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I did app mac osx in BigSur that send Process().run and write in textEditor the logs. It' a process async that poll some https, and I need logs all inside my apps. It works perfect whe run on xcode but standlone don't write nothing. So I looking for also the xcode forum, the point is for process async that Pipe() cannot buffering, and we can do force it.
I think that yo have the same issue also in this sdk.
That's it's real case, I use upload-symbols to send a 50 symbols, so 10 minute to finish it all.
let asyncCommand = runAsync(bash: /Carthage_FirebaseCrashlytics_scripts/upload-symbols -gsp /AppHouse/resources/GoogleService-Info-PROD.plist -p ios //Downloads/appDsyms ").onCompletion { command in
debugPrintOnTerminal(string: " command is \(String(describing: command))")
}
asyncCommand.stdout.onStringOutput {
print($0)
debugPrintOnTerminal(string: " output is \(String(describing: $0))")
}
I cannot use the command.finish(), because lock the app.
Thanks all.
Jonny
The text was updated successfully, but these errors were encountered:
HI,
I did app mac osx in BigSur that send Process().run and write in textEditor the logs. It' a process async that poll some https, and I need logs all inside my apps. It works perfect whe run on xcode but standlone don't write nothing. So I looking for also the xcode forum, the point is for process async that Pipe() cannot buffering, and we can do force it.
I think that yo have the same issue also in this sdk.
That's it's real case, I use upload-symbols to send a 50 symbols, so 10 minute to finish it all.
I cannot use the command.finish(), because lock the app.
Thanks all.
Jonny
The text was updated successfully, but these errors were encountered: