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Graph.py
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#!/usr/bin/python3
'''
Written by Karim (ksaadDE) - 03/2021
Studying & Research purposes, no practical or commerical use intended!
'''
import pygame as pg
from Colors import Colors
class Graph:
# nodes = []
def __init__(self, name, nodes=[]):
self.name = name
self.nodes = nodes
self.edges = []
self.edges = self.calcEdges()
self.grade = self.calcGrade()
self.nodesCount = len(self.nodes)
def draw(self, screen, cameraPos=[0,0]):
i=0
for node in self.nodes:
node.draw(screen, cameraPos)
i+=1
if i != self.nodesCount:
self.nodesCount = i
pg.display.flip()
def setZoomForNodes(self,zoom=1):
for i in range(0, len(self.nodes)):
self.nodes[i].setZoom(zoom)
def resetZoomForNodes(self,zoom=1):
self.setZoomForNodes(zoom)
def calcEdges(self):
self.edges = [node.getEdges() for node in self.nodes][0] # [ [tuple1, tuple2... tuplen] ]
self.edgesCount = len(self.edges)
def getEdges(self):
return self.edges
def getEdgesCount(self):
return self.edgesCount
def calcGrade(self):
e = 0
for node in self.nodes:
e+=node.grade
return e
def getGrade(self):
return self.grade
def getNodesCount(self):
return self.nodesCount
def getNodes(self):
return self.nodes