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stats.h
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stats.h
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/*
Statistics plugin for DeaDBeeF
Copyright (C) 2018 Jakub Wasylków <[email protected]>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
struct stat_entry {
// plugin which stat belongs to ("general" used for internal)
const char * plugin;
// value name
const char * name;
// description to be displayed on statistics page
const char * description;
// pointer to value (set by stats_entry_add)
void * value;
// value parser on stats generation
int (*value_parse)(void * value, char * out, int out_size);
// value type
int type;
// length of string (if type is string)
int string_len;
// pointer to message function (called every message)
int (*message)(uint32_t id, uintptr_t ctx, uint32_t p1, uint32_t p2, void * value);
// pointer to loop function (called ca. every second)
void (*loop)(void * value);
// pointer to function to be called once
int (*once)(void * value);
// internal flags
char settings;
};
void * stats_entry_add (struct stat_entry val);
void * get_entry_value (const char * plugin, const char * name);
int get_entry_value_type (const char * plugin, const char * name);
void stats_save ();
#define TYPE_INT 0
#define TYPE_INT64 1
#define TYPE_FLOAT 2
#define TYPE_STRING 3
// no value allocation type
#define TYPE_DUMMY 255
// set by stats plugin; tells if value was allocated by stats plugin
#define FLAG_ALLOCATED 1 << 0
// hides entry from statistics
#define FLAG_HIDDEN 1 << 1