Have you ever tried to run simple "Hello-Triangle" program, that contains OpenGL functions and you had to go through the configuration hell? If so, this tutorial is prepared for you. I explain how to configure OpenGL for both Windows and Linux without the necesity to install Visual Studio or configure Cmake.
In a simplified way, think of OpenGL as a set of functions that are operating system agnostic.
In order to use OpenGL functions, it's necesary to configure two extra libraries that contain set of functions, which are essential to achieve any visible results.
- Window Toolkit like GLFW or Freeglut
- Function Loader like GLAD or GLEW