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Timings "do not work properly" #26
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I took a look at the parsing of the file. It seems that timing entries are just conditions (you may want to look at the Operator enum in Timing.java) with the keys defined in the Player class. The format of the timings entires seems to be the following: |
the variable a in this case is set when it tries to match the WJ. meaning if you put a{1,1}, a will always be 1 but if you put just |
i wrote a detailed explanation here: https://discord.com/channels/819737524372504587/1099008865175097404/1099008875618914325 |
there is currently no nice way go add an optional strafe to strats because i havent found a nice way to represent that in the strats.json yet. doing something like |
Is it really necessary to specify what keys were used in the timing? I believe not, there are other labels for that imo |
ig i could just always check the mirrored version of a timing too, if it has strafe keys. that was the first idea i had and i think the mirror method still exists so that should be easy |
HH, BWHH, FMM and Pessi do not work when using strafe keys (for hh and bwhh) and key combinations, like W+D, W+A, S+A, S+D.
I would try adding this myself, but I simply cannot comprehend the strats.json file, would be nice to have an explanation of it somewhere...
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