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Some mod .esm or .eps don't automatically get added to the plugins.txt and some mod files doesn't get installed #7

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13RAD opened this issue Dec 12, 2023 · 1 comment
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bug Something isn't working enhancement New feature or request

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@13RAD
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13RAD commented Dec 12, 2023

I've been trying to get this Patch, .esm to install correctly but nothing I try has worked. The plugin gets copied to the profile folder with no problem but the .esm doesn't get added to the plugins.txt.
is there a way to manually add the plugin to the list myself?
Question: If I have made changes to .esm files with xEdit while Mods are Activated does the changes get synced to the profile mods folder? Or do I have to manually replace the edited .esm files? If that's the case I suggest adding that feature into the next update it would really improve QOL for patching mods

Edit: I just found the Patch .esm I was talking about in the .txt, I thought it was not getting added but for some reason it added it to the middle, or I might just be slow and forgot it was on the list already when I did a reinstall and expected it to be added to the bottom of the list, apologies for the confusion.
The other issue I've encountered was that some mods get installed but no mod files get added to the profiles mods folder. I've found a simple workaround for this bug. I have to reinstall the same mod making sure the names are the same for the installed mod that has the bug, then confirming the install will prompt that there is a conflict with an already installed mod; Selecting the add feature instead of replace or overwrite seems to add the missing files and it also add the plugins if it was not added already. Also a small nitpick , the loading arrows are spinning the wrong way, could be a simple fix if its possible to horizontally flip the arrow asset 180 degrees.

@lVlyke
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lVlyke commented Dec 20, 2023

Hi, thanks for the report!

I've been trying to get this Patch, .esm to install correctly but nothing I try has worked. The plugin gets copied to the profile folder with no problem but the .esm doesn't get added to the plugins.txt.

It sounds like you may have figured this one out, but if you’re still seeing this behavior would you mind sharing which mod is causing this problem?

is there a way to manually add the plugin to the list myself?

No, the app should detect all plugin files from your mod list and keep track of them automatically.

Question: If I have made changes to .esm files with xEdit while Mods are Activated does the changes get synced to the profile mods folder? Or do I have to manually replace the edited .esm files? If that's the case I suggest adding that feature into the next update it would really improve QOL for patching mods

If you modify any mod files externally while mods are activated, you can click the “Refresh Files” button to make sure your changes are synced to the game’s mod directory. At some point I do plan to add support for watching for external file changes so that this happens automatically.

The other issue I've encountered was that some mods get installed but no mod files get added to the profiles mods folder. I've found a simple workaround for this bug. I have to reinstall the same mod making sure the names are the same for the installed mod that has the bug, then confirming the install will prompt that there is a conflict with an already installed mod; Selecting the add feature instead of replace or overwrite seems to add the missing files and it also add the plugins if it was not added already.

Interesting, if you look at the app.log file in the application directory do you see any errors? Also, is this happening only with specific mods? If so, which ones if you don’t mind sharing.

Also a small nitpick , the loading arrows are spinning the wrong way, could be a simple fix if its possible to horizontally flip the arrow asset 180 degrees.

Good catch, I’ll fix it for the next release.

@lVlyke lVlyke added bug Something isn't working enhancement New feature or request labels Dec 20, 2023
lVlyke added a commit that referenced this issue Jan 23, 2024
- Added loading indicator during final stage of mod import per #8
- Fixed loading indicator getting stuck when an error occurs during mod deploy/undeploy.
- Fixed issue with app serve hot reloading on networked mapped drives.
- Fixed spinning direction on loading indicator per #7
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