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Weapon durability going down on all clicks even if not attacks #768
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Please enable debug mode in the config and repeat the test. It's possible some of those clicks were overdamage, which wouldn't display a hurt animation but would still count as a use of the weapon. |
OK, probally tomorrow |
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Sometimes spam: non-entity damage, using default last damage. |
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That just means you got damaged by an environmental source (e.g. cactus, fall damage) |
Do you need any more logs or something? |
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I have the same issue, ended up making a custom plugin to fix this. |
Do you have the code for that plugin somewhere? Could be useful for fixing this in OCM |
When I hit a player, the durability is changing by click, not by hit
Information
Server Log
config.yml
Problem Description
To Reproduce
Steps to reproduce the behavior:
Expected Behaviour
The durability need to be changed by hit
Actual Behaviour
The durability is changing by clicks
Youtube Video: https://youtu.be/HjKfcbRkwa0
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