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hitErrorArray keeps previous play's values #207

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qod3r opened this issue Jul 4, 2023 · 0 comments
Open

hitErrorArray keeps previous play's values #207

qod3r opened this issue Jul 4, 2023 · 0 comments

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@qod3r
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qod3r commented Jul 4, 2023

So i've been doing some json parsing for my project and noticed this.
The bug seems to occur after:

  1. you finish a map
  2. retry from the results screen
  3. hit at least one note
  4. press retry (either through hotkey or esc-retry)

hitErrorArray keeps the values from the previous play until the first hit in the new play.
It then continues to report previous values (until you hit something) each retry unless you quit to song select.

Here's a dump from a ws listener, the values are, in order:

  1. sum of hits (miss, 50, 100, 300)
  2. hitErrorArray length
  3. score
    bug

I'm on Windows using latest gosu (v1.3.8)
Is this intended?

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