Releases: kurone-kito/vrc-ui
Releases · kurone-kito/vrc-ui
v0.4.0: Added some UI prefabs and cumulative updates
⚠️ BREAKING CHANGES
- 1ce5659: Migrated the Unity Editor from 2022.3.6f1 to 2022.3.22f1
- f557f0e: Migrated the scaling that the atomic badge prefab with number
Features
- 13 new UI prefabs:
- 338c183: Capsule button
- Atoms/Buttons/CapsuleButton
- 13f6a6b: Pagination button
- Atoms/Buttons/PaginationButton
- 488d1f8: Cards
- Atoms/Cards/IconWithCaption
- Atoms/Cards/IconWithCaptionDetail
- Atoms/Cards/WorldStatus
- 72e91d6: Vertical slider
- Atoms/Sliders/VerticalSlider
- fcbae8b: Expandable panel
- Atoms/Toggles/ExpandablePanel
- ca1ab7d: Vertical collapse toggle
- Atoms/Toggles/VerticalCollapseToggle
- 649d289: Composited buttons
- Molecules/Buttons/ExpandableButton
- Molecules/Buttons/NavigationIconButton
- Molecules/Buttons/RoundedButtonWithBadge
- Molecules/Buttons/RoundedButtonWithOnFocusBadge
- 27e0e37: Composited radio buttons
- Molecules/Toggles/WhiteRadioButton
- 338c183: Capsule button
- Improved UI prefabs:
Refactors
- 16d19ea: Linted
Examples
Documents
- 7c555a2: improved some documentation
Other updates
- 6771616: Increased the package version
- 31d993f: updated the dependencies
- e785aa1: increased the specified .NET version
- 20106af: fixed the wrong configuration of the ASDF
- 97d02c2: improved the manifest configuration
- bff21ba: improved the git attributes configuration
See also
v0.3.0: Migration to scaling according to uGUI standard skin
⚠️ Breaking Changes
Re-scaled the prefabs
If you use the previous version, you should re-design the UIs.
Reason and background: We designed to scale 6.4 to 8 times against the uGUI standard skin in the previous version's prefabs. The problem made applying the skins somewhat cumbersome, especially around the Z-axis animations.
Therefore, we have redesigned the skin to be approximately the same size as the uGUI standard skin.
Migrated some components to Udonsharp Toybox
If you use any of the following features, you must migrate to the equivalent component in Udonsharp Toybox:
black.kit.vrcui::ToggleWithAnimation
->black.kit.toybox::ToggleWithAnimator
Features
- 0df11f7:
⚠️ migrated the scaling that the molecules prefabs - 79b53b4:
⚠️ migrated the scaling that the atomic prefabs - ec871bd:
⚠️ migrated some components to Udonsharp Toybox
Bug fixes
- 4a6a458: fixed a bug that caused the zero division error on Unity Editor extension
See also
v0.2.0: Splitted the icons
⚠️ BREAKING CHANGES
- The project split the icon set into separate projects.
- The project CHANGED THE LICENSE to ease the restrictions slightly.
- previous: Creative Commons CC BY-NC-SA 4.0
- now: dual license
- Creative Commons CC BY-NC 4.0
(DEFAULT) - MIT License
- Creative Commons CC BY-NC 4.0
The DEFAULT LICENSE applied is Creative Commons CC BY-NC 4.0.
If you apply the MIT License, please follow one of the following conditions:
- This project depends on LaunchPad Icons.
You should REMOVE this dependency. - If the above is not possible, at least implement the LaunchPad Icons so
that you DO NOT EXPOSE LaunchPad Icons on your product.