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background.h
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background.h
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//{{BLOCK(background)
//======================================================================
//
// background, 256x256@8,
// + palette 256 entries, not compressed
// + 49 tiles (t|f|p reduced) not compressed
// + regular map (in SBBs), not compressed, 32x32
// Total size: 512 + 3136 + 2048 = 5696
//
// Time-stamp: 2022-12-09, 15:47:11
// Exported by Cearn's GBA Image Transmogrifier, v0.8.3
// ( http://www.coranac.com/projects/#grit )
//
//======================================================================
#ifndef GRIT_BACKGROUND_H
#define GRIT_BACKGROUND_H
#define backgroundTilesLen 3136
extern const unsigned short backgroundTiles[1568];
#define backgroundMapLen 2048
extern const unsigned short backgroundMap[1024];
#define backgroundPalLen 512
extern const unsigned short backgroundPal[256];
#endif // GRIT_BACKGROUND_H
//}}BLOCK(background)