One of the most common things you will have to do is precisely placing and moving objects for your projects, because blender is a 3d software there are a variety of ways to do this.
First Begin by selecting the object you wish to resize/move/rotate by clicking on it in the workspace, or clicking on its label in the scene layout pane the
To select the move you can click the location in the left toolbar, or press 'Shift+Space' followed by 'G'.
In order to move an object exclusively across a single axis you can simply grab the representative arrow for its axis and drag and hold to slide it along its axis.
- Blue arrow: Z-axis (vertical)
- Green arrow: Y-axis (up/down)
- Red arrow: X-axis (left/right)
To select the rotate tool, you can click the location in the left toolbar, or press 'Shift+Space' followed by 'R'.
To rotate an object around a specific axis, you can grab the corresponding arc representing that axis and then drag to rotate it around that axis. (Blue for the Z axis, Green for the Y axis, and Red for the X axis).
To select the scale tool, you can click the location in the left toolbar, or press 'Shift+Space' followed by 'S'.
To select the free transform tool, you can click the location in the left toolbar, or press 'Shift+Space' followed by 'F'.
Below is a standard cube in the traditional blender project layout, in order to be able to manipulate the location, scale, and the rotation of the object it is best to move to the Layout Tab.
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Select the Transform tab in the Object sub-menu.
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The transform menu is what enables you to precisely move, turn, and stretch an object. It is split into 3 sections *Location*, *Rotation*, and *Scale* with each of these menus split into *X*, *Y*, and *Z*. These are representative of the 3 traditional axis of a 3d plane in math. Modifying each of these options will affect the object relative to the plane.
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Scale, Rotate, and Move the Object as you see fit.
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Move
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The Location tool operates by sliding your object in relation to there relative axis in terms of meters. To slide the object forward, to the right, or up add to the x, y, z units. To move an object backwards, to the left, or down subtract from the x, y, or z units
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Scale
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The Scale tool adjusts the size of your object along its x, y, and z axes. To enlarge the object, increase the scale values, and to shrink the object, decrease the scale values.
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Rotate
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The Rotate tool allows you to turn your object around its x, y, and z axes. Rotation is measured in standard degrees. To rotate clockwise, increase the rotation values. To rotate counterclockwise, decrease the rotation values.
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- Locking Object Properties (Optional) If you want to ensure that the properties of an object stay the same regardless of other factors, you can lock the properties of an object by clicking on the "" icon to the side of the property. You can unlock the property at any time to continue editing by clicking on the "" icon again to unlock the property.