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I got a working animation with FigureCanvasKivyAgg and blitting. However, there is a memory leak and the animation slows down. Anyone knows how one can reuse texture since I only get seg fault when trying to use the same texture instance? Or a way to destroy the texture instance?
See https://gist.github.com/janssen/98598d5859e44687f12cf96ef29570e8.
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