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When playing a single sprite animation without looping, I would expect the animation to stop playing and continue to display the very last frame at the end of the animation, however, I am noticing that the sprite always resets to the first frame of animation once the animation is complete.
When playing a single sprite animation without looping, I would expect the animation to stop playing and continue to display the very last frame at the end of the animation, however, I am noticing that the sprite always resets to the first frame of animation once the animation is complete.
Example:
https://github.com/user-attachments/assets/c01c5f9d-24cf-4419-bd62-feff314f6921
Project (using Korge 6.0.0-beta4): https://github.com/TyGuy123321/KorgeSpriteAnimation/tree/main
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