Update build.yml #3
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name: Build Windows Player | |
on: | |
push: | |
branches: | |
- master | |
workflow_dispatch: | |
jobs: | |
buildWindowsPlayer: | |
name: build Windows Player | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
buildName: | |
- UmaViewer | |
projectPath: | |
- ./ | |
unityVersion: | |
- 2020.3.24f1 | |
targetPlatform: | |
- StandaloneWindows64 # Build a Windows 64-bit standalone. | |
steps: | |
- uses: actions/checkout@v2 | |
with: | |
lfs: true | |
- uses: game-ci/unity-builder@v2 | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
buildName: ${{ matrix.buildName }} | |
projectPath: ${{ matrix.projectPath }} | |
unityVersion: ${{ matrix.unityVersion }} | |
targetPlatform: ${{ matrix.targetPlatform }} | |
- uses: actions/upload-artifact@v2 | |
with: | |
name: Build | |
path: build | |
- name: Zip Binary | |
run: zip -r UmaViewer_${{ matrix.targetPlatform }}.zip build/${{ matrix.targetPlatform }}/* | |
- name: Create Release | |
id: create_release | |
uses: actions/create-release@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GH_TOKEN }} | |
with: | |
tag_name: AutoBuild_${{ github.event.head_commit.id }} | |
release_name: UmaViewer_${{ github.event.head_commit.id }} | |
draft: false | |
prerelease: false | |
- name: Upload Release Asset | |
id: upload-release-asset | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GH_TOKEN }} | |
with: | |
upload_url: ${{ steps.create_release.outputs.upload_url }} | |
asset_path: ./UmaViewer_${{ matrix.targetPlatform }}.zip | |
asset_name: UmaViewer.zip | |
asset_content_type: application/zip |