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08 Codex outsource
Any data of each project physically exists on studio network drive.
Each member of the studio team works with this drive only, no project data could be stored locally.
To outsource any part of work we create FTP server with project copy on it with the same folder structure. Outsource company should replicate studio folder structure on their own network drive and copy all necessary data from FTP to a corresponding location.
Software also should be matched to studio software list exactly.
Each department produce some data which need to be translated to other departments.
In studio data transfer between departments occurs automatically with Animation DNA tools.
If for any reason outsource company do not integrated into studio pipeline it should output data manually according to a strict rules, which basically covers location and names of files for different data types. See details in "Data exchange" section for each department below in Projects specifications part.
See how to create animation scene
See how to create FX scene
In this section located information specific for particular projects.
<rootProject> = P:/TANNER/
<root3D> = P:/TANNER/PROD/3D/
Recommended to use empty folder structure in conjunction with wrapper to integrate into our pipeline more deep and speed up production.
Blank folder structure: P:\TANNER\PREP\MANAGE\TOOLS\FOLDERS_BLANK\TANNER.rar
Wrapper for Maya: P:\TANNER\PREP\MANAGE\TOOLS\WRAPPER\wrapperMaya.rar
3D branch:
- Maya 2015 Extension 1 Service Pack 5
Animation phase:
- Animation Manager script
Script locationP:\TANNER\PREP\MANAGE\TOOLS\ANM\animManagerOut.py
- Studio library plugin for Maya
Script locationP:\TANNER\PREP\MANAGE\TOOLS\ANM\Picker_2015_64\
- Picker
Script locationP:\TANNER\PREP\MANAGE\TOOLS\ANM\studiolibrary\
In addition (02-Codex-DNA#common-fx-workflow)