-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathjava fix
58 lines (47 loc) · 1.83 KB
/
java fix
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<Button
android:id="@+id/tapButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Tap Me!"
android:layout_centerInParent="true"/>
</RelativeLayout>
import android.os.Bundle;
import android.os.CountDownTimer;
import android.view.View;
import android.widget.Button;
import android.widget.Toast;
import androidx.appcompat.app.AppCompatActivity;
public class MainActivity extends AppCompatActivity {
private Button tapButton;
private int tapCount = 0;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
tapButton = findViewById(R.id.tapButton);
tapButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
tapCount++;
Toast.makeText(MainActivity.this, "Taps: " + tapCount, Toast.LENGTH_SHORT).show();
}
});
// Set a countdown timer for 30 seconds
new CountDownTimer(30000, 1000) {
public void onTick(long millisUntilFinished) {
// You can update a timer display here if needed
}
public void onFinish() {
// Game over, show final score
Toast.makeText(MainActivity.this, "Game Over! Taps: " + tapCount, Toast.LENGTH_LONG).show();
tapButton.setEnabled(false); // Disable tapping after the game ends
}
}.start();
}
}