From ac63aba9e1d56f637afcb128cf7c3e918f382a3f Mon Sep 17 00:00:00 2001 From: kozec Date: Mon, 5 Mar 2018 20:37:22 +0100 Subject: [PATCH] Updated readme --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index b0ebeae..4b69eea 100644 --- a/README.md +++ b/README.md @@ -5,9 +5,9 @@ This is an xinput dll reimplementation compatible with DirectInput controllers. ##### Usage - [download the latest release](https://github.com/kozec/dumbxinputemu/releases/latest) -- unpack `xinput1_3.dll` next to the game executable and start the game - - (for recent games, try copying `xinput9_1_0.dll` as well if the above doesn't work) -- if you are using WINE, don't forget to add DLL override(s) and set them to 'native' +- unpack `xinput1_3.dll` and `xinput9_1_0.dll` next to the game executable and start the game +- if you are using Wine, don't forget to add DLL override(s) and set them to 'native' +- on Wine, dumbxinputemu uses evdev and ignores jsdev devices by default. That should work with almost everything, but you can control this behavior using `XINPUT_NO_IGNORE_JS` and `XINPUT_IGNORE_EVDEV` environment variables. ##### Why in the...? This is meant mainly for using a Steam Controller or XBox 360 pad with Wine.