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As I said in the intro thread, I have some geometry code lying around here: https://github.com/grapesmoker/cl-geom. It's got some stuff for quaternion operations as well as points, vectors, lines, and polygons. I will not claim that it's any great shakes, but if any of it is useful, please feel free to copy it directly. |
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You may have noticed that I have left rendering off of this list. That's quite a large project and it's own right. We could develop our own renderer, or link to an existing one. If it's something you're interested in, let's talk. |
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So is protocols separate from DSL. Like protocols to enquire about shapes to make the DSL part easier? Like referencing shapes by name or id(perhaps autogenerated?). |
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Over the next little while, I am going to revamp major portions of the software. Things I have been putting off while we waited for the Linux port and SBCL.
In the meantime, we can start thinking about what people would like to work on. I'm posting a catch–all list here of stuff that's been sitting in my notes. If any of them seem interesting to you, or if you have ideas of what you would like to do, please let me know. This list is just a starting point to begin discussions. I have marked with (K) the things I am working on.
Also please check this discussion about workflow: #37
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