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There's somewhere on the order of 13k bytes worth of font in libboard. We can reduce that to ~1.6k by encoding everything as bits instead of whole bytes for each pixel. Perhaps even more savings by RLE-encoding them (since we need the decoder for that anyway).
The text was updated successfully, but these errors were encountered:
There's somewhere on the order of 13k bytes worth of font in libboard. We can reduce that to ~1.6k by encoding everything as bits instead of whole bytes for each pixel. Perhaps even more savings by RLE-encoding them (since we need the decoder for that anyway).
The text was updated successfully, but these errors were encountered: