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proposal.txt
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proposal.txt
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Type of Application:
Top Down Survival Space Shooter
The space ship is passing through an asteroid field, you must avoid or destroy asteroids that pass by
You have to collect energy to keep the lights on your ship functioning to see the asteroids clearly
Hardware Inputs:
Keyboard/Tough - Left and Right Arrow keys or Left and Right portions of the screen control motion
Mouse/Accelerometer - Controls the direction of light beam from ship
Visualisation:
- 3-D spaceship and asteroids/debris.
- The camera is othogonal directed down at the top of the ship, asteroids enter from the top and
sides of field of view.
- Light beams from the spaceship help to illuminate the asteroids.
- Fog effect to clearly see the edges of the beams of light comming from the ship.
- 1000 - 2000 polygons in a scene at the hardest difficulty (highest number of asteroids in scene)
Milstones:
- Create shader for default lighting effect
- Work on touch input
- Work on accelerometer input
- Define controls for player behaviour
- Define asteroid behaviour (collisions, spawn rate)
- Define powerup behaviour (collisions, spawn rate)
- Compose scene, boundaries, add lighting, play test
- Create and insert object models (player model, several asteroid models, powerup model)
- Add textures/colours/backdrops
- Add extra features (levels/waves, more powerups, basic story)