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keyboard.c
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#include "keyboard.h"
#include "pic.h"
#include "io.h"
#include "isr.h"
// Reference: http://www.osdever.net/bkerndev/Docs/keyboard.htm
/* KBDUS means US Keyboard Layout. This is a scancode table
* used to layout a standard US keyboard. I have left some
* comments in to give you an idea of what key is what, even
* though I set it's array index to 0. You can change that to
* whatever you want using a macro, if you wish! */
unsigned char kbdus[128] =
{
0, 27, '1', '2', '3', '4', '5', '6', '7', '8', /* 9 */
'9', '0', '-', '=', '\b', /* Backspace */
'\t', /* Tab */
'q', 'w', 'e', 'r', /* 19 */
't', 'y', 'u', 'i', 'o', 'p', '[', ']', '\n', /* Enter key */
0, /* 29 - Control */
'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';', /* 39 */
'\'', '`', 0, /* Left shift */
'\\', 'z', 'x', 'c', 'v', 'b', 'n', /* 49 */
'm', ',', '.', '/', 0, /* Right shift */
'*',
0, /* Alt */
' ', /* Space bar */
0, /* Caps lock */
0, /* 59 - F1 key ... > */
0, 0, 0, 0, 0, 0, 0, 0,
0, /* < ... F10 */
0, /* 69 - Num lock*/
0, /* Scroll Lock */
0, /* Home key */
0, /* Up Arrow */
0, /* Page Up */
'-',
0, /* Left Arrow */
0,
0, /* Right Arrow */
'+',
0, /* 79 - End key*/
0, /* Down Arrow */
0, /* Page Down */
0, /* Insert Key */
0, /* Delete Key */
0, 0, 0,
0, /* F11 Key */
0, /* F12 Key */
0, /* All other keys are undefined */
};
static void (*on_key_pressed)(char);
static void keyboard_handler(registers_t* regs)
{
uint8_t scancode;
/* Read from the keyboard's data buffer */
scancode = inb(0x60);
/* If the top bit of the byte we read from the keyboard is
* set, that means that a key has just been released */
if (scancode & 0x80)
{
/* This one can be used to see if the user released the
* shift, alt, or control keys... */
}
else
{
/* Here, a key was just pressed. Please note that if you
* hold a key down, you will get repeated key press
* interrupts. */
on_key_pressed(kbdus[scancode]);
}
}
void init_keyboard () {
uint16_t mask;
register_interrupt_handler(IRQ(1), &keyboard_handler);
mask = inb(PIC1_DATA);
mask = mask & 0xFD; // enable IRQ 1
outb(PIC1_DATA, mask);
}
void set_on_keypressed(void (*f)(char)) {
on_key_pressed = f;
}