Skip to content

08 Codex outsource

Kiryha edited this page Jul 20, 2016 · 58 revisions

Outsourcing general notes

Any data of each project physically exists on studio network drive.
Each member of the studio team works with this drive only, no project data could be stored locally.
To outsource any part of work we create FTP server with project copy on it with the same folder structure. Outsource company should replicate studio folder structure on their own network drive and copy all necessary data from FTP to a corresponding location.
Software also should be matched to studio software list exactly.

Data exchange

Each department produce some data which need to be translated to other departments.
In studio data transfer between departments occurs automatically with Animation DNA tools.
If for any reason outsource company do not integrated into studio pipeline it should output data manually according to a strict rules, which basically covers location and names of files for different data types. See details in "Data exchange" section for each department in Projects specifications part.

Prepare data for outsource

Animation phase

See how to create animation scene

FX phase

See how to create FX scene

Projects specifications

In this section located information specific for particular projects.

The dragon spell

Folder structure

<rootProject> = P:/TANNER/
<root3D> = P:/TANNER/PROD/3D/

Recommended to use empty folder structure in conjunction with wrapper to integrate into our pipeline more deep and speed up production.

Blank folder structure: P:\TANNER\PREP\MANAGE\TOOLS\FOLDERS_BLANK\TANNER.rar
Wrapper for Maya: P:\TANNER\PREP\MANAGE\TOOLS\WRAPPER\wrapperMaya.rar

Required software and plugins

3D branch:

  • Maya 2015 Extension 1 Service Pack 5

Animation phase:

  • Animation Manager script
    Script location P:\TANNER\PREP\MANAGE\TOOLS\ANM\animManagerOut.py
  • Studio library plugin for Maya
    Script location P:\TANNER\PREP\MANAGE\TOOLS\ANM\Picker_2015_64\
  • Picker
    Script location P:\TANNER\PREP\MANAGE\TOOLS\ANM\studiolibrary\

Data exchange for FX branch

In addition (02-Codex-DNA#common-fx-workflow)