Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Game crashes when I press "Start new Game" #151

Open
rokuroo32 opened this issue Dec 29, 2023 · 4 comments
Open

Game crashes when I press "Start new Game" #151

rokuroo32 opened this issue Dec 29, 2023 · 4 comments
Labels
help wanted Extra attention is needed linux

Comments

@rokuroo32
Copy link

rokuroo32 commented Dec 29, 2023

Describe the bug
Game crashes when I try to start a new Game. The GD3D11 Renderer is correctly loaded.

To Reproduce
Steps to reproduce the behavior:

  1. Launch the Game
  2. Press "Start Game"
  3. Game crashes with an Access Violation

Screenshots
If applicable, add screenshots to help explain your problem.

Please complete the following information):

  • Graphics card: GTX 1650
    image

Log.txt says:
`
Info: Starting DDRAW Proxy DLL.
Info: COM initialized
Info: [AuthenticAMD] AMD Ryzen 5 5600X 6-Core Processor
Info: AVX supported
Info: AVX2 supported
Info: SSE supported
Info: SSE2 supported
Info: XSAVE supported
Info: GD3D11 Version X17.8-dev9 (Jan 15 2023) Codename(Immortal Phoenix)
Info: Loading modules for stacktracer
STACK: SymInit: Symbol-SearchPath: '.;Z:\home\t\Documents\gothic2\system;Z:\home\t\Documents\gothic2\system;C:\windows;C:\windows\system32;SRVC:\websymbolshttps://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 't'
STACK: OS-Version: 10.0.18362 () 0x0-0x1
STACK: Z:\home\t\Documents\gothic2\system\Gothic2.exe:Gothic2.exe (00400000), size: 7675904 (result: 0), SymType: '-exported-', PDB: 'Z:\home\t\Documents\gothic2\system\Gothic2.exe', fileVersion: 2.6.0.0
STACK: C:\windows\system32\ntdll.dll:ntdll.dll (7BC00000), size: 2867200 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\ntdll.dll', fileVersion: 6.1.7601.24059
STACK: C:\windows\system32\kernel32.dll:kernel32.dll (7B600000), size: 1413120 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\kernel32.dll', fileVersion: 10.0.18362.1350
STACK: C:\windows\system32\kernelbase.dll:kernelbase.dll (7B000000), size: 5423104 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\kernelbase.dll'
STACK: Z:\home\t\Documents\gothic2\system\SHW32.DLL:SHW32.DLL (10000000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'Z:\home\t\Documents\gothic2\system\SHW32.DLL'
STACK: C:\windows\system32\ADVAPI32.dll:ADVAPI32.dll (69840000), size: 1028096 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\ADVAPI32.dll', fileVersion: 10.0.10240.16384
STACK: C:\windows\system32\msvcrt.dll:msvcrt.dll (65680000), size: 2605056 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\msvcrt.dll', fileVersion: 7.0.2600.2180
STACK: C:\windows\system32\sechost.dll:sechost.dll (6BBC0000), size: 618496 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\sechost.dll'
STACK: C:\windows\system32\ucrtbase.dll:ucrtbase.dll (01660000), size: 921600 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\ucrtbase.dll', fileVersion: 10.0.10586.15
STACK: C:\windows\system32\USER32.dll:USER32.dll (68880000), size: 5152768 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\USER32.dll', fileVersion: 5.1.2600.2180
STACK: C:\windows\system32\gdi32.dll:gdi32.dll (6DA80000), size: 2224128 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\gdi32.dll', fileVersion: 10.0.0.0
STACK: C:\windows\system32\win32u.dll:win32u.dll (64A80000), size: 360448 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\win32u.dll'
STACK: C:\windows\system32\version.dll:version.dll (66640000), size: 110592 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\version.dll', fileVersion: 5.1.2600.2180
STACK: Z:\home\t\Documents\gothic2\system\mss32.dll:mss32.dll (21100000), size: 409600 (result: 0), SymType: '-exported-', PDB: 'Z:\home\t\Documents\gothic2\system\mss32.dll', fileVersion: 3.0.0.0
STACK: C:\windows\system32\WINMM.dll:WINMM.dll (6F240000), size: 1556480 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\WINMM.dll'
STACK: C:\windows\system32\msacm32.dll:msacm32.dll (66080000), size: 401408 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\msacm32.dll'
STACK: C:\windows\system32\ole32.dll:ole32.dll (01750000), size: 4685824 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\ole32.dll', fileVersion: 10.0.0.0
STACK: C:\windows\system32\combase.dll:combase.dll (684C0000), size: 1363968 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\combase.dll'
STACK: C:\windows\system32\rpcrt4.dll:rpcrt4.dll (01BD0000), size: 2174976 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\rpcrt4.dll', fileVersion: 5.1.2600.2180
STACK: C:\windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.2600.2982_none_deadbeef\COMCTL32.dll:COMCTL32.dll (67BC0000), size: 4730880 (result: 0), SymType: 'DIA', PDB: 'C:\windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.2600.2982_none_deadbeef\COMCTL32.dll', fileVersion: 5.81.4704.1100
STACK: C:\windows\system32\imm32.dll:imm32.dll (67500000), size: 339968 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\imm32.dll', fileVersion: 5.1.2600.2180
STACK: C:\windows\system32\WSOCK32.dll:WSOCK32.dll (69BC0000), size: 151552 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\WSOCK32.dll', fileVersion: 4.0.0.0
STACK: C:\windows\system32\iphlpapi.dll:iphlpapi.dll (646C0000), size: 548864 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\iphlpapi.dll', fileVersion: 5.1.2600.2180
STACK: C:\windows\system32\dnsapi.dll:dnsapi.dll (6ECC0000), size: 253952 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\dnsapi.dll', fileVersion: 5.2.3790.4318
STACK: C:\windows\system32\nsi.dll:nsi.dll (6F6C0000), size: 110592 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\nsi.dll'
STACK: C:\windows\system32\ws2_32.dll:ws2_32.dll (643C0000), size: 561152 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\ws2_32.dll', fileVersion: 5.1.2600.5512
STACK: Z:\home\t\Documents\gothic2\system\BugslayerUtil.dll:BugslayerUtil.dll (03000000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'Z:\home\t\Documents\gothic2\system\BugslayerUtil.dll', fileVersion: 1.0.0.1
STACK: Z:\home\t\Documents\gothic2\system\imagehl2.dll:imagehl2.dll (71460000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'Z:\home\t\Documents\gothic2\system\imagehl2.dll', fileVersion: 5.0.1878.1
STACK: Z:\home\t\Documents\gothic2\system\msdbi.dll:msdbi.dll (63420000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'Z:\home\t\Documents\gothic2\system\msdbi.dll', fileVersion: 6.10.8226.0
STACK: Z:\home\t\Documents\gothic2\system\binkw32.dll:binkw32.dll (30000000), size: 466944 (result: 0), SymType: '-exported-', PDB: 'Z:\home\t\Documents\gothic2\system\binkw32.dll', fileVersion: 1.5.21.0
STACK: Z:\home\t\Documents\gothic2\system\DDRAW.dll:DDRAW.dll (01DF0000), size: 942080 (result: 0), SymType: '-exported-', PDB: 'Z:\home\t\Documents\gothic2\system\DDRAW.dll'
STACK: C:\windows\system32\MSVCP140.dll:MSVCP140.dll (00370000), size: 446464 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\MSVCP140.dll', fileVersion: 14.29.30153.0
STACK: C:\windows\system32\VCRUNTIME140.dll:VCRUNTIME140.dll (003E0000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\VCRUNTIME140.dll', fileVersion: 14.29.30153.0
STACK: Z:\home\t\Documents\gothic2\system\AntTweakBar.dll:AntTweakBar.dll (01EE0000), size: 491520 (result: 0), SymType: '-exported-', PDB: 'Z:\home\t\Documents\gothic2\system\AntTweakBar.dll'
STACK: C:\windows\system32\d2d1.dll:d2d1.dll (63640000), size: 3915776 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\d2d1.dll', fileVersion: 6.2.9200.16765
STACK: C:\windows\system32\d3d10_1.dll:d3d10_1.dll (6A140000), size: 1232896 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\d3d10_1.dll', fileVersion: 10.0.17763.1
STACK: C:\windows\system32\d3dcompiler_43.dll:d3dcompiler_43.dll (01F60000), size: 2125824 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\d3dcompiler_43.dll', fileVersion: 9.29.952.3111
STACK: C:\windows\system32\dxgi.dll:dxgi.dll (6F400000), size: 2748416 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\dxgi.dll', fileVersion: 10.0.17763.1
STACK: C:\windows\system32\D3D10CORE.DLL:D3D10CORE.DLL (6C7C0000), size: 1118208 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\D3D10CORE.DLL', fileVersion: 10.0.17763.1
STACK: C:\windows\system32\D3D11.DLL:D3D11.DLL (6A540000), size: 4161536 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\D3D11.DLL', fileVersion: 10.0.17763.1
STACK: C:\windows\system32\DWrite.dll:DWrite.dll (02170000), size: 2695168 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\DWrite.dll'
STACK: Z:\home\t\Documents\gothic2\system\GFSDK_SSAO_D3D11.win32.dll:GFSDK_SSAO_D3D11.win32.dll (02410000), size: 1064960 (result: 0), SymType: '-exported-', PDB: 'Z:\home\t\Documents\gothic2\system\GFSDK_SSAO_D3D11.win32.dll', fileVersion: 4.0.0.7312
STACK: Z:\home\t\Documents\gothic2\system\D3DCOMPILER_47.dll:D3DCOMPILER_47.dll (02520000), size: 3735552 (result: 0), SymType: '-exported-', PDB: 'Z:\home\t\Documents\gothic2\system\D3DCOMPILER_47.dll', fileVersion: 10.0.18362.1
STACK: C:\windows\system32\SHLWAPI.dll:SHLWAPI.dll (028B0000), size: 1019904 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\SHLWAPI.dll', fileVersion: 6.0.2800.1692
STACK: C:\windows\system32\shcore.dll:shcore.dll (667C0000), size: 286720 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\shcore.dll'
STACK: Z:\home\t\Documents\gothic2\system\assimp-vc142-mt.dll:assimp-vc142-mt.dll (029B0000), size: 4984832 (result: 0), SymType: '-exported-', PDB: 'Z:\home\t\Documents\gothic2\system\assimp-vc142-mt.dll', fileVersion: 5.2.5.0
STACK: Z:\home\t\Documents\gothic2\system\DINPUT.dll:DINPUT.dll (6DE80000), size: 995328 (result: 0), SymType: '-exported-', PDB: 'Z:\home\t\Documents\gothic2\system\DINPUT.dll', fileVersion: 5.1.2600.881
STACK: C:\windows\system32\hid.dll:hid.dll (71080000), size: 163840 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\hid.dll', fileVersion: 10.0.0.0
STACK: C:\windows\system32\setupapi.dll:setupapi.dll (6AEC0000), size: 1765376 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\setupapi.dll'
STACK: Z:\home\t\Documents\gothic2\system\vdfs32g.dll:vdfs32g.dll (03010000), size: 2576384 (result: 0), SymType: '-exported-', PDB: 'Z:\home\t\Documents\gothic2\system\vdfs32g.dll', fileVersion: 2.8.0.0
STACK: C:\windows\system32\d3d9.dll:d3d9.dll (62440000), size: 3604480 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\d3d9.dll', fileVersion: 10.0.17763.1
STACK: C:\windows\system32\winex11.drv:winex11.drv (02F50000), size: 540672 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\winex11.drv', fileVersion: 10.0.0.0
STACK: C:\windows\system32\uxtheme.dll:uxtheme.dll (70D80000), size: 655360 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\uxtheme.dll', fileVersion: 10.0.0.0
STACK: C:\windows\system32\dbghelp.dll:dbghelp.dll (70000000), size: 2441216 (result: 0), SymType: 'DIA', PDB: 'C:\windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514
Info: Initializing GothicAPI
Info: Initializing hooks
Info: Patching: BroadCast fix
Info: Patching: Interupt gamestart sound
Info: Patching: Fix low framerate
Info: Patching: LOW_FPS_NaN_check
Info: Patching: Fix integer overflow crash
Info: Patching: Texture size is lower than 32 - fix
Info: Patching: Marking texture as cached-in after cache-out - fix
Info: Patching: Fix dynamic lights huge impact on FPS in some locations
Info: Patching: Disable dx7 window transitions
Info: Patching: Fix dx7 zbuffer possible crash
Info: Patching: Show correct tris on toggle frame
Info: Patching: Show correct savegame thumbnail
Info: Patching: Fix screen hung due to DX7 api invalidating our swapchain
Info: Patching: Fix zFILE_VDFS class "B: VFILE:" error message due to LAAHack(4GB patch)
Info: Patching: Godmode Debuglines
Warning: [D:\a\GD3D11\GD3D11\D3D11Engine\zCOption.h(109), long __fastcall zCOption::Do_hooked_zOptionReadInt(void *,const class zSTRING &,const char *,int)]: ENGINE wasn't initialized yet! WTF! - Reading Gothic-Config: PATCHVERSION
Info: Forcing zVidResFullscreenX
Info: Forcing zVidResFullscreenY
Info: Forcing zVidResFullscreenBPP = 32
Info: Forcing zTexMaxSize = 16384
Info: Forcing zTexCacheOutTimeMSec = 9120000
Info: Forcing zTexCacheSizeMaxBytes = 1000000000
Info: Forcing zSndCacheOutTimeMSec = 10000
Info: Forcing zSndCacheSizeMaxBytes = 40000000
Warning: [D:\a\GD3D11\GD3D11\D3D11Engine\zCOption.h(109), long __fastcall zCOption::Do_hooked_zOptionReadInt(void *,const class zSTRING &,const char *,int)]: ENGINE wasn't initialized yet! WTF! - Reading Gothic-Config: gameStarts
Info: Loading menu settings from Z:\home\t\Documents\gothic2\system\GD3D11\UserSettings.ini
Info: Applying Commandline-Overrides ...
Info: -> Game: Original
Info: Running with Commandline: -game:gothicgame.ini -zlog:5,s
Info: Creating Main graphics engine
Info: Initializing Device...
Info: Rendering on: NVIDIA GeForce GTX 1650
Info: D3D_FEATURE_LEVEL: D3D_FEATURE_LEVEL_11_1
Info: Creating ShaderManager
Info: Compiling/Reloading shaders with 11 threads
Info: Reloading shader: VS_ParticlePointShaded
Info: Reloading shader: VS_Decal
Info: Reloading shader: VS_ExMode
Info: Reloading shader: VS_ExWater
Info: Reloading shader: VS_ExNodeCube
Info: Compilling vertex shader: system\GD3D11\shaders\VS_ExNodeCube.hlsl
Info: Reloading shader: VS_ParticlePoint
Info: Reloading shader: VS_Ex
Info: Reloading shader: VS_AdvanceRain
Info: Reloading shader: VS_Ocean
Info: Compilling vertex shader: system\GD3D11\shaders\VS_Ocean.hlsl
Info: Reloading shader: VS_ExWS
Info: Compilling vertex shader: system\GD3D11\shaders\VS_Decal.hlsl
Info: Compilling vertex shader: system\GD3D11\shaders\VS_ExNode.hlsl
Info: Compilling vertex shader: system\GD3D11\shaders\VS_ExWater.hlsl
Info: Reloading shader: VS_ExCube
Info: Compilling vertex shader: system\GD3D11\shaders\VS_ParticlePoint.hlsl
Info: Compilling vertex shader: system\GD3D11\shaders\VS_Ex.hlsl
Info: Compilling vertex shader: system\GD3D11\shaders\VS_AdvanceRain.hlsl
Info: Compilling vertex shader: system\GD3D11\shaders\VS_ParticlePointShaded.hlsl
Info: Compilling vertex shader: system\GD3D11\shaders\VS_ExWS.hlsl
Info: Compilling vertex shader: system\GD3D11\shaders\VS_ExCube.hlsl
Info: Reloading shader: VS_ExDisplace
Info: Compilling vertex shader: system\GD3D11\shaders\VS_ExDisplace.hlsl
Info: Reloading shader: VS_Obj
Info: Compilling vertex shader: system\GD3D11\shaders\VS_Obj.hlsl
Info: Reloading shader: VS_ExSkeletal
Info: Compilling vertex shader: system\GD3D11\shaders\VS_ExSkeletal.hlsl
Info: Reloading shader: VS_ExSkeletalVN
Info: Compilling vertex shader: system\GD3D11\shaders\VS_ExSkeletalVN.hlsl
Info: Reloading shader: VS_ExSkeletalCube
Info: Compilling vertex shader: system\GD3D11\shaders\VS_ExSkeletalCube.hlsl
Info: Reloading shader: VS_TransformedEx
Info: Compilling vertex shader: system\GD3D11\shaders\VS_TransformedEx.hlsl
Info: Reloading shader: VS_ExPointLight
Info: Compilling vertex shader: system\GD3D11\shaders\VS_ExPointLight.hlsl
Info: Reloading shader: VS_ExInstancedObj
Info: Reloading shader: VS_ExRemapInstancedObj
Info: Reloading shader: VS_ExInstanced
Info: Reloading shader: VS_XYZRHW_DIF_T1
Info: Reloading shader: VS_GrassInstanced
Info: Reloading shader: VS_Lines
Info: Compilling vertex shader: system\GD3D11\shaders\VS_Lines.hlsl
Info: Compilling vertex shader: system\GD3D11\shaders\VS_ExInstancedObj.hlsl
Info: Compilling vertex shader: system\GD3D11\shaders\VS_ExRemapInstancedObj.hlsl
Info: Compilling vertex shader: system\GD3D11\shaders\VS_ExInstanced.hlsl
Info: Compilling vertex shader: system\GD3D11\shaders\VS_XYZRHW_DIF_T1.hlsl
Info: Compilling vertex shader: system\GD3D11\shaders\VS_GrassInstanced.hlsl
Info: Reloading shader: VS_Lines_XYZRHW
Info: Compilling vertex shader: system\GD3D11\shaders\VS_Lines_XYZRHW.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_Lines.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_LinesSel.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_Simple.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_SimpleAlphaTest.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_Rain.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_Ghost.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_World.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_Ocean.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_Water.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_ParticleDistortion.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_ApplyParticleDistortion.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_WorldTriplanar.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_Grass.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_Sky.hlsl
Info: Reloading shader: VS_PFX
Info: Reloading shader: VS_CinemaScope
Info: Compilling vertex shader: system\GD3D11\shaders\VS_CinemaScope.hlsl
Info: Compilling vertex shader: system\GD3D11\shaders\VS_PFX.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_Simple.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_GaussBlur.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_Heightfog.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_UnderwaterFinal.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_Cloud.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_Alpha_Blend.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_CinemaScope.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_Blend.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_DistanceBlur.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_LumConvert.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_LumAdapt.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_HDR.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_GodRayMask.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_GodRayZoom.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_Tonemap.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_SkyPlane.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_AtmosphereGround.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_Atmosphere.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_AtmosphereOuter.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_WorldLightmapped.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_FixedFunctionPipe.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_DS_PointLight.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_DS_PointLightDynShadow.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_DS_AtmosphericScattering.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_DS_SimpleSunlight.hlsl
Info: Compiling geometry shader: system\GD3D11\shaders\GS_VertexNormals.hlsl
Info: Compiling geometry shader: system\GD3D11\shaders\GS_Billboard.hlsl
Info: Compiling geometry shader: system\GD3D11\shaders\GS_Raindrops.hlsl
Info: Compiling geometry shader: system\GD3D11\shaders\GS_Cubemap.hlsl
Info: Compiling geometry shader: system\GD3D11\shaders\VS_AdvanceRain.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_Diffuse.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_PortalDiffuse.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_WaterfallFoam.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_DS_AtmosphericScattering.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_LinDepth.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_Diffuse.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_Diffuse.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_Diffuse.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_Diffuse.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_Diffuse.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_Preview.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_Preview.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_Preview.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_Sharpen.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_GammaCorrectInv.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_LPP.hlsl
Info: Compilling hull shader: system\GD3D11\shaders\OceanTess.hlsl
Info: Loading custom mesh Z:\home\t\Documents\gothic2\system\GD3D11\meshes\icoSphere.obj
Info: Loading 1 submeshes
Warning: [D:\a\GD3D11\GD3D11\D3D11Engine\GMesh.cpp(47), enum XRESULT __thiscall GMesh::LoadMesh(const class std::basic_string<char,struct std::char_traits,class std::allocator > &,float)]: Mesh contains only 2 materials! This may not be what the creator wanted, please check your.mtl-File and the mtllib-reference in the .obj-File. Remember to delete the cache-file after a change!
Info: Loading rain-drop textures
Info: Loading rain drops took 38ms
Info: Creating swapchain
Info: Device: DXGI 1.5
Info: SwapChain Mode: DXGI_SWAP_EFFECT_DISCARD
Info: Creating new swapchain! (Format: DXGI_FORMAT_R8G8B8A8_UNORM)
Info: Initializing AntTweakBar
Info: SwapChain: DXGI 1.5
Warning: [D:\a\GD3D11\GD3D11\D3D11Engine\D3D11PFX_SMAA.cpp(46), long __cdecl D3DX11CreateEffectFromFile_RES(const char *,const struct _D3D_SHADER_MACRO *,const char *,unsigned int,unsigned int,const class Microsoft::WRL::ComPtr &,void *,struct ID3DX11Effect **,long *)]: warning X4717: Effects deprecated for D3DCompiler_47

Warning: [D:\a\GD3D11\GD3D11\D3D11Engine\D3D11PFX_SMAA.cpp(46), long __cdecl D3DX11CreateEffectFromFile_RES(const char *,const struct _D3D_SHADER_MACRO *,const char *,unsigned int,unsigned int,const class Microsoft::WRL::ComPtr &,void *,struct ID3DX11Effect **,long *)]: warning X4717: Effects deprecated for D3DCompiler_47

Info: Forcing DDSCAPS_OFFSCREENPLAIN-Surface to 24-Bit
Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_HDR.hlsl
Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_Tonemap.hlsl
Info: Shutting down...
`

  • Gothic version: 2.6, Systempacket 1.8, Playerkit 2.8

Additional context
Linux 22.04, Kernel 6.2.0-39-generic, wine version wine-8.0.2
Wine overrides look like that
WineOverrides1
W
WineOverrides3

Linux says:

03b8:fixme:imm:ImeSetActiveContext (00030062, 1): stub
03b8:fixme:imm:ImmReleaseContext (00050044, 00030062): stub
03c8:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 10014FB8, 43) stub
03c8:err:dbghelp_msc:pe_load_debug_directory Got a page fault while loading symbols
03c8:err:dbghelp:pe_load_dbg_file Couldn't find .DBG file "dll\imagehlp.dbg" (L"")
03c8:err:dbghelp:pe_load_dbg_file Couldn't find .DBG file "dll\msdbi.dbg" (L"")
info: Game: Gothic2.exe
info: DXVK: v2.1
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6fa83760
info: Enabled instance extensions:
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
warn: Skipping CPU adapter: llvmpipe (LLVM 15.0.7, 256 bits)
info: NVIDIA GeForce GTX 1650:
info: Driver: 535.129.3
info: Vulkan: 1.3.242
info: Memory Heap[0]:
info: Size: 4096 MiB
info: Flags: 0x1
info: Memory Type[1]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 24021 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x6
info: Memory Type[3]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[4]: Property Flags = 0x7
warn: DxgiFactory::QueryInterface: Unknown interface query
warn: 2a289dbd-2d0a-4a51-89f7-f2adce465cd6
info: DXGI: NvAPI workaround enabled, reporting AMD GPU
info: NVIDIA GeForce GTX 1650:
info: Driver: 535.129.3
info: Vulkan: 1.3.242
info: Memory Heap[0]:
info: Size: 4096 MiB
info: Flags: 0x1
info: Memory Type[1]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 24021 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x6
info: Memory Type[3]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[4]: Property Flags = 0x7
warn: DxgiFactory::QueryInterface: Unknown interface query
warn: 2a289dbd-2d0a-4a51-89f7-f2adce465cd6
info: DXGI: NvAPI workaround enabled, reporting AMD GPU
info: NVIDIA GeForce GTX 1650:
info: Driver: 535.129.3
info: Vulkan: 1.3.242
info: Memory Heap[0]:
info: Size: 4096 MiB
info: Flags: 0x1
info: Memory Type[1]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 24021 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x6
info: Memory Type[3]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[4]: Property Flags = 0x7
warn: DxgiFactory::QueryInterface: Unknown interface query
warn: 2a289dbd-2d0a-4a51-89f7-f2adce465cd6
info: DXGI: NvAPI workaround enabled, reporting AMD GPU
info: Game: Gothic2.exe
info: DXVK: v2.1
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6fa83760
info: Enabled instance extensions:
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
warn: Skipping CPU adapter: llvmpipe (LLVM 15.0.7, 256 bits)
info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT
info: NVIDIA GeForce GTX 1650:
info: Driver: 535.129.3
info: Vulkan: 1.3.242
info: Memory Heap[0]:
info: Size: 4096 MiB
info: Flags: 0x1
info: Memory Type[1]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 24021 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x6
info: Memory Type[3]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[4]: Property Flags = 0x7
info: Process set as DPI aware
03c8:fixme:imm:ImeSetActiveContext (000600EC, 1): stub
03c8:fixme:imm:ImmReleaseContext (000900D8, 000600EC): stub
info: NVIDIA GeForce GTX 1650:
info: Driver: 535.129.3
info: Vulkan: 1.3.242
info: Memory Heap[0]:
info: Size: 4096 MiB
info: Flags: 0x1
info: Memory Type[1]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 24021 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x6
info: Memory Type[3]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[4]: Property Flags = 0x7
info: DXGI: NvAPI workaround enabled, reporting AMD GPU
info: DXGI: NvAPI workaround enabled, reporting AMD GPU
warn: D3D11DeviceFeatures: External memory features not supported
info: D3D11CoreCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL
_12_1
info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_1
info: Device properties:
info: Device name: : NVIDIA GeForce GTX 1650
info: Driver version : 535.129.3
info: Enabled device extensions:
info: VK_EXT_attachment_feedback_loop_layout
info: VK_EXT_conservative_rasterization
info: VK_EXT_custom_border_color
info: VK_EXT_depth_clip_enable
info: VK_EXT_extended_dynamic_state3
info: VK_EXT_fragment_shader_interlock
info: VK_EXT_graphics_pipeline_library
info: VK_EXT_memory_priority
info: VK_EXT_non_seamless_cube_map
info: VK_EXT_robustness2
info: VK_EXT_shader_module_identifier
info: VK_EXT_transform_feedback
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_pipeline_library
info: VK_KHR_swapchain
info: Device features:
info: robustBufferAccess : 1
info: fullDrawIndexUint32 : 1
info: imageCubeArray : 1
info: independentBlend : 1
info: geometryShader : 1
info: tessellationShader : 1
info: sampleRateShading : 1
info: dualSrcBlend : 1
info: logicOp : 1
info: multiDrawIndirect : 1
info: drawIndirectFirstInstance : 1
info: depthClamp : 1
info: depthBiasClamp : 1
info: fillModeNonSolid : 1
info: depthBounds : 1
info: multiViewport : 1
info: samplerAnisotropy : 1
info: textureCompressionBC : 1
info: occlusionQueryPrecise : 1
info: pipelineStatisticsQuery : 1
info: vertexPipelineStoresAndAtomics : 1
info: fragmentStoresAndAtomics : 1
info: shaderImageGatherExtended : 1
info: shaderClipDistance : 1
info: shaderCullDistance : 1
info: shaderFloat64 : 1
info: shaderInt64 : 1
info: variableMultisampleRate : 1
info: shaderResourceResidency : 1
info: shaderResourceMinLod : 1
info: sparseBinding : 1
info: sparseResidencyBuffer : 1
info: sparseResidencyImage2D : 1
info: sparseResidencyImage3D : 1
info: sparseResidency2Samples : 1
info: sparseResidency4Samples : 1
info: sparseResidency8Samples : 1
info: sparseResidency16Samples : 1
info: sparseResidencyAliased : 1
info: Vulkan 1.1
info: shaderDrawParameters : 1
info: Vulkan 1.2
info: samplerMirrorClampToEdge : 1
info: drawIndirectCount : 1
info: samplerFilterMinmax : 1
info: hostQueryReset : 1
info: timelineSemaphore : 1
info: bufferDeviceAddress : 0
info: shaderOutputViewportIndex : 1
info: shaderOutputLayer : 1
info: vulkanMemoryModel : 1
info: Vulkan 1.3
info: robustImageAccess : 0
info: pipelineCreationCacheControl : 1
info: shaderDemoteToHelperInvocation : 1
info: shaderZeroInitializeWorkgroupMemory : 0
info: synchronization2 : 1
info: dynamicRendering : 1
info: VK_AMD_shader_fragment_mask
info: extension supported : 0
info: VK_EXT_attachment_feedback_loop_layout
info: attachmentFeedbackLoopLayout : 0
info: VK_EXT_conservative_rasterization
info: extension supported : 1
info: VK_EXT_custom_border_color
info: customBorderColors : 1
info: customBorderColorWithoutFormat : 1
info: VK_EXT_depth_clip_enable
info: depthClipEnable : 1
info: VK_EXT_extended_dynamic_state3
info: extDynamicState3AlphaToCoverageEnable : 1
info: extDynamicState3DepthClipEnable : 1
info: extDynamicState3RasterizationSamples : 1
info: extDynamicState3SampleMask : 1
info: VK_EXT_fragment_shader_interlock
info: fragmentShaderSampleInterlock : 1
info: fragmentShaderPixelInterlock : 1
info: VK_EXT_full_screen_exclusive
info: extension supported : 0
info: VK_EXT_graphics_pipeline_library
info: graphicsPipelineLibrary : 1
info: VK_EXT_memory_budget
info: extension supported : 1
info: VK_EXT_memory_priority
info: memoryPriority : 1
info: VK_EXT_non_seamless_cube_map
info: nonSeamlessCubeMap : 0
info: VK_EXT_robustness2
info: robustBufferAccess2 : 1
info: robustImageAccess2 : 1
info: nullDescriptor : 1
info: VK_EXT_shader_module_identifier
info: shaderModuleIdentifier : 1
info: VK_EXT_shader_stencil_export
info: extension supported : 0
info: VK_EXT_swapchain_colorspace
info: extension supported : 0
info: VK_EXT_hdr_metadata
info: extension supported : 0
info: VK_EXT_transform_feedback
info: transformFeedback : 1
info: geometryStreams : 1
info: VK_EXT_vertex_attribute_divisor
info: vertexAttributeInstanceRateDivisor : 1
info: vertexAttributeInstanceRateZeroDivisor : 1
info: VK_KHR_external_memory_win32
info: extension supported : 0
info: VK_KHR_external_semaphore_win32
info: extension supported : 0
info: VK_NVX_binary_import
info: extension supported : 0
info: VK_NVX_image_view_handle
info: extension supported : 0
info: Queue families:
info: Graphics : 0
info: Transfer : 1
info: Sparse : 0
info: Memory type mask for sparse resources: 0x2
warn: DXVK: No state cache file found
info: DXVK: Graphics pipeline libraries supported
03c8:fixme:system:QueryDisplayConfig (00000002 0135B904 03647AC0 0135B940 03647B10 00000000): semi-stub
03e8:fixme:ver:GetCurrentPackageId (6556FEF0 00000000): stub
info: DXVK: Using 12 compiler threads
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info: Buffer size: 1920x1080
info: Image count: 2
info: Exclusive FS: 1
info: Setting display mode: 1360x768@60
info: Setting display mode: 1360x768@60
err: D3D11RasterizerState: Antialiased lines not supported
ERROR(AntTweakBar) >> Exists already
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11DXGIDevice::QueryInterface: Unknown interface query
warn: 6543dbb6-1b48-42f5-ab82-e97ec74326f6
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
err: D3D11RasterizerState: Antialiased lines not supported
err: D3D11RasterizerState: Antialiased lines not supported
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info: Buffer size: 1360x768
info: Image count: 2
info: Exclusive FS: 1
03c8:err:dmloader:IDirectMusicLoaderImpl_SetObject : could not attach stream to file L"C:\windows\system32\drivers\gm.dls", make sure it exists
03c8:err:winediag:MIDIMAP_drvOpen No software synthesizer midi port found, Midi sound output probably won't work.
03c8:fixme:dmusic:synth_port_Activate (539B8178/539B8178)->(1): semi-stub
03c8:fixme:dmime:IDirectMusicPerformance8Impl_AddPort (539AABF8, 539B8178): semi-stub
03c8:fixme:dmime:IDirectMusicPerformance8Impl_AssignPChannelBlock (539AABF8, 0, 539B8178, 1): semi-stub
03c8:fixme:dmime:IDirectMusicPerformance8Impl_AssignPChannelBlock (539AABF8, 1, 539B8178, 2): semi-stub
03c8:fixme:dmusic:IKsControlImpl_KsProperty prop flags 2 not yet supported
03c8:fixme:dmusic:IKsControlImpl_KsProperty prop flags 2 not yet supported
03c8:fixme:dmime:IDirectMusicPerformance8Impl_Stop (539AABF8, 00000000, 00000000, 0, 0): stub
03c8:fixme:dmime:IDirectMusicPerformance8Impl_Stop (539AABF8, 00000000, 00000000, 0, 0): stub
03c8:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
03c8:fixme:dmstyle:chord_track_Init (327D36D8, 327D2EC8): stub
03c8:fixme:dmstyle:command_track_Init (327D3A50, 327D2EC8): stub
03c8:fixme:dmstyle:IPersistStreamImpl_Load (327D46F8, 327D44D0): Loading
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmstyle:style_track_Init (327D4150, 327D2EC8): stub
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmfile:parse_instrument : DMRF (DM References) list
03c8:fixme:dmband:band_track_Init (327E5438, 327D2EC8): stub
03c8:fixme:dmstyle:IDirectMusicStyle8Impl_GetDefaultBand (327D46F8, 0135F1CC): stub
03c8:fixme:dmime:IDirectMusicPerformance8Impl_PlaySegment (539AABF8, 327D2EC8, 4096, 0x0, 00000000): stub
03c8:fixme:dmusic:IKsControlImpl_KsProperty prop flags 2 not yet supported
03c8:fixme:dmusic:IKsControlImpl_KsProperty prop flags 2 not yet supported
03c8:fixme:dwrite:dwritefactory_CreateMonitorRenderingParams (00000001): monitor setting ignored
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info: Buffer size: 1920x1080
info: Image count: 2
info: Exclusive FS: 1
info: Setting display mode: 1920x1080@60
info: Setting display mode: 1920x1080@60
warn: D3D11DXGIDevice::QueryInterface: Unknown interface query
warn: 6543dbb6-1b48-42f5-ab82-e97ec74326f6
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info: Buffer size: 1920x1080
info: Image count: 2
info: Exclusive FS: 1
warn: D3D11DXGIDevice::QueryInterface: Unknown interface query
warn: 6543dbb6-1b48-42f5-ab82-e97ec74326f6
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
warn: D3D11Device::CreateShaderModule: Class linkage not supported
wine: Unhandled page fault on read access to 00000004 at address 00424878 (thread 03c8), starting debugger...
Can't attach process 03c4: error 8
04d0:fixme:ver:GetCurrentPackageId (0074FEA4 00000000): stub
0474:err:virtual:virtual_setup_exception stack overflow 1156 bytes addr 0x7bc5be27 stack 0x4d240b7c (0x4d240000-0x4d241000-0x4da40000)

@SaulMyers
Copy link

Sounds like the same issue as #149 ?

@kirides
Copy link
Owner

kirides commented Jan 5, 2024

@SaulMyers the OPs game runs on Linux under DXVK 2.1

i personally do not support Linux for GD3D11, as i have no such Machine to test the game on.
If someone with Linux/Wine/DXVK knowledge knows anything more help would be appreciated.

@kirides kirides added help wanted Extra attention is needed linux labels Jan 5, 2024
@kirides
Copy link
Owner

kirides commented Jan 5, 2024

@rokuroo32 could you try to run the latest nightly version?
https://github.com/kirides/GD3D11/releases/tag/nightly

the automated process that builds the nightly constantly breaks and marks the releases as DRAFT

@stefson
Copy link

stefson commented Apr 1, 2024

your dll overwrites seem to be a little over the top to me, you should only need ddraw (native, builtin) and the dxvk libs via winetricks.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
help wanted Extra attention is needed linux
Projects
None yet
Development

No branches or pull requests

4 participants