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rlpx.ts
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rlpx.ts
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import * as net from 'net'
import * as os from 'os'
import ms from 'ms'
import { publicKeyCreate } from 'secp256k1'
import { EventEmitter } from 'events'
import { debug as createDebugLogger, Debugger } from 'debug'
import { devp2pDebug } from '../util'
import LRUCache from 'lru-cache'
import Common from '@ethereumjs/common'
// note: relative path only valid in .js file in dist
const { version: pVersion } = require('../../package.json')
import { pk2id, createDeferred, formatLogId, buffer2int } from '../util'
import { Peer, DISCONNECT_REASONS, Capabilities } from './peer'
import { DPT, PeerInfo } from '../dpt'
const DEBUG_BASE_NAME = 'rlpx'
const verbose = createDebugLogger('verbose').enabled
export interface RLPxOptions {
clientId?: Buffer
/* Timeout (default: 10s) */
timeout?: number
dpt?: DPT | null
/* Max peers (default: 10) */
maxPeers?: number
remoteClientIdFilter?: string[]
capabilities: Capabilities[]
common: Common
listenPort?: number | null
}
export class RLPx extends EventEmitter {
_privateKey: Buffer
_id: Buffer
_debug: Debugger
_timeout: number
_maxPeers: number
_clientId: Buffer
_remoteClientIdFilter?: string[]
_capabilities: Capabilities[]
_common: Common
_listenPort: number | null
_dpt: DPT | null
_peersLRU: LRUCache<string, boolean>
_peersQueue: { peer: PeerInfo; ts: number }[]
_server: net.Server | null
_peers: Map<string, net.Socket | Peer>
_refillIntervalId: NodeJS.Timeout
_refillIntervalSelectionCounter: number = 0
constructor(privateKey: Buffer, options: RLPxOptions) {
super()
this._privateKey = Buffer.from(privateKey)
this._id = pk2id(Buffer.from(publicKeyCreate(this._privateKey, false)))
// options
this._timeout = options.timeout ?? ms('10s')
this._maxPeers = options.maxPeers ?? 10
this._clientId = options.clientId
? Buffer.from(options.clientId)
: Buffer.from(`ethereumjs-devp2p/v${pVersion}/${os.platform()}-${os.arch()}/nodejs`)
this._remoteClientIdFilter = options.remoteClientIdFilter
this._capabilities = options.capabilities
this._common = options.common
this._listenPort = options.listenPort ?? null
// DPT
this._dpt = options.dpt ?? null
if (this._dpt !== null) {
this._dpt.on('peer:new', (peer: PeerInfo) => {
if (!peer.tcpPort) {
this._dpt!.banPeer(peer, ms('5m'))
this._debug(`banning peer with missing tcp port: ${peer.address}`)
return
}
if (this._peersLRU.has(peer.id!.toString('hex'))) return
this._peersLRU.set(peer.id!.toString('hex'), true)
if (this._getOpenSlots() > 0) return this._connectToPeer(peer)
this._peersQueue.push({ peer: peer, ts: 0 }) // save to queue
})
this._dpt.on('peer:removed', (peer: PeerInfo) => {
// remove from queue
this._peersQueue = this._peersQueue.filter(
(item) => !(item.peer.id! as Buffer).equals(peer.id as Buffer)
)
})
}
// internal
this._server = net.createServer()
this._server.once('listening', () => this.emit('listening'))
this._server.once('close', () => this.emit('close'))
this._server.on('error', (err) => this.emit('error', err))
this._server.on('connection', (socket) => this._onConnect(socket, null))
this._debug = this._server.address()
? devp2pDebug.extend(DEBUG_BASE_NAME).extend(this._server.address() as string)
: devp2pDebug.extend(DEBUG_BASE_NAME)
this._peers = new Map()
this._peersQueue = []
this._peersLRU = new LRUCache({ max: 25000 })
const REFILL_INTERVALL = ms('10s')
const refillIntervalSubdivided = Math.floor(REFILL_INTERVALL / 10)
this._refillIntervalId = setInterval(() => this._refillConnections(), refillIntervalSubdivided)
}
listen(...args: any[]) {
this._isAliveCheck()
this._debug('call .listen')
if (this._server) this._server.listen(...args)
}
destroy(...args: any[]) {
this._isAliveCheck()
this._debug('call .destroy')
clearInterval(this._refillIntervalId)
if (this._server) this._server.close(...args)
this._server = null
for (const peerKey of this._peers.keys()) this.disconnect(Buffer.from(peerKey, 'hex'))
}
async connect(peer: PeerInfo) {
if (!peer.tcpPort || !peer.address) return
this._isAliveCheck()
if (!Buffer.isBuffer(peer.id)) throw new TypeError('Expected peer.id as Buffer')
const peerKey = peer.id.toString('hex')
if (this._peers.has(peerKey)) throw new Error('Already connected')
if (this._getOpenSlots() === 0) throw new Error('Too many peers already connected')
this._debug(`connect to ${peer.address}:${peer.tcpPort} (id: ${formatLogId(peerKey, verbose)})`)
const deferred = createDeferred()
const socket = new net.Socket()
this._peers.set(peerKey, socket)
socket.once('close', () => {
this._peers.delete(peerKey)
this._refillConnections()
})
socket.once('error', deferred.reject)
socket.setTimeout(this._timeout, () => deferred.reject(new Error('Connection timeout')))
socket.connect(peer.tcpPort, peer.address, deferred.resolve)
await deferred.promise
this._onConnect(socket, peer.id)
}
getPeers() {
return Array.from(this._peers.values()).filter((item) => item instanceof Peer)
}
disconnect(id: Buffer) {
const peer = this._peers.get(id.toString('hex'))
if (peer instanceof Peer) peer.disconnect(DISCONNECT_REASONS.CLIENT_QUITTING)
}
_isAlive() {
return this._server !== null
}
_isAliveCheck() {
if (!this._isAlive()) throw new Error('Server already destroyed')
}
_getOpenSlots() {
return Math.max(this._maxPeers - this._peers.size, 0)
}
_connectToPeer(peer: PeerInfo) {
this.connect(peer).catch((err) => {
if (this._dpt === null) return
if (err.code === 'ECONNRESET' || err.toString().includes('Connection timeout')) {
this._dpt.banPeer(peer, ms('5m'))
}
})
}
_onConnect(socket: net.Socket, peerId: Buffer | null) {
this._debug(`connected to ${socket.remoteAddress}:${socket.remotePort}, handshake waiting..`)
const peer: Peer = new Peer({
socket: socket,
remoteId: peerId,
privateKey: this._privateKey,
id: this._id,
timeout: this._timeout,
clientId: this._clientId,
remoteClientIdFilter: this._remoteClientIdFilter,
capabilities: this._capabilities,
common: this._common,
port: this._listenPort,
})
peer.on('error', (err) => this.emit('peer:error', peer, err))
// handle incoming connection
if (peerId === null && this._getOpenSlots() === 0) {
peer.once('connect', () => peer.disconnect(DISCONNECT_REASONS.TOO_MANY_PEERS))
socket.once('error', () => {})
return
}
peer.once('connect', () => {
let msg = `handshake with ${socket.remoteAddress}:${socket.remotePort} was successful`
if (peer._eciesSession._gotEIP8Auth === true) {
msg += ` (peer eip8 auth)`
}
if (peer._eciesSession._gotEIP8Ack === true) {
msg += ` (peer eip8 ack)`
}
this._debug(msg)
const id = peer.getId()
if (id && id.equals(this._id)) {
return peer.disconnect(DISCONNECT_REASONS.SAME_IDENTITY)
}
const peerKey = id!.toString('hex')
const item = this._peers.get(peerKey)
if (item && item instanceof Peer) {
return peer.disconnect(DISCONNECT_REASONS.ALREADY_CONNECTED)
}
this._peers.set(peerKey, peer)
this.emit('peer:added', peer)
})
peer.once('close', (reason, disconnectWe) => {
if (disconnectWe) {
this._debug(
`disconnect from ${socket.remoteAddress}:${socket.remotePort}, reason: ${DISCONNECT_REASONS[reason]}`,
`disconnect`
)
}
if (!disconnectWe && reason === DISCONNECT_REASONS.TOO_MANY_PEERS) {
// hack
this._peersQueue.push({
peer: {
id: peer.getId()!,
address: peer._socket.remoteAddress,
tcpPort: peer._socket.remotePort,
},
ts: (Date.now() + ms('5m')) as number,
})
}
const id = peer.getId()
if (id) {
const peerKey = id.toString('hex')
this._peers.delete(peerKey)
this.emit('peer:removed', peer, reason, disconnectWe)
}
})
}
_refillConnections() {
if (!this._isAlive()) return
if (this._refillIntervalSelectionCounter === 0) {
this._debug(
`Restart connection refill .. with selector ${
this._refillIntervalSelectionCounter
} peers: ${this._peers.size}, queue size: ${
this._peersQueue.length
}, open slots: ${this._getOpenSlots()}`
)
}
// Rotating selection counter going in loop from 0..9
this._refillIntervalSelectionCounter = (this._refillIntervalSelectionCounter + 1) % 10
this._peersQueue = this._peersQueue.filter((item) => {
if (this._getOpenSlots() === 0) return true
if (item.ts > Date.now()) return true
// Randomly distributed selector based on peer ID
// to decide on subdivided execution
const selector = buffer2int((item.peer.id! as Buffer).slice(0, 1)) % 10
if (selector === this._refillIntervalSelectionCounter) {
this._connectToPeer(item.peer)
return false
} else {
// Still keep peer in queue
return true
}
})
}
}