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Correct work with color spaces contains unobvious difficulties. For opaque colours, everything just works. But for gradients and alpha blending, a physically incorrect or unexpected result can be produced.
It seems that [palette] (https://github.com/Ogeon/palette/) is a good choice. However, it is still necessary to figure out how to work with colors in shaders and how to set up pipelines.
The text was updated successfully, but these errors were encountered:
Correct work with color spaces contains unobvious difficulties. For opaque colours, everything just works. But for gradients and alpha blending, a physically incorrect or unexpected result can be produced.
It seems that [palette] (https://github.com/Ogeon/palette/) is a good choice. However, it is still necessary to figure out how to work with colors in shaders and how to set up pipelines.
The text was updated successfully, but these errors were encountered: