diff --git a/README.md b/README.md index ff2d6f6..ce9526a 100644 --- a/README.md +++ b/README.md @@ -100,7 +100,17 @@ if (runtime.TryGetExportedFunction(("hello", "main"), out var mainAddr)) ## Integration with Unity -To add WACS to a Unity project, you'll need to add the following DLLs to your Assets directory: +### With Unity Package Manager +1. Window>Package Manager +2. Click + Add package from git URL... +3. Enter the package repo URL: ```git@github.com:kelnishi/WACS-Unity.git``` +4. Click Add + +This will put the DLLs into your project. +Import the WasmRunner sample to get started. + +### Manually +To manually add WACS to a Unity project, you'll need to add the following DLLs to your Assets directory: - Wacs.Core.dll - FluentValidation.dll - Microsoft.Extensions.ObjectPool.dll