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roll20_starwars_ffg_cs.html
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roll20_starwars_ffg_cs.html
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<!--Is the Sheet for the Player or GM?-->
<input type="radio" name="attr_gmdicepool" class="sheet-player" value="1" checked="checked" style="display:none">
<input type="radio" name="attr_gmdicepool" class="sheet-gm" value="2" style="display:none">
<div>
<h3 class="sheet-section-header"><span style="font-size:11px">Fantasy Flight Games Star Wars Role Playing Game</span></h3>
<input style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-header-section-toggle" type="checkbox" checked="checked"/>
<div class="sheet-header-section">
<table>
<tr>
<td><label>Version</label></td>
<td>
6.3.2
</td>
<td style="width: 28%;"><label>For more information on this version visit:</label></td>
<td><input disabled value="https://github.com/khendar/Roll20_StarWars" type="text"/></td>
</tr>
</table><!--Version Info-->
</div>
<br />
</div><!--Character Sheet Header-->
<!--Player Sheet Tabs-->
<input type="radio" name="attr_pcgm" class="sheet-tab-new sheet-tab-character-sheet sheet-player-sheet" value="1" checked="checked" />
<span class="sheet-tab-new sheet-player-sheet">Character Sheet</span>
<input type="radio" name="attr_pcgm" class="sheet-tab-new sheet-tab-ship-sheet sheet-player-sheet" value="2" />
<span class="sheet-tab-new sheet-player-sheet">Vehicle Sheet</span>
<input type="radio" name="attr_pcgm" class="sheet-tab-new sheet-tab-base-sheet sheet-player-sheet" value="3" />
<span class="sheet-tab-new sheet-player-sheet">Group Sheet</span>
<input type="radio" name="attr_pcgm" class="sheet-tab-new sheet-tab-companion-sheet sheet-player-sheet" value="4" />
<span class="sheet-tab-new sheet-player-sheet">Companion Sheet</span>
<input type="radio" name="attr_pcgm" class="sheet-tab-new sheet-tab-npc-sheet sheet-player-sheet" value="5" />
<span class="sheet-tab-new sheet-player-sheet">NPC Sheet</span>
<!--GM Sheet Tabs-->
<input type="radio" name="attr_pcgm" class="sheet-tab-new sheet-tab-gm-dice sheet-gm-sheet" value="6" />
<span class="sheet-tab-new sheet-gm-sheet">GM Resources</span>
<div class="sheet-separator sheet-player-dice">
<b>Dice & Destiny Pool</b><input name="attr_Dice-Destiny-Pool" value="1" style="width:148px;margin:-13px -20px 0 -132px" class="sheet-toggle sheet-top-section-toggle" type="checkbox" checked="checked"/><span></span>
<div class="sheet-top-section">
<div class="sheet-row">
<h3 class="sheet-section-header">Dice Pool</h3>
<input style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-dice-section-toggle" type="checkbox" checked="checked"/>
<div class="sheet-dice-section">
<table class="sheet-dice-pool" cellspacing="0" cellpadding="0" border="0">
<tbody>
<tr>
<td class="sheet-light"><img src="http://i.imgur.com/nlIAfJx.png" /><input name="attr_b" type="number" step="1" max="9" min="0" value="0"></td>
<td class="sheet-light"><img src="http://i.imgur.com/g3hoJRG.png" /><input name="attr_g" type="number" step="1" max="9" min="0" value="0"></td>
<td class="sheet-light"><img src="http://i.imgur.com/4bQ0dY8.png" /><input name="attr_y" type="number" step="1" max="9" min="0" value="0"></td>
<td class="sheet-force"><img src="http://i.imgur.com/JCI7Mgm.png" /><input name="attr_w" type="number" step="1" max="9" min="0" value="0"></td>
<td class="sheet-dark"><img src="http://i.imgur.com/n9W07Lp.png" /><input name="attr_blk" type="number" step="1" max="9" min="-9" value="0"></td>
<td class="sheet-dark"><img src="http://i.imgur.com/oxbKghK.png" /><input name="attr_p" type="number" step="1" max="9" min="-7" value="0"></td>
<td class="sheet-dark"><img src="http://i.imgur.com/GInMHEN.png" /><input name="attr_r" type="number" step="1" max="9" min="-7" value="0"></td>
</tr>
<tr>
<td colspan="3" class="sheet-upgrade sheet-light">
<label>
Upgrade:
<input name="attr_upgradeAbility" type="number" step="1" max="9" min="0" value="0">
</label>
<label>
<input name="attr_downgradeProficiency" type="number" step="1" max="9" min="0" value="0">
:Downgrade
</label>
</td>
<td class="sheet-force">
<input type='hidden' name='attr_dicePool' value='@{g}g @{y}y @{p}p @{r}r @{b}b @{blk}blk @{w}w upgrade(ability|@{upgradeAbility}) downgrade(proficiency|@{downgradeProficiency}) upgrade(difficulty|@{upgradeDifficulty}) downgrade(challenge|@{downgradeChallenge})' />
<button type='roll' name='roll_DicePool' value='!eed characterID(@{character_id}) label(Dice:Dice Pool) @{dicePool} (gmdice)'></button>
<button type='roll' name='roll_ResetDicePool' value='!eed resetdice characterID(@{character_id})'></button>
</td>
<td colspan="3" class="sheet-downgrade sheet-dark">
<label>
Upgrade:
<input name="attr_upgradeDifficulty" type="number" step="1" max="9" min="0" value="0">
</label>
<label>
<input name="attr_downgradeChallenge" type="number" step="1" max="9" min="0" value="0">
Downgrade:
</label>
</td>
</tr>
</tbody>
</table>
</div>
</div><!-- Dice Pool -->
<div class="sheet-clear"></div>
<div class="sheet-row">
<h3 class="sheet-section-header">Destiny Pool</h3>
<input style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-destiny-section-toggle" type="checkbox" checked="checked"/>
<div class="sheet-destiny-section">
<table class="sheet-destiny" cellspacing="0" cellpadding="0" border="0">
<tbody>
<tr>
<td colspan="1">
<button type='roll' class="sheet-btn-lightSide" name="Update-Dest-Pool" value='!eed characterID(@{character_id}) destiny registerPlayer'>Sync Pool with GM</button><br><br>
<button type='roll' class="sheet-btn-lightSide" name="Roll-Destiny" value='!eed characterID(@{character_id}) 1w destiny doRoll'>Roll Destiny</button>
</td>
<td>
<label>Light</label>
<input name='attr_light' value="@{lightSidePoints}" type="number" disabled />
</td>
<td>
<button type='roll' class="sheet-btn-lightSide" name="Use-Darkside-Point" value='!eed characterID(@{character_id}) destiny useLight'>← Use Light Side</button>
</td>
<td>
<label>Dark</label>
<input name='attr_dark' value="@{darkSidePoints}" type="number" disabled />
</td>
<td></td>
</tr>
</tbody>
</table>
</div>
</div><!-- Destiny Pool -->
</div>
<div class="sheet-clear"></div>
</div><!-- Dice & Destiny Pools -->
<div class="sheet-tab-content sheet-tab-character-sheet">
<b>Stats</b><input name="attr_character-Stats" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-stats-toggle-small" type="checkbox"/><span></span>
<div class="sheet-stats-toggle-small">
<div class="sheet-row sheet-section-1">
<div class="sheet-small-12 sheet-column">
<table class="sheet-swsd" cellspacing="0" cellpadding="0" border="0">
<tbody>
<tr>
<td>
<label class="sheet-label-title">Wounds</label>
<input name="attr_wounds_max" type="number" min="1" value="1" />
<input name="attr_wounds" type="number" min="0" value="0" /><br />
<label class="sheet-label-threshold">Threshold</label>
<label class="sheet-label-current">Current</label>
</td>
<td>
<label class="sheet-label-title">Strain</label>
<input name="attr_strain_max" type="number" min="0" value="0" />
<input name="attr_strain" type="number" min="0" value="0" /><br />
<label class="sheet-label-threshold">Threshold</label>
<label class="sheet-label-current">Current</label>
</td>
<td rowspan="2">
<label class="sheet-label-title">Defense</label>
<input name="attr_rangeddefense" type="number" max="10" min="0" value="0" />
<input name="attr_meleedefense" type="number" max="10" min="0" value="0" /><br />
<label class="sheet-label-range">Range</label>
<label class="sheet-label-melee">Melee</label>
</td>
<td rowspan="2">
<label class="sheet-label-title">Encum</label>
<input name="attr_encumbrance_max" type="number" min="1" value="1" />
<input name="attr_encumbrancemax" type="hidden" value="@{encumbrance|max}" disabled />
<input name="attr_encumbrance" type="number" min="0" value="0" /><br />
<label class="sheet-label-threshold">Threshold</label>
<label class="sheet-label-current">Current</label>
</td>
<td rowspan="2">
<label class="sheet-label-title">Force Rating</label>
<input name="attr_forcerating" type="number" max="21" min="0" value="0" />
<input name="attr_forcecommitted" type="number" max="21" min="0" value="0" /><br />
<label class="sheet-label-threshold">Threshold</label>
<label class="sheet-label-committed">Committed</label>
</td>
</tr>
<tr>
<td colspan="2">
<label class="sheet-label-title">Soak</label>
<input name="attr_soak" type="number" max="49" min="1" value="1" />
</td>
</tr>
</tbody>
</table>
</div><!-- Top Stats -->
</div>
</div><!--Stats-->
<div class="sheet-clear"></div>
<input type="radio" name="attr_sheet" class="sheet-tab-new sheet-tab-character" value="1" checked="checked" />
<span class="sheet-tab-new"> Character Info </span>
<input type="radio" name="attr_sheet" class="sheet-tab-new sheet-tab-skills" value="2" />
<span class="sheet-tab-new">   Skills   </span>
<input type="radio" name="attr_sheet" class="sheet-tab-new sheet-tab-talents" value="3" />
<span class="sheet-tab-new">   Combat   </span>
<input type="radio" name="attr_sheet" class="sheet-tab-new sheet-tab-weapons" value="4" />
<span class="sheet-tab-new"> Item Inventory </span>
<input type="radio" name="attr_sheet" class="sheet-tab-new sheet-tab-critical" value="5" />
<span class="sheet-tab-new"> Critical Injuries </span>
<input type="radio" name="attr_sheet" class="sheet-tab-new sheet-tab-notes" value="6" />
<span class="sheet-tab-new">   Notes   </span>
<div class="sheet-tab-content sheet-tab-character">
<b>Character</b><input name="attr_character-Character" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-character-toggle-small" type="checkbox"/><span></span>
<div class="sheet-character-toggle-small">
<div class="sheet-row">
<h3 class="sheet-section-header">Character</h3>
<input name="attr_character-Character" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-main-section-toggle" type="checkbox" checked="checked"/>
<div class="sheet-main-section">
<div class="sheet-small-12 sheet-column">
<table class="sheet-character" cellspacing="0" cellpadding="0" border="0">
<tbody>
<tr>
<td width="15%"><label>Name:</label></td>
<td width="35%"><input type="text" name="attr_name" /></td>
<td width="15%"><label>Player Name:</label></td>
<td width="35%"><input type="text" name="attr_playername" /></td>
</tr>
<tr>
<td width="15%"><label>Species:</label></td>
<td width="35%">
<select name='attr_species'>
<option value=""></option>
<option value="Aleena">Aleena</option>
<option value="Anx">Anx</option>
<option value="Aqualish (Aquala)">Aqualish (Aquala)</option>
<option value="Aqualish (Quara)">Aqualish (Quara)</option>
<option value="Aqualish (Ualaq)">Aqualish (Ualaq)</option>
<option value="Arcona">Arcona</option>
<option value="Bardottan">Bardottan</option>
<option value="Besalisk">Besalisk</option>
<option value="Bothan">Bothan</option>
<option value="Caamasi">Caamasi</option>
<option value="Cerean">Cerean</option>
<option value="Chadra-Fan">Chadra-Fan</option>
<option value="Chagrian">Chagrian</option>
<option value="Chevin">Chevin</option>
<option value="Chiss">Chiss</option>
<option value="Corellian Human">Corellian Human</option>
<option value="Devaronian">Devaronian</option>
<option value="Drall">Drall</option>
<option value="Dressellian (Primitive)">Dressellian (Primitive)</option>
<option value="Dressellian (Non-Primitive)">Dressellian (Non-Primitive)</option>
<option value="Droid">Droid</option>
<option value="Dug">Dug</option>
<option value="Duros">Duros</option>
<option value="Falleen">Falleen</option>
<option value="Gand (With Lungs)">Gand (With Lungs)</option>
<option value="Gand (Without Lungs)">Gand (Without Lungs)</option>
<option value="Gank">Gank</option>
<option value="Gossam">Gossam</option>
<option value="Gotal">Gotal</option>
<option value="Gran">Gran</option>
<option value="Gungan">Gungan</option>
<option value="Human">Human</option>
<option value="Hutt">Hutt</option>
<option value="Iktotchi">Iktotchi</option>
<option value="Ishi Tib">Ishi Tib</option>
<option value="Ithorian">Ithorian</option>
<option value="Kel Dor">Kel Dor</option>
<option value="Klatooinian">Klatooinian</option>
<option value="Lannik">Lannik</option>
<option value="Mirialan">Mirialan</option>
<option value="Mon Calamari">Mon Calamari</option>
<option value="Mustafarian (Northern)">Mustafarian (Northern)</option>
<option value="Mustafarian (Southern)">Mustafarian (Southern)</option>
<option value="Nautolan">Nautolan</option>
<option value="Neimodian">Neimodian</option>
<option value="Nikto (Green)">Nikto (Green)</option>
<option value="Nikto (Mountain)">Nikto (Mountain)</option>
<option value="Nikto (Pale)">Nikto (Pale)</option>
<option value="Nikto (Red)">Nikto (Red)</option>
<option value="Nikto (Southern)">Nikto (Southern)</option>
<option value="Polis Massan (With Vocal Chords)">Polis Massan (With Vocal Chords)</option>
<option value="Polis Massan (Without Vocal Chords)">Polis Massan (Without Vocal Chords)</option>
<option value="Quarren">Quarren</option>
<option value="Quermian">Quermian</option>
<option value="Rodian">Rodian</option>
<option value="Sakiyan">Sakiyan</option>
<option value="Sathari">Sathari</option>
<option value="Selonian">Selonian</option>
<option value="Sullustan">Sullustan</option>
<option value="Togruta">Togruta</option>
<option value="Toydarian">Toydarian</option>
<option value="Trandosian">Trandosian</option>
<option value="Twi'lek">Twi'lek</option>
<option value="Verpine">Verpine</option>
<option value="Weequay">Weequay</option>
<option value="Whiphid">Whiphid</option>
<option value="Wookiee">Wookiee</option>
<option value="Xexto">Xexto</option>
<option value="Zabrak">Zabrak</option>
</select><!--Species List-->
<input type="text" name='attr_species'>
</td>
<td width="15%"><label>Credits:</label></td>
<td width="35%"><input type="text" name="attr_credits" /></td>
</tr>
<tr>
<td width="15%"><label>Total XP:</label></td>
<td width="35%"><input type="number" name="attr_totalxp" /></td>
<td width="15%"><label>Available XP:</label></td>
<td width="35%"><input type="number" name="attr_availablexp" /></td>
</tr>
</tbody>
</table>
<div class="sheet-clear"></div>
</div>
<b>Career</b><input name="attr_character-Career" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-career-toggle-small" type="checkbox"/><span></span>
<div class="sheet-career-toggle-small">
<div class="sheet-small-12 sheet-column">
<table cellspacing="0" cellpadding="0" border="0">
<thead>
<tr>
<th width="30%">Career</th>
<th width="30%">
<span style="float:left">Specialization</span>
</th>
<th width="30%">Is it in your Career?</th>
</tr>
</thead>
<tbody>
<tr>
<td>
<input name="attr_career" type="text"/>
</td><!--Career List-->
<td>
<input name="attr_tree" type="text"/>
</td><!--Specialization List-->
<td>
<input type="text" name="attr_specialization-career" value="Yes" disabled/>
</td><!--Career Yes/No-->
</tr>
</tbody>
</table>
<fieldset class="repeating_specialization">
<table cellspacing="0" cellpadding="0" border="0">
<tbody>
<tr>
<td width="33%">
<select name="attr_career-list">
<optgroup label="Edge of the Empire">
<option value="Bounty Hunter">Bounty Hunter</option>
<option value="Colonist">Colonist</option>
<option value="Explorer">Explorer</option>
<option value="Hired Gun">Hired Gun</option>
<option value="Smuggler">Smuggler</option>
<option value="Technican">Technican</option>
</optgroup>
<optgroup label="Age of Rebellion">
<option value="Ace">Ace</option>
<option value="Commander">Commander</option>
<option value="Diplomat">Diplomat</option>
<option value="Engineer">Engineer</option>
<option value="Soldier">Soldier</option>
<option value="Spy">Spy</option>
</optgroup>
<optgroup label="Force and Destiny">
<option value="Consular">Consular</option>
<option value="Guardian">Guardian</option>
<option value="Mystic">Mystic</option>
<option value="Seeker">Seeker</option>
<option value="Sentinel">Sentinel</option>
<option value="Warrior">Warrior</option>
</optgroup>
<optgroup label="All">
<option value="Universal">Universal</option>
</optgroup>
</select>
</td><!--Career List-->
<td width="33.5%">
<select name="attr_specialization">
<optgroup label="Edge of the Empire"></optgroup>
<optgroup label="Bounty Hunter">
<option value="Assassin">Assassin</option>
<option value="Gadgeteer">Gadgeteer</option>
<option value="Survivalist">Survivalist</option>
</optgroup>
<optgroup label="Colonist">
<option value="Doctor">Doctor</option>
<option value="Politico">Politico</option>
<option value="Scholar">Scholar</option>
<option value="Entrepreneur">Entrepreneur</option>
<option value="Marshal">Marshal</option>
<option value="Performer">Performer</option>
</optgroup>
<optgroup label="Explorer">
<option value="Scout">Scout</option>
<option value="Fringer">Fringer</option>
<option value="Driver">Driver</option>
<option value="Archaeologist">Archaeologist</option>
<option value="Big-Game Hunter">Big-Game Hunter</option>
<option value="Trader">Trader</option>
</optgroup>
<optgroup label="Hired Gun">
<option value="Bodyguard">Bodyguard</option>
<option value="Demolitionist">Demolitionist</option>
<option value="Enforcer">Enforcer</option>
<option value="Heavy">Heavy</option>
<option value="Marauder">Marauder</option>
<option value="Mercenary Soldier">Mercenary Soldier</option>
</optgroup>
<optgroup label="Smuggler">
<option value="Pilot">Pilot</option>
<option value="Scoundrel">Scoundrel</option>
<option value="Thief">Thief</option>
<option value="Charmer">Charmer</option>
<option value="Gambler">Gambler</option>
<option value="Gunslinger">Gunslinger</option>
</optgroup>
<optgroup label="Technician">
<option value="Mechanic">Mechanic</option>
<option value="Outlaw Tech">Outlaw Tech</option>
<option value="Slicer">Slicer</option>
<option value="Cyber Tech">Cyber Tech</option>
<option value="Droid Tech">Droid Tech</option>
<option value="Modder">Modder</option>
</optgroup>
<optgroup label="Age of Rebellion"></optgroup>
<optgroup label="Ace">
<option value="Driver">Driver</option>
<option value="Pilot">Pilot</option>
<option value="Gunner">Gunner</option>
<option value="Rigger">Rigger</option>
<option value="Hotshot">Hotshot</option>
<option value="Beast Rider">Beast Rider</option>
</optgroup>
<optgroup label="Commander">
<option value="Commodore">Commodore</option>
<option value="Squadron Leader">Squadron Leader</option>
<option value="Tactician">Tactician</option>
<option value="Figurehead">Figurehead</option>
<option value="Instructor">Instructor</option>
<option value="Strategist">Strategist</option>
</optgroup>
<optgroup label="Diplomat">
<option value="Ambassador">Ambassador</option>
<option value="Agitator">Agitator</option>
<option value="Quartermaster">Quartermaster</option>
<option value="Analyst">Analyst</option>
<option value="Advocate">Advocate</option>
<option value="Propagandist">Propagandist</option>
</optgroup>
<optgroup label="Engineer">
<option value="Mechanic">Mechanic</option>
<option value="Scientist">Scientist</option>
<option value="Saboteur">Saboteur</option>
</optgroup>
<optgroup label="Soldier">
<option value="Medic">Medic</option>
<option value="Sharpshooter">Sharpshooter</option>
<option value="Commando">Commando</option>
</optgroup>
<optgroup label="Spy">
<option value="Slicer">Slicer</option>
<option value="Infiltrator">Infiltrator</option>
<option value="Scout">Scout</option>
</optgroup>
<optgroup label="Force and Destiny"></optgroup>
<optgroup label="Consular">
<option value="Healer">Healer</option>
<option value="Niman Disciple">Niman Disciple</option>
<option value="Sage">Sage</option>
</optgroup>
<optgroup label="Guardian">
<option value="Armorer">Armorer</option>
<option value="Peace Keeper">Peace Keeper</option>
<option value="Protector">Protector</option>
<option value="Soresu Defender">Soresu Defender</option>
<option value="Warden">Warden</option>
<option value="Warleader">Warleader</option>
</optgroup>
<optgroup label="Mystic">
<option value="Seer">Seer</option>
<option value="Makashi Duelist">Makashi Duelist</option>
<option value="Advisor">Advisor</option>
</optgroup>
<optgroup label="Seeker">
<option value="Ataru Striker">Ataru Striker</option>
<option value="Hunter">Hunter</option>
<option value="Pathfinder">Pathfinder</option>
<option value="Executioner">Executioner</option>
<option value="Hermit">Hermit</option>
<option value="Navigator">Navigator</option>
</optgroup>
<optgroup label="Sentinel">
<option value="Artisan">Artisan</option>
<option value="Shadow">Shadow</option>
<option value="Shien Expert">Shien Expert</option>
</optgroup>
<optgroup label="Warrior">
<option value="Aggressor">Aggressor</option>
<option value="Shii-Cho Knight">Shii-Cho Knight</option>
<option value="Starfighter Ace">Starfighter Ace</option>
</optgroup>
<optgroup label="Universal">
<option value="Force Sensitive Exile">Force Sensitive Exile</option>
<option value="Force Sensitive Emergent">Force Sensitive Emergent</option>
<option value="Recruit">Recruit</option>
</optgroup>
</select>
</td><!--Specialization List-->
<td width="30%">
<select name="attr_specialization-career-list">
<option value="yes">Yes</option>
<option value="no">No</option>
</select>
</td><!--Career Yes/No-->
<td width="10%"></td><!--Placeholder for spacing-->
</tr>
</tbody>
</table>
</fieldset>
</div>
</div><!--Career and Specialization List-->
<div class="sheet-clear"></div>
<div class="sheet-section-spacer sheet-career-toggle-small"></div>
<b>Description</b><input name="attr_character-Description" value="1" checked="checked" style="width:96px;margin:-13px -20px 0 -80px" class="sheet-toggle sheet-description-toggle-small" type="checkbox"/><span></span>
<div class="sheet-description-toggle-small">
<div class="sheet-small-6 sheet-column">
<table cellspacing="0" cellpadding="0" border="0">
<thead>
<tr><th colspan="2">Description</th></tr>
</thead>
<tbody>
<tr>
<td><label>Gender:</label></td>
<td><input type="text" name="attr_chargender" /></td>
</tr>
<tr>
<td><label>Age:</label></td>
<td><input type="text" name="attr_charager" /></td>
</tr>
<tr>
<td><label>Height:</label></td>
<td><input type="text" name="attr_charheight" /></td>
</tr>
<tr>
<td><label>Build:</label></td>
<td><input type="text" name="attr_charbuild" /></td>
</tr>
<tr>
<td><label>Hair:</label></td>
<td><input type="text" name="attr_charhair" /></td>
</tr>
<tr>
<td><label>Eyes:</label></td>
<td><input type="text" name="attr_chareyes" /></td>
</tr>
</tbody>
</table>
</div>
<div class="sheet-small-6 sheet-column">
<table cellspacing="0" cellpadding="0" border="0">
<thead>
<tr><th>Notable Features</th></tr>
</thead>
<tbody>
<tr><td><textarea rows="4" name="attr_charfeatures"></textarea></td></tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" border="0">
<thead>
<tr><th>Other</th></tr>
</thead>
<tbody>
<tr><td><textarea rows="4" name="attr_charother"></textarea></td></tr>
</tbody>
</table>
</div>
</div><!-- Description -->
<div class="sheet-clear"></div>
<div class="sheet-section-spacer sheet-description-toggle-small"></div>
<b>Motivations</b><input name="attr_character-Motivations" value="1" checked="checked" style="width:96px;margin:-13px -20px 0 -80px" class="sheet-toggle sheet-motivation-toggle-small" type="checkbox"/><span></span>
<div class="sheet-motivation-toggle-small">
<div class="sheet-small-12 sheet-column">
<table cellspacing="0" cellpadding="0" border="0">
<thead>
<tr><th colspan="6">Motivations</th></tr>
</thead>
<tbody>
<tr>
<td><label>Category:</label></td>
<td><input type="text" name='attr_attr_motivation-cat' /></td>
<td><label>Type:</label></td>
<td><input type="text" name="attr_motivation-type" /></td>
<td><label>Description:</label></td>
<td><textarea rows="2" name="attr_motivation-desc"></textarea></td>
</tr>
<tr>
<td><label>Category:</label></td>
<td><input type="text" name='attr_attr_motivation-cat2' /></td>
<td><label>Type:</label></td>
<td><input type="text" name="attr_motivation-type2" /></td>
<td><label>Description:</label></td>
<td><textarea rows="2" name="attr_motivation-desc2"></textarea></td>
</tr>
</tbody>
</table>
</div>
<div class="sheet-clear"></div>
</div><!-- Motivations -->
</div>
<div class="sheet-clear"></div>
</div>
</div><!--Character Info-->
<div class="sheet-clear"></div>
<div class="sheet-section-spacer sheet-character-toggle-small"></div>
<b>Game Mechanics</b><input name="attr_character-Game-Mechanics" value="1" checked="checked" style="width:131px;margin:-13px -20px 0 -115px" class="sheet-toggle sheet-game-mechanics-toggle-small" type="checkbox"/><span></span>
<div class="sheet-game-mechanics-toggle-small">
<div class="sheet-row">
<div class="sheet-small-12 sheet-column">
<h3 class="sheet-section-header">Game Mechanics</h3>
<input name="attr_character-Game-Mechanics" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-mechanics-section-toggle" type="checkbox" checked="checked"/>
<div class="sheet-mechanics-section">
<b>Obligation</b><input name="attr_character-Obligation" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-obligation-toggle-small" type="checkbox"/><span></span>
<div class="sheet-obligation-toggle-small">
<table cellspacing="0" cellpadding="0" border="0">
<thead>
<tr><th colspan="4">Obligations</th></tr>
</thead>
</table>
<br />
<fieldset class="repeating_obligation">
<table cellspacing="0" cellpadding="0" border="0">
<tbody>
<tr>
<td><label>Type:</label></td>
<td><input type="text" name="attr_obligationtype1" /></td>
<td><label>Magnitude:</label></td>
<td><input type="number" name="attr_obligationmag1" min="0" value="0" /></td>
</tr>
<tr>
<td><label>Details:</label></td>
<td colspan="3"><textarea rows="3" name="attr_obligationcomp1"></textarea></td>
</tr>
</tbody>
</table>
<br />
</fieldset>
</div><!--Obligation-->
<div class="sheet-clear"></div>
<div class="sheet-section-spacer sheet-obligation-toggle-small"></div>
<b>Duty</b><input name="attr_character-Duty" value="1" checked="checked" style="width:96px;margin:-13px -20px 0 -80px" class="sheet-toggle sheet-duty-toggle-small" type="checkbox"/><span></span>
<div class="sheet-duty-toggle-small">
<table cellspacing="0" cellpadding="0" border="0">
<thead>
<tr><th colspan="4">Duty</th></tr>
</thead>
<tbody>
<tr>
<td style="width:50%"><label style="text-align:right">Contribution Rank:</label></td>
<td style="width:50%"><input type="number" name="attr_contributionRank" min="0" value="0" /></td>
</tr>
</tbody>
</table>
<br />
<fieldset class="repeating_duty">
<table cellspacing="0" cellpadding="0" border="0">
<tbody>
<tr>
<td style="width:25%"><label>Type:</label></td>
<td style="width:25%"><input type="text" name="attr_dutytype1" /></td>
<td style="width:25%"><label>Magnitude:</label></td>
<td style="width:25%"><input type="number" name="attr_dutymag1" min="0" value="0" /></td>
</tr>
<tr>
<td style="width:25%"><label>Description:</label></td>
<td style="width:75%" colspan="3"><textarea rows="3" name="attr_dutydesc1"></textarea></td>
</tr>
</tbody>
</table>
<br />
</fieldset>
</div><!--Duty-->
<div class="sheet-clear"></div>
<div class="sheet-section-spacer sheet-duty-toggle-small"></div>
<b>Morality</b><input name="attr_character-Morality" value="1" checked="checked" style="width:96px;margin:-13px -20px 0 -80px" class="sheet-toggle sheet-morality-toggle-small" type="checkbox"/><span></span>
<div class="sheet-morality-toggle-small">
<table cellspacing="0" cellpadding="0" border="0">
<thead>
<tr><th colspan="4">Morality</th></tr>
</thead>
<tbody>
<tr>
<td colspan="2"><label style="text-align:right">Morality:</label></td>
<td colspan="2"><input type="number" name="attr_morality" max="100" min="0" value="50" /></td>
</tr>
<tr>
<td colspan="2"><label>Conflict:</label></td>
<td colspan="2"><input type="number" name="attr_conflict" min="0" value="0" /></td>
</tr>
<tr>
<td><label>Emotional Strength(s):</label></td>
<td><textarea rows="2" name="attr_emotestrengt"></textarea></td>
<td><label>Emotional Weakness(es):</label></td>
<td><textarea rows="2" name="attr_emoteweakness"></textarea></td>
</tr>
<tr>
<td><label>Description:</label></td>
<td><textarea rows="3" name="attr_emotestrengthdesc"></textarea></td>
<td><label>Description:</label></td>
<td><textarea rows="3" name="attr_emoteweaknessdec"></textarea></td>
</tr>
</tbody>
</table>
</div><!--Morality-->
</div>
</div>
<div class="sheet-clear"></div>
</div>
</div><!-- Mechanics -->
</div><!-- Character Tab -->
<div class="sheet-tab-content sheet-tab-skills">
<div class="sheet-row">
<div class="sheet-small-12 sheet-column">
<h3 class="sheet-section-header">Characteristics</h3>
<input name="attr_character-Characteristics" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-characteristic-section-toggle" type="checkbox" checked="checked"/>
<div class="sheet-characteristic-section">
<table class="sheet-characteristics" cellspacing="0" cellpadding="0" border="0">
<tbody>
<tr>
<td>
<label>Brawn</label>
<input name='attr_brawn' type="number" max="7" min="1" value="1" />
</td>
<td></td>
<td>
<label>Agility</label>
<input name='attr_agility' type="number" max="7" min="1" value="1" />
</td>
<td></td>
<td>
<label>Intellect</label>
<input name='attr_intellect' type="number" max="7" min="1" value="1" />
</td>
<td></td>
<td>
<label>Cunning</label>
<input name='attr_cunning' type="number" max="7" min="1" value="1" />
</td>
<td></td>
<td>
<label>Willpower</label>
<input name='attr_willpower' type="number" max="7" min="1" value="1" />
</td>
<td></td>
<td>
<label>Presence</label>
<input name='attr_presence' type="number" max="7" min="1" value="1" />
</td>
</tr>
</tbody>
</table>
</div>
</div>
<div class="sheet-clear"></div>
</div><!--Characteristics-->
<div class="sheet-row">
<div class="sheet-small-12 sheet-column">
<h3 class="sheet-section-header">Skills</h3>
<input name="attr_character-Skills" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-skills-section-toggle" type="checkbox" checked="checked"/>
<div class="sheet-skills-section">
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0">
<thead>
<tr>
<th>General Skills</th>
<th>Career</th>
<th colspan="2">Rank</th>
<th colspan="2">
<span style="float:left">Modifiers</span>
<div class="sheet-tips">
<div class="sheet-help-def sheet-help">
<div class="sheet-icon">
<span class="sheet-icon-question">?</span>
</div>
<div class="sheet-help-content" style="margin-left:-225px">
<h5>Adding Dice</h5>
<p>
To add additional dice write the number of
dice and color letter you want to roll.
Additionally you can add some dice symbols
to automatically add to the roll.
</p>
<p>Example: <b>1b 1g</b> outputs <span class="sheet-icon-B"></span><span class="sheet-icon-G"></span></p>
<p>
b -> Blue = Boost, blk -> BLack = Setback
g -> Green = Ability, y -> Yellow = Proficiency
p -> Purple = Difficulty, r -> Red = Challenge
w -> White = Force
s = Success, f = Failure, a = Advantage, t = Threat
</p>
</div>
</div>
</div><!-- Modifier Help -->
</th>
</tr>
</thead>
<tbody>
<tr>
<td>
<label>Astrogation (Int)</label>
</td>
<td><input name='attr_careerskillAstrogation' type="checkbox" value="1"></td>
<td>
<input type="number" name="attr_rankAstrogation" max="6" min="0" value="0" />
</td>
<td>
<input class="sheet-yd" type="hidden" name="attr_yAstrogation" value="(((@{intellect} + @{rankAstrogation}) - abs(@{intellect} - @{rankAstrogation})) / 2)" disabled><span></span>
<input class="sheet-gd" type="hidden" name="attr_gAstrogation" value="((((@{intellect} + @{rankAstrogation}) + abs(@{intellect} - @{rankAstrogation})) / 2) - @{yAstrogation})" disabled><span></span>
</td>
<td>
<div class="sheet-dice-icon"></div>
<div class="sheet-dice-input">
<input type="text" name="attr_diceAstrogation" />
</div>
</td>
<td><button type='roll' name='roll_Astrogation' value='!eed characterID(@{character_id}) label(skill:Astrogation) @{diceAstrogation} skill(@{rankAstrogation}|@{intellect}|Astrogation) @{dicePool} (gmdice)'></button></td>
</tr><!--Astrogation-->
<tr>
<td>
<label>Athletics (Br)</label>
</td>
<td><input name='attr_careerskillAthletics' type="checkbox" value="1"></td>
<td><input type="number" name="attr_rankAthletics" max="6" min="0" value="0" /></td>
<td>
<input class="sheet-yd" type="hidden" name="attr_yAthletics" value="(((@{brawn} + @{rankAthletics}) - abs(@{brawn} - @{rankAthletics})) / 2)" disabled><span></span>
<input class="sheet-gd" type="hidden" name="attr_gAthletics" value="((((@{brawn} + @{rankAthletics}) + abs(@{brawn} - @{rankAthletics})) / 2) - @{yAthletics})" disabled><span></span>
</td>
<td>
<div class="sheet-dice-icon"></div>
<div class="sheet-dice-input">
<input type="text" name="attr_diceAthletics" />
</div>
</td>
<td><button type='roll' name='roll_Athletics' value='!eed characterID(@{character_id}) label(skill:Athletics) @{diceAthletics} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankAthletics}|@{brawn}|Athletics) @{dicePool} (gmdice)'></button></td>
</tr><!--Athletics-->
<tr>
<td>
<label>Charm (Pr)</label>
</td>
<td><input name='attr_careerskillCharm' type="checkbox" value="1"></td>
<td><input type="number" name="attr_rankCharm" max="6" min="0" value="0" /></td>
<td>
<input class="sheet-yd" type="hidden" name="attr_yCharm" value="(((@{presence} + @{rankCharm}) - abs(@{presence} - @{rankCharm})) / 2)" disabled><span></span>
<input class="sheet-gd" type="hidden" name="attr_gCharm" value="((((@{presence} + @{rankCharm}) + abs(@{presence} - @{rankCharm})) / 2) - @{yCharm})" disabled><span></span>
</td>
<td>
<div class="sheet-dice-icon"></div>
<div class="sheet-dice-input">
<input type="text" name="attr_diceCharm" />
</div>
</td>
<td><button type='roll' name='roll_Charm' value='!eed characterID(@{character_id}) label(skill:Charm) @{diceCharm} skill(@{rankCharm}|@{presence}|Charm) @{dicePool} (gmdice)'></button></td>
</tr><!--Charm-->
<tr>
<td>
<label>Coercion (Will)</label>
</td>
<td><input name='attr_careerskillCoercion' type="checkbox" value="1"></td>
<td><input type="number" name="attr_rankCoercion" max="6" min="0" value="0" /></td>
<td>
<input class="sheet-yd" type="hidden" name="attr_yCoercion" value="(((@{willpower} + @{rankCoercion}) - abs(@{willpower} - @{rankCoercion})) / 2)" disabled><span></span>
<input class="sheet-gd" type="hidden" name="attr_gCoercion" value="((((@{willpower} + @{rankCoercion}) + abs(@{willpower} - @{rankCoercion})) / 2) - @{yCoercion})" disabled><span></span>
</td>
<td>
<div class="sheet-dice-icon"></div>
<div class="sheet-dice-input">
<input type="text" name="attr_diceCoercion" />
</div>
</td>
<td><button type='roll' name='roll_Coercion' value='!eed characterID(@{character_id}) label(skill:Coercion) @{diceCoercion} skill(@{rankCoercion}|@{willpower}|Coercion) @{dicePool} (gmdice)'></button></td>
</tr><!--Coercion-->
<tr>
<td>
<label>Computers (Int)</label>
</td>
<td><input name='attr_careerskillComputers' type="checkbox" value="1"></td>
<td><input type="number" name="attr_rankComputers" max="6" min="0" value="0" /></td>
<td>
<input class="sheet-yd" type="hidden" name="attr_yComputers" value="(((@{intellect} + @{rankComputers}) - abs(@{intellect} - @{rankComputers})) / 2)" disabled><span></span>
<input class="sheet-gd" type="hidden" name="attr_gComputers" value="((((@{intellect} + @{rankComputers}) + abs(@{intellect} - @{rankComputers})) / 2) - @{yComputers})" disabled><span></span>
</td>
<td>
<div class="sheet-dice-icon"></div>
<div class="sheet-dice-input">
<input type="text" name="attr_diceComputers" />
</div>
</td>
<td><button type='roll' name='roll_Computers' value='!eed characterID(@{character_id}) label(skill:Computers) @{diceComputers} skill(@{rankComputers}|@{intellect}|Computers) @{dicePool} (gmdice)'></button></td>
</tr><!--Computers-->
<tr>
<td>
<label>Cool (Pr)</label>
</td>
<td><input name='attr_careerskillCool' type="checkbox" value="1"></td>
<td><input type="number" name="attr_rankCool" max="6" min="0" value="0" /></td>
<td>
<input class="sheet-yd" type="hidden" name="attr_yCool" value="(((@{presence} + @{rankCool}) - abs(@{presence} - @{rankCool})) / 2)" disabled><span></span>
<input class="sheet-gd" type="hidden" name="attr_gCool" value="((((@{presence} + @{rankCool}) + abs(@{presence} - @{rankCool})) / 2) - @{yCool})" disabled><span></span>
</td>
<td>
<div class="sheet-dice-icon"></div>
<div class="sheet-dice-input">
<input type="text" name="attr_diceCool" />
</div>
</td>
<td><button type='roll' name='roll_Cool' value='!eed characterID(@{character_id}) label(skill:Cool) @{diceCool} skill(@{rankCool}|@{presence}|Cool) @{dicePool} (gmdice)'></button></td>
</tr><!--Cool-->
<tr>
<td>
<label>Coordination (Ag)</label>
</td>
<td><input name='attr_careerskillCoordination' type="checkbox" value="1"></td>
<td><input type="number" name="attr_rankCoordination" max="6" min="0" value="0" /></td>
<td>
<input class="sheet-yd" type="hidden" name="attr_yCoordination" value="(((@{agility} + @{rankCoordination}) - abs(@{agility} - @{rankCoordination})) / 2)" disabled><span></span>
<input class="sheet-gd" type="hidden" name="attr_gCoordination" value="((((@{agility} + @{rankCoordination}) + abs(@{agility} - @{rankCoordination})) / 2) - @{yCoordination})" disabled><span></span>
</td>
<td>
<div class="sheet-dice-icon"></div>
<div class="sheet-dice-input">
<input type="text" name="attr_diceCoordination" />
</div>
</td>
<td><button type='roll' name='roll_Coordination' value='!eed characterID(@{character_id}) label(skill:Coordination) @{diceCoordination} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankCoordination}|@{agility}|Coordination) @{dicePool} (gmdice)'></button></td>
</tr><!--Coordination-->
<tr>
<td>
<label>Deception (Cun)</label>
</td>
<td><input name='attr_careerskillDeception' type="checkbox" value="1"></td>
<td><input type="number" name="attr_rankDeception" max="6" min="0" value="0" /></td>
<td>
<input class="sheet-yd" type="hidden" name="attr_yDeception" value="(((@{cunning} + @{rankDeception}) - abs(@{cunning} - @{rankDeception})) / 2)" disabled><span></span>
<input class="sheet-gd" type="hidden" name="attr_gDeception" value="((((@{cunning} + @{rankDeception}) + abs(@{cunning} - @{rankDeception})) / 2) - @{yDeception})" disabled><span></span>
</td>
<td>
<div class="sheet-dice-icon"></div>
<div class="sheet-dice-input">
<input type="text" name="attr_diceDeception" />
</div>
</td>
<td><button type='roll' name='roll_Deception' value='!eed characterID(@{character_id}) label(skill:Deception) @{diceDeception} skill(@{rankDeception}|@{cunning}|Deception) @{dicePool} (gmdice)'></button></td>
</tr><!--Deception-->
<tr>
<td>
<label>Discipline (Will)</label>
</td>
<td><input name='attr_careerskillDiscipline' type="checkbox" value="1"></td>
<td><input type="number" name="attr_rankDiscipline" max="6" min="0" value="0" /></td>
<td>
<input class="sheet-yd" type="hidden" name="attr_yDiscipline" value="(((@{willpower} + @{rankDiscipline}) - abs(@{willpower} - @{rankDiscipline})) / 2)" disabled><span></span>
<input class="sheet-gd" type="hidden" name="attr_gDiscipline" value="((((@{willpower} + @{rankDiscipline}) + abs(@{willpower} - @{rankDiscipline})) / 2) - @{yDiscipline})" disabled><span></span>
</td>
<td>
<div class="sheet-dice-icon"></div>
<div class="sheet-dice-input">
<input type="text" name="attr_diceDiscipline" />
</div>
</td>
<td><button type='roll' name='roll_Discipline' value='!eed characterID(@{character_id}) label(skill:Discipline) @{diceDiscipline} skill(@{rankDiscipline}|@{willpower}|Discipline) @{dicePool} (gmdice)'></button></td>
</tr><!--Discipline-->
<tr>
<td>
<label>Leadership (Pr)</label>
</td>
<td><input name='attr_careerskillLeadership' type="checkbox" value="1"></td>
<td><input type="number" name="attr_rankLeadership" max="6" min="0" value="0" /></td>
<td>
<input class="sheet-yd" type="hidden" name="attr_yLeadership" value="(((@{presence} + @{rankLeadership}) - abs(@{presence} - @{rankLeadership})) / 2)" disabled><span></span>
<input class="sheet-gd" type="hidden" name="attr_gLeadership" value="((((@{presence} + @{rankLeadership}) + abs(@{presence} - @{rankLeadership})) / 2) - @{yLeadership})" disabled><span></span>
</td>
<td>
<div class="sheet-dice-icon"></div>
<div class="sheet-dice-input">
<input type="text" name="attr_diceLeadership" />
</div>
</td>
<td><button type='roll' name='roll_Leadership' value='!eed characterID(@{character_id}) label(skill:Leadership) @{diceLeadership} skill(@{rankLeadership}|@{presence}|Leadership) @{dicePool} (gmdice)'></button></td>
</tr><!--Leadership-->
<tr>
<td>
<label>Mechanics (Int)</label>
</td>
<td><input name='attr_careerskillMechanics' type="checkbox" value="1"></td>
<td><input type="number" name="attr_rankMechanics" max="6" min="0" value="0" /></td>
<td>
<input class="sheet-yd" type="hidden" name="attr_yMechanics" value="(((@{intellect} + @{rankMechanics}) - abs(@{intellect} - @{rankMechanics})) / 2)" disabled><span></span>
<input class="sheet-gd" type="hidden" name="attr_gMechanics" value="((((@{intellect} + @{rankMechanics}) + abs(@{intellect} - @{rankMechanics})) / 2) - @{yMechanics})" disabled><span></span>
</td>
<td>
<div class="sheet-dice-icon"></div>
<div class="sheet-dice-input">
<input type="text" name="attr_diceMechanics" />
</div>
</td>
<td><button type='roll' name='roll_Mechanics' value='!eed characterID(@{character_id}) label(skill:Mechanics) @{diceMechanics} skill(@{rankMechanics}|@{intellect}|Mechanics) @{dicePool} (gmdice)'></button></td>
</tr><!--Mechanics-->
<tr>
<td>
<label>Medicine (Int)</label>
</td>
<td><input name='attr_careerskillMedicine' type="checkbox" value="1"></td>
<td><input type="number" name="attr_rankMedicine" max="6" min="0" value="0" /></td>