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FXB Not Implemented for Mobs (e.g., Burning Skeleton) #263

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SeniourMarquies opened this issue Nov 14, 2024 · 1 comment
Open
1 of 2 tasks

FXB Not Implemented for Mobs (e.g., Burning Skeleton) #263

SeniourMarquies opened this issue Nov 14, 2024 · 1 comment
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enhancement New feature or request official_feature Feature that exists in the official game that needs implementing

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@SeniourMarquies
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  • I searched the issues and found no similar issues.

Description

FXB (effects behavior) is not implemented for certain mobs, such as the Burning Skeleton. This results in missing visual effects or interactions.

Expected Behaviour

image

Observed Behaviour

image

How to reproduce

FX files must be added, and the implementation in the codebase should be checked.

Are you willing to work on and submit a PR to address the issue?

  • Yes I am willing to submit a PR!
@SeniourMarquies SeniourMarquies added the bug Something isn't working label Nov 14, 2024
@SeniourMarquies
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  • 1. Investigate and define the required FXB for affected mobs.
  • 2. Implement the FXB logic and integrate it into the mob system.
  • 3. Test visual and functional behavior for the Burning Skeleton and other affected mobs.

@stevewgr stevewgr added enhancement New feature or request official_feature Feature that exists in the official game that needs implementing and removed bug Something isn't working labels Nov 14, 2024
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Labels
enhancement New feature or request official_feature Feature that exists in the official game that needs implementing
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