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This engine should not rely on the original assets of Quake 2 in order to run. The following commit already provides the minimum to get the engine running: 25c6b2e
Unfortunately, that's really bad programmer art. It's a start though, because it provides basic asset documentation through the uigen tool. fontgen is also pretty useful. There's a long way to go and contributions are welcome:
This engine should not rely on the original assets of Quake 2 in order to run. The following commit already provides the minimum to get the engine running: 25c6b2e
Unfortunately, that's really bad programmer art. It's a start though, because it provides basic asset documentation through the
uigen
tool.fontgen
is also pretty useful. There's a long way to go and contributions are welcome:m_main_*
m_cursor
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