From 9b940ef9a59ac8712a1e21979ee27cd664e09a66 Mon Sep 17 00:00:00 2001 From: Larz Date: Fri, 9 Aug 2024 09:20:15 -0400 Subject: [PATCH] Start event ids at 0 --- gamedata/events.csv | 6590 +++++++++++++++++++++---------------------- 1 file changed, 3295 insertions(+), 3295 deletions(-) diff --git a/gamedata/events.csv b/gamedata/events.csv index b133fac81..c6783261f 100644 --- a/gamedata/events.csv +++ b/gamedata/events.csv @@ -1,3301 +1,3301 @@ id name rarity description requirements effects end -1 A festival was held in the hon -1 A festival was held in the honor of ##godname##. Everyone was celebrating and faith has increased in the province. mydominion 1|minpop 50 incdom 3 -2 A magnificent statue was raise -1 A magnificent statue was raised in the honor of ##fullgodname##. temple 1|mydominion 2|minpop 200 incdom 4|decscale Turmoil -3 The tax collection went unexpe -1 The tax collection went unexpectedly well. minpop 800 gold 300 -4 A traders' guild has been esta -2 A traders' guild has been established in the province, permanently increasing tax revenues from the province. minpop 400 landgold 50 -5 A group of zealots has joined -2 A group of zealots has joined your armies. dominion 3|land 1 nation -2|10d6units 217 -6 A wave of religious zeal has s -2 A wave of religious zeal has swept the province and a group of followers committed to ##godname## has joined your armies. dominion 2|land 1|minpop 50|unluck 0 nation -2|16d6units 30 -7 Many commoners are volunteerin -1 Many commoners are volunteering to serve in the militia. maxunrest 3|minpop 100 defence 15 -8 One of your bailiffs is afraid -1 One of your bailiffs is afraid of bandits. minunrest 5|minpop 50 defence 10 -9 A prospector genius has found -1 A prospector genius has found a small gold deposit. gold 200 -10 A prospector genius has found -1 A prospector genius has found a small gold deposit. luck 2 gold 400 -11 A prospector genius has found -1 A prospector genius has found a small gold deposit. luck 3 gold 800 -12 A tribal chief from a distant -1 A tribal chief from a distant land has donated gold and a precious item to ##disname##. dominion 5|era 1 gold 150|magicitem 2 -13 One of the local nobles is afr -1 One of the local nobles is afraid of uprisings. minunrest 5|minpop 50 defence 15 -14 A pedlar was peddling his ware -1 A pedlar was peddling his wares in the province when one of your agents discovered a few magic gems of various types among his glass pearls and buttons. They were swiftly and forcefully bought at the price ##godname## intended. minpop 50 1d3vis All|2A00 -1 -15 A band of robbers has been roo -1 A band of robbers has been rooted out and their treasures confiscated. minunrest 3 gold 250|unrest -10 -16 A band of robbers has been roo -1 A band of robbers has been rooted out and their treasures confiscated. minunrest 3|order 2 gold 350|unrest -20 -17 A handful of gems have been fo -1 A handful of gems have been found in a hot valley. pop0ok 1|heat 1 1d6vis F -18 A handful of gems have been fo -1 A handful of gems have been found in a hot valley. pop0ok 1|heat 1|luck 0 1d6vis F -19 A handful of gems have been fo -1 A handful of gems have been found in a hot valley. pop0ok 1|heat 2|luck 0 2d6vis F -20 A local wizard has been lynche -1 A local wizard has been lynched after allegations of turning a peasant into a frog. His magical resources have been transported to the lab. chaos -1|minpop 10|land 1 1d6vis F|1d6vis F -21 A local mage has been lynched -1 A local mage has been lynched after allegations of turning a peasant into an oyster. His magical resources have been transported to the lab. chaos -1|minpop 10|land 0 1d6vis F|1d6vis F -22 Lightning struck a large bould -1 Lightning struck a large boulder and afterwards a handful of gems could be found where the boulder had been cracked. pop0ok 1 1d6vis A -23 Lightning struck a large bould -1 Lightning struck a large boulder and afterwards a handful of gems could be found where the boulder had been cracked. pop0ok 1|luck 1 1d6vis A -24 Lightning struck a large bould -1 Lightning struck a large boulder and afterwards a handful of gems could be found where the boulder had been cracked. pop0ok 1|luck 2 2d6vis A -25 A handful of gems have been fo -1 A handful of gems have been found in the shards of a broken mirror. pop0ok 1 1d6vis G -26 A handful of gems have been fo -1 A handful of gems have been found in the shards of a broken mirror. pop0ok 1|luck 1 1d6vis G -27 A handful of gems have been fo -1 A handful of gems have been found in the shards of a broken mirror. pop0ok 1|luck 2 2d6vis G -28 A magical bird of wondrous col -1 A magical bird of wondrous colors has been found. Small gems were hidden in its feathers. land 1|unluck -1 1d3vis Elemental -29 A magical bird of wondrous col -1 A magical bird of wondrous colors has been found. Small gems were hidden in its feathers. land 1|luck 2 1d6vis Elemental -30 A magical bird of wondrous col -1 A magical bird of wondrous colors has been found. Small gems were hidden in its gut. land 1|luck 3 1d6vis Elemental -31 A magical fish of wondrous col -1 A magical fish of wondrous colors has been caught. Small gems were found in its belly. land 0|unluck -1 1d3vis Elemental -32 A magical fish of wondrous col -1 A magical fish of wondrous colors has been caught. Small gems were found in its belly. land 0|luck 2 1d6vis Elemental -33 A magical fish of wondrous col -1 A magical fish of wondrous colors has been caught. A handful of small gems were found in its belly. freshwater 1|luck 0|magic -1 1d6vis Elemental -34 A handful of gems have been fo -1 A handful of gems have been found in a small stream. land 1|unluck -1 1d3vis W -35 A handful of gems have been fo -1 A handful of gems have been found in a small stream. land 1|luck 1 1d6vis W -36 A few magic gems have been fou -1 A few magic gems have been found in an enormous icicle. pop0ok 1|land 1|cold 2 2d6vis W -37 A handful of magic gems have b -1 A handful of magic gems have been found in a deep ravine. pop0ok 1 1d6vis E -38 A handful of magic gems were f -1 A handful of magic gems were found under a huge rock. pop0ok 1|unluck -1 1d6vis E -39 A handful of magic gems were f -1 A handful of magic gems were found under a huge rock. pop0ok 1|luck 2 1d6vis E -40 A handful of magic gems were f -1 A handful of magic gems were found under a huge rock. pop0ok 1|luck 3 2d6vis E -41 A handful of magic gems have b -1 A handful of magic gems have been found on a starry night. pop0ok 1|magic 1 2d6vis S -42 A handful of magic gems have b -1 A handful of magic gems have been found in an abandoned graveyard. pop0ok 1|death 1 2d6vis D -43 A few magic gems have been fou -1 A few magic gems have been found in the moss growing in a torture chamber. pop0ok 1|land 0 nation 5|1d6vis F -44 A few magic gems have been fou -1 A few magic gems have been found in the black algae covering the floors of a torture chamber. pop0ok 1|land 0 1d6vis D -45 A handful of magic gems have b -1 A handful of magic gems have been found in the verdant greenery. growth 1 1d6vis N -46 A few gems have been found in -1 A few gems have been found in the split trunk of an oak. land 1|unluck -1 1d6vis N -47 Magical gems have been found i -1 Magical gems have been found in the split trunk of an oak. land 1|luck 0 2d6vis N -48 A local slave-lord is seeking -1 A local slave-lord is seeking absolution for his sins. He has donated some virgins to your cause. minpop 100|land 1|unluck -1 1d6vis B -49 A local slave-lord is seeking -1 A local slave-lord is seeking absolution for his sins. He has donated all his virgins and a chest of gold to your cause. minpop 100|land 1|luck 2|9600 70 4d6vis B|gold 150 -50 The tax collectors did a magni -1 The tax collectors did a magnificent job and managed to tax the hidden reserves of the local lords. minpop 800|order 1|turn 5 gold 1000 -51 A magic item has been found an -1 A magic item has been found and transported to the arcane laboratory. maxunrest 50|magic 3|unluck -1 magicitem 2 -52 A magic item has been found an -1 A magic item has been found and transported to the arcane laboratory. maxunrest 50|magic 3|luck 2 magicitem 3 -53 A market was held in the provi -1 A market was held in the province. Merchants from far and wide gathered and there was much commerce. turn 4|noseason 3|minpop 100|order 1 gold 500 -54 A market was held in the provi -1 A market was held in the province. Merchants from far and wide gathered and there was much commerce. turn 5|noseason 3|minpop 100|order 1|era 3 gold 1000 -55 A wealthy merchant from a dist -1 A wealthy merchant from a distant land has married his daughter to a prominent priest of ##godname##. A pile of gold and a remarkable item were accepted as offerings by the temple. order 1|dominion 5|noera 1 gold 300|magicitem 2 -56 A priest of ##godname## has be -1 A priest of ##godname## has been blessing the crops throughout the province. People are happy, faith has increased and much wealth has been donated by merry farmers. growth 1|dominion 3 gold 200|incdom 1 -57 A priest of ##godname## has be -1 A priest of ##godname## has been preaching and warning people of the end of the world. People are frightened and come to the temples to seek comfort. Faith has increased and much wealth has been donated to the temple. chaos 0|dominion 3 gold 300|incdom 1|unrest 10 -58 A wealthy merchant has donated -1 A wealthy merchant has donated a sculpture of solid gold to the temple. order 1|dominion 5|noera 1 gold 250 -59 A famous circus has been touri -1 A famous circus has been touring in the province. This resulted in extra taxes in addition to the good luck that a circus always brings. minpop 500|order 0|growth 0|maxunrest 25|noera 1 gold 200|decscale2 Misfortune -60 A freak show with local talent -1 A freak show with local talents has gained fame and is now known throughout the neighboring provinces as well. People are proud of their misfits and taxes have increased. minpop 500|chaos 2|maxunrest 25 gold 150|decscale Turmoil|unrest -25 -61 Playful winds have been captur -1 Playful winds have been captured, distilled into diamonds and transported to your laboratory by your mages. land 1|cave 0|season 0 2d6vis A -62 Playful winds have been captur -1 Playful winds have been captured, distilled into diamonds by your mages. land 1|cave 0|season 0|luck 3|magic 0 3d6vis A -63 A spring fairy has been sighte -1 A spring fairy has been sighted, spreading joy and laughter in the land. season 0|land 1|cave 0 unrest -50|decscale3 Death|decscale2 Misfortune -64 The summer heat has been disti -1 The summer heat has been distilled into glowing rubies by a young mage. land 1|cave 0|season 1 1d6vis F -65 This summer is unusually hot. -1 This summer is unusually hot. In the ashes of a burning bush a small amount of gems were found. land 1|cave 0|season 1|heat -1 2d6vis F -66 This summer is unusually hot. -1 This summer is unusually hot. In the ashes of a burning bush a small amount of gems were found. land 1|cave 0|season 1|heat -1|luck 3 4d6vis F -67 Fallen leaves and magic gems h -1 Fallen leaves and magic gems have been found in a badger's den. land 1|cave 0|season 2 2d6vis E -68 Heavy autumn rains caused a la -1 Heavy autumn rains caused a landslide, revealing a buried cache of magic gems underneath the soil. pop0ok 1|land 1|cave 0|season 2 1d3vis All -69 Heavy autumn rains caused a la -1 Heavy autumn rains caused a landslide, revealing a buried cache of magic gems underneath the soil. pop0ok 1|land 1|cave 0|season 2|luck 3 1d6vis All -70 A few ice crystals of fantasti -1 A few ice crystals of fantastical proportions have fallen in the province. pop0ok 1|land 1|season 3 2d6vis W -71 The hard working farmers of th -1 The hard working farmers of the province managed to harvest some sturdy crops even during winter. The farmers were overjoyed and managed to pay some extra tax as well. maxunrest 50|season 3|cave 0|prod 0|growth 0 unrest -15|gold 100 -72 The hard working farmers of th -1 The hard working farmers of the province managed to harvest some sturdy crops even during winter. The farmers were overjoyed and managed to pay some extra tax as well. maxunrest 50|season 3|cave 0|prod 2|growth 1 unrest -15|taxboost 200 -73 A mild winter has enabled your -1 A mild winter has enabled your traders to travel extensively and livestock to survive the winter. maxunrest 50|season 3|land 1|cave 0 unrest -20|gold 150 -74 A young farmer stealing food f -1 A young farmer stealing food from squirrels found some gems among the acorns and donated them to the temple. season 3|land 1|cave 0|temple 1|growth 0 1d6vis N -75 A handful of magic fire gems w -1 A handful of magic fire gems were found by digging in a spot where the snow would not settle. season 3|land 1|cold 1|cave 0 1d6vis F -76 A handful of magic gems have b -1 A handful of magic gems have been found in the prime of the season. noseason 2|noseason 2 1d6vis N -77 Magic gems have been found in -1 Magic gems have been found in the prime of the season. luck 2|noseason 2|noseason 2 4d6vis N -78 The harvest has been good. -1 The harvest has been good. maxunrest 50|noseason 0|noseason 0|growth -1 unrest -20|taxboost 100 -79 The harvest has been truly exc -1 The harvest has been truly exceptional. maxunrest 50|noseason 0|noseason 0|growth 1 unrest -30|taxboost 250 -80 A handful of magic gems have b -1 A handful of magic gems have been found in the prime of the season. noseason 0|noseason 0 1d6vis D -81 A handful of magic gems have b -1 A handful of magic gems have been found in the prime of the season. luck 3|noseason 0|noseason 0 4d6vis D -82 A handful of magic gems have b -1 A handful of magic gems have been found in the hot waste. pop0ok 1|waste 1|heat 2 2d6vis F -83 A handful of magic gems have b -1 A handful of magic gems have been found among the old white bones of bold adventurers. waste 1 2d6vis D -84 Some mystical gems have been f -1 Some mystical gems have been found in a deep crevice. pop0ok 1|waste 1 2d6vis E -85 A handful of magic gems have b -1 A handful of magic gems have been found in the swamps. pop0ok 1|swamp 1 2d6vis W -86 A handful of magic gems have b -1 A handful of magic gems have been found in corpses floating in the stagnant waters of the swamp. pop0ok 1|swamp 1 2d6vis D -87 A renegade wizard was found an -1 A renegade wizard was found and staked in a bog. His laboratory along with a handful of gems are now yours. lab 0|swamp 1 lab 1|2d6vis N -88 A handful of magic gems have b -1 A handful of magic gems have been found in a grove in the forest. forest 1 2d6vis N -89 A renegade wizard was found an -1 A renegade wizard was found and hanged from an oak. His laboratory along with a handful of nature gems are now yours. lab 0|forest 1 lab 1|2d6vis N -90 A spirit was found fettered in -1 A spirit was found fettered in the split trunk of an ancient oak and offered some magic gems in return for its release. forest 1 2d6vis N -91 A handful of magic gems have b -1 A handful of magic gems have been found on a desolate mountaintop. pop0ok 1|mountain 1 2d6vis A -92 A handful of magic gems have b -1 A handful of magic gems have been found in an abandoned mine. mountain 1 2d6vis E -93 Copper deposits have been foun -1 Copper deposits have been found and a new mine is being built. mountain 1|freesites 1 newsite 68 -94 Silver deposits have been foun -1 Silver deposits have been found and a new mine is being built. mountain 1|luck 1|freesites 1 newsite 67 -95 Gold deposits have been found -1 Gold deposits have been found and a new mine is being built. mountain 1|luck 2|freesites 1 newsite 66 -96 Ore deposits have been found a -1 Ore deposits have been found and a boost in army production is expected. mountain 1|freesites 1 newsite 69 -97 A handful of magic gems were f -1 A handful of magic gems were found in the belly of a dead whale. pop0ok 1|land 0 2d6vis W -98 Some magic gems were found in -1 Some magic gems were found in wreck of a sunken ship pop0ok 1|land 0 2d6vis D -99 Magical clams were found and h -1 Magical clams were found and harvested for pearls land 0 2d6vis S -100 A grand festival was held in t -2 A grand festival was held in the honor of ##goddisname##. Everyone was celebrating and faith has increased in the province. temple 1|mydominion 1 incdom 2 -101 A celebrant of the faith is pr -2 A celebrant of the faith is preaching justice and bringing hope to the people. land 1 nation -2|unrest -100|com 241|B300 30 -102 A pilgrim from a distant land -2 A pilgrim from a distant land has come to witness miracles in the temple of ##fullgodname##. temple 1|mydominion 3|minpop 200|land 1 nation -2|com 2331 -103 A local lord has employed slav -2 A local lord has employed slave labor and resource production in the province has been greatly improved. landprod 30 -104 The people here have raised a -2 The people here have raised a temple in honor of ##godname##. temple 0|maxunrest 5 temple 1 -105 A local lord has built a fortr -2 A local lord has built a fortress to defend his lands from revolting peasants. fort 0|maxunrest 100|minunrest 10|land 1 fort 1 -106 A magic item has been found an -2 A magic item has been found and transported to the arcane laboratory. pop0ok 1|maxunrest 50|magic -1 magicitem 3 -107 An unknown benefactor donated -2 An unknown benefactor donated a gold statue crafted in the honor of ##goddisname## to the local temple. It was swiftly melted and stamped into gold coins. turn 4|maxunrest 50|order 0|temple 1 gold 750 -108 An unknown benefactor donated -2 An unknown benefactor donated a gold statue crafted in the honor of ##goddisname## to the local temple. Placing it outside the temple has increased faith and order. maxunrest 50|order 0|temple 1|mydominion 1 incdom 4|decscale2 Turmoil -109 Peasants speak of ill omens an -2 Peasants speak of ill omens and strange creatures that prowl the forests at night. A handful of death gems have been found in the belly of a goat. maxunrest 50|minpop 10|land 1 3d6vis D|unrest 25|decscale2 Drain -110 A witch was drowned in the wel -2 A witch was drowned in the well of a village. Thereafter the water has started glowing in the moonlight. This esoteric substance has been distilled into a large quantity of gems. minpop 10|land 1 4d6vis W -111 Priests of the temple have fou -2 Priests of the temple have found ancient and forgotten vaults containing rich offerings. turn 4|temple 1 gold 500|magicitem 3 -112 A gold nugget of legendary siz -2 A gold nugget of legendary size has been found and brought to the treasury. turn 4 gold 750 -113 A peasants goose has laid seve -2 A peasants goose has laid several eggs of gold! Unfortunately it was killed in an ensuing conflict of ownership. The gold eggs were confiscated by the local temple. turn 3|land 1|temple 0 gold 500 -114 A peasant's oyster has produce -2 A peasant's oyster has produced several giant pearls! Unfortunately the oyster was smashed in an ensuing conflict of ownership. The pearls were confiscated by the local temple. turn 3|land 0|temple 1 gold 500 -115 Adventurers have plundered the -2 Adventurers have plundered the lair of a hideous troll. Their leader has been hanged and all unlawfully acquired goods have been confiscated. turn 5|9600 50 gold 1000|magicitem 1 -116 The local merchants guild has -2 The local merchants guild has erected a glorious temple in the honor of ##godname##. Unfortunately costs were higher than expected and tax money had to be used for the last fittings. Consequently the province has not been able to pay any tax this month. temple 0|maxunrest 5|minpop 50 temple 1|taxboost -100 -117 The skull of a legendary mage -2 The skull of a legendary mage has been unearthed and transported to the lab. [Skull Mentor] pop0ok 1 magicitem 9 -118 A limping man in a black coat -2 A limping man in a black coat has appeared at the gates of the local stronghold. He offered a deal to anyone willing to sign his contract in blood. ##fulltargname## signed it, unable to resist the temptation. [Soul Contract] turn 20|unique 1|EA00 0|EB00 0|F600 15|F400 1|E700 0 addequip 9 -119 An adventurer returning from r -2 An adventurer returning from ruins deep in the mountains has returned insane, carrying a magical lantern that the lord of the land immediately sent to the treasury. [Lightless Lantern] unique 3|land 1 magicitem 9 -120 An adventurer returning from t -2 An adventurer returning from the deep seas has returned insane, carrying a magical lantern that the lord of the land immediately sent to the treasury. [Lightless Lantern] unique 2|land 0 magicitem 9 -121 A cunning wizard has donated a -2 A cunning wizard has donated a magical object to the local lord in return for protection against the superstitious peasantry. It was immediately transported to the treasury. magicitem 1 -122 Much of the recent unrest was -2 Much of the recent unrest was probably caused by an unpopular local baron. He was executed and wealth including a magic item was confiscated. minunrest 50 unrest -50|gold 500|magicitem 1 -123 The construction of a new ring -2 The construction of a new ring wall to defend a major city is complete. People from near and far are gathering to seek comfort and commerce in the city. Tax revenues have been permanently increased. land 1|minpop 500|fort 0|order 1 fort 12|landgold 40 -124 One of your administrators fea -2 One of your administrators fears a revolution. minunrest 5|chaos 1 defence 20 -125 A prudent administrator fears -2 A prudent administrator fears your neighbors. order 2 defence 25 -126 One of your bailiffs is afraid -2 One of your bailiffs is afraid of monsters. magic 2 defence 15 -127 An annoying leprechaun was cap -2 An annoying leprechaun was captured by a simple cobbler who sold him to you for a little gold. When persuaded with burning iron, the leprechaun revealed the location of his treasure trove. A magic item and a pile of gold coins were found underneath a dung heap. luck 1|magic 1|fullowner 57|land 1 magicitem 3|gold 99 -128 A great treasure has been foun -2 A great treasure has been found! A fortune in gold, one magic item and a huge amount of magic gems have been found and transported to the arcane laboratory. luck 3|maxunrest 50|turn 10 gold 3000|magicitem 3|4d6vis F|1d3vis All -129 A great treasure has been foun -2 A great treasure has been found! A fortune in gold, magic items and a huge amount of magic gems have been found and transported to the arcane laboratory. luck 4|maxunrest 50|turn 15 gold 3000|magicitem 2|magicitem 2|2d6vis S|1d6vis All -130 A great treasure has been foun -2 A great treasure has been found! A fortune in gold, magic items and a huge amount of magic gems have been found and transported to the arcane laboratory. luck 5|maxunrest 50|turn 15 gold 3000|magicitem 1|magicitem 1|magicitem 1|3d6vis F|1d6vis All -131 A great caravan from a distant -2 A great caravan from a distant land arrived in the province. Merchants from far and wide gathered and there was much commerce. turn 6|noseason 3|minpop 200|order 1 gold 1500 -132 A great market was held in the -2 A great market was held in the province. Merchants from far and wide gathered and there was much commerce. turn 3|noseason 3|minpop 200|order 1 gold 600 -133 Ravagus, the Master of Flames, -2 Ravagus, the Master of Flames, has sent his man-born son to serve you. In return he expects you to set the world on fire. pop0ok 1|waste 1|magic 2|heat 3|land 1|unique 1 nation -2|com 389|A100 527|A100 527 -134 A helpful necromancer has deci -2 A helpful necromancer has decided to aid you. He brought his soulless minions with him. pop0ok 1|land 1|magic 2|death 1 nation -2|com 310|B300 197 -135 Rumors of your reputation and -2 Rumors of your reputation and promises of an eternal afterlife has caused an amazon priestess from a distant land to lead her tribe to you. In return for service. They expect you to display your mastery over death itself. pop0ok 1|land 1|magic 1|death 2|dominion 4|noera 3 nation -2|com 356|A100 369|A700 357 -136 One of your commanders found a -2 One of your commanders found an old dungeon guarded by strange seals. After days of arcane studies, the seals were broken and a wizened old man was released. The old lore master gratefully accepted you as his new master in return for his freedom. land 1|magic 2|mountain 1 nation -2|com 479 -137 Your path to ascension has bee -2 Your path to ascension has been foreseen at the Grey Tower of Nexus and one of the Shadow Seers has been given the task of guiding you. pop0ok 1|land 1|magic 3 nation -2|com 106 -138 One of your gardeners has been -2 One of your gardeners has been feeding the royal gardens with the blood of animals and condemned criminals. Unaware of the danger to himself, he entered the tainted garden and was killed by the awakened vines. For a week no one dared enter the gardens, but then a strange wanderer of the woods arrived and proclaimed that he would tame the garden, should he be made royal gardener. Now, both he and the dark vines serve you with the strength of the bloodthirsty wild. land 1|magic 2|growth 2|chaos 1|unique 3 nation -2|com 122|9E00 330 -139 A fugitive from the hidden kin -2 A fugitive from the hidden kingdom of Elludia has arrived in your capital. He brings with him a handful of diamonds and swears to serve if you protect him from his former masters. pop0ok 1|land 1|magic 2|order 2 nation -2|com 629|1d6vis G -140 An emissary from the Shadow Se -2 An emissary from the Shadow Seers of Nexus has arrived in the province. He brings you three gifts from the hidden tower: Astral pearls, a magic item and a pot filled with gold coins. pop0ok 1|land 1|magic 3|order 0 nation -2|magicitem 2|2d6vis S|gold 200 -141 An enormously wealthy prince f -2 An enormously wealthy prince from a distant land arrived in your province searching for his beloved lady. Unfortunately for him, he was infected by the plague and died in your care. His riches, a fortune in gold and a number of magic items, were confiscated and transported to your treasury. turn 5|land 1|death 3|luck 2 gold 1500|magicitem 1|magicitem 1 -142 Oleg, an incredibly old alchem -2 Oleg, an incredibly old alchemist working in one of your laboratories has managed to construct a huge device that transforms base metals into gold. Unfortunately, he died from heart attack when the device actually worked. The device is operational and produces huge amounts of gold each month. land 1|prod 2|magic 2|lab 1|freesites 1|unique 1 newsite 36 -143 An unnatural plague has swept -2 An unnatural plague has swept the province, killing thousands. Magical gems were found in the decaying corpses. Rumors of the mythical Crown of Darkness have circulated in the province ever since. land 1|minpop 200|death 2|magic 3|turn 15 4d6vis D|4d6vis D|kill 50|unrest 10 -144 Caspar of the Cave has arrived -2 Caspar of the Cave has arrived in your province and told you where to find the deepest cave in the province. Unfortunately he also awakened some strange beings in the deeps. pop0ok 1|land 1|luck 2|magic 2|freesites 1|nositenbr 37 newsite 37|com 447|2d6units 447 -145 A young scholar has discovered -2 A young scholar has discovered the tomb of an ancient king. luck 1|turn 5|noera 1 gold 500|magicitem 1 -146 The tomb of an ancient priest- -2 The tomb of an ancient priest-king was discovered. pop0ok 1|luck 2|turn 10|noera 1 gold 500|magicitem 2 -147 An old scholar has discovered -2 An old scholar has discovered the tomb of an ancient hero, holding ancient treasures. luck 1|magic 1|turn 5 gold 500|magicitem 3|magicitem 3 -148 The tomb of an ancient king wa -2 The tomb of an ancient king was discovered by a young scholar. Ignoring the glyphs of warning, he entered the tomb and claimed an artifact of old. Unfortunately, he also released the guardians of the tomb!. magic 2|turn 10|noera 1 magicitem 3|com 329|AB00 191|4d6units 189 -149 A wealthy merchant has found s -2 A wealthy merchant has found salvation and donated a huge sum of gold to the temple. turn 3|luck 1|order 1|dominion 5|noera 1 gold 500 -150 A wealthy merchant has been su -2 A wealthy merchant has been suffering from a dread disease and donated all his gold to get rid of the affliction. turn 5|luck 1|order 1|era 2 gold 1000 -151 A wealthy and faithful noble h -2 A wealthy and faithful noble has died from old age and willed his fortunes to ##disname##. The gold was collected by the temple. turn 3|death 1|luck 1|dominion 5 gold 750 -152 A tribal king from a distant l -2 A tribal king from a distant land has donated a golden plow and a magic item to ##disname##. luck 1|dominion 5|era 1 gold 300|magicitem 2 -153 There was a trade boom in the -2 There was a trade boom in the province. noseason 3|noseason 3|minpop 200 gold 200 -154 A great fertility festival was -2 A great fertility festival was celebrated in the province. temple 1|mydominion 1 decscale2 Death|landgold 5 -155 A great summer festival was ce -2 A great summer festival was celebrated in the province. temple 1|mydominion 1|season 1 incdom 1 -156 A great harvest festival was c -2 A great harvest festival was celebrated in the province. Faith has increased and bumper harvests are expected. temple 1|mydominion 1|season 2|growth 0 incdom 1|decscale2 Turmoil -157 Instead of falling off, the le -2 Instead of falling off, the leaves on an ancient oak turned into gems. land 1|cave 0|season 2|growth 3 4d6vis N -158 Midwinter was celebrated in th -2 Midwinter was celebrated in the province. temple 1|mydominion 1|season 3|cave 0 incdom 1 -159 One cold winter night there wa -2 One cold winter night there was a storm. A man with a frozen beard and robes of silver and ice emerged. He claimed to be the last of his order and now he wishes to serve the one whose dominion is ice and darkness. land 1|cave 0|cold 2|dominion 3|season 3|cave 0 nation -2|com 309|e3 0 -160 An old hut was found in a deep -2 An old hut was found in a deep forest. The owner, an old animist, preferred to serve rather than being staked in a bog. land 1|magic 2|forest 1 nation -2|com 552|A900 284 -161 The cousin of a local lord has -2 The cousin of a local lord has been bitten by a werewolf and now wishes your protection from the superstitious peasantry. He has donated his gold to the treasury. land 1|forest 1|minpop 50 nation -2|com 633|gold 200 -162 A vampire that has been rooted -2 A vampire that has been rooted out of his nest by local fanatics now seeks your protection. land 1|forest 1|minpop 50 nation -2|com 405|addequip 3 -163 A Vampire Count has been drive -2 A Vampire Count has been driven from his lands by local fanatics and now seeks your protection. land 1|forest 1|minpop 50|death 1|pathdeath 3|unique 2 nation -2|com 3274|addequip 3 -164 Gold deposits have been found -2 Gold deposits have been found and a new mine is being built. mountain 1|freesites 1 newsite 66 -165 Gold deposits have been found -2 Gold deposits have been found and a new mine is being built. mountain 1|freesites 1|luck 2 newsite 66 -166 An old tower surrounded by wis -2 An old tower surrounded by wisps of mist was found on a high mountaintop. The owner of the tower agreed to help you for a small sum of gold and a couple of virgins. land 1|magic 2|mountain 1|gem 8 nation -2|com 93|gold -50|gemloss B -167 A large amount of magic gems h -2 A large amount of magic gems have floated ashore in this province. pop0ok 1|coast 1 4d6vis W -168 A slave ship has been discover -2 A slave ship has been discovered and the cargo confiscated. Several virgins were transported to your blood slave dungeons. coast 1 4d6vis B -169 A pirate ship has been discove -2 A pirate ship has been discovered and the cargo confiscated. coast 1 gold 600|unrest -5 -170 A wayward siren was found by a -2 A wayward siren was found by a lonely fisherman. He helped her mend her broken wing and gained her trust. Being a man of faith, he converted her and she is now willing to serve ##disname##. coast 1|magic 0|luck 1 nation -2|com 1054 -171 A sunken ship filled with trea -2 A sunken ship filled with treasure has been discovered in a deep gorge. All its wealth has been transported to your treasury. luck 1|maxunrest 50|turn 5|land 0 gold 1000 -172 A black sunken ship has been d -2 A black sunken ship has been discovered in a deep gorge. The ship contained a huge amount of magic gems and two magic items. pop0ok 1|luck 1|maxunrest 50|turn 5|land 0 1d6vis All|magicitem 1|magicitem 1 -173 A large amount of magic water -2 A large amount of magic water gems has been found in the deeps. pop0ok 1|land 0 4d6vis W -174 A triton prince has come to yo -2 A triton prince has come to you in search of the fabled Orb of Atlantis. He was so impressed by your wondrous palaces that he and his retinue swore their allegiance to you. land 0|luck 3|magic 2|fort 1 nation -2|com 575|A300 573|com 575|6d6units 574 -175 A hydromancer from the Academy -2 A hydromancer from the Academy Underneath has arrived with great gifts. He is on a secret mission, but has agreed to help you. land 0|magic 2 nation -2|com 103|magicitem 3 -176 A triton mage from the Forest -2 A triton mage from the Forest of Amber Kelp has arrived with his menagerie. He was attacked by sea trolls and is now seeking refuge in your lands. land 0|magic 1|growth 1 nation -2|com 575|A400 1062 -177 An envoy from the Cerulean Mah -1 An envoy from the Cerulean Maharajah has arrived with sad news. The Maharajah is dying and his one hundred and seven sons are gathering to attend his funeral. One of your Cerulean Warriors has left your service, apparently being one of the heirs. In gratitude he left a bag of gold for your treasury and his personal advisor to serve you. monster 1556|land 1|unique 1 nation -2|com 1143|killmon 1556|gold 200 -178 Azazel has sired an offspring. -1 Azazel has sired an offspring. land 1|monster 2062 nation -2|com 2075 -179 Semyaza has sired an offspring -1 Semyaza has sired an offspring. land 1|monster 2063 nation -2|com 2075 -180 Ezekiel has sired an offspring -1 Ezekiel has sired an offspring. land 1|monster 2064 nation -2|com 2075 -181 Shamshiel has sired an offspri -1 Shamshiel has sired an offspring. land 1|monster 2065 nation -2|com 2075 -182 Kokabel has sired an offspring -1 Kokabel has sired an offspring. land 1|monster 2066 nation -2|com 2075 -183 Arakiel has sired an offspring -1 Arakiel has sired an offspring. land 1|monster 2067 nation -2|com 2075 -184 One of your Melqarts has reali 0 One of your Melqarts has realized the power inherent in the blood of his brethren. Inviting a Ba'al to a grisly banquet, he slew his guest and feasted upon his heart to gain power. 9600 5|unique 1|turn 15|monster 2032|land 1|monster 2032 nation -2|killcom 2032|holyboost 2031 -185 One of your Zamzummim and an A 0 One of your Zamzummim and an Adon have organized a great banquet for Ditan, greatest of the deified Rephaite Lords. By sacrificing himself at the feast, the Zamzummite has traded life for life and passed into Sheol, allowing Ditan and his assembly to manifest in the world of the living. 9600 4|unique 1|turn 25|monster 2011|land 1|monster 2011|dominion 8|nomnr 2046 nation -2|killcom 2011|com 2046|1d6units 2045 -186 One of your eunuchs has miracu 0 One of your eunuchs has miraculously fathered a child. Faith in your healing powers has increased. 9600 1|land 1|monster 805|dominion 2|unique 3 incdom 3 -187 One of your Ceremonial Masters -1 One of your Ceremonial Masters has interpreted the ceremonial calendar of the Ministry. land 1|monster 807|minpop 500|order 1 gold 250 -188 One of your Ministers has inte -1 One of your Ministers has interpreted the signs and made a remarkably accurate calendar for the province. land 1|monster 804|minpop 500|order 1 gold 500 -189 One of your Ministers has inte -1 One of your Ministers has interpreted the signs and made a remarkably accurate calendar for the province. land 1|monster 804|minpop 100|order 1 gold 250 -190 One of your Ministers has inte -1 One of your Ministers has interpreted the signs and made a remarkably accurate calendar for the province. Order was brought to the troubled province. land 1|monster 804|chaos 1 unrest -25|decscale3 Turmoil -191 Farbaute has organized a great -1 Farbaute has organized a great drinking contest and champions from near and far are gathering to show off. land 1|monster 544|turn 10|luck 1 nation -2|2d6units 146|4d6units 145 -192 A handful of black onis were m -1 A handful of black onis were molesting a group of red onis and refused to stop. Not until Tsunekage slew one of the black onis and ate his heart did they stop. Another group of red onis witnessed the event and joined your army. monster 1673|chaos 1|monster 1673|monster 1673|land 1 nation -2|killmon 1274|2d6units 1266 -193 Daidalos, the great inventor, -1 Daidalos, the great inventor, Maker of the Maze, has unveiled his latest masterpiece, an army of mechanical servants. A clever engineer quickly found a use for the servants and placed armaments in their hands. land 1|monster 1073|unique 1 nation -2|2d6units 532 -194 The Mother of Monsters has giv -1 The Mother of Monsters has given birth. land 1|monster 157|turn 10|growth 2 nation -2|2d6units 394 -195 Angerboda, the Great Hag, moth -1 Angerboda, the Great Hag, mother of monsters, has given birth to a great serpent of exceptional cunning. land 1|monster 586|unique 1 nation -2|com 403 -196 Angerboda, the Great Hag, moth -1 Angerboda, the Great Hag, mother of monsters, has given birth to a great wolf of exceptional cunning. land 1|monster 586|unique 1 nation -2|com 1309 -197 Klaus has convinced the Empero -1 Klaus has convinced the Emperor of Pythium that he needs further funding to conquer the Underworld. The Emerald Emperor sent a Pythian legion and a chest filled with gold to strengthen the human position in the Underworld. land 1|monster 1848|turn 10|luck 1 nation -2|6d6units 686|com 683|gold 400 -198 In her misery and solitude, De -1 In her misery and solitude, Delgnat, the last Partholonian, has reenacted the last battle of Sera, her father. Some of the corpses reanimated for the charade were not destroyed and have been put to other use. unique 1|land 1|monster 1794|turn 10|death 1 nation -2|A300 1810|4d6units 189|6d6units 197 -199 A brigand leader and his follo -1 A brigand leader and his followers have been rounded up and delivered to one of your bailiffs by a striking woman astride a unicorn. Peasants are now able to toil the land again. land 1|nomnr 381|minunrest 10|fornation 57 unrest -25 -200 One of your Knights of the Sto -1 One of your Knights of the Stone has embarked upon a quest and returned with enchanted treasure. land 1|monster 58 magicitem 1|magicitem 1 -201 One of your Knights of the Sto -1 One of your Knights of the Stone has embarked upon a quest. In a deep forest he met an enchantress of great power, fell in love with her and wooed her for a month. Being quite lonely, she grew fond of him and accepted his offer of marriage. unique 1|land 1|monster 58 nation -2|com 363 -202 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 110|unluck -1 nation -2|10d6units 1238 -203 Your troubled province has bee -1 Your troubled province has been terrorized by a group of renegade ronin. Fortunately an influential and wise kannushi convinced the bandits to quit the meaningless slaughter and fight where there is honor. dominion 2|chaos 1|land 1|fullowner 110 nation -2|4d6units 1270 -204 Rumors of your might have swep -1 Rumors of your might have swept the province and a group of loud-mouthed bakemono-sho praising your greatness has joined your armies. dominion 2|land 1|fullowner 70 nation -2|16d6units 1393 -205 Rumors of your might have swep -1 Rumors of your might have swept the province and a group of loud-mouthed bakemono-sho praising your greatness has joined your armies. dominion 2|land 1|fullowner 23 nation -2|16d6units 1393 -206 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of warriors committed to your cause has joined your armies. dominion 2|land 1|fullowner 76 nation -2|12d6units 1599 -207 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of villagers committed to your cause has joined your armies. dominion 2|land 1|fullowner 76 nation -2|16d6units 878 -208 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 5 nation -2|10d6units 199 -209 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 50 nation -2|10d6units 199 -210 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 95 nation -2|10d6units 199 -211 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 109 nation -2|10d6units 794 -212 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 22 nation -2|10d6units 794 -213 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 69 nation -2|10d6units 794 -214 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 27 nation -2|16d6units 168 -215 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 113 nation -2|16d6units 168 -216 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 75 nation -2|16d6units 168 -217 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of satyrs committed to your cause has joined your armies. dominion 2|land 1|fullowner 52|forest 1 nation -2|12d6units 229 -218 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of satyrs committed to your cause has joined your armies. dominion 2|land 1|fullowner 7|forest 1 nation -2|12d6units 229 -219 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of satyrs committed to your cause has joined your armies. dominion 2|land 1|fullowner 97|forest 1 nation -2|12d6units 229 -220 Naked people have been seen da -1 Naked people have been seen dancing and singing in the woods. This was seen as a good omen and faith has increased. dominion 1|forest 1|fullowner 52 incdom 3 -221 Naked people have been seen da -1 Naked people have been seen dancing and singing in the woods. This was seen as a good omen and faith has increased. dominion 1|forest 1|fullowner 7 incdom 3 -222 Naked people have been seen da -1 Naked people have been seen dancing and singing in the woods. This was seen as a good omen and faith has increased. dominion 1|forest 1|fullowner 97 incdom 3 -223 Naked people have been seen da 1 Naked people have been seen dancing and singing in the woods. This was seen as an ill omen and faith has decreased. dominion 1|forest 1|notnation 52|notnation 52|notnation 52 incdom -2 -224 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of humanbreds committed to your cause has joined your armies. dominion 2|land 1|fullowner 104 nation -2|AB00 984 -225 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of humanbreds committed to your cause has joined your armies. dominion 2|land 1|fullowner 63 nation -2|AB00 372 -226 A wave of religious zeal has s -1 A wave of religious zeal has swept the markata population in the province and a chittering group of the annoying creatures has joined your armies. dominion 2|land 1|fullowner 108 nation -2|16d6units 1118 -227 A wave of religious zeal has s -1 A wave of religious zeal has swept the markata population in the province and a chittering group of the annoying creatures has joined your armies. dominion 2|land 1|fullowner 68 nation -2|16d6units 1118 -228 A wave of religious zeal has s -1 A wave of religious zeal has swept the markata population in the province and a chittering group of the annoying creatures has joined your armies. dominion 2|land 1|fullowner 20 nation -2|16d6units 1118 -229 A wave of religious zeal has s -1 A wave of religious zeal has swept the markata population in the province and a chittering group of the annoying creatures has joined your armies. dominion 2|land 1|fullowner 21 nation -2|16d6units 1118 -230 Rumors of possible sightings o -1 Rumors of possible sightings of the fabled White Seal have led a great hunting party to the province. Plenty of seals and the occasional whale were caught, but the White Seal eluded the hunters, who decided to join you armies instead. dominion 2|coast 1|fullowner 126|cold 2 nation -2|com 1631|12d6units 1617 -231 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 98 nation -2|10d6units 1862 -232 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 56 nation -2|10d6units 684 -233 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 55 nation -2|10d6units 662 -234 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 8 nation -2|12d6units 1101 -235 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 116 nation -2|10d6units 1929 -236 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 116 nation -2|10d6units 1930 -237 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 100 nation -2|10d6units 61 -238 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 57 nation -2|10d6units 61 -239 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 58 nation -2|10d6units 1780 -240 A wave of religious zeal has s -1 A wave of religious zeal has swept the Spire Horn and a group of warriors committed to your cause has joined your armies. dominion 2|land 1|fullowner 71 nation -2|12d6units 129 -241 A wave of religious zeal has s -1 A wave of religious zeal has swept the Spire Horn and a group of warriors committed to your cause has joined your armies. dominion 2|land 1|fullowner 24 nation -2|12d6units 129 -242 A wave of religious zeal has s -1 A wave of religious zeal has swept the Spire Horn and a group of warriors committed to your cause has joined your armies. dominion 2|land 1|fullowner 106 nation -2|12d6units 129 -243 A wave of human immigrants has -1 A wave of human immigrants has swept in from a neighboring province. They were herded into a valley, enslaved and equipped with crude spears and slings. chaos 0|land 1|fullowner 64 nation -2|6d6units 2003|6d6units 2003 -244 A Nabi has emerged in one of y -2 A Nabi has emerged in one of your provinces with a band of Levite zealots, preaching the Word of ##godname##. dominion 3|land 1|fullowner 107 nation -2|com 1985|A300 1989|incdom 2 -245 Strange lights have appeared i -1 Strange lights have appeared in the dark depths and a host of Deep Ones has emerged to gorge on fish and tritons. magic 1|land 0|fullowner 43 nation -2|12d6units 1686 -246 An influential Coral Queen has -1 An influential Coral Queen has opened the gates to her coral castle. Atlantians from near and far have gathered to hear her sermons. A large number of them decided to heed her call and take up arms for ##disname##. dominion 2|land 0|fullowner 88 nation -2|16d6units 110 -247 The Once and Future Queen has -1 The Once and Future Queen has entered a ruined basalt city of the deeps and shattered the dark crystal at its center, freeing the sleeping pillars bound by its eerie lights. land 0|fullowner 126|monster 2085 nation -2|2d6units 2086 -248 A reclusive and singularly pow -2 A reclusive and singularly powerful Mind Lord has decided to release his slaves to fight for your cause. A group of powerful slave trolls has joined your armies. magic 2|land 0|fullowner 44 nation -2|2d6units 1529 -249 A reclusive and singularly pow -1 A reclusive and singularly powerful Mind Lord has decided to release his slaves to fight for your cause. A host of enslaved mermen has joined your armies. magic 1|land 0|fullowner 44 nation -2|16d6units 1515 -250 The Council of Three has decid -1 The Council of Three has decided to work with you. The ancient starspawns have allowed some of their enslaved Atlantians to join your armies. They also gave you a strange artifact. magic 2|land 0|fullowner 89 nation -2|12d6units 335|magicitem 1 -251 A wave of religious zeal has s -1 A wave of religious zeal has swept the ocean and a group of warriors committed to your cause has joined your armies. dominion 2|land 0|fullowner 40 nation -2|10d6units 1056 -252 A wave of religious zeal has s -1 A wave of religious zeal has swept the ocean and a group of warriors committed to your cause has joined your armies. dominion 2|land 0|fullowner 86 nation -2|10d6units 1056 -253 A wave of religious zeal has s -1 A wave of religious zeal has swept the ocean and a group of ichtysatyrs committed to your cause has joined your armies. dominion 2|land 0|fullowner 41 nation -2|16d6units 1041 -254 A wave of religious zeal has s -1 A wave of religious zeal has swept the ocean and a group of ichtysatyrs committed to your cause has joined your armies. dominion 2|land 0|fullowner 87 nation -2|16d6units 1041 -255 A sectarian movement has emerg 1 A sectarian movement has emerged in the province. Their false prophet is preaching and gathering his flock. Faith will decrease until you root them out. land 1|turn 8 incdom -2|stealthcom 2275|4d6units 2276 -256 A brigand leader has emerged i 1 A brigand leader has emerged in the province, uniting the robbers and leading them on daring raids against your tax collectors. Unrest will increase until you root him out. minunrest 30|land 1 unrest 30|stealthcom 1912|AB00 482 -257 Brigands have taken up residen 1 Brigands have taken up residence in a ruin. unrest 35 -258 People here are very unruly an 1 People here are very unruly and have destroyed valuable equipment that is necessary for us. minunrest 20|minpop 100|maxtroops 20 unrest 15|gold -200 -259 The people have revolted and y 1 The people have revolted and you have lost control of this province. commander 0|minunrest 10|maxtroops 0|maxdef 10|land 1 revolt 1|2com 18|6d6units 18 -260 Merchants have established the 1 Merchants have established themselves in your temple. Faith is decreasing, but the merchants prosper. temple 1|maxdominion 5|turn 3|mydominion 1 incdom -2 -261 A large group of people have s 1 A large group of people have started to worship a false pretender. The leaders of the group were swiftly killed, but faith has decreased and unrest is rising. maxdominion 8|mydominion 1|turn 8 incdom -2|unrest 10 -262 People are starting to worship 1 People are starting to worship false pretenders in the secrecy of their homes. maxdominion 6|mydominion 1|turn 8 incdom -2 -263 Your temple has been vandalize 1 Your temple has been vandalized, several statues have been smashed. maxdominion 6|mydominion 1|temple 1|turn 8 incdom -2|gold -100 -264 An earthquake has struck, kill 1 An earthquake has struck, killing many people and destroying our temple. land 1|temple 1|turn 17 kill 5|temple 0 -265 An earthquake has struck, kill 1 An earthquake has struck, killing many people and destroying our temple. land 1|temple 1|turn 17|unluck 2 kill 15|temple 0 -266 A fire has destroyed the arcan 1 A fire has destroyed the arcane laboratory. land 1|lab 1|heat -1|turn 10 lab 0 -267 A very ill omen was seen and r 1 A very ill omen was seen and rumors of it have spread through the entire province. id 5|unrest 30|incscale3 Misfortune|curse 10 -268 An omen was seen that spoke of 1 An omen was seen that spoke of the decline of ##godname##. Rumors of this ill omen has spread widely. mydominion 1|maxdominion 5|turn 8 incdom -3 -269 Suddenly Bogus and his fellow 1 Suddenly Bogus and his fellow adventurers decided to aid an old wise man whose daughter was held captive by your blood mages. The young girl and a couple of other blood slaves were liberated in a daring attack on your dungeon. lab 1|gem 8|nomnr 646|nomnr 646|land 1 gemloss B -270 Children are disappearing at n 1 Children are disappearing at night. Strange creatures skulk the wilderness. minpop 20 unrest 20|decscale Drain -271 A charismatic preacher has app 1 A charismatic preacher has appeared, carrying the word of a rival pretender who now has dominion of the land. mydominion 1|maxdominion 3|turn 8 nation -1|newdom 2 -272 A local sect has flourished. T 1 A local sect has flourished. Their leader preaches that labor is for the wicked. mydominion 1|turn 8 incdom -2|incscale3 Sloth|landprod -5 -273 A vengeful crone has cursed th 1 A vengeful crone has cursed the land growth -2|land 1|9600 66 incscale3 Misfortune|curse 10 -274 Strange events are occurring a 1 Strange events are occurring and superstition among the commoners is increasing. magic 1|turn 5|mydominion 1 unrest 30|incdom -3 -275 People here are suddenly very 1 People here are suddenly very restless and a substantial part of the population has left their homes in search of adventure and a better place to live. chaos 2|7200 9 emigration 20|unrest 20 -276 Famine has struck the land. Pe 1 Famine has struck the land. People are starving and begging in the streets, blaming their cruel masters. death 2|turn 10 unrest 100|kill 20|gold -100 -277 A plague has struck the land. 1 A plague has struck the land. Empty cabins and rotting corpses litter the landscape. death 3|turn 15 kill 50|unrest 10|disease 10|id 1 -278 A vengeful witch has cursed so 1 A vengeful witch has cursed some of your troops after they destroyed her home and took her magical gems. land 1|magic 1|mintroops 5 curse 5|1d3vis N -279 A barbarian horde has unexpect 1 A barbarian horde has unexpectedly attacked and pillaged our province. land 1|cave 0|unluck 1|turn 8 nation 4|com 141|A700 140|com 141|A700 140|kill 10 -280 A group of knights has unexpec 1 A group of knights has unexpectedly attacked the province in an attempt to take control. land 1|unluck 2|turn 8|era 2 com 23|4d6units 22|com 23|A300 18 -281 A group of tritons has unexpec 1 A group of tritons has unexpectedly attacked the province in an attempt to take control. land 0|unluck 1|turn 5 com 406|6d6units 174|com 406|A300 175 -282 A huge barbarian horde has une 1 A huge barbarian horde has unexpectedly attacked and pillaged the province. capital 0|land 1|cave 0|unluck 3|turn 10|land 1 nation 4|com 147|B300 140|com 147|A900 139|kill 20 -283 An evil necromancer and his ho 1 An evil necromancer and his host suddenly attacked the province in search of magical resources. capital 0|pop0ok 1|land 1|death 1|turn 5|magic 2|lab 1 com 310|10d6units 197|10d6units 197|kill 5|gemloss D -284 Magic is fading. 1 Magic is fading. pop0ok 1|lab 1|unmagic 3|unluck 1 gemloss All -285 A large group of non faithfuls 1 A large group of non faithfuls have decided to emigrate. Part of the population has left their homes in search of a better place to live and faith has increased in the rightful god, ##godname##. maxdominion 2|mydominion 1|chaos 0 emigration 10|incdom 1 -286 People here are very displease 1 People here are very displeased and a substantial part of the population has left their homes in search of a better place to live. 7200 9|minunrest 20|chaos -2 emigration 20|unrest 20 -287 Woods of the fairy court have 1 Woods of the fairy court have been burned by a local lord. growth 1|magic 1|land 1 incscale2 Drain|incscale Death|incscale3 Misfortune|1d3vis A -288 Local lords are feuding. 1 Local lords are feuding. turn 5|chaos 1 unrest 45|taxboost -100 -289 Diarrhea has spread among the 1 Diarrhea has spread among the militia. mindef 7|death 0 defence -10 -290 Warring tribes cause unrest. P 1 Warring tribes cause unrest. Part of the population has been killed in the raids. chaos 1|minpop 100|capital 0 unrest 30|kill 5 -291 A festival celebrating the res 1 A festival celebrating the resurrection of a local fertility god was held in the province. Faith is decreasing, but the crops seems to grow quicker. maxdominion 3|turn 5|mydominion 1|season 0|minpop 50 incdom -4|decscale2 Death -292 Spring floods have destroyed c 1 Spring floods have destroyed crops and buildings. farm 1|cave 0|season 0 2A00 -200|C300 0 -293 A harvest festival was held in 1 A harvest festival was held in the province. During the festival a huge number of goats were sacrificed to a local bloodthirsty deity. Faith is decreasing, but the harvest was very good and tax collection increased. maxdominion 3|mydominion 1|season 1|minpop 50|turn 8|land 1 incdom -4|decscale2 Death|taxboost 100 -294 A fairy court of summer has be 1 A fairy court of summer has been traveling through the land. Growth and luck have increased but frolicking peasants have left the fields untended, causing a fall in productivity. turn 5|season 1|minpop 20|land 1|cave 0 decscale Death|decscale Death|incscale3 Sloth|taxboost -100 -295 A strange kind of purple and p 1 A strange kind of purple and poisonous mushroom seems to thrive in the province. Unfortunately livestock like eating it and many animals have died. season 2|minpop 50|magic 1|growth 1 incscale3 Death|gold -100 -296 Bad harvest. 1 Bad harvest. season 2|minpop 10|permonth 1 taxboost -100 -297 Heavy snowfalls have blocked i 1 Heavy snowfalls have blocked important trade routes. cold 1|season 3|land 1|cave 0 gold -200 -298 The harsh winter has killed ma 1 The harsh winter has killed many poor folks. cold 0|season 3|land 1|cave 0 kill 10 -299 The wolves are hungry this win 1 The wolves are hungry this winter and locals are being attacked and killed by the score. land 1|cave 0|season 3 com 1224|1d6units 1224|A600 284|kill 2|unrest 10 -300 Numerous sharks have caused wi 1 Numerous sharks have caused widespread panic in the sea. land 0|turn 10 unrest 40|kill 1 -301 A hurricane has struck the lan 1 A hurricane has struck the land, devastating the coastline. coast 1|turn 10 unrest 25|kill 3 -302 Raiders from the sea are harry 1 Raiders from the sea are harrying coastal settlements. coast 1 unrest 35 -303 An entire village has been dev 1 An entire village has been devoured by Vine Men that are now spreading over the rest of the province. land 1|growth 1|turn 8|forest 1|magic 1 com 105|A100 361|com 105|A100 361|com 105|A100 361|kill 10 -304 Heavy snowfalls have blocked i 1 Heavy snowfalls have blocked important mountain roads. cold 0|cave 0|mountain 1 gold -100 -305 A plague has struck the land. 2 A plague has struck the land. Empty cabins and rotting corpses litter the landscape. turn 15|capital 0 kill 50|unrest 10 -306 Famine has struck the land. Pe 2 Famine has struck the land. People are starving and begging in the streets. Many have died and the people are blaming their cruel masters for their suffering. death 0|turn 10 unrest 40|kill 20|gold -80 -307 A blight has struck the land. 2 A blight has struck the land. People are starving and begging in the streets. death 0|turn 10 id 9|unrest 15|kill 5|gold -80 -308 A hailstorm has devastated the 2 A hailstorm has devastated the countryside, killing cattle and shepherds. land 1|cave 0|turn 10 kill 3|unrest 5|gold -80 -309 Young raging rebels have start 2 Young raging rebels have started riots and uprisings in the province. Everyone is on the edge, ready to kill and plunder. heat -2|chaos -1|turn 10 id 2|unrest 60|kill 5 -310 An enormous earthquake has str 2 An enormous earthquake has struck! Later, when the earth settled, horrible monsters appeared from the cracks in the ground. land 1|turn 10|chaos -1 com 447|6d6units 447|kill 25 -311 A heatwave has struck the land 2 A heatwave has struck the land. Drought is expected. land 1 decscale3 Cold -312 A demon has possessed a herd o 2 A demon has possessed a herd of swine and ravaged the province for a week. land 1 incscale3 Misfortune|unrest 15 -313 Careless containment of your f 2 Careless containment of your fire gems has caused a conflagration in your laboratory. Fortunately you could harvest a large number of fire gems from the smoldering embers. lab 1|gem 0|chaos 1|turn 12 4d6vis F|lab 0 -314 A magical disaster has destroy 2 A magical disaster has destroyed your lab. lab 1|turn 8|unluck -1 lab 0 -315 A thief has stolen some of you 2 A thief has stolen some of your magic gems. lab 1|gem 0 gemloss F -316 A thief has stolen some of you 2 A thief has stolen some of your magic gems. lab 1|gem 1 gemloss A -317 A thief has stolen some of you 2 A thief has stolen some of your magic gems. lab 1|gem 2 gemloss W -318 A thief has stolen some of you 2 A thief has stolen some of your magic gems. lab 1|gem 3 gemloss E -319 A thief has stolen some of you 2 A thief has stolen some of your magic pearls. lab 1|gem 4 gemloss S -320 A thief has stolen some of you 2 A thief has stolen some of your magic gems. lab 1|gem 7 gemloss G -321 Undisciplined jailers have def 2 Undisciplined jailers have defiled your blood slaves. lab 1|gem 8 gemloss B -322 A master thief has stolen many 2 A master thief has stolen many of your magic gems. lab 1|unluck -1 gemloss All -323 Magic is fading. 2 Magic is fading. pop0ok 1|lab 1|unmagic 1 gemloss All|incscale Drain -324 Magic is fading. 2 Magic is fading. pop0ok 1|lab 1|unmagic 3 gemloss All -325 A disaster while researching r 2 A disaster while researching resulted in a lost eye for one of your mages. lab 1|humanoidres 1 researchaff 524288 -326 A disaster while researching r 2 A disaster while researching resulted in an explosion that tore off an arm from one of your mages. pop0ok 1|lab 1|humanoidres 1 researchaff 1073741824 -327 A disaster while researching r 2 A disaster while researching resulted in one of your mages getting a severe chest wound. pop0ok 1|lab 1|humanoidres 1 researchaff 8388608 -328 Villains have tried to seize c 2 Villains have tried to seize control of the province. land 1|maxtroops 20 com 482|6d6units 482|com 482|6d6units 482 -329 A group of visiting heroes hav 2 A group of visiting heroes have decided to rid this province of its unfair rulership. land 1|turn 10|nomnr 646|nomnr 646|capital 0 visitors 0 -330 An assassin tried to eliminate 2 An assassin tried to eliminate one of the commanders. pop0ok 1|land 1|commander 1|turn 6 assassin 428 -331 A stealthy ninja tried to elim 2 A stealthy ninja tried to eliminate one of the commanders. land 1|commander 1|era 3|turn 6 assassin 1257 -332 A large group of ronin has tri 2 A large group of ronin has tried to seize control of the province. land 1|era 3|turn 8 com 1270|10d6units 1270 -333 The people have been led astra 2 The people have been led astray by the prophets of a false god. maxdominion 5|mydominion 1|turn 8 nation -1|newdom 5 -334 A sect of dark cultists have g 2 A sect of dark cultists have grown influential and now claim dominion of the province in the name of the Lord of Death! unluck 0|death 0|maxdominion 5|land 1|1200 54|nation 54|turn 15 nation 54|newdom 2|4com 554|6d6units -2|4d6units -15|8A00 54 -335 A traveling sorcerer was stake 2 A traveling sorcerer was staked by upset peasants. Before his death he cursed the land and everyone in it. chaos -1 incscale Death|curse 10 -336 The local lawman has been foun 2 The local lawman has been found frolicking with faeries in the wilderness instead of carrying out his duties. growth 0|magic 1|minpop 20|land 1 incscale Turmoil|unrest 10 -337 A grotesque idol has been unea 2 A grotesque idol has been unearthed. The locals are rumored to pay it offerings when the moon is dark. ##godname## no longer has dominion of the land. mydominion 1|turn 8|capital 0 nation -1|newdom 3|decscale Drain -338 For a few days the animals see 2 For a few days the animals seemed determined to cause bad luck. Snakes and rabbits were crossing peoples paths all the time. growth -2|land 1 incscale3 Misfortune -339 Locust swarms are eating the c 2 Locust swarms are eating the crops and causing widespread panic. growth 0|land 1 id 8|unrest 20|taxboost -50 -340 Hordes of peasants have left t 2 Hordes of peasants have left their homes in search of a better place to live. 7200 12|chaos 0 emigration 30 -341 A hurricane has struck the lan 2 A hurricane has struck the land, devastating the countryside. land 1|cave 0|chaos 1|turn 10 id 7|unrest 25|kill 3 -342 A horrible tempest has struck 2 A horrible tempest has struck the land. The servants of Pazuzu could be heard bellowing in the storm. Unrest has increased land 1|cave 0|chaos 3|unluck 2 id 14|unrest 35|kill 4 -343 A plague has struck the land. 2 A plague has struck the land. Empty cabins and rotting corpses litter the landscape. death 1|turn 15|unluck -1 kill 50|unrest 10 -344 A blizzard has struck the prov 2 A blizzard has struck the province, killing animals and young. The heavy snowfalls hampered trade and production. cold 2|land 1|cave 0|turn 10 kill 5|unrest 5|gold -150 -345 Insect swarms are eating the c 2 Insect swarms are eating the crops and annoying the populace. growth 2|land 1 unrest 5|gold -50 -346 A volcano has erupted in the p 2 A volcano has erupted in the province, destroying many of the largest settlements. Survivors have fled the devastation in panic. [Smoking Mountain] chaos 2|turn 10|capital 0 id 4|CA00 -1|unrest 125|kill 30|decscale2 Cold|C100 50|lab 0|C100 50|temple 0 -347 Toads have fallen from the ski 2 Toads have fallen from the skies. The omen has upset the populace. land 1|magic 2 id 6|unrest 30|incscale3 Misfortune|disease 4 -348 Trolls living under bridges ha 2 Trolls living under bridges have killed and eaten travelers. magic 0|land 1|noera 3 unrest 10|gold -50 -349 One of your researchers discov 2 One of your researchers discovered something so unspeakable that he turned mute. lab 1|magic 1|researcher 1 researchaff 4194304 -350 A well known count has reveale 2 A well known count has revealed himself as a vampire. He and his minions have tried to take control over the province. magic 0|land 1|turn 15 com 3274|addequip 2|4d6units 405|6d6units 30|A600 1022 -351 A scorching desert wind has sw 2 A scorching desert wind has swept over the land. Many have died from drought and wildfires. cold -2|land 1|turn 10 id 13|decscale3 Cold|kill 5 -352 Temperatures are rising and th 2 Temperatures are rising and the very ground seems to burn with unnatural heat. Many have died from the scorching heat and widespread wildfires. land 1|turn 10 id 16|decscale3 Cold|incscale Death|kill 10|unrest 20 -353 The temperature has dropped dr 2 The temperature has dropped dramatically and blizzards have devastated the land. Many have died from starvation. cold 1|land 1|turn 10 id 3|incscale3 Cold|kill 5 -354 A superstitious lord has roote 2 A superstitious lord has rooted out witches, wizards, mongrels, strangers and half-wits. All have been put to the pyre. Magic has decreased and a substantial portion of the populace has been lost. land 1|minpop 100|chaos -2|magic 2|turn 10 incscale3 Drain|kill 10 -355 War has broken out among the l 1 War has broken out among the lords of the land. There is great turmoil and a large part of the population has been killed or fled. chaos 2|minpop 200|turn 15|capital 0 unrest 25|kill 10|emigration 15 -356 The weather is getting increas 2 The weather is getting increasingly colder and an unseasonal winter is expected. land 1|cave 0|season 2 incscale3 Cold -357 The temperature has dropped co 2 The temperature has dropped considerably and the winter is going to be the coldest ever! season 3|land 1|cave 0 incscale3 Cold -358 Frost has destroyed the crops. 2 Frost has destroyed the crops. Starvation is expected. cold 0|land 1|cave 0|noseason 3|noseason 3|turn 10 unrest 10|kill 1|gold -80|incscale Cold -359 Rain has been pouring down and 2 Rain has been pouring down and the entire province is severely flooded. land 1|cave 0|heat -1|growth -1|season 1|freshwater 1|cave 0|turn 12 kill 25|C300 0 -360 A Kraken King has come out of 2 A Kraken King has come out of his old hiding place and attacked the province. land 0|magic 1|turn 5|7200 15 com 639|4d6units 438 -361 Enemies of the faith have dest 2 Enemies of the faith have destroyed the holy temple. temple 1|maxdominion 5|turn 7|capital 0 temple 0 -362 One of Skallhögg's viceroys h 2 One of Skallhögg's viceroys has attacked our province. land 0|turn 10|7200 20 com 580|6d6units 564 -363 A small but powerful shambler 2 A small but powerful shambler society has decided to take control of the province. land 0|turn 5|7200 20 com 207|4d6units 208|2d6units 208 -364 A lonely Hydra is terrorizing 2 A lonely Hydra is terrorizing the province. At night it shrieks in agonized solitude. heat 0|land 1|turn 5|swamp 1 com 1831 -365 An enormous tidal wave has hit 2 An enormous tidal wave has hit. Everyone living near the shore has died. People are very distraught. coast 1|turn 10 id 10|unrest 50|kill 30 -366 A Troll King has unexpectedly 2 A Troll King has unexpectedly attacked. land 1|turn 8|mountain 1 com 519|6d6units 518 -367 Some ancient Power has been di 2 Some ancient Power has been disturbed, turning everyone in the province into mindless plant beings! capital 0|land 1|turn 10|nomnr 641|forest 1|growth 1 com 641|16d6units 313|10d6units 314|kill 95|addequip 3 -368 The Dark Slumber has befallen 2 The Dark Slumber has befallen a village in the woods. The villagers disappeared during the night, but soon emerged from the woods reanimated by roots and vines. capital 0|land 1|turn 10|nomnr 641|forest 1|growth 0 nation 53|com 1005|6d6units 313|2d6units 314|unrest 10|kill 3|id 17 -369 A malicious druid and his comp 2 A malicious druid and his companions are trying to take control of the land! cold 2|land 1|turn 8|forest 1 com 309|4d6units 50|2d6units 579|A300 31|addequip 1 -370 A malicious druid and his comp 2 A malicious druid and his companions are trying to take control of the land! Their aim is to restore it to growth and health. pop0ok 1|maxpop 1|cold 2|land 1|turn 8|forest 1 com 309|4d6units 50|2d6units 579|A300 31|addequip 1 -371 Realizing the power of the bea 2 Realizing the power of the beautiful and ever growing nature, the entire female population of this province has gone into a frenzy of Pangaean worship! minpop 100|forest 1|1200 52|nation 52|growth 3|turn 8 nation 52|newdom 5|com 237|A700 435|com 237|A700 435|8A00 52 -372 A group of huge Scorpion Beast 2 A group of huge Scorpion Beasts are terrorizing the province. pop0ok 1|waste 1|land 1|turn 7 com 524|2d6units 524 -373 A Gadite rebel has managed to 2 A Gadite rebel has managed to sneak past your temple guard and set the temple ablaze. An Abysian conspiracy is suspected. turn 10|land 1|temple 1|monster 1991 temple 0 -374 A Gadite rebel has managed to 1 A Gadite rebel has managed to sneak past your temple guard and set some of your blood slaves free. lab 1|temple 1|gem 8|monster 1991 gemloss B -375 The people in the province hav 2 The people in the province have been awakened by the holy power of Marignon. They are now in a fanatic state and kill everything undead. minpop 100|land 1|1200 61|fullowner 54|turn 7 nation 61|newdom 5|4com 148|AB00 217|8A00 61 -376 A group of drunken Yamabushi p 1 A group of drunken Yamabushi picked a fight with some of your Sohei. After a vicious brawl, one Sohei and one Yamabushi were dead. land 1|monster 1247|monster 1247 killmon 1247|killmon 1247 -377 One of your Revelers was found 1 One of your Revelers was found and slain by a Serpent Assassin. land 1|monster 1879|monster 1879 killcom 1880 -378 One of your Epoptes was found 1 One of your Epoptes was found and slain by a Serpent Assassin. land 1|monster 1879|monster 1879 killcom 1875 -379 One of your Heliodromii was fo 1 One of your Heliodromii was found and slain by a Serpent Assassin. land 1|monster 1879|monster 1879 killcom 1873 -380 One of your Kohanim has discov 1 One of your Kohanim has discovered an Abba in his army camp. The heretic was quickly caught and stoned to death. monster 2012|land 1|monster 2012 nation -2|killcom 2012 -381 A Melqart of prodigious appeti 1 A Melqart of prodigious appetite has devoured one of your Rephaites. monster 2031|land 1|monster 2031 nation -2|killmon 2030 -382 A Rephaite of prodigious appet 1 A Rephaite of prodigious appetite has devoured an Avvite charioteer along with his horses. monster 2030|land 1|monster 2030 nation -2|killmon 2035 -383 The chains of your Juggernaut 2 The chains of your Juggernaut burst when it was being pulled uphill. It accidentally crushed a young member of the militia. The event was seen as an evil omen and faith in ##godname## has decreased. land 1|monster 781|mindef 2 defence -1|incdom -2 -384 Suddenly the Roc swooped down 2 Suddenly the Roc swooped down and flew away with one of your elephants. monster 150 killmon 150 -385 The Dragon couldn't control hi 2 The Dragon couldn't control his hunger and has eaten a handful of your blood slaves. monster 216|lab 1|gem 8 gemloss B -386 The Dragon couldn't control hi 2 The Dragon couldn't control his hunger and has eaten a handful of your blood slaves. monster 265|lab 1|gem 8 gemloss B -387 The Dragon couldn't control hi 2 The Dragon couldn't control his hunger and has eaten a handful of your blood slaves. monster 266|lab 1|gem 8 gemloss B -388 The wailing of the blood fount 1 The wailing of the blood fountain has driven part of the population insane. Ten percent of the population has died. monster 656|minpop 10 kill 10|unrest 20 -389 Skögu was struck by a fell mo 1 Skögu was struck by a fell mood and held a grisly banquet in honor of himself. The guests feasted upon some of your blood slaves. lab 1|gem 8|monster 1589 gemloss B -390 Having waited for hundreds of 2 Having waited for hundreds of years, Skögu was finally approached by his former lover. Filled with rage and lust and hunger, he slew her, ate her and mourned her by killing a significant part of the population. land 1|monster 1589|monster 1589 killcom 1228|kill 10|holyboost 1589 -391 Sporsnjall and his wolf riders 1 Sporsnjall and his wolf riders have ravished women all around the province. Your bailiffs suggest that you patrol the province to find the culprit. land 1|monster 508 unrest 30 -392 Sporsnjall and his wolf riders 1 Sporsnjall and his wolf riders have burned crop fields all around the province. Your bailiffs suggest that you patrol the province to find the culprit. land 1|monster 508 unrest 30 -393 Cattle all around the province 1 Cattle all around the province is being attacked by wolves. Rumors claim that Sporsnjall, the Wolf Lord, is causing the trouble. Your bailiffs suggest that you patrol the province to find the culprit. land 1|monster 508 unrest 20 -394 Your farmers have angered a ve 2 Your farmers have angered a vengeful entity of the wild. A monster boar is now ravaging the province. Farmers are afraid to enter their fields and refuse to work. Unrest is slowly growing. You must send a group of hunters to find the dire pig and slay it lest unrest will continue to rise. growth 1|land 1 id 11|unrest 15|stealthcom 1910 -395 Horrible dreams of vivisection 2 Horrible dreams of vivisections and children flayed by their mothers are afflicting the population. Fear of a horror infestation is causing widespread panic. magic 2|land 1|turn 5|chaos 1 id 12|stealthcom 1911|unrest 30 -396 A major disturbance in the Ast 13 A major disturbance in the Astral Plane has resulted in a wave of magic overflowing into the world. 9600 0 id 18|worlddecscale Drain|worldmark 2 -397 A major disturbance in the Ast 13 A major disturbance in the Astral Plane has resulted in a wave of magic overflowing into the world. 9600 0 id 19|worlddecscale Drain|worldmark 4|BF00 1 -398 The moon turned red for a nigh 11 The moon turned red for a night, an omen of misfortune. Luck has decreased worldwide. worldincscale Misfortune -399 One night there were three moo 11 One night there were three moons, an omen of great fortune to come. Luck has increased worldwide. worlddecscale Misfortune -400 During nighttime green lights 11 During nighttime green lights can be seen dancing in the sky and mages have reported a worldwide surge of magic. worlddecscale Drain -401 For unknown reasons magic seem 11 For unknown reasons magic seems to be leaking from the world. worldincscale Drain -402 A cluster of five stars could 11 A cluster of five stars could be seen shining more brightly than usual for a week. This is interpreted as an omen of good luck and fertility. worlddecscale Misfortune|worlddecscale Misfortune -403 The climate has grown unnatura 11 The climate has grown unnaturally cold. People fear the Rimtursar are awakening. Unrest has increased worldwide. worldincscale Cold|worldunrest 5 -404 The sun seems to have grown la 11 The sun seems to have grown larger and the climate unnaturally warm. Unrest has increased worldwide. worlddecscale Cold|worldunrest 5 -405 The moon hangs ripe and pregna 11 The moon hangs ripe and pregnant in the sky. The fields and orchards share their bounties before the coming winter. season 2|cave 0 worlddecscale Death -406 The stars are right for conjur 11 The stars are right for conjurations. worldritrebate 0|linger 3 -407 The stars are right for altera 11 The stars are right for alterations. worldritrebate 1|linger 3 -408 The stars are right for evocat 11 The stars are right for evocations. worldritrebate 2|linger 3 -409 The stars are right for constr 11 The stars are right for constructions. worldritrebate 3|linger 3 -410 The stars are right for enchan 11 The stars are right for enchantments. worldritrebate 4|linger 3 -411 The stars are right for thauma 11 The stars are right for thaumaturgy. worldritrebate 5|linger 3 -412 The stars are right for blood 11 The stars are right for blood magic. worldritrebate 6|linger 3 -413 The cold is unusually harsh th 15 The cold is unusually harsh this winter. 6500 9 worldincscale Cold -414 The heat is unusually severe t 15 The heat is unusually severe this summer. 6500 3 worlddecscale Cold -415 Word is spreading that Astrolo 12 Word is spreading that Astrologers have spotted a comet headed straight for Earth! capital 0|code 0 code 30000|worldunrest 5 -416 A comet can be seen clearly in 10 A comet can be seen clearly in the sky, heading straight for Earth. Panic is spreading worldwide. code 30000 worldunrest 15|code 30001 -417 The comet has struck ##landnam 10 The comet has struck ##landname##! The impact could be seen from the other side of the world. Luckily it hit in a remote area and even though half the province was devastated, most of the population survived. [Huge Crater] code 30001|9600 50 revealprov 1|unrest 75|code 0|kill 10|incscale2 Death|newsite -1 -418 The comet has struck ##landnam 10 The comet has struck ##landname##! The impact could be seen from the other side of the world. The province has been devastated and most of the population annihilated. [Huge Crater] code 30001 revealprov 1|unrest 75|code 0|kill 75|incscale2 Death|strikeunits 100|lab 0|temple 0|newsite -1 -419 For a single day all water had 12 For a single day all water had a tone of red, as if tainted by blood. This is obviously a very bad omen and unrest has increased worldwide. worldunrest 10 -420 The most malicious stars are a 12 The most malicious stars are ascendant. The celestial spheres are disturbed by singularly bad omens. The night winds carry gibbering messages from the cruel stars. The insane call out names they should not know and spiders spin webs in patterns that should not be. worldincscale2 Misfortune|worlddecscale Drain -421 A forgotten decree of the Pant 12 A forgotten decree of the Pantokrator has suddenly taken effect. The decree of the almighty fills the usurper gods and their minions with terror. Faith in the new weakling gods is diminished all over the world. unique 1 worldincdom -1 -422 A strange dark rent has appear 12 A strange dark rent has appeared in the sky. Hope, Wonder and Magic drains away through it. worldincscale2 Drain|worldincscale Misfortune -423 Strange occurrences plague all 12 Strange occurrences plague all lands. Children are being born with two heads, pots of gold are found laying about, hurricanes strike the coasts and strange and terrible beasts emerge to haunt the land. worldincscale2 Turmoil|worlddecscale Drain -424 An ancient treasure has been u -1 An ancient treasure has been unearthed! land 1|luck 1|pop0ok 1 gold 350 -425 An ancient treasure has been u -1 An ancient treasure has been unearthed! land 1|unluck 0|pop0ok 1 gold 50 -426 A sunken treasure has been fou -1 A sunken treasure has been found! pop0ok 1|land 0|luck 0 gold 150 -427 A witch was caught. While suff 1 A witch was caught. While suffering her sentence of death by lapidation, she uttered a dark curse over the land. magic 0|minpop 50|land 1 incscale3 Misfortune|decscale2 Drain -428 A triton witch master was caug 1 A triton witch master was caught. While suffering his sentence of death staked on the shore of an island, he uttered a dark curse over the land. magic 0|minpop 50|land 0 incscale3 Misfortune|decscale2 Drain -429 A martyr has died. The faithfu -1 A martyr has died. The faithful rejoice and flock to the temple. minpop 50|temple 1 incdom 2 -430 A warlock has been caught red- -2 A warlock has been caught red-handed. His virgin followers are now kept in your dungeon. minpop 50|land 1 4d6vis B -431 Nature gems have been distille -1 Nature gems have been distilled from the droppings of a magical beast. magic 1|land 1|growth 0 1d6vis N -432 The local lawgiver has caught -1 The local lawgiver has caught a traitor. After summary trial and execution his belongings have been confiscated. chaos 2 unrest 20|gold 150|magicitem 1 -433 A local wizard was found conso -2 A local wizard was found consorting with demons and -far worse- with rival nations. The foreign agent has been put under the axe and his lab plundered. chaos 1 1d6vis 53 -434 Crystallized urine from a magi -1 Crystallized urine from a magical beast has been found in the melting snow. land 1|cave 0|season 0|cold 0 1d6vis N -435 Crystallized urine from a magi -1 Crystallized urine from a magical beast has been found in the melting snow. land 1|cave 0|season 0|cold 0|luck 2 3d6vis N -436 One of your lords is fond of h -2 One of your lords is fond of hunting. While on such an endeavor he stumbled upon the lair of a hideous troll. After having swiftly slain the creature, the brave nobleman ventured further into its lair. There he found, among rotting refuse, a small purse with a few smallish coins. He donated these to the benefit of the nation, but kept all the nice magic stuff for himself. land 1|magic 0|forest 1|unluck 1 gold 8 -437 A stranger was washed ashore f -2 A stranger was washed ashore from the sea. He remembers nothing of his past, but seems to retain his formidable skills and has joined your cause. coast 1|noseason 3 nation -2|com 629 -438 Carnivorous apes are causing u 1 Carnivorous apes are causing unrest in the region. fornation 20|8100 30|land 1 unrest 20 -439 A little known sect of carnivo 1 A little known sect of carnivorous apes are sacrificing humans in the woods. fornation 20|turn 15|8100 35|land 1 kill 1|unrest 5|incdom 1 -440 Humans have disappeared at nig 1 Humans have disappeared at night, never to return. fornation 20|turn 1|8100 50|land 1 kill 1|unrest 5 -441 A malevolent conjurer, jealous 2 A malevolent conjurer, jealous of your power, sent a demon to slay one of your commanders. fornation 68|turn 30|commander 1|magic 5|lab 0 assassin 1738 -442 A mob of monkeys has beaten th 1 A mob of monkeys has beaten the local human sheriff to death. fornation 20|turn 25|land 1|minpop 50 unrest 20 -443 Humans have been killed or dri 1 Humans have been killed or driven from the province in large numbers. fornation 20|turn 25|land 1|minpop 50 kill 10 -444 A demon summoned by local bloo 2 A demon summoned by local blood-cultists has run amok. fornation 20|turn 25|land 1 nation 0|com 1714 -445 A foreign tribe of apes have a 2 A foreign tribe of apes have attacked the province. They seem to be capturing commoners and transporting them into the jungle for unknown -probably hideous- ends. fornation 20|turn 25|8100 50|land 1 nation 0|2com 1762|4d6units 1763|com 1735|kill 5 -446 Volunteers have collected virg -2 Volunteers have collected virgin humans for sacrifice. fornation 20|turn 35|land 1|minpop 100 2d6vis B -447 Followers of the local blood c -1 Followers of the local blood cult have summoned forest demons into your service. fornation 20|turn 30|land 1|forest 1 nation -2|1d6units 1737 -448 People of the province are rev 2 People of the province are revolting against the local practice of blood magic and have liberated some blood slaves. fornation 20|turn 35|gem 8|minpop 100 gemloss B -449 A gang of vengeful rakshas has 2 A gang of vengeful rakshas has sought out one of your faithful devatas. Trying to slay him, the have attacked the province in force. fornation 20|turn 30|commander 1336|land 1 nation 0|2com 1738|4d6units 1737|1d6units 1747 -450 A wise old mage was rumored to -2 A wise old mage was rumored to have discovered the secret of transmuting lead into gold. Alas, despite attempts of persuasion, he arrogantly refused to share his discoveries and was at last decapitated. His executors were surprised to find his loosened head still muttering. It has now been preserved and transported to the laboratory. [Skull Mentor] unique 1|magic 0|chaos 0 magicitem 9 -451 An ancient guru has transcende -2 An ancient guru has transcended. His skull continues to provide wisdom and guidance and has been added to your collection of magic wonders. [Skull Mentor] magic 0|fornation 20 magicitem 9 -452 A mob of monkeys has beaten th 1 A mob of monkeys has beaten the local human sheriff to death. fornation 68|chaos 1|land 1|minpop 50 unrest 20 -453 A little known sect of dark ap 1 A little known sect of dark apes are sacrificing humans in the woods. It may be just a rumor. fornation 68|land 1 kill 1|unrest 5|incdom 1 -454 An ancient guru has transcende -2 An ancient guru has transcended. His skull continues to provide wisdom and guidance and has been added to your collection of magic wonders. [Skull Mentor] magic 0|fornation 68 magicitem 9 -455 The carcass of a dead shambler -2 The carcass of a dead shambler washed ashore during one of the worst storms in memory. The creatures skin was fashioned into a piece of armor. [Shambler Skin Armor] coast 1|noseason 3 magicitem 9|kill 1 -456 An industrious clan has migrat -2 An industrious clan has migrated into the area. They mine for gold but are also making people angry with their bad ale-drinking habits and boisterous demeanor. mountain 1 landgold 20|incpop 20|unrest 10 -457 Magic is suffusing this realm. -2 Magic is suffusing this realm. The very air is crystallizing into gems of magic. pop0ok 1|magic 3|land 1 3d6vis A -458 Magic is suffusing this realm. -2 Magic is suffusing this realm. The very sea is crystallizing into gems of magic. pop0ok 1|magic 3|land 0 3d6vis W -459 A malevolent conjurer, jealous 2 A malevolent conjurer, jealous of your power, has sent a demon to slay one of your commanders. pop0ok 1|turn 30|commander 1|magic 0|land 1 assassin 526 -460 An alien being has been sighte 2 An alien being has been sighted, skulking near sites of mystical power. magic 1|notnation 89 unrest 10|stealthcom 443|decscale Drain -461 The wise ruler of the realm ha -1 The wise ruler of the realm has invested in roads and bridges. order 3|land 1|minpop 100 landgold 25|landprod 20 -462 A law has been decreed against -2 A law has been decreed against sodomy. chaos 2|minpop 10 unrest 5|decscale2 Turmoil -463 The tax collector has indulged 2 The tax collector has indulged in gluttonous orgies at the expense of the treasury. turn 4|chaos 2 taxboost -100 -464 A charismatic preacher of fore 2 A charismatic preacher of foreign faith has turned many away from ##godname##. Pogroms against the defectors have been initiated. dominion 1|turn 10|minpop 10 incdom -3|kill 2 -465 Epidemic dysentery is spreadin 2 Epidemic dysentery is spreading. incscale2 Sloth -466 A harsh law against vagrancy h -1 A harsh law against vagrancy has been decreed. order 1|minpop 10 landprod 25|kill 1 -467 The ruler of the province has -2 The ruler of the province has been able to enforce an existing law, giving the government monopoly on gambling. order 2|minpop 10 landgold 15|unrest 10 -468 A successful traders guild has -2 A successful traders guild has moved their headquarters here. luck 2|minpop 150 landgold 15 -469 A tribe of subterranean goblin -2 A tribe of subterranean goblins have emerged. They are wealthy and spendthrift with their silver, but cause trouble wherever they go. chaos 1|minpop 150|mountain 1|magic 0 landgold 15|unrest 10|incscale Turmoil -470 People have been investing in 2 People have been investing in a pyramid game, that has now deflated. turn 4|chaos 1|minpop 150|unluck 1 taxboost -100|unrest 30 -471 One of your researchers stumbl 1 One of your researchers stumbled upon an ancient skin-bound tome and read a passage aloud. Unfortunately all those who happened to listen have been cursed for the rest of their miserable lives. researcher 1 curse 5 -472 Some of your followers were se -1 Some of your followers were sent to retrieve the rumored riches of an ancient tomb situated in the eastern parts of this realm. They returned, carrying a meager sum of gold, cursed by its undead wardens. pop0ok 1|mintroops 10|unluck 1 curse 10|gold 34 -473 Miasmatic fumes have risen fro 1 Miasmatic fumes have risen from the swamp, bringing pestilence to those living or traveling in the surrounding area. swamp 1|unluck 1|turn 10 disease 10|kill 10 -474 A failed experiment caused a f 1 A failed experiment caused a fire in the lab. It was dowsed with the most quickly available fluid, a barrel of goats blood. Unfortunately, the malignant fumes thus created spread quite far from the building. Those exposed have suffered diverse unnatural effects. 9C00 1|pop0ok 1|lab 1|magic 1|land 1|targorder 4 disease 5|curse 3|gainaff 4096|gainaff 4096 -475 Something has gone wrong in th 2 Something has gone wrong in the arcane laboratory 9C00 1|pop0ok 1|lab 1|targorder 4|E900 1|turn 15 gainaff 4096 -476 Something has gone horribly wr 2 Something has gone horribly wrong in the arcane laboratory 9C00 1|pop0ok 1|lab 1|unluck 1|targorder 4|turn 15 gainaff 4194304|gainaff 4194304 -477 There was an accident in the a 2 There was an accident in the arcane laboratory. 9C00 1|pop0ok 1|lab 1|researcher 1|turn 15 researchaff 1073741824 -478 One of your researchers stumbl 1 One of your researchers stumbled upon forbidden lore. 9C00 1|pop0ok 1|lab 1|researcher 1|turn 15 researchaff 2 -479 A mage happened to mistake one 1 A mage happened to mistake one elixir for the other. 9C00 1|pop0ok 1|lab 1|researcher 1|turn 5 researchaff 0 -480 Something has gone quite wrong 1 Something has gone quite wrong in the arcane laboratory. Magical energies were released, shrinking one of your mages! 9C00 1|pop0ok 1|lab 1|researcher 1|turn 15 researchaff 0 -481 Something has gone quite wrong 1 Something has gone quite wrong in the arcane laboratory. A rift in the fabric of reality was briefly opened and one of your mages glimpsed the horror beyond! lab 1|researcher 1|turn 15 researchaff 2097152 -482 Something has gone horribly wr 2 Something has gone horribly wrong in the arcane laboratory. lab 1|unluck 2|researcher 1|turn 15 researchaff 0|researchaff 0 -483 Something went wrong when one 2 Something went wrong when one of your mages attempted a ritual spell. A rift in the fabric of reality was created and a malevolent being from beyond slipped through. 9C00 1|pop0ok 1|researcher 1|unluck 2|turn 15 2700 6|assassin 753 -484 Something went horribly wrong 2 Something went horribly wrong when one of your mages attempted a newly researched conjuring spell. 9C00 1|pop0ok 1|researcher 1|unluck 2|turn 15|land 1|noera 0 2700 6|assassin 467 -485 One of your researchers discov 2 One of your researchers discovered forbidden knowledge and has attracted unwanted attention. researcher 1|turn 15 2700 3|assassin 307 -486 Bad omens. 1 Bad omens. 9C00 1|pop0ok 1|unluck 1 incscale Misfortune -487 Good omens. -1 Good omens. 9C00 1|pop0ok 1|luck 0 decscale Misfortune -488 People are taking some extra t 1 People are taking some extra time off from their chores. lazy 1|minpop 20 incscale Sloth -489 People here are realizing they 2 People here are realizing they don't like to work. lazy 1|minpop 20 incscale3 Sloth -490 This is truly a land of plenty 2 This is truly a land of plenty. Since people no longer have to work for food, they are becoming less industrious. Some just hang around, waiting for something to happen. lazy 1|minpop 30|heat 1|growth 1 incscale3 Sloth|landprod -10 -491 People have not bothered to ho 1 People have not bothered to hoard food for winter. Dire consequences now follow. lazy 3|season 3|cave 0 kill 10 -492 Fields have not been tended pr 1 Fields have not been tended properly. lazy 2|season 1|land 1 incscale Death -493 Taxes have been lowered in an 2 Taxes have been lowered in an attempt to appease the unruly commoners. minunrest 20|lazy 1 landgold -8|unrest -6 -494 One of your mages has been toi -1 One of your mages has been toiling diligently outside working hours, fashioning a wondrous gift. researcher 1|prod 2 magicitem 1 -495 People are working hard, to th -2 People are working hard, to the benefit of the realm. Taxes have been raised. prod 2|maxunrest 0|minpop 80 landprod 5|landgold 10 -496 Taxes have been raised by the -1 Taxes have been raised by the righteous governor of the realm. He wisely aims to improve defenses. order 1|prod 1|minpop 20 landgold 10|defence 10 -497 The lawgivers of this land are -2 The lawgivers of this land are effectively rooting out unlawful elements. A famous criminal leader has recently been tried and hanged. order 3|minpop 20 landgold 15|unrest -10 -498 Tax collectors have been threa 2 Tax collectors have been threatened and, in some cases, mysteriously disappeared. chaos 3 landgold -10 -499 Disease is spreading. 1 Disease is spreading. death 1|minpop 20|turn 10 kill 10|disease 1 -500 Rivers have swollen, flooding 1 Rivers have swollen, flooding parts of the land. freshwater 1|land 1|season 2|heat 0 kill 10|C300 0 -501 Famine has struck the land. 1 Famine has struck the land. death 0|turn 10 kill 5|incscale Death -502 Severe famine has struck the l 1 Severe famine has struck the land. death 0|unluck 1|turn 10 kill 15|incscale Death -503 Rivers have swollen, flooding 1 Rivers have swollen, flooding parts of the land. freshwater 1|land 1|season 2|unluck 1 kill 10|C300 0 -504 Disease is spreading. 1 Disease is spreading. death 1|minpop 20|unluck 1|turn 10 kill 10|disease 2 -505 The sea is being polluted by t 1 The sea is being polluted by the crowded settlements in this province. minpop 300|land 0 incscale Death|emigration 5 -506 A new breed of mosquitoes are 1 A new breed of mosquitoes are infesting the swamps, spreading disease in the area. swamp 1|heat 0 kill 1|disease 3 -507 Some of your magic pearls turn 2 Some of your magic pearls turned out to be fake! 9C00 1|pop0ok 1|gem 4|unluck 1 gemloss S -508 One of your dwarven smiths has -2 One of your dwarven smiths has been working diligently to fashion a magic item [Star of Heroes]. monster 323|prod 1 magicitem 9 -509 One of your smiths has been wo -2 One of your smiths has been working diligently to fashion a magic item [Faithful]. monster 325|prod 1 magicitem 9 -510 An old dwarf in your service h -2 An old dwarf in your service has fashioned a smith's hammer imbued with his power and skill.[Dwarven Hammer] monster 323|prod 1 magicitem 9 -511 An old dwarf in your service h -2 An old dwarf in your service has forged a hammer.[Hammer of the Mountains] monster 323|prod 1 magicitem 9 -512 The tax collector has been way 1 The tax collector has been waylaid! turn 4|chaos 2 taxboost -100|unrest 15 -513 Meddling with dark arts, your 1 Meddling with dark arts, your necromancer has attracted unwanted attention. Spirits from the nether realms now haunt this land in search for the mage. They attack indiscriminately. pop0ok 1|turn 12|pathdeath 1 assassin 566 -514 One of your mages has befriend -1 One of your mages has befriended some magic beings. pathnature 1|magic 1|land 1 nation -2|1d6units 394 -515 One of your mages has befriend -1 One of your mages has befriended some magic beings. pathwater 1|magic 1|land 0 nation -2|1d6units 1058 -516 One of your mages is being har -1 One of your mages is being harassed by a gang of imps. They are annoying but might be put to some use. pop0ok 1|pathblood 1|magic 1|land 1 nation -2|1d6units 303 -517 One of your mages has befriend -1 One of your mages has befriended some magic beings. pathearth 1|magic 1|land 1 nation -2|1d6units 345 -518 One of your trolls has fetched -1 One of your trolls has fetched his cousins. pop0ok 1|land 1|monster 518 nation -2|2d6units 518 -519 One of your trolls has fetched -1 One of your trolls has fetched his cousins. pop0ok 1|land 0|monster 564 nation -2|2d6units 564 -520 Long live the King of Old! A K 2 Long live the King of Old! A King of the Mound and his host rises to claim what was once their domain. death 1|unluck 1|turn 16|land 1 incdom 1|com 188|addequip 2|6d6units 194|A600 195|2d6units 189 -521 Long live the King of Old! A K 2 Long live the King of Old! A King of the Mound rises to claim what was once his. pop0ok 1|death 1|unluck 0|turn 16|land 1 com 188|addequip 2|4d6units 194|4d6units 194 -522 Long live the King of Old! A K -1 Long live the King of Old! A King of the Mound rises to join your cause. death 1|fornation 54|turn 16|land 1|pop0ok 1 nation -2|com 188|addequip 2|4d6units 194|A300 189 -523 Long live the King of Old! A K -2 Long live the King of Old! A King of the Mound rises to join your cause. death 3|luck 1|turn 16|land 1|pop0ok 1 nation -2|com 188|addequip 2|4d6units 194|A300 189 -524 Dabbling in blood magic is fra 2 Dabbling in blood magic is fraught with dangers. A horde of vicious imps have managed to escape the summoning circle! pathblood 1|turn 20|lab 1|land 1 assassin 303|assassin 303|assassin 303|assassin 303 -525 A mage in your service has str -2 A mage in your service has struck a deal with infernal powers. 9C00 1|pop0ok 1|pathblood 1|land 1|chaos 1|turn 10 nation -2|1d6units 304|kill 10 -526 When traveling through the woo -1 When traveling through the woods, one of your mages liberated some faeries held captive by a hideous troll. pathnature 1|forest 1|lab 0|fort 0 nation -2|2d6units 592 -527 When investigating the swamp, -1 When investigating the swamp, one of your commanders rescued a traveling adventurer from quicksand. pathnature 1|swamp 1|lab 0|fort 0 nation -2|com -13|addequip 1 -528 Something went horribly wrong 2 Something went horribly wrong when one of your unfortunate mages attempted a spell gleaned from a forbidden tome. 9C00 1|pop0ok 1|researcher 1|unluck 2|turn 20 2700 6|assassin 750 -529 Something went horribly wrong 2 Something went horribly wrong when one of your unfortunate mages attempted a spell gleaned from a forbidden tome. 9C00 1|pop0ok 1|researcher 1|unluck 2|turn 20 2700 6|assassin 751 -530 Something went horribly wrong 2 Something went horribly wrong when one of your unfortunate mages attempted a spell gleaned from a forbidden tome. 9C00 1|pop0ok 1|researcher 1|unluck 2|turn 20 2700 6|assassin 752 -531 Something went horribly wrong 2 Something went horribly wrong when one of your unfortunate mages attempted a spell gleaned from a forbidden tome. 9C00 1|pop0ok 1|researcher 1|unluck 2|turn 20 2700 6|assassin 753 -532 Something went horribly wrong 2 Something went horribly wrong when one of your unfortunate mages ignored the runes of warning on its front and attempted a spell gleaned from a forbidden tome. 9C00 1|pop0ok 1|researcher 1|unluck 2|turn 20 2700 6|assassin 754 -533 Something went horribly wrong 2 Something went horribly wrong when one of your unfortunate mages attempted a spell gleaned from a forbidden tome. 9C00 1|pop0ok 1|researcher 1|unluck 2|turn 20 2700 6|assassin 755 -534 Something went horribly wrong 2 Something went horribly wrong when one of your unfortunate mages attempted a spell gleaned from a forbidden tome. researcher 1|unluck 2|turn 20 2700 6|assassin 756 -535 Something went horribly wrong 2 Something went horribly wrong when one of your unfortunate mages attempted a spell gleaned from a most forbidden tome. researcher 1|unluck 2|turn 20 2700 6|assassin 757 -536 Something went horribly wrong 2 Something went horribly wrong when one of your unfortunate mages attempted a spell gleaned from a forbidden tome. researcher 1|unluck 2|turn 20 2700 6|assassin 758 -537 Tired of the strict laws and m 2 Tired of the strict laws and multitude of regulations governing their lives, the people of this province has embraced a foreign faith, hoping for liberty. order 3|minpop 20|turn 8 nation -1|newdom 3 -538 Sick of harsh laws and repress 2 Sick of harsh laws and repressive taxation, a large part of of the inhabitants have migrated elsewhere. 7200 9|order 3|minpop 20 emigration 20 -539 The over-zealous governor has -1 The over-zealous governor has struck down hard on unruly elements in the society. order 1|minunrest 15|minpop 20 kill 2|decscale2 Turmoil|unrest -20 -540 Some unnecessary laws have bee 1 Some unnecessary laws have been abolished. chaos 2|minpop 20 incscale3 Turmoil|unrest 10 -541 The governor of the province h 2 The governor of the province has died from a wasting disease. His incompetent brother-in-law has now taken over the administrative duties. order 0|minpop 20|capital 0 incscale3 Turmoil|landgold -5|landprod -5 -542 Corruption flourishes, diminis 2 Corruption flourishes, diminishing tax returns. chaos 2|minpop 20 landgold -10 -543 The effective government of th -2 The effective government of this province is giving increased tax returns. order 2|minpop 100 landgold 10 -544 An atheistic movement has gain 2 An atheistic movement has gained followers. They claim that the current efficiency of production only enrichens those in power and demands that the produce of society be returned to the people. prod 2|dominion 2|minpop 20|turn 8 unrest 10|incdom -2 -545 Foreign priests have infiltrat 1 Foreign priests have infiltrated the local church of ##godname## and corrupted central tenets of faith! dominion 1|maxdominion 4|turn 8 nation -1|newdom 5 -546 A huge copper bull was excavat 2 A huge copper bull was excavated from an ancient buried settlement. The proud locals put it in the shrine, somewhat covering your effigy. A visiting leper was cured and now a cult has formed around the foreign idol. dominion 1|maxdominion 3|minpop 20|turn 8 nation -1|newdom 3 -547 A miracle has been performed! 2 A miracle has been performed! Unfortunately the miracle worker adheres to a rival faith. dominion 1|maxdominion 4|minpop 20|turn 8 incdom -3 -548 People are being sacrificed in 1 People are being sacrificed in the woods. It may be just a rumor. forest 1|minpop 5 kill 1|unrest 5 -549 An enterprising taskmaster has -1 An enterprising taskmaster has rounded up some renegade slaves and forced them back into service. He was paid handsomely from the treasury. fornation 27|order 1|land 1|turn 8 nation -2|A600 172|com 169|gold -100 -550 A Marshmaster has tamed some b -1 A Marshmaster has tamed some beasts from the swamp. swamp 1|monster 937|turn 8 nation -2|1d6units 1358 -551 Some serpents from the swamp h -1 Some serpents from the swamp have been tamed. swamp 1|monster 937|turn 8 nation -2|1d6units 403 -552 A skillful Marshmaster has man -1 A skillful Marshmaster has managed to catch and tame a beast from the swamp. swamp 1|monster 937|turn 8 nation -2|1d6units 2196 -553 An enterprising taskmaster has -1 An enterprising taskmaster has rounded up some renegade slaves and forced them back into service. He was paid handsomely from the treasury. fornation 75|order 1|land 1|turn 8 nation -2|A600 172|com 169|gold -100 -554 A Marshmaster has tamed some b -1 A Marshmaster has tamed some beast from the swamp. fornation 75|swamp 1|monster 937|turn 8 nation -2|1d6units 1358 -555 Some serpents from the swamp h -2 Some serpents from the swamp have been tamed. fornation 75|swamp 1|monster 937|turn 8 nation -2|1d6units 403 -556 A Marshmaster has managed to c -2 A Marshmaster has managed to catch and tame a beast from the swamp. fornation 75|swamp 1|monster 937|turn 8 nation -2|1d6units 2196 -557 Swamp-fever has swept the huma 1 Swamp-fever has swept the human population. fornation 75|swamp 1|turn 10 kill 25 -558 The autumn has been extraordin 1 The autumn has been extraordinarily wet, expanding the marshlands. Toads proliferate and a vicious breed has been attacking travelers. season 2|swamp 1|fort 0|lab 0|commander 1 2700 2|assassin 1358 -559 A swamp drake has been ravagin 1 A swamp drake has been ravaging the borders of the marshland. Gnawed remains of unfortunate travelers have been found. season 2|swamp 1|fort 0|lab 0|commander 1 2700 2|assassin 2196 -560 An animist and his followers a 2 An animist and his followers are trying to reclaim their land. [Snake Ring] swamp 1|turn 7|fort 0 com 552|addequip 9|A300 1358|1d6units 578 -561 People have been found drowned 1 People have been found drowned in the swamp. Some say they are the victims of human sacrifice performed to appease spirits of the wetlands. swamp 1|minpop 5 kill 1|unrest 5 -562 A ragged traveler appeared on -2 A ragged traveler appeared on the borders of the waste. He claimed to have found the ruins of the fabled city of K'leng. Before he was driven back into the waste by villagers offended by his preposterous statement, he offered as proof an item he supposedly found on the gilded altar of a temple in the ruined city. waste 1|magic 1 magicitem 3 -563 Your servant dabbles in arts b 2 Your servant dabbles in arts both dark and dangerous. The vengeful dead have been stirred! turn 20|land 1|pathdeath 1 incscale3 Death|com 676|addequip 3|AB00 675|AB00 675 -564 A hunter stumbled upon some st -2 A hunter stumbled upon some strange creatures feasting in a sunlit glen in the woods. When he approached, they vanished in the blink of an eye. Left on the ground were some unnaturally large acorns. [Handful of Acorns] forest 1|order 0|magic 0|noseason 3 magicitem 9 -565 Strange creatures have been se -1 Strange creatures have been seen in the borderlands. Some say they must have come by magical means from other worlds. [Gateway] 9C00 1|pop0ok 1|hiddensite 1 decscale Drain -566 The Monolith has attracted a g -1 The Monolith has attracted a group of worshipers. [Monolith] foundsite 1 nation -2|4d6units 107|com 104 -567 A mage has come to study the m -1 A mage has come to study the magics of the Mirror Palace. [Mirror Palace] foundsite 1 nation -2|com 341|incdom 1 -568 A creature has emerged from th 1 A creature has emerged from the Tar Pits to wreak havoc. [Tar Pits] pop0ok 1|foundsite 1|pop0ok 1 com 3714 -569 The Gold Apple Tree has borne -1 The Gold Apple Tree has borne fruit this autumn! [Gold Apple Tree] foundsite 1|season 2|cave 0 gold 600|3d6vis F -570 A farmer has found a golden ap -1 A farmer has found a golden apple. [Gold Apple Tree] hiddensite 1 gold 300 -571 The power of the earth is stro -2 The power of the earth is strong in this land. The Gold Apple Tree is bearing ample fruit! [Gold Apple Tree] foundsite 1|growth 1 landgold 100 -572 Hot winds are sweeping from th 1 Hot winds are sweeping from the Plain of Perpetual Drought. [Plain of Perpetual Drought] pop0ok 1|site 1|noseason 3|heat 0 decscale2 Cold -573 There has been an explosion at 1 There has been an explosion at the Alchemists Guild! Repairs have been costly and one of the researchers was injured. [Alchemists Guild] pop0ok 1|foundsite 1|researcher 1|turn 15 researchaff 4096|gold -200 -574 There has been an explosion at 1 There has been an explosion at the Alchemists Guild! Repairs have been costly. [Alchemists Guild] foundsite 1 gold -200 -575 There has been an explosion at -1 There has been an explosion at the Alchemists Guild! Interestingly, an unpredicted reaction produced a huge amount of magical gems. [Alchemists Guild] foundsite 1 2d6vis Elemental -576 Some alchemists have gathered -1 Some alchemists have gathered to trade secrets and find ingredients for their research. One of them has been recruited into service. [Alchemists Guild] hiddensite 1|land 1 nation -2|com 551|gold -30 -577 Strange lights have been seen -1 Strange lights have been seen in the boglands. [Bog of Strange Lights] hiddensite 1 decscale Drain -578 A sage has been studying the f -1 A sage has been studying the flowers of the wetlands. He claims to have attracted the attention of some strange beings that now follow him around. [Bog of Strange Lights] hiddensite 1 nation -2|com 478|A300 527 -579 A villager claims to have seen -1 A villager claims to have seen a cliff of pure copper in the wilderness. [Copper Cliff] hiddensite 1 -580 A villager claims to have seen 2 A villager claims to have seen a cliff of pure copper in the wilderness. 9600 1 -581 There has been a volcanic erup 1 There has been a volcanic eruption! [Volcano] site 1 kill 10|unrest 10 -582 There has been a catastrophic 1 There has been a catastrophic volcanic eruption! Smoke is blotting out the sun and falling ashes are destroying the crops and making people sick. [Volcano] site 1|minpop 10|noseason 3 kill 20|unrest 20|incscale Cold|incscale Cold -583 The volcano has stirred. Creat 1 The volcano has stirred. Creatures of fire and molten stone are laying waste to the surrounding land! [Volcano] pop0ok 1|site 1 com 640|A300 640|decscale Cold -584 An adept of Pyriphlegeton has -1 An adept of Pyriphlegeton has arrived to study the volcanic activity in the area. He was persuaded to swear allegiance after having examined the volcano. [Volcano] pop0ok 1|site 1 nation -2|com 99 -585 A powerful mage has arrived in -2 A powerful mage has arrived in the province. He is traveling to his fellow brothers of the Golden Order but has been persuaded to serve your will.[Tower of the Golden Order] pop0ok 1|nearbysite 1|dominion 2|land 1 nation -2|com 101 -586 There has been a schism among 2 There has been a schism among the Adepts of the Golden Order, escalating to a full-blown sorcerors' enfilade! [Tower of the Golden Order] pop0ok 1|foundsite 1 com 101|addequip 3|com 101|com 101 -587 A powerful mage has arrived in -1 A powerful mage has arrived in the province. He is traveling to his fellow brothers of the Silver Order. [Tower of the Silver Order] pop0ok 1|nearbysite 1|land 1 -588 A powerful mage has arrived in -2 A powerful mage has arrived in the province. He is traveling to his fellow brothers of the Silver Order but has been persuaded to serve your will. [Tower of the Silver Order] pop0ok 1|nearbysite 1|dominion 2|land 1 nation -2|com 100 -589 There has been a schism among 2 There has been a schism among the Adepts of the Silver Order, escalating to a full-blown sorcerors' enfilade! [Tower of the Silver Order] pop0ok 1|foundsite 1 com 100|addequip 3|com 100|com 100 -590 A Wizard has been traveling th 2 A Wizard has been traveling the province in search of a hidden Academy of Magics. pop0ok 1|land 1|9600 2 -591 A Wizard has been traveling th -1 A Wizard has been traveling the province in search of a hidden Academy of Magics. [Academy of High Magics] pop0ok 1|hiddensite 1 -592 A mighty wizard from the local -2 A mighty wizard from the local academy has come to serve. [Academy of High Magics] pop0ok 1|site 1 nation -2|com 312|1d6units 527 -593 Magical beings have escaped fr 2 Magical beings have escaped from the Academy! [Academy of High Magics] pop0ok 1|foundsite 1 com 466|1d6units 2159|A300 297|com 466 -594 Some magical beings have escap 1 Some magical beings have escaped from the Academy! [Academy of High Magics] pop0ok 1|foundsite 1 com 466|1d6units 466 -595 Some magical beings have escap 1 Some magical beings have escaped from the Academy! [Academy of High Magics] foundsite 1 com 514|1d6units 514 -596 Some magical beings have escap 1 Some magical beings have escaped from the Academy! [Academy of High Magics] foundsite 1 com 532|1d6units 532 -597 Enormous storm clouds have gat 2 Enormous storm clouds have gathered, unleashing deadly bolts of lightning. [Cloud Abode] hiddensite 1 kill 1 -598 There are rumors of a hidden s -1 There are rumors of a hidden site of mystical power. Strange cloud formations have gathered. [Cloud Abode] hiddensite 1 -599 A mage has appeared in the mid -1 A mage has appeared in the midst of a thunderstorm. He seeks a site of power. [Cloud Abode] pop0ok 1|hiddensite 1|noseason 3 nation -2|com 92|addequip 1 -600 Hideous creatures have come fr -1 Hideous creatures have come from a marshland known by locals as the Witches Bog. [Witches Bog] site 1|land 1 com 578|2d6units 578|com 578 -601 Malevolent Conjurers have unle 1 Malevolent Conjurers have unleashed demons! [Black Tower] pop0ok 1|site 1 com 304|2d6units 304 -602 People are disappearing in inc 1 People are disappearing in increasing numbers. Strangely, most of them have been young and innocent virgins. [Black Tower] site 1 unrest 20 -603 The commoners are protesting a 1 The commoners are protesting against the dark practices at the Black Tower. [Black Tower] site 1 unrest 20 -604 The Conjurers at the Black Tow -1 The Conjurers at the Black Tower have summoned and fettered a devil. [Black Tower] pop0ok 1|site 1 nation -2|com 304 -605 A Conjurer at the Black Tower 1 A Conjurer at the Black Tower has summoned a demon beyond his control! [Black Tower] site 1|monster 95 assassin 304 -606 An man missing for many moons -1 An man missing for many moons has reappeared. He claims to have wandered for weeks through vast underground passages, only to reappear close to home. No one believes it. [Endless Caverns] hiddensite 1 -607 Monsters have crawled from the 1 Monsters have crawled from the Endless Caverns! [Endless Caverns] foundsite 1|pop0ok 1 com 518|2d6units 518 -608 Monsters have crawled from the 1 Monsters have crawled from the Endless Caverns! [Endless Caverns] foundsite 1 com 782|2d6units 782 -609 Madmen flock to the monolith. -1 Madmen flock to the monolith. [Monolith] foundsite 1 nation -2|2d6units 962 -610 A knight and his followers hav -1 A knight and his followers have come to the Ancient Temple in search of the true God. [Ancient Temple] foundsite 1|noera 1 nation -2|com 2359|2d6units 2360 -611 A heroine has arrived in searc -2 A heroine has arrived in search of The Sacred Glen. [The Sacred Glen] site 1|noera 1 nation -2|com 2332 -612 Creatures have emerged from th 1 Creatures have emerged from the magical woods! [Twisting Woods] site 1 com 453|com 453|2d6units 455|1d6units 468|2d6units 455 -613 Magical beings from the forest 1 Magical beings from the forest are trying to reclaim what was taken. [Forest of the Dead] pop0ok 1|site 1 com 714|com 714|1d6units 313|1d6units 313|1d6units 313 -614 A pack of animals have been en -1 A pack of animals have been enthralled by the Animist. monster 552|land 1 nation -2|2d6units 549|1d6units 463 -615 A cult is growing. They worshi 1 A cult is growing. They worship Fire and do not pay heed to the priests of ##godname##. [Magus Temple] hiddensite 1|minpop 10|mydominion 1 incdom -3|decscale Cold -616 A cult is growing. They worshi -2 A cult is growing. They worship Fire and do not pay heed to the priests of ##godname##. Their leader is a powerful mage. [Magus Temple] hiddensite 1|minpop 10|mydominion 1 incdom -3|decscale Cold|nation -2|com 480 -617 A winter solstice, an abundanc -1 A winter solstice, an abundance of magical gems were found in the Solar Circle. [Solar Circle] foundsite 1|season 3|pop0ok 1 3d6vis F -618 A summer solstice, an abundanc -1 A summer solstice, an abundance of magical gems were found in the Solar Circle. [Solar Circle] foundsite 1|season 1|pop0ok 1 -619 There are rumors of a hidden s 2 There are rumors of a hidden site of mystical power. 9600 1|unluck 0 decscale Cold|nation 0 -620 There are rumors of a hidden s -1 There are rumors of a hidden site of mystical power. A man claims to have seen a Fountain of Fire in his dreams. Actually, some fire gems were later found in the belly of a goat who had strayed into the wilderness. [Fountain of Fire] hiddensite 1 decscale Cold|1d6vis F -621 There are rumors of a hidden s -1 There are rumors of a hidden site of mystical power. A man claims to have seen a Fountain of Fire in his dreams. Actually, some fire gems were later found in the belly of a goat who had strayed into the wilderness. season 1|land 1 decscale Cold|1d6vis F -622 A goatherd has found a strange -1 A goatherd has found a strange pillar in the wilderness. At its base, some magical gems were found. [Bronze Pillar] hiddensite 1 1d6vis F -623 There are rumors of a hidden s -1 There are rumors of a hidden site of mystical power. Sometimes, in the wilderness, the clanging of hammer against steel has been heard echoing in the night. Also, a magic item has been found hidden under a rock. [The Steel Ovens] site 1 decscale Cold|magicitem 3 -624 The Wild Forest is working its 1 The Wild Forest is working its magic. A plague of lycanthropy has swept the land. The unfortunate victims howl and rage under the moon. [Wild Forest] site 1|noseason 3 com 633|2d6units 633|com 633 -625 A smallish knight has appeared -1 A smallish knight has appeared on his steed. He seeks the fabled Forest of Truffles. [Forest of Truffles] nearbysite 1|noera 1|land 1 nation -2|com 1196 -626 A beardless dwarf has appeared -1 A beardless dwarf has appeared. He seeks the fabled Forest of Truffles. [Forest of Truffles] nearbysite 1|noera 1|land 1 nation -2|com 1198 -627 Hoburgers have been attracted -1 Hoburgers have been attracted by the delicious truffles. [Forest of Truffles] foundsite 1|noera 1 nation -2|com 1195|A300 483|incpop 10|decscale Death -628 The Hoburg people claim this l 1 The Hoburg people claim this land is theirs -especially the truffles! [Forest of Truffles] foundsite 1|turn 12|noera 1 com 272|com 272|2d6units 1196|2d6units 1196|A300 483 -629 A farmer and his pig found som -1 A farmer and his pig found some extraordinary truffles in the woods. [Forest of Truffles] hiddensite 1|minpop 10 1d6vis N -630 A farmer and his pig found som -2 A farmer and his pig found some extraordinary truffles in the woods. land 1|forest 1|minpop 10|9600 5 1d6vis N -631 Some gems have been found on a -2 Some gems have been found on a windy heath. One of your mages suggests there may be more. [Rage Wind Heath] hiddensite 1 1d6vis A|1d6vis A -632 Magical gems have been found i -1 Magical gems have been found in the Orichalcum Mine! [Orichalcum Mine] foundsite 1 2d6vis Elemental -633 A new gold vein has been found -1 A new gold vein has been found in a Gold Mine! [Gold Mine] foundsite 1 gold 400 -634 A Master Smith has arrived to -1 A Master Smith has arrived to work wonders in The Steel Ovens. [The Steel Ovens] foundsite 1 nation -2|com 325 -635 The Master Smith at the Steel -1 The Master Smith at the Steel Ovens has forged an item of extraordinary power! [The Steel Ovens] foundsite 1|monster 325 magicitem 4 -636 The Master Smith at the Steel -1 The Master Smith at the Steel Ovens has forged an item of power! [The Steel Ovens] foundsite 1|monster 325 magicitem 3 -637 The Master Smith at the Steel -1 The Master Smith at the Steel Ovens has forged a magic item. [The Steel Ovens] foundsite 1|monster 325 magicitem 2 -638 A Sidhe Champion has appeared -1 A Sidhe Champion has appeared at The Glowing Hill to lead his kin. [The Glowing Hill] foundsite 1 nation -2|com 850|addequip 3|decscale Drain -639 A Lord of the Sidhe has arrive -1 A Lord of the Sidhe has arrived with his hunting party. [The Glowing Hill] foundsite 1|magic 1 nation -2|com 848|addequip 2|1d6units 851|2d6units 849 -640 A King of the Sidhe has arrive 1 A King of the Sidhe has arrived with his host to reclaim their land! [The Glowing Hill] foundsite 1|unmagic 0 com 848|com 848|addequip 1|1d6units 851|A300 849 -641 The Magic of the Glowing Hill -1 The Magic of the Glowing Hill is spreading through the land. [The Glowing Hill] foundsite 1 decscale2 Drain -642 People say there is a hill in -1 People say there is a hill in the forest, through which the lands of Faerie can be reached. [The Glowing Hill] hiddensite 1|minpop 10 decscale Drain -643 People say there is a hill in 2 People say there is a hill in the forest, through which the lands of Faerie can be reached. land 1|minpop 10|9600 1 decscale Drain -644 A hunting party has been seen -1 A hunting party has been seen in the woods. The hunters ride on white horses and their dogs are the color of snow. [The Glowing Hill] site 1|minpop 10 decscale Drain -645 A pack of dragons strode out o 1 A pack of dragons strode out of a forest and started to make mayhem. [Dragon Forest] site 1 com 522|1d6units 522 -646 Some drakes from the Dragon Fo -1 Some drakes from the Dragon Forest have been tamed. [Dragon Forest] foundsite 1 nation -2|1d6units 522 -647 Dragons have been sighted in a 1 Dragons have been sighted in a forest nearby. [Dragon Forest] hiddensite 1|minpop 10 unrest 15 -648 Drakes have come from the Stea 1 Drakes have come from the Steaming Swamp to wreak havoc! [Steam Swamp] site 1 com 2196|1d6units 2196|com 2196 -649 Some gems have been found in a -1 Some gems have been found in a steaming swamp. [Steam Swamp] hiddensite 1|pop0ok 1 1d6vis F|1d6vis F -650 The Steaming Swamp has yielded -1 The Steaming Swamp has yielded some extra gems this month. [Steam Swamp] hiddensite 1 1d6vis F|1d3vis W -651 An ancient oak has been struck -1 An ancient oak has been struck by lightning. It was strangely unaffected and between its roots some magic gems were found. [Thunder Oak] hiddensite 1 1d6vis A|revealsite 1 -652 The people here tell stories o -1 The people here tell stories of an ancient city, burned to the ground by the gods. They say it still smolders and that the wind from the east sometimes carries its ashes. [City of Ashes] site 1 -653 A cult has formed around the T 1 A cult has formed around the Temple of the Solar Bull. [Temple of the Solar Bull] foundsite 1 incdom -3|unrest 10 -654 People pay offerings to the Gr 1 People pay offerings to the Great Bull. [Temple of the Solar Bull] foundsite 1 incdom -2|unrest 10 -655 It is said the desert wind whi 1 It is said the desert wind whispers, carrying sighs of lost travelers. [Desert of Sighs] site 1 incscale2 Death|decscale2 Cold -656 Some say the desert speaks, it 1 Some say the desert speaks, its voice dry and dreadful. [Desert of Sighs] site 1 incscale2 Death|decscale2 Cold -657 A merchant has donated his ric -1 A merchant has donated his riches. He was lost while crossing the Desert of Sighs and found his way only after having prostrated himself in prayer to ##godname##. [Desert of Sighs] site 1 gold 200 -658 The Cypress Forest has given a -1 The Cypress Forest has given a plentiful yield this autumn. [Cypress Forest] foundsite 1|season 2 2d6vis N|2d6vis N -659 A magic item was found in the -1 A magic item was found in the rubble of a cracked and broken tower. [Cracked Tower] site 1|luck 1|turn 15|pop0ok 1 magicitem 3 -660 A wizard once lived here in a -1 A wizard once lived here in a great tower. Its location has been lost, but it is said he was a practitioner of glamour magic, so perhaps one skilled in the same arts could find it. [Cracked Tower] hiddensite 1 -661 A wizard once lived here in a 2 A wizard once lived here in a great tower. Its location has been lost, but it is said he was a practitioner of glamour magic, so perhaps one skilled in the same arts could find it. [Cracked Tower] nearbysite 1|9600 50|land 1 -662 A mage has been traveling thro -1 A mage has been traveling through the land. He searches for the legendary Singing Stones. [Singing Stones] pop0ok 1|nearbysite 1|land 1 nation -2|com 92 -663 A mage has been traveling thro -1 A mage has been traveling through the land. He searches for the legendary Cloud Pillars. [Cloud Pillars] pop0ok 1|nearbysite 1|land 1 nation -2|com 92 -664 There is a lake here of which -1 There is a lake here of which the locals speak. It is said the wind never touches its surface and that if you gaze in its waters, the reflection you see will be the face of your true love. [Mirrorlake] hiddensite 1 -665 There is a lake here of which -1 There is a lake here of which the locals speak. It is said the wind never stirs its surface and that if you gaze in its waters, the reflection you see will be the face of your true self. Some unfortunate souls have supposedly been driven mad by this. [Mirrorlake] hiddensite 1 -666 One of your servants has been 1 One of your servants has been assailed! This occurred during investigations regarding a secret cult of moon-mages. [The Hidden Kingdom of Elludia] hiddensite 1|commander 1 assassin 629 -667 There has been several assassi 1 There has been several assassinations lately, including the province governor. Some hidden faction seems to be at work. [The Hidden Kingdom of Elludia] hiddensite 1|commander 1 assassin 629|unrest 20|incscale Turmoil -668 There are tales of a hidden ki -1 There are tales of a hidden kingdom ruled by moon-mages. [The Hidden Kingdom of Elludia] hiddensite 1 decscale Drain -669 There are tales of a hidden ki 2 There are tales of a hidden kingdom ruled by moon-mages. land 1|9600 1 decscale Drain -670 A faction in the Kingdom of El 2 A faction in the Kingdom of Elludia is trying to reclaim their independence! [The Hidden Kingdom of Elludia] foundsite 1|commander 1 assassin 629|com 630|addequip 1|2d6units 629|com 630 -671 A Sage has appeared. He search -2 A Sage has appeared. He searches for a place called The Library of Time. Tired of his long and fruitless quest, he now seeks employment in your service. [Library of Time] pop0ok 1|nearbysite 1|land 1 nation -2|com 478 -672 A Sage has appeared. He search -2 A Sage has appeared. He searches for a place called The Library of Time. Tired of his long and fruitless quest, he now seeks employment in your service. pop0ok 1|9600 25|land 1 nation -2|com 478 -673 A farmer and his pig found som -2 A farmer and his pig found some extraordinary truffles in the woods. [Forest of Truffles] hiddensite 1|minpop 10|9600 25 revealsite 1 -674 Some of the Black Hawks circli -1 Some of the Black Hawks circling the Cloud Pillars have been tamed. [Cloud Pillars] foundsite 1 nation -2|A300 517 -675 There is an old legend in this 0 There is an old legend in this land: Once upon a time a mighty wizard built his abode upon the highest peak. From there he worked his magic, trying to control the winds and the clouds and the beasts that fly. Angered by the wizards hubris, the Lord of Thunder struck him with such force that the mountain was cloven in half. The legend tells that some of the magic of that place remains and whomever finds the wizards skull shall command all winged beings on earth. [The Cloven Mountain] hiddensite 1|9600 5|unique 1 decscale Drain -676 A sorcerer has conjured a Clou -1 A sorcerer has conjured a Cloud of Doom over the land! [The Doom Cloud] pop0ok 1|hiddensite 1|9600 25 revealsite 1|incscale3 Death|incscale Misfortune -677 A mystic has appeared in searc -2 A mystic has appeared in search of the Palace of Dreams. [Palace of Dreams] nearbysite 1|9600 10|land 1 nation -2|com 311 -678 The Palace of Dreams is drawin -1 The Palace of Dreams is drawing sleeping minds. Within its gardens the dreamers frolic and leave all worldly troubles behind. [Palace of Dreams] foundsite 1 unrest -30|decscale2 Turmoil -679 Leaves of pure silver have bee -1 Leaves of pure silver have been found in a forest. [Silver Forest] site 1 gold 300 -680 Leaves of pure silver have bee -2 Leaves of pure silver have been found in a forest. forest 1|9600 5 gold 300 -681 There is a fabulously rich mil -2 There is a fabulously rich miller in this land. Some say he has made a pact with demons, making the wind always blow to turn the mill. [Enchanted Windmill] hiddensite 1 -682 The Enchanted Mill is grinding -1 The Enchanted Mill is grinding its magic like never before! [Enchanted Windmill] foundsite 1 2d6vis A|incscale2 Turmoil|incdom -2 -683 There is an old, deserted towe -2 There is an old, deserted tower here. Superstitious folks say that you can hear the lament of the dead when the north-wind blows through its empty arches. [Whisperwind Tower] hiddensite 1|luck 1 revealsite 1 -684 The wind from the waste carrie 1 The wind from the waste carries plague. [Plaguewind Waste] site 1 incscale Death|kill 8 -685 An adventurer has returned fro -2 An adventurer has returned from the Dragon Jaws. Within, he found an object of power. [Dragon Jaws] foundsite 1 nation -2|com 141|addequip 3 -686 An adventurer has returned fro -2 An adventurer has returned from the Dragon Jaws. Within, he found an object of power. [Dragon Jaws] foundsite 1|luck 2 nation -2|com 141|addequip 4 -687 A geyser has erupted! [Geyser] -2 A geyser has erupted! [Geyser] hiddensite 1 revealsite 1 -688 An unusual amount of pearls ha -1 An unusual amount of pearls have been washed up on the beach. Some gleam with otherworldly luster. [Pearl Beach] pop0ok 1|site 1 2d6vis S|gold 100 -689 An unusual amount of pearls ha -2 An unusual amount of pearls have been washed up on the beach. Some gleam with otherworldly luster. coast 1 2d6vis S|gold 100 -690 An unusual amount of pearls ha -2 An unusual amount of pearls have been washed up on the beach. Some gleam with otherworldly luster. coast 1|luck 2 4d6vis S|gold 200 -691 A band of renegade Atlantians 2 A band of renegade Atlantians are raiding the coast. They are led by a vicious Shambler. coast 1|noseason 3|turn 20|noera 1 com 208|A300 1621|A300 1621|1d6units 206 -692 People have disappeared myster 1 People have disappeared mysteriously near the Mausoleum. [Marble Mausoleum] foundsite 1 stealthcom 405|kill 1 -693 Ghouls swarm from the caves! [ 1 Ghouls swarm from the caves! [Cave of Ghouls] foundsite 1|pop0ok 1 4com 198|4d6units 198 -694 A vampire has revealed itself -2 A vampire has revealed itself at the Marble Mausoleum. [Marble Mausoleum] foundsite 1|fornation 54|pop0ok 1 nation -2|com 405|2d6units 198 -695 A friendly necromancer has rai -2 A friendly necromancer has raised some servants from the catacombs. [Catacombs] foundsite 1|death 2|magic 1|turn 10|pop0ok 1 nation -2|2d6units 619|2d6units 619 -696 Ghouls swarm from the caves! [ -1 Ghouls swarm from the caves! [Cave of Ghouls] hiddensite 1|9600 50|pop0ok 1 4com 198|4d6units 198|revealsite 1 -697 An Ettin and his brother are e 2 An Ettin and his brother are eating commoners and sheep. The garrison commander has decided to rid the land of their evil. land 1|minpop 20|commander 0|maxtroops 0 2com 488|addequip 1 -698 While exploring some ancient b 2 While exploring some ancient burial mounds, one of your servants was attacked by a wight. [Death Mound Downs] hiddensite 1|pathdeath 1 revealsite 1|2700 2|assassin 533 -699 One of your servants has obser -1 One of your servants has observed strange lights in the swamp. [Corpse Candles' Marsh] hiddensite 1 -700 While traveling through a mars 1 While traveling through a marsh, one of your agents was led astray by flickering, unearthly lights. [Corpse Candles' Marsh] hiddensite 1|commander 1 2700 2|assassin 528 -701 One of your commanders was lur 1 One of your commanders was lured into the marsh by flickering, unearthly lights. [Corpse Candles' Marsh] hiddensite 1|commander 1 2700 2|assassin 528 -702 A monster of the deep has been 2 A monster of the deep has been stirred. land 0|coast 0|turn 15 com 565 -703 A monster of the deep has been 2 A monster of the deep has been stirred! land 0|coast 0|turn 15|unluck 1 com 639 -704 A monster of the deep has been 2 A monster of the deep has been stirred! land 0|coast 0 com 438 -705 One of your mages has managed -2 One of your mages has managed to tame a monster of the deep. land 0|coast 0|pathwater 2 nation -2|com 438 -706 One of your mages has managed -2 One of your mages has managed to tame a monster of the deep. land 0|coast 0|pathwater 2 nation -2|com 565 -707 While traveling the woods, one 2 While traveling the woods, one of your commanders was attacked by a giant spider! forest 1|commander 1 2700 2|assassin 884 -708 Spiders from the woods have at 2 Spiders from the woods have attacked in numbers. They are led by a gibbering troll. forest 1|turn 13 2com 884|com 2220|addequip 1|2d6units 884|4d6units 782|4d6units 782 -709 The Forest Trolls are making t 2 The Forest Trolls are making trouble. forest 1|chaos 1 com 2219|2d6units 2219|2com 2219 -710 A poisonous spider may have bi 2 A poisonous spider may have bitten one of your commanders! land 1|commander 1|death 0 assassin 2223 -711 A flock of aggressive goats ha -2 A flock of aggressive goats have been donated to the temple. land 1|temple 1|unique 3 nation -2|4d6units 2227 -712 A warrior has appeared. Her mi -2 A warrior has appeared. Her mistress was lost when searching for The Sacred Glen and she now seeks to find her. [The Sacred Glen] nearbysite 1|land 1|9600 30 nation -2|com 354 -713 Madness has spread like an epi 1 Madness has spread like an epidemic! A mob chanting unnatural names is attacking the garrison. coast 1|minpop 10|nation 127|1200 127|9600 20|turn 8 com 963|A300 962|nation 127|newdom 3|8A00 127 -714 The clam fields have been thri -1 The clam fields have been thriving! [Clam Field] foundsite 1 1d6vis S|gold 50 -715 A band of thieving outlaws hav 1 A band of thieving outlaws have attacked the clam fields, eager for its riches. [Clam Field] foundsite 1 2com 2472|A300 2472|1d6units 210 -716 A False Prophet is spreading h 2 A False Prophet is spreading his lies. Unless found and dealt with, his following will continue to grow. land 1|turn 8 stealthcom 2275|incdom -2 -717 An illithid lord and his retin 2 An illithid lord and his retinue have appeared from the Strange Opening. [Strange Opening] pop0ok 1|foundsite 1 com 445|addequip 1|2d6units 424|1d6units 425|2com 443 -718 An illithid lord and his retin 2 An illithid lord and his retinue have appeared from a Strange Opening. [Strange Opening] pop0ok 1|hiddensite 1 com 445|addequip 1|A300 424|revealsite 1|2com 443 -719 A madman claims he has found t -1 A madman claims he has found the Forgotten City and he has offered to help uncover its secrets. [The Forgotten City] nearbysite 1|land 1 nation -2|com 962 -720 A madman claims he has found t 2 A madman claims he has found the Forgotten City and he has offered to help uncover its secrets. 9600 50|land 1 nation -2|com 962 -721 An adventurer has returned fro -1 An adventurer has returned from the Forgotten City. He carries treasures stolen from its haunted ruin but the city has in turn taken his sanity. [The Forgotten City] 9600 50|foundsite 1 nation -2|com 962|addequip 2|addequip 2|gold 20 -722 An adventurer has returned fro -2 An adventurer has returned from the Forgotten City. He carries treasures stolen from its haunted ruin but the city has in turn taken his sanity. [The Forgotten City] foundsite 1 nation -2|com 962|addequip 3|addequip 3|gold 100 -723 An adventurer has returned fro -2 An adventurer has returned from the Forgotten City. He carries treasures stolen from its haunted ruin but the city has in turn taken his sanity. [The Forgotten City] 9600 10|foundsite 1|luck 1 nation -2|com 962|addequip 4|addequip 4|gold 300 -724 An illithid lord and his retin 2 An illithid lord and his retinue have appeared at the Arcane Gateway. [Arcane Gateway] pop0ok 1|foundsite 1 com 445|addequip 1|2d6units 424|1d6units 425 -725 An illithid lord and his retin 2 An illithid lord and his retinue have appeared at an Arcane Gateway located in the area. [Arcane Gateway] pop0ok 1|hiddensite 1 com 445|addequip 1|4d6units 424|revealsite 1|2com 443 -726 An illithid lord is bringing v 2 An illithid lord is bringing vengeance to the Academy Underneath! [Academy Underneath] foundsite 1 com 445|addequip 1|2d6units 424|1d6units 425|4com 443 -727 Some of the Trolls are revolti 1 Some of the Trolls are revolting against your rule. They claim this sea for themselves. [Troll Pit] foundsite 1|9600 50 2com 564|2d6units 564 -728 A school of sharks has been ta -2 A school of sharks has been tamed by one of the Shark Knights. [Shrine of the Shark Lords] foundsite 1|monster 545 nation -2|A300 816 -729 A knight has appeared. He ques -1 A knight has appeared. He quests for the Shrine of the Shark Lords. [Shrine of the Shark Lords] land 0|nearbysite 1 nation -2|com 545 -730 A knight has appeared. He ques -1 A knight has appeared. He quests for the Shrine of the Shark Lords. [Shrine of the Shark Lords] land 0|nearbysite 1|luck 1 nation -2|com 545|addequip 2 -731 A knight has appeared. He ques 2 A knight has appeared. He quests for the Shrine of the Shark Lords. land 0 nation -2|com 545 -732 A mage has traveled here to se -2 A mage has traveled here to seek admittance at the famous Academy Underneath, which is supposed to be located somewhere in these parts of the sea. He was persuaded to join the cause. [Academy Underneath] nearbysite 1|land 0 nation -2|com 103 -733 One of your mages has tamed a -2 One of your mages has tamed a great serpent. monster 529|land 0 nation -2|com 565 -734 One of your mages has befriend -2 One of your mages has befriended a kraken colony. Some of its members now follow his command. monster 529|land 0 nation -2|1d6units 438 -735 A flock of Sea Lions is seekin 1 A flock of Sea Lions is seeking prey in the Hippocampoi Fields. [The Hippocampoi Fields] foundsite 1|9600 50 4com 1063|4d6units 1063 -736 There is worship at the Basalt 1 There is worship at the Basalt Statue. [Basalt Statue] foundsite 1 incdom -2|decscale Drain -737 Members of a blasphemous cult 0 Members of a blasphemous cult has erected a statue of basalt. They worship at its webbed feet, chanting unnatural hymns in praise of their alien God. [Basalt Statue] 9600 10|hiddensite 1 revealsite 1|incdom -2|decscale Drain -738 Members of a blasphemous cult 2 Members of a blasphemous cult have been chanting unnatural hymns in praise of their alien God. It has now appeared. [Basalt Statue] unique 1|foundsite 1|magic 1 com 751 -739 A cult has formed around the B 1 A cult has formed around the Basalt Statue. They chant unnatural hymns in praise of their alien God. [Basalt Statue] foundsite 1 incdom -2|decscale Drain -740 An order of Knights has erecte -2 An order of Knights has erected a fortification to defend and preserve your righteous rule. [Kelp Fortress] hiddensite 1|order 2 revealsite 1|nation -2|com 1059|A300 1059 -741 The Kelp Forest located here h -1 The Kelp Forest located here has been thriving this summer. [Glowing Kelp Forest] site 1|season 1|growth 0 1d6vis N -742 The Kelp Forest located here h -1 The Kelp Forest located here has been thriving this summer. [Glowing Kelp Forest] site 1|season 1|growth 2 2d6vis N -743 Large pieces of amber have bee -1 Large pieces of amber have been found on the shores of an island. Some encase fabulous insects from ages past. Someone attuned to the workings of nature may be able to find more. [Amber Beach Island] hiddensite 1|9600 50 gold 100|1d6vis N -744 Unusually large pieces of ambe -1 Unusually large pieces of amber have been found on the shores of Amber Beach Island. Some encase fabulous insects from ages past. [Amber Beach Island] foundsite 1 gold 50|1d6vis N|1d6vis N -745 A group of Amber Clan Tritons 2 A group of Amber Clan Tritons are trying to reclaim the sea around their holy island. [Amber Beach Island] foundsite 1 2com 576|2com 576|A300 573|4d6units 574 -746 A triton mage searches for a l -1 A triton mage searches for a legendary isle. Its beaches are said to be rich in amber, a material greatly valued by some Triton clans. [Amber Beach Island] land 0|nearbysite 1 nation -2|com 575 -747 War among the tritons! Amber C 2 War among the tritons! Amber Clan warriors are defending their sacred island against an assault. [Amber Beach Island] foundsite 1 2com 577|A600 577|nation -2|2com 577|4d6units 573 -748 Some hippocampi have been caug -2 Some hippocampi have been caught in the Forest Beneath the Waves. [The Forest Beneath the Waves] foundsite 1 nation -2|1d6units 1058 -749 A Triton Prince and his retinu 1 A Triton Prince and his retinue hunts in the Forest Beneath the Waves. He now claims this realm as his own. [The Forest Beneath the Waves] foundsite 1|9600 50 com 1061|4com 1060|2d6units 1064|A300 1057 -750 A Triton Prince has come to hu -2 A Triton Prince has come to hunt stag in the Forest. Entranced by the magical and fertile aura of your dominion, he has decided to serve. [The Forest Beneath the Waves] foundsite 1|magic 1|growth 1|dominion 2 nation -2|com 1061|2com 1060|2d6units 1064|A300 1057 -751 Some Sea Stags have been caugh -2 Some Sea Stags have been caught in the Forest Beneath the Waves. [The Forest Beneath the Waves] hiddensite 1|luck 1 nation -2|1d6units 1062|revealsite 1 -752 A flock of Sea Lions is seekin 1 A flock of Sea Lions is seeking prey in the Forest Beneath the Waves. [The Forest Beneath the Waves] foundsite 1|9600 50 4com 1063|4d6units 1063|nation -2|1d6units 1062 -753 A group of Amber Clan Tritons 2 A group of Amber Clan Tritons are trying to reclaim the sea around the Forest of Amber Kelp. [Forest of Amber Kelp] foundsite 1 2com 576|2com 576|A300 573|4d6units 574 -754 A triton mage searches for a l -1 A triton mage searches for a legendary glowing kelp forest. It is said to be rich in amber, a material greatly valued by some Triton clans. [Forest of Amber Kelp] land 0|nearbysite 1 nation -2|com 575 -755 War among the tritons! Amber C 2 War among the tritons! Amber Clan warriors are defending their forest against an assault. [Forest of Amber Kelp] foundsite 1 2com 577|A600 577|nation -2|2com 577|4d6units 573 -756 A sunken galley has been found -2 A sunken galley has been found. It is surrounded by a dark, ominous aura. [Sunken Galley] hiddensite 1|luck 1 revealsite 1 -757 A sunken galley has been found -2 A sunken galley has been found. It is surrounded by a dark, ominous aura. [Sunken Galley] hiddensite 1|death 1 revealsite 1 -758 A ship has sunk at the Reef! [ -1 A ship has sunk at the Reef! [Reef of Sunken Ships] foundsite 1 gold 300 -759 A ship has sunk at the Reef. I -1 A ship has sunk at the Reef. Its rich cargo was salvaged. [Reef of Sunken Ships] foundsite 1|luck 1 gold 500 -760 A ship has sunk at the Reef! [ -1 A ship has sunk at the Reef! [Reef of Sunken Ships] foundsite 1 2d6vis -1|gold 50 -761 A ship has sunk at the Reef! [ -1 A ship has sunk at the Reef! [Reef of Sunken Ships] foundsite 1|luck 1 3d6vis -1|gold 350 -762 A ship has sunk at the Reef! I -1 A ship has sunk at the Reef! It seems to have carried an important mage, who unfortunately drowned during the incident. [Reef of Sunken Ships] foundsite 1 2d6vis -1|magicitem 2 -763 A ship has sunk at the Reef! I -2 A ship has sunk at the Reef! It carried an item of power. [Reef of Sunken Ships] foundsite 1|luck 1 1d6vis S|magicitem 3 -764 Some survivors from a shipwrec -2 Some survivors from a shipwreck at the Reef of Sunken Ships have been coerced into service. [Reef of Sunken Ships] nearbysite 1|coast 1|noera 1 nation -2|com 870|A300 871 -765 Some survivors from a shipwrec -2 Some survivors from a shipwreck at the Reef of Sunken Ships have been coerced into service. [Reef of Sunken Ships] nearbysite 1|era 3|coast 1 nation -2|com 1030|com 1030 -766 Some survivors from a shipwrec -2 Some survivors from a shipwreck at the Reef of Sunken Ships have been coerced into service. [Reef of Sunken Ships] nearbysite 1|coast 1|noera 1 nation -2|com 870|A300 871 -767 Some survivors from a shipwrec -2 Some survivors from a shipwreck have been coerced into service. 9600 25|coast 1|noera 1 nation -2|com 870|A300 871 -768 Some survivors from a shipwrec -2 Some survivors from a shipwreck have been coerced into service. 9600 10|era 3|coast 1|noera 1 nation -2|com 1030|com 1030 -769 While exploring the Forgotten 1 While exploring the Forgotten City, one of your servants was attacked by a Gelatinous Cube. [The Forgotten City] foundsite 1|commander 1 2700 2|assassin 2159 -770 While exploring a dungeon in t 2 While exploring a dungeon in the mountains, one of your servants was attacked by a Gelatinous Cube. mountain 1|9600 50|commander 1 2700 2|assassin 2159 -771 While exploring an underwater 2 While exploring an underwater cave, one of your servants was attacked by a Gelatinous Cube. [Underwater Cave] hiddensite 1|commander 1|luck 1 2700 2|assassin 2159|revealsite 1 -772 While exploring a cave, one of 2 While exploring a cave, one of your servants was attacked by a Gelatinous Cube. [Caves in the Deep] pop0ok 1|hiddensite 1|commander 1|luck 1 2700 2|assassin 2159|revealsite 1 -773 Monsters have emerged from the 2 Monsters have emerged from the Caves in the Deep. [Caves in the Deep] foundsite 1 2d6units 447|1d6units 522|2com 2135 -774 Monsters have emerged from the 2 Monsters have emerged from the Caves in the Deep. [Caves in the Deep] hiddensite 1|luck 1 2d6units 447|1d6units 522|2com 2135 -775 The seafarers speak of a dread -1 The seafarers speak of a dread isle. They say whoever sets their feet on its shores will die before sunset. [Isle of Death] nearbysite 1|coast 1 -776 The seafarers speak of a dista -1 The seafarers speak of a distant island. They say whoever sets their feet on its shores will die before sunset. One old seafarer produced a few black pebbles, supposedly taken from the dread isle. [Isle of Death] nearbysite 1|coast 1 1d6vis D -777 Formless spawn have slithered 1 Formless spawn have slithered from the Arcane Gateway! [Arcane Gateway] foundsite 1 2com 966|2d6units 966 -778 Formless spawn have slithered 1 Formless spawn have slithered from an Arcane Gateway located in the area. [Arcane Gateway] hiddensite 1|luck 1 2com 966|2d6units 966|revealsite 1 -779 A Deep Seer has appeared in se -2 A Deep Seer has appeared in search of an Arcane Gateway he says may be located in the nearby sea. [Arcane Gateway] nearbysite 1|magic 1|luck 1 nation -2|com 104 -780 A knight has come to pray at t -1 A knight has come to pray at the Temple in the deeps. [Ancient Temple of the Deeps] foundsite 1 nation -2|com 1059 -781 A priest has come to serve at -1 A priest has come to serve at the Temple in the deeps. [Ancient Temple of the Deeps] foundsite 1 nation -2|com 676 -782 Knights have come to serve at -2 Knights have come to serve at the Ancient Temple. [Ancient Temple of the Deeps] foundsite 1 nation -2|com 1059|2d6units 1069 -783 A knight has appeared. He ques -1 A knight has appeared. He quests for an ancient temple supposedly located in these parts of the sea. [Ancient Temple of the Deeps] nearbysite 1|land 0 nation -2|com 1059 -784 A priest has appeared. He sear -1 A priest has appeared. He searches for an ancient temple supposedly located in these parts of the sea. [Ancient Temple of the Deeps] nearbysite 1|land 0 nation -2|com 576 -785 The sea has become unnaturally -1 The sea has become unnaturally warm, perhaps due to some unknown magical phenomena. [Magma River] pop0ok 1|hiddensite 1 decscale2 Cold -786 The sea has become unnaturally 2 The sea has become unnaturally warm, perhaps due to some unknown magical phenomena. pop0ok 1|land 0|9600 1 decscale2 Cold -787 The sea has become unnaturally -1 The sea has become unnaturally warm, perhaps due to some unknown magical phenomena. [Thermal Vent] hiddensite 1 decscale2 Cold -788 The Kraken has stirred! [Krake 2 The Kraken has stirred! [Kraken Pit] hiddensite 1 com 438|revealsite 1 -789 There are unusual amounts of k 1 There are unusual amounts of kraken in the area. [Kraken Pit] hiddensite 1|turn 15 2com 438|1d6units 438 -790 There are unusual amounts of k 2 There are unusual amounts of kraken in the area. land 0|turn 5 2com 438|1d6units 438 -791 The sea has become unnaturally -1 The sea has become unnaturally cold, perhaps due to some unknown magical phenomena. [Cold Currents] hiddensite 1 incscale3 Cold -792 The sea has become unnaturally 2 The sea has become unnaturally cold, perhaps due to some unknown magical phenomena. land 0 incscale3 Cold -793 Superstition flourishes among -1 Superstition flourishes among the commoners. They say the sea has begun to whisper with the voices of the drowned. [Whispering Waters] hiddensite 1 unrest 10 -794 Superstition flourishes among 2 Superstition flourishes among the commoners. They say the sea has begun to whisper with the voices of the drowned. land 0|9600 1 unrest 10 -795 The sea darkens. Travelers hav 1 The sea darkens. Travelers have been lost. In the deep, shadows stir. [The Sea of Dead Memories] hiddensite 1 incscale Death|unrest 3 -796 Legend says an armada was once -1 Legend says an armada was once lost in a great storm hereabouts. Some ancient cargo has been found, once more inciting the local tale-spinners. [The Sea of Dead Memories] hiddensite 1 gold 100|decscale Drain -797 Legend says an armada was once -1 Legend says an armada was once lost in a great storm hereabouts. Some ancient cargo has been found, once more inciting the local tale-spinners. [The Sea of Dead Memories] nearbysite 1|land 0|9600 20 gold 100|decscale Drain -798 An army of shadows has come to 2 An army of shadows has come to drive the living from the sea. [The Sea of Dead Memories] foundsite 1|9600 50 4com 676|A600 676 -799 One of your blood mages has bo -2 One of your blood mages has bound an imp. pathblood 1|magic 1|land 1 nation -2|com 303 -800 The mere presence of an Anoint -1 The mere presence of an Anointed has stirred a volcano! [Volcano] monster 1536|freesites 1|land 1 newsite -1|kill 3|decscale Cold -801 Some Magma Children have come -1 Some Magma Children have come from the Volcano. They follow the Anointed of Rhuax. [Volcano] foundsite 1|monster 1536 nation -2|1d6units 640 -802 An Anathemant has entered the -2 An Anathemant has entered the Volcano. He returned reborn, formed anew by the fires of the earth, to spread the holy word as an anointed of Rhuax! [Volcano] site 1|monster 86 transform 1536|pathboost 0 -803 An Anathemant Salamander has b -2 An Anathemant Salamander has been infused by the power of the volcano! [Volcano] site 1|monster 85 fireboost 86 -804 One of your warlocks has stole 2 One of your warlocks has stolen blood slaves for experimentation. Unfortunately he was unsuccessful and a demon was released. gem 8|land 1|monster 1538|commander 1 2700 6|assassin 304 -805 One of your warlocks has stole 2 One of your warlocks has stolen blood slaves for experimentation. Unfortunately he was unsuccessful and a demon was released. gem 8|land 1|monster 89|commander 1538 2700 6|assassin 304 -806 Factions among the nobles cons 2 Factions among the nobles constantly vie for power. Conflict has flared recently, leading to a series of assassination attempts. fornation 104|turn 15|capital 1|chaos -1|commander 1 assassin 1967|assassin 1967|unrest 15 -807 The demonbred are malcontent. 1 The demonbred are malcontent. fornation 16|capital 1 unrest 15 -808 The demonbred are malcontent. 1 The demonbred are malcontent. fornation 63|capital 1 unrest 15 -809 The warbred are malcontent. 1 The warbred are malcontent. fornation 104|capital 1 unrest 15 -810 Misbred outcasts are trying to 2 Misbred outcasts are trying to take control of the province! fornation 16|land 1|minunrest 10|turn 15 2com 1661|4d6units 1661 -811 A demonbred outcast has come b 2 A demonbred outcast has come back to seek vengeance! fornation 16|land 1|minunrest 10|turn 15|commander 1 assassin 1537 -812 A leader has emerged among the -2 A leader has emerged among the Misbred. fornation 16|capital 1 nation -2|com 1661 -813 A misbred has gone mad, attack 1 A misbred has gone mad, attacking anyone in his path. fornation 16|capital 1|9600 50|turn 15|commander 1 2700 2|assassin 1661 -814 One of the warbred has gone ma 1 One of the warbred has gone mad, attacking anyone in his path. fornation 104|capital 1|9600 50|turn 15|commander 1 2700 2|assassin 1972 -815 Factions among the nobles cons 2 Factions among the nobles constantly vie for power. Conflict has flared recently, leading to a series of assassination attempts. fornation 63|turn 15|capital 1|chaos -1|commander 1 assassin 429|assassin 429|unrest 15 -816 The Smouldercone burns ferocio -1 The Smouldercone burns ferociously this season! fornation 16|fornation 16|fornation 16|capital 1|season 1 3d6vis F|decscale2 Cold -817 Virgins have been donated to t -1 Virgins have been donated to the Temple Sanguine. fornation 104|capital 1 3d6vis B -818 Your faithful servants have ga -2 Your faithful servants have gathered dragon scales and fashioned them into a suit of armor. [Red Dragon Scale Mail] monster 216|lab 1 magicitem 9 -819 Your faithful servants have ga -2 Your faithful servants have gathered dragon scales and fashioned them into a suit of armor. [Blue Dragon Scale Mail] monster 265|lab 1 magicitem 9 -820 Your faithful servants have ga -2 Your faithful servants have gathered dragon scales and fashioned them into a suit of armor. [Green Dragon Scale Mail] monster 266|lab 1 magicitem 9 -821 One of your Warlocks has bound -2 One of your Warlocks has bound an imp. [Imp Familiar] monster 1538 magicitem 9 -822 There is a distortion in the f -2 There is a distortion in the fabric of reality! [Distortion] magic 3|chaos 2|luck 2|freesites 1 newsite -1 -823 An Ancient Master offers his w -2 An Ancient Master offers his wisdom to those deemed suitable. [The Ancient Master] order 2|luck 2|freesites 1|land 1 newsite -1 -824 A meteorite has fallen! [Huge -2 A meteorite has fallen! [Huge Crater] pop0ok 1|luck 2|9600 15|freesites 1|land 1|cave 0 newsite -1|kill 5 -825 A village in the area has been -2 A village in the area has been deserted. Locals say evil spirits now reside there. [Haunted Village] death 2|9600 15|freesites 1|land 1 newsite -1|emigration 2 -826 An ancient witch has been stak -2 An ancient witch has been staked in the bog. [Witches Bog] chaos 2|9600 15|luck 2|freesites 1|swamp 1 newsite -1|decscale2 Drain -827 An evil sorcerer has polluted -2 An evil sorcerer has polluted the land with his unhealthy experiments. [Plaguewater Stream] death 1|magic 2|9600 15|freesites 1|land 1 newsite -1|kill 15|incscale3 Death -828 The fecund power of your domin -2 The fecund power of your dominion has manifested in animals and peasants. [Farm of Plenty] growth 3|9600 10|dominion 6|freesites 1|land 1 newsite -1|decscale Death -829 An animist has taken up reside -2 An animist has taken up residence in the verdant woods. [Animist's Hut] growth 3|9600 40|season 1|freesites 1|forest 1 newsite -1 -830 Dancing Satyrs were seen in th -1 Dancing Satyrs were seen in the Wild Forest. The following morning, dew had crystallized into magical gems. [Wild Forest] foundsite 1|noseason 3 decscale2 Death|decscale Drain|incscale2 Turmoil|2d6vis N -831 Brigands are taking advantage 2 Brigands are taking advantage of the lawlessness of these lands and have come to stay. [Brigand Lair] chaos 2|9600 50|freesites 1|land 1 newsite -1 -832 A Damned Merchant is offering -2 A Damned Merchant is offering her services. [Damned Merchant] land 1|9600 5|freesites 1|unique 3 newsite -1 -833 A convent has been founded. [C -2 A convent has been founded. [Convent] 9600 15|order 3|freesites 1|land 1 newsite -1 -834 The Men'o'War have begun breed -2 The Men'o'War have begun breeding here. [Man'o'War Breeding Ground] 9600 15|growth 2|freesites 1|land 0 newsite -1 -835 A galley has sunken. It seems -2 A galley has sunken. It seems to have contained some passenger or cargo of mysterious origin. [Sunken Galley] 9600 15|luck 1|freesites 1|land 0 newsite -1 -836 A rift has opened, spewing fir -2 A rift has opened, spewing fire into the deeps! [Fire Rift] pop0ok 1|9600 10|heat 1|freesites 1|land 0 newsite -1 -837 The crust of the Earth has ope -2 The crust of the Earth has opened, spewing forth a River of Magma! [Magma River] pop0ok 1|9600 10|heat 1|freesites 1 newsite -1 -838 There is a distortion in the f -2 There is a distortion in the fabric of reality! [Distortion] magic 3|chaos 2|luck 3|freesites 1|unique 1 newsite -1 -839 An Ancient Master offers his w -2 An Ancient Master offers his wisdom to those deemed suitable. [The Ancient Master] order 2|luck 3|freesites 1|land 1 newsite -1 -840 A meteorite has fallen! [Huge -2 A meteorite has fallen! [Huge Crater] pop0ok 1|luck 3|9600 50|freesites 1|land 1|unique 4|cave 0 newsite -1|kill 5 -841 A village in the area has been -2 A village in the area has been deserted. Locals say evil spirits now reside there. [Haunted Village] luck 3|death 2|unique 4|freesites 1|land 1 newsite -1|emigration 2 -842 An evil sorcerer has polluted -2 An evil sorcerer has polluted the land with his unhealthy experiments. [Plaguewater Stream] luck 2|death 1|magic 2|unique 3|freesites 1|land 1 newsite -1|kill 15|incscale3 Death -843 An animist has taken up reside -2 An animist has taken up residence in the verdant woods. [Animist's Hut] luck 2|growth 3|unique 3|season 1|freesites 1|forest 1 newsite -1 -844 A Damned Merchant is offering -2 A Damned Merchant is offering her services. [Damned Merchant] luck 3|unique 3|freesites 1|land 1 newsite -1 -845 A convent has been founded. [C -1 A convent has been founded. [Convent] 9600 35|order 3|freesites 1|land 1|dominion 9|unique 2 newsite -1 -846 The Men'o'War have begun breed -2 The Men'o'War have begun breeding here. [Man'o'War Breeding Ground] luck 2|unique 4|growth 2|freesites 1|land 0 newsite -1 -847 A galley has sunken. It seems -2 A galley has sunken. It seems to have contained some passenger or cargo of mysterious origin. [Sunken Galley] unique 5|luck 3|freesites 1|land 0 newsite -1 -848 A rift has opened, spewing fir -2 A rift has opened, spewing fire into the deeps! [Fire Rift] luck 2|pop0ok 1|unique 3|heat 1|freesites 1|land 0 newsite -1 -849 The crust of the Earth has ope -2 The crust of the Earth has opened, spewing forth a River of Magma! [Magma River] luck 2|pop0ok 1|unique 2|heat 1|freesites 1 newsite -1 -850 A Slave Market has opened. [Sl -2 A Slave Market has opened. [Slave Market] luck 2|chaos 2|unique 5|freesites 1|land 1 newsite -1 -851 An enchanted wellspring has be -2 An enchanted wellspring has been found. [Well of White Water] luck 2|magic 0|unique 3|freesites 1|land 1 newsite -1 -852 Thunderstorms have been raging -2 Thunderstorms have been raging. An ancient oak was split by lightning. Sap seeping from the wound crystallizes into magical gems. [Skysplit Oak] luck 2|unique 3|freesites 1|land 1|cave 0 newsite -1 -853 An enchanted wellspring has be -2 An enchanted wellspring has been found. Miracles have been performed with its healing powers and this has been attributed to your merciful presence.[Wellspring of the Virgins] unique 3|freesites 1|land 1|growth 1|dominion 7 newsite -1 -854 The power of Rhuax has manifes -2 The power of Rhuax has manifested! A pit of magma has formed. [Magma Pit] 9600 20|fornation 16|fornation 16|fornation 16|dominion 3|freesites 1|land 1 newsite -1 -855 The power of Rhuax has manifes -2 The power of Rhuax has manifested, stirring a dormant Volcano! [Volcano] 9600 20|fornation 16|fornation 16|fornation 16|dominion 3|freesites 1|mountain 1 newsite -1|kill 10 -856 The crust of the Earth has ope -2 The crust of the Earth has opened, spewing forth a River of Magma! [Magma River] 9600 20|fornation 16|fornation 16|fornation 16|dominion 3|freesites 1|land 0 newsite -1 -857 A Dwarf has found veins of sil -2 A Dwarf has found veins of silver in the rock! [Silver Deposit] 9600 20|monster 323|luck 1|freesites 1|mountain 1 newsite -1 -858 The Dwarven Elder has found ve -2 The Dwarven Elder has found veins of silver in the rock! [Silver Deposit] 9600 30|monster 324|luck 1|freesites 1|mountain 1 newsite -1 -859 A Dwarf has found veins of cop -2 A Dwarf has found veins of copper in the rock! [Copper Deposit] 9600 30|monster 324|luck 1|freesites 1|mountain 1 newsite -1 -860 The Dwarven Elder has found ve -2 The Dwarven Elder has found veins of copper in the rock! [Copper Deposit] 9600 30|monster 324|luck 1|freesites 1|mountain 1 newsite -1 -861 Iron ore has been found by the -2 Iron ore has been found by the dwarves. [Iron Deposit] 9600 30|monster 324|luck 1|freesites 1|mountain 1 newsite -1 -862 Iron ore has been found by the -2 Iron ore has been found by the Dwarven Elder. [Iron Deposit] 9600 30|monster 324|luck 1|freesites 1|mountain 1 newsite -1 -863 The Anointed has found a Holy -2 The Anointed has found a Holy Cavern of Magma. [Cavern of Magma] 9600 30|monster 1536|temple 0|freesites 1|mountain 1 newsite -1 -864 They came from the desert! [De 2 They came from the desert! [Desert] foundsite 1|unluck 1 4com 2225|A600 2225 -865 Some Large Scorpions have been -1 Some Large Scorpions have been caught in the desert. They have been reasonably tamed and are now ready to be used against the enemy. [Desert] foundsite 1 nation -2|A300 2232 -866 A farmer and his goats have ap -2 A farmer and his goats have appeared at the gates. noseason 3|land 1|minpop 10|fort 1 nation -2|com 1565|A300 2227 -867 Your Beast Trainer has managed -1 Your Beast Trainer has managed to tame more salamanders than expected. monster 214|capital 1 nation -2|1d6units 213 -868 Your Beast Trainer has managed -1 Your Beast Trainer has managed to tame more salamanders than expected. monster 214|capital 1|luck 1 nation -2|2d6units 213 -869 One of your warlocks has faile 2 One of your warlocks has failed an experiment. An insane Misbred now runs amok! 9600 50|lab 1|monster 1538|turn 15|commander 1|land 1 assassin 1661 -870 One of your warlocks has faile 2 One of your warlocks has failed an experiment. A portal to Hell was opened, and uncontrolled demons have surged through. 9600 10|lab 1|monster 89|turn 15|commander 1|land 1 2com 433|addequip 2|A300 433|2d6units 526|decscale Drain -871 A leader has emerged among the -2 A leader has emerged among the Lava Warriors. monster 90|land 1 nation -2|com 90 -872 A leader has emerged among the -2 A leader has emerged among the Guardians of the Pyre. monster 990|land 1 nation -2|com 990 -873 While praying at the Temple of -2 While praying at the Temple of All-Consuming Fire, a priest of ##godname## had a vision. In it, he saw a Fountain of Fire spouting its flame towards the sky in praise of the True God. [Fountain of Fire] 9600 20|hiddensite 1|dominion 3|fornation 63 revealsite 1|incdom 1 -874 A priest of ##godname## has pr -2 A priest of ##godname## has prayed for days at the Temple of All-Consuming Fire. At last he fell asleep during his prayer. When he awoke, a Sceptre of Authority had materialized on the altar stone. [Sceptre of Authority] 9600 50|magic 1|capital 1|fornation 63 magicitem 9 -875 While praying at the Temple of -2 While praying at the Temple of Temple of the Ever Burning Pyre, a priest of ##godname## had a vision. In it, he saw a Fountain of Fire spouting its flame towards the sky in praise of the True God. [Fountain of Fire] 9600 20|hiddensite 1|dominion 3|fornation 104 revealsite 1|incdom 1 -876 A priest of ##godname## has pr -2 A priest of ##godname## has prayed for days at the Temple of the Ever Burning Pyre. At last he fell asleep during his prayer. When he awoke, a Sceptre of Authority had materialized on the altar stone. [Sceptre of Authority] 9600 50|magic 1|capital 1|fornation 104 magicitem 9 -877 While praying at the Temple of -2 While praying at the Temple of All-Consuming Fire, one of the priests of ##godname## had a vision. In it, he saw a Fountain of Fire spouting its flame towards the sky in praise of the True God. [Fountain of Fire] 9600 20|hiddensite 1|dominion 3|fornation 63 revealsite 1|incdom 1 -878 A priest of ##godname## has pr -2 A priest of ##godname## has prayed for days at the Temple of All-Consuming Fire. At last he fell asleep during his prayer. When he awoke, a Sceptre of Authority had materialized on the altar stone. [Sceptre of Authority] 9600 50|magic 1|capital 1|fornation 63 magicitem 9 -879 Crab Hybrids have gathered. Th -2 Crab Hybrids have gathered. They seem fascinated with the Basalt Pillars that stand in the deeps. [Basalt Pillars] foundsite 1 nation -2|2d6units 243 -880 Lobsters flock to the Glowing -2 Lobsters flock to the Glowing Kelp Forest. [Glowing Kelp Forest] foundsite 1|growth 1 nation -2|A300 210 -881 Wolves gather in the Frozen La -1 Wolves gather in the Frozen Lands. Some have been tamed. [Frozen Lands] foundsite 1|growth 0 nation -2|A300 284 -882 Wolves gather in the Frozen La 1 Wolves gather in the Frozen Lands. A large pack has been attacking the inhabitants and the garrison commander has decided to take action. [Frozen Lands] foundsite 1 4com 1224|AB00 284 -883 Wolves gather in The Frozen Fo -1 Wolves gather in The Frozen Forest. Some have been tamed. [The Frozen Forest] foundsite 1|growth 0 nation -2|A300 284 -884 Wolves gather in The Frozen Fo 1 Wolves gather in The Frozen Forest. A large pack has been attacking the inhabitants and the garrison commander has decided to take action. [The Frozen Forest] foundsite 1 4com 1224|AB00 284 -885 While traveling the forests, y -1 While traveling the forests, your Ranger Captain was followed by a large wolf. After a few days, it joined his camp. cold 1|monster 1018|forest 1 nation -2|9B00 1224 -886 While traveling the mountains, -1 While traveling the mountains, your Ranger Captain was followed by a large wolf. After a few days, it joined his camp. cold 1|monster 1018|mountain 1 nation -2|9B00 1224 -887 While traveling the forests, y -1 While traveling the forests, your Gode was followed by a large wolf. After a few days, it joined his camp. cold 1|monster 2140|forest 1 nation -2|9B00 1309 -888 While traveling the mountains, -1 While traveling the mountains, your Gode was followed by a large wolf. After a few days, it joined his camp. cold 1|monster 2140|mountain 1 nation -2|9B00 1309 -889 The oldest cannot remember a w -2 The oldest cannot remember a winter this cold. Will it ever end? [Frozen Lands] season 3|land 1|cold 0|freesites 1|9600 50|site 0 newsite -1 -890 The Ice Druids have worked the -1 The Ice Druids have worked their magic during winter solstice, covering the land in never-ending frost. [Frozen Lands] monster 309|season 3|cold 1|freesites 1|mountain 1|site 0 newsite -1 -891 Magic seems to be at work in t 1 Magic seems to be at work in the Frozen Lands. [Frozen Lands] site 1 decscale2 Drain|decscale2 Drain -892 Ancient warriors have emerged 1 Ancient warriors have emerged from the thawing ice! [Frozen Lands] site 1|turn 15|heat -2|noseason 3|magic 1 com 1200|addequip 1|com 1200|2d6units 1202|A300 1203 -893 Magic seems to be at work here -1 Magic seems to be at work here. Cold winds howl in spite of the season. [Frost Vale] hiddensite 1|noseason 3 incscale2 Cold -894 Magic seems to be at work here -1 Magic seems to be at work here. Strange fires have been seen arching towards the sky on some occasions. [The Citadel of Pyriphlegeton] hiddensite 1 decscale2 Cold|decscale Drain -895 Dark magic seems to be at work -1 Dark magic seems to be at work here. Some whisper of a secret cabal of sorcerers residing in the province. [Black Tower] pop0ok 1|hiddensite 1 incscale2 Death|decscale Drain -896 Dark magic seems to be at work 2 Dark magic seems to be at work here. land 1|9600 1|unique 2|unluck -1 incscale2 Death|decscale2 Drain -897 Dark magic seems to be at work -1 Dark magic seems to be at work here. [Skull Temple] hiddensite 1 incscale2 Death|decscale Drain -898 Dark magic seems to be at work -1 Dark magic seems to be at work here. [Crown of Darkness] hiddensite 1 incscale2 Death|decscale Drain -899 A madman claims he has found t -1 A madman claims he has found the Forgotten City. He rambles, but was willing to join our cause. [The City of the Damned] nearbysite 1|9600 50|land 1 nation -2|com 962 -900 A madman claims he has found t -2 A madman claims he has found the Forgotten City. He rambles, but was willing to join our cause. land 1|9600 1|unluck 1 nation -2|com 962 -901 A powerful wizard was hung at -2 A powerful wizard was hung at the local gallows. Below his dangling feet, magical gems have formed. [Gallows] land 1|freesites 1|magic 1|9600 60 newsite -1 -902 An Anathemant Dragon has been -2 An Anathemant Dragon has been infused by the power of the volcano! [Volcano] site 1|monster 1699 fireboost 1699 -903 An Anathemant Dragon has been -2 An Anathemant Dragon has been infused by the power of the volcano! [Volcano] site 1|monster 86 fireboost 86 -904 An Anointed of Rhuax has been -2 An Anointed of Rhuax has been infused by the power of the volcano! [Volcano] site 1|monster 1536 fireboost 1536 -905 An Anathemant Dragon has been -2 An Anathemant Dragon has been infused by the power of the volcano! [Volcano] site 1|monster 1970 fireboost 1970 -906 A faction within the abysian s 2 A faction within the abysian society is trying to take military control of the province! fornation 63|chaos 1|turn 20|land 1 com 119|com 119|addequip 1|A300 81|2d6units 82 -907 A faction within the abysian s 2 A faction within the abysian society is trying to take military control of the province! fornation 16|chaos 1|turn 20|land 1 com 119|com 119|addequip 1|A300 81|2d6units 82 -908 A faction within the abysian s 2 A faction within the abysian society is trying to take military control of the province! fornation 104|chaos 1|turn 20|land 1 com 119|com 119|addequip 1|A300 984|2d6units 986 -909 While praying at the Temple of -2 While praying at the Temple of the Anointed, one of the priests of ##godname## had a vision. In it, he saw a Fountain of Fire spouting its flame towards the sky in praise of the True God, ##godname##. [Fountain of Fire] 9600 20|hiddensite 1|dominion 3|fornation 16 revealsite 1|incdom 1 -910 A priest of ##godname## has pr -2 A priest of ##godname## has prayed for days at the Temple of the Anointed. At last he fell asleep during his prayer. When he awoke, a Sceptre of Authority had materialized on the altar stone. [Sceptre of Authority] 9600 50|magic 1|capital 1|fornation 16 magicitem 9 -911 The natives adhere to heathen -1 The natives adhere to heathen customs, gathering in the woods at midsummer. They are led by priests of the old Faith. If these holy men can be found, they might be swayed to serve your cause instead. [Woodhenge] hiddensite 1|growth 1|season 1 decscale2 Death|incdom -1 -912 Magic seems to be at work here -1 Magic seems to be at work here. Chanting has been heard from the woods at full moon.[Woodhenge] 9600 50|hiddensite 1 decscale2 Death|decscale Drain -913 An evil enchantress has cursed -2 An evil enchantress has cursed the forest. Leaves fall, branches wither and rot is spreading. [Dying Forest] forest 1|freesites 1|magic 1|luck 0 newsite -1 -914 A short fellow has come to stu -1 A short fellow has come to study the magnificent flowers in the forest. [The Flowering Forest] site 1|growth 1 nation -2|com 1198 -915 Strangely, apes have been spot -2 Strangely, apes have been spotted in the forest. [Forest of the Ape King] hiddensite 1 unrest 1 -916 A band of apes has attacked, t 2 A band of apes has attacked, trying to steal food. They seem to have come from the forest [Forest of the Ape King] hiddensite 1|turn 15 4com 1705|6d6units 1705 -917 A unicorn has been spotted dee -1 A unicorn has been spotted deep in the forest. Some magical gems were found in its droppings.[The Vale of Unicorns] hiddensite 1|magic 0 decscale3 Drain|2d6vis N -918 A unicorn has been spotted dee -2 A unicorn has been spotted deep in the forest. Some magical gems were found in its droppings. forest 1|magic 0|9600 1|unluck 1 decscale3 Drain|1d6vis N -919 A criminal leader has been cau -1 A criminal leader has been caught and hanged. minunrest 20|minpop 20|order 1 unrest -15 -920 Local trouble-makers have been -1 Local trouble-makers have been rooted out. minunrest 20|minpop 20|order 1 unrest -15 -921 Recent turmoil has been subdue -1 Recent turmoil has been subdued by the competent garrison commander. minunrest 20|minpop 20|mindef 12|order -1|land 1 unrest -30|decscale2 Turmoil|defence 10|nation -2|com 35 -922 A subterranean mage has appear -2 A subterranean mage has appeared, having sensed an Earth Blood seepage. He was persuaded to join the army. [Earth Blood Seepage] era 1|nearbysite 1|land 1 nation -2|com 1460 -923 A subterranean mage has appear -2 A subterranean mage has appeared, having sensed an Earth Blood seepage. He was persuaded to join the army. [Earth Blood Seepage] era 2|nearbysite 1|land 1 nation -2|com 1473 -924 Your commander has befriended -2 Your commander has befriended a stray dog. land 1|unluck 1 nation -2|9B00 1560 -925 Foreign agents have infiltrate 2 Foreign agents have infiltrated the local garrison. They are now trying to take control of the province! land 1|capital 0|mindef 10|maxtroops 20 defence -8|2com 1591|gainaff 0|2d6units 28|1d6units 38 -926 Men have been lost in the swam 1 Men have been lost in the swamp. swamp 1|monster 28 killmon 28|killmon 28|killmon 28|killmon 28|killmon 28 -927 A tribe of strange men has beg -2 A tribe of strange men has begun to worship you in the depths of the swamp. era 3|swamp 1 incdom 2|nation -2|com 1614|A300 1613 -928 A strange man searches for The -2 A strange man searches for The Swamp of Dread. [The Swamp of Dread] era 3|land 1|nearbysite 1 nation -2|com 1614 -929 Someone has been attacked by a 2 Someone has been attacked by a mysterious black dog while traveling in the highlands. era 3|mountain 1|commander 1 2700 2|assassin 1769 -930 Someone has been attacked by a 2 Someone has been attacked by a mysterious black dog while traveling in the highlands. era 3|mountain 1|magic 1|unluck 1|commander 1 2700 2|assassin 1768 -931 A beautiful woman was seen in 2 A beautiful woman was seen in the woods. When followed, she turned on her pursuer and attacked! noera 1|forest 1|magic 0|commander 1 2700 2|assassin 1775 -932 Monsters have come from the sw 2 Monsters have come from the swamp! swamp 1|noseason 3 com 1831|1d6units 1841|com 1831 -933 A monster boar is afoot in the 2 A monster boar is afoot in the woods. Its aggressive behavior is disturbing the locals. Some people have even been killed while foraging. Unless the boar is found and killed it will continue to spread unrest. forest 1|minpop 10 stealthcom 1910 -934 Brigands have taken the opport 1 Brigands have taken the opportunity to claim this poorly defended province. land 1|minpop 10|maxdef 4|maxtroops 2|chaos 0 4com 482|2d6units 482 -935 Fishermen have seen strange sh 2 Fishermen have seen strange shadows in the deep, hinting of unspeakable lifeforms. During the last month more and more people have gone mad, culminating in an attack on the local garrison. The mob is led by a gaunt man with bulging eyes. 1200 89|nation 89|maxdominion 2|minpop 10|turn 15|coast 1 nation 89|com 1519|addequip 1|A600 962|com 1519|8A00 89 -936 An officer found a strange amu 2 An officer found a strange amulet among the pebbles on the shore. A few days later, madness spread like an epidemic among the local men-at-arms. [Amulet of the Fish] 1200 89|nation 89|maxdominion 2|minpop 10|turn 15|coast 1 defence -15|magicitem 9|8A00 89 -937 A blind man has donated a curi -2 A blind man has donated a curious item to the local temple. [Eyecatcher] temple 1|unique 1 magicitem 9 -938 An assassin was caught and whe -2 An assassin was caught and when his vile heart was cut out it was found to be black. One of your mages noticed that it also emanated an aura of magic. [The Black Heart] 9600 1|researcher 1 magicitem 9 -939 An Ancient One has appeared to -1 An Ancient One has appeared to lead his people. [Cave of the Pale Ones] foundsite 1|monster 1465 nation -2|com 1469 -940 A leader has come to the Pale 1 A leader has come to the Pale Ones, inciting them against your rule! [Cave of the Pale Ones] || A loyal leader has come to the Pale Ones living in this province, uniting them under their rightful God! foundsite 1|1200 59|nation 59 nation 59|com 1470|com 1470|4d6units 1465|8A00 59 -941 A foreign faith is gaining foo 1 A foreign faith is gaining foothold among the Pale Ones, and is spreading to the surrounding settlements. [Cave of the Pale Ones] foundsite 1|1200 59|nation 59 nation 59|newdom 3 -942 A herd of Iron Pigs has run am 1 A herd of Iron Pigs has run amok after a failed experiment at the Tower of the Iron Order. [Tower of the Iron Order] foundsite 1|magic 0|9600 50 2com 924|A300 924 -943 A wizard has appeared. He clai -2 A wizard has appeared. He claims to be returning to his fellows at the Academy of High Magics. Unfortunately he seems to have suffered from some kind of mind-addling magic and he cannot remember where it is located. Probably in this or adjoining provinces. In the meantime, he has agreed to serve. [Academy of High Magics] nearbysite 1|land 1 nation -2|com 312 -944 A wizard has appeared. He clai -2 A wizard has appeared. He claims to be returning to his fellows at the Academy of High Magics. Unfortunately he seems to have suffered from some kind of mind-addling magic and he cannot remember exactly where it is located. Probably in this or adjoining provinces. In the meantime, he has agreed to serve. 9600 1|land 1|unluck 1 nation -2|com 312 -945 Magic seems to be at work here -1 Magic seems to be at work here. Flowers have been sprouting in spite of the season. [Lost Vale of the Elders] hiddensite 1|season 3 decscale Death|decscale Death -946 Magic seems to be at work here -1 Magic seems to be at work here. Animals have been behaving strangely. [Animist's Tower] hiddensite 1 decscale Death|decscale Death -947 Magic seems to be at work here 2 Magic seems to be at work here. Flowers have been sprouting in spite of the season. 9600 20|season 3|9600 20 decscale Death|decscale Death -948 Magic seems to be at work here 2 Magic seems to be at work here. Animals have been behaving strangely. 9600 1 decscale Death|decscale Death -949 A large group of trolls have a 1 A large group of trolls have appeared and are wreaking havoc in the province. [Troll Pit] hiddensite 1|turn 10 com 518|A300 518 -950 A large group of trolls have a 2 A large group of trolls have appeared and are wreaking havoc in the province. land 1|9600 50|turn 15 com 518|A300 518 -951 A tribe of agitated Troglodyte 1 A tribe of agitated Troglodytes have attacked the settlements. [Troglodyte Den] hiddensite 1|turn 10 com 447|A300 447 -952 A tribe of agitated Troglodyte 2 A tribe of agitated Troglodytes have attacked the settlements. land 1|9600 50|turn 15 com 447|A300 447 -953 There are rumors of an ancient -2 There are rumors of an ancient, forgotten fortress hidden in the area. They say it was once a proud and glorious citadel from where a noble king ruled his people. Some say those times were better... [The Forgotten Fortress] hiddensite 1 unrest 5 -954 There are rumors of an ancient 2 There are rumors of an ancient, forgotten fortress hidden in the area. They say it was once a proud and glorious citadel from where a noble king ruled his people. Some say those times were better... land 1|9600 1 unrest 5 -955 A mystic is traveling to the C -2 A mystic is traveling to the Castle Arcanum, which is supposedly located in the region. He has agreed to serve. [Castle Arcanum] nearbysite 1|luck 1|land 1 nation -2|com 312 -956 A mystic is traveling to the C -2 A mystic is traveling to the Castle Arcanum, which is supposedly located in the region. He has agreed to serve. land 1|9600 1 nation -2|com 312 -957 Some golden leaves have been f -2 Some golden leaves have been found. Among them, like acorns, lay some magical gems. A skilled mage might be able to find more. [Forest of Golden Leaves] hiddensite 1 1d6vis E -958 Some golden leaves have been f -2 Some golden leaves have been found. Among them, like acorns, lay some magical gems. forest 1|9600 1 1d6vis E -959 A renegade sorcerer has pronou 2 A renegade sorcerer has pronounced himself King of the desert. To back his claim, he has brought some of its inhabitants... [Desert] site 1|9600 20 com 2245|addequip 1|1d6units 2233|com 2245|A300 2232 -960 The Sorcerers of the Sands hav -1 The Sorcerers of the Sands have worked their magic. [Desert] monster 2245|heat 1|freesites 1|waste 1 newsite -1 -961 A multitude of scorpions has e 2 A multitude of scorpions has emerged from the desert! [Desert] site 1|9600 20 4com 2233|10d6units 2232 -962 One of your commanders may hav 1 One of your commanders may have been stung by a scorpion. [Desert] site 1|commander 0 assassin 2232|nation 0 -963 Scorpions are flocking to the -1 Scorpions are flocking to the Sorcerer of the Sands. [Desert] site 1|monster 2245 nation -2|2d6units 2232|1d6units 2233 -964 A Sorcerer of the Sands has ma -2 A Sorcerer of the Sands has managed to bind some Scorpion Beasts. [Desert] site 1|monster 2245 nation -2|9C00 524 -965 Your Desert Ranger has observe -1 Your Desert Ranger has observed a group of mages traveling through the waste. Their tracks were hidden by an unexpected sand storm. The Ranger thinks a covenant may be located somewhere in the area. Someone skilled in the appropriate path of magic may be able to find out more. [The Mosaic Desert] monster 1094|hiddensite 1 decscale Drain -966 A wizard has been drowned by a -1 A wizard has been drowned by an angry mob. His laboratory can perhaps be found by someone skilled in astral magic. [Abandoned Laboratory] hiddensite 1|minpop 10|chaos 0|land 1 -967 An item has been found in the -1 An item has been found in the ground at the old battlefield. [Battlefield] foundsite 1 magicitem 1 -968 An item has been found in the -1 An item has been found in the ground at the old battlefield. [Battlefield] foundsite 1|luck 2 magicitem 3 -969 An army of undead has risen fr 2 An army of undead has risen from an old battlefield. They go to war against the living. [Battlefield] hiddensite 1|turn 15 revealsite 1|com 533|6d6units 618|AB00 619|2com 299 -970 An army of undead has risen fr 2 An army of undead has risen from the old battlefield. They go to war against the living. [Battlefield] foundsite 1|turn 15 com 533|addequip 3|6d6units 618|AB00 619|2com 299 -971 Magical gems have been found a -1 Magical gems have been found at the old battlefield. [Battlefield] pop0ok 1|foundsite 1 2d6vis D -972 An abundance of magical gems h -1 An abundance of magical gems have been found at the old battlefield. [Battlefield] pop0ok 1|foundsite 1|luck 3 4d6vis D -973 A horror has been drawn to the 1 A horror has been drawn to the Palace of Dreams! [Palace of Dreams] foundsite 1|commander 1|9600 20 assassin 1911 -974 Several of the dreamers at The 1 Several of the dreamers at The Palace have gone mad, babbling of an evil presence appearing in their dreams, transforming their sleep into endless torture. They now try to stay awake at all cost. Lately, people in the surrounding area have begun showing similar symptoms. Something unspeakable seems to lurk in the borderlands between wakefulness and sleep...[Palace of Dreams] foundsite 1|turn 15|unique 1 stealthcom 1911 -975 The Master Alchemist has creat 0 The Master Alchemist has created some magical beings. monster 550|magic 1|lab 1|9600 3|land 1 nation -2|1d6units 1983 -976 The Master Alchemist has creat 0 The Master Alchemist has created some magical beings. monster 550|magic 1|lab 1|9600 3|land 1 nation -2|1d6units 2159 -977 A mage fleeing from a mob of e -2 A mage fleeing from a mob of enraged peasants has sought sanctuary in your temple and offered his services in return for protection. land 1|temple 1|magic 1|chaos 3|minpop 10 nation -2|com 302 -978 A mage fleeing from a mob of e -2 A mage fleeing from a mob of enraged peasants has sought sanctuary in your temple and offered his services in return for protection. land 1|temple 1|magic 1|heat 1|minpop 10 nation -2|com 98 -979 A mage fleeing from a mob of e -2 A mage fleeing from a mob of enraged peasants has sought sanctuary in your temple and offered his services in return for protection. land 0|temple 1|magic 1|chaos 1|minpop 10 nation -2|com 96 -980 A mage fleeing from a mob of e -2 A mage fleeing from a mob of enraged peasants has sought sanctuary in your temple and offered his services in return for protection. land 1|temple 1|magic 1|chaos 1|minpop 10 nation -2|com 94 -981 A mage fleeing from a mob of e -2 A mage fleeing from a mob of enraged peasants has sought sanctuary in your temple and offered his services in return for protection. land 0|temple 1|magic 1|luck 3|minpop 10 nation -2|com 97 -982 A conjurer of dark arts has be -2 A conjurer of dark arts has been revealed. Fleeing from a mob of enraged peasants he sought sanctuary in your temple and has offered his services in return for protection. land 1|temple 1|magic 1|luck 3|minpop 10 nation -2|com 95|unrest 10 -983 An adventurer has returned fro -2 An adventurer has returned from the Dragon Jaws. Within, he found an object of power. [Dragon Jaws] foundsite 1 nation -2|com -13|addequip 2 -984 An adventurer has returned fro -2 An adventurer has returned from the Dragon Jaws. Within, he found an object of power. [Dragon Jaws] foundsite 1|luck 2 nation -2|com -13|addequip 3 -985 An adventurer has returned fro -2 An adventurer has returned from the Dragon Jaws. Within, he found an object of power. [Dragon Jaws] foundsite 1|luck 3 nation -2|com -13|addequip 4 -986 An adventurer Quests for the P -2 An adventurer Quests for the Pool of Sanctity. Rumors of its whereabouts have brought him here. [Pool of Sanctity] hiddensite 1 nation -2|com 2330 -987 A group of adventurers have in 2 A group of adventurers have investigated The Endless Caverns. Frustrated by the lack of treasures in this vast dungeon, they acted erratically and attacked the local garrison. [Endless Caverns] foundsite 1|chaos 1|maxdef 20 com 2324|com 2324|com 2324|addequip 1|com 2324 -988 An adventurer has appeared in -2 An adventurer has appeared in search for the Rageflame Tower, claiming it is located here or perhaps in a nearby land. [Rageflame Tower] nearbysite 1|land 1|luck 1|9600 30 nation -2|com 2329 -989 An adventurer has appeared. He -2 An adventurer has appeared. He searches for a place known only from legend, called The Fire Prison. It is supposedly located here or in an adjoining province. [The Fire Prison] nearbysite 1|land 1|luck 1|9600 30 nation -2|com 2329 -990 A man has stumbled from the Ma -2 A man has stumbled from the Maze. His memory seems lost but judging from his clothes he was once a rich man. [Maze] foundsite 1|luck 1 nation -2|com 2325 -991 A man has stumbled from the Ma -2 A man has stumbled from the Maze. His memory seems lost but judging from his clothes he was once a rich man. [Maze] foundsite 1|luck 1 nation -2|com 2323 -992 A woman has stumbled from the -2 A woman has stumbled from the Maze. Her memory seems lost but she has agreed to join your cause. [Maze] foundsite 1|luck 1 nation -2|com 2332 -993 A man has stumbled from The La -2 A man has stumbled from The Labyrinth. His memory seems lost but judging from his clothes he was once a rich man. [The Labyrinth] foundsite 1|luck 1 nation -2|com 2325 -994 A man has stumbled from The La -2 A man has stumbled from The Labyrinth. His memory seems lost but judging from his clothes he was once a rich man. [The Labyrinth] foundsite 1|luck 1 nation -2|com 2323 -995 A woman has stumbled from The -2 A woman has stumbled from The Labyrinth. Her memory seems lost. [The Labyrinth] foundsite 1|luck 1 nation -2|com 2332 -996 A man has stumbled from The La -2 A man has stumbled from The Labyrinth. His memory seems lost. [The Labyrinth] foundsite 1|luck 1 nation -2|com 2326 -997 A man has stumbled from The La -2 A man has stumbled from The Labyrinth. His memory seems lost. [The Labyrinth] foundsite 1|luck 1|magic 0 nation -2|com 2329 -998 A man has come from the Caves -2 A man has come from the Caves of Passing Time. His clothes are of ancient fashion and he seems bewildered by his surroundings. [Caves of Passing Time] foundsite 1|luck 1|era 3 nation -2|com 2324 -999 A warrior has come to learn th -2 A warrior has come to learn the martial secrets of the Ancient Master. [The Ancient Master] foundsite 1 nation -2|com 2323 -1000 A warrior has come to learn th -2 A warrior has come to learn the martial secrets of the Ancient Master. [The Ancient Master] foundsite 1 nation -2|com 2324 -1001 A warrior has come to learn th -2 A warrior has come to learn the martial secrets of the Ancient Master. [The Ancient Master] foundsite 1 nation -2|com 2325 -1002 A man of the shadows has come -2 A man of the shadows has come to learn the martial secrets of the Ancient Master. [The Ancient Master] foundsite 1 nation -2|com 2326 -1003 A group of adventurers have in 2 A group of adventurers have investigated the Windswept Catacombs. Frustrated by the lack of treasures in this vast dungeon, they acted erratically and attacked the local garrison. [Windswept Catacombs] foundsite 1|chaos 1|maxdef 20 com 2324|com 2324|com 2324|addequip 1|com 2324 -1004 A group of adventurers have in 2 A group of adventurers have investigated The Labyrinth. Frustrated by the lack of treasures in it, they acted erratically and attacked the local garrison. [The Labyrinth] foundsite 1|chaos 1|maxdef 20 com 2324|com 2324|com 2324|addequip 1|com 2324 -1005 A group of adventurers have in 2 A group of adventurers have investigated the Endless Forest. Frustrated by the lack of treasures in it, they acted erratically and attacked the local garrison. [Endless Forest] foundsite 1|chaos 1|maxdef 20 com 2324|com 2324|com 2324|addequip 1|com 2324 -1006 Some adventurers have fled The 1 Some adventurers have fled The City of the Damned. They are followed by horrible entities and are seeking the protection of the local garrison. Should they survive, they are likely to stay in your service. [The City of the Damned] foundsite 1|maxdef 25|maxtroops 40|fort 0 nation -2|com -13|com -13|nation -2|com -13|A600 2212 -1007 Some adventurers have fled The 1 Some adventurers have fled The City of the Damned. They are followed by a horrible entity and are seeking the protection of the local garrison. Should they survive, they are likely to stay in your service. [The City of the Damned] foundsite 1|fort 0 nation -2|com -13|com -13|nation -2|com -13 -1008 A band of brigands have taken 2 A band of brigands have taken advantage of the poor defenses and are trying to take control of the province. land 1|maxdef 5|maxtroops 5|chaos 0 2com 1912|6d6units 482|unrest 10 -1009 The local commander has been v 2 The local commander has been vying for more resources for some time now, claiming more men are needed to control local brigands. Alas, his poorly funded garrison has now been attacked by a band of criminals. land 1|maxdef 3|maxtroops 5|chaos 1 2com 1912|6d6units 482|unrest 10 -1010 A band of brigands have taken 1 A band of brigands have taken advantage of the poor defenses and are trying to take control of the province. land 1|maxdef 5|maxtroops 5|chaos 1 2com 1912|6d6units 482|unrest 10 -1011 The local commander has been v 1 The local commander has been vying for more resources for some time now, claiming more men are needed to control local brigands. Alas, his poorly funded garrison has now been attacked by a band of criminals. land 1|maxdef 3|maxtroops 5|chaos 2 2com 1912|6d6units 482|unrest 10 -1012 A band of brigands have taken 1 A band of brigands have taken advantage of the poor defenses and are trying to take control of the province. They seem to have a base of operation in the area. [Brigand Lair] land 1|maxdef 5|maxtroops 5|hiddensite 1 2com 1912|6d6units 482|unrest 10 -1013 The local commander has been v 1 The local commander has been vying for more resources for some time now, claiming more men are needed to control local brigands that supposedly have a hideout in the area. Alas, his poorly funded garrison has now been attacked by a band of criminals. [Brigand Lair] land 1|maxdef 3|maxtroops 5|hiddensite 1 2com 1912|6d6units 482|unrest 10 -1014 Brigands have taken advantage 2 Brigands have taken advantage of the lawlessness of the land and have gained a permanent foothold. [Brigand Lair] land 1|chaos 3|9600 50|freesites 1 newsite -1 -1015 Brigands have taken advantage 2 Brigands have taken advantage of the lawlessness of the land and have gained a permanent foothold. [Brigand Lair] land 1|chaos 1|9600 10|freesites 1 newsite -1 -1016 A warrior has come to train at -2 A warrior has come to train at the Academy of War. [Academy of War] foundsite 1 nation -2|com 2323 -1017 A warrior has come to train at -2 A warrior has come to train at the Academy of War. [Academy of War] foundsite 1 nation -2|com 2325 -1018 A mage has come to learn the s -2 A mage has come to learn the secrets of pyromancy. [The Citadel of Pyriphlegeton] foundsite 1 nation -2|com 2329|addequip 2 -1019 Crime has taken root in the pr 2 Crime has taken root in the province. chaos 3|minpop 50 landgold -10 -1020 Corruption flourishes. 2 Corruption flourishes. chaos 2|minpop 50 landgold -8 -1021 The crust of the earth has cra -2 The crust of the earth has cracked open. Strange lights dance in the deep. [Chasm of Strange Lights] chaos 3|luck 3|freesites 1|land 1 newsite -1 -1022 The seabed has cracked open, c -2 The seabed has cracked open, creating a rift aglow with mystical fire. [Fire Rift] chaos 3|luck 3|freesites 1|land 0 newsite -1 -1023 A thermal vent has opened in t -2 A thermal vent has opened in the bedrock of the ocean floor. [Thermal Vent] chaos 3|luck 3|freesites 1|land 0 newsite -1|decscale Cold -1024 Currents in the deep have turn -2 Currents in the deep have turned unnaturally cold. [Cold Currents] chaos 3|luck 3|freesites 1|land 0|cold 1 newsite -1|incscale Cold -1025 The Magma River has been swell -2 The Magma River has been swelling. [Magma River] foundsite 1|chaos 3|luck 3|magic 2 3d6vis F|decscale Cold -1026 A powerful noble unfortunately 2 A powerful noble unfortunately has lawful claim to this land. He has now decided to pursue his right by arms. era 3|order 2|land 1|9600 30|turn 15 com 23|10d6units 39|A300 22|com 23|addequip 1 -1027 A powerful noble unfortunately 2 A powerful noble unfortunately has lawful claim to this land. He has now decided to pursue his right by arms. era 2|order 2|land 1|9600 30|turn 15 com 23|10d6units 19|A300 22|com 23|addequip 1 -1028 A powerful noble unfortunately 2 A powerful noble unfortunately has lawful claim to this sea. He has now decided to pursue his right by arms. era 2|order 2|land 0|9600 30|turn 15 com 1060|10d6units 1066|A300 1060|com 1060|addequip 2 -1029 A powerful noble unfortunately 2 A powerful noble unfortunately has lawful claim to this sea. He has now decided to pursue his right by arms. era 3|order 2|land 0|9600 30|turn 15 com 1060|10d6units 1066|A300 1060|com 1060|addequip 2 -1030 A knight has explored the Laby -2 A knight has explored the Labyrinth of the Deeps. He returns with magical treasures. [Labyrinth of the Deeps] foundsite 1|land 0|magic 0 nation -2|com 1060|addequip 2 -1031 A knight has explored the Laby -2 A knight has explored the Labyrinth of the Deeps. He returns with magical treasures. [Labyrinth of the Deeps] foundsite 1|land 0|magic 0 nation -2|com 1060|1d6vis S -1032 A knight has explored the Laby -2 A knight has explored the Labyrinth of the Deeps. He returns with magical treasures. [Labyrinth of the Deeps] foundsite 1|land 0|magic 3 nation -2|com 1060|2d6vis S -1033 A valiant knight has explored -2 A valiant knight has explored the Labyrinth of the Deeps. He returns with magical treasures. [Labyrinth of the Deeps] foundsite 1|land 0|magic 0|luck 3 nation -2|com 1060|addequip 3|addequip 3 -1034 Your mage has explored the Gor -2 Your mage has explored the Gorge of Mystery. Within, he found an object of power. [Gorge of Mystery] foundsite 1|land 0|pathastral 1 magicitem 2 -1035 Your mage has explored the Gor -2 Your mage has explored the Gorge of Mystery. Within, he found an object of power. And some astral pearls. [Gorge of Mystery] pop0ok 1|foundsite 1|land 0|pathastral 1|luck 3 magicitem 3|1d6vis S -1036 One of your mages has found a -2 One of your mages has found a cache of magic gems on the Plateau of Shards. [Plateau of Shards] foundsite 1|land 0|pathearth 1|luck 2 1d6vis E -1037 A hunter has seen hoofed creat 2 A hunter has seen hoofed creatures deep in the woods. Women have disappeared from the surrounding farmsteads, only to be found a few days later with addled minds and mysterious smiles on their lips. Unless dealt with, these disturbances are likely to continue. forest 1|growth 0|chaos 2|noseason 3 stealthcom 227|AB00 227|unrest 10|stealthcom 227 -1038 After a month of fasting and p -2 After a month of fasting and prayer, one of the priests of ##godname## has strengthened his spiritual power. temple 1|monster 240|dominion 3 1d3units 240 -1039 One of your servants has found -2 One of your servants has found wisdom in the Windswept Catacombs. [Windswept Catacombs] foundsite 1|monster 310|magic 2 deathboost 310 -1040 One of your servants has found -2 One of your servants has found wisdom in the Crypt Underneath. [The Crypt Underneath] foundsite 1|monster 310|magic 2 deathboost 310 -1041 One of your servants has found -2 One of your servants has found wisdom in the Skull Temple. [Skull Temple] foundsite 1|monster 310|magic 2|dominion 3 1d3units 310 -1042 Undead have emerged from The C 2 Undead have emerged from The Crypt Underneath. They have been stirred from their rest by an evil necromancer. [The Crypt Underneath] pop0ok 1|foundsite 1|pop0ok 1 com 310|addequip 1|4d6units 618|com 310|2d6units 619 -1043 Ages past, an unholy empire ru 2 Ages past, an unholy empire ruled these lands. One of the catacombs from that time of darkness has now been opened, waking those that slept within... [Catacombs] hiddensite 1|era 3 revealsite 1|com 253|addequip 1|10d6units 187|2com 257 -1044 One of your commanders venture 2 One of your commanders ventured into the catacombs and may not return. [Catacombs] foundsite 1|unluck 1|era 3|commander 1 2700 2|assassin 254 -1045 A magic item was retrieved fro 2 A magic item was retrieved from the catacombs. Shortly thereafter, the looter was punished for his deed by a spectre. [Catacombs] foundsite 1|luck 2|9600 50|era 3|commander 1 2700 2|assassin 254|curse 4|magicitem 4 -1046 A magic item was retrieved fro 2 A magic item was retrieved from the catacombs. Shortly thereafter, the looter was punished for his deed by a spectre. [Catacombs] foundsite 1|era 3|commander 1 2700 2|assassin 254|curse 4|magicitem 2 -1047 A necromancer has come to hear -2 A necromancer has come to hear the whispers of the dead in the ancient catacombs. [Catacombs] foundsite 1|magic 1|death 1|pop0ok 1 nation -2|com 310 -1048 Undead have emerged from The C 2 Undead have emerged from The Crypt in the Sand. They have been stirred from their rest by an evil necromancer. [Crypt in the Sand] foundsite 1|pop0ok 1 com 310|addequip 1|4d6units 615|4com 617|2d6units 616 -1049 A small box decorated with run 2 A small box decorated with runes of warning was found in The Broken Maze. When opening it, one of your commanders was attacked by the soul trapped within. [The Broken Maze] pop0ok 1|foundsite 1|commander 1 2700 2|assassin 1540 -1050 An abbey has been founded. [Ab -2 An abbey has been founded. [Abbey] dominion 3|order 3|freesites 1|9600 50|era 2|land 1 newsite -1|incdom 1 -1051 The nuns at the abbey are usin -1 The nuns at the abbey are using their knowledge to improve methods of farming. [Abbey] foundsite 1|order 3|unique 4 landprod 5|landgold 10 -1052 A frog has turned into a man w -2 A frog has turned into a man who claims to be a prince. monster 2222|land 1|magic 2|era 2 killmon 2222|nation -2|com 2471 -1053 A barbarian leader has been sn 2 A barbarian leader has been snared by a devious enchantress. He now has delusions of returning his native land to the barbarian tribes. turn 15|chaos -1|poptype 25|magic 1 com 147|2com 141|AB00 140|com 147|addequip 1 -1054 A wounded adventurer has retur -2 A wounded adventurer has returned from the deep forest. He speaks of a hidden ruined city filled with great magical power. Unfortunately he was befuddled by an evil elf on the way home and cannot find the way back. [The Forgotten City] hiddensite 1|forest 1 nation -2|com 2325 -1055 A wounded adventurer has retur 2 A wounded adventurer has returned from the deep forest. He speaks of a hidden ruined city filled with great magical power. Unfortunately he was befuddled by an evil elf on the way home and cannot find the way back. land 1|forest 1|9600 1 nation -2|com 2325 -1056 An apparently insane woman has -2 An apparently insane woman has appeared in a village. She babbles about a strange opening. [Strange Opening] hiddensite 1|9600 20 -1057 There are rumors about an anci -2 There are rumors about an ancient temple deep in the mountains. They say its priests are now gone, but that their wisdom remains. [Temple of the All-Seeing Eye] hiddensite 1|mountain 1 -1058 There are rumors about an anci 2 There are rumors about an ancient temple deep in the mountains. They say its priests are now gone, but that their wisdom remains. 9600 1|mountain 1 -1059 Frolicking elves have been sig -2 Frolicking elves have been sighted in the woods. Their enchanted abode might be found by a sharp-eyed scout and used for better purpose. [Glen of Verdant Greenery] hiddensite 1|magic 1|growth 1 decscale Drain -1060 Frolicking elves have been sig 2 Frolicking elves have been sighted in the woods. Their enchanted abode might be found by a sharp-eyed scout and used for better purpose. forest 1|magic 1|growth 1|9600 2 decscale Drain -1061 Undead haunt the deserted vill -2 Undead haunt the deserted villages close to the swamps. Some evil necromancer is surely at work here. [Haunted Village] hiddensite 1|swamp 1|magic 0|death -1|hiddensite 1 revealsite 1|incscale Death|decscale Drain -1062 An evil necromancer residing i 2 An evil necromancer residing in the swamp has been confronted! [Haunted Village] foundsite 1|swamp 1|magic 0|death -1|turn 25 com 310|gainaff 0|addequip 1|2d6units 619|4d6units 915|1d6units 2222 -1063 An amazon hero has appeared at -1 An amazon hero has appeared at the castle gates. She seeks the legendary Forest of the Ape King, which she claims is located in this part of the world. [Forest of the Ape King] nearbysite 1|land 1|fort 1 nation -2|com 348|addequip 2 -1064 Peasants revolt against the ex 2 Peasants revolt against the expensive city tolls and draconian laws regulating the sale of eggs, ham and other agricultural products. They are led by an instigator wielding a longbow. land 1|order 3|minpop 100|turn 30|mountain 0 com 55|4com 1313|16d6units 1312|unrest 25|incscale Turmoil -1065 A group of conjurers seems to -2 A group of conjurers seems to have moved to the province after fleeing persecution in a neighboring land. They are seclusive but may be willing to serve if found. [Black Tower] hiddensite 1|luck 3|chaos 2|9600 50 decscale Drain -1066 Last year a village was lain t -2 Last year a village was lain to waste by plague. Recently, travelers have heard strange sounds from the deserted place at night. [Haunted Village] land 1|death 1|magic 2|luck 2|freesites 1 newsite -1 -1067 The keep was built upon the ru 2 The keep was built upon the ruins of an old castle, said to be ruled by an evil lord. The dungeons from that dark time remain. Now, an old torture chamber has been found and one of the commanders was attacked by the ghost of the evil lord. Since then bloodcurdling screams can be heard from its empty vaults at night. [Haunted Torture Chamber] fort 1|unluck 2|land 1|capital 0|freesites 1|commander 1 newsite -1|2700 2|assassin 1541 -1068 The keep was built upon the ru 1 The keep was built upon the ruins of an old castle, said to be ruled by an evil lord. The dungeons from that dark time remain. Bloodcurdling screams are heard at night from the old, deserted torture chamber. At full moon one of the commanders was attacked by the ghost of an evildoer. [Haunted Torture Chamber] foundsite 1|fort 1|capital 0|commander 1 2700 2|assassin 566 -1069 An abundance of rules and regu 1 An abundance of rules and regulations are slowing down commerce. order 2 taxboost -50 -1070 Records from the census of thi 1 Records from the census of this province have been lost in a conflagration. turn 4|order 2|unluck 2|land 1 taxboost -80|landgold -10 -1071 An abundance of rules and regu 1 An abundance of rules and regulations are slowing down commerce. order 2|unluck 1 taxboost -25 -1072 Records from the census of thi 1 Records from the census of this province have been lost. order 2|unluck 1 taxboost -40|landgold -5 -1073 Food has been scarce this wint 1 Food has been scarce this winter and people are complaining about the imposed food rationing. order 2|death 1|season 3|cave 0 unrest 20|kill 3 -1074 Food has been scarce during th 1 Food has been scarce during the recent winter and people are complaining about the imposed food rationing. order 2|death 1|season 0|cave 0|turn 10 unrest 20|kill 3 -1075 Food has been scarce this wint 2 Food has been scarce this winter and people are complaining about the imposed food rationing. Riots have been repressed. order 2|death 1|season 3|cave 0 unrest 20|kill 6|incscale Turmoil -1076 Food has been scarce during th 2 Food has been scarce during the recent winter and people are complaining about the imposed food rationing. Riots have been repressed. order 2|death 1|season 0|cave 0 unrest 20|kill 3|incscale Turmoil -1077 Desperate villagers have been 2 Desperate villagers have been praying to dark gods to ease their hunger. Unfortunately their activities have attracted the attention of a demon. death 2|unluck 1|land 1|9600 10|turn 30 incscale Death|com 88|addequip 1|decscale3 Cold|incdom -2 -1078 Desperate villagers have been 1 Desperate villagers have been praying to dark gods to ease their hunger. Unfortunately their activities have attracted the attention of a demon. death 2|unluck 1|land 1|9600 10|turn 30|maxpop 10 incscale Death|com 88|addequip 1|decscale3 Cold|incdom -2 -1079 Desperate villagers have been 2 Desperate villagers have been praying to dark gods to ease their hunger. Unfortunately their activities have attracted the attention of a demon. death 2|unluck 1|land 1|9600 25|turn 15 incscale Death|com 1662|addequip 1 -1080 Desperate villagers have been 2 Desperate villagers have been praying to dark gods to ease their hunger. Unfortunately their activities have attracted the attention of a demon. death 2|unluck 1|land 1|9600 30|turn 15 incscale Death|com 304 -1081 A demon has broken the wards o 1 A demon has broken the wards of the Summoning Circle! [Summoning Circle] foundsite 1|unluck 1 com 305 -1082 A demon has broken the wards o 1 A demon has broken the wards of the Summoning Circle! [Summoning Circle] foundsite 1 com 526 -1083 The Demon Gate has opened! [Th 1 The Demon Gate has opened! [The Demon Gate] foundsite 1|turn 15|magic 0 4com 88|A300 88 -1084 A gateway to the lower realms 1 A gateway to the lower realms has opened, spewing forth inhabitants of that dismal place! [The Demon Gate] hiddensite 1|turn 15|magic 0|chaos 2 4com 88|A300 88 -1085 A gateway to the lower realms 2 A gateway to the lower realms has opened, spewing forth inhabitants of that dismal place! [Demon Gate] land 1|turn 50|magic 3|chaos 2|freesites 1 newsite -1|4com 88|AB00 88 -1086 A strong warrior has come to p -2 A strong warrior has come to prove himself at the Arena. [Arena] site 1|luck 1 nation -2|com 2324 -1087 They say a mighty conjurer onc -1 They say a mighty conjurer once lived in this land. He supposedly practiced human sacrifice and locals still scare their children with stories of him. [Summoning Circle] hiddensite 1 -1088 They say a mighty conjurer onc -2 They say a mighty conjurer once lived in this land. He supposedly practiced human sacrifice and locals still scare their children with stories of him. land 1|9600 2 -1089 Once upon a time, evil men rul -2 Once upon a time, evil men ruled this land with tyranny. Blood magic was used to subjugate and control the commoners. Their rule was at last overthrown in a great uprising, and the nobles put to the sword or fire. There are rumors that some of the old bloodlines remain in secret. [The Blood Keep] hiddensite 1 -1090 Once upon a time, evil men rul -1 Once upon a time, evil men ruled this land with tyranny. Blood magic was used to subjugate and control the commoners. Their rule was at last overthrown in a great uprising, and the nobles put to the sword or fire. Your visiting blood mage suspects some of the old bloodlines remain in secret. [The Blood Keep] hiddensite 1|pathblood 1 -1091 A Blood Lord and his retinue h 2 A Blood Lord and his retinue has been discovered and attacked. They seldom travel far from home. [The Blood Keep] nearbysite 1|land 1|mindef 10 com 1389|A300 1353 -1092 Small bands of Blood Guards ha 2 Small bands of Blood Guards have been encountered in this area of late. They seem to be conducting some kind of search. [The Blood Keep] nearbysite 1|land 1 com 1389|A300 1353 -1093 After months of studies and gr -1 After months of studies and gruesome experimentation, one of your Blood Lords has gained some knowledge of Blood Magic. lab 1|magic 3|9600 10|monster 1389|unique 2 holyboost 1389 -1094 One of the sorcerers of the Eb -2 One of the sorcerers of the Ebony Circle has found an ancient tome of power. [The Ebony Circle] foundsite 1|magic 1|luck 1|monster 339|9600 10 holyboost 339 -1095 One of the sorcerers of the Eb -1 One of the sorcerers of the Ebony Circle has struck a deal with a demon. [The Ebony Circle] foundsite 1|magic 1|luck 1|monster 339|unique 2 holyboost 339|kill 1|incscale2 Turmoil -1096 A sorcerer has come in search -2 A sorcerer has come in search of his brethren at the Ebony Circle. [The Ebony Circle] nearbysite 1|luck 2|9600 10|land 1 nation -2|com 339 -1097 A demon managed to trick his s 2 A demon managed to trick his summoner at The Ebony Circle and broke free. [The Ebony Circle] foundsite 1|monster 339|commander 1 2700 6|assassin 88 -1098 A demon managed to trick his s 2 A demon managed to trick his summoner at The Ebony Circle and broke free. [The Ebony Circle] foundsite 1|monster 339|commander 1 2700 6|assassin 304 -1099 A demon managed to trick his s 2 A demon managed to trick his summoner at The Ebony Circle and broke free. [The Ebony Circle] foundsite 1|monster 339|commander 1 2700 6|assassin 433 -1100 A sorcerer at the Circle has m -2 A sorcerer at the Circle has managed to bind some demons. [The Ebony Circle] foundsite 1|monster 339|magic 1 nation -2|9C00 304|kill 1|incscale Turmoil -1101 A sorcerer at the Circle has m -1 A sorcerer at the Circle has managed to bind some demons. [The Ebony Circle] foundsite 1|monster 339|magic 1|unique 3 nation -2|9C00 88|kill 1|incscale Turmoil -1102 A sorcerer at the Circle has m -1 A sorcerer at the Circle has managed to bind some demons. [The Ebony Circle] foundsite 1|monster 339|magic 1|unique 3 nation -2|9C00 433|kill 1|incscale Turmoil -1103 A punishing angel has descende 1 A punishing angel has descended to make war on the Ebony Circle and stifle its unholy activities. [The Ebony Circle] foundsite 1|monster 339|9600 30 com 1369|addequip 1|decscale2 Turmoil -1104 A host of angels has descended 1 A host of angels has descended to make war on the Ebony Circle and stifle its unholy activities. [The Ebony Circle] foundsite 1|monster 339|9600 40 2com 543|A300 543|decscale2 Turmoil -1105 A punishing angel has descende 1 A punishing angel has descended to make war on the Black Tower and stifle its unholy activities. [Black Tower] foundsite 1|monster 95|9600 30 com 1369|addequip 1|decscale2 Turmoil -1106 A punishing angel has descende 1 A punishing angel has descended to make war on the Black Tower and stifle its unholy activities. [Black Tower] foundsite 1|monster 95|9600 40 2com 543|A300 543|decscale2 Turmoil -1107 One of the sorcerers of the Eb -2 One of the sorcerers of the Ebony Tower has struck a deal with a demon. [Ebony Tower] foundsite 1|magic 1|luck 1|monster 339|9600 10 holyboost 339 -1108 One of the sorcerers of the Eb -2 One of the sorcerers of the Ebony Tower has struck a deal with a demon. [Ebony Tower] foundsite 1|magic 1|luck 1|monster 339|9600 10 holyboost 339|kill 1|incscale2 Turmoil -1109 A sorcerer has come in search -2 A sorcerer has come in search of his brethren at the Ebony Tower. [Ebony Tower] nearbysite 1|luck 2|9600 10|land 1 nation -2|com 339 -1110 A demon managed to trick his s 1 A demon managed to trick his summoner at the Ebony Tower and broke free. [Ebony Tower] foundsite 1|monster 339|commander 1|unique 2 2700 6|assassin 88 -1111 A demon managed to trick his s 1 A demon managed to trick his summoner at the Ebony Tower and broke free. [Ebony Tower] foundsite 1|monster 339|commander 1|unique 2 2700 6|assassin 304 -1112 A demon managed to trick his s 1 A demon managed to trick his summoner at the Ebony Tower and broke free. [Ebony Tower] foundsite 1|monster 339|commander 1|unique 2 2700 6|assassin 433 -1113 A sorcerer at the Ebony Tower -1 A sorcerer at the Ebony Tower has managed to bind some demons. [Ebony Tower] foundsite 1|monster 339|magic 1|unique 3 nation -2|9C00 304|kill 1|incscale Turmoil -1114 A sorcerer at the Ebony Tower -1 A sorcerer at the Ebony Tower has managed to bind some demons. [Ebony Tower] foundsite 1|monster 339|magic 1|unique 3 nation -2|9C00 88|kill 1|incscale Turmoil -1115 A sorcerer at the Ebony Tower -1 A sorcerer at the Ebony Tower has managed to bind some demons. [Ebony Tower] foundsite 1|monster 339|magic 1|unique 3 nation -2|9C00 433|kill 1|incscale Turmoil -1116 A punishing angel has descende 1 A punishing angel has descended to make war on the Ebony Tower and stifle its unholy activities. [Ebony Tower] foundsite 1|monster 339|9600 30 com 465|addequip 1|decscale2 Turmoil -1117 A host of angels has descended 1 A host of angels has descended to make war on the Ebony Tower and stifle its unholy activities. [Ebony Tower] foundsite 1|monster 339|9600 40 2com 543|A300 543|decscale2 Turmoil -1118 A crusade has struck the Ebony 1 A crusade has struck the Ebony Tower. [Ebony Tower] foundsite 1|monster 339|9600 30|noera 1 com 241|2com 240|A300 217|A300 217|com 241 -1119 Crusaders have come in numbers 1 Crusaders have come in numbers to smite the evildoers at The Ebony Tower. An angel fights in their midst. [Ebony Tower] foundsite 1|monster 339|9600 40|turn 25|noera 1 com 241|4com 240|AB00 217|A600 2359|com 241 -1120 Crusaders have come to shatter 1 Crusaders have come to shatter the Ebony Circle. [The Ebony Circle] foundsite 1|monster 339|9600 30|noera 1 com 241|2com 240|A300 217|A300 217|com 241 -1121 A host of holy crusaders are a 1 A host of holy crusaders are attacking the Ebony Circle. In their midst shines the glory of an angel. [The Ebony Circle] foundsite 1|monster 339|9600 40|turn 25|noera 1 com 241|4com 240|AB00 217|A600 2359|com 241 -1122 Crusaders have come to tear do 1 Crusaders have come to tear down the Black Tower. [Black Tower] foundsite 1|monster 95|9600 30|noera 1 com 241|2com 240|A300 217|A300 217|com 241 -1123 A crusade strikes against the 1 A crusade strikes against the mages of the Black Tower. [Black Tower] foundsite 1|monster 95|9600 40|turn 25|noera 1 com 241|4com 240|AB00 217|A600 2359|com 241 -1124 People are upset by the dark p 1 People are upset by the dark practices of the Conjurers. A mob has attacked the Black Tower. [Black Tower] foundsite 1|monster 95|9600 70|minunrest 5|minpop 20 5com 1565|12d6units 1565|1d6units 1560|1d6units 1560|9C00 2227 -1125 People are upset by the dark p 1 People are upset by the dark practices of the Sorcerers. A mob has attacked the Ebony Circle. [The Ebony Circle] foundsite 1|monster 95|9600 70|minunrest 5|minpop 20 5com 1565|12d6units 1565|1d6units 1560|1d6units 1560|9C00 2227 -1126 People are upset by the dark p 1 People are upset by the dark practices of the Sorcerers. A mob has attacked the Ebony Tower. [Ebony Tower] foundsite 1|monster 95|9600 70|minunrest 5|minpop 20 5com 1565|12d6units 1565|1d6units 1560|1d6units 1560|9C00 2227 -1127 A priest and his followers hav 2 A priest and his followers have come to purge this land of undead. notnation 54|monster 405|turn 15|fort 0|maxtroops 30|pop0ok 1|land 1 com 240|6d6units 1565|2d6units 217|2d6units 217|com 240 -1128 A priest and his followers hav 2 A priest and his followers have come to purge this land of undead. notnation 54|monster 191|turn 15|fort 0|maxtroops 30|pop0ok 1|land 1 com 240|6d6units 1565|2d6units 217|2d6units 217 -1129 A priest and his followers hav 2 A priest and his followers have come to purge this land of undead. notnation 54|monster 185|turn 15|fort 0|maxtroops 30|pop0ok 1|land 1 com 240|6d6units 1565|2d6units 217|2d6units 217 -1130 A priest and his followers hav 2 A priest and his followers have come to purge this land of undead. notnation 54|monster 405|turn 15|fort 0|maxtroops 30|pop0ok 1|land 1 com 240|6d6units 1565|2d6units 217|2d6units 217 -1131 A priest and his followers hav 2 A priest and his followers have come to purge this land of undead. notnation 54|monster 915|turn 15|fort 0|maxtroops 30|pop0ok 1|land 1 com 240|6d6units 1565|2d6units 217|2d6units 217 -1132 A priest and his followers hav 2 A priest and his followers have come to purge this land of undead. notnation 54|monster 916|turn 15|fort 0|maxtroops 30|pop0ok 1|land 1 com 240|6d6units 1565|2d6units 217|2d6units 217 -1133 A priest and his followers hav 2 A priest and his followers have come to purge this land of undead. notnation 54|monster 917|turn 15|fort 0|maxtroops 30|pop0ok 1|land 1 com 240|6d6units 1565|2d6units 217|2d6units 217 -1134 A priest and his followers hav 2 A priest and his followers have come to purge this land of undead. notnation 54|monster 196|turn 15|noera 1|maxtroops 30|pop0ok 1|land 1 com 241|6d6units 1565|2d6units 217|2d6units 217|com 241 -1135 A priest and his followers hav 2 A priest and his followers have come to purge this land of undead. notnation 54|monster 197|turn 15|fort 0|maxtroops 30|pop0ok 1|land 1 com 240|6d6units 1565|2d6units 217|2d6units 217 -1136 Holy knights have come to purg 2 Holy knights have come to purge this land of undead. 9600 30|monster 405|turn 15|noera 1|unluck 1|pop0ok 1|land 1 4com 2359|com 241|4d6units 2359|A300 217|com 241 -1137 Holy knights have come to purg 2 Holy knights have come to purge this land of undead. 9600 30|monster 191|turn 15|noera 1|unluck 1|pop0ok 1|land 1 4com 2359|com 241|4d6units 2359|A300 217|com 241 -1138 Holy knights have come to purg 2 Holy knights have come to purge this land of undead. 9600 30|monster 185|turn 15|noera 1|unluck 1|pop0ok 1|land 1 4com 2359|com 241|4d6units 2359|A300 217|com 241 -1139 Holy knights have come to purg 2 Holy knights have come to purge this land of undead. 9600 30|monster 405|turn 15|noera 1|unluck 1|pop0ok 1|land 1 4com 2359|com 241|4d6units 2359|A300 217|com 241 -1140 Holy knights have come to purg 2 Holy knights have come to purge this land of undead. 9600 30|monster 915|turn 15|noera 1|unluck 1|pop0ok 1|land 1 4com 2359|com 241|4d6units 2359|A300 217|com 241 -1141 Holy knights have come to purg 2 Holy knights have come to purge this land of undead. 9600 30|monster 916|turn 15|noera 1|unluck 1|pop0ok 1|land 1 4com 2360|com 241|4d6units 2360|A300 217|com 241 -1142 Holy knights have come to purg 2 Holy knights have come to purge this land of undead. 9600 30|monster 917|turn 15|noera 1|unluck 1|pop0ok 1|land 1 4com 2359|com 241|4d6units 2359|A300 217|com 241 -1143 Holy knights have come to purg 2 Holy knights have come to purge this land of undead. 9600 30|monster 196|turn 15|noera 1|unluck 1|pop0ok 1|land 1 4com 2359|com 241|4d6units 2359|A300 217|com 241 +0 A festival was held in the hon -1 A festival was held in the honor of ##godname##. Everyone was celebrating and faith has increased in the province. mydominion 1|minpop 50 incdom 3 +1 A magnificent statue was raise -1 A magnificent statue was raised in the honor of ##fullgodname##. temple 1|mydominion 2|minpop 200 incdom 4|decscale Turmoil +2 The tax collection went unexpe -1 The tax collection went unexpectedly well. minpop 800 gold 300 +3 A traders' guild has been esta -2 A traders' guild has been established in the province, permanently increasing tax revenues from the province. minpop 400 landgold 50 +4 A group of zealots has joined -2 A group of zealots has joined your armies. dominion 3|land 1 nation -2|10d6units 217 +5 A wave of religious zeal has s -2 A wave of religious zeal has swept the province and a group of followers committed to ##godname## has joined your armies. dominion 2|land 1|minpop 50|unluck 0 nation -2|16d6units 30 +6 Many commoners are volunteerin -1 Many commoners are volunteering to serve in the militia. maxunrest 3|minpop 100 defence 15 +7 One of your bailiffs is afraid -1 One of your bailiffs is afraid of bandits. minunrest 5|minpop 50 defence 10 +8 A prospector genius has found -1 A prospector genius has found a small gold deposit. gold 200 +9 A prospector genius has found -1 A prospector genius has found a small gold deposit. luck 2 gold 400 +10 A prospector genius has found -1 A prospector genius has found a small gold deposit. luck 3 gold 800 +11 A tribal chief from a distant -1 A tribal chief from a distant land has donated gold and a precious item to ##disname##. dominion 5|era 1 gold 150|magicitem 2 +12 One of the local nobles is afr -1 One of the local nobles is afraid of uprisings. minunrest 5|minpop 50 defence 15 +13 A pedlar was peddling his ware -1 A pedlar was peddling his wares in the province when one of your agents discovered a few magic gems of various types among his glass pearls and buttons. They were swiftly and forcefully bought at the price ##godname## intended. minpop 50 1d3vis All|2A00 -1 +14 A band of robbers has been roo -1 A band of robbers has been rooted out and their treasures confiscated. minunrest 3 gold 250|unrest -10 +15 A band of robbers has been roo -1 A band of robbers has been rooted out and their treasures confiscated. minunrest 3|order 2 gold 350|unrest -20 +16 A handful of gems have been fo -1 A handful of gems have been found in a hot valley. pop0ok 1|heat 1 1d6vis F +17 A handful of gems have been fo -1 A handful of gems have been found in a hot valley. pop0ok 1|heat 1|luck 0 1d6vis F +18 A handful of gems have been fo -1 A handful of gems have been found in a hot valley. pop0ok 1|heat 2|luck 0 2d6vis F +19 A local wizard has been lynche -1 A local wizard has been lynched after allegations of turning a peasant into a frog. His magical resources have been transported to the lab. chaos -1|minpop 10|land 1 1d6vis F|1d6vis F +20 A local mage has been lynched -1 A local mage has been lynched after allegations of turning a peasant into an oyster. His magical resources have been transported to the lab. chaos -1|minpop 10|land 0 1d6vis F|1d6vis F +21 Lightning struck a large bould -1 Lightning struck a large boulder and afterwards a handful of gems could be found where the boulder had been cracked. pop0ok 1 1d6vis A +22 Lightning struck a large bould -1 Lightning struck a large boulder and afterwards a handful of gems could be found where the boulder had been cracked. pop0ok 1|luck 1 1d6vis A +23 Lightning struck a large bould -1 Lightning struck a large boulder and afterwards a handful of gems could be found where the boulder had been cracked. pop0ok 1|luck 2 2d6vis A +24 A handful of gems have been fo -1 A handful of gems have been found in the shards of a broken mirror. pop0ok 1 1d6vis G +25 A handful of gems have been fo -1 A handful of gems have been found in the shards of a broken mirror. pop0ok 1|luck 1 1d6vis G +26 A handful of gems have been fo -1 A handful of gems have been found in the shards of a broken mirror. pop0ok 1|luck 2 2d6vis G +27 A magical bird of wondrous col -1 A magical bird of wondrous colors has been found. Small gems were hidden in its feathers. land 1|unluck -1 1d3vis Elemental +28 A magical bird of wondrous col -1 A magical bird of wondrous colors has been found. Small gems were hidden in its feathers. land 1|luck 2 1d6vis Elemental +29 A magical bird of wondrous col -1 A magical bird of wondrous colors has been found. Small gems were hidden in its gut. land 1|luck 3 1d6vis Elemental +30 A magical fish of wondrous col -1 A magical fish of wondrous colors has been caught. Small gems were found in its belly. land 0|unluck -1 1d3vis Elemental +31 A magical fish of wondrous col -1 A magical fish of wondrous colors has been caught. Small gems were found in its belly. land 0|luck 2 1d6vis Elemental +32 A magical fish of wondrous col -1 A magical fish of wondrous colors has been caught. A handful of small gems were found in its belly. freshwater 1|luck 0|magic -1 1d6vis Elemental +33 A handful of gems have been fo -1 A handful of gems have been found in a small stream. land 1|unluck -1 1d3vis W +34 A handful of gems have been fo -1 A handful of gems have been found in a small stream. land 1|luck 1 1d6vis W +35 A few magic gems have been fou -1 A few magic gems have been found in an enormous icicle. pop0ok 1|land 1|cold 2 2d6vis W +36 A handful of magic gems have b -1 A handful of magic gems have been found in a deep ravine. pop0ok 1 1d6vis E +37 A handful of magic gems were f -1 A handful of magic gems were found under a huge rock. pop0ok 1|unluck -1 1d6vis E +38 A handful of magic gems were f -1 A handful of magic gems were found under a huge rock. pop0ok 1|luck 2 1d6vis E +39 A handful of magic gems were f -1 A handful of magic gems were found under a huge rock. pop0ok 1|luck 3 2d6vis E +40 A handful of magic gems have b -1 A handful of magic gems have been found on a starry night. pop0ok 1|magic 1 2d6vis S +41 A handful of magic gems have b -1 A handful of magic gems have been found in an abandoned graveyard. pop0ok 1|death 1 2d6vis D +42 A few magic gems have been fou -1 A few magic gems have been found in the moss growing in a torture chamber. pop0ok 1|land 0 nation 5|1d6vis F +43 A few magic gems have been fou -1 A few magic gems have been found in the black algae covering the floors of a torture chamber. pop0ok 1|land 0 1d6vis D +44 A handful of magic gems have b -1 A handful of magic gems have been found in the verdant greenery. growth 1 1d6vis N +45 A few gems have been found in -1 A few gems have been found in the split trunk of an oak. land 1|unluck -1 1d6vis N +46 Magical gems have been found i -1 Magical gems have been found in the split trunk of an oak. land 1|luck 0 2d6vis N +47 A local slave-lord is seeking -1 A local slave-lord is seeking absolution for his sins. He has donated some virgins to your cause. minpop 100|land 1|unluck -1 1d6vis B +48 A local slave-lord is seeking -1 A local slave-lord is seeking absolution for his sins. He has donated all his virgins and a chest of gold to your cause. minpop 100|land 1|luck 2|9600 70 4d6vis B|gold 150 +49 The tax collectors did a magni -1 The tax collectors did a magnificent job and managed to tax the hidden reserves of the local lords. minpop 800|order 1|turn 5 gold 1000 +50 A magic item has been found an -1 A magic item has been found and transported to the arcane laboratory. maxunrest 50|magic 3|unluck -1 magicitem 2 +51 A magic item has been found an -1 A magic item has been found and transported to the arcane laboratory. maxunrest 50|magic 3|luck 2 magicitem 3 +52 A market was held in the provi -1 A market was held in the province. Merchants from far and wide gathered and there was much commerce. turn 4|noseason 3|minpop 100|order 1 gold 500 +53 A market was held in the provi -1 A market was held in the province. Merchants from far and wide gathered and there was much commerce. turn 5|noseason 3|minpop 100|order 1|era 3 gold 1000 +54 A wealthy merchant from a dist -1 A wealthy merchant from a distant land has married his daughter to a prominent priest of ##godname##. A pile of gold and a remarkable item were accepted as offerings by the temple. order 1|dominion 5|noera 1 gold 300|magicitem 2 +55 A priest of ##godname## has be -1 A priest of ##godname## has been blessing the crops throughout the province. People are happy, faith has increased and much wealth has been donated by merry farmers. growth 1|dominion 3 gold 200|incdom 1 +56 A priest of ##godname## has be -1 A priest of ##godname## has been preaching and warning people of the end of the world. People are frightened and come to the temples to seek comfort. Faith has increased and much wealth has been donated to the temple. chaos 0|dominion 3 gold 300|incdom 1|unrest 10 +57 A wealthy merchant has donated -1 A wealthy merchant has donated a sculpture of solid gold to the temple. order 1|dominion 5|noera 1 gold 250 +58 A famous circus has been touri -1 A famous circus has been touring in the province. This resulted in extra taxes in addition to the good luck that a circus always brings. minpop 500|order 0|growth 0|maxunrest 25|noera 1 gold 200|decscale2 Misfortune +59 A freak show with local talent -1 A freak show with local talents has gained fame and is now known throughout the neighboring provinces as well. People are proud of their misfits and taxes have increased. minpop 500|chaos 2|maxunrest 25 gold 150|decscale Turmoil|unrest -25 +60 Playful winds have been captur -1 Playful winds have been captured, distilled into diamonds and transported to your laboratory by your mages. land 1|cave 0|season 0 2d6vis A +61 Playful winds have been captur -1 Playful winds have been captured, distilled into diamonds by your mages. land 1|cave 0|season 0|luck 3|magic 0 3d6vis A +62 A spring fairy has been sighte -1 A spring fairy has been sighted, spreading joy and laughter in the land. season 0|land 1|cave 0 unrest -50|decscale3 Death|decscale2 Misfortune +63 The summer heat has been disti -1 The summer heat has been distilled into glowing rubies by a young mage. land 1|cave 0|season 1 1d6vis F +64 This summer is unusually hot. -1 This summer is unusually hot. In the ashes of a burning bush a small amount of gems were found. land 1|cave 0|season 1|heat -1 2d6vis F +65 This summer is unusually hot. -1 This summer is unusually hot. In the ashes of a burning bush a small amount of gems were found. land 1|cave 0|season 1|heat -1|luck 3 4d6vis F +66 Fallen leaves and magic gems h -1 Fallen leaves and magic gems have been found in a badger's den. land 1|cave 0|season 2 2d6vis E +67 Heavy autumn rains caused a la -1 Heavy autumn rains caused a landslide, revealing a buried cache of magic gems underneath the soil. pop0ok 1|land 1|cave 0|season 2 1d3vis All +68 Heavy autumn rains caused a la -1 Heavy autumn rains caused a landslide, revealing a buried cache of magic gems underneath the soil. pop0ok 1|land 1|cave 0|season 2|luck 3 1d6vis All +69 A few ice crystals of fantasti -1 A few ice crystals of fantastical proportions have fallen in the province. pop0ok 1|land 1|season 3 2d6vis W +70 The hard working farmers of th -1 The hard working farmers of the province managed to harvest some sturdy crops even during winter. The farmers were overjoyed and managed to pay some extra tax as well. maxunrest 50|season 3|cave 0|prod 0|growth 0 unrest -15|gold 100 +71 The hard working farmers of th -1 The hard working farmers of the province managed to harvest some sturdy crops even during winter. The farmers were overjoyed and managed to pay some extra tax as well. maxunrest 50|season 3|cave 0|prod 2|growth 1 unrest -15|taxboost 200 +72 A mild winter has enabled your -1 A mild winter has enabled your traders to travel extensively and livestock to survive the winter. maxunrest 50|season 3|land 1|cave 0 unrest -20|gold 150 +73 A young farmer stealing food f -1 A young farmer stealing food from squirrels found some gems among the acorns and donated them to the temple. season 3|land 1|cave 0|temple 1|growth 0 1d6vis N +74 A handful of magic fire gems w -1 A handful of magic fire gems were found by digging in a spot where the snow would not settle. season 3|land 1|cold 1|cave 0 1d6vis F +75 A handful of magic gems have b -1 A handful of magic gems have been found in the prime of the season. noseason 2|noseason 2 1d6vis N +76 Magic gems have been found in -1 Magic gems have been found in the prime of the season. luck 2|noseason 2|noseason 2 4d6vis N +77 The harvest has been good. -1 The harvest has been good. maxunrest 50|noseason 0|noseason 0|growth -1 unrest -20|taxboost 100 +78 The harvest has been truly exc -1 The harvest has been truly exceptional. maxunrest 50|noseason 0|noseason 0|growth 1 unrest -30|taxboost 250 +79 A handful of magic gems have b -1 A handful of magic gems have been found in the prime of the season. noseason 0|noseason 0 1d6vis D +80 A handful of magic gems have b -1 A handful of magic gems have been found in the prime of the season. luck 3|noseason 0|noseason 0 4d6vis D +81 A handful of magic gems have b -1 A handful of magic gems have been found in the hot waste. pop0ok 1|waste 1|heat 2 2d6vis F +82 A handful of magic gems have b -1 A handful of magic gems have been found among the old white bones of bold adventurers. waste 1 2d6vis D +83 Some mystical gems have been f -1 Some mystical gems have been found in a deep crevice. pop0ok 1|waste 1 2d6vis E +84 A handful of magic gems have b -1 A handful of magic gems have been found in the swamps. pop0ok 1|swamp 1 2d6vis W +85 A handful of magic gems have b -1 A handful of magic gems have been found in corpses floating in the stagnant waters of the swamp. pop0ok 1|swamp 1 2d6vis D +86 A renegade wizard was found an -1 A renegade wizard was found and staked in a bog. His laboratory along with a handful of gems are now yours. lab 0|swamp 1 lab 1|2d6vis N +87 A handful of magic gems have b -1 A handful of magic gems have been found in a grove in the forest. forest 1 2d6vis N +88 A renegade wizard was found an -1 A renegade wizard was found and hanged from an oak. His laboratory along with a handful of nature gems are now yours. lab 0|forest 1 lab 1|2d6vis N +89 A spirit was found fettered in -1 A spirit was found fettered in the split trunk of an ancient oak and offered some magic gems in return for its release. forest 1 2d6vis N +90 A handful of magic gems have b -1 A handful of magic gems have been found on a desolate mountaintop. pop0ok 1|mountain 1 2d6vis A +91 A handful of magic gems have b -1 A handful of magic gems have been found in an abandoned mine. mountain 1 2d6vis E +92 Copper deposits have been foun -1 Copper deposits have been found and a new mine is being built. mountain 1|freesites 1 newsite 68 +93 Silver deposits have been foun -1 Silver deposits have been found and a new mine is being built. mountain 1|luck 1|freesites 1 newsite 67 +94 Gold deposits have been found -1 Gold deposits have been found and a new mine is being built. mountain 1|luck 2|freesites 1 newsite 66 +95 Ore deposits have been found a -1 Ore deposits have been found and a boost in army production is expected. mountain 1|freesites 1 newsite 69 +96 A handful of magic gems were f -1 A handful of magic gems were found in the belly of a dead whale. pop0ok 1|land 0 2d6vis W +97 Some magic gems were found in -1 Some magic gems were found in wreck of a sunken ship pop0ok 1|land 0 2d6vis D +98 Magical clams were found and h -1 Magical clams were found and harvested for pearls land 0 2d6vis S +99 A grand festival was held in t -2 A grand festival was held in the honor of ##goddisname##. Everyone was celebrating and faith has increased in the province. temple 1|mydominion 1 incdom 2 +100 A celebrant of the faith is pr -2 A celebrant of the faith is preaching justice and bringing hope to the people. land 1 nation -2|unrest -100|com 241|B300 30 +101 A pilgrim from a distant land -2 A pilgrim from a distant land has come to witness miracles in the temple of ##fullgodname##. temple 1|mydominion 3|minpop 200|land 1 nation -2|com 2331 +102 A local lord has employed slav -2 A local lord has employed slave labor and resource production in the province has been greatly improved. landprod 30 +103 The people here have raised a -2 The people here have raised a temple in honor of ##godname##. temple 0|maxunrest 5 temple 1 +104 A local lord has built a fortr -2 A local lord has built a fortress to defend his lands from revolting peasants. fort 0|maxunrest 100|minunrest 10|land 1 fort 1 +105 A magic item has been found an -2 A magic item has been found and transported to the arcane laboratory. pop0ok 1|maxunrest 50|magic -1 magicitem 3 +106 An unknown benefactor donated -2 An unknown benefactor donated a gold statue crafted in the honor of ##goddisname## to the local temple. It was swiftly melted and stamped into gold coins. turn 4|maxunrest 50|order 0|temple 1 gold 750 +107 An unknown benefactor donated -2 An unknown benefactor donated a gold statue crafted in the honor of ##goddisname## to the local temple. Placing it outside the temple has increased faith and order. maxunrest 50|order 0|temple 1|mydominion 1 incdom 4|decscale2 Turmoil +108 Peasants speak of ill omens an -2 Peasants speak of ill omens and strange creatures that prowl the forests at night. A handful of death gems have been found in the belly of a goat. maxunrest 50|minpop 10|land 1 3d6vis D|unrest 25|decscale2 Drain +109 A witch was drowned in the wel -2 A witch was drowned in the well of a village. Thereafter the water has started glowing in the moonlight. This esoteric substance has been distilled into a large quantity of gems. minpop 10|land 1 4d6vis W +110 Priests of the temple have fou -2 Priests of the temple have found ancient and forgotten vaults containing rich offerings. turn 4|temple 1 gold 500|magicitem 3 +111 A gold nugget of legendary siz -2 A gold nugget of legendary size has been found and brought to the treasury. turn 4 gold 750 +112 A peasants goose has laid seve -2 A peasants goose has laid several eggs of gold! Unfortunately it was killed in an ensuing conflict of ownership. The gold eggs were confiscated by the local temple. turn 3|land 1|temple 0 gold 500 +113 A peasant's oyster has produce -2 A peasant's oyster has produced several giant pearls! Unfortunately the oyster was smashed in an ensuing conflict of ownership. The pearls were confiscated by the local temple. turn 3|land 0|temple 1 gold 500 +114 Adventurers have plundered the -2 Adventurers have plundered the lair of a hideous troll. Their leader has been hanged and all unlawfully acquired goods have been confiscated. turn 5|9600 50 gold 1000|magicitem 1 +115 The local merchants guild has -2 The local merchants guild has erected a glorious temple in the honor of ##godname##. Unfortunately costs were higher than expected and tax money had to be used for the last fittings. Consequently the province has not been able to pay any tax this month. temple 0|maxunrest 5|minpop 50 temple 1|taxboost -100 +116 The skull of a legendary mage -2 The skull of a legendary mage has been unearthed and transported to the lab. [Skull Mentor] pop0ok 1 magicitem 9 +117 A limping man in a black coat -2 A limping man in a black coat has appeared at the gates of the local stronghold. He offered a deal to anyone willing to sign his contract in blood. ##fulltargname## signed it, unable to resist the temptation. [Soul Contract] turn 20|unique 1|EA00 0|EB00 0|F600 15|F400 1|E700 0 addequip 9 +118 An adventurer returning from r -2 An adventurer returning from ruins deep in the mountains has returned insane, carrying a magical lantern that the lord of the land immediately sent to the treasury. [Lightless Lantern] unique 3|land 1 magicitem 9 +119 An adventurer returning from t -2 An adventurer returning from the deep seas has returned insane, carrying a magical lantern that the lord of the land immediately sent to the treasury. [Lightless Lantern] unique 2|land 0 magicitem 9 +120 A cunning wizard has donated a -2 A cunning wizard has donated a magical object to the local lord in return for protection against the superstitious peasantry. It was immediately transported to the treasury. magicitem 1 +121 Much of the recent unrest was -2 Much of the recent unrest was probably caused by an unpopular local baron. He was executed and wealth including a magic item was confiscated. minunrest 50 unrest -50|gold 500|magicitem 1 +122 The construction of a new ring -2 The construction of a new ring wall to defend a major city is complete. People from near and far are gathering to seek comfort and commerce in the city. Tax revenues have been permanently increased. land 1|minpop 500|fort 0|order 1 fort 12|landgold 40 +123 One of your administrators fea -2 One of your administrators fears a revolution. minunrest 5|chaos 1 defence 20 +124 A prudent administrator fears -2 A prudent administrator fears your neighbors. order 2 defence 25 +125 One of your bailiffs is afraid -2 One of your bailiffs is afraid of monsters. magic 2 defence 15 +126 An annoying leprechaun was cap -2 An annoying leprechaun was captured by a simple cobbler who sold him to you for a little gold. When persuaded with burning iron, the leprechaun revealed the location of his treasure trove. A magic item and a pile of gold coins were found underneath a dung heap. luck 1|magic 1|fullowner 57|land 1 magicitem 3|gold 99 +127 A great treasure has been foun -2 A great treasure has been found! A fortune in gold, one magic item and a huge amount of magic gems have been found and transported to the arcane laboratory. luck 3|maxunrest 50|turn 10 gold 3000|magicitem 3|4d6vis F|1d3vis All +128 A great treasure has been foun -2 A great treasure has been found! A fortune in gold, magic items and a huge amount of magic gems have been found and transported to the arcane laboratory. luck 4|maxunrest 50|turn 15 gold 3000|magicitem 2|magicitem 2|2d6vis S|1d6vis All +129 A great treasure has been foun -2 A great treasure has been found! A fortune in gold, magic items and a huge amount of magic gems have been found and transported to the arcane laboratory. luck 5|maxunrest 50|turn 15 gold 3000|magicitem 1|magicitem 1|magicitem 1|3d6vis F|1d6vis All +130 A great caravan from a distant -2 A great caravan from a distant land arrived in the province. Merchants from far and wide gathered and there was much commerce. turn 6|noseason 3|minpop 200|order 1 gold 1500 +131 A great market was held in the -2 A great market was held in the province. Merchants from far and wide gathered and there was much commerce. turn 3|noseason 3|minpop 200|order 1 gold 600 +132 Ravagus, the Master of Flames, -2 Ravagus, the Master of Flames, has sent his man-born son to serve you. In return he expects you to set the world on fire. pop0ok 1|waste 1|magic 2|heat 3|land 1|unique 1 nation -2|com 389|A100 527|A100 527 +133 A helpful necromancer has deci -2 A helpful necromancer has decided to aid you. He brought his soulless minions with him. pop0ok 1|land 1|magic 2|death 1 nation -2|com 310|B300 197 +134 Rumors of your reputation and -2 Rumors of your reputation and promises of an eternal afterlife has caused an amazon priestess from a distant land to lead her tribe to you. In return for service. They expect you to display your mastery over death itself. pop0ok 1|land 1|magic 1|death 2|dominion 4|noera 3 nation -2|com 356|A100 369|A700 357 +135 One of your commanders found a -2 One of your commanders found an old dungeon guarded by strange seals. After days of arcane studies, the seals were broken and a wizened old man was released. The old lore master gratefully accepted you as his new master in return for his freedom. land 1|magic 2|mountain 1 nation -2|com 479 +136 Your path to ascension has bee -2 Your path to ascension has been foreseen at the Grey Tower of Nexus and one of the Shadow Seers has been given the task of guiding you. pop0ok 1|land 1|magic 3 nation -2|com 106 +137 One of your gardeners has been -2 One of your gardeners has been feeding the royal gardens with the blood of animals and condemned criminals. Unaware of the danger to himself, he entered the tainted garden and was killed by the awakened vines. For a week no one dared enter the gardens, but then a strange wanderer of the woods arrived and proclaimed that he would tame the garden, should he be made royal gardener. Now, both he and the dark vines serve you with the strength of the bloodthirsty wild. land 1|magic 2|growth 2|chaos 1|unique 3 nation -2|com 122|9E00 330 +138 A fugitive from the hidden kin -2 A fugitive from the hidden kingdom of Elludia has arrived in your capital. He brings with him a handful of diamonds and swears to serve if you protect him from his former masters. pop0ok 1|land 1|magic 2|order 2 nation -2|com 629|1d6vis G +139 An emissary from the Shadow Se -2 An emissary from the Shadow Seers of Nexus has arrived in the province. He brings you three gifts from the hidden tower: Astral pearls, a magic item and a pot filled with gold coins. pop0ok 1|land 1|magic 3|order 0 nation -2|magicitem 2|2d6vis S|gold 200 +140 An enormously wealthy prince f -2 An enormously wealthy prince from a distant land arrived in your province searching for his beloved lady. Unfortunately for him, he was infected by the plague and died in your care. His riches, a fortune in gold and a number of magic items, were confiscated and transported to your treasury. turn 5|land 1|death 3|luck 2 gold 1500|magicitem 1|magicitem 1 +141 Oleg, an incredibly old alchem -2 Oleg, an incredibly old alchemist working in one of your laboratories has managed to construct a huge device that transforms base metals into gold. Unfortunately, he died from heart attack when the device actually worked. The device is operational and produces huge amounts of gold each month. land 1|prod 2|magic 2|lab 1|freesites 1|unique 1 newsite 36 +142 An unnatural plague has swept -2 An unnatural plague has swept the province, killing thousands. Magical gems were found in the decaying corpses. Rumors of the mythical Crown of Darkness have circulated in the province ever since. land 1|minpop 200|death 2|magic 3|turn 15 4d6vis D|4d6vis D|kill 50|unrest 10 +143 Caspar of the Cave has arrived -2 Caspar of the Cave has arrived in your province and told you where to find the deepest cave in the province. Unfortunately he also awakened some strange beings in the deeps. pop0ok 1|land 1|luck 2|magic 2|freesites 1|nositenbr 37 newsite 37|com 447|2d6units 447 +144 A young scholar has discovered -2 A young scholar has discovered the tomb of an ancient king. luck 1|turn 5|noera 1 gold 500|magicitem 1 +145 The tomb of an ancient priest- -2 The tomb of an ancient priest-king was discovered. pop0ok 1|luck 2|turn 10|noera 1 gold 500|magicitem 2 +146 An old scholar has discovered -2 An old scholar has discovered the tomb of an ancient hero, holding ancient treasures. luck 1|magic 1|turn 5 gold 500|magicitem 3|magicitem 3 +147 The tomb of an ancient king wa -2 The tomb of an ancient king was discovered by a young scholar. Ignoring the glyphs of warning, he entered the tomb and claimed an artifact of old. Unfortunately, he also released the guardians of the tomb!. magic 2|turn 10|noera 1 magicitem 3|com 329|AB00 191|4d6units 189 +148 A wealthy merchant has found s -2 A wealthy merchant has found salvation and donated a huge sum of gold to the temple. turn 3|luck 1|order 1|dominion 5|noera 1 gold 500 +149 A wealthy merchant has been su -2 A wealthy merchant has been suffering from a dread disease and donated all his gold to get rid of the affliction. turn 5|luck 1|order 1|era 2 gold 1000 +150 A wealthy and faithful noble h -2 A wealthy and faithful noble has died from old age and willed his fortunes to ##disname##. The gold was collected by the temple. turn 3|death 1|luck 1|dominion 5 gold 750 +151 A tribal king from a distant l -2 A tribal king from a distant land has donated a golden plow and a magic item to ##disname##. luck 1|dominion 5|era 1 gold 300|magicitem 2 +152 There was a trade boom in the -2 There was a trade boom in the province. noseason 3|noseason 3|minpop 200 gold 200 +153 A great fertility festival was -2 A great fertility festival was celebrated in the province. temple 1|mydominion 1 decscale2 Death|landgold 5 +154 A great summer festival was ce -2 A great summer festival was celebrated in the province. temple 1|mydominion 1|season 1 incdom 1 +155 A great harvest festival was c -2 A great harvest festival was celebrated in the province. Faith has increased and bumper harvests are expected. temple 1|mydominion 1|season 2|growth 0 incdom 1|decscale2 Turmoil +156 Instead of falling off, the le -2 Instead of falling off, the leaves on an ancient oak turned into gems. land 1|cave 0|season 2|growth 3 4d6vis N +157 Midwinter was celebrated in th -2 Midwinter was celebrated in the province. temple 1|mydominion 1|season 3|cave 0 incdom 1 +158 One cold winter night there wa -2 One cold winter night there was a storm. A man with a frozen beard and robes of silver and ice emerged. He claimed to be the last of his order and now he wishes to serve the one whose dominion is ice and darkness. land 1|cave 0|cold 2|dominion 3|season 3|cave 0 nation -2|com 309|e3 0 +159 An old hut was found in a deep -2 An old hut was found in a deep forest. The owner, an old animist, preferred to serve rather than being staked in a bog. land 1|magic 2|forest 1 nation -2|com 552|A900 284 +160 The cousin of a local lord has -2 The cousin of a local lord has been bitten by a werewolf and now wishes your protection from the superstitious peasantry. He has donated his gold to the treasury. land 1|forest 1|minpop 50 nation -2|com 633|gold 200 +161 A vampire that has been rooted -2 A vampire that has been rooted out of his nest by local fanatics now seeks your protection. land 1|forest 1|minpop 50 nation -2|com 405|addequip 3 +162 A Vampire Count has been drive -2 A Vampire Count has been driven from his lands by local fanatics and now seeks your protection. land 1|forest 1|minpop 50|death 1|pathdeath 3|unique 2 nation -2|com 3274|addequip 3 +163 Gold deposits have been found -2 Gold deposits have been found and a new mine is being built. mountain 1|freesites 1 newsite 66 +164 Gold deposits have been found -2 Gold deposits have been found and a new mine is being built. mountain 1|freesites 1|luck 2 newsite 66 +165 An old tower surrounded by wis -2 An old tower surrounded by wisps of mist was found on a high mountaintop. The owner of the tower agreed to help you for a small sum of gold and a couple of virgins. land 1|magic 2|mountain 1|gem 8 nation -2|com 93|gold -50|gemloss B +166 A large amount of magic gems h -2 A large amount of magic gems have floated ashore in this province. pop0ok 1|coast 1 4d6vis W +167 A slave ship has been discover -2 A slave ship has been discovered and the cargo confiscated. Several virgins were transported to your blood slave dungeons. coast 1 4d6vis B +168 A pirate ship has been discove -2 A pirate ship has been discovered and the cargo confiscated. coast 1 gold 600|unrest -5 +169 A wayward siren was found by a -2 A wayward siren was found by a lonely fisherman. He helped her mend her broken wing and gained her trust. Being a man of faith, he converted her and she is now willing to serve ##disname##. coast 1|magic 0|luck 1 nation -2|com 1054 +170 A sunken ship filled with trea -2 A sunken ship filled with treasure has been discovered in a deep gorge. All its wealth has been transported to your treasury. luck 1|maxunrest 50|turn 5|land 0 gold 1000 +171 A black sunken ship has been d -2 A black sunken ship has been discovered in a deep gorge. The ship contained a huge amount of magic gems and two magic items. pop0ok 1|luck 1|maxunrest 50|turn 5|land 0 1d6vis All|magicitem 1|magicitem 1 +172 A large amount of magic water -2 A large amount of magic water gems has been found in the deeps. pop0ok 1|land 0 4d6vis W +173 A triton prince has come to yo -2 A triton prince has come to you in search of the fabled Orb of Atlantis. He was so impressed by your wondrous palaces that he and his retinue swore their allegiance to you. land 0|luck 3|magic 2|fort 1 nation -2|com 575|A300 573|com 575|6d6units 574 +174 A hydromancer from the Academy -2 A hydromancer from the Academy Underneath has arrived with great gifts. He is on a secret mission, but has agreed to help you. land 0|magic 2 nation -2|com 103|magicitem 3 +175 A triton mage from the Forest -2 A triton mage from the Forest of Amber Kelp has arrived with his menagerie. He was attacked by sea trolls and is now seeking refuge in your lands. land 0|magic 1|growth 1 nation -2|com 575|A400 1062 +176 An envoy from the Cerulean Mah -1 An envoy from the Cerulean Maharajah has arrived with sad news. The Maharajah is dying and his one hundred and seven sons are gathering to attend his funeral. One of your Cerulean Warriors has left your service, apparently being one of the heirs. In gratitude he left a bag of gold for your treasury and his personal advisor to serve you. monster 1556|land 1|unique 1 nation -2|com 1143|killmon 1556|gold 200 +177 Azazel has sired an offspring. -1 Azazel has sired an offspring. land 1|monster 2062 nation -2|com 2075 +178 Semyaza has sired an offspring -1 Semyaza has sired an offspring. land 1|monster 2063 nation -2|com 2075 +179 Ezekiel has sired an offspring -1 Ezekiel has sired an offspring. land 1|monster 2064 nation -2|com 2075 +180 Shamshiel has sired an offspri -1 Shamshiel has sired an offspring. land 1|monster 2065 nation -2|com 2075 +181 Kokabel has sired an offspring -1 Kokabel has sired an offspring. land 1|monster 2066 nation -2|com 2075 +182 Arakiel has sired an offspring -1 Arakiel has sired an offspring. land 1|monster 2067 nation -2|com 2075 +183 One of your Melqarts has reali 0 One of your Melqarts has realized the power inherent in the blood of his brethren. Inviting a Ba'al to a grisly banquet, he slew his guest and feasted upon his heart to gain power. 9600 5|unique 1|turn 15|monster 2032|land 1|monster 2032 nation -2|killcom 2032|holyboost 2031 +184 One of your Zamzummim and an A 0 One of your Zamzummim and an Adon have organized a great banquet for Ditan, greatest of the deified Rephaite Lords. By sacrificing himself at the feast, the Zamzummite has traded life for life and passed into Sheol, allowing Ditan and his assembly to manifest in the world of the living. 9600 4|unique 1|turn 25|monster 2011|land 1|monster 2011|dominion 8|nomnr 2046 nation -2|killcom 2011|com 2046|1d6units 2045 +185 One of your eunuchs has miracu 0 One of your eunuchs has miraculously fathered a child. Faith in your healing powers has increased. 9600 1|land 1|monster 805|dominion 2|unique 3 incdom 3 +186 One of your Ceremonial Masters -1 One of your Ceremonial Masters has interpreted the ceremonial calendar of the Ministry. land 1|monster 807|minpop 500|order 1 gold 250 +187 One of your Ministers has inte -1 One of your Ministers has interpreted the signs and made a remarkably accurate calendar for the province. land 1|monster 804|minpop 500|order 1 gold 500 +188 One of your Ministers has inte -1 One of your Ministers has interpreted the signs and made a remarkably accurate calendar for the province. land 1|monster 804|minpop 100|order 1 gold 250 +189 One of your Ministers has inte -1 One of your Ministers has interpreted the signs and made a remarkably accurate calendar for the province. Order was brought to the troubled province. land 1|monster 804|chaos 1 unrest -25|decscale3 Turmoil +190 Farbaute has organized a great -1 Farbaute has organized a great drinking contest and champions from near and far are gathering to show off. land 1|monster 544|turn 10|luck 1 nation -2|2d6units 146|4d6units 145 +191 A handful of black onis were m -1 A handful of black onis were molesting a group of red onis and refused to stop. Not until Tsunekage slew one of the black onis and ate his heart did they stop. Another group of red onis witnessed the event and joined your army. monster 1673|chaos 1|monster 1673|monster 1673|land 1 nation -2|killmon 1274|2d6units 1266 +192 Daidalos, the great inventor, -1 Daidalos, the great inventor, Maker of the Maze, has unveiled his latest masterpiece, an army of mechanical servants. A clever engineer quickly found a use for the servants and placed armaments in their hands. land 1|monster 1073|unique 1 nation -2|2d6units 532 +193 The Mother of Monsters has giv -1 The Mother of Monsters has given birth. land 1|monster 157|turn 10|growth 2 nation -2|2d6units 394 +194 Angerboda, the Great Hag, moth -1 Angerboda, the Great Hag, mother of monsters, has given birth to a great serpent of exceptional cunning. land 1|monster 586|unique 1 nation -2|com 403 +195 Angerboda, the Great Hag, moth -1 Angerboda, the Great Hag, mother of monsters, has given birth to a great wolf of exceptional cunning. land 1|monster 586|unique 1 nation -2|com 1309 +196 Klaus has convinced the Empero -1 Klaus has convinced the Emperor of Pythium that he needs further funding to conquer the Underworld. The Emerald Emperor sent a Pythian legion and a chest filled with gold to strengthen the human position in the Underworld. land 1|monster 1848|turn 10|luck 1 nation -2|6d6units 686|com 683|gold 400 +197 In her misery and solitude, De -1 In her misery and solitude, Delgnat, the last Partholonian, has reenacted the last battle of Sera, her father. Some of the corpses reanimated for the charade were not destroyed and have been put to other use. unique 1|land 1|monster 1794|turn 10|death 1 nation -2|A300 1810|4d6units 189|6d6units 197 +198 A brigand leader and his follo -1 A brigand leader and his followers have been rounded up and delivered to one of your bailiffs by a striking woman astride a unicorn. Peasants are now able to toil the land again. land 1|nomnr 381|minunrest 10|fornation 57 unrest -25 +199 One of your Knights of the Sto -1 One of your Knights of the Stone has embarked upon a quest and returned with enchanted treasure. land 1|monster 58 magicitem 1|magicitem 1 +200 One of your Knights of the Sto -1 One of your Knights of the Stone has embarked upon a quest. In a deep forest he met an enchantress of great power, fell in love with her and wooed her for a month. Being quite lonely, she grew fond of him and accepted his offer of marriage. unique 1|land 1|monster 58 nation -2|com 363 +201 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 110|unluck -1 nation -2|10d6units 1238 +202 Your troubled province has bee -1 Your troubled province has been terrorized by a group of renegade ronin. Fortunately an influential and wise kannushi convinced the bandits to quit the meaningless slaughter and fight where there is honor. dominion 2|chaos 1|land 1|fullowner 110 nation -2|4d6units 1270 +203 Rumors of your might have swep -1 Rumors of your might have swept the province and a group of loud-mouthed bakemono-sho praising your greatness has joined your armies. dominion 2|land 1|fullowner 70 nation -2|16d6units 1393 +204 Rumors of your might have swep -1 Rumors of your might have swept the province and a group of loud-mouthed bakemono-sho praising your greatness has joined your armies. dominion 2|land 1|fullowner 23 nation -2|16d6units 1393 +205 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of warriors committed to your cause has joined your armies. dominion 2|land 1|fullowner 76 nation -2|12d6units 1599 +206 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of villagers committed to your cause has joined your armies. dominion 2|land 1|fullowner 76 nation -2|16d6units 878 +207 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 5 nation -2|10d6units 199 +208 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 50 nation -2|10d6units 199 +209 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 95 nation -2|10d6units 199 +210 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 109 nation -2|10d6units 794 +211 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 22 nation -2|10d6units 794 +212 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 69 nation -2|10d6units 794 +213 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 27 nation -2|16d6units 168 +214 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 113 nation -2|16d6units 168 +215 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 75 nation -2|16d6units 168 +216 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of satyrs committed to your cause has joined your armies. dominion 2|land 1|fullowner 52|forest 1 nation -2|12d6units 229 +217 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of satyrs committed to your cause has joined your armies. dominion 2|land 1|fullowner 7|forest 1 nation -2|12d6units 229 +218 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of satyrs committed to your cause has joined your armies. dominion 2|land 1|fullowner 97|forest 1 nation -2|12d6units 229 +219 Naked people have been seen da -1 Naked people have been seen dancing and singing in the woods. This was seen as a good omen and faith has increased. dominion 1|forest 1|fullowner 52 incdom 3 +220 Naked people have been seen da -1 Naked people have been seen dancing and singing in the woods. This was seen as a good omen and faith has increased. dominion 1|forest 1|fullowner 7 incdom 3 +221 Naked people have been seen da -1 Naked people have been seen dancing and singing in the woods. This was seen as a good omen and faith has increased. dominion 1|forest 1|fullowner 97 incdom 3 +222 Naked people have been seen da 1 Naked people have been seen dancing and singing in the woods. This was seen as an ill omen and faith has decreased. dominion 1|forest 1|notnation 52|notnation 52|notnation 52 incdom -2 +223 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of humanbreds committed to your cause has joined your armies. dominion 2|land 1|fullowner 104 nation -2|AB00 984 +224 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of humanbreds committed to your cause has joined your armies. dominion 2|land 1|fullowner 63 nation -2|AB00 372 +225 A wave of religious zeal has s -1 A wave of religious zeal has swept the markata population in the province and a chittering group of the annoying creatures has joined your armies. dominion 2|land 1|fullowner 108 nation -2|16d6units 1118 +226 A wave of religious zeal has s -1 A wave of religious zeal has swept the markata population in the province and a chittering group of the annoying creatures has joined your armies. dominion 2|land 1|fullowner 68 nation -2|16d6units 1118 +227 A wave of religious zeal has s -1 A wave of religious zeal has swept the markata population in the province and a chittering group of the annoying creatures has joined your armies. dominion 2|land 1|fullowner 20 nation -2|16d6units 1118 +228 A wave of religious zeal has s -1 A wave of religious zeal has swept the markata population in the province and a chittering group of the annoying creatures has joined your armies. dominion 2|land 1|fullowner 21 nation -2|16d6units 1118 +229 Rumors of possible sightings o -1 Rumors of possible sightings of the fabled White Seal have led a great hunting party to the province. Plenty of seals and the occasional whale were caught, but the White Seal eluded the hunters, who decided to join you armies instead. dominion 2|coast 1|fullowner 126|cold 2 nation -2|com 1631|12d6units 1617 +230 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 98 nation -2|10d6units 1862 +231 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 56 nation -2|10d6units 684 +232 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 55 nation -2|10d6units 662 +233 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 8 nation -2|12d6units 1101 +234 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 116 nation -2|10d6units 1929 +235 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 116 nation -2|10d6units 1930 +236 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 100 nation -2|10d6units 61 +237 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 57 nation -2|10d6units 61 +238 A wave of religious zeal has s -1 A wave of religious zeal has swept the province and a group of lowborn soldiers committed to your cause has joined your armies. dominion 2|land 1|fullowner 58 nation -2|10d6units 1780 +239 A wave of religious zeal has s -1 A wave of religious zeal has swept the Spire Horn and a group of warriors committed to your cause has joined your armies. dominion 2|land 1|fullowner 71 nation -2|12d6units 129 +240 A wave of religious zeal has s -1 A wave of religious zeal has swept the Spire Horn and a group of warriors committed to your cause has joined your armies. dominion 2|land 1|fullowner 24 nation -2|12d6units 129 +241 A wave of religious zeal has s -1 A wave of religious zeal has swept the Spire Horn and a group of warriors committed to your cause has joined your armies. dominion 2|land 1|fullowner 106 nation -2|12d6units 129 +242 A wave of human immigrants has -1 A wave of human immigrants has swept in from a neighboring province. They were herded into a valley, enslaved and equipped with crude spears and slings. chaos 0|land 1|fullowner 64 nation -2|6d6units 2003|6d6units 2003 +243 A Nabi has emerged in one of y -2 A Nabi has emerged in one of your provinces with a band of Levite zealots, preaching the Word of ##godname##. dominion 3|land 1|fullowner 107 nation -2|com 1985|A300 1989|incdom 2 +244 Strange lights have appeared i -1 Strange lights have appeared in the dark depths and a host of Deep Ones has emerged to gorge on fish and tritons. magic 1|land 0|fullowner 43 nation -2|12d6units 1686 +245 An influential Coral Queen has -1 An influential Coral Queen has opened the gates to her coral castle. Atlantians from near and far have gathered to hear her sermons. A large number of them decided to heed her call and take up arms for ##disname##. dominion 2|land 0|fullowner 88 nation -2|16d6units 110 +246 The Once and Future Queen has -1 The Once and Future Queen has entered a ruined basalt city of the deeps and shattered the dark crystal at its center, freeing the sleeping pillars bound by its eerie lights. land 0|fullowner 126|monster 2085 nation -2|2d6units 2086 +247 A reclusive and singularly pow -2 A reclusive and singularly powerful Mind Lord has decided to release his slaves to fight for your cause. A group of powerful slave trolls has joined your armies. magic 2|land 0|fullowner 44 nation -2|2d6units 1529 +248 A reclusive and singularly pow -1 A reclusive and singularly powerful Mind Lord has decided to release his slaves to fight for your cause. A host of enslaved mermen has joined your armies. magic 1|land 0|fullowner 44 nation -2|16d6units 1515 +249 The Council of Three has decid -1 The Council of Three has decided to work with you. The ancient starspawns have allowed some of their enslaved Atlantians to join your armies. They also gave you a strange artifact. magic 2|land 0|fullowner 89 nation -2|12d6units 335|magicitem 1 +250 A wave of religious zeal has s -1 A wave of religious zeal has swept the ocean and a group of warriors committed to your cause has joined your armies. dominion 2|land 0|fullowner 40 nation -2|10d6units 1056 +251 A wave of religious zeal has s -1 A wave of religious zeal has swept the ocean and a group of warriors committed to your cause has joined your armies. dominion 2|land 0|fullowner 86 nation -2|10d6units 1056 +252 A wave of religious zeal has s -1 A wave of religious zeal has swept the ocean and a group of ichtysatyrs committed to your cause has joined your armies. dominion 2|land 0|fullowner 41 nation -2|16d6units 1041 +253 A wave of religious zeal has s -1 A wave of religious zeal has swept the ocean and a group of ichtysatyrs committed to your cause has joined your armies. dominion 2|land 0|fullowner 87 nation -2|16d6units 1041 +254 A sectarian movement has emerg 1 A sectarian movement has emerged in the province. Their false prophet is preaching and gathering his flock. Faith will decrease until you root them out. land 1|turn 8 incdom -2|stealthcom 2275|4d6units 2276 +255 A brigand leader has emerged i 1 A brigand leader has emerged in the province, uniting the robbers and leading them on daring raids against your tax collectors. Unrest will increase until you root him out. minunrest 30|land 1 unrest 30|stealthcom 1912|AB00 482 +256 Brigands have taken up residen 1 Brigands have taken up residence in a ruin. unrest 35 +257 People here are very unruly an 1 People here are very unruly and have destroyed valuable equipment that is necessary for us. minunrest 20|minpop 100|maxtroops 20 unrest 15|gold -200 +258 The people have revolted and y 1 The people have revolted and you have lost control of this province. commander 0|minunrest 10|maxtroops 0|maxdef 10|land 1 revolt 1|2com 18|6d6units 18 +259 Merchants have established the 1 Merchants have established themselves in your temple. Faith is decreasing, but the merchants prosper. temple 1|maxdominion 5|turn 3|mydominion 1 incdom -2 +260 A large group of people have s 1 A large group of people have started to worship a false pretender. The leaders of the group were swiftly killed, but faith has decreased and unrest is rising. maxdominion 8|mydominion 1|turn 8 incdom -2|unrest 10 +261 People are starting to worship 1 People are starting to worship false pretenders in the secrecy of their homes. maxdominion 6|mydominion 1|turn 8 incdom -2 +262 Your temple has been vandalize 1 Your temple has been vandalized, several statues have been smashed. maxdominion 6|mydominion 1|temple 1|turn 8 incdom -2|gold -100 +263 An earthquake has struck, kill 1 An earthquake has struck, killing many people and destroying our temple. land 1|temple 1|turn 17 kill 5|temple 0 +264 An earthquake has struck, kill 1 An earthquake has struck, killing many people and destroying our temple. land 1|temple 1|turn 17|unluck 2 kill 15|temple 0 +265 A fire has destroyed the arcan 1 A fire has destroyed the arcane laboratory. land 1|lab 1|heat -1|turn 10 lab 0 +266 A very ill omen was seen and r 1 A very ill omen was seen and rumors of it have spread through the entire province. id 5|unrest 30|incscale3 Misfortune|curse 10 +267 An omen was seen that spoke of 1 An omen was seen that spoke of the decline of ##godname##. Rumors of this ill omen has spread widely. mydominion 1|maxdominion 5|turn 8 incdom -3 +268 Suddenly Bogus and his fellow 1 Suddenly Bogus and his fellow adventurers decided to aid an old wise man whose daughter was held captive by your blood mages. The young girl and a couple of other blood slaves were liberated in a daring attack on your dungeon. lab 1|gem 8|nomnr 646|nomnr 646|land 1 gemloss B +269 Children are disappearing at n 1 Children are disappearing at night. Strange creatures skulk the wilderness. minpop 20 unrest 20|decscale Drain +270 A charismatic preacher has app 1 A charismatic preacher has appeared, carrying the word of a rival pretender who now has dominion of the land. mydominion 1|maxdominion 3|turn 8 nation -1|newdom 2 +271 A local sect has flourished. T 1 A local sect has flourished. Their leader preaches that labor is for the wicked. mydominion 1|turn 8 incdom -2|incscale3 Sloth|landprod -5 +272 A vengeful crone has cursed th 1 A vengeful crone has cursed the land growth -2|land 1|9600 66 incscale3 Misfortune|curse 10 +273 Strange events are occurring a 1 Strange events are occurring and superstition among the commoners is increasing. magic 1|turn 5|mydominion 1 unrest 30|incdom -3 +274 People here are suddenly very 1 People here are suddenly very restless and a substantial part of the population has left their homes in search of adventure and a better place to live. chaos 2|7200 9 emigration 20|unrest 20 +275 Famine has struck the land. Pe 1 Famine has struck the land. People are starving and begging in the streets, blaming their cruel masters. death 2|turn 10 unrest 100|kill 20|gold -100 +276 A plague has struck the land. 1 A plague has struck the land. Empty cabins and rotting corpses litter the landscape. death 3|turn 15 kill 50|unrest 10|disease 10|id 1 +277 A vengeful witch has cursed so 1 A vengeful witch has cursed some of your troops after they destroyed her home and took her magical gems. land 1|magic 1|mintroops 5 curse 5|1d3vis N +278 A barbarian horde has unexpect 1 A barbarian horde has unexpectedly attacked and pillaged our province. land 1|cave 0|unluck 1|turn 8 nation 4|com 141|A700 140|com 141|A700 140|kill 10 +279 A group of knights has unexpec 1 A group of knights has unexpectedly attacked the province in an attempt to take control. land 1|unluck 2|turn 8|era 2 com 23|4d6units 22|com 23|A300 18 +280 A group of tritons has unexpec 1 A group of tritons has unexpectedly attacked the province in an attempt to take control. land 0|unluck 1|turn 5 com 406|6d6units 174|com 406|A300 175 +281 A huge barbarian horde has une 1 A huge barbarian horde has unexpectedly attacked and pillaged the province. capital 0|land 1|cave 0|unluck 3|turn 10|land 1 nation 4|com 147|B300 140|com 147|A900 139|kill 20 +282 An evil necromancer and his ho 1 An evil necromancer and his host suddenly attacked the province in search of magical resources. capital 0|pop0ok 1|land 1|death 1|turn 5|magic 2|lab 1 com 310|10d6units 197|10d6units 197|kill 5|gemloss D +283 Magic is fading. 1 Magic is fading. pop0ok 1|lab 1|unmagic 3|unluck 1 gemloss All +284 A large group of non faithfuls 1 A large group of non faithfuls have decided to emigrate. Part of the population has left their homes in search of a better place to live and faith has increased in the rightful god, ##godname##. maxdominion 2|mydominion 1|chaos 0 emigration 10|incdom 1 +285 People here are very displease 1 People here are very displeased and a substantial part of the population has left their homes in search of a better place to live. 7200 9|minunrest 20|chaos -2 emigration 20|unrest 20 +286 Woods of the fairy court have 1 Woods of the fairy court have been burned by a local lord. growth 1|magic 1|land 1 incscale2 Drain|incscale Death|incscale3 Misfortune|1d3vis A +287 Local lords are feuding. 1 Local lords are feuding. turn 5|chaos 1 unrest 45|taxboost -100 +288 Diarrhea has spread among the 1 Diarrhea has spread among the militia. mindef 7|death 0 defence -10 +289 Warring tribes cause unrest. P 1 Warring tribes cause unrest. Part of the population has been killed in the raids. chaos 1|minpop 100|capital 0 unrest 30|kill 5 +290 A festival celebrating the res 1 A festival celebrating the resurrection of a local fertility god was held in the province. Faith is decreasing, but the crops seems to grow quicker. maxdominion 3|turn 5|mydominion 1|season 0|minpop 50 incdom -4|decscale2 Death +291 Spring floods have destroyed c 1 Spring floods have destroyed crops and buildings. farm 1|cave 0|season 0 2A00 -200|C300 0 +292 A harvest festival was held in 1 A harvest festival was held in the province. During the festival a huge number of goats were sacrificed to a local bloodthirsty deity. Faith is decreasing, but the harvest was very good and tax collection increased. maxdominion 3|mydominion 1|season 1|minpop 50|turn 8|land 1 incdom -4|decscale2 Death|taxboost 100 +293 A fairy court of summer has be 1 A fairy court of summer has been traveling through the land. Growth and luck have increased but frolicking peasants have left the fields untended, causing a fall in productivity. turn 5|season 1|minpop 20|land 1|cave 0 decscale Death|decscale Death|incscale3 Sloth|taxboost -100 +294 A strange kind of purple and p 1 A strange kind of purple and poisonous mushroom seems to thrive in the province. Unfortunately livestock like eating it and many animals have died. season 2|minpop 50|magic 1|growth 1 incscale3 Death|gold -100 +295 Bad harvest. 1 Bad harvest. season 2|minpop 10|permonth 1 taxboost -100 +296 Heavy snowfalls have blocked i 1 Heavy snowfalls have blocked important trade routes. cold 1|season 3|land 1|cave 0 gold -200 +297 The harsh winter has killed ma 1 The harsh winter has killed many poor folks. cold 0|season 3|land 1|cave 0 kill 10 +298 The wolves are hungry this win 1 The wolves are hungry this winter and locals are being attacked and killed by the score. land 1|cave 0|season 3 com 1224|1d6units 1224|A600 284|kill 2|unrest 10 +299 Numerous sharks have caused wi 1 Numerous sharks have caused widespread panic in the sea. land 0|turn 10 unrest 40|kill 1 +300 A hurricane has struck the lan 1 A hurricane has struck the land, devastating the coastline. coast 1|turn 10 unrest 25|kill 3 +301 Raiders from the sea are harry 1 Raiders from the sea are harrying coastal settlements. coast 1 unrest 35 +302 An entire village has been dev 1 An entire village has been devoured by Vine Men that are now spreading over the rest of the province. land 1|growth 1|turn 8|forest 1|magic 1 com 105|A100 361|com 105|A100 361|com 105|A100 361|kill 10 +303 Heavy snowfalls have blocked i 1 Heavy snowfalls have blocked important mountain roads. cold 0|cave 0|mountain 1 gold -100 +304 A plague has struck the land. 2 A plague has struck the land. Empty cabins and rotting corpses litter the landscape. turn 15|capital 0 kill 50|unrest 10 +305 Famine has struck the land. Pe 2 Famine has struck the land. People are starving and begging in the streets. Many have died and the people are blaming their cruel masters for their suffering. death 0|turn 10 unrest 40|kill 20|gold -80 +306 A blight has struck the land. 2 A blight has struck the land. People are starving and begging in the streets. death 0|turn 10 id 9|unrest 15|kill 5|gold -80 +307 A hailstorm has devastated the 2 A hailstorm has devastated the countryside, killing cattle and shepherds. land 1|cave 0|turn 10 kill 3|unrest 5|gold -80 +308 Young raging rebels have start 2 Young raging rebels have started riots and uprisings in the province. Everyone is on the edge, ready to kill and plunder. heat -2|chaos -1|turn 10 id 2|unrest 60|kill 5 +309 An enormous earthquake has str 2 An enormous earthquake has struck! Later, when the earth settled, horrible monsters appeared from the cracks in the ground. land 1|turn 10|chaos -1 com 447|6d6units 447|kill 25 +310 A heatwave has struck the land 2 A heatwave has struck the land. Drought is expected. land 1 decscale3 Cold +311 A demon has possessed a herd o 2 A demon has possessed a herd of swine and ravaged the province for a week. land 1 incscale3 Misfortune|unrest 15 +312 Careless containment of your f 2 Careless containment of your fire gems has caused a conflagration in your laboratory. Fortunately you could harvest a large number of fire gems from the smoldering embers. lab 1|gem 0|chaos 1|turn 12 4d6vis F|lab 0 +313 A magical disaster has destroy 2 A magical disaster has destroyed your lab. lab 1|turn 8|unluck -1 lab 0 +314 A thief has stolen some of you 2 A thief has stolen some of your magic gems. lab 1|gem 0 gemloss F +315 A thief has stolen some of you 2 A thief has stolen some of your magic gems. lab 1|gem 1 gemloss A +316 A thief has stolen some of you 2 A thief has stolen some of your magic gems. lab 1|gem 2 gemloss W +317 A thief has stolen some of you 2 A thief has stolen some of your magic gems. lab 1|gem 3 gemloss E +318 A thief has stolen some of you 2 A thief has stolen some of your magic pearls. lab 1|gem 4 gemloss S +319 A thief has stolen some of you 2 A thief has stolen some of your magic gems. lab 1|gem 7 gemloss G +320 Undisciplined jailers have def 2 Undisciplined jailers have defiled your blood slaves. lab 1|gem 8 gemloss B +321 A master thief has stolen many 2 A master thief has stolen many of your magic gems. lab 1|unluck -1 gemloss All +322 Magic is fading. 2 Magic is fading. pop0ok 1|lab 1|unmagic 1 gemloss All|incscale Drain +323 Magic is fading. 2 Magic is fading. pop0ok 1|lab 1|unmagic 3 gemloss All +324 A disaster while researching r 2 A disaster while researching resulted in a lost eye for one of your mages. lab 1|humanoidres 1 researchaff 524288 +325 A disaster while researching r 2 A disaster while researching resulted in an explosion that tore off an arm from one of your mages. pop0ok 1|lab 1|humanoidres 1 researchaff 1073741824 +326 A disaster while researching r 2 A disaster while researching resulted in one of your mages getting a severe chest wound. pop0ok 1|lab 1|humanoidres 1 researchaff 8388608 +327 Villains have tried to seize c 2 Villains have tried to seize control of the province. land 1|maxtroops 20 com 482|6d6units 482|com 482|6d6units 482 +328 A group of visiting heroes hav 2 A group of visiting heroes have decided to rid this province of its unfair rulership. land 1|turn 10|nomnr 646|nomnr 646|capital 0 visitors 0 +329 An assassin tried to eliminate 2 An assassin tried to eliminate one of the commanders. pop0ok 1|land 1|commander 1|turn 6 assassin 428 +330 A stealthy ninja tried to elim 2 A stealthy ninja tried to eliminate one of the commanders. land 1|commander 1|era 3|turn 6 assassin 1257 +331 A large group of ronin has tri 2 A large group of ronin has tried to seize control of the province. land 1|era 3|turn 8 com 1270|10d6units 1270 +332 The people have been led astra 2 The people have been led astray by the prophets of a false god. maxdominion 5|mydominion 1|turn 8 nation -1|newdom 5 +333 A sect of dark cultists have g 2 A sect of dark cultists have grown influential and now claim dominion of the province in the name of the Lord of Death! unluck 0|death 0|maxdominion 5|land 1|1200 54|nation 54|turn 15 nation 54|newdom 2|4com 554|6d6units -2|4d6units -15|8A00 54 +334 A traveling sorcerer was stake 2 A traveling sorcerer was staked by upset peasants. Before his death he cursed the land and everyone in it. chaos -1 incscale Death|curse 10 +335 The local lawman has been foun 2 The local lawman has been found frolicking with faeries in the wilderness instead of carrying out his duties. growth 0|magic 1|minpop 20|land 1 incscale Turmoil|unrest 10 +336 A grotesque idol has been unea 2 A grotesque idol has been unearthed. The locals are rumored to pay it offerings when the moon is dark. ##godname## no longer has dominion of the land. mydominion 1|turn 8|capital 0 nation -1|newdom 3|decscale Drain +337 For a few days the animals see 2 For a few days the animals seemed determined to cause bad luck. Snakes and rabbits were crossing peoples paths all the time. growth -2|land 1 incscale3 Misfortune +338 Locust swarms are eating the c 2 Locust swarms are eating the crops and causing widespread panic. growth 0|land 1 id 8|unrest 20|taxboost -50 +339 Hordes of peasants have left t 2 Hordes of peasants have left their homes in search of a better place to live. 7200 12|chaos 0 emigration 30 +340 A hurricane has struck the lan 2 A hurricane has struck the land, devastating the countryside. land 1|cave 0|chaos 1|turn 10 id 7|unrest 25|kill 3 +341 A horrible tempest has struck 2 A horrible tempest has struck the land. The servants of Pazuzu could be heard bellowing in the storm. Unrest has increased land 1|cave 0|chaos 3|unluck 2 id 14|unrest 35|kill 4 +342 A plague has struck the land. 2 A plague has struck the land. Empty cabins and rotting corpses litter the landscape. death 1|turn 15|unluck -1 kill 50|unrest 10 +343 A blizzard has struck the prov 2 A blizzard has struck the province, killing animals and young. The heavy snowfalls hampered trade and production. cold 2|land 1|cave 0|turn 10 kill 5|unrest 5|gold -150 +344 Insect swarms are eating the c 2 Insect swarms are eating the crops and annoying the populace. growth 2|land 1 unrest 5|gold -50 +345 A volcano has erupted in the p 2 A volcano has erupted in the province, destroying many of the largest settlements. Survivors have fled the devastation in panic. [Smoking Mountain] chaos 2|turn 10|capital 0 id 4|CA00 -1|unrest 125|kill 30|decscale2 Cold|C100 50|lab 0|C100 50|temple 0 +346 Toads have fallen from the ski 2 Toads have fallen from the skies. The omen has upset the populace. land 1|magic 2 id 6|unrest 30|incscale3 Misfortune|disease 4 +347 Trolls living under bridges ha 2 Trolls living under bridges have killed and eaten travelers. magic 0|land 1|noera 3 unrest 10|gold -50 +348 One of your researchers discov 2 One of your researchers discovered something so unspeakable that he turned mute. lab 1|magic 1|researcher 1 researchaff 4194304 +349 A well known count has reveale 2 A well known count has revealed himself as a vampire. He and his minions have tried to take control over the province. magic 0|land 1|turn 15 com 3274|addequip 2|4d6units 405|6d6units 30|A600 1022 +350 A scorching desert wind has sw 2 A scorching desert wind has swept over the land. Many have died from drought and wildfires. cold -2|land 1|turn 10 id 13|decscale3 Cold|kill 5 +351 Temperatures are rising and th 2 Temperatures are rising and the very ground seems to burn with unnatural heat. Many have died from the scorching heat and widespread wildfires. land 1|turn 10 id 16|decscale3 Cold|incscale Death|kill 10|unrest 20 +352 The temperature has dropped dr 2 The temperature has dropped dramatically and blizzards have devastated the land. Many have died from starvation. cold 1|land 1|turn 10 id 3|incscale3 Cold|kill 5 +353 A superstitious lord has roote 2 A superstitious lord has rooted out witches, wizards, mongrels, strangers and half-wits. All have been put to the pyre. Magic has decreased and a substantial portion of the populace has been lost. land 1|minpop 100|chaos -2|magic 2|turn 10 incscale3 Drain|kill 10 +354 War has broken out among the l 1 War has broken out among the lords of the land. There is great turmoil and a large part of the population has been killed or fled. chaos 2|minpop 200|turn 15|capital 0 unrest 25|kill 10|emigration 15 +355 The weather is getting increas 2 The weather is getting increasingly colder and an unseasonal winter is expected. land 1|cave 0|season 2 incscale3 Cold +356 The temperature has dropped co 2 The temperature has dropped considerably and the winter is going to be the coldest ever! season 3|land 1|cave 0 incscale3 Cold +357 Frost has destroyed the crops. 2 Frost has destroyed the crops. Starvation is expected. cold 0|land 1|cave 0|noseason 3|noseason 3|turn 10 unrest 10|kill 1|gold -80|incscale Cold +358 Rain has been pouring down and 2 Rain has been pouring down and the entire province is severely flooded. land 1|cave 0|heat -1|growth -1|season 1|freshwater 1|cave 0|turn 12 kill 25|C300 0 +359 A Kraken King has come out of 2 A Kraken King has come out of his old hiding place and attacked the province. land 0|magic 1|turn 5|7200 15 com 639|4d6units 438 +360 Enemies of the faith have dest 2 Enemies of the faith have destroyed the holy temple. temple 1|maxdominion 5|turn 7|capital 0 temple 0 +361 One of Skallhögg's viceroys h 2 One of Skallhögg's viceroys has attacked our province. land 0|turn 10|7200 20 com 580|6d6units 564 +362 A small but powerful shambler 2 A small but powerful shambler society has decided to take control of the province. land 0|turn 5|7200 20 com 207|4d6units 208|2d6units 208 +363 A lonely Hydra is terrorizing 2 A lonely Hydra is terrorizing the province. At night it shrieks in agonized solitude. heat 0|land 1|turn 5|swamp 1 com 1831 +364 An enormous tidal wave has hit 2 An enormous tidal wave has hit. Everyone living near the shore has died. People are very distraught. coast 1|turn 10 id 10|unrest 50|kill 30 +365 A Troll King has unexpectedly 2 A Troll King has unexpectedly attacked. land 1|turn 8|mountain 1 com 519|6d6units 518 +366 Some ancient Power has been di 2 Some ancient Power has been disturbed, turning everyone in the province into mindless plant beings! capital 0|land 1|turn 10|nomnr 641|forest 1|growth 1 com 641|16d6units 313|10d6units 314|kill 95|addequip 3 +367 The Dark Slumber has befallen 2 The Dark Slumber has befallen a village in the woods. The villagers disappeared during the night, but soon emerged from the woods reanimated by roots and vines. capital 0|land 1|turn 10|nomnr 641|forest 1|growth 0 nation 53|com 1005|6d6units 313|2d6units 314|unrest 10|kill 3|id 17 +368 A malicious druid and his comp 2 A malicious druid and his companions are trying to take control of the land! cold 2|land 1|turn 8|forest 1 com 309|4d6units 50|2d6units 579|A300 31|addequip 1 +369 A malicious druid and his comp 2 A malicious druid and his companions are trying to take control of the land! Their aim is to restore it to growth and health. pop0ok 1|maxpop 1|cold 2|land 1|turn 8|forest 1 com 309|4d6units 50|2d6units 579|A300 31|addequip 1 +370 Realizing the power of the bea 2 Realizing the power of the beautiful and ever growing nature, the entire female population of this province has gone into a frenzy of Pangaean worship! minpop 100|forest 1|1200 52|nation 52|growth 3|turn 8 nation 52|newdom 5|com 237|A700 435|com 237|A700 435|8A00 52 +371 A group of huge Scorpion Beast 2 A group of huge Scorpion Beasts are terrorizing the province. pop0ok 1|waste 1|land 1|turn 7 com 524|2d6units 524 +372 A Gadite rebel has managed to 2 A Gadite rebel has managed to sneak past your temple guard and set the temple ablaze. An Abysian conspiracy is suspected. turn 10|land 1|temple 1|monster 1991 temple 0 +373 A Gadite rebel has managed to 1 A Gadite rebel has managed to sneak past your temple guard and set some of your blood slaves free. lab 1|temple 1|gem 8|monster 1991 gemloss B +374 The people in the province hav 2 The people in the province have been awakened by the holy power of Marignon. They are now in a fanatic state and kill everything undead. minpop 100|land 1|1200 61|fullowner 54|turn 7 nation 61|newdom 5|4com 148|AB00 217|8A00 61 +375 A group of drunken Yamabushi p 1 A group of drunken Yamabushi picked a fight with some of your Sohei. After a vicious brawl, one Sohei and one Yamabushi were dead. land 1|monster 1247|monster 1247 killmon 1247|killmon 1247 +376 One of your Revelers was found 1 One of your Revelers was found and slain by a Serpent Assassin. land 1|monster 1879|monster 1879 killcom 1880 +377 One of your Epoptes was found 1 One of your Epoptes was found and slain by a Serpent Assassin. land 1|monster 1879|monster 1879 killcom 1875 +378 One of your Heliodromii was fo 1 One of your Heliodromii was found and slain by a Serpent Assassin. land 1|monster 1879|monster 1879 killcom 1873 +379 One of your Kohanim has discov 1 One of your Kohanim has discovered an Abba in his army camp. The heretic was quickly caught and stoned to death. monster 2012|land 1|monster 2012 nation -2|killcom 2012 +380 A Melqart of prodigious appeti 1 A Melqart of prodigious appetite has devoured one of your Rephaites. monster 2031|land 1|monster 2031 nation -2|killmon 2030 +381 A Rephaite of prodigious appet 1 A Rephaite of prodigious appetite has devoured an Avvite charioteer along with his horses. monster 2030|land 1|monster 2030 nation -2|killmon 2035 +382 The chains of your Juggernaut 2 The chains of your Juggernaut burst when it was being pulled uphill. It accidentally crushed a young member of the militia. The event was seen as an evil omen and faith in ##godname## has decreased. land 1|monster 781|mindef 2 defence -1|incdom -2 +383 Suddenly the Roc swooped down 2 Suddenly the Roc swooped down and flew away with one of your elephants. monster 150 killmon 150 +384 The Dragon couldn't control hi 2 The Dragon couldn't control his hunger and has eaten a handful of your blood slaves. monster 216|lab 1|gem 8 gemloss B +385 The Dragon couldn't control hi 2 The Dragon couldn't control his hunger and has eaten a handful of your blood slaves. monster 265|lab 1|gem 8 gemloss B +386 The Dragon couldn't control hi 2 The Dragon couldn't control his hunger and has eaten a handful of your blood slaves. monster 266|lab 1|gem 8 gemloss B +387 The wailing of the blood fount 1 The wailing of the blood fountain has driven part of the population insane. Ten percent of the population has died. monster 656|minpop 10 kill 10|unrest 20 +388 Skögu was struck by a fell mo 1 Skögu was struck by a fell mood and held a grisly banquet in honor of himself. The guests feasted upon some of your blood slaves. lab 1|gem 8|monster 1589 gemloss B +389 Having waited for hundreds of 2 Having waited for hundreds of years, Skögu was finally approached by his former lover. Filled with rage and lust and hunger, he slew her, ate her and mourned her by killing a significant part of the population. land 1|monster 1589|monster 1589 killcom 1228|kill 10|holyboost 1589 +390 Sporsnjall and his wolf riders 1 Sporsnjall and his wolf riders have ravished women all around the province. Your bailiffs suggest that you patrol the province to find the culprit. land 1|monster 508 unrest 30 +391 Sporsnjall and his wolf riders 1 Sporsnjall and his wolf riders have burned crop fields all around the province. Your bailiffs suggest that you patrol the province to find the culprit. land 1|monster 508 unrest 30 +392 Cattle all around the province 1 Cattle all around the province is being attacked by wolves. Rumors claim that Sporsnjall, the Wolf Lord, is causing the trouble. Your bailiffs suggest that you patrol the province to find the culprit. land 1|monster 508 unrest 20 +393 Your farmers have angered a ve 2 Your farmers have angered a vengeful entity of the wild. A monster boar is now ravaging the province. Farmers are afraid to enter their fields and refuse to work. Unrest is slowly growing. You must send a group of hunters to find the dire pig and slay it lest unrest will continue to rise. growth 1|land 1 id 11|unrest 15|stealthcom 1910 +394 Horrible dreams of vivisection 2 Horrible dreams of vivisections and children flayed by their mothers are afflicting the population. Fear of a horror infestation is causing widespread panic. magic 2|land 1|turn 5|chaos 1 id 12|stealthcom 1911|unrest 30 +395 A major disturbance in the Ast 13 A major disturbance in the Astral Plane has resulted in a wave of magic overflowing into the world. 9600 0 id 18|worlddecscale Drain|worldmark 2 +396 A major disturbance in the Ast 13 A major disturbance in the Astral Plane has resulted in a wave of magic overflowing into the world. 9600 0 id 19|worlddecscale Drain|worldmark 4|BF00 1 +397 The moon turned red for a nigh 11 The moon turned red for a night, an omen of misfortune. Luck has decreased worldwide. worldincscale Misfortune +398 One night there were three moo 11 One night there were three moons, an omen of great fortune to come. Luck has increased worldwide. worlddecscale Misfortune +399 During nighttime green lights 11 During nighttime green lights can be seen dancing in the sky and mages have reported a worldwide surge of magic. worlddecscale Drain +400 For unknown reasons magic seem 11 For unknown reasons magic seems to be leaking from the world. worldincscale Drain +401 A cluster of five stars could 11 A cluster of five stars could be seen shining more brightly than usual for a week. This is interpreted as an omen of good luck and fertility. worlddecscale Misfortune|worlddecscale Misfortune +402 The climate has grown unnatura 11 The climate has grown unnaturally cold. People fear the Rimtursar are awakening. Unrest has increased worldwide. worldincscale Cold|worldunrest 5 +403 The sun seems to have grown la 11 The sun seems to have grown larger and the climate unnaturally warm. Unrest has increased worldwide. worlddecscale Cold|worldunrest 5 +404 The moon hangs ripe and pregna 11 The moon hangs ripe and pregnant in the sky. The fields and orchards share their bounties before the coming winter. season 2|cave 0 worlddecscale Death +405 The stars are right for conjur 11 The stars are right for conjurations. worldritrebate 0|linger 3 +406 The stars are right for altera 11 The stars are right for alterations. worldritrebate 1|linger 3 +407 The stars are right for evocat 11 The stars are right for evocations. worldritrebate 2|linger 3 +408 The stars are right for constr 11 The stars are right for constructions. worldritrebate 3|linger 3 +409 The stars are right for enchan 11 The stars are right for enchantments. worldritrebate 4|linger 3 +410 The stars are right for thauma 11 The stars are right for thaumaturgy. worldritrebate 5|linger 3 +411 The stars are right for blood 11 The stars are right for blood magic. worldritrebate 6|linger 3 +412 The cold is unusually harsh th 15 The cold is unusually harsh this winter. 6500 9 worldincscale Cold +413 The heat is unusually severe t 15 The heat is unusually severe this summer. 6500 3 worlddecscale Cold +414 Word is spreading that Astrolo 12 Word is spreading that Astrologers have spotted a comet headed straight for Earth! capital 0|code 0 code 30000|worldunrest 5 +415 A comet can be seen clearly in 10 A comet can be seen clearly in the sky, heading straight for Earth. Panic is spreading worldwide. code 30000 worldunrest 15|code 30001 +416 The comet has struck ##landnam 10 The comet has struck ##landname##! The impact could be seen from the other side of the world. Luckily it hit in a remote area and even though half the province was devastated, most of the population survived. [Huge Crater] code 30001|9600 50 revealprov 1|unrest 75|code 0|kill 10|incscale2 Death|newsite -1 +417 The comet has struck ##landnam 10 The comet has struck ##landname##! The impact could be seen from the other side of the world. The province has been devastated and most of the population annihilated. [Huge Crater] code 30001 revealprov 1|unrest 75|code 0|kill 75|incscale2 Death|strikeunits 100|lab 0|temple 0|newsite -1 +418 For a single day all water had 12 For a single day all water had a tone of red, as if tainted by blood. This is obviously a very bad omen and unrest has increased worldwide. worldunrest 10 +419 The most malicious stars are a 12 The most malicious stars are ascendant. The celestial spheres are disturbed by singularly bad omens. The night winds carry gibbering messages from the cruel stars. The insane call out names they should not know and spiders spin webs in patterns that should not be. worldincscale2 Misfortune|worlddecscale Drain +420 A forgotten decree of the Pant 12 A forgotten decree of the Pantokrator has suddenly taken effect. The decree of the almighty fills the usurper gods and their minions with terror. Faith in the new weakling gods is diminished all over the world. unique 1 worldincdom -1 +421 A strange dark rent has appear 12 A strange dark rent has appeared in the sky. Hope, Wonder and Magic drains away through it. worldincscale2 Drain|worldincscale Misfortune +422 Strange occurrences plague all 12 Strange occurrences plague all lands. Children are being born with two heads, pots of gold are found laying about, hurricanes strike the coasts and strange and terrible beasts emerge to haunt the land. worldincscale2 Turmoil|worlddecscale Drain +423 An ancient treasure has been u -1 An ancient treasure has been unearthed! land 1|luck 1|pop0ok 1 gold 350 +424 An ancient treasure has been u -1 An ancient treasure has been unearthed! land 1|unluck 0|pop0ok 1 gold 50 +425 A sunken treasure has been fou -1 A sunken treasure has been found! pop0ok 1|land 0|luck 0 gold 150 +426 A witch was caught. While suff 1 A witch was caught. While suffering her sentence of death by lapidation, she uttered a dark curse over the land. magic 0|minpop 50|land 1 incscale3 Misfortune|decscale2 Drain +427 A triton witch master was caug 1 A triton witch master was caught. While suffering his sentence of death staked on the shore of an island, he uttered a dark curse over the land. magic 0|minpop 50|land 0 incscale3 Misfortune|decscale2 Drain +428 A martyr has died. The faithfu -1 A martyr has died. The faithful rejoice and flock to the temple. minpop 50|temple 1 incdom 2 +429 A warlock has been caught red- -2 A warlock has been caught red-handed. His virgin followers are now kept in your dungeon. minpop 50|land 1 4d6vis B +430 Nature gems have been distille -1 Nature gems have been distilled from the droppings of a magical beast. magic 1|land 1|growth 0 1d6vis N +431 The local lawgiver has caught -1 The local lawgiver has caught a traitor. After summary trial and execution his belongings have been confiscated. chaos 2 unrest 20|gold 150|magicitem 1 +432 A local wizard was found conso -2 A local wizard was found consorting with demons and -far worse- with rival nations. The foreign agent has been put under the axe and his lab plundered. chaos 1 1d6vis 53 +433 Crystallized urine from a magi -1 Crystallized urine from a magical beast has been found in the melting snow. land 1|cave 0|season 0|cold 0 1d6vis N +434 Crystallized urine from a magi -1 Crystallized urine from a magical beast has been found in the melting snow. land 1|cave 0|season 0|cold 0|luck 2 3d6vis N +435 One of your lords is fond of h -2 One of your lords is fond of hunting. While on such an endeavor he stumbled upon the lair of a hideous troll. After having swiftly slain the creature, the brave nobleman ventured further into its lair. There he found, among rotting refuse, a small purse with a few smallish coins. He donated these to the benefit of the nation, but kept all the nice magic stuff for himself. land 1|magic 0|forest 1|unluck 1 gold 8 +436 A stranger was washed ashore f -2 A stranger was washed ashore from the sea. He remembers nothing of his past, but seems to retain his formidable skills and has joined your cause. coast 1|noseason 3 nation -2|com 629 +437 Carnivorous apes are causing u 1 Carnivorous apes are causing unrest in the region. fornation 20|8100 30|land 1 unrest 20 +438 A little known sect of carnivo 1 A little known sect of carnivorous apes are sacrificing humans in the woods. fornation 20|turn 15|8100 35|land 1 kill 1|unrest 5|incdom 1 +439 Humans have disappeared at nig 1 Humans have disappeared at night, never to return. fornation 20|turn 1|8100 50|land 1 kill 1|unrest 5 +440 A malevolent conjurer, jealous 2 A malevolent conjurer, jealous of your power, sent a demon to slay one of your commanders. fornation 68|turn 30|commander 1|magic 5|lab 0 assassin 1738 +441 A mob of monkeys has beaten th 1 A mob of monkeys has beaten the local human sheriff to death. fornation 20|turn 25|land 1|minpop 50 unrest 20 +442 Humans have been killed or dri 1 Humans have been killed or driven from the province in large numbers. fornation 20|turn 25|land 1|minpop 50 kill 10 +443 A demon summoned by local bloo 2 A demon summoned by local blood-cultists has run amok. fornation 20|turn 25|land 1 nation 0|com 1714 +444 A foreign tribe of apes have a 2 A foreign tribe of apes have attacked the province. They seem to be capturing commoners and transporting them into the jungle for unknown -probably hideous- ends. fornation 20|turn 25|8100 50|land 1 nation 0|2com 1762|4d6units 1763|com 1735|kill 5 +445 Volunteers have collected virg -2 Volunteers have collected virgin humans for sacrifice. fornation 20|turn 35|land 1|minpop 100 2d6vis B +446 Followers of the local blood c -1 Followers of the local blood cult have summoned forest demons into your service. fornation 20|turn 30|land 1|forest 1 nation -2|1d6units 1737 +447 People of the province are rev 2 People of the province are revolting against the local practice of blood magic and have liberated some blood slaves. fornation 20|turn 35|gem 8|minpop 100 gemloss B +448 A gang of vengeful rakshas has 2 A gang of vengeful rakshas has sought out one of your faithful devatas. Trying to slay him, the have attacked the province in force. fornation 20|turn 30|commander 1336|land 1 nation 0|2com 1738|4d6units 1737|1d6units 1747 +449 A wise old mage was rumored to -2 A wise old mage was rumored to have discovered the secret of transmuting lead into gold. Alas, despite attempts of persuasion, he arrogantly refused to share his discoveries and was at last decapitated. His executors were surprised to find his loosened head still muttering. It has now been preserved and transported to the laboratory. [Skull Mentor] unique 1|magic 0|chaos 0 magicitem 9 +450 An ancient guru has transcende -2 An ancient guru has transcended. His skull continues to provide wisdom and guidance and has been added to your collection of magic wonders. [Skull Mentor] magic 0|fornation 20 magicitem 9 +451 A mob of monkeys has beaten th 1 A mob of monkeys has beaten the local human sheriff to death. fornation 68|chaos 1|land 1|minpop 50 unrest 20 +452 A little known sect of dark ap 1 A little known sect of dark apes are sacrificing humans in the woods. It may be just a rumor. fornation 68|land 1 kill 1|unrest 5|incdom 1 +453 An ancient guru has transcende -2 An ancient guru has transcended. His skull continues to provide wisdom and guidance and has been added to your collection of magic wonders. [Skull Mentor] magic 0|fornation 68 magicitem 9 +454 The carcass of a dead shambler -2 The carcass of a dead shambler washed ashore during one of the worst storms in memory. The creatures skin was fashioned into a piece of armor. [Shambler Skin Armor] coast 1|noseason 3 magicitem 9|kill 1 +455 An industrious clan has migrat -2 An industrious clan has migrated into the area. They mine for gold but are also making people angry with their bad ale-drinking habits and boisterous demeanor. mountain 1 landgold 20|incpop 20|unrest 10 +456 Magic is suffusing this realm. -2 Magic is suffusing this realm. The very air is crystallizing into gems of magic. pop0ok 1|magic 3|land 1 3d6vis A +457 Magic is suffusing this realm. -2 Magic is suffusing this realm. The very sea is crystallizing into gems of magic. pop0ok 1|magic 3|land 0 3d6vis W +458 A malevolent conjurer, jealous 2 A malevolent conjurer, jealous of your power, has sent a demon to slay one of your commanders. pop0ok 1|turn 30|commander 1|magic 0|land 1 assassin 526 +459 An alien being has been sighte 2 An alien being has been sighted, skulking near sites of mystical power. magic 1|notnation 89 unrest 10|stealthcom 443|decscale Drain +460 The wise ruler of the realm ha -1 The wise ruler of the realm has invested in roads and bridges. order 3|land 1|minpop 100 landgold 25|landprod 20 +461 A law has been decreed against -2 A law has been decreed against sodomy. chaos 2|minpop 10 unrest 5|decscale2 Turmoil +462 The tax collector has indulged 2 The tax collector has indulged in gluttonous orgies at the expense of the treasury. turn 4|chaos 2 taxboost -100 +463 A charismatic preacher of fore 2 A charismatic preacher of foreign faith has turned many away from ##godname##. Pogroms against the defectors have been initiated. dominion 1|turn 10|minpop 10 incdom -3|kill 2 +464 Epidemic dysentery is spreadin 2 Epidemic dysentery is spreading. incscale2 Sloth +465 A harsh law against vagrancy h -1 A harsh law against vagrancy has been decreed. order 1|minpop 10 landprod 25|kill 1 +466 The ruler of the province has -2 The ruler of the province has been able to enforce an existing law, giving the government monopoly on gambling. order 2|minpop 10 landgold 15|unrest 10 +467 A successful traders guild has -2 A successful traders guild has moved their headquarters here. luck 2|minpop 150 landgold 15 +468 A tribe of subterranean goblin -2 A tribe of subterranean goblins have emerged. They are wealthy and spendthrift with their silver, but cause trouble wherever they go. chaos 1|minpop 150|mountain 1|magic 0 landgold 15|unrest 10|incscale Turmoil +469 People have been investing in 2 People have been investing in a pyramid game, that has now deflated. turn 4|chaos 1|minpop 150|unluck 1 taxboost -100|unrest 30 +470 One of your researchers stumbl 1 One of your researchers stumbled upon an ancient skin-bound tome and read a passage aloud. Unfortunately all those who happened to listen have been cursed for the rest of their miserable lives. researcher 1 curse 5 +471 Some of your followers were se -1 Some of your followers were sent to retrieve the rumored riches of an ancient tomb situated in the eastern parts of this realm. They returned, carrying a meager sum of gold, cursed by its undead wardens. pop0ok 1|mintroops 10|unluck 1 curse 10|gold 34 +472 Miasmatic fumes have risen fro 1 Miasmatic fumes have risen from the swamp, bringing pestilence to those living or traveling in the surrounding area. swamp 1|unluck 1|turn 10 disease 10|kill 10 +473 A failed experiment caused a f 1 A failed experiment caused a fire in the lab. It was dowsed with the most quickly available fluid, a barrel of goats blood. Unfortunately, the malignant fumes thus created spread quite far from the building. Those exposed have suffered diverse unnatural effects. 9C00 1|pop0ok 1|lab 1|magic 1|land 1|targorder 4 disease 5|curse 3|gainaff 4096|gainaff 4096 +474 Something has gone wrong in th 2 Something has gone wrong in the arcane laboratory 9C00 1|pop0ok 1|lab 1|targorder 4|E900 1|turn 15 gainaff 4096 +475 Something has gone horribly wr 2 Something has gone horribly wrong in the arcane laboratory 9C00 1|pop0ok 1|lab 1|unluck 1|targorder 4|turn 15 gainaff 4194304|gainaff 4194304 +476 There was an accident in the a 2 There was an accident in the arcane laboratory. 9C00 1|pop0ok 1|lab 1|researcher 1|turn 15 researchaff 1073741824 +477 One of your researchers stumbl 1 One of your researchers stumbled upon forbidden lore. 9C00 1|pop0ok 1|lab 1|researcher 1|turn 15 researchaff 2 +478 A mage happened to mistake one 1 A mage happened to mistake one elixir for the other. 9C00 1|pop0ok 1|lab 1|researcher 1|turn 5 researchaff 0 +479 Something has gone quite wrong 1 Something has gone quite wrong in the arcane laboratory. Magical energies were released, shrinking one of your mages! 9C00 1|pop0ok 1|lab 1|researcher 1|turn 15 researchaff 0 +480 Something has gone quite wrong 1 Something has gone quite wrong in the arcane laboratory. A rift in the fabric of reality was briefly opened and one of your mages glimpsed the horror beyond! lab 1|researcher 1|turn 15 researchaff 2097152 +481 Something has gone horribly wr 2 Something has gone horribly wrong in the arcane laboratory. lab 1|unluck 2|researcher 1|turn 15 researchaff 0|researchaff 0 +482 Something went wrong when one 2 Something went wrong when one of your mages attempted a ritual spell. A rift in the fabric of reality was created and a malevolent being from beyond slipped through. 9C00 1|pop0ok 1|researcher 1|unluck 2|turn 15 2700 6|assassin 753 +483 Something went horribly wrong 2 Something went horribly wrong when one of your mages attempted a newly researched conjuring spell. 9C00 1|pop0ok 1|researcher 1|unluck 2|turn 15|land 1|noera 0 2700 6|assassin 467 +484 One of your researchers discov 2 One of your researchers discovered forbidden knowledge and has attracted unwanted attention. researcher 1|turn 15 2700 3|assassin 307 +485 Bad omens. 1 Bad omens. 9C00 1|pop0ok 1|unluck 1 incscale Misfortune +486 Good omens. -1 Good omens. 9C00 1|pop0ok 1|luck 0 decscale Misfortune +487 People are taking some extra t 1 People are taking some extra time off from their chores. lazy 1|minpop 20 incscale Sloth +488 People here are realizing they 2 People here are realizing they don't like to work. lazy 1|minpop 20 incscale3 Sloth +489 This is truly a land of plenty 2 This is truly a land of plenty. Since people no longer have to work for food, they are becoming less industrious. Some just hang around, waiting for something to happen. lazy 1|minpop 30|heat 1|growth 1 incscale3 Sloth|landprod -10 +490 People have not bothered to ho 1 People have not bothered to hoard food for winter. Dire consequences now follow. lazy 3|season 3|cave 0 kill 10 +491 Fields have not been tended pr 1 Fields have not been tended properly. lazy 2|season 1|land 1 incscale Death +492 Taxes have been lowered in an 2 Taxes have been lowered in an attempt to appease the unruly commoners. minunrest 20|lazy 1 landgold -8|unrest -6 +493 One of your mages has been toi -1 One of your mages has been toiling diligently outside working hours, fashioning a wondrous gift. researcher 1|prod 2 magicitem 1 +494 People are working hard, to th -2 People are working hard, to the benefit of the realm. Taxes have been raised. prod 2|maxunrest 0|minpop 80 landprod 5|landgold 10 +495 Taxes have been raised by the -1 Taxes have been raised by the righteous governor of the realm. He wisely aims to improve defenses. order 1|prod 1|minpop 20 landgold 10|defence 10 +496 The lawgivers of this land are -2 The lawgivers of this land are effectively rooting out unlawful elements. A famous criminal leader has recently been tried and hanged. order 3|minpop 20 landgold 15|unrest -10 +497 Tax collectors have been threa 2 Tax collectors have been threatened and, in some cases, mysteriously disappeared. chaos 3 landgold -10 +498 Disease is spreading. 1 Disease is spreading. death 1|minpop 20|turn 10 kill 10|disease 1 +499 Rivers have swollen, flooding 1 Rivers have swollen, flooding parts of the land. freshwater 1|land 1|season 2|heat 0 kill 10|C300 0 +500 Famine has struck the land. 1 Famine has struck the land. death 0|turn 10 kill 5|incscale Death +501 Severe famine has struck the l 1 Severe famine has struck the land. death 0|unluck 1|turn 10 kill 15|incscale Death +502 Rivers have swollen, flooding 1 Rivers have swollen, flooding parts of the land. freshwater 1|land 1|season 2|unluck 1 kill 10|C300 0 +503 Disease is spreading. 1 Disease is spreading. death 1|minpop 20|unluck 1|turn 10 kill 10|disease 2 +504 The sea is being polluted by t 1 The sea is being polluted by the crowded settlements in this province. minpop 300|land 0 incscale Death|emigration 5 +505 A new breed of mosquitoes are 1 A new breed of mosquitoes are infesting the swamps, spreading disease in the area. swamp 1|heat 0 kill 1|disease 3 +506 Some of your magic pearls turn 2 Some of your magic pearls turned out to be fake! 9C00 1|pop0ok 1|gem 4|unluck 1 gemloss S +507 One of your dwarven smiths has -2 One of your dwarven smiths has been working diligently to fashion a magic item [Star of Heroes]. monster 323|prod 1 magicitem 9 +508 One of your smiths has been wo -2 One of your smiths has been working diligently to fashion a magic item [Faithful]. monster 325|prod 1 magicitem 9 +509 An old dwarf in your service h -2 An old dwarf in your service has fashioned a smith's hammer imbued with his power and skill.[Dwarven Hammer] monster 323|prod 1 magicitem 9 +510 An old dwarf in your service h -2 An old dwarf in your service has forged a hammer.[Hammer of the Mountains] monster 323|prod 1 magicitem 9 +511 The tax collector has been way 1 The tax collector has been waylaid! turn 4|chaos 2 taxboost -100|unrest 15 +512 Meddling with dark arts, your 1 Meddling with dark arts, your necromancer has attracted unwanted attention. Spirits from the nether realms now haunt this land in search for the mage. They attack indiscriminately. pop0ok 1|turn 12|pathdeath 1 assassin 566 +513 One of your mages has befriend -1 One of your mages has befriended some magic beings. pathnature 1|magic 1|land 1 nation -2|1d6units 394 +514 One of your mages has befriend -1 One of your mages has befriended some magic beings. pathwater 1|magic 1|land 0 nation -2|1d6units 1058 +515 One of your mages is being har -1 One of your mages is being harassed by a gang of imps. They are annoying but might be put to some use. pop0ok 1|pathblood 1|magic 1|land 1 nation -2|1d6units 303 +516 One of your mages has befriend -1 One of your mages has befriended some magic beings. pathearth 1|magic 1|land 1 nation -2|1d6units 345 +517 One of your trolls has fetched -1 One of your trolls has fetched his cousins. pop0ok 1|land 1|monster 518 nation -2|2d6units 518 +518 One of your trolls has fetched -1 One of your trolls has fetched his cousins. pop0ok 1|land 0|monster 564 nation -2|2d6units 564 +519 Long live the King of Old! A K 2 Long live the King of Old! A King of the Mound and his host rises to claim what was once their domain. death 1|unluck 1|turn 16|land 1 incdom 1|com 188|addequip 2|6d6units 194|A600 195|2d6units 189 +520 Long live the King of Old! A K 2 Long live the King of Old! A King of the Mound rises to claim what was once his. pop0ok 1|death 1|unluck 0|turn 16|land 1 com 188|addequip 2|4d6units 194|4d6units 194 +521 Long live the King of Old! A K -1 Long live the King of Old! A King of the Mound rises to join your cause. death 1|fornation 54|turn 16|land 1|pop0ok 1 nation -2|com 188|addequip 2|4d6units 194|A300 189 +522 Long live the King of Old! A K -2 Long live the King of Old! A King of the Mound rises to join your cause. death 3|luck 1|turn 16|land 1|pop0ok 1 nation -2|com 188|addequip 2|4d6units 194|A300 189 +523 Dabbling in blood magic is fra 2 Dabbling in blood magic is fraught with dangers. A horde of vicious imps have managed to escape the summoning circle! pathblood 1|turn 20|lab 1|land 1 assassin 303|assassin 303|assassin 303|assassin 303 +524 A mage in your service has str -2 A mage in your service has struck a deal with infernal powers. 9C00 1|pop0ok 1|pathblood 1|land 1|chaos 1|turn 10 nation -2|1d6units 304|kill 10 +525 When traveling through the woo -1 When traveling through the woods, one of your mages liberated some faeries held captive by a hideous troll. pathnature 1|forest 1|lab 0|fort 0 nation -2|2d6units 592 +526 When investigating the swamp, -1 When investigating the swamp, one of your commanders rescued a traveling adventurer from quicksand. pathnature 1|swamp 1|lab 0|fort 0 nation -2|com -13|addequip 1 +527 Something went horribly wrong 2 Something went horribly wrong when one of your unfortunate mages attempted a spell gleaned from a forbidden tome. 9C00 1|pop0ok 1|researcher 1|unluck 2|turn 20 2700 6|assassin 750 +528 Something went horribly wrong 2 Something went horribly wrong when one of your unfortunate mages attempted a spell gleaned from a forbidden tome. 9C00 1|pop0ok 1|researcher 1|unluck 2|turn 20 2700 6|assassin 751 +529 Something went horribly wrong 2 Something went horribly wrong when one of your unfortunate mages attempted a spell gleaned from a forbidden tome. 9C00 1|pop0ok 1|researcher 1|unluck 2|turn 20 2700 6|assassin 752 +530 Something went horribly wrong 2 Something went horribly wrong when one of your unfortunate mages attempted a spell gleaned from a forbidden tome. 9C00 1|pop0ok 1|researcher 1|unluck 2|turn 20 2700 6|assassin 753 +531 Something went horribly wrong 2 Something went horribly wrong when one of your unfortunate mages ignored the runes of warning on its front and attempted a spell gleaned from a forbidden tome. 9C00 1|pop0ok 1|researcher 1|unluck 2|turn 20 2700 6|assassin 754 +532 Something went horribly wrong 2 Something went horribly wrong when one of your unfortunate mages attempted a spell gleaned from a forbidden tome. 9C00 1|pop0ok 1|researcher 1|unluck 2|turn 20 2700 6|assassin 755 +533 Something went horribly wrong 2 Something went horribly wrong when one of your unfortunate mages attempted a spell gleaned from a forbidden tome. researcher 1|unluck 2|turn 20 2700 6|assassin 756 +534 Something went horribly wrong 2 Something went horribly wrong when one of your unfortunate mages attempted a spell gleaned from a most forbidden tome. researcher 1|unluck 2|turn 20 2700 6|assassin 757 +535 Something went horribly wrong 2 Something went horribly wrong when one of your unfortunate mages attempted a spell gleaned from a forbidden tome. researcher 1|unluck 2|turn 20 2700 6|assassin 758 +536 Tired of the strict laws and m 2 Tired of the strict laws and multitude of regulations governing their lives, the people of this province has embraced a foreign faith, hoping for liberty. order 3|minpop 20|turn 8 nation -1|newdom 3 +537 Sick of harsh laws and repress 2 Sick of harsh laws and repressive taxation, a large part of of the inhabitants have migrated elsewhere. 7200 9|order 3|minpop 20 emigration 20 +538 The over-zealous governor has -1 The over-zealous governor has struck down hard on unruly elements in the society. order 1|minunrest 15|minpop 20 kill 2|decscale2 Turmoil|unrest -20 +539 Some unnecessary laws have bee 1 Some unnecessary laws have been abolished. chaos 2|minpop 20 incscale3 Turmoil|unrest 10 +540 The governor of the province h 2 The governor of the province has died from a wasting disease. His incompetent brother-in-law has now taken over the administrative duties. order 0|minpop 20|capital 0 incscale3 Turmoil|landgold -5|landprod -5 +541 Corruption flourishes, diminis 2 Corruption flourishes, diminishing tax returns. chaos 2|minpop 20 landgold -10 +542 The effective government of th -2 The effective government of this province is giving increased tax returns. order 2|minpop 100 landgold 10 +543 An atheistic movement has gain 2 An atheistic movement has gained followers. They claim that the current efficiency of production only enrichens those in power and demands that the produce of society be returned to the people. prod 2|dominion 2|minpop 20|turn 8 unrest 10|incdom -2 +544 Foreign priests have infiltrat 1 Foreign priests have infiltrated the local church of ##godname## and corrupted central tenets of faith! dominion 1|maxdominion 4|turn 8 nation -1|newdom 5 +545 A huge copper bull was excavat 2 A huge copper bull was excavated from an ancient buried settlement. The proud locals put it in the shrine, somewhat covering your effigy. A visiting leper was cured and now a cult has formed around the foreign idol. dominion 1|maxdominion 3|minpop 20|turn 8 nation -1|newdom 3 +546 A miracle has been performed! 2 A miracle has been performed! Unfortunately the miracle worker adheres to a rival faith. dominion 1|maxdominion 4|minpop 20|turn 8 incdom -3 +547 People are being sacrificed in 1 People are being sacrificed in the woods. It may be just a rumor. forest 1|minpop 5 kill 1|unrest 5 +548 An enterprising taskmaster has -1 An enterprising taskmaster has rounded up some renegade slaves and forced them back into service. He was paid handsomely from the treasury. fornation 27|order 1|land 1|turn 8 nation -2|A600 172|com 169|gold -100 +549 A Marshmaster has tamed some b -1 A Marshmaster has tamed some beasts from the swamp. swamp 1|monster 937|turn 8 nation -2|1d6units 1358 +550 Some serpents from the swamp h -1 Some serpents from the swamp have been tamed. swamp 1|monster 937|turn 8 nation -2|1d6units 403 +551 A skillful Marshmaster has man -1 A skillful Marshmaster has managed to catch and tame a beast from the swamp. swamp 1|monster 937|turn 8 nation -2|1d6units 2196 +552 An enterprising taskmaster has -1 An enterprising taskmaster has rounded up some renegade slaves and forced them back into service. He was paid handsomely from the treasury. fornation 75|order 1|land 1|turn 8 nation -2|A600 172|com 169|gold -100 +553 A Marshmaster has tamed some b -1 A Marshmaster has tamed some beast from the swamp. fornation 75|swamp 1|monster 937|turn 8 nation -2|1d6units 1358 +554 Some serpents from the swamp h -2 Some serpents from the swamp have been tamed. fornation 75|swamp 1|monster 937|turn 8 nation -2|1d6units 403 +555 A Marshmaster has managed to c -2 A Marshmaster has managed to catch and tame a beast from the swamp. fornation 75|swamp 1|monster 937|turn 8 nation -2|1d6units 2196 +556 Swamp-fever has swept the huma 1 Swamp-fever has swept the human population. fornation 75|swamp 1|turn 10 kill 25 +557 The autumn has been extraordin 1 The autumn has been extraordinarily wet, expanding the marshlands. Toads proliferate and a vicious breed has been attacking travelers. season 2|swamp 1|fort 0|lab 0|commander 1 2700 2|assassin 1358 +558 A swamp drake has been ravagin 1 A swamp drake has been ravaging the borders of the marshland. Gnawed remains of unfortunate travelers have been found. season 2|swamp 1|fort 0|lab 0|commander 1 2700 2|assassin 2196 +559 An animist and his followers a 2 An animist and his followers are trying to reclaim their land. [Snake Ring] swamp 1|turn 7|fort 0 com 552|addequip 9|A300 1358|1d6units 578 +560 People have been found drowned 1 People have been found drowned in the swamp. Some say they are the victims of human sacrifice performed to appease spirits of the wetlands. swamp 1|minpop 5 kill 1|unrest 5 +561 A ragged traveler appeared on -2 A ragged traveler appeared on the borders of the waste. He claimed to have found the ruins of the fabled city of K'leng. Before he was driven back into the waste by villagers offended by his preposterous statement, he offered as proof an item he supposedly found on the gilded altar of a temple in the ruined city. waste 1|magic 1 magicitem 3 +562 Your servant dabbles in arts b 2 Your servant dabbles in arts both dark and dangerous. The vengeful dead have been stirred! turn 20|land 1|pathdeath 1 incscale3 Death|com 676|addequip 3|AB00 675|AB00 675 +563 A hunter stumbled upon some st -2 A hunter stumbled upon some strange creatures feasting in a sunlit glen in the woods. When he approached, they vanished in the blink of an eye. Left on the ground were some unnaturally large acorns. [Handful of Acorns] forest 1|order 0|magic 0|noseason 3 magicitem 9 +564 Strange creatures have been se -1 Strange creatures have been seen in the borderlands. Some say they must have come by magical means from other worlds. [Gateway] 9C00 1|pop0ok 1|hiddensite 1 decscale Drain +565 The Monolith has attracted a g -1 The Monolith has attracted a group of worshipers. [Monolith] foundsite 1 nation -2|4d6units 107|com 104 +566 A mage has come to study the m -1 A mage has come to study the magics of the Mirror Palace. [Mirror Palace] foundsite 1 nation -2|com 341|incdom 1 +567 A creature has emerged from th 1 A creature has emerged from the Tar Pits to wreak havoc. [Tar Pits] pop0ok 1|foundsite 1|pop0ok 1 com 3714 +568 The Gold Apple Tree has borne -1 The Gold Apple Tree has borne fruit this autumn! [Gold Apple Tree] foundsite 1|season 2|cave 0 gold 600|3d6vis F +569 A farmer has found a golden ap -1 A farmer has found a golden apple. [Gold Apple Tree] hiddensite 1 gold 300 +570 The power of the earth is stro -2 The power of the earth is strong in this land. The Gold Apple Tree is bearing ample fruit! [Gold Apple Tree] foundsite 1|growth 1 landgold 100 +571 Hot winds are sweeping from th 1 Hot winds are sweeping from the Plain of Perpetual Drought. [Plain of Perpetual Drought] pop0ok 1|site 1|noseason 3|heat 0 decscale2 Cold +572 There has been an explosion at 1 There has been an explosion at the Alchemists Guild! Repairs have been costly and one of the researchers was injured. [Alchemists Guild] pop0ok 1|foundsite 1|researcher 1|turn 15 researchaff 4096|gold -200 +573 There has been an explosion at 1 There has been an explosion at the Alchemists Guild! Repairs have been costly. [Alchemists Guild] foundsite 1 gold -200 +574 There has been an explosion at -1 There has been an explosion at the Alchemists Guild! Interestingly, an unpredicted reaction produced a huge amount of magical gems. [Alchemists Guild] foundsite 1 2d6vis Elemental +575 Some alchemists have gathered -1 Some alchemists have gathered to trade secrets and find ingredients for their research. One of them has been recruited into service. [Alchemists Guild] hiddensite 1|land 1 nation -2|com 551|gold -30 +576 Strange lights have been seen -1 Strange lights have been seen in the boglands. [Bog of Strange Lights] hiddensite 1 decscale Drain +577 A sage has been studying the f -1 A sage has been studying the flowers of the wetlands. He claims to have attracted the attention of some strange beings that now follow him around. [Bog of Strange Lights] hiddensite 1 nation -2|com 478|A300 527 +578 A villager claims to have seen -1 A villager claims to have seen a cliff of pure copper in the wilderness. [Copper Cliff] hiddensite 1 +579 A villager claims to have seen 2 A villager claims to have seen a cliff of pure copper in the wilderness. 9600 1 +580 There has been a volcanic erup 1 There has been a volcanic eruption! [Volcano] site 1 kill 10|unrest 10 +581 There has been a catastrophic 1 There has been a catastrophic volcanic eruption! Smoke is blotting out the sun and falling ashes are destroying the crops and making people sick. [Volcano] site 1|minpop 10|noseason 3 kill 20|unrest 20|incscale Cold|incscale Cold +582 The volcano has stirred. Creat 1 The volcano has stirred. Creatures of fire and molten stone are laying waste to the surrounding land! [Volcano] pop0ok 1|site 1 com 640|A300 640|decscale Cold +583 An adept of Pyriphlegeton has -1 An adept of Pyriphlegeton has arrived to study the volcanic activity in the area. He was persuaded to swear allegiance after having examined the volcano. [Volcano] pop0ok 1|site 1 nation -2|com 99 +584 A powerful mage has arrived in -2 A powerful mage has arrived in the province. He is traveling to his fellow brothers of the Golden Order but has been persuaded to serve your will.[Tower of the Golden Order] pop0ok 1|nearbysite 1|dominion 2|land 1 nation -2|com 101 +585 There has been a schism among 2 There has been a schism among the Adepts of the Golden Order, escalating to a full-blown sorcerors' enfilade! [Tower of the Golden Order] pop0ok 1|foundsite 1 com 101|addequip 3|com 101|com 101 +586 A powerful mage has arrived in -1 A powerful mage has arrived in the province. He is traveling to his fellow brothers of the Silver Order. [Tower of the Silver Order] pop0ok 1|nearbysite 1|land 1 +587 A powerful mage has arrived in -2 A powerful mage has arrived in the province. He is traveling to his fellow brothers of the Silver Order but has been persuaded to serve your will. [Tower of the Silver Order] pop0ok 1|nearbysite 1|dominion 2|land 1 nation -2|com 100 +588 There has been a schism among 2 There has been a schism among the Adepts of the Silver Order, escalating to a full-blown sorcerors' enfilade! [Tower of the Silver Order] pop0ok 1|foundsite 1 com 100|addequip 3|com 100|com 100 +589 A Wizard has been traveling th 2 A Wizard has been traveling the province in search of a hidden Academy of Magics. pop0ok 1|land 1|9600 2 +590 A Wizard has been traveling th -1 A Wizard has been traveling the province in search of a hidden Academy of Magics. [Academy of High Magics] pop0ok 1|hiddensite 1 +591 A mighty wizard from the local -2 A mighty wizard from the local academy has come to serve. [Academy of High Magics] pop0ok 1|site 1 nation -2|com 312|1d6units 527 +592 Magical beings have escaped fr 2 Magical beings have escaped from the Academy! [Academy of High Magics] pop0ok 1|foundsite 1 com 466|1d6units 2159|A300 297|com 466 +593 Some magical beings have escap 1 Some magical beings have escaped from the Academy! [Academy of High Magics] pop0ok 1|foundsite 1 com 466|1d6units 466 +594 Some magical beings have escap 1 Some magical beings have escaped from the Academy! [Academy of High Magics] foundsite 1 com 514|1d6units 514 +595 Some magical beings have escap 1 Some magical beings have escaped from the Academy! [Academy of High Magics] foundsite 1 com 532|1d6units 532 +596 Enormous storm clouds have gat 2 Enormous storm clouds have gathered, unleashing deadly bolts of lightning. [Cloud Abode] hiddensite 1 kill 1 +597 There are rumors of a hidden s -1 There are rumors of a hidden site of mystical power. Strange cloud formations have gathered. [Cloud Abode] hiddensite 1 +598 A mage has appeared in the mid -1 A mage has appeared in the midst of a thunderstorm. He seeks a site of power. [Cloud Abode] pop0ok 1|hiddensite 1|noseason 3 nation -2|com 92|addequip 1 +599 Hideous creatures have come fr -1 Hideous creatures have come from a marshland known by locals as the Witches Bog. [Witches Bog] site 1|land 1 com 578|2d6units 578|com 578 +600 Malevolent Conjurers have unle 1 Malevolent Conjurers have unleashed demons! [Black Tower] pop0ok 1|site 1 com 304|2d6units 304 +601 People are disappearing in inc 1 People are disappearing in increasing numbers. Strangely, most of them have been young and innocent virgins. [Black Tower] site 1 unrest 20 +602 The commoners are protesting a 1 The commoners are protesting against the dark practices at the Black Tower. [Black Tower] site 1 unrest 20 +603 The Conjurers at the Black Tow -1 The Conjurers at the Black Tower have summoned and fettered a devil. [Black Tower] pop0ok 1|site 1 nation -2|com 304 +604 A Conjurer at the Black Tower 1 A Conjurer at the Black Tower has summoned a demon beyond his control! [Black Tower] site 1|monster 95 assassin 304 +605 An man missing for many moons -1 An man missing for many moons has reappeared. He claims to have wandered for weeks through vast underground passages, only to reappear close to home. No one believes it. [Endless Caverns] hiddensite 1 +606 Monsters have crawled from the 1 Monsters have crawled from the Endless Caverns! [Endless Caverns] foundsite 1|pop0ok 1 com 518|2d6units 518 +607 Monsters have crawled from the 1 Monsters have crawled from the Endless Caverns! [Endless Caverns] foundsite 1 com 782|2d6units 782 +608 Madmen flock to the monolith. -1 Madmen flock to the monolith. [Monolith] foundsite 1 nation -2|2d6units 962 +609 A knight and his followers hav -1 A knight and his followers have come to the Ancient Temple in search of the true God. [Ancient Temple] foundsite 1|noera 1 nation -2|com 2359|2d6units 2360 +610 A heroine has arrived in searc -2 A heroine has arrived in search of The Sacred Glen. [The Sacred Glen] site 1|noera 1 nation -2|com 2332 +611 Creatures have emerged from th 1 Creatures have emerged from the magical woods! [Twisting Woods] site 1 com 453|com 453|2d6units 455|1d6units 468|2d6units 455 +612 Magical beings from the forest 1 Magical beings from the forest are trying to reclaim what was taken. [Forest of the Dead] pop0ok 1|site 1 com 714|com 714|1d6units 313|1d6units 313|1d6units 313 +613 A pack of animals have been en -1 A pack of animals have been enthralled by the Animist. monster 552|land 1 nation -2|2d6units 549|1d6units 463 +614 A cult is growing. They worshi 1 A cult is growing. They worship Fire and do not pay heed to the priests of ##godname##. [Magus Temple] hiddensite 1|minpop 10|mydominion 1 incdom -3|decscale Cold +615 A cult is growing. They worshi -2 A cult is growing. They worship Fire and do not pay heed to the priests of ##godname##. Their leader is a powerful mage. [Magus Temple] hiddensite 1|minpop 10|mydominion 1 incdom -3|decscale Cold|nation -2|com 480 +616 A winter solstice, an abundanc -1 A winter solstice, an abundance of magical gems were found in the Solar Circle. [Solar Circle] foundsite 1|season 3|pop0ok 1 3d6vis F +617 A summer solstice, an abundanc -1 A summer solstice, an abundance of magical gems were found in the Solar Circle. [Solar Circle] foundsite 1|season 1|pop0ok 1 +618 There are rumors of a hidden s 2 There are rumors of a hidden site of mystical power. 9600 1|unluck 0 decscale Cold|nation 0 +619 There are rumors of a hidden s -1 There are rumors of a hidden site of mystical power. A man claims to have seen a Fountain of Fire in his dreams. Actually, some fire gems were later found in the belly of a goat who had strayed into the wilderness. [Fountain of Fire] hiddensite 1 decscale Cold|1d6vis F +620 There are rumors of a hidden s -1 There are rumors of a hidden site of mystical power. A man claims to have seen a Fountain of Fire in his dreams. Actually, some fire gems were later found in the belly of a goat who had strayed into the wilderness. season 1|land 1 decscale Cold|1d6vis F +621 A goatherd has found a strange -1 A goatherd has found a strange pillar in the wilderness. At its base, some magical gems were found. [Bronze Pillar] hiddensite 1 1d6vis F +622 There are rumors of a hidden s -1 There are rumors of a hidden site of mystical power. Sometimes, in the wilderness, the clanging of hammer against steel has been heard echoing in the night. Also, a magic item has been found hidden under a rock. [The Steel Ovens] site 1 decscale Cold|magicitem 3 +623 The Wild Forest is working its 1 The Wild Forest is working its magic. A plague of lycanthropy has swept the land. The unfortunate victims howl and rage under the moon. [Wild Forest] site 1|noseason 3 com 633|2d6units 633|com 633 +624 A smallish knight has appeared -1 A smallish knight has appeared on his steed. He seeks the fabled Forest of Truffles. [Forest of Truffles] nearbysite 1|noera 1|land 1 nation -2|com 1196 +625 A beardless dwarf has appeared -1 A beardless dwarf has appeared. He seeks the fabled Forest of Truffles. [Forest of Truffles] nearbysite 1|noera 1|land 1 nation -2|com 1198 +626 Hoburgers have been attracted -1 Hoburgers have been attracted by the delicious truffles. [Forest of Truffles] foundsite 1|noera 1 nation -2|com 1195|A300 483|incpop 10|decscale Death +627 The Hoburg people claim this l 1 The Hoburg people claim this land is theirs -especially the truffles! [Forest of Truffles] foundsite 1|turn 12|noera 1 com 272|com 272|2d6units 1196|2d6units 1196|A300 483 +628 A farmer and his pig found som -1 A farmer and his pig found some extraordinary truffles in the woods. [Forest of Truffles] hiddensite 1|minpop 10 1d6vis N +629 A farmer and his pig found som -2 A farmer and his pig found some extraordinary truffles in the woods. land 1|forest 1|minpop 10|9600 5 1d6vis N +630 Some gems have been found on a -2 Some gems have been found on a windy heath. One of your mages suggests there may be more. [Rage Wind Heath] hiddensite 1 1d6vis A|1d6vis A +631 Magical gems have been found i -1 Magical gems have been found in the Orichalcum Mine! [Orichalcum Mine] foundsite 1 2d6vis Elemental +632 A new gold vein has been found -1 A new gold vein has been found in a Gold Mine! [Gold Mine] foundsite 1 gold 400 +633 A Master Smith has arrived to -1 A Master Smith has arrived to work wonders in The Steel Ovens. [The Steel Ovens] foundsite 1 nation -2|com 325 +634 The Master Smith at the Steel -1 The Master Smith at the Steel Ovens has forged an item of extraordinary power! [The Steel Ovens] foundsite 1|monster 325 magicitem 4 +635 The Master Smith at the Steel -1 The Master Smith at the Steel Ovens has forged an item of power! [The Steel Ovens] foundsite 1|monster 325 magicitem 3 +636 The Master Smith at the Steel -1 The Master Smith at the Steel Ovens has forged a magic item. [The Steel Ovens] foundsite 1|monster 325 magicitem 2 +637 A Sidhe Champion has appeared -1 A Sidhe Champion has appeared at The Glowing Hill to lead his kin. [The Glowing Hill] foundsite 1 nation -2|com 850|addequip 3|decscale Drain +638 A Lord of the Sidhe has arrive -1 A Lord of the Sidhe has arrived with his hunting party. [The Glowing Hill] foundsite 1|magic 1 nation -2|com 848|addequip 2|1d6units 851|2d6units 849 +639 A King of the Sidhe has arrive 1 A King of the Sidhe has arrived with his host to reclaim their land! [The Glowing Hill] foundsite 1|unmagic 0 com 848|com 848|addequip 1|1d6units 851|A300 849 +640 The Magic of the Glowing Hill -1 The Magic of the Glowing Hill is spreading through the land. [The Glowing Hill] foundsite 1 decscale2 Drain +641 People say there is a hill in -1 People say there is a hill in the forest, through which the lands of Faerie can be reached. [The Glowing Hill] hiddensite 1|minpop 10 decscale Drain +642 People say there is a hill in 2 People say there is a hill in the forest, through which the lands of Faerie can be reached. land 1|minpop 10|9600 1 decscale Drain +643 A hunting party has been seen -1 A hunting party has been seen in the woods. The hunters ride on white horses and their dogs are the color of snow. [The Glowing Hill] site 1|minpop 10 decscale Drain +644 A pack of dragons strode out o 1 A pack of dragons strode out of a forest and started to make mayhem. [Dragon Forest] site 1 com 522|1d6units 522 +645 Some drakes from the Dragon Fo -1 Some drakes from the Dragon Forest have been tamed. [Dragon Forest] foundsite 1 nation -2|1d6units 522 +646 Dragons have been sighted in a 1 Dragons have been sighted in a forest nearby. [Dragon Forest] hiddensite 1|minpop 10 unrest 15 +647 Drakes have come from the Stea 1 Drakes have come from the Steaming Swamp to wreak havoc! [Steam Swamp] site 1 com 2196|1d6units 2196|com 2196 +648 Some gems have been found in a -1 Some gems have been found in a steaming swamp. [Steam Swamp] hiddensite 1|pop0ok 1 1d6vis F|1d6vis F +649 The Steaming Swamp has yielded -1 The Steaming Swamp has yielded some extra gems this month. [Steam Swamp] hiddensite 1 1d6vis F|1d3vis W +650 An ancient oak has been struck -1 An ancient oak has been struck by lightning. It was strangely unaffected and between its roots some magic gems were found. [Thunder Oak] hiddensite 1 1d6vis A|revealsite 1 +651 The people here tell stories o -1 The people here tell stories of an ancient city, burned to the ground by the gods. They say it still smolders and that the wind from the east sometimes carries its ashes. [City of Ashes] site 1 +652 A cult has formed around the T 1 A cult has formed around the Temple of the Solar Bull. [Temple of the Solar Bull] foundsite 1 incdom -3|unrest 10 +653 People pay offerings to the Gr 1 People pay offerings to the Great Bull. [Temple of the Solar Bull] foundsite 1 incdom -2|unrest 10 +654 It is said the desert wind whi 1 It is said the desert wind whispers, carrying sighs of lost travelers. [Desert of Sighs] site 1 incscale2 Death|decscale2 Cold +655 Some say the desert speaks, it 1 Some say the desert speaks, its voice dry and dreadful. [Desert of Sighs] site 1 incscale2 Death|decscale2 Cold +656 A merchant has donated his ric -1 A merchant has donated his riches. He was lost while crossing the Desert of Sighs and found his way only after having prostrated himself in prayer to ##godname##. [Desert of Sighs] site 1 gold 200 +657 The Cypress Forest has given a -1 The Cypress Forest has given a plentiful yield this autumn. [Cypress Forest] foundsite 1|season 2 2d6vis N|2d6vis N +658 A magic item was found in the -1 A magic item was found in the rubble of a cracked and broken tower. [Cracked Tower] site 1|luck 1|turn 15|pop0ok 1 magicitem 3 +659 A wizard once lived here in a -1 A wizard once lived here in a great tower. Its location has been lost, but it is said he was a practitioner of glamour magic, so perhaps one skilled in the same arts could find it. [Cracked Tower] hiddensite 1 +660 A wizard once lived here in a 2 A wizard once lived here in a great tower. Its location has been lost, but it is said he was a practitioner of glamour magic, so perhaps one skilled in the same arts could find it. [Cracked Tower] nearbysite 1|9600 50|land 1 +661 A mage has been traveling thro -1 A mage has been traveling through the land. He searches for the legendary Singing Stones. [Singing Stones] pop0ok 1|nearbysite 1|land 1 nation -2|com 92 +662 A mage has been traveling thro -1 A mage has been traveling through the land. He searches for the legendary Cloud Pillars. [Cloud Pillars] pop0ok 1|nearbysite 1|land 1 nation -2|com 92 +663 There is a lake here of which -1 There is a lake here of which the locals speak. It is said the wind never touches its surface and that if you gaze in its waters, the reflection you see will be the face of your true love. [Mirrorlake] hiddensite 1 +664 There is a lake here of which -1 There is a lake here of which the locals speak. It is said the wind never stirs its surface and that if you gaze in its waters, the reflection you see will be the face of your true self. Some unfortunate souls have supposedly been driven mad by this. [Mirrorlake] hiddensite 1 +665 One of your servants has been 1 One of your servants has been assailed! This occurred during investigations regarding a secret cult of moon-mages. [The Hidden Kingdom of Elludia] hiddensite 1|commander 1 assassin 629 +666 There has been several assassi 1 There has been several assassinations lately, including the province governor. Some hidden faction seems to be at work. [The Hidden Kingdom of Elludia] hiddensite 1|commander 1 assassin 629|unrest 20|incscale Turmoil +667 There are tales of a hidden ki -1 There are tales of a hidden kingdom ruled by moon-mages. [The Hidden Kingdom of Elludia] hiddensite 1 decscale Drain +668 There are tales of a hidden ki 2 There are tales of a hidden kingdom ruled by moon-mages. land 1|9600 1 decscale Drain +669 A faction in the Kingdom of El 2 A faction in the Kingdom of Elludia is trying to reclaim their independence! [The Hidden Kingdom of Elludia] foundsite 1|commander 1 assassin 629|com 630|addequip 1|2d6units 629|com 630 +670 A Sage has appeared. He search -2 A Sage has appeared. He searches for a place called The Library of Time. Tired of his long and fruitless quest, he now seeks employment in your service. [Library of Time] pop0ok 1|nearbysite 1|land 1 nation -2|com 478 +671 A Sage has appeared. He search -2 A Sage has appeared. He searches for a place called The Library of Time. Tired of his long and fruitless quest, he now seeks employment in your service. pop0ok 1|9600 25|land 1 nation -2|com 478 +672 A farmer and his pig found som -2 A farmer and his pig found some extraordinary truffles in the woods. [Forest of Truffles] hiddensite 1|minpop 10|9600 25 revealsite 1 +673 Some of the Black Hawks circli -1 Some of the Black Hawks circling the Cloud Pillars have been tamed. [Cloud Pillars] foundsite 1 nation -2|A300 517 +674 There is an old legend in this 0 There is an old legend in this land: Once upon a time a mighty wizard built his abode upon the highest peak. From there he worked his magic, trying to control the winds and the clouds and the beasts that fly. Angered by the wizards hubris, the Lord of Thunder struck him with such force that the mountain was cloven in half. The legend tells that some of the magic of that place remains and whomever finds the wizards skull shall command all winged beings on earth. [The Cloven Mountain] hiddensite 1|9600 5|unique 1 decscale Drain +675 A sorcerer has conjured a Clou -1 A sorcerer has conjured a Cloud of Doom over the land! [The Doom Cloud] pop0ok 1|hiddensite 1|9600 25 revealsite 1|incscale3 Death|incscale Misfortune +676 A mystic has appeared in searc -2 A mystic has appeared in search of the Palace of Dreams. [Palace of Dreams] nearbysite 1|9600 10|land 1 nation -2|com 311 +677 The Palace of Dreams is drawin -1 The Palace of Dreams is drawing sleeping minds. Within its gardens the dreamers frolic and leave all worldly troubles behind. [Palace of Dreams] foundsite 1 unrest -30|decscale2 Turmoil +678 Leaves of pure silver have bee -1 Leaves of pure silver have been found in a forest. [Silver Forest] site 1 gold 300 +679 Leaves of pure silver have bee -2 Leaves of pure silver have been found in a forest. forest 1|9600 5 gold 300 +680 There is a fabulously rich mil -2 There is a fabulously rich miller in this land. Some say he has made a pact with demons, making the wind always blow to turn the mill. [Enchanted Windmill] hiddensite 1 +681 The Enchanted Mill is grinding -1 The Enchanted Mill is grinding its magic like never before! [Enchanted Windmill] foundsite 1 2d6vis A|incscale2 Turmoil|incdom -2 +682 There is an old, deserted towe -2 There is an old, deserted tower here. Superstitious folks say that you can hear the lament of the dead when the north-wind blows through its empty arches. [Whisperwind Tower] hiddensite 1|luck 1 revealsite 1 +683 The wind from the waste carrie 1 The wind from the waste carries plague. [Plaguewind Waste] site 1 incscale Death|kill 8 +684 An adventurer has returned fro -2 An adventurer has returned from the Dragon Jaws. Within, he found an object of power. [Dragon Jaws] foundsite 1 nation -2|com 141|addequip 3 +685 An adventurer has returned fro -2 An adventurer has returned from the Dragon Jaws. Within, he found an object of power. [Dragon Jaws] foundsite 1|luck 2 nation -2|com 141|addequip 4 +686 A geyser has erupted! [Geyser] -2 A geyser has erupted! [Geyser] hiddensite 1 revealsite 1 +687 An unusual amount of pearls ha -1 An unusual amount of pearls have been washed up on the beach. Some gleam with otherworldly luster. [Pearl Beach] pop0ok 1|site 1 2d6vis S|gold 100 +688 An unusual amount of pearls ha -2 An unusual amount of pearls have been washed up on the beach. Some gleam with otherworldly luster. coast 1 2d6vis S|gold 100 +689 An unusual amount of pearls ha -2 An unusual amount of pearls have been washed up on the beach. Some gleam with otherworldly luster. coast 1|luck 2 4d6vis S|gold 200 +690 A band of renegade Atlantians 2 A band of renegade Atlantians are raiding the coast. They are led by a vicious Shambler. coast 1|noseason 3|turn 20|noera 1 com 208|A300 1621|A300 1621|1d6units 206 +691 People have disappeared myster 1 People have disappeared mysteriously near the Mausoleum. [Marble Mausoleum] foundsite 1 stealthcom 405|kill 1 +692 Ghouls swarm from the caves! [ 1 Ghouls swarm from the caves! [Cave of Ghouls] foundsite 1|pop0ok 1 4com 198|4d6units 198 +693 A vampire has revealed itself -2 A vampire has revealed itself at the Marble Mausoleum. [Marble Mausoleum] foundsite 1|fornation 54|pop0ok 1 nation -2|com 405|2d6units 198 +694 A friendly necromancer has rai -2 A friendly necromancer has raised some servants from the catacombs. [Catacombs] foundsite 1|death 2|magic 1|turn 10|pop0ok 1 nation -2|2d6units 619|2d6units 619 +695 Ghouls swarm from the caves! [ -1 Ghouls swarm from the caves! [Cave of Ghouls] hiddensite 1|9600 50|pop0ok 1 4com 198|4d6units 198|revealsite 1 +696 An Ettin and his brother are e 2 An Ettin and his brother are eating commoners and sheep. The garrison commander has decided to rid the land of their evil. land 1|minpop 20|commander 0|maxtroops 0 2com 488|addequip 1 +697 While exploring some ancient b 2 While exploring some ancient burial mounds, one of your servants was attacked by a wight. [Death Mound Downs] hiddensite 1|pathdeath 1 revealsite 1|2700 2|assassin 533 +698 One of your servants has obser -1 One of your servants has observed strange lights in the swamp. [Corpse Candles' Marsh] hiddensite 1 +699 While traveling through a mars 1 While traveling through a marsh, one of your agents was led astray by flickering, unearthly lights. [Corpse Candles' Marsh] hiddensite 1|commander 1 2700 2|assassin 528 +700 One of your commanders was lur 1 One of your commanders was lured into the marsh by flickering, unearthly lights. [Corpse Candles' Marsh] hiddensite 1|commander 1 2700 2|assassin 528 +701 A monster of the deep has been 2 A monster of the deep has been stirred. land 0|coast 0|turn 15 com 565 +702 A monster of the deep has been 2 A monster of the deep has been stirred! land 0|coast 0|turn 15|unluck 1 com 639 +703 A monster of the deep has been 2 A monster of the deep has been stirred! land 0|coast 0 com 438 +704 One of your mages has managed -2 One of your mages has managed to tame a monster of the deep. land 0|coast 0|pathwater 2 nation -2|com 438 +705 One of your mages has managed -2 One of your mages has managed to tame a monster of the deep. land 0|coast 0|pathwater 2 nation -2|com 565 +706 While traveling the woods, one 2 While traveling the woods, one of your commanders was attacked by a giant spider! forest 1|commander 1 2700 2|assassin 884 +707 Spiders from the woods have at 2 Spiders from the woods have attacked in numbers. They are led by a gibbering troll. forest 1|turn 13 2com 884|com 2220|addequip 1|2d6units 884|4d6units 782|4d6units 782 +708 The Forest Trolls are making t 2 The Forest Trolls are making trouble. forest 1|chaos 1 com 2219|2d6units 2219|2com 2219 +709 A poisonous spider may have bi 2 A poisonous spider may have bitten one of your commanders! land 1|commander 1|death 0 assassin 2223 +710 A flock of aggressive goats ha -2 A flock of aggressive goats have been donated to the temple. land 1|temple 1|unique 3 nation -2|4d6units 2227 +711 A warrior has appeared. Her mi -2 A warrior has appeared. Her mistress was lost when searching for The Sacred Glen and she now seeks to find her. [The Sacred Glen] nearbysite 1|land 1|9600 30 nation -2|com 354 +712 Madness has spread like an epi 1 Madness has spread like an epidemic! A mob chanting unnatural names is attacking the garrison. coast 1|minpop 10|nation 127|1200 127|9600 20|turn 8 com 963|A300 962|nation 127|newdom 3|8A00 127 +713 The clam fields have been thri -1 The clam fields have been thriving! [Clam Field] foundsite 1 1d6vis S|gold 50 +714 A band of thieving outlaws hav 1 A band of thieving outlaws have attacked the clam fields, eager for its riches. [Clam Field] foundsite 1 2com 2472|A300 2472|1d6units 210 +715 A False Prophet is spreading h 2 A False Prophet is spreading his lies. Unless found and dealt with, his following will continue to grow. land 1|turn 8 stealthcom 2275|incdom -2 +716 An illithid lord and his retin 2 An illithid lord and his retinue have appeared from the Strange Opening. [Strange Opening] pop0ok 1|foundsite 1 com 445|addequip 1|2d6units 424|1d6units 425|2com 443 +717 An illithid lord and his retin 2 An illithid lord and his retinue have appeared from a Strange Opening. [Strange Opening] pop0ok 1|hiddensite 1 com 445|addequip 1|A300 424|revealsite 1|2com 443 +718 A madman claims he has found t -1 A madman claims he has found the Forgotten City and he has offered to help uncover its secrets. [The Forgotten City] nearbysite 1|land 1 nation -2|com 962 +719 A madman claims he has found t 2 A madman claims he has found the Forgotten City and he has offered to help uncover its secrets. 9600 50|land 1 nation -2|com 962 +720 An adventurer has returned fro -1 An adventurer has returned from the Forgotten City. He carries treasures stolen from its haunted ruin but the city has in turn taken his sanity. [The Forgotten City] 9600 50|foundsite 1 nation -2|com 962|addequip 2|addequip 2|gold 20 +721 An adventurer has returned fro -2 An adventurer has returned from the Forgotten City. He carries treasures stolen from its haunted ruin but the city has in turn taken his sanity. [The Forgotten City] foundsite 1 nation -2|com 962|addequip 3|addequip 3|gold 100 +722 An adventurer has returned fro -2 An adventurer has returned from the Forgotten City. He carries treasures stolen from its haunted ruin but the city has in turn taken his sanity. [The Forgotten City] 9600 10|foundsite 1|luck 1 nation -2|com 962|addequip 4|addequip 4|gold 300 +723 An illithid lord and his retin 2 An illithid lord and his retinue have appeared at the Arcane Gateway. [Arcane Gateway] pop0ok 1|foundsite 1 com 445|addequip 1|2d6units 424|1d6units 425 +724 An illithid lord and his retin 2 An illithid lord and his retinue have appeared at an Arcane Gateway located in the area. [Arcane Gateway] pop0ok 1|hiddensite 1 com 445|addequip 1|4d6units 424|revealsite 1|2com 443 +725 An illithid lord is bringing v 2 An illithid lord is bringing vengeance to the Academy Underneath! [Academy Underneath] foundsite 1 com 445|addequip 1|2d6units 424|1d6units 425|4com 443 +726 Some of the Trolls are revolti 1 Some of the Trolls are revolting against your rule. They claim this sea for themselves. [Troll Pit] foundsite 1|9600 50 2com 564|2d6units 564 +727 A school of sharks has been ta -2 A school of sharks has been tamed by one of the Shark Knights. [Shrine of the Shark Lords] foundsite 1|monster 545 nation -2|A300 816 +728 A knight has appeared. He ques -1 A knight has appeared. He quests for the Shrine of the Shark Lords. [Shrine of the Shark Lords] land 0|nearbysite 1 nation -2|com 545 +729 A knight has appeared. He ques -1 A knight has appeared. He quests for the Shrine of the Shark Lords. [Shrine of the Shark Lords] land 0|nearbysite 1|luck 1 nation -2|com 545|addequip 2 +730 A knight has appeared. He ques 2 A knight has appeared. He quests for the Shrine of the Shark Lords. land 0 nation -2|com 545 +731 A mage has traveled here to se -2 A mage has traveled here to seek admittance at the famous Academy Underneath, which is supposed to be located somewhere in these parts of the sea. He was persuaded to join the cause. [Academy Underneath] nearbysite 1|land 0 nation -2|com 103 +732 One of your mages has tamed a -2 One of your mages has tamed a great serpent. monster 529|land 0 nation -2|com 565 +733 One of your mages has befriend -2 One of your mages has befriended a kraken colony. Some of its members now follow his command. monster 529|land 0 nation -2|1d6units 438 +734 A flock of Sea Lions is seekin 1 A flock of Sea Lions is seeking prey in the Hippocampoi Fields. [The Hippocampoi Fields] foundsite 1|9600 50 4com 1063|4d6units 1063 +735 There is worship at the Basalt 1 There is worship at the Basalt Statue. [Basalt Statue] foundsite 1 incdom -2|decscale Drain +736 Members of a blasphemous cult 0 Members of a blasphemous cult has erected a statue of basalt. They worship at its webbed feet, chanting unnatural hymns in praise of their alien God. [Basalt Statue] 9600 10|hiddensite 1 revealsite 1|incdom -2|decscale Drain +737 Members of a blasphemous cult 2 Members of a blasphemous cult have been chanting unnatural hymns in praise of their alien God. It has now appeared. [Basalt Statue] unique 1|foundsite 1|magic 1 com 751 +738 A cult has formed around the B 1 A cult has formed around the Basalt Statue. They chant unnatural hymns in praise of their alien God. [Basalt Statue] foundsite 1 incdom -2|decscale Drain +739 An order of Knights has erecte -2 An order of Knights has erected a fortification to defend and preserve your righteous rule. [Kelp Fortress] hiddensite 1|order 2 revealsite 1|nation -2|com 1059|A300 1059 +740 The Kelp Forest located here h -1 The Kelp Forest located here has been thriving this summer. [Glowing Kelp Forest] site 1|season 1|growth 0 1d6vis N +741 The Kelp Forest located here h -1 The Kelp Forest located here has been thriving this summer. [Glowing Kelp Forest] site 1|season 1|growth 2 2d6vis N +742 Large pieces of amber have bee -1 Large pieces of amber have been found on the shores of an island. Some encase fabulous insects from ages past. Someone attuned to the workings of nature may be able to find more. [Amber Beach Island] hiddensite 1|9600 50 gold 100|1d6vis N +743 Unusually large pieces of ambe -1 Unusually large pieces of amber have been found on the shores of Amber Beach Island. Some encase fabulous insects from ages past. [Amber Beach Island] foundsite 1 gold 50|1d6vis N|1d6vis N +744 A group of Amber Clan Tritons 2 A group of Amber Clan Tritons are trying to reclaim the sea around their holy island. [Amber Beach Island] foundsite 1 2com 576|2com 576|A300 573|4d6units 574 +745 A triton mage searches for a l -1 A triton mage searches for a legendary isle. Its beaches are said to be rich in amber, a material greatly valued by some Triton clans. [Amber Beach Island] land 0|nearbysite 1 nation -2|com 575 +746 War among the tritons! Amber C 2 War among the tritons! Amber Clan warriors are defending their sacred island against an assault. [Amber Beach Island] foundsite 1 2com 577|A600 577|nation -2|2com 577|4d6units 573 +747 Some hippocampi have been caug -2 Some hippocampi have been caught in the Forest Beneath the Waves. [The Forest Beneath the Waves] foundsite 1 nation -2|1d6units 1058 +748 A Triton Prince and his retinu 1 A Triton Prince and his retinue hunts in the Forest Beneath the Waves. He now claims this realm as his own. [The Forest Beneath the Waves] foundsite 1|9600 50 com 1061|4com 1060|2d6units 1064|A300 1057 +749 A Triton Prince has come to hu -2 A Triton Prince has come to hunt stag in the Forest. Entranced by the magical and fertile aura of your dominion, he has decided to serve. [The Forest Beneath the Waves] foundsite 1|magic 1|growth 1|dominion 2 nation -2|com 1061|2com 1060|2d6units 1064|A300 1057 +750 Some Sea Stags have been caugh -2 Some Sea Stags have been caught in the Forest Beneath the Waves. [The Forest Beneath the Waves] hiddensite 1|luck 1 nation -2|1d6units 1062|revealsite 1 +751 A flock of Sea Lions is seekin 1 A flock of Sea Lions is seeking prey in the Forest Beneath the Waves. [The Forest Beneath the Waves] foundsite 1|9600 50 4com 1063|4d6units 1063|nation -2|1d6units 1062 +752 A group of Amber Clan Tritons 2 A group of Amber Clan Tritons are trying to reclaim the sea around the Forest of Amber Kelp. [Forest of Amber Kelp] foundsite 1 2com 576|2com 576|A300 573|4d6units 574 +753 A triton mage searches for a l -1 A triton mage searches for a legendary glowing kelp forest. It is said to be rich in amber, a material greatly valued by some Triton clans. [Forest of Amber Kelp] land 0|nearbysite 1 nation -2|com 575 +754 War among the tritons! Amber C 2 War among the tritons! Amber Clan warriors are defending their forest against an assault. [Forest of Amber Kelp] foundsite 1 2com 577|A600 577|nation -2|2com 577|4d6units 573 +755 A sunken galley has been found -2 A sunken galley has been found. It is surrounded by a dark, ominous aura. [Sunken Galley] hiddensite 1|luck 1 revealsite 1 +756 A sunken galley has been found -2 A sunken galley has been found. It is surrounded by a dark, ominous aura. [Sunken Galley] hiddensite 1|death 1 revealsite 1 +757 A ship has sunk at the Reef! [ -1 A ship has sunk at the Reef! [Reef of Sunken Ships] foundsite 1 gold 300 +758 A ship has sunk at the Reef. I -1 A ship has sunk at the Reef. Its rich cargo was salvaged. [Reef of Sunken Ships] foundsite 1|luck 1 gold 500 +759 A ship has sunk at the Reef! [ -1 A ship has sunk at the Reef! [Reef of Sunken Ships] foundsite 1 2d6vis -1|gold 50 +760 A ship has sunk at the Reef! [ -1 A ship has sunk at the Reef! [Reef of Sunken Ships] foundsite 1|luck 1 3d6vis -1|gold 350 +761 A ship has sunk at the Reef! I -1 A ship has sunk at the Reef! It seems to have carried an important mage, who unfortunately drowned during the incident. [Reef of Sunken Ships] foundsite 1 2d6vis -1|magicitem 2 +762 A ship has sunk at the Reef! I -2 A ship has sunk at the Reef! It carried an item of power. [Reef of Sunken Ships] foundsite 1|luck 1 1d6vis S|magicitem 3 +763 Some survivors from a shipwrec -2 Some survivors from a shipwreck at the Reef of Sunken Ships have been coerced into service. [Reef of Sunken Ships] nearbysite 1|coast 1|noera 1 nation -2|com 870|A300 871 +764 Some survivors from a shipwrec -2 Some survivors from a shipwreck at the Reef of Sunken Ships have been coerced into service. [Reef of Sunken Ships] nearbysite 1|era 3|coast 1 nation -2|com 1030|com 1030 +765 Some survivors from a shipwrec -2 Some survivors from a shipwreck at the Reef of Sunken Ships have been coerced into service. [Reef of Sunken Ships] nearbysite 1|coast 1|noera 1 nation -2|com 870|A300 871 +766 Some survivors from a shipwrec -2 Some survivors from a shipwreck have been coerced into service. 9600 25|coast 1|noera 1 nation -2|com 870|A300 871 +767 Some survivors from a shipwrec -2 Some survivors from a shipwreck have been coerced into service. 9600 10|era 3|coast 1|noera 1 nation -2|com 1030|com 1030 +768 While exploring the Forgotten 1 While exploring the Forgotten City, one of your servants was attacked by a Gelatinous Cube. [The Forgotten City] foundsite 1|commander 1 2700 2|assassin 2159 +769 While exploring a dungeon in t 2 While exploring a dungeon in the mountains, one of your servants was attacked by a Gelatinous Cube. mountain 1|9600 50|commander 1 2700 2|assassin 2159 +770 While exploring an underwater 2 While exploring an underwater cave, one of your servants was attacked by a Gelatinous Cube. [Underwater Cave] hiddensite 1|commander 1|luck 1 2700 2|assassin 2159|revealsite 1 +771 While exploring a cave, one of 2 While exploring a cave, one of your servants was attacked by a Gelatinous Cube. [Caves in the Deep] pop0ok 1|hiddensite 1|commander 1|luck 1 2700 2|assassin 2159|revealsite 1 +772 Monsters have emerged from the 2 Monsters have emerged from the Caves in the Deep. [Caves in the Deep] foundsite 1 2d6units 447|1d6units 522|2com 2135 +773 Monsters have emerged from the 2 Monsters have emerged from the Caves in the Deep. [Caves in the Deep] hiddensite 1|luck 1 2d6units 447|1d6units 522|2com 2135 +774 The seafarers speak of a dread -1 The seafarers speak of a dread isle. They say whoever sets their feet on its shores will die before sunset. [Isle of Death] nearbysite 1|coast 1 +775 The seafarers speak of a dista -1 The seafarers speak of a distant island. They say whoever sets their feet on its shores will die before sunset. One old seafarer produced a few black pebbles, supposedly taken from the dread isle. [Isle of Death] nearbysite 1|coast 1 1d6vis D +776 Formless spawn have slithered 1 Formless spawn have slithered from the Arcane Gateway! [Arcane Gateway] foundsite 1 2com 966|2d6units 966 +777 Formless spawn have slithered 1 Formless spawn have slithered from an Arcane Gateway located in the area. [Arcane Gateway] hiddensite 1|luck 1 2com 966|2d6units 966|revealsite 1 +778 A Deep Seer has appeared in se -2 A Deep Seer has appeared in search of an Arcane Gateway he says may be located in the nearby sea. [Arcane Gateway] nearbysite 1|magic 1|luck 1 nation -2|com 104 +779 A knight has come to pray at t -1 A knight has come to pray at the Temple in the deeps. [Ancient Temple of the Deeps] foundsite 1 nation -2|com 1059 +780 A priest has come to serve at -1 A priest has come to serve at the Temple in the deeps. [Ancient Temple of the Deeps] foundsite 1 nation -2|com 676 +781 Knights have come to serve at -2 Knights have come to serve at the Ancient Temple. [Ancient Temple of the Deeps] foundsite 1 nation -2|com 1059|2d6units 1069 +782 A knight has appeared. He ques -1 A knight has appeared. He quests for an ancient temple supposedly located in these parts of the sea. [Ancient Temple of the Deeps] nearbysite 1|land 0 nation -2|com 1059 +783 A priest has appeared. He sear -1 A priest has appeared. He searches for an ancient temple supposedly located in these parts of the sea. [Ancient Temple of the Deeps] nearbysite 1|land 0 nation -2|com 576 +784 The sea has become unnaturally -1 The sea has become unnaturally warm, perhaps due to some unknown magical phenomena. [Magma River] pop0ok 1|hiddensite 1 decscale2 Cold +785 The sea has become unnaturally 2 The sea has become unnaturally warm, perhaps due to some unknown magical phenomena. pop0ok 1|land 0|9600 1 decscale2 Cold +786 The sea has become unnaturally -1 The sea has become unnaturally warm, perhaps due to some unknown magical phenomena. [Thermal Vent] hiddensite 1 decscale2 Cold +787 The Kraken has stirred! [Krake 2 The Kraken has stirred! [Kraken Pit] hiddensite 1 com 438|revealsite 1 +788 There are unusual amounts of k 1 There are unusual amounts of kraken in the area. [Kraken Pit] hiddensite 1|turn 15 2com 438|1d6units 438 +789 There are unusual amounts of k 2 There are unusual amounts of kraken in the area. land 0|turn 5 2com 438|1d6units 438 +790 The sea has become unnaturally -1 The sea has become unnaturally cold, perhaps due to some unknown magical phenomena. [Cold Currents] hiddensite 1 incscale3 Cold +791 The sea has become unnaturally 2 The sea has become unnaturally cold, perhaps due to some unknown magical phenomena. land 0 incscale3 Cold +792 Superstition flourishes among -1 Superstition flourishes among the commoners. They say the sea has begun to whisper with the voices of the drowned. [Whispering Waters] hiddensite 1 unrest 10 +793 Superstition flourishes among 2 Superstition flourishes among the commoners. They say the sea has begun to whisper with the voices of the drowned. land 0|9600 1 unrest 10 +794 The sea darkens. Travelers hav 1 The sea darkens. Travelers have been lost. In the deep, shadows stir. [The Sea of Dead Memories] hiddensite 1 incscale Death|unrest 3 +795 Legend says an armada was once -1 Legend says an armada was once lost in a great storm hereabouts. Some ancient cargo has been found, once more inciting the local tale-spinners. [The Sea of Dead Memories] hiddensite 1 gold 100|decscale Drain +796 Legend says an armada was once -1 Legend says an armada was once lost in a great storm hereabouts. Some ancient cargo has been found, once more inciting the local tale-spinners. [The Sea of Dead Memories] nearbysite 1|land 0|9600 20 gold 100|decscale Drain +797 An army of shadows has come to 2 An army of shadows has come to drive the living from the sea. [The Sea of Dead Memories] foundsite 1|9600 50 4com 676|A600 676 +798 One of your blood mages has bo -2 One of your blood mages has bound an imp. pathblood 1|magic 1|land 1 nation -2|com 303 +799 The mere presence of an Anoint -1 The mere presence of an Anointed has stirred a volcano! [Volcano] monster 1536|freesites 1|land 1 newsite -1|kill 3|decscale Cold +800 Some Magma Children have come -1 Some Magma Children have come from the Volcano. They follow the Anointed of Rhuax. [Volcano] foundsite 1|monster 1536 nation -2|1d6units 640 +801 An Anathemant has entered the -2 An Anathemant has entered the Volcano. He returned reborn, formed anew by the fires of the earth, to spread the holy word as an anointed of Rhuax! [Volcano] site 1|monster 86 transform 1536|pathboost 0 +802 An Anathemant Salamander has b -2 An Anathemant Salamander has been infused by the power of the volcano! [Volcano] site 1|monster 85 fireboost 86 +803 One of your warlocks has stole 2 One of your warlocks has stolen blood slaves for experimentation. Unfortunately he was unsuccessful and a demon was released. gem 8|land 1|monster 1538|commander 1 2700 6|assassin 304 +804 One of your warlocks has stole 2 One of your warlocks has stolen blood slaves for experimentation. Unfortunately he was unsuccessful and a demon was released. gem 8|land 1|monster 89|commander 1538 2700 6|assassin 304 +805 Factions among the nobles cons 2 Factions among the nobles constantly vie for power. Conflict has flared recently, leading to a series of assassination attempts. fornation 104|turn 15|capital 1|chaos -1|commander 1 assassin 1967|assassin 1967|unrest 15 +806 The demonbred are malcontent. 1 The demonbred are malcontent. fornation 16|capital 1 unrest 15 +807 The demonbred are malcontent. 1 The demonbred are malcontent. fornation 63|capital 1 unrest 15 +808 The warbred are malcontent. 1 The warbred are malcontent. fornation 104|capital 1 unrest 15 +809 Misbred outcasts are trying to 2 Misbred outcasts are trying to take control of the province! fornation 16|land 1|minunrest 10|turn 15 2com 1661|4d6units 1661 +810 A demonbred outcast has come b 2 A demonbred outcast has come back to seek vengeance! fornation 16|land 1|minunrest 10|turn 15|commander 1 assassin 1537 +811 A leader has emerged among the -2 A leader has emerged among the Misbred. fornation 16|capital 1 nation -2|com 1661 +812 A misbred has gone mad, attack 1 A misbred has gone mad, attacking anyone in his path. fornation 16|capital 1|9600 50|turn 15|commander 1 2700 2|assassin 1661 +813 One of the warbred has gone ma 1 One of the warbred has gone mad, attacking anyone in his path. fornation 104|capital 1|9600 50|turn 15|commander 1 2700 2|assassin 1972 +814 Factions among the nobles cons 2 Factions among the nobles constantly vie for power. Conflict has flared recently, leading to a series of assassination attempts. fornation 63|turn 15|capital 1|chaos -1|commander 1 assassin 429|assassin 429|unrest 15 +815 The Smouldercone burns ferocio -1 The Smouldercone burns ferociously this season! fornation 16|fornation 16|fornation 16|capital 1|season 1 3d6vis F|decscale2 Cold +816 Virgins have been donated to t -1 Virgins have been donated to the Temple Sanguine. fornation 104|capital 1 3d6vis B +817 Your faithful servants have ga -2 Your faithful servants have gathered dragon scales and fashioned them into a suit of armor. [Red Dragon Scale Mail] monster 216|lab 1 magicitem 9 +818 Your faithful servants have ga -2 Your faithful servants have gathered dragon scales and fashioned them into a suit of armor. [Blue Dragon Scale Mail] monster 265|lab 1 magicitem 9 +819 Your faithful servants have ga -2 Your faithful servants have gathered dragon scales and fashioned them into a suit of armor. [Green Dragon Scale Mail] monster 266|lab 1 magicitem 9 +820 One of your Warlocks has bound -2 One of your Warlocks has bound an imp. [Imp Familiar] monster 1538 magicitem 9 +821 There is a distortion in the f -2 There is a distortion in the fabric of reality! [Distortion] magic 3|chaos 2|luck 2|freesites 1 newsite -1 +822 An Ancient Master offers his w -2 An Ancient Master offers his wisdom to those deemed suitable. [The Ancient Master] order 2|luck 2|freesites 1|land 1 newsite -1 +823 A meteorite has fallen! [Huge -2 A meteorite has fallen! [Huge Crater] pop0ok 1|luck 2|9600 15|freesites 1|land 1|cave 0 newsite -1|kill 5 +824 A village in the area has been -2 A village in the area has been deserted. Locals say evil spirits now reside there. [Haunted Village] death 2|9600 15|freesites 1|land 1 newsite -1|emigration 2 +825 An ancient witch has been stak -2 An ancient witch has been staked in the bog. [Witches Bog] chaos 2|9600 15|luck 2|freesites 1|swamp 1 newsite -1|decscale2 Drain +826 An evil sorcerer has polluted -2 An evil sorcerer has polluted the land with his unhealthy experiments. [Plaguewater Stream] death 1|magic 2|9600 15|freesites 1|land 1 newsite -1|kill 15|incscale3 Death +827 The fecund power of your domin -2 The fecund power of your dominion has manifested in animals and peasants. [Farm of Plenty] growth 3|9600 10|dominion 6|freesites 1|land 1 newsite -1|decscale Death +828 An animist has taken up reside -2 An animist has taken up residence in the verdant woods. [Animist's Hut] growth 3|9600 40|season 1|freesites 1|forest 1 newsite -1 +829 Dancing Satyrs were seen in th -1 Dancing Satyrs were seen in the Wild Forest. The following morning, dew had crystallized into magical gems. [Wild Forest] foundsite 1|noseason 3 decscale2 Death|decscale Drain|incscale2 Turmoil|2d6vis N +830 Brigands are taking advantage 2 Brigands are taking advantage of the lawlessness of these lands and have come to stay. [Brigand Lair] chaos 2|9600 50|freesites 1|land 1 newsite -1 +831 A Damned Merchant is offering -2 A Damned Merchant is offering her services. [Damned Merchant] land 1|9600 5|freesites 1|unique 3 newsite -1 +832 A convent has been founded. [C -2 A convent has been founded. [Convent] 9600 15|order 3|freesites 1|land 1 newsite -1 +833 The Men'o'War have begun breed -2 The Men'o'War have begun breeding here. [Man'o'War Breeding Ground] 9600 15|growth 2|freesites 1|land 0 newsite -1 +834 A galley has sunken. It seems -2 A galley has sunken. It seems to have contained some passenger or cargo of mysterious origin. [Sunken Galley] 9600 15|luck 1|freesites 1|land 0 newsite -1 +835 A rift has opened, spewing fir -2 A rift has opened, spewing fire into the deeps! [Fire Rift] pop0ok 1|9600 10|heat 1|freesites 1|land 0 newsite -1 +836 The crust of the Earth has ope -2 The crust of the Earth has opened, spewing forth a River of Magma! [Magma River] pop0ok 1|9600 10|heat 1|freesites 1 newsite -1 +837 There is a distortion in the f -2 There is a distortion in the fabric of reality! [Distortion] magic 3|chaos 2|luck 3|freesites 1|unique 1 newsite -1 +838 An Ancient Master offers his w -2 An Ancient Master offers his wisdom to those deemed suitable. [The Ancient Master] order 2|luck 3|freesites 1|land 1 newsite -1 +839 A meteorite has fallen! [Huge -2 A meteorite has fallen! [Huge Crater] pop0ok 1|luck 3|9600 50|freesites 1|land 1|unique 4|cave 0 newsite -1|kill 5 +840 A village in the area has been -2 A village in the area has been deserted. Locals say evil spirits now reside there. [Haunted Village] luck 3|death 2|unique 4|freesites 1|land 1 newsite -1|emigration 2 +841 An evil sorcerer has polluted -2 An evil sorcerer has polluted the land with his unhealthy experiments. [Plaguewater Stream] luck 2|death 1|magic 2|unique 3|freesites 1|land 1 newsite -1|kill 15|incscale3 Death +842 An animist has taken up reside -2 An animist has taken up residence in the verdant woods. [Animist's Hut] luck 2|growth 3|unique 3|season 1|freesites 1|forest 1 newsite -1 +843 A Damned Merchant is offering -2 A Damned Merchant is offering her services. [Damned Merchant] luck 3|unique 3|freesites 1|land 1 newsite -1 +844 A convent has been founded. [C -1 A convent has been founded. [Convent] 9600 35|order 3|freesites 1|land 1|dominion 9|unique 2 newsite -1 +845 The Men'o'War have begun breed -2 The Men'o'War have begun breeding here. [Man'o'War Breeding Ground] luck 2|unique 4|growth 2|freesites 1|land 0 newsite -1 +846 A galley has sunken. It seems -2 A galley has sunken. It seems to have contained some passenger or cargo of mysterious origin. [Sunken Galley] unique 5|luck 3|freesites 1|land 0 newsite -1 +847 A rift has opened, spewing fir -2 A rift has opened, spewing fire into the deeps! [Fire Rift] luck 2|pop0ok 1|unique 3|heat 1|freesites 1|land 0 newsite -1 +848 The crust of the Earth has ope -2 The crust of the Earth has opened, spewing forth a River of Magma! [Magma River] luck 2|pop0ok 1|unique 2|heat 1|freesites 1 newsite -1 +849 A Slave Market has opened. [Sl -2 A Slave Market has opened. [Slave Market] luck 2|chaos 2|unique 5|freesites 1|land 1 newsite -1 +850 An enchanted wellspring has be -2 An enchanted wellspring has been found. [Well of White Water] luck 2|magic 0|unique 3|freesites 1|land 1 newsite -1 +851 Thunderstorms have been raging -2 Thunderstorms have been raging. An ancient oak was split by lightning. Sap seeping from the wound crystallizes into magical gems. [Skysplit Oak] luck 2|unique 3|freesites 1|land 1|cave 0 newsite -1 +852 An enchanted wellspring has be -2 An enchanted wellspring has been found. Miracles have been performed with its healing powers and this has been attributed to your merciful presence.[Wellspring of the Virgins] unique 3|freesites 1|land 1|growth 1|dominion 7 newsite -1 +853 The power of Rhuax has manifes -2 The power of Rhuax has manifested! A pit of magma has formed. [Magma Pit] 9600 20|fornation 16|fornation 16|fornation 16|dominion 3|freesites 1|land 1 newsite -1 +854 The power of Rhuax has manifes -2 The power of Rhuax has manifested, stirring a dormant Volcano! [Volcano] 9600 20|fornation 16|fornation 16|fornation 16|dominion 3|freesites 1|mountain 1 newsite -1|kill 10 +855 The crust of the Earth has ope -2 The crust of the Earth has opened, spewing forth a River of Magma! [Magma River] 9600 20|fornation 16|fornation 16|fornation 16|dominion 3|freesites 1|land 0 newsite -1 +856 A Dwarf has found veins of sil -2 A Dwarf has found veins of silver in the rock! [Silver Deposit] 9600 20|monster 323|luck 1|freesites 1|mountain 1 newsite -1 +857 The Dwarven Elder has found ve -2 The Dwarven Elder has found veins of silver in the rock! [Silver Deposit] 9600 30|monster 324|luck 1|freesites 1|mountain 1 newsite -1 +858 A Dwarf has found veins of cop -2 A Dwarf has found veins of copper in the rock! [Copper Deposit] 9600 30|monster 324|luck 1|freesites 1|mountain 1 newsite -1 +859 The Dwarven Elder has found ve -2 The Dwarven Elder has found veins of copper in the rock! [Copper Deposit] 9600 30|monster 324|luck 1|freesites 1|mountain 1 newsite -1 +860 Iron ore has been found by the -2 Iron ore has been found by the dwarves. [Iron Deposit] 9600 30|monster 324|luck 1|freesites 1|mountain 1 newsite -1 +861 Iron ore has been found by the -2 Iron ore has been found by the Dwarven Elder. [Iron Deposit] 9600 30|monster 324|luck 1|freesites 1|mountain 1 newsite -1 +862 The Anointed has found a Holy -2 The Anointed has found a Holy Cavern of Magma. [Cavern of Magma] 9600 30|monster 1536|temple 0|freesites 1|mountain 1 newsite -1 +863 They came from the desert! [De 2 They came from the desert! [Desert] foundsite 1|unluck 1 4com 2225|A600 2225 +864 Some Large Scorpions have been -1 Some Large Scorpions have been caught in the desert. They have been reasonably tamed and are now ready to be used against the enemy. [Desert] foundsite 1 nation -2|A300 2232 +865 A farmer and his goats have ap -2 A farmer and his goats have appeared at the gates. noseason 3|land 1|minpop 10|fort 1 nation -2|com 1565|A300 2227 +866 Your Beast Trainer has managed -1 Your Beast Trainer has managed to tame more salamanders than expected. monster 214|capital 1 nation -2|1d6units 213 +867 Your Beast Trainer has managed -1 Your Beast Trainer has managed to tame more salamanders than expected. monster 214|capital 1|luck 1 nation -2|2d6units 213 +868 One of your warlocks has faile 2 One of your warlocks has failed an experiment. An insane Misbred now runs amok! 9600 50|lab 1|monster 1538|turn 15|commander 1|land 1 assassin 1661 +869 One of your warlocks has faile 2 One of your warlocks has failed an experiment. A portal to Hell was opened, and uncontrolled demons have surged through. 9600 10|lab 1|monster 89|turn 15|commander 1|land 1 2com 433|addequip 2|A300 433|2d6units 526|decscale Drain +870 A leader has emerged among the -2 A leader has emerged among the Lava Warriors. monster 90|land 1 nation -2|com 90 +871 A leader has emerged among the -2 A leader has emerged among the Guardians of the Pyre. monster 990|land 1 nation -2|com 990 +872 While praying at the Temple of -2 While praying at the Temple of All-Consuming Fire, a priest of ##godname## had a vision. In it, he saw a Fountain of Fire spouting its flame towards the sky in praise of the True God. [Fountain of Fire] 9600 20|hiddensite 1|dominion 3|fornation 63 revealsite 1|incdom 1 +873 A priest of ##godname## has pr -2 A priest of ##godname## has prayed for days at the Temple of All-Consuming Fire. At last he fell asleep during his prayer. When he awoke, a Sceptre of Authority had materialized on the altar stone. [Sceptre of Authority] 9600 50|magic 1|capital 1|fornation 63 magicitem 9 +874 While praying at the Temple of -2 While praying at the Temple of Temple of the Ever Burning Pyre, a priest of ##godname## had a vision. In it, he saw a Fountain of Fire spouting its flame towards the sky in praise of the True God. [Fountain of Fire] 9600 20|hiddensite 1|dominion 3|fornation 104 revealsite 1|incdom 1 +875 A priest of ##godname## has pr -2 A priest of ##godname## has prayed for days at the Temple of the Ever Burning Pyre. At last he fell asleep during his prayer. When he awoke, a Sceptre of Authority had materialized on the altar stone. [Sceptre of Authority] 9600 50|magic 1|capital 1|fornation 104 magicitem 9 +876 While praying at the Temple of -2 While praying at the Temple of All-Consuming Fire, one of the priests of ##godname## had a vision. In it, he saw a Fountain of Fire spouting its flame towards the sky in praise of the True God. [Fountain of Fire] 9600 20|hiddensite 1|dominion 3|fornation 63 revealsite 1|incdom 1 +877 A priest of ##godname## has pr -2 A priest of ##godname## has prayed for days at the Temple of All-Consuming Fire. At last he fell asleep during his prayer. When he awoke, a Sceptre of Authority had materialized on the altar stone. [Sceptre of Authority] 9600 50|magic 1|capital 1|fornation 63 magicitem 9 +878 Crab Hybrids have gathered. Th -2 Crab Hybrids have gathered. They seem fascinated with the Basalt Pillars that stand in the deeps. [Basalt Pillars] foundsite 1 nation -2|2d6units 243 +879 Lobsters flock to the Glowing -2 Lobsters flock to the Glowing Kelp Forest. [Glowing Kelp Forest] foundsite 1|growth 1 nation -2|A300 210 +880 Wolves gather in the Frozen La -1 Wolves gather in the Frozen Lands. Some have been tamed. [Frozen Lands] foundsite 1|growth 0 nation -2|A300 284 +881 Wolves gather in the Frozen La 1 Wolves gather in the Frozen Lands. A large pack has been attacking the inhabitants and the garrison commander has decided to take action. [Frozen Lands] foundsite 1 4com 1224|AB00 284 +882 Wolves gather in The Frozen Fo -1 Wolves gather in The Frozen Forest. Some have been tamed. [The Frozen Forest] foundsite 1|growth 0 nation -2|A300 284 +883 Wolves gather in The Frozen Fo 1 Wolves gather in The Frozen Forest. A large pack has been attacking the inhabitants and the garrison commander has decided to take action. [The Frozen Forest] foundsite 1 4com 1224|AB00 284 +884 While traveling the forests, y -1 While traveling the forests, your Ranger Captain was followed by a large wolf. After a few days, it joined his camp. cold 1|monster 1018|forest 1 nation -2|9B00 1224 +885 While traveling the mountains, -1 While traveling the mountains, your Ranger Captain was followed by a large wolf. After a few days, it joined his camp. cold 1|monster 1018|mountain 1 nation -2|9B00 1224 +886 While traveling the forests, y -1 While traveling the forests, your Gode was followed by a large wolf. After a few days, it joined his camp. cold 1|monster 2140|forest 1 nation -2|9B00 1309 +887 While traveling the mountains, -1 While traveling the mountains, your Gode was followed by a large wolf. After a few days, it joined his camp. cold 1|monster 2140|mountain 1 nation -2|9B00 1309 +888 The oldest cannot remember a w -2 The oldest cannot remember a winter this cold. Will it ever end? [Frozen Lands] season 3|land 1|cold 0|freesites 1|9600 50|site 0 newsite -1 +889 The Ice Druids have worked the -1 The Ice Druids have worked their magic during winter solstice, covering the land in never-ending frost. [Frozen Lands] monster 309|season 3|cold 1|freesites 1|mountain 1|site 0 newsite -1 +890 Magic seems to be at work in t 1 Magic seems to be at work in the Frozen Lands. [Frozen Lands] site 1 decscale2 Drain|decscale2 Drain +891 Ancient warriors have emerged 1 Ancient warriors have emerged from the thawing ice! [Frozen Lands] site 1|turn 15|heat -2|noseason 3|magic 1 com 1200|addequip 1|com 1200|2d6units 1202|A300 1203 +892 Magic seems to be at work here -1 Magic seems to be at work here. Cold winds howl in spite of the season. [Frost Vale] hiddensite 1|noseason 3 incscale2 Cold +893 Magic seems to be at work here -1 Magic seems to be at work here. Strange fires have been seen arching towards the sky on some occasions. [The Citadel of Pyriphlegeton] hiddensite 1 decscale2 Cold|decscale Drain +894 Dark magic seems to be at work -1 Dark magic seems to be at work here. Some whisper of a secret cabal of sorcerers residing in the province. [Black Tower] pop0ok 1|hiddensite 1 incscale2 Death|decscale Drain +895 Dark magic seems to be at work 2 Dark magic seems to be at work here. land 1|9600 1|unique 2|unluck -1 incscale2 Death|decscale2 Drain +896 Dark magic seems to be at work -1 Dark magic seems to be at work here. [Skull Temple] hiddensite 1 incscale2 Death|decscale Drain +897 Dark magic seems to be at work -1 Dark magic seems to be at work here. [Crown of Darkness] hiddensite 1 incscale2 Death|decscale Drain +898 A madman claims he has found t -1 A madman claims he has found the Forgotten City. He rambles, but was willing to join our cause. [The City of the Damned] nearbysite 1|9600 50|land 1 nation -2|com 962 +899 A madman claims he has found t -2 A madman claims he has found the Forgotten City. He rambles, but was willing to join our cause. land 1|9600 1|unluck 1 nation -2|com 962 +900 A powerful wizard was hung at -2 A powerful wizard was hung at the local gallows. Below his dangling feet, magical gems have formed. [Gallows] land 1|freesites 1|magic 1|9600 60 newsite -1 +901 An Anathemant Dragon has been -2 An Anathemant Dragon has been infused by the power of the volcano! [Volcano] site 1|monster 1699 fireboost 1699 +902 An Anathemant Dragon has been -2 An Anathemant Dragon has been infused by the power of the volcano! [Volcano] site 1|monster 86 fireboost 86 +903 An Anointed of Rhuax has been -2 An Anointed of Rhuax has been infused by the power of the volcano! [Volcano] site 1|monster 1536 fireboost 1536 +904 An Anathemant Dragon has been -2 An Anathemant Dragon has been infused by the power of the volcano! [Volcano] site 1|monster 1970 fireboost 1970 +905 A faction within the abysian s 2 A faction within the abysian society is trying to take military control of the province! fornation 63|chaos 1|turn 20|land 1 com 119|com 119|addequip 1|A300 81|2d6units 82 +906 A faction within the abysian s 2 A faction within the abysian society is trying to take military control of the province! fornation 16|chaos 1|turn 20|land 1 com 119|com 119|addequip 1|A300 81|2d6units 82 +907 A faction within the abysian s 2 A faction within the abysian society is trying to take military control of the province! fornation 104|chaos 1|turn 20|land 1 com 119|com 119|addequip 1|A300 984|2d6units 986 +908 While praying at the Temple of -2 While praying at the Temple of the Anointed, one of the priests of ##godname## had a vision. In it, he saw a Fountain of Fire spouting its flame towards the sky in praise of the True God, ##godname##. [Fountain of Fire] 9600 20|hiddensite 1|dominion 3|fornation 16 revealsite 1|incdom 1 +909 A priest of ##godname## has pr -2 A priest of ##godname## has prayed for days at the Temple of the Anointed. At last he fell asleep during his prayer. When he awoke, a Sceptre of Authority had materialized on the altar stone. [Sceptre of Authority] 9600 50|magic 1|capital 1|fornation 16 magicitem 9 +910 The natives adhere to heathen -1 The natives adhere to heathen customs, gathering in the woods at midsummer. They are led by priests of the old Faith. If these holy men can be found, they might be swayed to serve your cause instead. [Woodhenge] hiddensite 1|growth 1|season 1 decscale2 Death|incdom -1 +911 Magic seems to be at work here -1 Magic seems to be at work here. Chanting has been heard from the woods at full moon.[Woodhenge] 9600 50|hiddensite 1 decscale2 Death|decscale Drain +912 An evil enchantress has cursed -2 An evil enchantress has cursed the forest. Leaves fall, branches wither and rot is spreading. [Dying Forest] forest 1|freesites 1|magic 1|luck 0 newsite -1 +913 A short fellow has come to stu -1 A short fellow has come to study the magnificent flowers in the forest. [The Flowering Forest] site 1|growth 1 nation -2|com 1198 +914 Strangely, apes have been spot -2 Strangely, apes have been spotted in the forest. [Forest of the Ape King] hiddensite 1 unrest 1 +915 A band of apes has attacked, t 2 A band of apes has attacked, trying to steal food. They seem to have come from the forest [Forest of the Ape King] hiddensite 1|turn 15 4com 1705|6d6units 1705 +916 A unicorn has been spotted dee -1 A unicorn has been spotted deep in the forest. Some magical gems were found in its droppings.[The Vale of Unicorns] hiddensite 1|magic 0 decscale3 Drain|2d6vis N +917 A unicorn has been spotted dee -2 A unicorn has been spotted deep in the forest. Some magical gems were found in its droppings. forest 1|magic 0|9600 1|unluck 1 decscale3 Drain|1d6vis N +918 A criminal leader has been cau -1 A criminal leader has been caught and hanged. minunrest 20|minpop 20|order 1 unrest -15 +919 Local trouble-makers have been -1 Local trouble-makers have been rooted out. minunrest 20|minpop 20|order 1 unrest -15 +920 Recent turmoil has been subdue -1 Recent turmoil has been subdued by the competent garrison commander. minunrest 20|minpop 20|mindef 12|order -1|land 1 unrest -30|decscale2 Turmoil|defence 10|nation -2|com 35 +921 A subterranean mage has appear -2 A subterranean mage has appeared, having sensed an Earth Blood seepage. He was persuaded to join the army. [Earth Blood Seepage] era 1|nearbysite 1|land 1 nation -2|com 1460 +922 A subterranean mage has appear -2 A subterranean mage has appeared, having sensed an Earth Blood seepage. He was persuaded to join the army. [Earth Blood Seepage] era 2|nearbysite 1|land 1 nation -2|com 1473 +923 Your commander has befriended -2 Your commander has befriended a stray dog. land 1|unluck 1 nation -2|9B00 1560 +924 Foreign agents have infiltrate 2 Foreign agents have infiltrated the local garrison. They are now trying to take control of the province! land 1|capital 0|mindef 10|maxtroops 20 defence -8|2com 1591|gainaff 0|2d6units 28|1d6units 38 +925 Men have been lost in the swam 1 Men have been lost in the swamp. swamp 1|monster 28 killmon 28|killmon 28|killmon 28|killmon 28|killmon 28 +926 A tribe of strange men has beg -2 A tribe of strange men has begun to worship you in the depths of the swamp. era 3|swamp 1 incdom 2|nation -2|com 1614|A300 1613 +927 A strange man searches for The -2 A strange man searches for The Swamp of Dread. [The Swamp of Dread] era 3|land 1|nearbysite 1 nation -2|com 1614 +928 Someone has been attacked by a 2 Someone has been attacked by a mysterious black dog while traveling in the highlands. era 3|mountain 1|commander 1 2700 2|assassin 1769 +929 Someone has been attacked by a 2 Someone has been attacked by a mysterious black dog while traveling in the highlands. era 3|mountain 1|magic 1|unluck 1|commander 1 2700 2|assassin 1768 +930 A beautiful woman was seen in 2 A beautiful woman was seen in the woods. When followed, she turned on her pursuer and attacked! noera 1|forest 1|magic 0|commander 1 2700 2|assassin 1775 +931 Monsters have come from the sw 2 Monsters have come from the swamp! swamp 1|noseason 3 com 1831|1d6units 1841|com 1831 +932 A monster boar is afoot in the 2 A monster boar is afoot in the woods. Its aggressive behavior is disturbing the locals. Some people have even been killed while foraging. Unless the boar is found and killed it will continue to spread unrest. forest 1|minpop 10 stealthcom 1910 +933 Brigands have taken the opport 1 Brigands have taken the opportunity to claim this poorly defended province. land 1|minpop 10|maxdef 4|maxtroops 2|chaos 0 4com 482|2d6units 482 +934 Fishermen have seen strange sh 2 Fishermen have seen strange shadows in the deep, hinting of unspeakable lifeforms. During the last month more and more people have gone mad, culminating in an attack on the local garrison. The mob is led by a gaunt man with bulging eyes. 1200 89|nation 89|maxdominion 2|minpop 10|turn 15|coast 1 nation 89|com 1519|addequip 1|A600 962|com 1519|8A00 89 +935 An officer found a strange amu 2 An officer found a strange amulet among the pebbles on the shore. A few days later, madness spread like an epidemic among the local men-at-arms. [Amulet of the Fish] 1200 89|nation 89|maxdominion 2|minpop 10|turn 15|coast 1 defence -15|magicitem 9|8A00 89 +936 A blind man has donated a curi -2 A blind man has donated a curious item to the local temple. [Eyecatcher] temple 1|unique 1 magicitem 9 +937 An assassin was caught and whe -2 An assassin was caught and when his vile heart was cut out it was found to be black. One of your mages noticed that it also emanated an aura of magic. [The Black Heart] 9600 1|researcher 1 magicitem 9 +938 An Ancient One has appeared to -1 An Ancient One has appeared to lead his people. [Cave of the Pale Ones] foundsite 1|monster 1465 nation -2|com 1469 +939 A leader has come to the Pale 1 A leader has come to the Pale Ones, inciting them against your rule! [Cave of the Pale Ones] || A loyal leader has come to the Pale Ones living in this province, uniting them under their rightful God! foundsite 1|1200 59|nation 59 nation 59|com 1470|com 1470|4d6units 1465|8A00 59 +940 A foreign faith is gaining foo 1 A foreign faith is gaining foothold among the Pale Ones, and is spreading to the surrounding settlements. [Cave of the Pale Ones] foundsite 1|1200 59|nation 59 nation 59|newdom 3 +941 A herd of Iron Pigs has run am 1 A herd of Iron Pigs has run amok after a failed experiment at the Tower of the Iron Order. [Tower of the Iron Order] foundsite 1|magic 0|9600 50 2com 924|A300 924 +942 A wizard has appeared. He clai -2 A wizard has appeared. He claims to be returning to his fellows at the Academy of High Magics. Unfortunately he seems to have suffered from some kind of mind-addling magic and he cannot remember where it is located. Probably in this or adjoining provinces. In the meantime, he has agreed to serve. [Academy of High Magics] nearbysite 1|land 1 nation -2|com 312 +943 A wizard has appeared. He clai -2 A wizard has appeared. He claims to be returning to his fellows at the Academy of High Magics. Unfortunately he seems to have suffered from some kind of mind-addling magic and he cannot remember exactly where it is located. Probably in this or adjoining provinces. In the meantime, he has agreed to serve. 9600 1|land 1|unluck 1 nation -2|com 312 +944 Magic seems to be at work here -1 Magic seems to be at work here. Flowers have been sprouting in spite of the season. [Lost Vale of the Elders] hiddensite 1|season 3 decscale Death|decscale Death +945 Magic seems to be at work here -1 Magic seems to be at work here. Animals have been behaving strangely. [Animist's Tower] hiddensite 1 decscale Death|decscale Death +946 Magic seems to be at work here 2 Magic seems to be at work here. Flowers have been sprouting in spite of the season. 9600 20|season 3|9600 20 decscale Death|decscale Death +947 Magic seems to be at work here 2 Magic seems to be at work here. Animals have been behaving strangely. 9600 1 decscale Death|decscale Death +948 A large group of trolls have a 1 A large group of trolls have appeared and are wreaking havoc in the province. [Troll Pit] hiddensite 1|turn 10 com 518|A300 518 +949 A large group of trolls have a 2 A large group of trolls have appeared and are wreaking havoc in the province. land 1|9600 50|turn 15 com 518|A300 518 +950 A tribe of agitated Troglodyte 1 A tribe of agitated Troglodytes have attacked the settlements. [Troglodyte Den] hiddensite 1|turn 10 com 447|A300 447 +951 A tribe of agitated Troglodyte 2 A tribe of agitated Troglodytes have attacked the settlements. land 1|9600 50|turn 15 com 447|A300 447 +952 There are rumors of an ancient -2 There are rumors of an ancient, forgotten fortress hidden in the area. They say it was once a proud and glorious citadel from where a noble king ruled his people. Some say those times were better... [The Forgotten Fortress] hiddensite 1 unrest 5 +953 There are rumors of an ancient 2 There are rumors of an ancient, forgotten fortress hidden in the area. They say it was once a proud and glorious citadel from where a noble king ruled his people. Some say those times were better... land 1|9600 1 unrest 5 +954 A mystic is traveling to the C -2 A mystic is traveling to the Castle Arcanum, which is supposedly located in the region. He has agreed to serve. [Castle Arcanum] nearbysite 1|luck 1|land 1 nation -2|com 312 +955 A mystic is traveling to the C -2 A mystic is traveling to the Castle Arcanum, which is supposedly located in the region. He has agreed to serve. land 1|9600 1 nation -2|com 312 +956 Some golden leaves have been f -2 Some golden leaves have been found. Among them, like acorns, lay some magical gems. A skilled mage might be able to find more. [Forest of Golden Leaves] hiddensite 1 1d6vis E +957 Some golden leaves have been f -2 Some golden leaves have been found. Among them, like acorns, lay some magical gems. forest 1|9600 1 1d6vis E +958 A renegade sorcerer has pronou 2 A renegade sorcerer has pronounced himself King of the desert. To back his claim, he has brought some of its inhabitants... [Desert] site 1|9600 20 com 2245|addequip 1|1d6units 2233|com 2245|A300 2232 +959 The Sorcerers of the Sands hav -1 The Sorcerers of the Sands have worked their magic. [Desert] monster 2245|heat 1|freesites 1|waste 1 newsite -1 +960 A multitude of scorpions has e 2 A multitude of scorpions has emerged from the desert! [Desert] site 1|9600 20 4com 2233|10d6units 2232 +961 One of your commanders may hav 1 One of your commanders may have been stung by a scorpion. [Desert] site 1|commander 0 assassin 2232|nation 0 +962 Scorpions are flocking to the -1 Scorpions are flocking to the Sorcerer of the Sands. [Desert] site 1|monster 2245 nation -2|2d6units 2232|1d6units 2233 +963 A Sorcerer of the Sands has ma -2 A Sorcerer of the Sands has managed to bind some Scorpion Beasts. [Desert] site 1|monster 2245 nation -2|9C00 524 +964 Your Desert Ranger has observe -1 Your Desert Ranger has observed a group of mages traveling through the waste. Their tracks were hidden by an unexpected sand storm. The Ranger thinks a covenant may be located somewhere in the area. Someone skilled in the appropriate path of magic may be able to find out more. [The Mosaic Desert] monster 1094|hiddensite 1 decscale Drain +965 A wizard has been drowned by a -1 A wizard has been drowned by an angry mob. His laboratory can perhaps be found by someone skilled in astral magic. [Abandoned Laboratory] hiddensite 1|minpop 10|chaos 0|land 1 +966 An item has been found in the -1 An item has been found in the ground at the old battlefield. [Battlefield] foundsite 1 magicitem 1 +967 An item has been found in the -1 An item has been found in the ground at the old battlefield. [Battlefield] foundsite 1|luck 2 magicitem 3 +968 An army of undead has risen fr 2 An army of undead has risen from an old battlefield. They go to war against the living. [Battlefield] hiddensite 1|turn 15 revealsite 1|com 533|6d6units 618|AB00 619|2com 299 +969 An army of undead has risen fr 2 An army of undead has risen from the old battlefield. They go to war against the living. [Battlefield] foundsite 1|turn 15 com 533|addequip 3|6d6units 618|AB00 619|2com 299 +970 Magical gems have been found a -1 Magical gems have been found at the old battlefield. [Battlefield] pop0ok 1|foundsite 1 2d6vis D +971 An abundance of magical gems h -1 An abundance of magical gems have been found at the old battlefield. [Battlefield] pop0ok 1|foundsite 1|luck 3 4d6vis D +972 A horror has been drawn to the 1 A horror has been drawn to the Palace of Dreams! [Palace of Dreams] foundsite 1|commander 1|9600 20 assassin 1911 +973 Several of the dreamers at The 1 Several of the dreamers at The Palace have gone mad, babbling of an evil presence appearing in their dreams, transforming their sleep into endless torture. They now try to stay awake at all cost. Lately, people in the surrounding area have begun showing similar symptoms. Something unspeakable seems to lurk in the borderlands between wakefulness and sleep...[Palace of Dreams] foundsite 1|turn 15|unique 1 stealthcom 1911 +974 The Master Alchemist has creat 0 The Master Alchemist has created some magical beings. monster 550|magic 1|lab 1|9600 3|land 1 nation -2|1d6units 1983 +975 The Master Alchemist has creat 0 The Master Alchemist has created some magical beings. monster 550|magic 1|lab 1|9600 3|land 1 nation -2|1d6units 2159 +976 A mage fleeing from a mob of e -2 A mage fleeing from a mob of enraged peasants has sought sanctuary in your temple and offered his services in return for protection. land 1|temple 1|magic 1|chaos 3|minpop 10 nation -2|com 302 +977 A mage fleeing from a mob of e -2 A mage fleeing from a mob of enraged peasants has sought sanctuary in your temple and offered his services in return for protection. land 1|temple 1|magic 1|heat 1|minpop 10 nation -2|com 98 +978 A mage fleeing from a mob of e -2 A mage fleeing from a mob of enraged peasants has sought sanctuary in your temple and offered his services in return for protection. land 0|temple 1|magic 1|chaos 1|minpop 10 nation -2|com 96 +979 A mage fleeing from a mob of e -2 A mage fleeing from a mob of enraged peasants has sought sanctuary in your temple and offered his services in return for protection. land 1|temple 1|magic 1|chaos 1|minpop 10 nation -2|com 94 +980 A mage fleeing from a mob of e -2 A mage fleeing from a mob of enraged peasants has sought sanctuary in your temple and offered his services in return for protection. land 0|temple 1|magic 1|luck 3|minpop 10 nation -2|com 97 +981 A conjurer of dark arts has be -2 A conjurer of dark arts has been revealed. Fleeing from a mob of enraged peasants he sought sanctuary in your temple and has offered his services in return for protection. land 1|temple 1|magic 1|luck 3|minpop 10 nation -2|com 95|unrest 10 +982 An adventurer has returned fro -2 An adventurer has returned from the Dragon Jaws. Within, he found an object of power. [Dragon Jaws] foundsite 1 nation -2|com -13|addequip 2 +983 An adventurer has returned fro -2 An adventurer has returned from the Dragon Jaws. Within, he found an object of power. [Dragon Jaws] foundsite 1|luck 2 nation -2|com -13|addequip 3 +984 An adventurer has returned fro -2 An adventurer has returned from the Dragon Jaws. Within, he found an object of power. [Dragon Jaws] foundsite 1|luck 3 nation -2|com -13|addequip 4 +985 An adventurer Quests for the P -2 An adventurer Quests for the Pool of Sanctity. Rumors of its whereabouts have brought him here. [Pool of Sanctity] hiddensite 1 nation -2|com 2330 +986 A group of adventurers have in 2 A group of adventurers have investigated The Endless Caverns. Frustrated by the lack of treasures in this vast dungeon, they acted erratically and attacked the local garrison. [Endless Caverns] foundsite 1|chaos 1|maxdef 20 com 2324|com 2324|com 2324|addequip 1|com 2324 +987 An adventurer has appeared in -2 An adventurer has appeared in search for the Rageflame Tower, claiming it is located here or perhaps in a nearby land. [Rageflame Tower] nearbysite 1|land 1|luck 1|9600 30 nation -2|com 2329 +988 An adventurer has appeared. He -2 An adventurer has appeared. He searches for a place known only from legend, called The Fire Prison. It is supposedly located here or in an adjoining province. [The Fire Prison] nearbysite 1|land 1|luck 1|9600 30 nation -2|com 2329 +989 A man has stumbled from the Ma -2 A man has stumbled from the Maze. His memory seems lost but judging from his clothes he was once a rich man. [Maze] foundsite 1|luck 1 nation -2|com 2325 +990 A man has stumbled from the Ma -2 A man has stumbled from the Maze. His memory seems lost but judging from his clothes he was once a rich man. [Maze] foundsite 1|luck 1 nation -2|com 2323 +991 A woman has stumbled from the -2 A woman has stumbled from the Maze. Her memory seems lost but she has agreed to join your cause. [Maze] foundsite 1|luck 1 nation -2|com 2332 +992 A man has stumbled from The La -2 A man has stumbled from The Labyrinth. His memory seems lost but judging from his clothes he was once a rich man. [The Labyrinth] foundsite 1|luck 1 nation -2|com 2325 +993 A man has stumbled from The La -2 A man has stumbled from The Labyrinth. His memory seems lost but judging from his clothes he was once a rich man. [The Labyrinth] foundsite 1|luck 1 nation -2|com 2323 +994 A woman has stumbled from The -2 A woman has stumbled from The Labyrinth. Her memory seems lost. [The Labyrinth] foundsite 1|luck 1 nation -2|com 2332 +995 A man has stumbled from The La -2 A man has stumbled from The Labyrinth. His memory seems lost. [The Labyrinth] foundsite 1|luck 1 nation -2|com 2326 +996 A man has stumbled from The La -2 A man has stumbled from The Labyrinth. His memory seems lost. [The Labyrinth] foundsite 1|luck 1|magic 0 nation -2|com 2329 +997 A man has come from the Caves -2 A man has come from the Caves of Passing Time. His clothes are of ancient fashion and he seems bewildered by his surroundings. [Caves of Passing Time] foundsite 1|luck 1|era 3 nation -2|com 2324 +998 A warrior has come to learn th -2 A warrior has come to learn the martial secrets of the Ancient Master. [The Ancient Master] foundsite 1 nation -2|com 2323 +999 A warrior has come to learn th -2 A warrior has come to learn the martial secrets of the Ancient Master. [The Ancient Master] foundsite 1 nation -2|com 2324 +1000 A warrior has come to learn th -2 A warrior has come to learn the martial secrets of the Ancient Master. [The Ancient Master] foundsite 1 nation -2|com 2325 +1001 A man of the shadows has come -2 A man of the shadows has come to learn the martial secrets of the Ancient Master. [The Ancient Master] foundsite 1 nation -2|com 2326 +1002 A group of adventurers have in 2 A group of adventurers have investigated the Windswept Catacombs. Frustrated by the lack of treasures in this vast dungeon, they acted erratically and attacked the local garrison. [Windswept Catacombs] foundsite 1|chaos 1|maxdef 20 com 2324|com 2324|com 2324|addequip 1|com 2324 +1003 A group of adventurers have in 2 A group of adventurers have investigated The Labyrinth. Frustrated by the lack of treasures in it, they acted erratically and attacked the local garrison. [The Labyrinth] foundsite 1|chaos 1|maxdef 20 com 2324|com 2324|com 2324|addequip 1|com 2324 +1004 A group of adventurers have in 2 A group of adventurers have investigated the Endless Forest. Frustrated by the lack of treasures in it, they acted erratically and attacked the local garrison. [Endless Forest] foundsite 1|chaos 1|maxdef 20 com 2324|com 2324|com 2324|addequip 1|com 2324 +1005 Some adventurers have fled The 1 Some adventurers have fled The City of the Damned. They are followed by horrible entities and are seeking the protection of the local garrison. Should they survive, they are likely to stay in your service. [The City of the Damned] foundsite 1|maxdef 25|maxtroops 40|fort 0 nation -2|com -13|com -13|nation -2|com -13|A600 2212 +1006 Some adventurers have fled The 1 Some adventurers have fled The City of the Damned. They are followed by a horrible entity and are seeking the protection of the local garrison. Should they survive, they are likely to stay in your service. [The City of the Damned] foundsite 1|fort 0 nation -2|com -13|com -13|nation -2|com -13 +1007 A band of brigands have taken 2 A band of brigands have taken advantage of the poor defenses and are trying to take control of the province. land 1|maxdef 5|maxtroops 5|chaos 0 2com 1912|6d6units 482|unrest 10 +1008 The local commander has been v 2 The local commander has been vying for more resources for some time now, claiming more men are needed to control local brigands. Alas, his poorly funded garrison has now been attacked by a band of criminals. land 1|maxdef 3|maxtroops 5|chaos 1 2com 1912|6d6units 482|unrest 10 +1009 A band of brigands have taken 1 A band of brigands have taken advantage of the poor defenses and are trying to take control of the province. land 1|maxdef 5|maxtroops 5|chaos 1 2com 1912|6d6units 482|unrest 10 +1010 The local commander has been v 1 The local commander has been vying for more resources for some time now, claiming more men are needed to control local brigands. Alas, his poorly funded garrison has now been attacked by a band of criminals. land 1|maxdef 3|maxtroops 5|chaos 2 2com 1912|6d6units 482|unrest 10 +1011 A band of brigands have taken 1 A band of brigands have taken advantage of the poor defenses and are trying to take control of the province. They seem to have a base of operation in the area. [Brigand Lair] land 1|maxdef 5|maxtroops 5|hiddensite 1 2com 1912|6d6units 482|unrest 10 +1012 The local commander has been v 1 The local commander has been vying for more resources for some time now, claiming more men are needed to control local brigands that supposedly have a hideout in the area. Alas, his poorly funded garrison has now been attacked by a band of criminals. [Brigand Lair] land 1|maxdef 3|maxtroops 5|hiddensite 1 2com 1912|6d6units 482|unrest 10 +1013 Brigands have taken advantage 2 Brigands have taken advantage of the lawlessness of the land and have gained a permanent foothold. [Brigand Lair] land 1|chaos 3|9600 50|freesites 1 newsite -1 +1014 Brigands have taken advantage 2 Brigands have taken advantage of the lawlessness of the land and have gained a permanent foothold. [Brigand Lair] land 1|chaos 1|9600 10|freesites 1 newsite -1 +1015 A warrior has come to train at -2 A warrior has come to train at the Academy of War. [Academy of War] foundsite 1 nation -2|com 2323 +1016 A warrior has come to train at -2 A warrior has come to train at the Academy of War. [Academy of War] foundsite 1 nation -2|com 2325 +1017 A mage has come to learn the s -2 A mage has come to learn the secrets of pyromancy. [The Citadel of Pyriphlegeton] foundsite 1 nation -2|com 2329|addequip 2 +1018 Crime has taken root in the pr 2 Crime has taken root in the province. chaos 3|minpop 50 landgold -10 +1019 Corruption flourishes. 2 Corruption flourishes. chaos 2|minpop 50 landgold -8 +1020 The crust of the earth has cra -2 The crust of the earth has cracked open. Strange lights dance in the deep. [Chasm of Strange Lights] chaos 3|luck 3|freesites 1|land 1 newsite -1 +1021 The seabed has cracked open, c -2 The seabed has cracked open, creating a rift aglow with mystical fire. [Fire Rift] chaos 3|luck 3|freesites 1|land 0 newsite -1 +1022 A thermal vent has opened in t -2 A thermal vent has opened in the bedrock of the ocean floor. [Thermal Vent] chaos 3|luck 3|freesites 1|land 0 newsite -1|decscale Cold +1023 Currents in the deep have turn -2 Currents in the deep have turned unnaturally cold. [Cold Currents] chaos 3|luck 3|freesites 1|land 0|cold 1 newsite -1|incscale Cold +1024 The Magma River has been swell -2 The Magma River has been swelling. [Magma River] foundsite 1|chaos 3|luck 3|magic 2 3d6vis F|decscale Cold +1025 A powerful noble unfortunately 2 A powerful noble unfortunately has lawful claim to this land. He has now decided to pursue his right by arms. era 3|order 2|land 1|9600 30|turn 15 com 23|10d6units 39|A300 22|com 23|addequip 1 +1026 A powerful noble unfortunately 2 A powerful noble unfortunately has lawful claim to this land. He has now decided to pursue his right by arms. era 2|order 2|land 1|9600 30|turn 15 com 23|10d6units 19|A300 22|com 23|addequip 1 +1027 A powerful noble unfortunately 2 A powerful noble unfortunately has lawful claim to this sea. He has now decided to pursue his right by arms. era 2|order 2|land 0|9600 30|turn 15 com 1060|10d6units 1066|A300 1060|com 1060|addequip 2 +1028 A powerful noble unfortunately 2 A powerful noble unfortunately has lawful claim to this sea. He has now decided to pursue his right by arms. era 3|order 2|land 0|9600 30|turn 15 com 1060|10d6units 1066|A300 1060|com 1060|addequip 2 +1029 A knight has explored the Laby -2 A knight has explored the Labyrinth of the Deeps. He returns with magical treasures. [Labyrinth of the Deeps] foundsite 1|land 0|magic 0 nation -2|com 1060|addequip 2 +1030 A knight has explored the Laby -2 A knight has explored the Labyrinth of the Deeps. He returns with magical treasures. [Labyrinth of the Deeps] foundsite 1|land 0|magic 0 nation -2|com 1060|1d6vis S +1031 A knight has explored the Laby -2 A knight has explored the Labyrinth of the Deeps. He returns with magical treasures. [Labyrinth of the Deeps] foundsite 1|land 0|magic 3 nation -2|com 1060|2d6vis S +1032 A valiant knight has explored -2 A valiant knight has explored the Labyrinth of the Deeps. He returns with magical treasures. [Labyrinth of the Deeps] foundsite 1|land 0|magic 0|luck 3 nation -2|com 1060|addequip 3|addequip 3 +1033 Your mage has explored the Gor -2 Your mage has explored the Gorge of Mystery. Within, he found an object of power. [Gorge of Mystery] foundsite 1|land 0|pathastral 1 magicitem 2 +1034 Your mage has explored the Gor -2 Your mage has explored the Gorge of Mystery. Within, he found an object of power. And some astral pearls. [Gorge of Mystery] pop0ok 1|foundsite 1|land 0|pathastral 1|luck 3 magicitem 3|1d6vis S +1035 One of your mages has found a -2 One of your mages has found a cache of magic gems on the Plateau of Shards. [Plateau of Shards] foundsite 1|land 0|pathearth 1|luck 2 1d6vis E +1036 A hunter has seen hoofed creat 2 A hunter has seen hoofed creatures deep in the woods. Women have disappeared from the surrounding farmsteads, only to be found a few days later with addled minds and mysterious smiles on their lips. Unless dealt with, these disturbances are likely to continue. forest 1|growth 0|chaos 2|noseason 3 stealthcom 227|AB00 227|unrest 10|stealthcom 227 +1037 After a month of fasting and p -2 After a month of fasting and prayer, one of the priests of ##godname## has strengthened his spiritual power. temple 1|monster 240|dominion 3 1d3units 240 +1038 One of your servants has found -2 One of your servants has found wisdom in the Windswept Catacombs. [Windswept Catacombs] foundsite 1|monster 310|magic 2 deathboost 310 +1039 One of your servants has found -2 One of your servants has found wisdom in the Crypt Underneath. [The Crypt Underneath] foundsite 1|monster 310|magic 2 deathboost 310 +1040 One of your servants has found -2 One of your servants has found wisdom in the Skull Temple. [Skull Temple] foundsite 1|monster 310|magic 2|dominion 3 1d3units 310 +1041 Undead have emerged from The C 2 Undead have emerged from The Crypt Underneath. They have been stirred from their rest by an evil necromancer. [The Crypt Underneath] pop0ok 1|foundsite 1|pop0ok 1 com 310|addequip 1|4d6units 618|com 310|2d6units 619 +1042 Ages past, an unholy empire ru 2 Ages past, an unholy empire ruled these lands. One of the catacombs from that time of darkness has now been opened, waking those that slept within... [Catacombs] hiddensite 1|era 3 revealsite 1|com 253|addequip 1|10d6units 187|2com 257 +1043 One of your commanders venture 2 One of your commanders ventured into the catacombs and may not return. [Catacombs] foundsite 1|unluck 1|era 3|commander 1 2700 2|assassin 254 +1044 A magic item was retrieved fro 2 A magic item was retrieved from the catacombs. Shortly thereafter, the looter was punished for his deed by a spectre. [Catacombs] foundsite 1|luck 2|9600 50|era 3|commander 1 2700 2|assassin 254|curse 4|magicitem 4 +1045 A magic item was retrieved fro 2 A magic item was retrieved from the catacombs. Shortly thereafter, the looter was punished for his deed by a spectre. [Catacombs] foundsite 1|era 3|commander 1 2700 2|assassin 254|curse 4|magicitem 2 +1046 A necromancer has come to hear -2 A necromancer has come to hear the whispers of the dead in the ancient catacombs. [Catacombs] foundsite 1|magic 1|death 1|pop0ok 1 nation -2|com 310 +1047 Undead have emerged from The C 2 Undead have emerged from The Crypt in the Sand. They have been stirred from their rest by an evil necromancer. [Crypt in the Sand] foundsite 1|pop0ok 1 com 310|addequip 1|4d6units 615|4com 617|2d6units 616 +1048 A small box decorated with run 2 A small box decorated with runes of warning was found in The Broken Maze. When opening it, one of your commanders was attacked by the soul trapped within. [The Broken Maze] pop0ok 1|foundsite 1|commander 1 2700 2|assassin 1540 +1049 An abbey has been founded. [Ab -2 An abbey has been founded. [Abbey] dominion 3|order 3|freesites 1|9600 50|era 2|land 1 newsite -1|incdom 1 +1050 The nuns at the abbey are usin -1 The nuns at the abbey are using their knowledge to improve methods of farming. [Abbey] foundsite 1|order 3|unique 4 landprod 5|landgold 10 +1051 A frog has turned into a man w -2 A frog has turned into a man who claims to be a prince. monster 2222|land 1|magic 2|era 2 killmon 2222|nation -2|com 2471 +1052 A barbarian leader has been sn 2 A barbarian leader has been snared by a devious enchantress. He now has delusions of returning his native land to the barbarian tribes. turn 15|chaos -1|poptype 25|magic 1 com 147|2com 141|AB00 140|com 147|addequip 1 +1053 A wounded adventurer has retur -2 A wounded adventurer has returned from the deep forest. He speaks of a hidden ruined city filled with great magical power. Unfortunately he was befuddled by an evil elf on the way home and cannot find the way back. [The Forgotten City] hiddensite 1|forest 1 nation -2|com 2325 +1054 A wounded adventurer has retur 2 A wounded adventurer has returned from the deep forest. He speaks of a hidden ruined city filled with great magical power. Unfortunately he was befuddled by an evil elf on the way home and cannot find the way back. land 1|forest 1|9600 1 nation -2|com 2325 +1055 An apparently insane woman has -2 An apparently insane woman has appeared in a village. She babbles about a strange opening. [Strange Opening] hiddensite 1|9600 20 +1056 There are rumors about an anci -2 There are rumors about an ancient temple deep in the mountains. They say its priests are now gone, but that their wisdom remains. [Temple of the All-Seeing Eye] hiddensite 1|mountain 1 +1057 There are rumors about an anci 2 There are rumors about an ancient temple deep in the mountains. They say its priests are now gone, but that their wisdom remains. 9600 1|mountain 1 +1058 Frolicking elves have been sig -2 Frolicking elves have been sighted in the woods. Their enchanted abode might be found by a sharp-eyed scout and used for better purpose. [Glen of Verdant Greenery] hiddensite 1|magic 1|growth 1 decscale Drain +1059 Frolicking elves have been sig 2 Frolicking elves have been sighted in the woods. Their enchanted abode might be found by a sharp-eyed scout and used for better purpose. forest 1|magic 1|growth 1|9600 2 decscale Drain +1060 Undead haunt the deserted vill -2 Undead haunt the deserted villages close to the swamps. Some evil necromancer is surely at work here. [Haunted Village] hiddensite 1|swamp 1|magic 0|death -1|hiddensite 1 revealsite 1|incscale Death|decscale Drain +1061 An evil necromancer residing i 2 An evil necromancer residing in the swamp has been confronted! [Haunted Village] foundsite 1|swamp 1|magic 0|death -1|turn 25 com 310|gainaff 0|addequip 1|2d6units 619|4d6units 915|1d6units 2222 +1062 An amazon hero has appeared at -1 An amazon hero has appeared at the castle gates. She seeks the legendary Forest of the Ape King, which she claims is located in this part of the world. [Forest of the Ape King] nearbysite 1|land 1|fort 1 nation -2|com 348|addequip 2 +1063 Peasants revolt against the ex 2 Peasants revolt against the expensive city tolls and draconian laws regulating the sale of eggs, ham and other agricultural products. They are led by an instigator wielding a longbow. land 1|order 3|minpop 100|turn 30|mountain 0 com 55|4com 1313|16d6units 1312|unrest 25|incscale Turmoil +1064 A group of conjurers seems to -2 A group of conjurers seems to have moved to the province after fleeing persecution in a neighboring land. They are seclusive but may be willing to serve if found. [Black Tower] hiddensite 1|luck 3|chaos 2|9600 50 decscale Drain +1065 Last year a village was lain t -2 Last year a village was lain to waste by plague. Recently, travelers have heard strange sounds from the deserted place at night. [Haunted Village] land 1|death 1|magic 2|luck 2|freesites 1 newsite -1 +1066 The keep was built upon the ru 2 The keep was built upon the ruins of an old castle, said to be ruled by an evil lord. The dungeons from that dark time remain. Now, an old torture chamber has been found and one of the commanders was attacked by the ghost of the evil lord. Since then bloodcurdling screams can be heard from its empty vaults at night. [Haunted Torture Chamber] fort 1|unluck 2|land 1|capital 0|freesites 1|commander 1 newsite -1|2700 2|assassin 1541 +1067 The keep was built upon the ru 1 The keep was built upon the ruins of an old castle, said to be ruled by an evil lord. The dungeons from that dark time remain. Bloodcurdling screams are heard at night from the old, deserted torture chamber. At full moon one of the commanders was attacked by the ghost of an evildoer. [Haunted Torture Chamber] foundsite 1|fort 1|capital 0|commander 1 2700 2|assassin 566 +1068 An abundance of rules and regu 1 An abundance of rules and regulations are slowing down commerce. order 2 taxboost -50 +1069 Records from the census of thi 1 Records from the census of this province have been lost in a conflagration. turn 4|order 2|unluck 2|land 1 taxboost -80|landgold -10 +1070 An abundance of rules and regu 1 An abundance of rules and regulations are slowing down commerce. order 2|unluck 1 taxboost -25 +1071 Records from the census of thi 1 Records from the census of this province have been lost. order 2|unluck 1 taxboost -40|landgold -5 +1072 Food has been scarce this wint 1 Food has been scarce this winter and people are complaining about the imposed food rationing. order 2|death 1|season 3|cave 0 unrest 20|kill 3 +1073 Food has been scarce during th 1 Food has been scarce during the recent winter and people are complaining about the imposed food rationing. order 2|death 1|season 0|cave 0|turn 10 unrest 20|kill 3 +1074 Food has been scarce this wint 2 Food has been scarce this winter and people are complaining about the imposed food rationing. Riots have been repressed. order 2|death 1|season 3|cave 0 unrest 20|kill 6|incscale Turmoil +1075 Food has been scarce during th 2 Food has been scarce during the recent winter and people are complaining about the imposed food rationing. Riots have been repressed. order 2|death 1|season 0|cave 0 unrest 20|kill 3|incscale Turmoil +1076 Desperate villagers have been 2 Desperate villagers have been praying to dark gods to ease their hunger. Unfortunately their activities have attracted the attention of a demon. death 2|unluck 1|land 1|9600 10|turn 30 incscale Death|com 88|addequip 1|decscale3 Cold|incdom -2 +1077 Desperate villagers have been 1 Desperate villagers have been praying to dark gods to ease their hunger. Unfortunately their activities have attracted the attention of a demon. death 2|unluck 1|land 1|9600 10|turn 30|maxpop 10 incscale Death|com 88|addequip 1|decscale3 Cold|incdom -2 +1078 Desperate villagers have been 2 Desperate villagers have been praying to dark gods to ease their hunger. Unfortunately their activities have attracted the attention of a demon. death 2|unluck 1|land 1|9600 25|turn 15 incscale Death|com 1662|addequip 1 +1079 Desperate villagers have been 2 Desperate villagers have been praying to dark gods to ease their hunger. Unfortunately their activities have attracted the attention of a demon. death 2|unluck 1|land 1|9600 30|turn 15 incscale Death|com 304 +1080 A demon has broken the wards o 1 A demon has broken the wards of the Summoning Circle! [Summoning Circle] foundsite 1|unluck 1 com 305 +1081 A demon has broken the wards o 1 A demon has broken the wards of the Summoning Circle! [Summoning Circle] foundsite 1 com 526 +1082 The Demon Gate has opened! [Th 1 The Demon Gate has opened! [The Demon Gate] foundsite 1|turn 15|magic 0 4com 88|A300 88 +1083 A gateway to the lower realms 1 A gateway to the lower realms has opened, spewing forth inhabitants of that dismal place! [The Demon Gate] hiddensite 1|turn 15|magic 0|chaos 2 4com 88|A300 88 +1084 A gateway to the lower realms 2 A gateway to the lower realms has opened, spewing forth inhabitants of that dismal place! [Demon Gate] land 1|turn 50|magic 3|chaos 2|freesites 1 newsite -1|4com 88|AB00 88 +1085 A strong warrior has come to p -2 A strong warrior has come to prove himself at the Arena. [Arena] site 1|luck 1 nation -2|com 2324 +1086 They say a mighty conjurer onc -1 They say a mighty conjurer once lived in this land. He supposedly practiced human sacrifice and locals still scare their children with stories of him. [Summoning Circle] hiddensite 1 +1087 They say a mighty conjurer onc -2 They say a mighty conjurer once lived in this land. He supposedly practiced human sacrifice and locals still scare their children with stories of him. land 1|9600 2 +1088 Once upon a time, evil men rul -2 Once upon a time, evil men ruled this land with tyranny. Blood magic was used to subjugate and control the commoners. Their rule was at last overthrown in a great uprising, and the nobles put to the sword or fire. There are rumors that some of the old bloodlines remain in secret. [The Blood Keep] hiddensite 1 +1089 Once upon a time, evil men rul -1 Once upon a time, evil men ruled this land with tyranny. Blood magic was used to subjugate and control the commoners. Their rule was at last overthrown in a great uprising, and the nobles put to the sword or fire. Your visiting blood mage suspects some of the old bloodlines remain in secret. [The Blood Keep] hiddensite 1|pathblood 1 +1090 A Blood Lord and his retinue h 2 A Blood Lord and his retinue has been discovered and attacked. They seldom travel far from home. [The Blood Keep] nearbysite 1|land 1|mindef 10 com 1389|A300 1353 +1091 Small bands of Blood Guards ha 2 Small bands of Blood Guards have been encountered in this area of late. They seem to be conducting some kind of search. [The Blood Keep] nearbysite 1|land 1 com 1389|A300 1353 +1092 After months of studies and gr -1 After months of studies and gruesome experimentation, one of your Blood Lords has gained some knowledge of Blood Magic. lab 1|magic 3|9600 10|monster 1389|unique 2 holyboost 1389 +1093 One of the sorcerers of the Eb -2 One of the sorcerers of the Ebony Circle has found an ancient tome of power. [The Ebony Circle] foundsite 1|magic 1|luck 1|monster 339|9600 10 holyboost 339 +1094 One of the sorcerers of the Eb -1 One of the sorcerers of the Ebony Circle has struck a deal with a demon. [The Ebony Circle] foundsite 1|magic 1|luck 1|monster 339|unique 2 holyboost 339|kill 1|incscale2 Turmoil +1095 A sorcerer has come in search -2 A sorcerer has come in search of his brethren at the Ebony Circle. [The Ebony Circle] nearbysite 1|luck 2|9600 10|land 1 nation -2|com 339 +1096 A demon managed to trick his s 2 A demon managed to trick his summoner at The Ebony Circle and broke free. [The Ebony Circle] foundsite 1|monster 339|commander 1 2700 6|assassin 88 +1097 A demon managed to trick his s 2 A demon managed to trick his summoner at The Ebony Circle and broke free. [The Ebony Circle] foundsite 1|monster 339|commander 1 2700 6|assassin 304 +1098 A demon managed to trick his s 2 A demon managed to trick his summoner at The Ebony Circle and broke free. [The Ebony Circle] foundsite 1|monster 339|commander 1 2700 6|assassin 433 +1099 A sorcerer at the Circle has m -2 A sorcerer at the Circle has managed to bind some demons. [The Ebony Circle] foundsite 1|monster 339|magic 1 nation -2|9C00 304|kill 1|incscale Turmoil +1100 A sorcerer at the Circle has m -1 A sorcerer at the Circle has managed to bind some demons. [The Ebony Circle] foundsite 1|monster 339|magic 1|unique 3 nation -2|9C00 88|kill 1|incscale Turmoil +1101 A sorcerer at the Circle has m -1 A sorcerer at the Circle has managed to bind some demons. [The Ebony Circle] foundsite 1|monster 339|magic 1|unique 3 nation -2|9C00 433|kill 1|incscale Turmoil +1102 A punishing angel has descende 1 A punishing angel has descended to make war on the Ebony Circle and stifle its unholy activities. [The Ebony Circle] foundsite 1|monster 339|9600 30 com 1369|addequip 1|decscale2 Turmoil +1103 A host of angels has descended 1 A host of angels has descended to make war on the Ebony Circle and stifle its unholy activities. [The Ebony Circle] foundsite 1|monster 339|9600 40 2com 543|A300 543|decscale2 Turmoil +1104 A punishing angel has descende 1 A punishing angel has descended to make war on the Black Tower and stifle its unholy activities. [Black Tower] foundsite 1|monster 95|9600 30 com 1369|addequip 1|decscale2 Turmoil +1105 A punishing angel has descende 1 A punishing angel has descended to make war on the Black Tower and stifle its unholy activities. [Black Tower] foundsite 1|monster 95|9600 40 2com 543|A300 543|decscale2 Turmoil +1106 One of the sorcerers of the Eb -2 One of the sorcerers of the Ebony Tower has struck a deal with a demon. [Ebony Tower] foundsite 1|magic 1|luck 1|monster 339|9600 10 holyboost 339 +1107 One of the sorcerers of the Eb -2 One of the sorcerers of the Ebony Tower has struck a deal with a demon. [Ebony Tower] foundsite 1|magic 1|luck 1|monster 339|9600 10 holyboost 339|kill 1|incscale2 Turmoil +1108 A sorcerer has come in search -2 A sorcerer has come in search of his brethren at the Ebony Tower. [Ebony Tower] nearbysite 1|luck 2|9600 10|land 1 nation -2|com 339 +1109 A demon managed to trick his s 1 A demon managed to trick his summoner at the Ebony Tower and broke free. [Ebony Tower] foundsite 1|monster 339|commander 1|unique 2 2700 6|assassin 88 +1110 A demon managed to trick his s 1 A demon managed to trick his summoner at the Ebony Tower and broke free. [Ebony Tower] foundsite 1|monster 339|commander 1|unique 2 2700 6|assassin 304 +1111 A demon managed to trick his s 1 A demon managed to trick his summoner at the Ebony Tower and broke free. [Ebony Tower] foundsite 1|monster 339|commander 1|unique 2 2700 6|assassin 433 +1112 A sorcerer at the Ebony Tower -1 A sorcerer at the Ebony Tower has managed to bind some demons. [Ebony Tower] foundsite 1|monster 339|magic 1|unique 3 nation -2|9C00 304|kill 1|incscale Turmoil +1113 A sorcerer at the Ebony Tower -1 A sorcerer at the Ebony Tower has managed to bind some demons. [Ebony Tower] foundsite 1|monster 339|magic 1|unique 3 nation -2|9C00 88|kill 1|incscale Turmoil +1114 A sorcerer at the Ebony Tower -1 A sorcerer at the Ebony Tower has managed to bind some demons. [Ebony Tower] foundsite 1|monster 339|magic 1|unique 3 nation -2|9C00 433|kill 1|incscale Turmoil +1115 A punishing angel has descende 1 A punishing angel has descended to make war on the Ebony Tower and stifle its unholy activities. [Ebony Tower] foundsite 1|monster 339|9600 30 com 465|addequip 1|decscale2 Turmoil +1116 A host of angels has descended 1 A host of angels has descended to make war on the Ebony Tower and stifle its unholy activities. [Ebony Tower] foundsite 1|monster 339|9600 40 2com 543|A300 543|decscale2 Turmoil +1117 A crusade has struck the Ebony 1 A crusade has struck the Ebony Tower. [Ebony Tower] foundsite 1|monster 339|9600 30|noera 1 com 241|2com 240|A300 217|A300 217|com 241 +1118 Crusaders have come in numbers 1 Crusaders have come in numbers to smite the evildoers at The Ebony Tower. An angel fights in their midst. [Ebony Tower] foundsite 1|monster 339|9600 40|turn 25|noera 1 com 241|4com 240|AB00 217|A600 2359|com 241 +1119 Crusaders have come to shatter 1 Crusaders have come to shatter the Ebony Circle. [The Ebony Circle] foundsite 1|monster 339|9600 30|noera 1 com 241|2com 240|A300 217|A300 217|com 241 +1120 A host of holy crusaders are a 1 A host of holy crusaders are attacking the Ebony Circle. In their midst shines the glory of an angel. [The Ebony Circle] foundsite 1|monster 339|9600 40|turn 25|noera 1 com 241|4com 240|AB00 217|A600 2359|com 241 +1121 Crusaders have come to tear do 1 Crusaders have come to tear down the Black Tower. [Black Tower] foundsite 1|monster 95|9600 30|noera 1 com 241|2com 240|A300 217|A300 217|com 241 +1122 A crusade strikes against the 1 A crusade strikes against the mages of the Black Tower. [Black Tower] foundsite 1|monster 95|9600 40|turn 25|noera 1 com 241|4com 240|AB00 217|A600 2359|com 241 +1123 People are upset by the dark p 1 People are upset by the dark practices of the Conjurers. A mob has attacked the Black Tower. [Black Tower] foundsite 1|monster 95|9600 70|minunrest 5|minpop 20 5com 1565|12d6units 1565|1d6units 1560|1d6units 1560|9C00 2227 +1124 People are upset by the dark p 1 People are upset by the dark practices of the Sorcerers. A mob has attacked the Ebony Circle. [The Ebony Circle] foundsite 1|monster 95|9600 70|minunrest 5|minpop 20 5com 1565|12d6units 1565|1d6units 1560|1d6units 1560|9C00 2227 +1125 People are upset by the dark p 1 People are upset by the dark practices of the Sorcerers. A mob has attacked the Ebony Tower. [Ebony Tower] foundsite 1|monster 95|9600 70|minunrest 5|minpop 20 5com 1565|12d6units 1565|1d6units 1560|1d6units 1560|9C00 2227 +1126 A priest and his followers hav 2 A priest and his followers have come to purge this land of undead. notnation 54|monster 405|turn 15|fort 0|maxtroops 30|pop0ok 1|land 1 com 240|6d6units 1565|2d6units 217|2d6units 217|com 240 +1127 A priest and his followers hav 2 A priest and his followers have come to purge this land of undead. notnation 54|monster 191|turn 15|fort 0|maxtroops 30|pop0ok 1|land 1 com 240|6d6units 1565|2d6units 217|2d6units 217 +1128 A priest and his followers hav 2 A priest and his followers have come to purge this land of undead. notnation 54|monster 185|turn 15|fort 0|maxtroops 30|pop0ok 1|land 1 com 240|6d6units 1565|2d6units 217|2d6units 217 +1129 A priest and his followers hav 2 A priest and his followers have come to purge this land of undead. notnation 54|monster 405|turn 15|fort 0|maxtroops 30|pop0ok 1|land 1 com 240|6d6units 1565|2d6units 217|2d6units 217 +1130 A priest and his followers hav 2 A priest and his followers have come to purge this land of undead. notnation 54|monster 915|turn 15|fort 0|maxtroops 30|pop0ok 1|land 1 com 240|6d6units 1565|2d6units 217|2d6units 217 +1131 A priest and his followers hav 2 A priest and his followers have come to purge this land of undead. notnation 54|monster 916|turn 15|fort 0|maxtroops 30|pop0ok 1|land 1 com 240|6d6units 1565|2d6units 217|2d6units 217 +1132 A priest and his followers hav 2 A priest and his followers have come to purge this land of undead. notnation 54|monster 917|turn 15|fort 0|maxtroops 30|pop0ok 1|land 1 com 240|6d6units 1565|2d6units 217|2d6units 217 +1133 A priest and his followers hav 2 A priest and his followers have come to purge this land of undead. notnation 54|monster 196|turn 15|noera 1|maxtroops 30|pop0ok 1|land 1 com 241|6d6units 1565|2d6units 217|2d6units 217|com 241 +1134 A priest and his followers hav 2 A priest and his followers have come to purge this land of undead. notnation 54|monster 197|turn 15|fort 0|maxtroops 30|pop0ok 1|land 1 com 240|6d6units 1565|2d6units 217|2d6units 217 +1135 Holy knights have come to purg 2 Holy knights have come to purge this land of undead. 9600 30|monster 405|turn 15|noera 1|unluck 1|pop0ok 1|land 1 4com 2359|com 241|4d6units 2359|A300 217|com 241 +1136 Holy knights have come to purg 2 Holy knights have come to purge this land of undead. 9600 30|monster 191|turn 15|noera 1|unluck 1|pop0ok 1|land 1 4com 2359|com 241|4d6units 2359|A300 217|com 241 +1137 Holy knights have come to purg 2 Holy knights have come to purge this land of undead. 9600 30|monster 185|turn 15|noera 1|unluck 1|pop0ok 1|land 1 4com 2359|com 241|4d6units 2359|A300 217|com 241 +1138 Holy knights have come to purg 2 Holy knights have come to purge this land of undead. 9600 30|monster 405|turn 15|noera 1|unluck 1|pop0ok 1|land 1 4com 2359|com 241|4d6units 2359|A300 217|com 241 +1139 Holy knights have come to purg 2 Holy knights have come to purge this land of undead. 9600 30|monster 915|turn 15|noera 1|unluck 1|pop0ok 1|land 1 4com 2359|com 241|4d6units 2359|A300 217|com 241 +1140 Holy knights have come to purg 2 Holy knights have come to purge this land of undead. 9600 30|monster 916|turn 15|noera 1|unluck 1|pop0ok 1|land 1 4com 2360|com 241|4d6units 2360|A300 217|com 241 +1141 Holy knights have come to purg 2 Holy knights have come to purge this land of undead. 9600 30|monster 917|turn 15|noera 1|unluck 1|pop0ok 1|land 1 4com 2359|com 241|4d6units 2359|A300 217|com 241 +1142 Holy knights have come to purg 2 Holy knights have come to purge this land of undead. 9600 30|monster 196|turn 15|noera 1|unluck 1|pop0ok 1|land 1 4com 2359|com 241|4d6units 2359|A300 217|com 241 +1143 Holy knights have come to purg 2 Holy knights have come to purge this land of undead. 9600 30|monster 197|turn 15|noera 1|unluck 1|pop0ok 1|land 1 4com 2359|com 241|4d6units 2359|A300 217|com 241 1144 Holy knights have come to purg 2 Holy knights have come to purge this land of undead. 9600 30|monster 197|turn 15|noera 1|unluck 1|pop0ok 1|land 1 4com 2359|com 241|4d6units 2359|A300 217|com 241 -1145 Holy knights have come to purg 2 Holy knights have come to purge this land of undead. 9600 30|monster 197|turn 15|noera 1|unluck 1|pop0ok 1|land 1 4com 2359|com 241|4d6units 2359|A300 217|com 241 -1146 Priests have come from the Mon 2 Priests have come from the Monastery of Light to fight the devils of the Den. [Devil's Den] foundsite 1|monster 304|turn 15|noera 1 2com 241|4com 240|4com 240|AB00 40 -1147 Priests have come from the Mon 2 Priests have come from the Monastery of Light to seal The Demon Gate. [The Demon Gate] foundsite 1|monster 88|turn 15|noera 1 2com 241|4com 240|4com 240|AB00 40 -1148 Priests have come from the Mon 2 Priests have come from the Monastery of Light to fight the evil at the Temple of Darkness. [Temple of Darkness] foundsite 1|monster 675|turn 15|noera 1 2com 241|4com 240|4com 240|AB00 40 -1149 Priests have come from the Mon 2 Priests have come from the Monastery of Light to fight the evil at the Skull Temple. [Skull Temple] foundsite 1|monster 535|turn 15|noera 1 2com 241|4com 240|4com 240|AB00 40 -1150 Holy knights have come to purg 2 Holy knights have come to purge this land of demonic influence. 9600 30|monster 304|turn 15|noera 1|unluck 1|land 1 4com 440|com 241|4d6units 2359|A300 217|com 241 -1151 An adventurer has appeared at -1 An adventurer has appeared at The Halfway Inn. [The Halfway Inn] foundsite 1 nation -2|com -13 -1152 A brawl at The Halfway Inn has 2 A brawl at The Halfway Inn has escalated. Local peacekeepers had to interfere. [The Halfway Inn] foundsite 1|chaos 0 com 2323|com 2323|com 2323|1d6units 1592|4d6units 1565 -1153 An adventurer has explored the -2 An adventurer has explored the Ancient Ruin. [Ancient Ruin] foundsite 1 nation -2|com 2326|addequip 2 -1154 An adventurer has explored the -2 An adventurer has explored the Ancient Ruin. [Ancient Ruin] foundsite 1|luck 2 nation -2|com 2326|addequip 3 -1155 Adventurers have explored the -2 Adventurers have explored the Ancient Ruin. [Ancient Ruin] foundsite 1|luck 3 nation -2|com 2326|addequip 3|com 2326|addequip 3 -1156 A magical item has been found -2 A magical item has been found near the Ancient Ruin. [Ancient Ruin] foundsite 1 magicitem 2 -1157 A magical item has been found -2 A magical item has been found by a farmer in a pile of rubble outside the Ancient Ruin. [Ancient Ruin] foundsite 1|magic 2|luck 2 magicitem 3 -1158 While exploring the Ancient Ru 1 While exploring the Ancient Ruin, one of your servants was attacked by a Gelatinous Cube. [Ancient Ruin] foundsite 1|commander 1 2700 2|assassin 2159 -1159 A ship has been pulled down by -1 A ship has been pulled down by the Maelstrom and its cargo pillaged. [Maelstrom] foundsite 1|nativesoil 1 magicitem 2|magicitem 2|gold 50 -1160 A ship has been pulled down by -2 A ship has been pulled down by the Maelstrom. One of its passengers survived, and has been recruited. [Maelstrom] foundsite 1|nativesoil 1 nation -2|com 96 -1161 A ship has been pulled down by -2 A ship has been pulled down by the Maelstrom. One of its passengers survived, and has been recruited. [Maelstrom] foundsite 1|nativesoil 1|luck 1 nation -2|com 97 -1162 The hoburg natives are prepari -2 The hoburg natives are preparing to defend their homeland. They have constructed a holdfast and begun training guards. [Hoburg Holdfast] poptype 38|freesites 1|land 1 newsite -1|defence 15 -1163 The lands flourish and attract -2 The lands flourish and attract new inhabitants. A group of hoburg men and women have settled in the area. [Hoburg Settlement] growth 2|freesites 1|minpop 30|waste 0|land 1 newsite -1 -1164 An order of knights have taken -2 An order of knights have taken upon themselves to protect this land and uphold the law. [Knightly Order of the Deep] fort 0|order 1|freesites 1|minunrest 10|noera 1|land 0 newsite -1|unrest -10|defence 10 -1165 An order of knights have taken -2 An order of knights have taken upon themselves to protect this land and uphold the law. [Knightly Order] fort 0|order 1|freesites 1|minunrest 10|noera 1|land 1 newsite -1|unrest -10|defence 10 -1166 The Knights are funding defens 0 The Knights are funding defenses. [Knightly Order] site 1|9600 2 defence 5 -1167 The Knights have helped in bri 0 The Knights have helped in bringing order to the troubled realm. [Knightly Order] site 1|minunrest 10|9600 30 unrest -20 -1168 One of the knights at The Orde 0 One of the knights at The Order has completed a Quest. During his adventures he found a magical object, which the Order donated to the treasury. [Knightly Order] site 1|9600 3 magicitem 3 -1169 Some knights from The Order ha -1 Some knights from The Order have accepted to serve under your command. [Knightly Order] site 1|order 2 nation -2|com 23|2d6units 22 -1170 Some knights from The Order ha -1 Some knights from The Order have accepted to serve under your command. [Knightly Order] site 1|order 2|luck 1 nation -2|com 23|6d6units 22 -1171 The Knights are funding defens -1 The Knights are funding defenses. [Knightly Order of the Deep] site 1 defence 5 -1172 The Knights have helped in bri 0 The Knights have helped in bringing order to the troubled realm. [Knightly Order of the Deep] site 1|minunrest 10|9600 30 unrest -20 -1173 One of the knights at The Orde 0 One of the knights at The Order has completed a Quest. During his adventures he found a magical object, which the Order donated to the treasury. [Knightly Order of the Deep] site 1|9600 3 magicitem 3 -1174 Some knights from The Order ha -1 Some knights from The Order have accepted to serve under your command. [Knightly Order of the Deep] site 1|order 2 nation -2|com 1061|2d6units 1060 -1175 Some knights from The Order ha -1 Some knights from The Order have accepted to serve under your command. [Knightly Order of the Deep] site 1|order 2|luck 1 nation -2|com 1061|4d6units 1060 -1176 Barbarian clans have gathered. -2 Barbarian clans have gathered. They are preparing for war! [Barbarian Warcamp] poptype 25|freesites 1|minpop 10 newsite -1|unrest 20|defence 10 -1177 The barbarian natives are born 1 The barbarian natives are born free. They are unhappy with the rigorous laws governing their land. poptype 25|order 2|minpop 10 unrest 30|incscale Turmoil -1178 The barbarian natives revolt a 1 The barbarian natives revolt against your oppressive rule. The clans have united and taken back their ancestral lands! commander 0|poptype 25|order 2|maxtroops 0|minpop 30 revolt 1|kill 3|nation 4|4com 147|10d6units 139 -1179 Men of the barbarian clans hav -1 Men of the barbarian clans have gathered to prove their worth in battle. Their boisterous chieftains implore you to make war! [Barbarian Warcamp] site 1|minpop 30 unrest 15|nation -2|2com 141|A300 140|2d6units 139 -1180 Barbarian clans are warring. Y -1 Barbarian clans are warring. Your local governor has sided with one of the factions. If victorious, its warriors will join your cause. poptype 25|chaos 1|mindef 5|maxdef 20|minpop 30 nation 4|2com 141|12d6units 139|nation 4|2com 141|12d6units 139 -1181 What is best in life? Barbaria -1 What is best in life? Barbarian clans have flocked to your standard, willing to prove themselves in battle! [Barbarian Warcamp] poptype 25|chaos -1|turn 20|minpop 30 newsite -1|nation -2|2com 141|A300 140|4d6units 139 -1182 A warrior of the tribes native -1 A warrior of the tribes native to this land has pledged his sword in your service. poptype 25|chaos -1 nation -2|com 147 -1183 A heirloom from a native clan -1 A heirloom from a native clan has come into our possession. [Berserker Pelt] poptype 25 magicitem 9 -1184 The shamans of the Wolf Tribe -1 The shamans of the Wolf Tribe have sent a delegation to the local governor, presenting a somewhat ambiguous gift. [Effigy of War] poptype 78 magicitem 9 -1185 People of the native tribe hav -1 People of the native tribe have presented a gift. [Berserker Pelt] poptype 78 magicitem 9 -1186 A young native has pledged him -1 A young native has pledged himself in service to the local governor. He claims he can run like the Stag and fight like the Forest Lion. poptype 62 nation -2|com 1594 -1187 One of the native shamans has -1 One of the native shamans has been lured into your service by false promises of freedom for his people. poptype 62|magic 1|death 0 nation -2|com 1598 -1188 One of the native shamans has -1 One of the native shamans has been persuaded to join your cause. poptype 62|magic 1|growth 2|chaos -1 nation -2|com 1598 -1189 A young native has pledged him -1 A young native has pledged himself in service to the local governor. He claims he can fight like the Bear of Winter. poptype 79 nation -2|com 1593 -1190 One of the native shamans has -1 One of the native shamans has been lured into your service by false promises of freedom for his people. poptype 79|magic 1|death 0 nation -2|com 1597 -1191 One of the native shamans has -1 One of the native shamans has been persuaded to join your cause. poptype 79|magic 1|growth 2|chaos -1 nation -2|com 1597 -1192 A spiritual leader of the nati -1 A spiritual leader of the natives has been caught and tortured to reveal a site revered as holy by the Bear Tribe. [Bear Mountain] poptype 79|mountain 1|freesites 1 newsite -1 -1193 A spiritual leader of the nati -1 A spiritual leader of the natives has been caught and forcefully persuaded to reveal a site revered as holy by the Wolf Tribe. [Wild Forest] poptype 78|forest 1|freesites 1 newsite -1 -1194 Land ownership records have be -1 Land ownership records have been poorly kept, leading to feuds. Animosity between local lords has flared, escalating to an outright skirmish. Your soldiers have joined one of the lords, and if victorious some of his men will serve your cause. poptype 30|chaos 1|mindef 5|maxtroops 20|turn 15 2com 23|6d6units 22|nation -2|2com 23|4d6units 22 -1195 A renegade forester, with delu 2 A renegade forester, with delusional ideas of justice for the poor, has attacked the provincial defence. His band of thieves and deserters are trying to take control! fornation 57|chaos 1|turn 15|capital 0|minpop 30|land 1 com 56|6d6units 55|A300 53|4d6units 1311 -1196 An outlaw with delusional idea 1 An outlaw with delusional ideas of justice for the poor has attacked the provincial defence with his band of robbers. poptype 30|chaos 1|turn 15|capital 0|minpop 30|land 1 com 1313|4d6units 1311|4d6units 1311 -1197 A charismatic leader has appea 1 A charismatic leader has appeared among the outlaws of the land. They have attacked the tax collector and laid hands on the treasure chest! turn 4|poptype 30|chaos 0|forest 1|fornation 57 taxboost -100 -1198 Some of the natives have come -1 Some of the natives have come to serve their new master, praising the Lord that provides. poptype 36|growth 2 nation -2|com 1514|4d6units 423 -1199 A native lizard-tribe has been 1 A native lizard-tribe has been infiltrated by agents of Ctis. They now rise against their former masters in an attempt to take control of the province! poptype 36|1200 27|nation 27|turn 20|chaos -1 nation 27|2com 1514|10d6units 423|com 502|8A00 27 -1200 A native lizard-tribe has been 1 A native lizard-tribe has been infiltrated by agents of the plague bringers. They now rise against their former masters in an attempt to take control of the province! poptype 36|1200 75|nation 75|turn 20|chaos -1 nation 75|2com 1514|10d6units 423|com 502|8A00 75 -1201 A native tribe of raptors has 1 A native tribe of raptors has been influenced by Caelian agents. They now rise against their former masters in an attempt to take control of the province! poptype 34|1200 24|nation 24|turn 20|chaos -1 nation 24|2com 252|10d6units 205|com 202|8A00 24 -1202 The natives are worshiping a r 1 The natives are worshiping a rival pretender! poptype 34|1200 24|nation 24 nation 24|newdom 2 -1203 The natives are worship-ping a 1 The natives are worship-ping a rival pretender! poptype 36|1200 27|nation 27|turn 20|chaos -1 nation 27|newdom 2 -1204 Vanarusian oath-bound have com 2 Vanarusian oath-bound have come to plunder! turn 15|coast 1|1200 79 nation 79|com 2349|2d6units 2349|8A00 79 -1205 A group of oath-bound have ret -1 A group of oath-bound have returned from distant lands. They bring treasures and tales of adventure. turn 15|capital 1|fornation 79 nation 79|2d6units 2349|magicitem 2|gold 100 -1206 Nomad tribes have attacked! [N 1 Nomad tribes have attacked! [Novgård] fornation 79|turn 18|nearbysite 1|capital 0|land 1 4com 136|AB00 137 -1207 Nomad tribes have frightened t 1 Nomad tribes have frightened the peasants. Many have left their homes. [Novgård] fornation 79|turn 5|nearbysite 1|capital 0|land 1 kill 2|emigration 10|unrest 15 -1208 A troubadour at court has spun -1 A troubadour at court has spun a magical tale. It is spreading like fire among the people, influencing the realm with its wonders. fornation 79|capital 1 unrest -10|decscale2 Drain -1209 Nomad tribes have come, plunde 1 Nomad tribes have come, plundered and left! [Novgård] fornation 79|turn 5|nearbysite 1|capital 0|land 1 kill 3|gold -100|unrest 10 -1210 The temple has been pillaged a 1 The temple has been pillaged and burnt by nomad raiders! fornation 79|temple 1|capital 0|land 1 kill 1|unrest 5|temple 0|gold -50 -1211 One of your commanders has bee 2 One of your commanders has been lured to the river by a woman of the water. fornation 79|freshwater 1|magic 1|commander 1 2700 2|assassin 1954 -1212 Some of the chud hirdmen are g 1 Some of the chud hirdmen are grumbling. They resent being led by vanir. monster 2350|monster 2350 unrest 10 -1213 One of the skinshifters has in -1 One of the skinshifters has inherited a talisman. [Bear Claw Talisman] monster 2352|luck 1 magicitem 9 -1214 A leader has stepped forward a -1 A leader has stepped forward among the skinshifters. monster 2352|capital 1|fornation 79 nation -2|com 2352 -1215 Winter is harsh in the lands o 1 Winter is harsh in the lands of the Vanarus. [Novgård] season 3|nearbysite 1 kill 2|incscale3 Cold -1216 A mysterious plowman is workin -1 A mysterious plowman is working the fields at night. In the morning, farmers find acres of well-plown earth. Harvest will be good this year! [Novgård] fornation 79|season 0|nearbysite 1|farm 1|magic 2 decscale3 Death|landprod 5|landgold 5 -1217 The local lord has struck a de -1 The local lord has struck a deal with the leshiy. fornation 79|forest 1|magic 1 incscale3 Misfortune|decscale2 Death|decscale Sloth -1218 Vanarusian oath-bound have tak -1 Vanarusian oath-bound have taken employment in your guard. fornation 56|capital 1|turn 15 nation -2|2d6units 2349 -1219 Vanarusian oath-bound have com 2 Vanarusian oath-bound have come to plunder! turn 15|freshwater 1|1200 79|minpop 30 nation 79|com 2349|2d6units 2349|8A00 79 -1220 A monster has emerged from its 2 A monster has emerged from its pit to wreak havoc! [Novgård] turn 15|land 0|fornation 79|nearbysite 1 com 1948 -1221 The amazons cannot thrive unde 1 The amazons cannot thrive under your magic-draining influence. Some of the tribes are trying to take back their sacred land! unmagic 2|poptype 40|mydominion 3 2com 346|addequip 1|2com 346|6d6units 348|A300 367 -1222 The amazons cannot thrive unde 1 The amazons cannot thrive under your influence of decay. Some of the tribes are trying to take back their sacred land! death 2|poptype 42|mydominion 3 2com 352|addequip 1|2com 352|6d6units 354|A300 370 -1223 The amazons cannot thrive in y 1 The amazons cannot thrive in your aura of cold. Some of the tribes are trying to take back their sacred land! cold 2|poptype 41|mydominion 3 2com 349|addequip 1|2com 349|6d6units 351|A300 612 -1224 Some of the amazon tribes are 1 Some of the amazon tribes are trying to take back their sacred land! chaos 2|poptype 43|mydominion 3 2com 355|addequip 1|2com 355|6d6units 357|A300 369 -1225 Some tribes of the garnet amaz 1 Some tribes of the garnet amazons will not accept your rule! 9600 50|poptype 41 2com 349|addequip 1|2com 349|10d6units 351|2d6units 612 -1226 The tomb of a legendary amazon -2 The tomb of a legendary amazon queen has been found and looted. The natives are upset. [Thunder Bow] luck 2|poptype 40|turn 20|chaos -1 1d6vis S|gold 50|magicitem 9|unrest 40 -1227 The tomb of a legendary amazon -2 The tomb of a legendary amazon queen has been found and looted. The natives are upset. [Vine Bow] luck 2|poptype 42|turn 20|chaos -1 1d6vis W|gold 50|magicitem 9|unrest 40|1d6vis W -1228 The tomb of a legendary amazon -2 The tomb of a legendary amazon queen has been found and looted. The natives are upset. [Bow of War] luck 2|poptype 41|turn 20|chaos -1 1d6vis F|gold 50|magicitem 9|unrest 40 -1229 The tomb of a legendary amazon -2 The tomb of a legendary amazon queen has been found and looted. The natives are upset. [Ivory Bow] luck 2|poptype 43|turn 20|chaos -1 1d6vis E|gold 50|magicitem 9|unrest 40 -1230 The tomb of an amazon queen ha -1 The tomb of an amazon queen has been found and looted. The natives are upset. [Sling of Accuracy] poptype 40|chaos -1 1d6vis S|gold 25|magicitem 9|unrest 40 -1231 The tomb of an amazon queen ha -1 The tomb of an amazon queen has been found and looted. The natives are upset. [Vine Bow] poptype 42|chaos -1 1d6vis S|gold 25|magicitem 9|unrest 40 -1232 The tomb of an amazon queen ha -1 The tomb of an amazon queen has been found and looted. The natives are upset. [Fire Bola] poptype 41|chaos -1 1d6vis S|gold 25|magicitem 9|unrest 40 -1233 The tomb of an amazon queen ha -1 The tomb of an amazon queen has been found and looted. The natives are upset. [Girdle of Might] poptype 43|chaos -1 1d6vis S|gold 25|magicitem 9|unrest 40 -1234 A native warrior has come into -1 A native warrior has come into your service. She wishes to prove her worth in battle. luck 1|poptype 40 nation -2|com 348|addequip 3 -1235 A native warrior has come into -1 A native warrior has come into your service. She wishes to prove her worth in battle. luck 1|poptype 42 nation -2|com 354|addequip 3 -1236 A native warrior has come into -1 A native warrior has come into your service. She wishes to prove her worth in battle. luck 1|poptype 41 nation -2|com 351|addequip 3 -1237 A native warrior has come into -1 A native warrior has come into your service. She wishes to prove her worth in battle. luck 1|poptype 43 nation -2|com 357|addequip 3 -1238 A native warrior has come into -1 A native warrior has come into your service. She wishes to prove her worth in battle. luck 1|poptype 40 nation -2|com 367|addequip 3 -1239 A native warrior has come into -1 A native warrior has come into your service. She wishes to prove her worth in battle. luck 1|poptype 42 nation -2|com 370|addequip 3 -1240 A native warrior has come into -1 A native warrior has come into your service. She wishes to prove her worth in battle. luck 1|poptype 41 nation -2|com 612|addequip 3 -1241 A native warrior has come into -1 A native warrior has come into your service. She wishes to prove her worth in battle. luck 1|poptype 43 nation -2|com 369|addequip 3 -1242 A local wizard has been lynche -2 A local wizard has been lynched after allegations of turning a peasant into a frog. His magical resources have been transported to the lab. chaos -1|minpop 10|land 1 1d6vis N|1d3vis S -1243 A local mage has been lynched -2 A local mage has been lynched after allegations of turning a peasant into a lobster. Her magical resources have been transported to the lab. chaos -1|minpop 10|land 0 1d6vis N|1d3vis S -1244 Long live the King of Old! A K 1 Long live the King of Old! A King of the Mound and his host rises to claim what was once their domain. [Burial Mound] death 1|site 1|turn 16|site 1|pop0ok 1 com 188|addequip 2|AB00 194|4d6units 195|A300 189 -1245 Long live the King of Old! A K 1 Long live the King of Old! A King of the Mound and his host rises to claim what was once their domain. [Death Mound Downs] death 1|site 1|turn 16|site 1|pop0ok 1 com 188|addequip 2|AB00 194|4d6units 195|A300 189 -1246 Long live the King of Old! A K -1 Long live the King of Old! A King of the Mound rises to join your cause. [Burial Mound] death 3|luck 1|turn 16|site 1|pop0ok 1 nation -2|com 188|addequip 2|4d6units 194|A300 189 -1247 Long live the King of Old! A K -1 Long live the King of Old! A King of the Mound rises to join your cause. [Death Mound Downs] death 3|luck 1|turn 16|site 1|pop0ok 1 nation -2|com 188|addequip 2|4d6units 194|A300 189 -1248 Long live the King of Old! A K -1 Long live the King of Old! A King of the Mound rises to join your cause. [Burial Mound] death 1|fornation 54|turn 16|site 1|pop0ok 1 nation -2|com 188|addequip 2|4d6units 194|A300 189 -1249 Long live the King of Old! A K -1 Long live the King of Old! A King of the Mound rises to join your cause. [Death Mound Downs] death 1|fornation 54|turn 16|site 1|pop0ok 1 nation -2|com 188|addequip 2|4d6units 194|A300 189 -1250 A strange being has been sight 1 A strange being has been sighted. Witnesses say it seemed to be searching for something near an old ruin. Your agents suggest it could be tracked down and caught. [Gateway] magic 1|nation 89|site 1 unrest 10|stealthcom 443|decscale Drain -1251 An old heirloom has been donat -1 An old heirloom has been donated to the temple by one of the noble families. [Carmine Cleaver] fornation 63|temple 1 magicitem 9 -1252 While traveling the woods your -1 While traveling the woods your skinshifters were followed by a pack of wolves. The beasts now share their camp. monster 2352|forest 1 nation -2|A600 284 -1253 While traveling the mountains -1 While traveling the mountains your skinshifters were followed by a large bear. The beast now shares their camp. monster 2352|mountain 1 nation -2|9B00 694 -1254 A trader vessel has arrived fr -1 A trader vessel has arrived from distant ports. The officials have been able to tax its merchants. coast 1|order 2|minpop 200 gold 100 -1255 Seafarers have found a new por -1 Seafarers have found a new port of call with lucrative trade. They are bringing home valuable wares and tax gains have increased. coast 1|luck 1|minpop 200 landgold 5 -1256 Enlightenment! The traditional -2 Enlightenment! The traditional digging-stick have been replaced by the ard. farm 1|turn 4|minpop 200|era 1|growth 0|unique 1 landprod 15|landgold 15 -1257 Enlightenment! The traditional -2 Enlightenment! The traditional ard has been replaced by the plough. farm 1|turn 4|minpop 200|era 2|growth 0|unique 1 landprod 15|landgold 15 -1258 The trolls want their land bac 1 The trolls want their land back! poptype 71|chaos -1|9600 30 com 519|addequip 1|2com 1037|2d6units 518|9C00 1086 -1259 A brave adventurer claims ther -1 A brave adventurer claims there is a Troll Pit in the area. He has volunteered to find it. [Troll Pit] hiddensite 1|magic 0 nation -2|com 2323 -1260 The hoburg have improved metho -1 The hoburg have improved methods of farming. poptype 76|minpop 200|growth 1 landgold 5|landprod 5 -1261 The charismatic adventurer in -1 The charismatic adventurer in your service has rallied some footmen. monster 2323|land 1 nation -2|2d6units 40 -1262 Methods of farming have been i -2 Methods of farming have been improved. farm 1|turn 20|minpop 200|order 1|growth 0 landprod 5|landgold 5 -1263 Manufacturing methods have bee -2 Manufacturing methods have been improved. turn 20|minpop 300|prod 1|era 3 landprod 15 -1264 The temple burned when sloppy 2 The temple burned when sloppy acolytes forgot to watch the holy candles after sundown. temple 1|land 1|unluck 2|turn 15 temple 0 -1265 The temple burned when sloppy 1 The temple burned when sloppy acolytes forgot to watch the holy candles after sundown. temple 1|land 1|unluck 3|turn 15 temple 0 -1266 Locusts have destroyed the har 1 Locusts have destroyed the harvest. turn 4|farm 1|unluck 1|growth -1|season 1|land 1|cave 0 taxboost -100|unrest 10 -1267 Toads are raining from the sky 2 Toads are raining from the sky! magic 1|land 1|noseason 3 incscale3 Misfortune|unrest 25 -1268 Heavy rains have destroyed the 1 Heavy rains have destroyed the roads, hampering trade. unluck 1|land 1|cave 0|noseason 3 taxboost -50|landgold -5 -1269 Heavy rains have destroyed the 2 Heavy rains have destroyed the roads, hampering trade. unluck -1|land 1|cave 0|noseason 3 taxboost -50|landgold -5 -1270 The temple burned when sloppy 1 The temple burned when sloppy acolytes forgot to watch the holy candles after sundown. temple 1|land 1|unluck 3|turn 20 temple 0 -1271 Survivors and cargo have been -2 Survivors and cargo have been salvaged from a shipwreck at the coast. The ship carried an old mage with peculiar skills. [Fire in a Jar] coast 1|luck 3|turn 15 nation -2|com 551|1d6vis E|1d6vis E|magicitem 9 -1272 Storms at sea have taken many 1 Storms at sea have taken many ships lately, diminishing trade. coast 1|unluck 2|chaos 1|heat 0 landgold -10 -1273 The trolls want their land bac 1 The trolls want their land back! poptype 71|chaos -1|9600 30|unluck 3 com 519|addequip 1|2com 1037|4d6units 518|2d6units 1086 -1274 Long live the King of Old! A K 2 Long live the King of Old! A King of the Mound and his host rises to claim what was once their domain. death 1|unluck 3|turn 16 com 188|4com 194|12d6units 194|12d6units 194|12d6units 194 -1275 A large band of renegade War L 1 A large band of renegade War Lobsters are raiding the province. land 0|noseason 3|turn 20|unluck 3 2com 211|6d6units 211|4d6units 1681|com 1681|2d6units 2273 -1276 The wolves are hungry this win 1 The wolves are hungry this winter and locals are being attacked and killed by the score. Some of the beasts are monstrously large. land 1|cave 0|season 3|unluck 3 2com 1224|4d6units 1224|12d6units 284|kill 2|unrest 15 -1277 Many have been afflicted by a 2 Many have been afflicted by a convulsive disease, known as Evil Fire. minpop 200|swamp 1|season 2|death 0 kill 4 -1278 A band of renegade Shrimp Sold -2 A band of renegade Shrimp Soldiers have been recruited into your service. land 0|turn 15|unluck -1 nation -2|2com 2102|A900 2101 -1279 An evil Lord and his hirelings 2 An evil Lord and his hirelings are trying to take over the land! land 1|noera 1|turn 15 com 389|2com 339|addequip 1|6d6units 287|A600 286 -1280 One of the Sleepers has stirre 1 One of the Sleepers has stirred! [Cave of the Sleepers] foundsite 1|turn 25 nation -2|com 477|addequip 1 -1281 One of the Sleepers has stirre -1 One of the Sleepers has stirred! [Cave of the Sleepers] foundsite 1|turn 25 com 477|addequip 1 -1282 One of the Sleepers has stirre 1 One of the Sleepers has stirred! [Cave of the Sleepers] foundsite 1|turn 25 nation -2|com 99|addequip 1 -1283 One of the Sleepers has stirre -1 One of the Sleepers has stirred! [Cave of the Sleepers] foundsite 1|turn 25 com 99|addequip 1 -1284 One of the Sleepers has stirre 1 One of the Sleepers has stirred! [Cave of the Sleepers] foundsite 1|turn 25 nation -2|com 97|addequip 1 -1285 One of the Sleepers has stirre -1 One of the Sleepers has stirred! [Cave of the Sleepers] foundsite 1|turn 25 com 97|addequip 1 -1286 One of the Sleepers has stirre 1 One of the Sleepers has stirred! [Cave of the Sleepers] foundsite 1|turn 25 nation -2|com 93|addequip 1 -1287 One of the Sleepers has stirre -1 One of the Sleepers has stirred! [Cave of the Sleepers] foundsite 1|turn 25 com 93|addequip 1 -1288 Ancient Warriors have been unf 2 Ancient Warriors have been unfrozen from the Glacier by an evil mage! [Enchanted Glacier] foundsite 1|turn 15|magic 1 2com 1202|com 1201|A300 1202|A300 1202 -1289 The local lawman has been foun 2 The local lawman has been found frolicking with water spirits in the kelp forest instead of carrying out his duties. growth 0|magic 1|minpop 20|land 0 incscale Turmoil|unrest 10 -1290 A Giant is harassing the small 2 A Giant is harassing the smallholders in the foothills. The local commander has decided to rid the land of its evil. mountain 1|mindef 2|minpop 20|magic -1 com 2230 -1291 A basilisk has attacked one of 1 A basilisk has attacked one of your commanders. Its lair is probably nearby. [Basilisk Cave] hiddensite 1|unluck 1|commander 1 2700 2|assassin 636 -1292 A basilisk has been encountere 1 A basilisk has been encountered! Its lair is probably nearby. [Basilisk Cave] hiddensite 1 com 636 -1293 Basilisks have escaped from th 2 Basilisks have escaped from the cave!. [Basilisk Cave] foundsite 1 2com 636 -1294 A basilisk has escaped from th 1 A basilisk has escaped from the Tower of the Deformer! [Tower of the Deformer] foundsite 1 com 636 -1295 It is rumored that a great Pyr -2 It is rumored that a great Pyromancer once worked her magic in these lands. Some say her tower remains. [Scorched Tower] hiddensite 1 -1296 There are rumors of a forgotte -2 There are rumors of a forgotten oasis deep in the waste. [Forgotten Oasis] hiddensite 1 -1297 There are rumors of a forgotte -2 There are rumors of a forgotten oasis deep in the waste. [Plaguewater Oasis] hiddensite 1 -1298 They say a twisted necromancer -2 They say a twisted necromancer once lived in these lands. The stories claim he collected human bones to decorate his garden. [Garden of Bones] hiddensite 1 -1299 The Circle Master and his adep -1 The Circle Master and his adepts have fashioned a Magical Circle to aid in the performing of rituals. [Conjurer's Circle] lab 1|monster 95|monster 95|magic 1|freesites 1|unique 1 newsite -1 -1300 There are rumors of a forgotte 2 There are rumors of a forgotten oasis deep in the waste. waste 1|9600 1|unluck 2 -1301 There are rumors of a hidden c -1 There are rumors of a hidden cave, wherein mages of great power sleep since ages past. [Cave of the Sleepers] hiddensite 1 -1302 An experiment in the arcane la 1 An experiment in the arcane laboratory has gone awry! Strange energies were released, affecting one of your mages. lab 1|researcher 1|turn 15 researchaff 0 -1303 A Sibyl has foretold the immin -1 A Sibyl has foretold the imminent ascension of ##fullgodname##. People flock to the temple and some have volunteered to your armies turn 20|monster 1557|land 1 incdom 5|nation -2|A300 50 -1304 One of the Harpies could not r 1 One of the Harpies could not resist the gleaming pearls in the treasury. gem 4|monster 239|capital 1 3100 4 -1305 A convict attempts revenge! 1 A convict attempts revenge! turn 10|monster 1645 assassin 482 -1306 Some soldiers strayed into The 1 Some soldiers strayed into The Forest of Avalon. They were swiftly turned away by the wardens. [The Forest of Avalon] site 1|era 3 curse 1 -1307 The Old Ways are lost. Magic f 1 The Old Ways are lost. Magic fades. Some of the gems have lost their power. [The Forest of Avalon] site 1|era 3|unmagic 1|gem 4 gemloss S -1308 The Old Ways are lost. Magic f 1 The Old Ways are lost. Magic fades. Some of the gems have lost their power. [The Forest of Avalon] site 1|era 3|unmagic 1|gem 6 gemloss N -1309 The Old Ways are lost. Magic f 1 The Old Ways are lost. Magic fades. Some of the gems have lost their power. [The Forest of Avalon] site 1|era 3|unmagic 1|gem 3 gemloss E -1310 The natives are complaining. 2 The natives are complaining. story 1|turn 15|fort 0|temple 0|minpop 50|code 0|poptype 25|unique 5 code 100|unrest 15|7000 2 -1311 The natives are unruly. There 0 The natives are unruly. There has been some resistance against your officials and taxes have not been paid in full. Unless dealt with promptly, things may escalate. Your warlords claim that force is the only option, while your priests argue that perhaps a new temple may bring unity. code 100 6B00 1|code 101|unrest 15|taxboost -20 -1312 People flock to your glorious 0 People flock to your glorious new temple! The natives have come into the fold and sing hymns at the feet of your image. Rich offerings have been given at the altar. code 101|temple 1 incdom 4|gold 200|unrest -40|code 0 -1313 The unruly elements have been 0 The unruly elements have been forcefully dealt with. You rule is now unopposed. code 101|temple 0|maxunrest 5|targorder 3|mintroops 20|9600 80 kill 2|code 0 -1314 The emerging rebellion has not 0 The emerging rebellion has not been dealt with in time. A leader has emerged among the natives. He or she is hiding among the people, organizing resistance against your rule. code 101|minunrest 5|9600 10 unrest 10|code 102|6F00 5 -1315 The local rebellion has reache 0 The local rebellion has reached its climax. Riots are erupting everywhere! The few loyal men in the defence have been slaughtered by angry kinsmen and an all-out attack has been coordinated by the leaders of the resistance! code 102|poptype 25 defence -20|4com 141|10d6units 140|10d6units 140|code 0 -1316 The tax collector has been way 0 The tax collector has been waylaid! Some say the rebellious locals are behind this. code 102|9600 35 taxboost -100|unrest 15 -1317 Your forces are trying to cont 0 Your forces are trying to control the rebellious province, but they cannot fight what they cannot find. More men will not help, but perhaps a prolonged search. targorder 3|unique 1|code 102|mintroops 25 unrest 10|kill 1|code 104 -1318 Some of your settlers have bee 0 Some of your settlers have been killed in quarrels with the natives. unique 3|code 102|9600 20 kill 1|unrest 13 -1319 Your agents have gained inform 0 Your agents have gained information on the whereabouts of the native resistance leaders. A thorough search by armed men may finally bring these criminals to justice. code 102|9600 10 code 103 -1320 More men are needed to control 0 More men are needed to control the rebellious natives! targorder 3|code 101|temple 0|maxtroops 19 kill 1|unrest 15 -1321 Men have defected from the loc 0 Men have defected from the local defence. They are more loyal to their kinsmen. Some have even joined the growing resistance movement! code 102|mindef 5|minunrest 10|9600 15 defence -10|unrest 10 -1322 Opposition against your rule i 0 Opposition against your rule is increasing! code 102 unrest 18 -1323 A native warrior has challenge 0 A native warrior has challenged one of your commanders to a duel. unique 1|code 102|commander 1|poptype 25|9600 17 2700 2|assassin 141 -1324 There has been an attempt to m 0 There has been an attempt to murder one of your officials. code 102|commander 1|poptype 25|9600 7 assassin 139 -1325 Your men found the hideout of 0 Your men found the hideout of the resistance leaders, and a battle ensued! code 103|targorder 3|mintroops 10|poptype 25|9600 75 com 147|4com 141|6d6units 140|A300 139|code 0 -1326 The natives have reclaimed the 0 The natives have reclaimed their land! code 102|maxtroops 0|minunrest 30|poptype 25|9600 20 revolt 1|4com 141|10d6units 140|10d6units 140|code 0 -1327 Your men have gained informati 0 Your men have gained information on the whereabouts of the native resistance leaders. They will soon be brought to justice! code 104|mintroops 35|9600 30 code 103 -1328 It is rumored that the Old Way 0 It is rumored that the Old Ways have not left this land. [The Forest of Avalon] nearbysite 1|capital 0|turn 10|fornation 100|code 0|unique 1|9600 5 code 20|decscale Drain|decscale Drain|6B00 1 -1329 Traces of the Old Magic has em 0 Traces of the Old Magic has emerged in a remote village. A young girl has the Witches Mark upon her! Perhaps it would be wise to send a Magister of Theology, lest her power grows, or perhaps one of the Arcane to find out more. code 20|9600 15 code 21|decscale Drain -1330 The Magister has found the Mar 0 The Magister has found the Marked girl infested with the Old Magics. Regrettably, the poor soul had to be cleansed by fire. Under her bed was found a Mistletoe Garland. [Mistletoe Garland] monster 1643|nomonster 1646|code 21 code 0|incscale2 Drain|incscale Death|magicitem 9 -1331 The Magister Arcane has invest 0 The Magister Arcane has investigated the poor girl and indeed found her Marked as of old, when some children were chosen at birth by the Old Magics. There also seems to be more strange things afoot in the area. A huntsman claims he once heard voices in the woods at nightfall. If given time and some guards while exploring the forest, the Magister may find out more. monster 1646|code 21 code 22 -1332 While exploring the forest, yo 0 While exploring the forest, your servant was attacked by a large wolf! monster 1646|code 22|9600 10 2700 2|assassin 633 -1333 While exploring the forest, yo 0 While exploring the forest, your servant was attacked by a strange being made of roots and twigs! monster 1646|code 22|9600 10 2700 2|assassin 362 -1334 While exploring the forest, yo 0 While exploring the forest, your Magister found an enchanted glen! [Glen of Verdant Greenery] monster 1646|freesites 1|unique 1|code 22|9600 5 newsite -1|decscale Drain -1335 One of the villagers approache 0 One of the villagers approached the Magister with some acorns. They turned out to be infused with the Old Magics. [Handful of Acorns] monster 1646|code 22|9600 5 magicitem 9 -1336 The Magister has stumbled upon 0 The Magister has stumbled upon a circle of oaks in the woods. The place seemed of ancient origin but recently used. Utilizing a hex of concealment he observed the place during the night of the new moon and witnessed a ritual performed by the villagers. At the finale the young witch cried out in the forgotten tongue and proved herself a child of the Old Ways! She has been accepted into your service, but the Magister fears her power may have sinister consequences. monster 1646|noseason 3|code 22|9600 40 code 23|decscale2 Drain|decscale2 Drain|nation -2|com 151 -1337 The Old Ways have been practic 0 The Old Ways have been practiced in the land. Farmers look forward to rich harvests and children are born healthy. But as the power of the witches stir, so does the Curse... [Cursed Land] freesites 1|site 0|code 23|9600 50 code 0|newsite -1 -1338 The magic of the witch has rel 2 The magic of the witch has released The Curse upon this land! [Cursed Land] freesites 1|site 0|monster 151|unique 1|fornation 100 newsite -1 -1339 The Old Ways have been practic 0 The Old Ways have been practiced in the land. Farmers look forward to rich harvests and children are born healthy. But as the power of the witches stir, so does the Curse... code 23|9600 50 code 0|curse 10 -1340 The magic of the land has curs 2 The magic of the land has cursed some of your men. magic 2|fornation 100 curse 6 -1341 It is rumored that the Old Way -1 It is rumored that the Old Ways have not left this land. [The Forest of Avalon] nearbysite 1|capital 0|turn 10|fornation 100 decscale Drain|decscale Drain -1342 The Curse is spreading! [Curse 1 The Curse is spreading! [Cursed Land] nearbysite 1|site 0|fornation 100|freesites 1|nomonster 1648|land 1|unique 5 newsite -1|curse 2|decscale Drain -1343 A fiery disease sweeps the lan -2 A fiery disease sweeps the land. A clever warlock has transmuted the burning fevers into fire gems. monster 1538|death 2|heat 2|magic 1|minpop 300 2d6vis F|kill 3 -1344 A fiery disease sweeps the lan -2 A fiery disease sweeps the land. A clever warlock has transmuted the burning fevers into a wealth of fire gems. monster 1538|death 2|heat 2|magic 1|minpop 300|luck 2 4d6vis F|kill 3 -1345 A fiery disease sweeps the lan -2 A fiery disease sweeps the land. A clever warlock has transmuted the burning fevers into fire gems. monster 89|death 2|heat 2|magic 1|minpop 300 2d6vis F -1346 Local forest spirits have gath 2 Local forest spirits have gathered strength to fight the burning god. forest 1|turn 15|fornation 16|dominion 3 4com 932|6d6units 932 -1347 Local forest spirits have gath 2 Local forest spirits have gathered strength to fight the burning god. forest 1|turn 15|fornation 104|dominion 3 4com 932|6d6units 932 -1348 Local forest spirits have gath 2 Local forest spirits have gathered strength to fight the burning god. forest 1|turn 15|fornation 63|dominion 3 4com 932|6d6units 932 -1349 The forest fights back against 2 The forest fights back against the burning god! forest 1|turn 50|fornation 16|dominion 5 com 931|addequip 1|6d6units 932|4d6units 362 -1350 The forest fights back against 2 The forest fights back against the burning god! forest 1|turn 50|fornation 104|dominion 5 com 931|addequip 1|6d6units 932|4d6units 362 -1351 The forest fights back against 2 The forest fights back against the burning god! forest 1|turn 50|fornation 63|dominion 5|magic 1 com 931|addequip 1|6d6units 932|4d6units 362 -1352 The forest fights back against 2 The forest fights back against your aura of decay! forest 1|turn 50|death 2|dominion 5|magic 1 com 931|addequip 1|6d6units 361|decscale2 Death|4d6units 362 -1353 The Silver Sarcophagus has ope 0 The Silver Sarcophagus has opened. Terror rises from within! [Silver Sarcophagus] code 0|foundsite 1|unique 1|turn 20 com 778|addequip 3|addequip 3|code -1 -1354 The Silver Sarcophagus has bee 10 The Silver Sarcophagus has been found and opened! From its maw unwholesome energies have emanated, affecting all with death and decay. code -1 worldincscale2 Death|worlddisease 3|code 0 -1355 A temple of the ancestors has -1 A temple of the ancestors has been found and restored to splendor! [Jungle Temple] forest 1|fornation 25|8100 20|luck 1|freesites 1 temple 1|newsite -1 -1356 A temple of the ancestors has -1 A temple of the ancestors has been found and restored to splendor! [Jungle Temple] forest 1|fornation 73|8100 20|luck 1|freesites 1 temple 1|newsite -1 -1357 A temple of the ancestors has -1 A temple of the ancestors has been found and restored to splendor! [Jungle Temple] forest 1|fornation 111|8100 20|luck 1|freesites 1 temple 1|newsite -1 -1358 In the absence of a taskmaster 1 In the absence of a taskmaster, one of the carnivores has run amok. It was killed, but not before causing some mayhem. monster 171|nomonster 169 killmon 171|unrest 4 -1359 The ruins of an ancient temple 0 The ruins of an ancient temple has been found. Its crypt is sealed with magic. The mages of the Old Empire probably have knowledge of such things. [Ancient Temple] fornation 54|land 1|freesites 1|unique 1|9600 5|turn 20|code 0 newsite -1|code 31|6B00 1 -1360 The Spectator has investigated 0 The Spectator has investigated the runes inscribed on the gate to the temples crypt. A strong and ancient ward seals something within. Given time he may be able to unravel the bindings, but perhaps it would be safer to send one of the Elders. monster 254|nomonster 253|code 31 code 32 -1361 Your Arch Bishop has consecrat 0 Your Arch Bishop has consecrated the altar of the Ancient Temple. The dead and the not yet dead whisper your praise! [Ancient Temple] monster 258|temple 0|foundsite 1|unique 3 temple 1|incdom 1 -1362 The Spectator recognizes some 0 The Spectator recognizes some of the markings in the crypt -signs of warning and runes of containment. He has managed to unravel some of them. monster 254|nomonster 253|9600 10|code 32 code 33|curse 50 -1363 At last! The ancient magic of 0 At last! The ancient magic of the temple crypt has been unraveled! From the darkness within comes a being of terror and power to serve the God of Death. Woe to the living! monster 254|nomonster 253|9600 10|code 33 code 0|disease 50|nation -2|com 778 -1364 During his attempt to break th 0 During his attempt to break the wards of the temple crypt, your servant released some of their magic and was utterly destroyed. monster 254|nomonster 253|9600 10|code 33 killcom 254 -1365 During his attempt to break th 0 During his attempt to break the wards of the temple crypt, your servant released some of their magic and was utterly destroyed. monster 254|nomonster 253|9600 15|code 32 killcom 254 -1366 Studying the ancient magic tha 0 Studying the ancient magic that seals the temple crypt, your servant has gained insights in the workings of the arts! monster 254|nomonster 253|unique 1|9600 10|code 33 astralboost 254 -1367 The Dusk Elder recognizes the 0 The Dusk Elder recognizes the ancient runes sealing the temple crypt. Some are easily broken, but others need time and the process is dangerous. monster 253|code 31 code 33|curse 20 -1368 During his attempt to break th 0 During his attempt to break the wards of the temple crypt, your servant released some of their magic and was utterly destroyed. monster 253|9600 5|code 33 killcom 253 -1369 Studying the ancient magic tha 0 Studying the ancient magic that seals the temple crypt, your servant has gained deeper knowledge of the arts! monster 253|unique 1|9600 10|code 33 astralboost 253 -1370 At last! The ancient magic of 0 At last! The ancient magic of the temple crypt has been unraveled! From the darkness within comes a being of terror and power to serve the God of Death. Woe to the living! monster 253|9600 15|code 33 code 0|disease 50|nation -2|com 778 -1371 At last! The ancient magic of 0 At last! The ancient magic of the temple crypt has been unraveled! Within its vault the dried husk of a mage-priest of old was found. [Skull Mentor] monster 253|9600 4|code 33 code 0|magicitem 9|1d6vis D -1372 At last! The ancient magic of 0 At last! The ancient magic of the temple crypt has been unraveled! Within its vault an item of power was found. [Skull Staff] monster 254|nomonster 253|9600 4|code 33 code 0|magicitem 9|1d6vis D -1373 The Dusk Elder recognizes the 0 The Dusk Elder recognizes the ancient runes sealing the temple crypt. Some are easily broken, but others need time and the process is dangerous. monster 253|code 32 code 33|curse 20 -1374 Having prevented a village of 0 Having prevented a village of fishermen from eating an exceptionally large and tasty fish the Bodhisattva released it into the ocean. The fish then transformed back into its true dragon shape and returned to his father, the Dragon King. The grateful father sent as a gift of thanks his most precious possession, the pearl of light. The gift was accepted only on the condition that the messenger, who was also the Dragon King's grand daughter, would take the pearl. The dragon girl accepted, and the two has been inseparable ever since. Longnu still carries her grand fathers pearl of light. coast 1|monster 2457|unique 1|heat 0|9600 5 nation -2|com 2458 -1375 Raiders from sea are harrying 2 Raiders from sea are harrying coastal settlements. The governor of the province asks for gold to strengthen defenses. maxdef 10|coast 1|fort 0|noseason 3|code 0 code 40|unrest 5|6B00 1 -1376 Raiders from the sea have been 0 Raiders from the sea have been repelled! Seeing that the Good Lord provides safety, people are now more eager to pay their taxes. mindef 16|9600 25|code 40 code 0|landgold 5 -1377 Some of the gold for the defen 0 Some of the gold for the defenses seem to have gone into the pockets of the local governor. mindef 11|chaos 2|9600 35|code 40 defence -5 -1378 Raiders from the sea have been 0 Raiders from the sea have been repelled, but not before they slaughtered the men, women, children and cattle of some coastal villages. People are upset. The local governor again asks for gold to strengthen defenses! maxdef 15|9600 25|code 40 code 41|kill 3|unrest 30 -1379 Raiders from the sea are conti 0 Raiders from the sea are continuing to harry the coastal settlements. maxdef 10|9600 15|code 40 kill 1|unrest 15 -1380 Your temple has been burnt by 0 Your temple has been burnt by raiders from the sea! maxdef 13|temple 1|9600 25|code 40 temple 0 -1381 Lord save us from the wrath of 0 Lord save us from the wrath of the Northmen! Your people cry your name in anguish while raiders from the sea bear down upon the poorly defended land. maxdef 5|maxtroops 20|9600 25|noera 3|code 41 code 0|com 1603|12d6units 1603|AB00 1604|2com 1604 -1382 Lord save us from the wrath of 0 Lord save us from the wrath of the Northmen! Your people cry your name in anguish while raiders from the sea bear down upon the land. maxdef 15|maxtroops 20|9600 25|noera 3|code 41 code 0|com 1603|10d6units 1603|6d6units 1604|2com 1604 -1383 Lord save us from the wrath of 0 Lord save us from the wrath of the raiders! Your people cry your name in anguish while pirates from the sea bear down upon the poorly defended land. maxdef 10|9600 25|era 3|code 41 code 0|com 870|12d6units 871|6d6units 871|2com 871 -1384 Lord save us from the wrath of 0 Lord save us from the wrath of the raiders! Your people cry your name in anguish while pirates from the sea bear down upon the land. maxdef 15|9600 25|era 3|code 41 code 0|com 870|10d6units 871|6d6units 871|2com 871 -1385 Raiders from the sea have been 0 Raiders from the sea have been repelled! Seeing that the Good Lord provides safety, people are now more eager to pay their taxes. mindef 18|9600 25|code 41 code 0|landgold 5 -1386 Chaotic energies leak from the 0 Chaotic energies leak from the demon gate. A very powerful blood-mage may be able to control them. [The Demon Gate] foundsite 1|turn 66|code 0 code -2|decscale Drain|incscale2 Turmoil|unrest 30|6B00 1 -1387 Someone has been meddling with 10 Someone has been meddling with the Demon Gate! Its chaotic energies have suffused the aether of this world, spreading chaos and corruption. [The Demon Gate] foundsite 1|unique 1|code -2 worldincscale Turmoil|incscale3 Turmoil|unrest 30 -1388 The master of Blood Magic has 0 The master of Blood Magic has studied the magic of the Demon Gate. Soon, it will be under your control. pathblood 5|unique 1|code -2 code -3 -1389 The master of Blood Magic has 0 The master of Blood Magic has been able to control the energies of the Demon Gate. Powerful Devils have been summoned and bound into service! pathblood 5|9600 30|code -3 code 0|nation -2|com 304|A300 304|A300 304 -1390 The Blood Mage has lost contro 0 The Blood Mage has lost control of the chaotic energies of The Demon Gate! A multitude of Devils have emerged to wreak havoc. pathblood 3|9600 7|code -3 code 0|com 304|addequip 1|A300 304|A300 304 -1391 A benevolent star rises. Durin 11 A benevolent star rises. During its reign the wounded and diseased will find succor. noseason 3 worldheal 5|linger 2 -1392 The sun grows dim! A solar ecl 11 The sun grows dim! A solar eclipse of mystical origin has shrouded the world in darkness. turn 10 worlddarkness 1 -1393 The Sign of Nodens has been fo 13 The Sign of Nodens has been found. Wounds have miraculously healed all over the world. [Sign of Nodens] foundsite 1|unique 1 worldheal 15 -1394 The Vale of Infinite Horror ha 13 The Vale of Infinite Horror has been found! Many have been marked... [The Vale of Infinite Horror] foundsite 1|unique 1 worldmark 2 -1395 Mages of The Ebony Circle have 11 Mages of The Ebony Circle have attempted a ritual of great power. The malignant energies released have spread across the world. [The Ebony Circle] foundsite 1|unique 1 worldcurse 5|decscale Drain -1396 Mabakiel The Bringer of Misery 13 Mabakiel The Bringer of Misery has been summoned into the world! In his wake, disease is spreading. monster 820|unique 1|code 0 code -37|worlddisease 1|disease 5 -1397 The Eater of Dreams has emerge 10 The Eater of Dreams has emerged, lurking behind the veil of sleep. People all across the world suffer from nightmares, marking their spirits as food for the Eater. monster 651|unique 1 worldmark 5 -1398 An abomination rises from the 2 An abomination rises from the sea! turn 66|coast 1|unique 1 com 521|addequip 1 -1399 The Goat Sun has been summoned 13 The Goat Sun has been summoned into the world! monster 1405|unique 1 worlddecscale Cold -1400 The Throne of Life brings yout 13 The Throne of Life brings youth to all living. [The Throne of Life] claimedthrone 1|site 1|unique 1 worldage -3 -1401 The Throne of Death has awoken 13 The Throne of Death has awoken! Life suddenly seems shorter. [The Throne of Death] claimedthrone 1|site 1|unique 1 worldage 1 -1402 The power of The Throne of For 13 The power of The Throne of Fortune is spreading. [The Throne of Fortune] claimedthrone 1|site 1|9600 35|unique 2|site 1 worlddecscale Misfortune -1403 The power of The Throne of Mis 13 The power of The Throne of Misfortune is spreading. [The Throne of Misfortune] claimedthrone 1|site 1|9600 35|unique 2 worldincscale Misfortune -1404 The Throne of Pestilence sprea 13 The Throne of Pestilence spreads its disease throughout the world. [The Throne of Pestilence] claimedthrone 1|unique 1|code 0|site 1 code -37|worlddisease 1|linger 3|6F00 7 -1405 An extra throne of pestilence 0 An extra throne of pestilence reset. There are other resetting events also.HIDDEN. code -37|4700 1 notext 1|resetcode -37 -1406 The Throne of Summer is spread 13 The Throne of Summer is spreading warmth across the world. [The Throne of Summer] claimedthrone 1|unique 2|site 1 worlddecscale Cold -1407 The Throne of Winter is spread 13 The Throne of Winter is spreading cold across the world. [The Throne of Winter] claimedthrone 1|unique 2|site 1 worldincscale Cold|linger 1 -1408 Wolves have come to serve the -1 Wolves have come to serve the Lord of The Winter Throne. [The Throne of Winter] land 1|claimedthrone 1|dominion 5|site 1 nation -2|4d6units 284|2d6units 1224|com 1224 -1409 An Ice Druid has come to serve 0 An Ice Druid has come to serve the Lord of The Winter Throne. [The Throne of Winter] land 1|claimedthrone 1|9600 5|dominion 5|unique 1|site 1 nation -2|com 309 -1410 The Ice Druid has utilized the 0 The Ice Druid has utilized the power of The Winter Throne to summon some magical beings. [The Throne of Winter] claimedthrone 1|9600 10|dominion 5|monster 309|unique 3|land 1|site 1 nation -2|2d6units 511 -1411 The lands around the Throne of 0 The lands around the Throne of Winter are growing increasingly cold. [The Throne of Winter] freesites 1|9600 15|nearbysite 1|code 0|land 1|unique 3 code -4|incscale3 Cold -1412 The land has been trapped in p 0 The land has been trapped in perpetual winter. [Frozen Lands] freesites 1|unique 3|code -4|site 0 code 0|newsite -1 -1413 A tribe of Yetis has come to s 0 A tribe of Yetis has come to serve the Lord of The Winter Throne. [The Throne of Winter] land 1|claimedthrone 1|9600 5|dominion 5|unique 1|site 1 nation -2|A300 2231|com 2231|addequip 2 -1414 If given time, an astral mage 0 If given time, an astral mage may be able to find interesting things at the Eye Pebble Plain. [Eye Pebble Plain] foundsite 1|unique 1|code 0 code -5|6B00 1 -1415 Your mage has found a curious 0 Your mage has found a curious item among the pebbles. [Eye of the Void] pathastral 1|9600 10|unique 2|code -5 magicitem 9 -1416 Your mage has found a curious 0 Your mage has found a curious item among the pebbles. [Eye of Aiming] pathastral 1|9600 10|unique 2|code -5 magicitem 9 -1417 Your mage has found a curious 0 Your mage has found a curious item among the pebbles. [Eyecatcher] pathastral 1|9600 15|unique 1|code -5 magicitem 9 -1418 Your mage has found a curious 0 Your mage has found a curious item among the pebbles. There seems to be no more of interest here. [Eye of Innocence] pathastral 1|9600 10|unique 1|code -5 magicitem 9|code 0 -1419 Your mage has found some magic 0 Your mage has found some magical pearls among the pebbles of the beach. pathastral 1|9600 5|code -5 1d6vis S -1420 The Enchanted Current has prod -1 The Enchanted Current has produced some extra magical pearls this month! [Enchanted Current] foundsite 1 1d6vis S -1421 Bernlad and his steed have fou 0 Bernlad and his steed have found The Vale of Unicorns! [The Vale of Unicorns] hiddensite 1|monster 376 revealsite 1 -1422 Bernlad has bested a fellow Kn 0 Bernlad has bested a fellow Knight. When yielding, the man swore to serve your cause. poptype 30|9600 10|unique 3|monster 376 nation -2|com 23 -1423 Preparations for the celebrati 0 Preparations for the celebration of the yearly ritual of the sacred marriage are underway. Come spring the Entu and his Ensi are supposed to be joined in the sacred marriage that will provide fertility for the coming year. capital 1|fornation 19|9600 5|season 3|code 0|unique 1 6B00 1|code 55|taxboost -10|unrest -50 -1424 The Entu and Ensi have consumm 0 The Entu and Ensi have consummated the Sacred Marriage in the yearly ritual of fertility. There was much rejoicing. monster 2181|monster 2181|season 0|code 55 code 56|decscale3 Death|decscale Sloth|incdom 3 -1425 The Entu is missing from the c 0 The Entu is missing from the capital and the Sacred Marriage cannot be performed! This is seen as a very bad omen. nomonster 2181|monster 2269|season 0|code 55 code 57|incscale Death|unrest 5|incscale2 Misfortune -1426 The Ensi is missing from the c 0 The Ensi is missing from the capital and the Sacred Marriage cannot be performed! This is seen as a very bad omen. monster 2181|nomonster 2269|season 0|code 55 code 57|incscale Death|unrest 5|incscale2 Misfortune -1427 The Entu and Ensi are missing 0 The Entu and Ensi are missing from the capital and the Sacred Marriage cannot be performed! This is seen as a very bad omen. nomonster 2181|nomonster 2181|season 0|code 55 code 57|incscale Death|unrest 5|incscale2 Misfortune -1428 The Sacred Marriage has borne 0 The Sacred Marriage has borne fruit! The fields and orchards of Ur provide the first plentiful harvest of the year! season 1|code 56 code 58|taxboost 100|decscale Death|unrest -20 -1429 The fecund power of The Sacred 0 The fecund power of The Sacred Marriage prevails! The fields and orchards of Ur provide a second plentiful harvest of the year! season 2|code 58 code 0|taxboost 100|decscale Death|unrest -20 -1430 The fields and orchards of Ur 0 The fields and orchards of Ur are barren this year. Famine threatens the people. season 1|code 57 code 59|taxboost -100|incscale2 Death|unrest 20|kill 1 -1431 In the wake of famine comes pl 0 In the wake of famine comes plague! code 59 code 0|kill 2|disease 5 -1432 The lamentations of the Galas -1 The lamentations of the Galas has drawn the attention of spirits from the underworld. turn 10|monster 2182|unique 2 nation -2|com 843|A300 676 -1433 Your Sal-Me has blessed the la -1 Your Sal-Me has blessed the land with fertility! [The First City] monster 2179|minpop 100|nearbysite 1 decscale2 Death|landgold 4 -1434 A tribe of rural Enkidu has co 0 A tribe of rural Enkidu has come to attend the upcoming festival. Some have been recruited as warriors of the realm. 9600 12|code 55 nation -2|A300 2162|2d6units 2163|2d6units 2163|com 2166 -1435 People have come bearing gifts 0 People have come bearing gifts for the upcoming festival of fertility. 9600 15|code 55 gold 100 -1436 Swamp dwellers have come to at 0 Swamp dwellers have come to attend the upcoming festival. Some have been recruited as warriors. 9600 12|code 55 nation -2|2d6units 2183|2d6units 2183|com 2170 -1437 Enkidu slaves have rebelled! 2 Enkidu slaves have rebelled! monster 2184|fornation 17|1200 19|land 1 nation 19|2com 2184|AB00 2184|8A00 19 -1438 A runaway slave from the land -1 A runaway slave from the land of the avvites has appeared. He brings to your altar an item taken from the body of his former master. [Ring of the Warrior] fornation 19|unique 1|1200 17|land 1 nation -2|com 2184|magicitem 9 -1439 One of your Hunter Chiefs has 0 One of your Hunter Chiefs has ventured into the swamp. There he single-handedly fought and bested a giant crocodile. Thus tamed it has now been put to use in war. swamp 1|monster 2169|9600 30 nation -2|9B00 2185 -1440 One of the Elders has stepped -1 One of the Elders has stepped forth to quell the growing unrest in the capital. capital 1|fornation 19|minunrest 15 nation -2|com 2178|unrest -20 -1441 A new king has been crowned. H 0 A new king has been crowned. He is now become divine and sits upon the throne of Both Worlds. The king has yet to marry his favorite sister so that the land shall have a queen and the king a spouse with which to share his power. Despite this there was much celebration and commerce. fornation 125|9600 50|nomnr 3046|nomnr 3046|nomnr 3046|nomnr 3046|mnr 3043 transform 3047|pathboost 9|gold 100 -1442 A new queen has been crowned. 0 A new queen has been crowned. She is now become divine and sits upon the throne of Land and Water. The queen has yet to marry her favorite brother, so that the land shall have a king and the queen a spouse with which to share her power. Despite this there was much celebration and commerce. fornation 125|9600 50|nomnr 3046|nomnr 3046|nomnr 3046|nomnr 3046|mnr 3045 transform 3049|pathboost 9|gold 100 -1443 The King has married his favor 0 The King has married his favorite sister and she was crowned Queen of Land and Water. She is now become divine and sits upon the throne of Land and Water. Together they will rule the land of the Setting Sun. A month of festivities followed the royal marriage and there was much commerce and happiness. fornation 125|nomnr 3048|nomnr 3048|monster 3047|mnr 3045 transform 3049|pathboost 9|gold 150|unrest -20 -1444 The Queen has married her favo 0 The Queen has married her favorite brother and he was crowned King of Both Worlds. He is now become divine and sits upon the throne of Both Worlds. Together they will rule the land of the Setting Sun. A month of festivities followed the royal marriage and there was much commerce and happiness. fornation 125|nomnr 3046|nomnr 3046|monster 3049|mnr 3043 transform 3047|pathboost 9|gold 150|unrest -20 -1445 There is no queen. The king is 0 There is no queen. The king is expected to marry his favorite sister, but she is far away, and the people are worried that the land will be left without a queen for months to come. fornation 125|9600 50|nomnr 3048|nomnr 3048|6100 3046|6100 3046|capital 1|nomonster 3044|nomonster 3044 unrest 10 -1446 There is no king. The queen is 0 There is no king. The queen is expected to marry her favorite brother, but he is far away, and the people are worried that the land will be left without a king for months to come. fornation 125|9600 50|nomnr 3046|nomnr 3046|6100 3048|6100 3048|capital 1|nomonster 3042|nomonster 3042 unrest 10 -1447 An assassin tried to eliminate 1 An assassin tried to eliminate one of the princes of the kingdom. His brother is suspected, but nothing could be proved. fornation 125|land 1|6200 3043 assassin 428 -1448 An assassin tried to eliminate 1 An assassin tried to eliminate one of the princesses of the kingdom. Her sister is suspected, but nothing could be proved. fornation 125|land 1|6200 3045 assassin 428 -1449 An assassin tried to eliminate 1 An assassin tried to eliminate the King. His brother is suspected, but nothing could be proved. fornation 125|land 1|monster 3043|monster 3043|mnr 3047 assassin 428 -1450 An assassin tried to eliminate 1 An assassin tried to eliminate the Queen. Her sister is suspected, but nothing could be proved. fornation 125|land 1|monster 3045|monster 3045|mnr 3049 assassin 428 -1451 An assassin tried to poison on 1 An assassin tried to poison one of the princes of the kingdom. His brother is suspected, but nothing could be proved. fornation 125|6200 3043|mnr 3043 8200 15 -1452 An assassin tried to poison on 1 An assassin tried to poison one of the princesses of the kingdom. Her sister is suspected, but nothing could be proved. fornation 125|6200 3045|mnr 3045 8200 15 -1453 An assassin tried to poison th 1 An assassin tried to poison the King. His brother is suspected, but nothing could be proved. fornation 125|monster 3047|monster 3047|mnr 3047 8200 15 -1454 An assassin tried to poison th 1 An assassin tried to poison the Queen. Her sister is suspected, but nothing could be proved. fornation 125|monster 3049|monster 3049|mnr 3049 8200 15 -1455 One of the princes was caught 1 One of the princes was caught conspiring against the King who, to his great dismay, had to execute his treasonous brother. fornation 125|monster 3047|monster 3047 killcom 3043 -1456 One of the princesses was caug 1 One of the princesses was caught conspiring against the Queen. The treasonous sister was forced to suicide by the bite of an asp. fornation 125|monster 3049|monster 3049 killcom 3045 -1457 The innermost crypt in The Tom -1 The innermost crypt in The Tomb of the Ancients is sealed. A master of death magic may be able to open it. [Tomb of the Ancients] foundsite 1|turn 30|code 0|unique 1 code 60|6B00 1 -1458 Someone has meddled with the s 0 Someone has meddled with the sealed doors in The Tomb of the Ancients. A curse has taken effect. pathdeath 2|unique 1|9600 20|code 60 curse 99 -1459 The necromantic master has fou 0 The necromantic master has found a way to open The Tomb of the Ancients. The wards are ancient, dangerous and powerful, but given time they may be broken. pathdeath 5|9600 50|code 60 code 61 -1460 A horror has been attracted by 0 A horror has been attracted by the meddling with the doors in The Tomb of the Ancients. pathdeath 2|9600 10|code 60 com 308 -1461 The sealed doors in The Tomb o 0 The sealed doors in The Tomb of the Ancients have been opened! The malevolent force slumbering inside has been released! pathdeath 3|9600 25|code 61 code 0|com 774|addequip 1|addequip 1|code 0 -1462 The sealed doors in The Tomb o 0 The sealed doors in The Tomb of the Ancients have been opened! The malevolent force slumbering inside has woken to serve your will. pathdeath 3|9600 25|code 61 code 0|nation -2|com 776|code 0 -1463 A horror has been attracted by 0 A horror has been attracted by the meddling in The Tomb of the Ancients. pathdeath 2|unique 1|9600 25|code 61 com 308 -1464 Ever since The Crown of Darkne 10 Ever since The Crown of Darkness was found, a lingering shadow has been growing in the sky above its location. It has now spread to blot out the sun! [Crown of Darkness] foundsite 1|unique 1 worlddarkness 1|worlddisease 1|linger 2 -1465 Dark tendrils of pure shadow s 0 Dark tendrils of pure shadow slowly seeps from The Crown of Darkness into the sky. [Crown of Darkness] foundsite 1|unique 1 incscale Death|disease 3 -1466 The power of The Throne of Nig 10 The power of The Throne of Night has been invoked! Ever since, the day has grown dimmer. Now Night has overtaken Day and all is darkness! unique 1|code -6 5E00 0|worlddarkness 1|linger 2 -1467 The power of The Throne of Nig 0 The power of The Throne of Night has been invoked! The days will grow dimmer until, in eight months time, the night overtakes the day! [The Throne of Night] 9600 70|site 1|claimedthrone 1|unique 3|code 0 code -6 -1468 A local gravedigger has heard -1 A local gravedigger has heard scratching and howling from beneath the stone slab covering an old grave. He refuses to open it unless a Black Priest is present. [Black Forest] land 1|fornation 101|unique 1|nearbysite 1|code 29 code -10 -1469 The grave has been opened unde 0 The grave has been opened under the supervision of a Black Priest. Underneath the heavy stone slab a vampire was trapped! It has now joined your cause. monster 740|code -10|land 1 code 0|nation -2|9B00 405 -1470 A gang of ghouls have been rou -1 A gang of ghouls have been rounded up and forced into service. [Cave of Ghouls] fornation 101|nearbysite 1|land 1 nation -2|2d6units 198 -1471 Lord save us from the wrath of 1 Lord save us from the wrath of the Northmen! Your people cry your name in anguish while raiders from the sea bear down upon the land. maxdef 15|maxtroops 20|9600 25|noera 3|unluck 2|coast 1 com 1603|10d6units 1603|6d6units 1604|2com 1604 -1472 The visiting friar has preache -1 The visiting friar has preached to the lost souls in this province and turned their hearts to the true faith! mydominion 0|monster 148|capital 0 nation 61|newdom 2 -1473 The visiting friar has held a -1 The visiting friar has held a sermon. His words inspired such passion that the faithful of the land gathered to raise a temple to your glory! monster 148|dominion 3|temple 0|capital 0 temple 1 -1474 The visiting friar has perform -1 The visiting friar has performed a miracle! A lame boy was healed and his wealthy mother has donated all her riches to the church. monster 148|dominion 1|capital 0 gold 150 -1475 The visiting friar has held a -1 The visiting friar has held a sermon. His words inspired such passion that some of the faithful has taken to arms to fight for the righteous God, ##godname##! poptype 30|monster 148|dominion 3|capital 0 nation -2|4d6units 217 -1476 An old scroll was found in the 0 An old scroll was found in the temple ruins. It contains treaties on the necromantic arts. Your Marshmaster has been able to grasp its secrets. [Ancient Temple of C'tis] foundsite 1|monster 937|9600 25|unique 1 deathboost 937 -1477 An old scroll was found in the 0 An old scroll was found in the temple ruins. It contains treaties on the necromantic arts. Your Grand Thaumaturg has been able to grasp its secrets. [Ancient Temple of C'tis] foundsite 1|monster 670|9600 25|unique 1 deathboost 670 -1478 An old scroll was found in the 0 An old scroll was found in the temple ruins. It contains treaties on the necromantic arts. Your Arch Theurg has been able to grasp its secrets. [Ancient Temple of C'tis] foundsite 1|monster 41|9600 25|unique 1 deathboost 41 -1479 An old scroll was found in the 0 An old scroll was found in the temple ruins. It contains treaties on the necromantic arts. Your Grand Master has been able to grasp its secrets. [Ancient Temple of C'tis] foundsite 1|monster 223|9600 25|unique 1 deathboost 223 -1480 Something stirs in the land of -1 Something stirs in the land of the dead! A weary traveler crosses the once verdant lands. He seeks the fabled Ruins of the Old Empire. [Ruins of the Old Empire] pop0ok 1|site 1|maxpop 0|waste 0|land 1 nation -2|com -13 -1481 In one of the desolated villag -1 In one of the desolated villages, a buried treasure has been found! pop0ok 1|maxpop 0|land 1 gold 88 -1482 In an abandoned tower, some ma -1 In an abandoned tower, some magical gems have been found. pop0ok 1|maxpop 0|land 1 1d6vis A -1483 The dead workers of the mine h -1 The dead workers of the mine has been reanimated. They now toil unceasingly day and night. This has increased the yield of gold. [Gold Mine] pop0ok 1|site 1|dominion 5|fornation 54|unique 1 landgold 25 -1484 Your undead servants have been -1 Your undead servants have been put to work in the mine. They toil unceasingly day and night. This has increased the yield of silver. [Silver Mine] pop0ok 1|site 1|dominion 3|fornation 54|unique 1 landgold 15 -1485 Your undead servants have been -1 Your undead servants have been put to work in the mine. They toil unceasingly day and night. This has increased the yield of gold. [Hidden Gold Mine] pop0ok 1|site 1|dominion 3|fornation 54|unique 1 landgold 10 -1486 A plague has eradicated the re 1 A plague has eradicated the remaining population! maxpop 35|death 2|dominion 3|fornation 54 kill 99 -1487 Faced with the inevitable, som 2 Faced with the inevitable, some of the living have turned to the necromantic arts for protection. They are now trying to take control of the province! pop0ok 1|minpop 5|maxpop 30|turn 10|capital 0|fornation 54|land 1 com 34|2com 310|addequip 1|10d6units 619|4d6units 1565 -1488 Your Dusk Elder has found the -2 Your Dusk Elder has found the lab of a famous wizard who died a some time ago. The man has now been conjured as a spectre, to serve once more. pop0ok 1|maxpop 0|lab 0|unique 1|monster 253 lab 1|nation -2|com 329 -1489 Food has long been scarce. The 1 Food has long been scarce. The last harvest yielded next to nothing. People are dying by the score. pop0ok 1|maxpop 25|minpop 10|dominion 3|fornation 54|season 2 kill 30 -1490 The forest is dying. Some last 1 The forest is dying. Some last power of life has awoken, trying to fight the impeding doom. pop0ok 1|minpop 1|maxpop 30|forest 1|capital 0|fornation 54 com 362|6d6units 361|2d6units 362|com 362|addequip 1 -1491 Food has long been scarce. The 1 Food has long been scarce. The last harvest yielded next to nothing. People are emigrating in hope of finding arable land. pop0ok 1|maxpop 35|minpop 10|dominion 3|fornation 54 emigration 10|kill 3 -1492 The last remnant of the dying 1 The last remnant of the dying population is desperately fighting back! pop0ok 1|poptype 25|minpop 5|maxpop 30|fornation 54 2com 141|2d6units 140|2d6units 140 -1493 The last remnant of the dying 1 The last remnant of the dying population is desperately fighting back! pop0ok 1|poptype 26|minpop 5|maxpop 30|fornation 54 2com 136|4d6units 137 -1494 The last remnant of the dying 1 The last remnant of the dying population is desperately fighting back! pop0ok 1|poptype 30|minpop 5|maxpop 30|fornation 54 com 23|com 23|2d6units 30|2d6units 30|2d6units 30 -1495 The last remnant of the dying 1 The last remnant of the dying population is desperately fighting back! pop0ok 1|poptype 32|minpop 5|maxpop 30|fornation 54 com 35|com 35|2d6units 29|2d6units 29|2d6units 29 -1496 The last remnant of the dying 1 The last remnant of the dying population is desperately fighting back! pop0ok 1|poptype 34|minpop 5|maxpop 30|fornation 54 2com 252|6d6units 205 -1497 The last remnant of the dying 1 The last remnant of the dying population is desperately fighting back! pop0ok 1|poptype 36|minpop 5|maxpop 30|fornation 54 2com 514|6d6units 423 -1498 The last remnant of the dying 1 The last remnant of the dying population is desperately fighting back! pop0ok 1|poptype 40|minpop 5|maxpop 30|fornation 54 com 346|com 346|4d6units 348|2d6units 367 -1499 The last remnant of the dying 1 The last remnant of the dying population is desperately fighting back! pop0ok 1|poptype 42|minpop 5|maxpop 30|fornation 54 com 352|com 352|4d6units 352|2d6units 353 -1500 The last remnant of the dying 1 The last remnant of the dying population is desperately fighting back! pop0ok 1|poptype 43|minpop 5|maxpop 30|fornation 54 com 355|com 355|4d6units 357|2d6units 369 -1501 A few of the natives have mana 2 A few of the natives have managed to survive hidden in this unforgiving, desolate land. Now has come an opportunity for revenge against the power that so destroyed their home! poptype 43|pop0ok 1|maxpop 1|fornation 54|commander 1 assassin 355|assassin 355 -1502 A few of the natives have mana 2 A few of the natives have managed to survive hidden in this unforgiving, desolate land. Now has come an opportunity for revenge against the power that so destroyed their home! poptype 25|pop0ok 1|maxpop 1|fornation 54|commander 1 assassin 141|assassin 141|assassin 141 -1503 A few of the natives have mana 2 A few of the natives have managed to survive hidden in this unforgiving, desolate land. Now has come an opportunity for revenge against the power that so destroyed their home! poptype 26|pop0ok 1|maxpop 1|fornation 54|commander 1 assassin 136|assassin 136 -1504 A few of the natives have mana 2 A few of the natives have managed to survive hidden in this unforgiving, desolate land. Now has come an opportunity for revenge against the power that so destroyed their home! poptype 30|pop0ok 1|maxpop 1|fornation 54|commander 1 assassin 23|assassin 23 -1505 A few of the natives have mana 2 A few of the natives have managed to survive hidden in this unforgiving, desolate land. Now has come an opportunity for revenge against the power that so destroyed their home! poptype 32|pop0ok 1|maxpop 1|fornation 54|commander 1 assassin 35|assassin 35 -1506 A few of the natives have mana 2 A few of the natives have managed to survive hidden in this unforgiving, desolate land. Now has come an opportunity for revenge against the power that so destroyed their home! poptype 34|pop0ok 1|maxpop 1|fornation 54|commander 1 assassin 252|assassin 252 -1507 A few of the natives have mana 2 A few of the natives have managed to survive hidden in this unforgiving, desolate land. Now has come an opportunity for revenge against the power that so destroyed their home! poptype 36|pop0ok 1|maxpop 1|fornation 54|commander 1 assassin 514|assassin 514 -1508 Some power stirs in old ruins -1 Some power stirs in old ruins located in the area. [The Temple Marsh] fornation 75|nearbysite 1|capital 0|turn 10|code 0|unique 1|freesites 1 code 63|incscale2 Death -1509 An Imperial Tomb from before t 0 An Imperial Tomb from before the fall of Ermor has been found! It is sealed with magic. The Marshmasters may retain knowledge of how to be break such wards. [Imperial Tomb] fornation 75|freesites 1|turn 15|unique 1|code 63 code 64|newsite -1|6B00 1 -1510 Your Marshmaster has studied t 0 Your Marshmaster has studied the runes of warding on the Tomb. They can be broken, but the process is dangerous and may take time. monster 937|unique 1|code 64 code 65 -1511 While dabbling with the wards 0 While dabbling with the wards of the old Ermorian Tomb, your mage released some of their magics and was utterly destroyed! monster 937|9600 7|unique 1|code 65 killcom 937 -1512 Your mage has studied the minu 0 Your mage has studied the minuscule inscriptions on the door of the Imperial Tomb, gaining deeper knowledge of the dark arts. monster 937|9600 10|unique 1|code 65 deathboost 937 -1513 While dabbling with the wards 0 While dabbling with the wards of the old Ermorian Tomb, your mage released its guardians! monster 937|9600 5|unique 1|code 65 com 329|6d6units 1658|2com 566 -1514 At last, your mage has been ab 0 At last, your mage has been able to dispel the wards of the Tomb. Its treasures are now yours! [Amulet of the Dead] monster 937|9600 12|code 65 code 0|2d6vis D|gold 100|magicitem 9|curse 10 -1515 At last, your mage has been ab 0 At last, your mage has been able to dispel the wards of the Tomb. Its treasures are now yours! [Shadow Brand] monster 937|9600 12|code 65 code 0|2d6vis D|gold 100|magicitem 9|curse 10 -1516 At last, your mage has been ab 0 At last, your mage has been able to dispel the wards of the Tomb. The mummified corpse within stirred, but your Marshmaster has managed to control it. monster 937|9600 18|code 65 code 0|nation -2|9B00 625|1d6vis D|curse 10 -1517 Some power stirs in old ruins -1 Some power stirs in old ruins located in the area. [Campus Sceleris] fornation 55|nearbysite 1|capital 0|turn 10|code 0|unique 1 code 63|incscale2 Death -1518 An Imperial Tomb from before t 0 An Imperial Tomb from before the fall of Ermor has been found! It is sealed with magic. The Grand Thaumaturgs may retain knowledge of how to be break such wards. [Imperial Tomb] freesites 1|turn 15|unique 1|code 63 6B00 1|code 64|newsite -1 -1519 Your Grand Thaumaturg has stud 0 Your Grand Thaumaturg has studied the runes of warding on the Tomb. They can be broken, but the process is dangerous and may take time. monster 670|unique 1|code 64 code 65 -1520 While dabbling with the wards 0 While dabbling with the wards of the old Ermorian Tomb, your mage released some of their magics and was utterly destroyed! monster 670|9600 5|unique 1|code 65 killcom 670 -1521 Your mage has studied the minu 0 Your mage has studied the minuscule inscriptions on the door of the Imperial Tomb, gaining deeper knowledge of the dark arts. monster 670|9600 10|unique 1|code 65 deathboost 670 -1522 While dabbling with the wards 0 While dabbling with the wards of the old Ermorian Tomb, your mage released its guardians! monster 670|9600 7|unique 1|code 65 com 329|6d6units 1658|2com 566 -1523 At last, your mage has been ab 0 At last, your mage has been able to dispel the wards of the Tomb. The mummified corpse within stirred, but your Thaumaturg has managed to control it. monster 670|9600 20|code 65 code 0|nation -2|9B00 625|1d6vis D|curse 10 -1524 At last, your mage has been ab 0 At last, your mage has been able to dispel the wards of the Tomb. Its treasures are now yours! [Shadow Brand] monster 670|9600 20|code 65 code 0|2d6vis D|gold 100|magicitem 9|curse 10 -1525 Some power stirs in old ruins -1 Some power stirs in old ruins located in the area. [Swamps of Pythia] fornation 56|nearbysite 1|capital 0|turn 10|code 0|unique 1 code 63|incscale2 Death -1526 An Imperial Tomb from before t 0 An Imperial Tomb from before the fall of Ermor has been found! It is sealed with magic. The Arch Theurgs may retain knowledge of how to be break such wards. [Imperial Tomb] freesites 1|turn 15|unique 1|code 63 6B00 1|code 64|newsite -1 -1527 Your Arch Theurg has studied t 0 Your Arch Theurg has studied the runes of warding on the Tomb. They can be broken, but the process is dangerous and may take time. monster 41|unique 1|code 64 code 65 -1528 While dabbling with the wards 0 While dabbling with the wards of the old Ermorian Tomb, your mage released some of their magics and was utterly destroyed! monster 41|9600 5|unique 1|code 65 killcom 41 -1529 Your mage has studied the minu 0 Your mage has studied the minuscule inscriptions on the door of the Imperial Tomb, gaining deeper knowledge of the dark arts. monster 41|9600 10|unique 1|code 65 deathboost 41 -1530 While dabbling with the wards 0 While dabbling with the wards of the old Ermorian Tomb, your mage released its guardians! monster 41|9600 7|unique 1|code 65 com 329|6d6units 1658|2com 566 -1531 At last, your mage has been ab 0 At last, your mage has been able to dispel the wards of the Tomb. Its treasures are now yours! [Amulet of the Dead] monster 41|9600 20|code 65 code 0|2d6vis D|gold 100|magicitem 9|curse 10 -1532 At last, your mage has been ab 0 At last, your mage has been able to dispel the wards of the Tomb. Its treasures are now yours! [Shadow Brand] monster 41|9600 20|code 65 code 0|2d6vis D|gold 100|magicitem 9|curse 10 -1533 Some power stirs in old ruins -1 Some power stirs in old ruins located in the area. [The House of Fiery Justice] fornation 61|nearbysite 1|capital 0|turn 10|code 0|unique 1 code 63|incscale2 Death -1534 An Imperial Tomb from before t 0 An Imperial Tomb from before the fall of Ermor has been found! It is sealed with magic. The Grand Masters may retain knowledge of how to be break such wards. The tomb should be opened and cleansed of its evil! [Imperial Tomb] fornation 61|freesites 1|turn 15|unique 1|code 63 6B00 1|code 64|newsite -1 -1535 Your mage Grand Master studied 0 Your mage Grand Master studied the runes of warding on the Tomb. They can be broken, but the process is dangerous and may take time. monster 223|unique 1|code 64 code 65 -1536 While dabbling with the wards 0 While dabbling with the wards of the old Ermorian Tomb, your mage released some of their magics and was utterly destroyed! monster 223|9600 5|unique 1|code 65 killcom 223 -1537 Your mage has studied the minu 0 Your mage has studied the minuscule inscriptions on the door of the Imperial Tomb, unwillingly gaining knowledge of the dark arts. monster 223|9600 10|unique 1|code 65 deathboost 223 -1538 While dabbling with the wards 0 While dabbling with the wards of the old Ermorian Tomb, your mage released its guardians! monster 223|9600 7|unique 1|code 65 com 329|6d6units 1658|2com 566 +1145 Priests have come from the Mon 2 Priests have come from the Monastery of Light to fight the devils of the Den. [Devil's Den] foundsite 1|monster 304|turn 15|noera 1 2com 241|4com 240|4com 240|AB00 40 +1146 Priests have come from the Mon 2 Priests have come from the Monastery of Light to seal The Demon Gate. [The Demon Gate] foundsite 1|monster 88|turn 15|noera 1 2com 241|4com 240|4com 240|AB00 40 +1147 Priests have come from the Mon 2 Priests have come from the Monastery of Light to fight the evil at the Temple of Darkness. [Temple of Darkness] foundsite 1|monster 675|turn 15|noera 1 2com 241|4com 240|4com 240|AB00 40 +1148 Priests have come from the Mon 2 Priests have come from the Monastery of Light to fight the evil at the Skull Temple. [Skull Temple] foundsite 1|monster 535|turn 15|noera 1 2com 241|4com 240|4com 240|AB00 40 +1149 Holy knights have come to purg 2 Holy knights have come to purge this land of demonic influence. 9600 30|monster 304|turn 15|noera 1|unluck 1|land 1 4com 440|com 241|4d6units 2359|A300 217|com 241 +1150 An adventurer has appeared at -1 An adventurer has appeared at The Halfway Inn. [The Halfway Inn] foundsite 1 nation -2|com -13 +1151 A brawl at The Halfway Inn has 2 A brawl at The Halfway Inn has escalated. Local peacekeepers had to interfere. [The Halfway Inn] foundsite 1|chaos 0 com 2323|com 2323|com 2323|1d6units 1592|4d6units 1565 +1152 An adventurer has explored the -2 An adventurer has explored the Ancient Ruin. [Ancient Ruin] foundsite 1 nation -2|com 2326|addequip 2 +1153 An adventurer has explored the -2 An adventurer has explored the Ancient Ruin. [Ancient Ruin] foundsite 1|luck 2 nation -2|com 2326|addequip 3 +1154 Adventurers have explored the -2 Adventurers have explored the Ancient Ruin. [Ancient Ruin] foundsite 1|luck 3 nation -2|com 2326|addequip 3|com 2326|addequip 3 +1155 A magical item has been found -2 A magical item has been found near the Ancient Ruin. [Ancient Ruin] foundsite 1 magicitem 2 +1156 A magical item has been found -2 A magical item has been found by a farmer in a pile of rubble outside the Ancient Ruin. [Ancient Ruin] foundsite 1|magic 2|luck 2 magicitem 3 +1157 While exploring the Ancient Ru 1 While exploring the Ancient Ruin, one of your servants was attacked by a Gelatinous Cube. [Ancient Ruin] foundsite 1|commander 1 2700 2|assassin 2159 +1158 A ship has been pulled down by -1 A ship has been pulled down by the Maelstrom and its cargo pillaged. [Maelstrom] foundsite 1|nativesoil 1 magicitem 2|magicitem 2|gold 50 +1159 A ship has been pulled down by -2 A ship has been pulled down by the Maelstrom. One of its passengers survived, and has been recruited. [Maelstrom] foundsite 1|nativesoil 1 nation -2|com 96 +1160 A ship has been pulled down by -2 A ship has been pulled down by the Maelstrom. One of its passengers survived, and has been recruited. [Maelstrom] foundsite 1|nativesoil 1|luck 1 nation -2|com 97 +1161 The hoburg natives are prepari -2 The hoburg natives are preparing to defend their homeland. They have constructed a holdfast and begun training guards. [Hoburg Holdfast] poptype 38|freesites 1|land 1 newsite -1|defence 15 +1162 The lands flourish and attract -2 The lands flourish and attract new inhabitants. A group of hoburg men and women have settled in the area. [Hoburg Settlement] growth 2|freesites 1|minpop 30|waste 0|land 1 newsite -1 +1163 An order of knights have taken -2 An order of knights have taken upon themselves to protect this land and uphold the law. [Knightly Order of the Deep] fort 0|order 1|freesites 1|minunrest 10|noera 1|land 0 newsite -1|unrest -10|defence 10 +1164 An order of knights have taken -2 An order of knights have taken upon themselves to protect this land and uphold the law. [Knightly Order] fort 0|order 1|freesites 1|minunrest 10|noera 1|land 1 newsite -1|unrest -10|defence 10 +1165 The Knights are funding defens 0 The Knights are funding defenses. [Knightly Order] site 1|9600 2 defence 5 +1166 The Knights have helped in bri 0 The Knights have helped in bringing order to the troubled realm. [Knightly Order] site 1|minunrest 10|9600 30 unrest -20 +1167 One of the knights at The Orde 0 One of the knights at The Order has completed a Quest. During his adventures he found a magical object, which the Order donated to the treasury. [Knightly Order] site 1|9600 3 magicitem 3 +1168 Some knights from The Order ha -1 Some knights from The Order have accepted to serve under your command. [Knightly Order] site 1|order 2 nation -2|com 23|2d6units 22 +1169 Some knights from The Order ha -1 Some knights from The Order have accepted to serve under your command. [Knightly Order] site 1|order 2|luck 1 nation -2|com 23|6d6units 22 +1170 The Knights are funding defens -1 The Knights are funding defenses. [Knightly Order of the Deep] site 1 defence 5 +1171 The Knights have helped in bri 0 The Knights have helped in bringing order to the troubled realm. [Knightly Order of the Deep] site 1|minunrest 10|9600 30 unrest -20 +1172 One of the knights at The Orde 0 One of the knights at The Order has completed a Quest. During his adventures he found a magical object, which the Order donated to the treasury. [Knightly Order of the Deep] site 1|9600 3 magicitem 3 +1173 Some knights from The Order ha -1 Some knights from The Order have accepted to serve under your command. [Knightly Order of the Deep] site 1|order 2 nation -2|com 1061|2d6units 1060 +1174 Some knights from The Order ha -1 Some knights from The Order have accepted to serve under your command. [Knightly Order of the Deep] site 1|order 2|luck 1 nation -2|com 1061|4d6units 1060 +1175 Barbarian clans have gathered. -2 Barbarian clans have gathered. They are preparing for war! [Barbarian Warcamp] poptype 25|freesites 1|minpop 10 newsite -1|unrest 20|defence 10 +1176 The barbarian natives are born 1 The barbarian natives are born free. They are unhappy with the rigorous laws governing their land. poptype 25|order 2|minpop 10 unrest 30|incscale Turmoil +1177 The barbarian natives revolt a 1 The barbarian natives revolt against your oppressive rule. The clans have united and taken back their ancestral lands! commander 0|poptype 25|order 2|maxtroops 0|minpop 30 revolt 1|kill 3|nation 4|4com 147|10d6units 139 +1178 Men of the barbarian clans hav -1 Men of the barbarian clans have gathered to prove their worth in battle. Their boisterous chieftains implore you to make war! [Barbarian Warcamp] site 1|minpop 30 unrest 15|nation -2|2com 141|A300 140|2d6units 139 +1179 Barbarian clans are warring. Y -1 Barbarian clans are warring. Your local governor has sided with one of the factions. If victorious, its warriors will join your cause. poptype 25|chaos 1|mindef 5|maxdef 20|minpop 30 nation 4|2com 141|12d6units 139|nation 4|2com 141|12d6units 139 +1180 What is best in life? Barbaria -1 What is best in life? Barbarian clans have flocked to your standard, willing to prove themselves in battle! [Barbarian Warcamp] poptype 25|chaos -1|turn 20|minpop 30 newsite -1|nation -2|2com 141|A300 140|4d6units 139 +1181 A warrior of the tribes native -1 A warrior of the tribes native to this land has pledged his sword in your service. poptype 25|chaos -1 nation -2|com 147 +1182 A heirloom from a native clan -1 A heirloom from a native clan has come into our possession. [Berserker Pelt] poptype 25 magicitem 9 +1183 The shamans of the Wolf Tribe -1 The shamans of the Wolf Tribe have sent a delegation to the local governor, presenting a somewhat ambiguous gift. [Effigy of War] poptype 78 magicitem 9 +1184 People of the native tribe hav -1 People of the native tribe have presented a gift. [Berserker Pelt] poptype 78 magicitem 9 +1185 A young native has pledged him -1 A young native has pledged himself in service to the local governor. He claims he can run like the Stag and fight like the Forest Lion. poptype 62 nation -2|com 1594 +1186 One of the native shamans has -1 One of the native shamans has been lured into your service by false promises of freedom for his people. poptype 62|magic 1|death 0 nation -2|com 1598 +1187 One of the native shamans has -1 One of the native shamans has been persuaded to join your cause. poptype 62|magic 1|growth 2|chaos -1 nation -2|com 1598 +1188 A young native has pledged him -1 A young native has pledged himself in service to the local governor. He claims he can fight like the Bear of Winter. poptype 79 nation -2|com 1593 +1189 One of the native shamans has -1 One of the native shamans has been lured into your service by false promises of freedom for his people. poptype 79|magic 1|death 0 nation -2|com 1597 +1190 One of the native shamans has -1 One of the native shamans has been persuaded to join your cause. poptype 79|magic 1|growth 2|chaos -1 nation -2|com 1597 +1191 A spiritual leader of the nati -1 A spiritual leader of the natives has been caught and tortured to reveal a site revered as holy by the Bear Tribe. [Bear Mountain] poptype 79|mountain 1|freesites 1 newsite -1 +1192 A spiritual leader of the nati -1 A spiritual leader of the natives has been caught and forcefully persuaded to reveal a site revered as holy by the Wolf Tribe. [Wild Forest] poptype 78|forest 1|freesites 1 newsite -1 +1193 Land ownership records have be -1 Land ownership records have been poorly kept, leading to feuds. Animosity between local lords has flared, escalating to an outright skirmish. Your soldiers have joined one of the lords, and if victorious some of his men will serve your cause. poptype 30|chaos 1|mindef 5|maxtroops 20|turn 15 2com 23|6d6units 22|nation -2|2com 23|4d6units 22 +1194 A renegade forester, with delu 2 A renegade forester, with delusional ideas of justice for the poor, has attacked the provincial defence. His band of thieves and deserters are trying to take control! fornation 57|chaos 1|turn 15|capital 0|minpop 30|land 1 com 56|6d6units 55|A300 53|4d6units 1311 +1195 An outlaw with delusional idea 1 An outlaw with delusional ideas of justice for the poor has attacked the provincial defence with his band of robbers. poptype 30|chaos 1|turn 15|capital 0|minpop 30|land 1 com 1313|4d6units 1311|4d6units 1311 +1196 A charismatic leader has appea 1 A charismatic leader has appeared among the outlaws of the land. They have attacked the tax collector and laid hands on the treasure chest! turn 4|poptype 30|chaos 0|forest 1|fornation 57 taxboost -100 +1197 Some of the natives have come -1 Some of the natives have come to serve their new master, praising the Lord that provides. poptype 36|growth 2 nation -2|com 1514|4d6units 423 +1198 A native lizard-tribe has been 1 A native lizard-tribe has been infiltrated by agents of Ctis. They now rise against their former masters in an attempt to take control of the province! poptype 36|1200 27|nation 27|turn 20|chaos -1 nation 27|2com 1514|10d6units 423|com 502|8A00 27 +1199 A native lizard-tribe has been 1 A native lizard-tribe has been infiltrated by agents of the plague bringers. They now rise against their former masters in an attempt to take control of the province! poptype 36|1200 75|nation 75|turn 20|chaos -1 nation 75|2com 1514|10d6units 423|com 502|8A00 75 +1200 A native tribe of raptors has 1 A native tribe of raptors has been influenced by Caelian agents. They now rise against their former masters in an attempt to take control of the province! poptype 34|1200 24|nation 24|turn 20|chaos -1 nation 24|2com 252|10d6units 205|com 202|8A00 24 +1201 The natives are worshiping a r 1 The natives are worshiping a rival pretender! poptype 34|1200 24|nation 24 nation 24|newdom 2 +1202 The natives are worship-ping a 1 The natives are worship-ping a rival pretender! poptype 36|1200 27|nation 27|turn 20|chaos -1 nation 27|newdom 2 +1203 Vanarusian oath-bound have com 2 Vanarusian oath-bound have come to plunder! turn 15|coast 1|1200 79 nation 79|com 2349|2d6units 2349|8A00 79 +1204 A group of oath-bound have ret -1 A group of oath-bound have returned from distant lands. They bring treasures and tales of adventure. turn 15|capital 1|fornation 79 nation 79|2d6units 2349|magicitem 2|gold 100 +1205 Nomad tribes have attacked! [N 1 Nomad tribes have attacked! [Novgård] fornation 79|turn 18|nearbysite 1|capital 0|land 1 4com 136|AB00 137 +1206 Nomad tribes have frightened t 1 Nomad tribes have frightened the peasants. Many have left their homes. [Novgård] fornation 79|turn 5|nearbysite 1|capital 0|land 1 kill 2|emigration 10|unrest 15 +1207 A troubadour at court has spun -1 A troubadour at court has spun a magical tale. It is spreading like fire among the people, influencing the realm with its wonders. fornation 79|capital 1 unrest -10|decscale2 Drain +1208 Nomad tribes have come, plunde 1 Nomad tribes have come, plundered and left! [Novgård] fornation 79|turn 5|nearbysite 1|capital 0|land 1 kill 3|gold -100|unrest 10 +1209 The temple has been pillaged a 1 The temple has been pillaged and burnt by nomad raiders! fornation 79|temple 1|capital 0|land 1 kill 1|unrest 5|temple 0|gold -50 +1210 One of your commanders has bee 2 One of your commanders has been lured to the river by a woman of the water. fornation 79|freshwater 1|magic 1|commander 1 2700 2|assassin 1954 +1211 Some of the chud hirdmen are g 1 Some of the chud hirdmen are grumbling. They resent being led by vanir. monster 2350|monster 2350 unrest 10 +1212 One of the skinshifters has in -1 One of the skinshifters has inherited a talisman. [Bear Claw Talisman] monster 2352|luck 1 magicitem 9 +1213 A leader has stepped forward a -1 A leader has stepped forward among the skinshifters. monster 2352|capital 1|fornation 79 nation -2|com 2352 +1214 Winter is harsh in the lands o 1 Winter is harsh in the lands of the Vanarus. [Novgård] season 3|nearbysite 1 kill 2|incscale3 Cold +1215 A mysterious plowman is workin -1 A mysterious plowman is working the fields at night. In the morning, farmers find acres of well-plown earth. Harvest will be good this year! [Novgård] fornation 79|season 0|nearbysite 1|farm 1|magic 2 decscale3 Death|landprod 5|landgold 5 +1216 The local lord has struck a de -1 The local lord has struck a deal with the leshiy. fornation 79|forest 1|magic 1 incscale3 Misfortune|decscale2 Death|decscale Sloth +1217 Vanarusian oath-bound have tak -1 Vanarusian oath-bound have taken employment in your guard. fornation 56|capital 1|turn 15 nation -2|2d6units 2349 +1218 Vanarusian oath-bound have com 2 Vanarusian oath-bound have come to plunder! turn 15|freshwater 1|1200 79|minpop 30 nation 79|com 2349|2d6units 2349|8A00 79 +1219 A monster has emerged from its 2 A monster has emerged from its pit to wreak havoc! [Novgård] turn 15|land 0|fornation 79|nearbysite 1 com 1948 +1220 The amazons cannot thrive unde 1 The amazons cannot thrive under your magic-draining influence. Some of the tribes are trying to take back their sacred land! unmagic 2|poptype 40|mydominion 3 2com 346|addequip 1|2com 346|6d6units 348|A300 367 +1221 The amazons cannot thrive unde 1 The amazons cannot thrive under your influence of decay. Some of the tribes are trying to take back their sacred land! death 2|poptype 42|mydominion 3 2com 352|addequip 1|2com 352|6d6units 354|A300 370 +1222 The amazons cannot thrive in y 1 The amazons cannot thrive in your aura of cold. Some of the tribes are trying to take back their sacred land! cold 2|poptype 41|mydominion 3 2com 349|addequip 1|2com 349|6d6units 351|A300 612 +1223 Some of the amazon tribes are 1 Some of the amazon tribes are trying to take back their sacred land! chaos 2|poptype 43|mydominion 3 2com 355|addequip 1|2com 355|6d6units 357|A300 369 +1224 Some tribes of the garnet amaz 1 Some tribes of the garnet amazons will not accept your rule! 9600 50|poptype 41 2com 349|addequip 1|2com 349|10d6units 351|2d6units 612 +1225 The tomb of a legendary amazon -2 The tomb of a legendary amazon queen has been found and looted. The natives are upset. [Thunder Bow] luck 2|poptype 40|turn 20|chaos -1 1d6vis S|gold 50|magicitem 9|unrest 40 +1226 The tomb of a legendary amazon -2 The tomb of a legendary amazon queen has been found and looted. The natives are upset. [Vine Bow] luck 2|poptype 42|turn 20|chaos -1 1d6vis W|gold 50|magicitem 9|unrest 40|1d6vis W +1227 The tomb of a legendary amazon -2 The tomb of a legendary amazon queen has been found and looted. The natives are upset. [Bow of War] luck 2|poptype 41|turn 20|chaos -1 1d6vis F|gold 50|magicitem 9|unrest 40 +1228 The tomb of a legendary amazon -2 The tomb of a legendary amazon queen has been found and looted. The natives are upset. [Ivory Bow] luck 2|poptype 43|turn 20|chaos -1 1d6vis E|gold 50|magicitem 9|unrest 40 +1229 The tomb of an amazon queen ha -1 The tomb of an amazon queen has been found and looted. The natives are upset. [Sling of Accuracy] poptype 40|chaos -1 1d6vis S|gold 25|magicitem 9|unrest 40 +1230 The tomb of an amazon queen ha -1 The tomb of an amazon queen has been found and looted. The natives are upset. [Vine Bow] poptype 42|chaos -1 1d6vis S|gold 25|magicitem 9|unrest 40 +1231 The tomb of an amazon queen ha -1 The tomb of an amazon queen has been found and looted. The natives are upset. [Fire Bola] poptype 41|chaos -1 1d6vis S|gold 25|magicitem 9|unrest 40 +1232 The tomb of an amazon queen ha -1 The tomb of an amazon queen has been found and looted. The natives are upset. [Girdle of Might] poptype 43|chaos -1 1d6vis S|gold 25|magicitem 9|unrest 40 +1233 A native warrior has come into -1 A native warrior has come into your service. She wishes to prove her worth in battle. luck 1|poptype 40 nation -2|com 348|addequip 3 +1234 A native warrior has come into -1 A native warrior has come into your service. She wishes to prove her worth in battle. luck 1|poptype 42 nation -2|com 354|addequip 3 +1235 A native warrior has come into -1 A native warrior has come into your service. She wishes to prove her worth in battle. luck 1|poptype 41 nation -2|com 351|addequip 3 +1236 A native warrior has come into -1 A native warrior has come into your service. She wishes to prove her worth in battle. luck 1|poptype 43 nation -2|com 357|addequip 3 +1237 A native warrior has come into -1 A native warrior has come into your service. She wishes to prove her worth in battle. luck 1|poptype 40 nation -2|com 367|addequip 3 +1238 A native warrior has come into -1 A native warrior has come into your service. She wishes to prove her worth in battle. luck 1|poptype 42 nation -2|com 370|addequip 3 +1239 A native warrior has come into -1 A native warrior has come into your service. She wishes to prove her worth in battle. luck 1|poptype 41 nation -2|com 612|addequip 3 +1240 A native warrior has come into -1 A native warrior has come into your service. She wishes to prove her worth in battle. luck 1|poptype 43 nation -2|com 369|addequip 3 +1241 A local wizard has been lynche -2 A local wizard has been lynched after allegations of turning a peasant into a frog. His magical resources have been transported to the lab. chaos -1|minpop 10|land 1 1d6vis N|1d3vis S +1242 A local mage has been lynched -2 A local mage has been lynched after allegations of turning a peasant into a lobster. Her magical resources have been transported to the lab. chaos -1|minpop 10|land 0 1d6vis N|1d3vis S +1243 Long live the King of Old! A K 1 Long live the King of Old! A King of the Mound and his host rises to claim what was once their domain. [Burial Mound] death 1|site 1|turn 16|site 1|pop0ok 1 com 188|addequip 2|AB00 194|4d6units 195|A300 189 +1244 Long live the King of Old! A K 1 Long live the King of Old! A King of the Mound and his host rises to claim what was once their domain. [Death Mound Downs] death 1|site 1|turn 16|site 1|pop0ok 1 com 188|addequip 2|AB00 194|4d6units 195|A300 189 +1245 Long live the King of Old! A K -1 Long live the King of Old! A King of the Mound rises to join your cause. [Burial Mound] death 3|luck 1|turn 16|site 1|pop0ok 1 nation -2|com 188|addequip 2|4d6units 194|A300 189 +1246 Long live the King of Old! A K -1 Long live the King of Old! A King of the Mound rises to join your cause. [Death Mound Downs] death 3|luck 1|turn 16|site 1|pop0ok 1 nation -2|com 188|addequip 2|4d6units 194|A300 189 +1247 Long live the King of Old! A K -1 Long live the King of Old! A King of the Mound rises to join your cause. [Burial Mound] death 1|fornation 54|turn 16|site 1|pop0ok 1 nation -2|com 188|addequip 2|4d6units 194|A300 189 +1248 Long live the King of Old! A K -1 Long live the King of Old! A King of the Mound rises to join your cause. [Death Mound Downs] death 1|fornation 54|turn 16|site 1|pop0ok 1 nation -2|com 188|addequip 2|4d6units 194|A300 189 +1249 A strange being has been sight 1 A strange being has been sighted. Witnesses say it seemed to be searching for something near an old ruin. Your agents suggest it could be tracked down and caught. [Gateway] magic 1|nation 89|site 1 unrest 10|stealthcom 443|decscale Drain +1250 An old heirloom has been donat -1 An old heirloom has been donated to the temple by one of the noble families. [Carmine Cleaver] fornation 63|temple 1 magicitem 9 +1251 While traveling the woods your -1 While traveling the woods your skinshifters were followed by a pack of wolves. The beasts now share their camp. monster 2352|forest 1 nation -2|A600 284 +1252 While traveling the mountains -1 While traveling the mountains your skinshifters were followed by a large bear. The beast now shares their camp. monster 2352|mountain 1 nation -2|9B00 694 +1253 A trader vessel has arrived fr -1 A trader vessel has arrived from distant ports. The officials have been able to tax its merchants. coast 1|order 2|minpop 200 gold 100 +1254 Seafarers have found a new por -1 Seafarers have found a new port of call with lucrative trade. They are bringing home valuable wares and tax gains have increased. coast 1|luck 1|minpop 200 landgold 5 +1255 Enlightenment! The traditional -2 Enlightenment! The traditional digging-stick have been replaced by the ard. farm 1|turn 4|minpop 200|era 1|growth 0|unique 1 landprod 15|landgold 15 +1256 Enlightenment! The traditional -2 Enlightenment! The traditional ard has been replaced by the plough. farm 1|turn 4|minpop 200|era 2|growth 0|unique 1 landprod 15|landgold 15 +1257 The trolls want their land bac 1 The trolls want their land back! poptype 71|chaos -1|9600 30 com 519|addequip 1|2com 1037|2d6units 518|9C00 1086 +1258 A brave adventurer claims ther -1 A brave adventurer claims there is a Troll Pit in the area. He has volunteered to find it. [Troll Pit] hiddensite 1|magic 0 nation -2|com 2323 +1259 The hoburg have improved metho -1 The hoburg have improved methods of farming. poptype 76|minpop 200|growth 1 landgold 5|landprod 5 +1260 The charismatic adventurer in -1 The charismatic adventurer in your service has rallied some footmen. monster 2323|land 1 nation -2|2d6units 40 +1261 Methods of farming have been i -2 Methods of farming have been improved. farm 1|turn 20|minpop 200|order 1|growth 0 landprod 5|landgold 5 +1262 Manufacturing methods have bee -2 Manufacturing methods have been improved. turn 20|minpop 300|prod 1|era 3 landprod 15 +1263 The temple burned when sloppy 2 The temple burned when sloppy acolytes forgot to watch the holy candles after sundown. temple 1|land 1|unluck 2|turn 15 temple 0 +1264 The temple burned when sloppy 1 The temple burned when sloppy acolytes forgot to watch the holy candles after sundown. temple 1|land 1|unluck 3|turn 15 temple 0 +1265 Locusts have destroyed the har 1 Locusts have destroyed the harvest. turn 4|farm 1|unluck 1|growth -1|season 1|land 1|cave 0 taxboost -100|unrest 10 +1266 Toads are raining from the sky 2 Toads are raining from the sky! magic 1|land 1|noseason 3 incscale3 Misfortune|unrest 25 +1267 Heavy rains have destroyed the 1 Heavy rains have destroyed the roads, hampering trade. unluck 1|land 1|cave 0|noseason 3 taxboost -50|landgold -5 +1268 Heavy rains have destroyed the 2 Heavy rains have destroyed the roads, hampering trade. unluck -1|land 1|cave 0|noseason 3 taxboost -50|landgold -5 +1269 The temple burned when sloppy 1 The temple burned when sloppy acolytes forgot to watch the holy candles after sundown. temple 1|land 1|unluck 3|turn 20 temple 0 +1270 Survivors and cargo have been -2 Survivors and cargo have been salvaged from a shipwreck at the coast. The ship carried an old mage with peculiar skills. [Fire in a Jar] coast 1|luck 3|turn 15 nation -2|com 551|1d6vis E|1d6vis E|magicitem 9 +1271 Storms at sea have taken many 1 Storms at sea have taken many ships lately, diminishing trade. coast 1|unluck 2|chaos 1|heat 0 landgold -10 +1272 The trolls want their land bac 1 The trolls want their land back! poptype 71|chaos -1|9600 30|unluck 3 com 519|addequip 1|2com 1037|4d6units 518|2d6units 1086 +1273 Long live the King of Old! A K 2 Long live the King of Old! A King of the Mound and his host rises to claim what was once their domain. death 1|unluck 3|turn 16 com 188|4com 194|12d6units 194|12d6units 194|12d6units 194 +1274 A large band of renegade War L 1 A large band of renegade War Lobsters are raiding the province. land 0|noseason 3|turn 20|unluck 3 2com 211|6d6units 211|4d6units 1681|com 1681|2d6units 2273 +1275 The wolves are hungry this win 1 The wolves are hungry this winter and locals are being attacked and killed by the score. Some of the beasts are monstrously large. land 1|cave 0|season 3|unluck 3 2com 1224|4d6units 1224|12d6units 284|kill 2|unrest 15 +1276 Many have been afflicted by a 2 Many have been afflicted by a convulsive disease, known as Evil Fire. minpop 200|swamp 1|season 2|death 0 kill 4 +1277 A band of renegade Shrimp Sold -2 A band of renegade Shrimp Soldiers have been recruited into your service. land 0|turn 15|unluck -1 nation -2|2com 2102|A900 2101 +1278 An evil Lord and his hirelings 2 An evil Lord and his hirelings are trying to take over the land! land 1|noera 1|turn 15 com 389|2com 339|addequip 1|6d6units 287|A600 286 +1279 One of the Sleepers has stirre 1 One of the Sleepers has stirred! [Cave of the Sleepers] foundsite 1|turn 25 nation -2|com 477|addequip 1 +1280 One of the Sleepers has stirre -1 One of the Sleepers has stirred! [Cave of the Sleepers] foundsite 1|turn 25 com 477|addequip 1 +1281 One of the Sleepers has stirre 1 One of the Sleepers has stirred! [Cave of the Sleepers] foundsite 1|turn 25 nation -2|com 99|addequip 1 +1282 One of the Sleepers has stirre -1 One of the Sleepers has stirred! [Cave of the Sleepers] foundsite 1|turn 25 com 99|addequip 1 +1283 One of the Sleepers has stirre 1 One of the Sleepers has stirred! [Cave of the Sleepers] foundsite 1|turn 25 nation -2|com 97|addequip 1 +1284 One of the Sleepers has stirre -1 One of the Sleepers has stirred! [Cave of the Sleepers] foundsite 1|turn 25 com 97|addequip 1 +1285 One of the Sleepers has stirre 1 One of the Sleepers has stirred! [Cave of the Sleepers] foundsite 1|turn 25 nation -2|com 93|addequip 1 +1286 One of the Sleepers has stirre -1 One of the Sleepers has stirred! [Cave of the Sleepers] foundsite 1|turn 25 com 93|addequip 1 +1287 Ancient Warriors have been unf 2 Ancient Warriors have been unfrozen from the Glacier by an evil mage! [Enchanted Glacier] foundsite 1|turn 15|magic 1 2com 1202|com 1201|A300 1202|A300 1202 +1288 The local lawman has been foun 2 The local lawman has been found frolicking with water spirits in the kelp forest instead of carrying out his duties. growth 0|magic 1|minpop 20|land 0 incscale Turmoil|unrest 10 +1289 A Giant is harassing the small 2 A Giant is harassing the smallholders in the foothills. The local commander has decided to rid the land of its evil. mountain 1|mindef 2|minpop 20|magic -1 com 2230 +1290 A basilisk has attacked one of 1 A basilisk has attacked one of your commanders. Its lair is probably nearby. [Basilisk Cave] hiddensite 1|unluck 1|commander 1 2700 2|assassin 636 +1291 A basilisk has been encountere 1 A basilisk has been encountered! Its lair is probably nearby. [Basilisk Cave] hiddensite 1 com 636 +1292 Basilisks have escaped from th 2 Basilisks have escaped from the cave!. [Basilisk Cave] foundsite 1 2com 636 +1293 A basilisk has escaped from th 1 A basilisk has escaped from the Tower of the Deformer! [Tower of the Deformer] foundsite 1 com 636 +1294 It is rumored that a great Pyr -2 It is rumored that a great Pyromancer once worked her magic in these lands. Some say her tower remains. [Scorched Tower] hiddensite 1 +1295 There are rumors of a forgotte -2 There are rumors of a forgotten oasis deep in the waste. [Forgotten Oasis] hiddensite 1 +1296 There are rumors of a forgotte -2 There are rumors of a forgotten oasis deep in the waste. [Plaguewater Oasis] hiddensite 1 +1297 They say a twisted necromancer -2 They say a twisted necromancer once lived in these lands. The stories claim he collected human bones to decorate his garden. [Garden of Bones] hiddensite 1 +1298 The Circle Master and his adep -1 The Circle Master and his adepts have fashioned a Magical Circle to aid in the performing of rituals. [Conjurer's Circle] lab 1|monster 95|monster 95|magic 1|freesites 1|unique 1 newsite -1 +1299 There are rumors of a forgotte 2 There are rumors of a forgotten oasis deep in the waste. waste 1|9600 1|unluck 2 +1300 There are rumors of a hidden c -1 There are rumors of a hidden cave, wherein mages of great power sleep since ages past. [Cave of the Sleepers] hiddensite 1 +1301 An experiment in the arcane la 1 An experiment in the arcane laboratory has gone awry! Strange energies were released, affecting one of your mages. lab 1|researcher 1|turn 15 researchaff 0 +1302 A Sibyl has foretold the immin -1 A Sibyl has foretold the imminent ascension of ##fullgodname##. People flock to the temple and some have volunteered to your armies turn 20|monster 1557|land 1 incdom 5|nation -2|A300 50 +1303 One of the Harpies could not r 1 One of the Harpies could not resist the gleaming pearls in the treasury. gem 4|monster 239|capital 1 3100 4 +1304 A convict attempts revenge! 1 A convict attempts revenge! turn 10|monster 1645 assassin 482 +1305 Some soldiers strayed into The 1 Some soldiers strayed into The Forest of Avalon. They were swiftly turned away by the wardens. [The Forest of Avalon] site 1|era 3 curse 1 +1306 The Old Ways are lost. Magic f 1 The Old Ways are lost. Magic fades. Some of the gems have lost their power. [The Forest of Avalon] site 1|era 3|unmagic 1|gem 4 gemloss S +1307 The Old Ways are lost. Magic f 1 The Old Ways are lost. Magic fades. Some of the gems have lost their power. [The Forest of Avalon] site 1|era 3|unmagic 1|gem 6 gemloss N +1308 The Old Ways are lost. Magic f 1 The Old Ways are lost. Magic fades. Some of the gems have lost their power. [The Forest of Avalon] site 1|era 3|unmagic 1|gem 3 gemloss E +1309 The natives are complaining. 2 The natives are complaining. story 1|turn 15|fort 0|temple 0|minpop 50|code 0|poptype 25|unique 5 code 100|unrest 15|7000 2 +1310 The natives are unruly. There 0 The natives are unruly. There has been some resistance against your officials and taxes have not been paid in full. Unless dealt with promptly, things may escalate. Your warlords claim that force is the only option, while your priests argue that perhaps a new temple may bring unity. code 100 6B00 1|code 101|unrest 15|taxboost -20 +1311 People flock to your glorious 0 People flock to your glorious new temple! The natives have come into the fold and sing hymns at the feet of your image. Rich offerings have been given at the altar. code 101|temple 1 incdom 4|gold 200|unrest -40|code 0 +1312 The unruly elements have been 0 The unruly elements have been forcefully dealt with. You rule is now unopposed. code 101|temple 0|maxunrest 5|targorder 3|mintroops 20|9600 80 kill 2|code 0 +1313 The emerging rebellion has not 0 The emerging rebellion has not been dealt with in time. A leader has emerged among the natives. He or she is hiding among the people, organizing resistance against your rule. code 101|minunrest 5|9600 10 unrest 10|code 102|6F00 5 +1314 The local rebellion has reache 0 The local rebellion has reached its climax. Riots are erupting everywhere! The few loyal men in the defence have been slaughtered by angry kinsmen and an all-out attack has been coordinated by the leaders of the resistance! code 102|poptype 25 defence -20|4com 141|10d6units 140|10d6units 140|code 0 +1315 The tax collector has been way 0 The tax collector has been waylaid! Some say the rebellious locals are behind this. code 102|9600 35 taxboost -100|unrest 15 +1316 Your forces are trying to cont 0 Your forces are trying to control the rebellious province, but they cannot fight what they cannot find. More men will not help, but perhaps a prolonged search. targorder 3|unique 1|code 102|mintroops 25 unrest 10|kill 1|code 104 +1317 Some of your settlers have bee 0 Some of your settlers have been killed in quarrels with the natives. unique 3|code 102|9600 20 kill 1|unrest 13 +1318 Your agents have gained inform 0 Your agents have gained information on the whereabouts of the native resistance leaders. A thorough search by armed men may finally bring these criminals to justice. code 102|9600 10 code 103 +1319 More men are needed to control 0 More men are needed to control the rebellious natives! targorder 3|code 101|temple 0|maxtroops 19 kill 1|unrest 15 +1320 Men have defected from the loc 0 Men have defected from the local defence. They are more loyal to their kinsmen. Some have even joined the growing resistance movement! code 102|mindef 5|minunrest 10|9600 15 defence -10|unrest 10 +1321 Opposition against your rule i 0 Opposition against your rule is increasing! code 102 unrest 18 +1322 A native warrior has challenge 0 A native warrior has challenged one of your commanders to a duel. unique 1|code 102|commander 1|poptype 25|9600 17 2700 2|assassin 141 +1323 There has been an attempt to m 0 There has been an attempt to murder one of your officials. code 102|commander 1|poptype 25|9600 7 assassin 139 +1324 Your men found the hideout of 0 Your men found the hideout of the resistance leaders, and a battle ensued! code 103|targorder 3|mintroops 10|poptype 25|9600 75 com 147|4com 141|6d6units 140|A300 139|code 0 +1325 The natives have reclaimed the 0 The natives have reclaimed their land! code 102|maxtroops 0|minunrest 30|poptype 25|9600 20 revolt 1|4com 141|10d6units 140|10d6units 140|code 0 +1326 Your men have gained informati 0 Your men have gained information on the whereabouts of the native resistance leaders. They will soon be brought to justice! code 104|mintroops 35|9600 30 code 103 +1327 It is rumored that the Old Way 0 It is rumored that the Old Ways have not left this land. [The Forest of Avalon] nearbysite 1|capital 0|turn 10|fornation 100|code 0|unique 1|9600 5 code 20|decscale Drain|decscale Drain|6B00 1 +1328 Traces of the Old Magic has em 0 Traces of the Old Magic has emerged in a remote village. A young girl has the Witches Mark upon her! Perhaps it would be wise to send a Magister of Theology, lest her power grows, or perhaps one of the Arcane to find out more. code 20|9600 15 code 21|decscale Drain +1329 The Magister has found the Mar 0 The Magister has found the Marked girl infested with the Old Magics. Regrettably, the poor soul had to be cleansed by fire. Under her bed was found a Mistletoe Garland. [Mistletoe Garland] monster 1643|nomonster 1646|code 21 code 0|incscale2 Drain|incscale Death|magicitem 9 +1330 The Magister Arcane has invest 0 The Magister Arcane has investigated the poor girl and indeed found her Marked as of old, when some children were chosen at birth by the Old Magics. There also seems to be more strange things afoot in the area. A huntsman claims he once heard voices in the woods at nightfall. If given time and some guards while exploring the forest, the Magister may find out more. monster 1646|code 21 code 22 +1331 While exploring the forest, yo 0 While exploring the forest, your servant was attacked by a large wolf! monster 1646|code 22|9600 10 2700 2|assassin 633 +1332 While exploring the forest, yo 0 While exploring the forest, your servant was attacked by a strange being made of roots and twigs! monster 1646|code 22|9600 10 2700 2|assassin 362 +1333 While exploring the forest, yo 0 While exploring the forest, your Magister found an enchanted glen! [Glen of Verdant Greenery] monster 1646|freesites 1|unique 1|code 22|9600 5 newsite -1|decscale Drain +1334 One of the villagers approache 0 One of the villagers approached the Magister with some acorns. They turned out to be infused with the Old Magics. [Handful of Acorns] monster 1646|code 22|9600 5 magicitem 9 +1335 The Magister has stumbled upon 0 The Magister has stumbled upon a circle of oaks in the woods. The place seemed of ancient origin but recently used. Utilizing a hex of concealment he observed the place during the night of the new moon and witnessed a ritual performed by the villagers. At the finale the young witch cried out in the forgotten tongue and proved herself a child of the Old Ways! She has been accepted into your service, but the Magister fears her power may have sinister consequences. monster 1646|noseason 3|code 22|9600 40 code 23|decscale2 Drain|decscale2 Drain|nation -2|com 151 +1336 The Old Ways have been practic 0 The Old Ways have been practiced in the land. Farmers look forward to rich harvests and children are born healthy. But as the power of the witches stir, so does the Curse... [Cursed Land] freesites 1|site 0|code 23|9600 50 code 0|newsite -1 +1337 The magic of the witch has rel 2 The magic of the witch has released The Curse upon this land! [Cursed Land] freesites 1|site 0|monster 151|unique 1|fornation 100 newsite -1 +1338 The Old Ways have been practic 0 The Old Ways have been practiced in the land. Farmers look forward to rich harvests and children are born healthy. But as the power of the witches stir, so does the Curse... code 23|9600 50 code 0|curse 10 +1339 The magic of the land has curs 2 The magic of the land has cursed some of your men. magic 2|fornation 100 curse 6 +1340 It is rumored that the Old Way -1 It is rumored that the Old Ways have not left this land. [The Forest of Avalon] nearbysite 1|capital 0|turn 10|fornation 100 decscale Drain|decscale Drain +1341 The Curse is spreading! [Curse 1 The Curse is spreading! [Cursed Land] nearbysite 1|site 0|fornation 100|freesites 1|nomonster 1648|land 1|unique 5 newsite -1|curse 2|decscale Drain +1342 A fiery disease sweeps the lan -2 A fiery disease sweeps the land. A clever warlock has transmuted the burning fevers into fire gems. monster 1538|death 2|heat 2|magic 1|minpop 300 2d6vis F|kill 3 +1343 A fiery disease sweeps the lan -2 A fiery disease sweeps the land. A clever warlock has transmuted the burning fevers into a wealth of fire gems. monster 1538|death 2|heat 2|magic 1|minpop 300|luck 2 4d6vis F|kill 3 +1344 A fiery disease sweeps the lan -2 A fiery disease sweeps the land. A clever warlock has transmuted the burning fevers into fire gems. monster 89|death 2|heat 2|magic 1|minpop 300 2d6vis F +1345 Local forest spirits have gath 2 Local forest spirits have gathered strength to fight the burning god. forest 1|turn 15|fornation 16|dominion 3 4com 932|6d6units 932 +1346 Local forest spirits have gath 2 Local forest spirits have gathered strength to fight the burning god. forest 1|turn 15|fornation 104|dominion 3 4com 932|6d6units 932 +1347 Local forest spirits have gath 2 Local forest spirits have gathered strength to fight the burning god. forest 1|turn 15|fornation 63|dominion 3 4com 932|6d6units 932 +1348 The forest fights back against 2 The forest fights back against the burning god! forest 1|turn 50|fornation 16|dominion 5 com 931|addequip 1|6d6units 932|4d6units 362 +1349 The forest fights back against 2 The forest fights back against the burning god! forest 1|turn 50|fornation 104|dominion 5 com 931|addequip 1|6d6units 932|4d6units 362 +1350 The forest fights back against 2 The forest fights back against the burning god! forest 1|turn 50|fornation 63|dominion 5|magic 1 com 931|addequip 1|6d6units 932|4d6units 362 +1351 The forest fights back against 2 The forest fights back against your aura of decay! forest 1|turn 50|death 2|dominion 5|magic 1 com 931|addequip 1|6d6units 361|decscale2 Death|4d6units 362 +1352 The Silver Sarcophagus has ope 0 The Silver Sarcophagus has opened. Terror rises from within! [Silver Sarcophagus] code 0|foundsite 1|unique 1|turn 20 com 778|addequip 3|addequip 3|code -1 +1353 The Silver Sarcophagus has bee 10 The Silver Sarcophagus has been found and opened! From its maw unwholesome energies have emanated, affecting all with death and decay. code -1 worldincscale2 Death|worlddisease 3|code 0 +1354 A temple of the ancestors has -1 A temple of the ancestors has been found and restored to splendor! [Jungle Temple] forest 1|fornation 25|8100 20|luck 1|freesites 1 temple 1|newsite -1 +1355 A temple of the ancestors has -1 A temple of the ancestors has been found and restored to splendor! [Jungle Temple] forest 1|fornation 73|8100 20|luck 1|freesites 1 temple 1|newsite -1 +1356 A temple of the ancestors has -1 A temple of the ancestors has been found and restored to splendor! [Jungle Temple] forest 1|fornation 111|8100 20|luck 1|freesites 1 temple 1|newsite -1 +1357 In the absence of a taskmaster 1 In the absence of a taskmaster, one of the carnivores has run amok. It was killed, but not before causing some mayhem. monster 171|nomonster 169 killmon 171|unrest 4 +1358 The ruins of an ancient temple 0 The ruins of an ancient temple has been found. Its crypt is sealed with magic. The mages of the Old Empire probably have knowledge of such things. [Ancient Temple] fornation 54|land 1|freesites 1|unique 1|9600 5|turn 20|code 0 newsite -1|code 31|6B00 1 +1359 The Spectator has investigated 0 The Spectator has investigated the runes inscribed on the gate to the temples crypt. A strong and ancient ward seals something within. Given time he may be able to unravel the bindings, but perhaps it would be safer to send one of the Elders. monster 254|nomonster 253|code 31 code 32 +1360 Your Arch Bishop has consecrat 0 Your Arch Bishop has consecrated the altar of the Ancient Temple. The dead and the not yet dead whisper your praise! [Ancient Temple] monster 258|temple 0|foundsite 1|unique 3 temple 1|incdom 1 +1361 The Spectator recognizes some 0 The Spectator recognizes some of the markings in the crypt -signs of warning and runes of containment. He has managed to unravel some of them. monster 254|nomonster 253|9600 10|code 32 code 33|curse 50 +1362 At last! The ancient magic of 0 At last! The ancient magic of the temple crypt has been unraveled! From the darkness within comes a being of terror and power to serve the God of Death. Woe to the living! monster 254|nomonster 253|9600 10|code 33 code 0|disease 50|nation -2|com 778 +1363 During his attempt to break th 0 During his attempt to break the wards of the temple crypt, your servant released some of their magic and was utterly destroyed. monster 254|nomonster 253|9600 10|code 33 killcom 254 +1364 During his attempt to break th 0 During his attempt to break the wards of the temple crypt, your servant released some of their magic and was utterly destroyed. monster 254|nomonster 253|9600 15|code 32 killcom 254 +1365 Studying the ancient magic tha 0 Studying the ancient magic that seals the temple crypt, your servant has gained insights in the workings of the arts! monster 254|nomonster 253|unique 1|9600 10|code 33 astralboost 254 +1366 The Dusk Elder recognizes the 0 The Dusk Elder recognizes the ancient runes sealing the temple crypt. Some are easily broken, but others need time and the process is dangerous. monster 253|code 31 code 33|curse 20 +1367 During his attempt to break th 0 During his attempt to break the wards of the temple crypt, your servant released some of their magic and was utterly destroyed. monster 253|9600 5|code 33 killcom 253 +1368 Studying the ancient magic tha 0 Studying the ancient magic that seals the temple crypt, your servant has gained deeper knowledge of the arts! monster 253|unique 1|9600 10|code 33 astralboost 253 +1369 At last! The ancient magic of 0 At last! The ancient magic of the temple crypt has been unraveled! From the darkness within comes a being of terror and power to serve the God of Death. Woe to the living! monster 253|9600 15|code 33 code 0|disease 50|nation -2|com 778 +1370 At last! The ancient magic of 0 At last! The ancient magic of the temple crypt has been unraveled! Within its vault the dried husk of a mage-priest of old was found. [Skull Mentor] monster 253|9600 4|code 33 code 0|magicitem 9|1d6vis D +1371 At last! The ancient magic of 0 At last! The ancient magic of the temple crypt has been unraveled! Within its vault an item of power was found. [Skull Staff] monster 254|nomonster 253|9600 4|code 33 code 0|magicitem 9|1d6vis D +1372 The Dusk Elder recognizes the 0 The Dusk Elder recognizes the ancient runes sealing the temple crypt. Some are easily broken, but others need time and the process is dangerous. monster 253|code 32 code 33|curse 20 +1373 Having prevented a village of 0 Having prevented a village of fishermen from eating an exceptionally large and tasty fish the Bodhisattva released it into the ocean. The fish then transformed back into its true dragon shape and returned to his father, the Dragon King. The grateful father sent as a gift of thanks his most precious possession, the pearl of light. The gift was accepted only on the condition that the messenger, who was also the Dragon King's grand daughter, would take the pearl. The dragon girl accepted, and the two has been inseparable ever since. Longnu still carries her grand fathers pearl of light. coast 1|monster 2457|unique 1|heat 0|9600 5 nation -2|com 2458 +1374 Raiders from sea are harrying 2 Raiders from sea are harrying coastal settlements. The governor of the province asks for gold to strengthen defenses. maxdef 10|coast 1|fort 0|noseason 3|code 0 code 40|unrest 5|6B00 1 +1375 Raiders from the sea have been 0 Raiders from the sea have been repelled! Seeing that the Good Lord provides safety, people are now more eager to pay their taxes. mindef 16|9600 25|code 40 code 0|landgold 5 +1376 Some of the gold for the defen 0 Some of the gold for the defenses seem to have gone into the pockets of the local governor. mindef 11|chaos 2|9600 35|code 40 defence -5 +1377 Raiders from the sea have been 0 Raiders from the sea have been repelled, but not before they slaughtered the men, women, children and cattle of some coastal villages. People are upset. The local governor again asks for gold to strengthen defenses! maxdef 15|9600 25|code 40 code 41|kill 3|unrest 30 +1378 Raiders from the sea are conti 0 Raiders from the sea are continuing to harry the coastal settlements. maxdef 10|9600 15|code 40 kill 1|unrest 15 +1379 Your temple has been burnt by 0 Your temple has been burnt by raiders from the sea! maxdef 13|temple 1|9600 25|code 40 temple 0 +1380 Lord save us from the wrath of 0 Lord save us from the wrath of the Northmen! Your people cry your name in anguish while raiders from the sea bear down upon the poorly defended land. maxdef 5|maxtroops 20|9600 25|noera 3|code 41 code 0|com 1603|12d6units 1603|AB00 1604|2com 1604 +1381 Lord save us from the wrath of 0 Lord save us from the wrath of the Northmen! Your people cry your name in anguish while raiders from the sea bear down upon the land. maxdef 15|maxtroops 20|9600 25|noera 3|code 41 code 0|com 1603|10d6units 1603|6d6units 1604|2com 1604 +1382 Lord save us from the wrath of 0 Lord save us from the wrath of the raiders! Your people cry your name in anguish while pirates from the sea bear down upon the poorly defended land. maxdef 10|9600 25|era 3|code 41 code 0|com 870|12d6units 871|6d6units 871|2com 871 +1383 Lord save us from the wrath of 0 Lord save us from the wrath of the raiders! Your people cry your name in anguish while pirates from the sea bear down upon the land. maxdef 15|9600 25|era 3|code 41 code 0|com 870|10d6units 871|6d6units 871|2com 871 +1384 Raiders from the sea have been 0 Raiders from the sea have been repelled! Seeing that the Good Lord provides safety, people are now more eager to pay their taxes. mindef 18|9600 25|code 41 code 0|landgold 5 +1385 Chaotic energies leak from the 0 Chaotic energies leak from the demon gate. A very powerful blood-mage may be able to control them. [The Demon Gate] foundsite 1|turn 66|code 0 code -2|decscale Drain|incscale2 Turmoil|unrest 30|6B00 1 +1386 Someone has been meddling with 10 Someone has been meddling with the Demon Gate! Its chaotic energies have suffused the aether of this world, spreading chaos and corruption. [The Demon Gate] foundsite 1|unique 1|code -2 worldincscale Turmoil|incscale3 Turmoil|unrest 30 +1387 The master of Blood Magic has 0 The master of Blood Magic has studied the magic of the Demon Gate. Soon, it will be under your control. pathblood 5|unique 1|code -2 code -3 +1388 The master of Blood Magic has 0 The master of Blood Magic has been able to control the energies of the Demon Gate. Powerful Devils have been summoned and bound into service! pathblood 5|9600 30|code -3 code 0|nation -2|com 304|A300 304|A300 304 +1389 The Blood Mage has lost contro 0 The Blood Mage has lost control of the chaotic energies of The Demon Gate! A multitude of Devils have emerged to wreak havoc. pathblood 3|9600 7|code -3 code 0|com 304|addequip 1|A300 304|A300 304 +1390 A benevolent star rises. Durin 11 A benevolent star rises. During its reign the wounded and diseased will find succor. noseason 3 worldheal 5|linger 2 +1391 The sun grows dim! A solar ecl 11 The sun grows dim! A solar eclipse of mystical origin has shrouded the world in darkness. turn 10 worlddarkness 1 +1392 The Sign of Nodens has been fo 13 The Sign of Nodens has been found. Wounds have miraculously healed all over the world. [Sign of Nodens] foundsite 1|unique 1 worldheal 15 +1393 The Vale of Infinite Horror ha 13 The Vale of Infinite Horror has been found! Many have been marked... [The Vale of Infinite Horror] foundsite 1|unique 1 worldmark 2 +1394 Mages of The Ebony Circle have 11 Mages of The Ebony Circle have attempted a ritual of great power. The malignant energies released have spread across the world. [The Ebony Circle] foundsite 1|unique 1 worldcurse 5|decscale Drain +1395 Mabakiel The Bringer of Misery 13 Mabakiel The Bringer of Misery has been summoned into the world! In his wake, disease is spreading. monster 820|unique 1|code 0 code -37|worlddisease 1|disease 5 +1396 The Eater of Dreams has emerge 10 The Eater of Dreams has emerged, lurking behind the veil of sleep. People all across the world suffer from nightmares, marking their spirits as food for the Eater. monster 651|unique 1 worldmark 5 +1397 An abomination rises from the 2 An abomination rises from the sea! turn 66|coast 1|unique 1 com 521|addequip 1 +1398 The Goat Sun has been summoned 13 The Goat Sun has been summoned into the world! monster 1405|unique 1 worlddecscale Cold +1399 The Throne of Life brings yout 13 The Throne of Life brings youth to all living. [The Throne of Life] claimedthrone 1|site 1|unique 1 worldage -3 +1400 The Throne of Death has awoken 13 The Throne of Death has awoken! Life suddenly seems shorter. [The Throne of Death] claimedthrone 1|site 1|unique 1 worldage 1 +1401 The power of The Throne of For 13 The power of The Throne of Fortune is spreading. [The Throne of Fortune] claimedthrone 1|site 1|9600 35|unique 2|site 1 worlddecscale Misfortune +1402 The power of The Throne of Mis 13 The power of The Throne of Misfortune is spreading. [The Throne of Misfortune] claimedthrone 1|site 1|9600 35|unique 2 worldincscale Misfortune +1403 The Throne of Pestilence sprea 13 The Throne of Pestilence spreads its disease throughout the world. [The Throne of Pestilence] claimedthrone 1|unique 1|code 0|site 1 code -37|worlddisease 1|linger 3|6F00 7 +1404 An extra throne of pestilence 0 An extra throne of pestilence reset. There are other resetting events also.HIDDEN. code -37|4700 1 notext 1|resetcode -37 +1405 The Throne of Summer is spread 13 The Throne of Summer is spreading warmth across the world. [The Throne of Summer] claimedthrone 1|unique 2|site 1 worlddecscale Cold +1406 The Throne of Winter is spread 13 The Throne of Winter is spreading cold across the world. [The Throne of Winter] claimedthrone 1|unique 2|site 1 worldincscale Cold|linger 1 +1407 Wolves have come to serve the -1 Wolves have come to serve the Lord of The Winter Throne. [The Throne of Winter] land 1|claimedthrone 1|dominion 5|site 1 nation -2|4d6units 284|2d6units 1224|com 1224 +1408 An Ice Druid has come to serve 0 An Ice Druid has come to serve the Lord of The Winter Throne. [The Throne of Winter] land 1|claimedthrone 1|9600 5|dominion 5|unique 1|site 1 nation -2|com 309 +1409 The Ice Druid has utilized the 0 The Ice Druid has utilized the power of The Winter Throne to summon some magical beings. [The Throne of Winter] claimedthrone 1|9600 10|dominion 5|monster 309|unique 3|land 1|site 1 nation -2|2d6units 511 +1410 The lands around the Throne of 0 The lands around the Throne of Winter are growing increasingly cold. [The Throne of Winter] freesites 1|9600 15|nearbysite 1|code 0|land 1|unique 3 code -4|incscale3 Cold +1411 The land has been trapped in p 0 The land has been trapped in perpetual winter. [Frozen Lands] freesites 1|unique 3|code -4|site 0 code 0|newsite -1 +1412 A tribe of Yetis has come to s 0 A tribe of Yetis has come to serve the Lord of The Winter Throne. [The Throne of Winter] land 1|claimedthrone 1|9600 5|dominion 5|unique 1|site 1 nation -2|A300 2231|com 2231|addequip 2 +1413 If given time, an astral mage 0 If given time, an astral mage may be able to find interesting things at the Eye Pebble Plain. [Eye Pebble Plain] foundsite 1|unique 1|code 0 code -5|6B00 1 +1414 Your mage has found a curious 0 Your mage has found a curious item among the pebbles. [Eye of the Void] pathastral 1|9600 10|unique 2|code -5 magicitem 9 +1415 Your mage has found a curious 0 Your mage has found a curious item among the pebbles. [Eye of Aiming] pathastral 1|9600 10|unique 2|code -5 magicitem 9 +1416 Your mage has found a curious 0 Your mage has found a curious item among the pebbles. [Eyecatcher] pathastral 1|9600 15|unique 1|code -5 magicitem 9 +1417 Your mage has found a curious 0 Your mage has found a curious item among the pebbles. There seems to be no more of interest here. [Eye of Innocence] pathastral 1|9600 10|unique 1|code -5 magicitem 9|code 0 +1418 Your mage has found some magic 0 Your mage has found some magical pearls among the pebbles of the beach. pathastral 1|9600 5|code -5 1d6vis S +1419 The Enchanted Current has prod -1 The Enchanted Current has produced some extra magical pearls this month! [Enchanted Current] foundsite 1 1d6vis S +1420 Bernlad and his steed have fou 0 Bernlad and his steed have found The Vale of Unicorns! [The Vale of Unicorns] hiddensite 1|monster 376 revealsite 1 +1421 Bernlad has bested a fellow Kn 0 Bernlad has bested a fellow Knight. When yielding, the man swore to serve your cause. poptype 30|9600 10|unique 3|monster 376 nation -2|com 23 +1422 Preparations for the celebrati 0 Preparations for the celebration of the yearly ritual of the sacred marriage are underway. Come spring the Entu and his Ensi are supposed to be joined in the sacred marriage that will provide fertility for the coming year. capital 1|fornation 19|9600 5|season 3|code 0|unique 1 6B00 1|code 55|taxboost -10|unrest -50 +1423 The Entu and Ensi have consumm 0 The Entu and Ensi have consummated the Sacred Marriage in the yearly ritual of fertility. There was much rejoicing. monster 2181|monster 2181|season 0|code 55 code 56|decscale3 Death|decscale Sloth|incdom 3 +1424 The Entu is missing from the c 0 The Entu is missing from the capital and the Sacred Marriage cannot be performed! This is seen as a very bad omen. nomonster 2181|monster 2269|season 0|code 55 code 57|incscale Death|unrest 5|incscale2 Misfortune +1425 The Ensi is missing from the c 0 The Ensi is missing from the capital and the Sacred Marriage cannot be performed! This is seen as a very bad omen. monster 2181|nomonster 2269|season 0|code 55 code 57|incscale Death|unrest 5|incscale2 Misfortune +1426 The Entu and Ensi are missing 0 The Entu and Ensi are missing from the capital and the Sacred Marriage cannot be performed! This is seen as a very bad omen. nomonster 2181|nomonster 2181|season 0|code 55 code 57|incscale Death|unrest 5|incscale2 Misfortune +1427 The Sacred Marriage has borne 0 The Sacred Marriage has borne fruit! The fields and orchards of Ur provide the first plentiful harvest of the year! season 1|code 56 code 58|taxboost 100|decscale Death|unrest -20 +1428 The fecund power of The Sacred 0 The fecund power of The Sacred Marriage prevails! The fields and orchards of Ur provide a second plentiful harvest of the year! season 2|code 58 code 0|taxboost 100|decscale Death|unrest -20 +1429 The fields and orchards of Ur 0 The fields and orchards of Ur are barren this year. Famine threatens the people. season 1|code 57 code 59|taxboost -100|incscale2 Death|unrest 20|kill 1 +1430 In the wake of famine comes pl 0 In the wake of famine comes plague! code 59 code 0|kill 2|disease 5 +1431 The lamentations of the Galas -1 The lamentations of the Galas has drawn the attention of spirits from the underworld. turn 10|monster 2182|unique 2 nation -2|com 843|A300 676 +1432 Your Sal-Me has blessed the la -1 Your Sal-Me has blessed the land with fertility! [The First City] monster 2179|minpop 100|nearbysite 1 decscale2 Death|landgold 4 +1433 A tribe of rural Enkidu has co 0 A tribe of rural Enkidu has come to attend the upcoming festival. Some have been recruited as warriors of the realm. 9600 12|code 55 nation -2|A300 2162|2d6units 2163|2d6units 2163|com 2166 +1434 People have come bearing gifts 0 People have come bearing gifts for the upcoming festival of fertility. 9600 15|code 55 gold 100 +1435 Swamp dwellers have come to at 0 Swamp dwellers have come to attend the upcoming festival. Some have been recruited as warriors. 9600 12|code 55 nation -2|2d6units 2183|2d6units 2183|com 2170 +1436 Enkidu slaves have rebelled! 2 Enkidu slaves have rebelled! monster 2184|fornation 17|1200 19|land 1 nation 19|2com 2184|AB00 2184|8A00 19 +1437 A runaway slave from the land -1 A runaway slave from the land of the avvites has appeared. He brings to your altar an item taken from the body of his former master. [Ring of the Warrior] fornation 19|unique 1|1200 17|land 1 nation -2|com 2184|magicitem 9 +1438 One of your Hunter Chiefs has 0 One of your Hunter Chiefs has ventured into the swamp. There he single-handedly fought and bested a giant crocodile. Thus tamed it has now been put to use in war. swamp 1|monster 2169|9600 30 nation -2|9B00 2185 +1439 One of the Elders has stepped -1 One of the Elders has stepped forth to quell the growing unrest in the capital. capital 1|fornation 19|minunrest 15 nation -2|com 2178|unrest -20 +1440 A new king has been crowned. H 0 A new king has been crowned. He is now become divine and sits upon the throne of Both Worlds. The king has yet to marry his favorite sister so that the land shall have a queen and the king a spouse with which to share his power. Despite this there was much celebration and commerce. fornation 125|9600 50|nomnr 3046|nomnr 3046|nomnr 3046|nomnr 3046|mnr 3043 transform 3047|pathboost 9|gold 100 +1441 A new queen has been crowned. 0 A new queen has been crowned. She is now become divine and sits upon the throne of Land and Water. The queen has yet to marry her favorite brother, so that the land shall have a king and the queen a spouse with which to share her power. Despite this there was much celebration and commerce. fornation 125|9600 50|nomnr 3046|nomnr 3046|nomnr 3046|nomnr 3046|mnr 3045 transform 3049|pathboost 9|gold 100 +1442 The King has married his favor 0 The King has married his favorite sister and she was crowned Queen of Land and Water. She is now become divine and sits upon the throne of Land and Water. Together they will rule the land of the Setting Sun. A month of festivities followed the royal marriage and there was much commerce and happiness. fornation 125|nomnr 3048|nomnr 3048|monster 3047|mnr 3045 transform 3049|pathboost 9|gold 150|unrest -20 +1443 The Queen has married her favo 0 The Queen has married her favorite brother and he was crowned King of Both Worlds. He is now become divine and sits upon the throne of Both Worlds. Together they will rule the land of the Setting Sun. A month of festivities followed the royal marriage and there was much commerce and happiness. fornation 125|nomnr 3046|nomnr 3046|monster 3049|mnr 3043 transform 3047|pathboost 9|gold 150|unrest -20 +1444 There is no queen. The king is 0 There is no queen. The king is expected to marry his favorite sister, but she is far away, and the people are worried that the land will be left without a queen for months to come. fornation 125|9600 50|nomnr 3048|nomnr 3048|6100 3046|6100 3046|capital 1|nomonster 3044|nomonster 3044 unrest 10 +1445 There is no king. The queen is 0 There is no king. The queen is expected to marry her favorite brother, but he is far away, and the people are worried that the land will be left without a king for months to come. fornation 125|9600 50|nomnr 3046|nomnr 3046|6100 3048|6100 3048|capital 1|nomonster 3042|nomonster 3042 unrest 10 +1446 An assassin tried to eliminate 1 An assassin tried to eliminate one of the princes of the kingdom. His brother is suspected, but nothing could be proved. fornation 125|land 1|6200 3043 assassin 428 +1447 An assassin tried to eliminate 1 An assassin tried to eliminate one of the princesses of the kingdom. Her sister is suspected, but nothing could be proved. fornation 125|land 1|6200 3045 assassin 428 +1448 An assassin tried to eliminate 1 An assassin tried to eliminate the King. His brother is suspected, but nothing could be proved. fornation 125|land 1|monster 3043|monster 3043|mnr 3047 assassin 428 +1449 An assassin tried to eliminate 1 An assassin tried to eliminate the Queen. Her sister is suspected, but nothing could be proved. fornation 125|land 1|monster 3045|monster 3045|mnr 3049 assassin 428 +1450 An assassin tried to poison on 1 An assassin tried to poison one of the princes of the kingdom. His brother is suspected, but nothing could be proved. fornation 125|6200 3043|mnr 3043 8200 15 +1451 An assassin tried to poison on 1 An assassin tried to poison one of the princesses of the kingdom. Her sister is suspected, but nothing could be proved. fornation 125|6200 3045|mnr 3045 8200 15 +1452 An assassin tried to poison th 1 An assassin tried to poison the King. His brother is suspected, but nothing could be proved. fornation 125|monster 3047|monster 3047|mnr 3047 8200 15 +1453 An assassin tried to poison th 1 An assassin tried to poison the Queen. Her sister is suspected, but nothing could be proved. fornation 125|monster 3049|monster 3049|mnr 3049 8200 15 +1454 One of the princes was caught 1 One of the princes was caught conspiring against the King who, to his great dismay, had to execute his treasonous brother. fornation 125|monster 3047|monster 3047 killcom 3043 +1455 One of the princesses was caug 1 One of the princesses was caught conspiring against the Queen. The treasonous sister was forced to suicide by the bite of an asp. fornation 125|monster 3049|monster 3049 killcom 3045 +1456 The innermost crypt in The Tom -1 The innermost crypt in The Tomb of the Ancients is sealed. A master of death magic may be able to open it. [Tomb of the Ancients] foundsite 1|turn 30|code 0|unique 1 code 60|6B00 1 +1457 Someone has meddled with the s 0 Someone has meddled with the sealed doors in The Tomb of the Ancients. A curse has taken effect. pathdeath 2|unique 1|9600 20|code 60 curse 99 +1458 The necromantic master has fou 0 The necromantic master has found a way to open The Tomb of the Ancients. The wards are ancient, dangerous and powerful, but given time they may be broken. pathdeath 5|9600 50|code 60 code 61 +1459 A horror has been attracted by 0 A horror has been attracted by the meddling with the doors in The Tomb of the Ancients. pathdeath 2|9600 10|code 60 com 308 +1460 The sealed doors in The Tomb o 0 The sealed doors in The Tomb of the Ancients have been opened! The malevolent force slumbering inside has been released! pathdeath 3|9600 25|code 61 code 0|com 774|addequip 1|addequip 1|code 0 +1461 The sealed doors in The Tomb o 0 The sealed doors in The Tomb of the Ancients have been opened! The malevolent force slumbering inside has woken to serve your will. pathdeath 3|9600 25|code 61 code 0|nation -2|com 776|code 0 +1462 A horror has been attracted by 0 A horror has been attracted by the meddling in The Tomb of the Ancients. pathdeath 2|unique 1|9600 25|code 61 com 308 +1463 Ever since The Crown of Darkne 10 Ever since The Crown of Darkness was found, a lingering shadow has been growing in the sky above its location. It has now spread to blot out the sun! [Crown of Darkness] foundsite 1|unique 1 worlddarkness 1|worlddisease 1|linger 2 +1464 Dark tendrils of pure shadow s 0 Dark tendrils of pure shadow slowly seeps from The Crown of Darkness into the sky. [Crown of Darkness] foundsite 1|unique 1 incscale Death|disease 3 +1465 The power of The Throne of Nig 10 The power of The Throne of Night has been invoked! Ever since, the day has grown dimmer. Now Night has overtaken Day and all is darkness! unique 1|code -6 5E00 0|worlddarkness 1|linger 2 +1466 The power of The Throne of Nig 0 The power of The Throne of Night has been invoked! The days will grow dimmer until, in eight months time, the night overtakes the day! [The Throne of Night] 9600 70|site 1|claimedthrone 1|unique 3|code 0 code -6 +1467 A local gravedigger has heard -1 A local gravedigger has heard scratching and howling from beneath the stone slab covering an old grave. He refuses to open it unless a Black Priest is present. [Black Forest] land 1|fornation 101|unique 1|nearbysite 1|code 29 code -10 +1468 The grave has been opened unde 0 The grave has been opened under the supervision of a Black Priest. Underneath the heavy stone slab a vampire was trapped! It has now joined your cause. monster 740|code -10|land 1 code 0|nation -2|9B00 405 +1469 A gang of ghouls have been rou -1 A gang of ghouls have been rounded up and forced into service. [Cave of Ghouls] fornation 101|nearbysite 1|land 1 nation -2|2d6units 198 +1470 Lord save us from the wrath of 1 Lord save us from the wrath of the Northmen! Your people cry your name in anguish while raiders from the sea bear down upon the land. maxdef 15|maxtroops 20|9600 25|noera 3|unluck 2|coast 1 com 1603|10d6units 1603|6d6units 1604|2com 1604 +1471 The visiting friar has preache -1 The visiting friar has preached to the lost souls in this province and turned their hearts to the true faith! mydominion 0|monster 148|capital 0 nation 61|newdom 2 +1472 The visiting friar has held a -1 The visiting friar has held a sermon. His words inspired such passion that the faithful of the land gathered to raise a temple to your glory! monster 148|dominion 3|temple 0|capital 0 temple 1 +1473 The visiting friar has perform -1 The visiting friar has performed a miracle! A lame boy was healed and his wealthy mother has donated all her riches to the church. monster 148|dominion 1|capital 0 gold 150 +1474 The visiting friar has held a -1 The visiting friar has held a sermon. His words inspired such passion that some of the faithful has taken to arms to fight for the righteous God, ##godname##! poptype 30|monster 148|dominion 3|capital 0 nation -2|4d6units 217 +1475 An old scroll was found in the 0 An old scroll was found in the temple ruins. It contains treaties on the necromantic arts. Your Marshmaster has been able to grasp its secrets. [Ancient Temple of C'tis] foundsite 1|monster 937|9600 25|unique 1 deathboost 937 +1476 An old scroll was found in the 0 An old scroll was found in the temple ruins. It contains treaties on the necromantic arts. Your Grand Thaumaturg has been able to grasp its secrets. [Ancient Temple of C'tis] foundsite 1|monster 670|9600 25|unique 1 deathboost 670 +1477 An old scroll was found in the 0 An old scroll was found in the temple ruins. It contains treaties on the necromantic arts. Your Arch Theurg has been able to grasp its secrets. [Ancient Temple of C'tis] foundsite 1|monster 41|9600 25|unique 1 deathboost 41 +1478 An old scroll was found in the 0 An old scroll was found in the temple ruins. It contains treaties on the necromantic arts. Your Grand Master has been able to grasp its secrets. [Ancient Temple of C'tis] foundsite 1|monster 223|9600 25|unique 1 deathboost 223 +1479 Something stirs in the land of -1 Something stirs in the land of the dead! A weary traveler crosses the once verdant lands. He seeks the fabled Ruins of the Old Empire. [Ruins of the Old Empire] pop0ok 1|site 1|maxpop 0|waste 0|land 1 nation -2|com -13 +1480 In one of the desolated villag -1 In one of the desolated villages, a buried treasure has been found! pop0ok 1|maxpop 0|land 1 gold 88 +1481 In an abandoned tower, some ma -1 In an abandoned tower, some magical gems have been found. pop0ok 1|maxpop 0|land 1 1d6vis A +1482 The dead workers of the mine h -1 The dead workers of the mine has been reanimated. They now toil unceasingly day and night. This has increased the yield of gold. [Gold Mine] pop0ok 1|site 1|dominion 5|fornation 54|unique 1 landgold 25 +1483 Your undead servants have been -1 Your undead servants have been put to work in the mine. They toil unceasingly day and night. This has increased the yield of silver. [Silver Mine] pop0ok 1|site 1|dominion 3|fornation 54|unique 1 landgold 15 +1484 Your undead servants have been -1 Your undead servants have been put to work in the mine. They toil unceasingly day and night. This has increased the yield of gold. [Hidden Gold Mine] pop0ok 1|site 1|dominion 3|fornation 54|unique 1 landgold 10 +1485 A plague has eradicated the re 1 A plague has eradicated the remaining population! maxpop 35|death 2|dominion 3|fornation 54 kill 99 +1486 Faced with the inevitable, som 2 Faced with the inevitable, some of the living have turned to the necromantic arts for protection. They are now trying to take control of the province! pop0ok 1|minpop 5|maxpop 30|turn 10|capital 0|fornation 54|land 1 com 34|2com 310|addequip 1|10d6units 619|4d6units 1565 +1487 Your Dusk Elder has found the -2 Your Dusk Elder has found the lab of a famous wizard who died a some time ago. The man has now been conjured as a spectre, to serve once more. pop0ok 1|maxpop 0|lab 0|unique 1|monster 253 lab 1|nation -2|com 329 +1488 Food has long been scarce. The 1 Food has long been scarce. The last harvest yielded next to nothing. People are dying by the score. pop0ok 1|maxpop 25|minpop 10|dominion 3|fornation 54|season 2 kill 30 +1489 The forest is dying. Some last 1 The forest is dying. Some last power of life has awoken, trying to fight the impeding doom. pop0ok 1|minpop 1|maxpop 30|forest 1|capital 0|fornation 54 com 362|6d6units 361|2d6units 362|com 362|addequip 1 +1490 Food has long been scarce. The 1 Food has long been scarce. The last harvest yielded next to nothing. People are emigrating in hope of finding arable land. pop0ok 1|maxpop 35|minpop 10|dominion 3|fornation 54 emigration 10|kill 3 +1491 The last remnant of the dying 1 The last remnant of the dying population is desperately fighting back! pop0ok 1|poptype 25|minpop 5|maxpop 30|fornation 54 2com 141|2d6units 140|2d6units 140 +1492 The last remnant of the dying 1 The last remnant of the dying population is desperately fighting back! pop0ok 1|poptype 26|minpop 5|maxpop 30|fornation 54 2com 136|4d6units 137 +1493 The last remnant of the dying 1 The last remnant of the dying population is desperately fighting back! pop0ok 1|poptype 30|minpop 5|maxpop 30|fornation 54 com 23|com 23|2d6units 30|2d6units 30|2d6units 30 +1494 The last remnant of the dying 1 The last remnant of the dying population is desperately fighting back! pop0ok 1|poptype 32|minpop 5|maxpop 30|fornation 54 com 35|com 35|2d6units 29|2d6units 29|2d6units 29 +1495 The last remnant of the dying 1 The last remnant of the dying population is desperately fighting back! pop0ok 1|poptype 34|minpop 5|maxpop 30|fornation 54 2com 252|6d6units 205 +1496 The last remnant of the dying 1 The last remnant of the dying population is desperately fighting back! pop0ok 1|poptype 36|minpop 5|maxpop 30|fornation 54 2com 514|6d6units 423 +1497 The last remnant of the dying 1 The last remnant of the dying population is desperately fighting back! pop0ok 1|poptype 40|minpop 5|maxpop 30|fornation 54 com 346|com 346|4d6units 348|2d6units 367 +1498 The last remnant of the dying 1 The last remnant of the dying population is desperately fighting back! pop0ok 1|poptype 42|minpop 5|maxpop 30|fornation 54 com 352|com 352|4d6units 352|2d6units 353 +1499 The last remnant of the dying 1 The last remnant of the dying population is desperately fighting back! pop0ok 1|poptype 43|minpop 5|maxpop 30|fornation 54 com 355|com 355|4d6units 357|2d6units 369 +1500 A few of the natives have mana 2 A few of the natives have managed to survive hidden in this unforgiving, desolate land. Now has come an opportunity for revenge against the power that so destroyed their home! poptype 43|pop0ok 1|maxpop 1|fornation 54|commander 1 assassin 355|assassin 355 +1501 A few of the natives have mana 2 A few of the natives have managed to survive hidden in this unforgiving, desolate land. Now has come an opportunity for revenge against the power that so destroyed their home! poptype 25|pop0ok 1|maxpop 1|fornation 54|commander 1 assassin 141|assassin 141|assassin 141 +1502 A few of the natives have mana 2 A few of the natives have managed to survive hidden in this unforgiving, desolate land. Now has come an opportunity for revenge against the power that so destroyed their home! poptype 26|pop0ok 1|maxpop 1|fornation 54|commander 1 assassin 136|assassin 136 +1503 A few of the natives have mana 2 A few of the natives have managed to survive hidden in this unforgiving, desolate land. Now has come an opportunity for revenge against the power that so destroyed their home! poptype 30|pop0ok 1|maxpop 1|fornation 54|commander 1 assassin 23|assassin 23 +1504 A few of the natives have mana 2 A few of the natives have managed to survive hidden in this unforgiving, desolate land. Now has come an opportunity for revenge against the power that so destroyed their home! poptype 32|pop0ok 1|maxpop 1|fornation 54|commander 1 assassin 35|assassin 35 +1505 A few of the natives have mana 2 A few of the natives have managed to survive hidden in this unforgiving, desolate land. Now has come an opportunity for revenge against the power that so destroyed their home! poptype 34|pop0ok 1|maxpop 1|fornation 54|commander 1 assassin 252|assassin 252 +1506 A few of the natives have mana 2 A few of the natives have managed to survive hidden in this unforgiving, desolate land. Now has come an opportunity for revenge against the power that so destroyed their home! poptype 36|pop0ok 1|maxpop 1|fornation 54|commander 1 assassin 514|assassin 514 +1507 Some power stirs in old ruins -1 Some power stirs in old ruins located in the area. [The Temple Marsh] fornation 75|nearbysite 1|capital 0|turn 10|code 0|unique 1|freesites 1 code 63|incscale2 Death +1508 An Imperial Tomb from before t 0 An Imperial Tomb from before the fall of Ermor has been found! It is sealed with magic. The Marshmasters may retain knowledge of how to be break such wards. [Imperial Tomb] fornation 75|freesites 1|turn 15|unique 1|code 63 code 64|newsite -1|6B00 1 +1509 Your Marshmaster has studied t 0 Your Marshmaster has studied the runes of warding on the Tomb. They can be broken, but the process is dangerous and may take time. monster 937|unique 1|code 64 code 65 +1510 While dabbling with the wards 0 While dabbling with the wards of the old Ermorian Tomb, your mage released some of their magics and was utterly destroyed! monster 937|9600 7|unique 1|code 65 killcom 937 +1511 Your mage has studied the minu 0 Your mage has studied the minuscule inscriptions on the door of the Imperial Tomb, gaining deeper knowledge of the dark arts. monster 937|9600 10|unique 1|code 65 deathboost 937 +1512 While dabbling with the wards 0 While dabbling with the wards of the old Ermorian Tomb, your mage released its guardians! monster 937|9600 5|unique 1|code 65 com 329|6d6units 1658|2com 566 +1513 At last, your mage has been ab 0 At last, your mage has been able to dispel the wards of the Tomb. Its treasures are now yours! [Amulet of the Dead] monster 937|9600 12|code 65 code 0|2d6vis D|gold 100|magicitem 9|curse 10 +1514 At last, your mage has been ab 0 At last, your mage has been able to dispel the wards of the Tomb. Its treasures are now yours! [Shadow Brand] monster 937|9600 12|code 65 code 0|2d6vis D|gold 100|magicitem 9|curse 10 +1515 At last, your mage has been ab 0 At last, your mage has been able to dispel the wards of the Tomb. The mummified corpse within stirred, but your Marshmaster has managed to control it. monster 937|9600 18|code 65 code 0|nation -2|9B00 625|1d6vis D|curse 10 +1516 Some power stirs in old ruins -1 Some power stirs in old ruins located in the area. [Campus Sceleris] fornation 55|nearbysite 1|capital 0|turn 10|code 0|unique 1 code 63|incscale2 Death +1517 An Imperial Tomb from before t 0 An Imperial Tomb from before the fall of Ermor has been found! It is sealed with magic. The Grand Thaumaturgs may retain knowledge of how to be break such wards. [Imperial Tomb] freesites 1|turn 15|unique 1|code 63 6B00 1|code 64|newsite -1 +1518 Your Grand Thaumaturg has stud 0 Your Grand Thaumaturg has studied the runes of warding on the Tomb. They can be broken, but the process is dangerous and may take time. monster 670|unique 1|code 64 code 65 +1519 While dabbling with the wards 0 While dabbling with the wards of the old Ermorian Tomb, your mage released some of their magics and was utterly destroyed! monster 670|9600 5|unique 1|code 65 killcom 670 +1520 Your mage has studied the minu 0 Your mage has studied the minuscule inscriptions on the door of the Imperial Tomb, gaining deeper knowledge of the dark arts. monster 670|9600 10|unique 1|code 65 deathboost 670 +1521 While dabbling with the wards 0 While dabbling with the wards of the old Ermorian Tomb, your mage released its guardians! monster 670|9600 7|unique 1|code 65 com 329|6d6units 1658|2com 566 +1522 At last, your mage has been ab 0 At last, your mage has been able to dispel the wards of the Tomb. The mummified corpse within stirred, but your Thaumaturg has managed to control it. monster 670|9600 20|code 65 code 0|nation -2|9B00 625|1d6vis D|curse 10 +1523 At last, your mage has been ab 0 At last, your mage has been able to dispel the wards of the Tomb. Its treasures are now yours! [Shadow Brand] monster 670|9600 20|code 65 code 0|2d6vis D|gold 100|magicitem 9|curse 10 +1524 Some power stirs in old ruins -1 Some power stirs in old ruins located in the area. [Swamps of Pythia] fornation 56|nearbysite 1|capital 0|turn 10|code 0|unique 1 code 63|incscale2 Death +1525 An Imperial Tomb from before t 0 An Imperial Tomb from before the fall of Ermor has been found! It is sealed with magic. The Arch Theurgs may retain knowledge of how to be break such wards. [Imperial Tomb] freesites 1|turn 15|unique 1|code 63 6B00 1|code 64|newsite -1 +1526 Your Arch Theurg has studied t 0 Your Arch Theurg has studied the runes of warding on the Tomb. They can be broken, but the process is dangerous and may take time. monster 41|unique 1|code 64 code 65 +1527 While dabbling with the wards 0 While dabbling with the wards of the old Ermorian Tomb, your mage released some of their magics and was utterly destroyed! monster 41|9600 5|unique 1|code 65 killcom 41 +1528 Your mage has studied the minu 0 Your mage has studied the minuscule inscriptions on the door of the Imperial Tomb, gaining deeper knowledge of the dark arts. monster 41|9600 10|unique 1|code 65 deathboost 41 +1529 While dabbling with the wards 0 While dabbling with the wards of the old Ermorian Tomb, your mage released its guardians! monster 41|9600 7|unique 1|code 65 com 329|6d6units 1658|2com 566 +1530 At last, your mage has been ab 0 At last, your mage has been able to dispel the wards of the Tomb. Its treasures are now yours! [Amulet of the Dead] monster 41|9600 20|code 65 code 0|2d6vis D|gold 100|magicitem 9|curse 10 +1531 At last, your mage has been ab 0 At last, your mage has been able to dispel the wards of the Tomb. Its treasures are now yours! [Shadow Brand] monster 41|9600 20|code 65 code 0|2d6vis D|gold 100|magicitem 9|curse 10 +1532 Some power stirs in old ruins -1 Some power stirs in old ruins located in the area. [The House of Fiery Justice] fornation 61|nearbysite 1|capital 0|turn 10|code 0|unique 1 code 63|incscale2 Death +1533 An Imperial Tomb from before t 0 An Imperial Tomb from before the fall of Ermor has been found! It is sealed with magic. The Grand Masters may retain knowledge of how to be break such wards. The tomb should be opened and cleansed of its evil! [Imperial Tomb] fornation 61|freesites 1|turn 15|unique 1|code 63 6B00 1|code 64|newsite -1 +1534 Your mage Grand Master studied 0 Your mage Grand Master studied the runes of warding on the Tomb. They can be broken, but the process is dangerous and may take time. monster 223|unique 1|code 64 code 65 +1535 While dabbling with the wards 0 While dabbling with the wards of the old Ermorian Tomb, your mage released some of their magics and was utterly destroyed! monster 223|9600 5|unique 1|code 65 killcom 223 +1536 Your mage has studied the minu 0 Your mage has studied the minuscule inscriptions on the door of the Imperial Tomb, unwillingly gaining knowledge of the dark arts. monster 223|9600 10|unique 1|code 65 deathboost 223 +1537 While dabbling with the wards 0 While dabbling with the wards of the old Ermorian Tomb, your mage released its guardians! monster 223|9600 7|unique 1|code 65 com 329|6d6units 1658|2com 566 +1538 At last, your mage has been ab 0 At last, your mage has been able to dispel the wards of the Tomb. It has been purged by holy rites of cleansing. The items of power within were sent to the House of Fiery Justice for safekeeping. [Amulet of the Dead] monster 223|9600 20|code 65 code 0|2d6vis D|gold 100|magicitem 9|curse 10 1539 At last, your mage has been ab 0 At last, your mage has been able to dispel the wards of the Tomb. It has been purged by holy rites of cleansing. The items of power within were sent to the House of Fiery Justice for safekeeping. [Amulet of the Dead] monster 223|9600 20|code 65 code 0|2d6vis D|gold 100|magicitem 9|curse 10 -1540 At last, your mage has been ab 0 At last, your mage has been able to dispel the wards of the Tomb. It has been purged by holy rites of cleansing. The items of power within were sent to the House of Fiery Justice for safekeeping. [Amulet of the Dead] monster 223|9600 20|code 65 code 0|2d6vis D|gold 100|magicitem 9|curse 10 -1541 A heretical movement seems to 0 A heretical movement seems to have taken root in the province! Among other things, they abstain from animal food and disregard the clergy! Perhaps someone from the House of Fiery Justice should be sent. Or if a more subtle approach is suitable mayhap one of the friars or inquisitors can put things to rest. unique 2|poptype 30|dominion 4|9600 4|code 0|fornation 61 6B00 1|code 67|incdom -2 -1542 The heretics are strengthening 0 The heretics are strengthening their influence! Something must be done. unique 4|9600 5|code 67 incdom -2 -1543 The heretics are strengthening 0 The heretics are strengthening their influence! Tension are rising. There have been some attacks on the heretics by faithful commoners. unique 1|9600 5|code 67 incdom -2|code 70 -1544 Your friar has held a sermon e 0 Your friar has held a sermon expanding upon the sacrament of the priesthood. He seems to have had some success in swaying the general populace from the heresies. monster 148|nomonster 149|nomonster 149|nomonster 149|code 67 code 68|incdom 1 -1545 Heretical teachings have once 0 Heretical teachings have once again surfaced in the area. Perhaps someone from the House of Just Fires should be sent. Or if a more subtle approach is suitable mayhap one of the friars can put things to rest. 9600 4|code 68 code 67|incdom -2 -1546 Your Inquisitor has interrogat 0 Your Inquisitor has interrogated a few of the heretics and found them lacking in purity of faith. If given twenty men he will arrest the most prominent leaders and put an end to their false preachings! monster 149|nomonster 222|code 67 code 69|unrest 3 -1547 Leaders of the heretical movem 0 Leaders of the heretical movement and their families have been arrested, incarcerated and forced to confess. Many have been put on the pyre. Purity of faith is now ensured! Also, some of their belongings have been confiscated. monster 149|mintroops 20|9600 80|nomonster 222|code 69 code 0|kill 1|unrest 15|incdom 3|gold 200 -1548 During the arrest of the leade 0 During the arrest of the leaders of the heretical movement, some supposedly innocent bystanders were killed. This incited the mob and now there is a full-blown riot going on! monster 149|mintroops 20|9600 20|nomonster 222|code 69 code 70|kill 5|unrest 40 -1549 Your High Inquisitor has inter 0 Your High Inquisitor has interrogated a few of the heretics and found them lacking in purity of faith. If given twenty men he will arrest the most prominent leaders and put an end to their false preachings! monster 222|code 67 code 69 -1550 Leaders of the heretical movem 0 Leaders of the heretical movement and their families have been arrested, incarcerated and forced to confess. Many have been put on the pyre. Purity of faith is now ensured! Some of their belongings have also been confiscated. monster 222|mintroops 20|9600 90|code 69 code 0|kill 1|unrest 15|incdom 3|gold 200 -1551 During the arrest of the leade 0 During the arrest of the leaders of the heretical movement, some supposedly innocent bystanders were killed. This incited the mob and now there is a full-blown riot going on! monster 222|mintroops 20|9600 10|code 69 code 70|kill 5|unrest 40 -1552 Your Witch Hunter has tracked 0 Your Witch Hunter has tracked some leaders of the heretical movement. They have been interrogated thoroughly and revealed much. It seems they have made pacts with devils to snare the hearts of the innocent commoners! The most prominent warlocks have been put to the pyre and all is now well. In their abode some items of power were found. [Imp Familiar] monster 224|nomonster 222|9600 50|nomonster 222|code 67 code 68|kill 1|magicitem 2|magicitem 2 -1553 Your Witch Hunter has tracked 0 Your Witch Hunter has tracked some leaders of the heretical movement. During their interrogation, things got out of hand and one or two of them did not survive the rigors. Unfortunately they seem to have been loved by the commoners and a riot has broken out! monster 224|nomonster 222|9600 50|nomonster 222|code 67 code 70|kill 5|unrest 40 -1554 Your Grand Master has tracked 0 Your Grand Master has tracked some leaders of the heretical movement. They have been interrogated thoroughly and revealed much. It seems they have made pacts with devils to snare the hearts of the innocent commoners! The most prominent warlocks have been put to the pyre and all is now well. In their abode some items of power were found. [Imp Familiar] monster 223|nomonster 222|9600 70|nomonster 222|code 67 code 68|kill 1|magicitem 2|magicitem 2 -1555 Your Grand Master has tracked 0 Your Grand Master has tracked some leaders of the heretical movement. During their interrogation, things got out of hand and one or two of them did not survive the rigors. Unfortunately they seem to have been loved by the commoners and a riot has broken out! monster 223|nomonster 222|9600 30|nomonster 222|code 67 code 70|kill 5|unrest 40 -1556 The riots have escalated. It s 0 The riots have escalated. It seems the heretics had support among the local nobility who are now trying to take control of the province! 9600 50|code 70 code 68|4com 23|6d6units 39|4d6units 22|incdom -6 -1557 Your friar has held a sermon o -1 Your friar has held a sermon on the virtue of acceptance, reducing the growing unrest in the region. monster 148|minunrest 15 unrest -30|incdom 1 -1558 Your friar has performed a mir -2 Your friar has performed a miracle! A lame man was made hale, a mute sang hymns in your praise! monster 148|dominion 0 incdom 3|1d3units 148 -1559 There have been rumors of witc -1 There have been rumors of witchcraft! Someone from The House of Just Fires should be sent to root it out! land 1|capital 0|fornation 61|unique 4|code 0 6B00 1|code 73|decscale Drain -1560 The abode of a witch has been 0 The abode of a witch has been found. The crone herself must have turned into a crow and escaped, but some of her belongings have been confiscated and transported to the lab. monster 224|nomonster 223|9600 20|code 73 code 74|1d6vis N|magicitem 2 -1561 A full coven seems to be at wo 0 A full coven seems to be at work! Your Witch Hunter urges that at least twenty armed men are sent to help hunt them down. monster 224|nomonster 223|9600 20|code 73 code 76|decscale Drain|unrest 10 -1562 A witch has attacked your serv 0 A witch has attacked your servant! monster 224|nomonster 223|9600 15|code 73 code 74|assassin 154 -1563 The Witch Hunter has performed 0 The Witch Hunter has performed a Trial By Water. Unfortunately the poor girl did not float. Her sacrifice was not in vain, as the hunt continues. ##godname## bless her soul! monster 224|nomonster 223|9600 15|code 73 unrest 10 -1564 The Witch Hunter has performed 0 The Witch Hunter has performed a Trial By Water. The girl floated as a fat goose on the water and was promptly lapidated until she sank. monster 224|nomonster 223|9600 15|code 73 code 74|incdom 2 -1565 People are getting increasingl 0 People are getting increasingly aware of the presence witches in their midst. Several have been revealed by good and pious neighbors bearing witness of their evil magic. monster 224|nomonster 223|9600 30|code 74 code 73|incdom 2|unrest 10 -1566 When put to the pyre, one of t 0 When put to the pyre, one of the witches uttered a dark curse over the realm! monster 224|nomonster 223|9600 15|code 73 code 74|decscale Drain|incscale Misfortune|curse 15 -1567 The coven has been found! Your 0 The coven has been found! Your men are fighting them with magic and steel. mintroops 20|monster 224|nomonster 223|9600 80|code 76 code 0|4com 154|addequip 1|addequip 1|1d6units 2136 -1568 A Witch Hunter should lead the 0 A Witch Hunter should lead the men if the coven is to be found. mintroops 20|nomonster 224|nomonster 224|code 76 -1569 For the time being, there seem 0 For the time being, there seems to be no traces of witchery left in the area. monster 224|nomonster 223|9600 50|code 74 code 0 -1570 It has been revealed that one 0 It has been revealed that one of the noble women of the land has been practicing witchcraft! She has been muted and put in the dungeon. Her sorcerous tools were confiscated and her family willingly paid a handsome fine. monster 224|nomonster 223|9600 15|code 73 code 74|gold 300|1d3vis D|magicitem 3 -1571 Witchery! Your servant has bee 0 Witchery! Your servant has been attacked by a poisonous spider! monster 224|nomonster 223|9600 20|code 73 assassin 2223 -1572 Witchery! Milk has turned sour 0 Witchery! Milk has turned sour in the udder! A crow was seen molesting an eagle! Surely this is proof of Dark Arts afoot in the realm! monster 224|nomonster 223|9600 20|code 74 code 73 -1573 Your Initiate has been befuddl 0 Your Initiate has been befuddled by the craft of the witches. He claims the rumors are false and the accused women innocent! Someone more experienced should be sent. monster 225|nomonster 224|nomonster 224|code 73 -1574 The abode of a witch has been 0 The abode of a witch has been found. The crone herself must have turned into a crow and escaped, but some of her belongings have been confiscated and transported to the lab. [Thistle Mace) mintroops 20|monster 224|nomonster 223|9600 8|code 73 code 74|1d6vis N|magicitem 9 -1575 There have been more signs of 0 There have been more signs of witchery! nomonster 225|nomonster 225|nomonster 225|9600 8|code 73 decscale Drain|unrest 10|incdom -1 -1576 The abode of a witch has been 0 The abode of a witch has been found. The crone herself must have turned into a crow and escaped, but some of her belongings have been confiscated and transported to the lab. monster 223|9600 20|code 73 code 74|1d6vis N|magicitem 2 -1577 A full coven seems to be at wo 0 A full coven seems to be at work! Your Witch Hunter urges that at least twenty armed men are sent to help hunt them down. monster 223|9600 20|code 73 code 76|decscale Drain|unrest 10 -1578 A witch has attacked your serv 0 A witch has attacked your servant! monster 223|9600 15|code 73 code 74|assassin 154 -1579 The Grand Master has performed 0 The Grand Master has performed a Trial By Water. Unfortunately the poor girl did not float. Her sacrifice was not in vain, as the hunt continues. ##godname## bless her soul! monster 223|9600 15|code 73 unrest 10 -1580 The Grand Master has performed 0 The Grand Master has performed a Trial By Water. The girl floated as a fat goose on the water and was promptly lapidated until she sank. monster 223|9600 15|code 73 code 74|incdom 2 -1581 People are getting increasingl 0 People are getting increasingly aware of the presence witches in their midst. Several have been revealed by good and pious neighbors bearing witness of their evil magic. monster 223|9600 30|code 74 code 73|incdom 2|unrest 10 -1582 When put to the pyre, one of t 0 When put to the pyre, one of the witches uttered a dark curse over the realm! monster 223|9600 15|code 73 code 74|decscale Drain|incscale Misfortune|curse 15 -1583 For the time being, there seem 0 For the time being, there seems to be no traces of witchery left in the area. monster 223|9600 50|code 74 code 0 -1584 It has been revealed that one 0 It has been revealed that one of the noble women of the land has been practicing witchcraft! She has been muted and put in the dungeon. Her sorcerous tools were confiscated and her family willingly paid a handsome fine. monster 223|9600 15|code 73 code 74|gold 300|1d3vis D|magicitem 3 -1585 Witchery! Your servant has bee 0 Witchery! Your servant has been attacked by a poisonous spider! monster 223|9600 20|code 73 assassin 2223 -1586 Witchery! Milk has turned sour 0 Witchery! Milk has turned sour in the udder! A crow was seen molesting an eagle! Surely this is proof of Dark Arts afoot in the realm! monster 223|9600 20|code 74 code 73 -1587 The coven has been found! Your 0 The coven has been found! Your men are fighting them with magic and steel. The attending Grand Master has been gifted with the power of Cleansing Fire! monster 223|code 76 code 0|4com 154|addequip 1|2d6units 2136|8000 1|fireboost 224 -1588 The abode of a witch has been 0 The abode of a witch has been found. The crone herself must have turned into a crow and escaped, but some of her belongings have been confiscated and transported to the lab. [Thistle Mace) mintroops 20|monster 223|9600 8|code 73 code 74|1d6vis N|magicitem 9 -1589 The witches and their servants 0 The witches and their servants are trying to take over the province! minunrest 18|magic 2|nomonster 224|9600 15|code 73 code 0|4com 154|addequip 1|6d6units 817|4d6units 2136 -1590 Some promising Hatchlings have -1 Some promising Hatchlings have been sighted in the swamp. The swamp can be a dangerous place, but perhaps a Hydra Tamer could perhaps be sent to catch them. fornation 56|swamp 1|heat 0|unique 2|code 0 6B00 1|code 80 -1591 Your Hydra Tamer has stumbled 0 Your Hydra Tamer has stumbled upon some ancient ruins deep in the swamp! [Ancient Temple of C'tis] monster 296|freesites 1|9600 10|unique 1|code 80 newsite -1 -1592 Your Hydra Tamer has caught so 0 Your Hydra Tamer has caught some Hatchlings. monster 296|9600 12|unique 3|code 80 nation -2|2d6units 1840 -1593 Your Hydra Tamer has stirred a 0 Your Hydra Tamer has stirred an aggressive Hatchling! monster 296|9600 10|unique 3|code 80 2700 2|assassin 1840 -1594 Your Hydra Tamer has located t 0 Your Hydra Tamer has located the nesting place of a full-grown specimen. A handful of men are needed to aid him in the hunt if the Hydra is to be caught. monster 296|9600 30|code 80 code 81 -1595 The Hydra was found but could 0 The Hydra was found but could not be controlled! Angered by attempts to catch it, the beast now runs amok! monster 296|9600 10|code 81 code 0 -1596 The Hydra has been caught and 0 The Hydra has been caught and tamed! monster 296|9600 10|code 81 code 0 -1597 During the attempts to catch t 0 During the attempts to catch the Hydra, it was unfortunately killed. In its lair some corpses and treasures were found. monster 296|9600 10|code 81 code 0|gold 200|magicitem 2 -1598 A crocodile has attacked! 0 A crocodile has attacked! monster 296|9600 10|code 80 2700 2|assassin 2185 -1599 A swamp monster has attacked! 0 A swamp monster has attacked! monster 296|9600 10|code 81 2700 2|assassin 2196 -1600 A swamp monster has attacked! 0 A swamp monster has attacked! monster 296|9600 10|code 80 2700 2|assassin 403 -1601 Your Hydra tamer has encounter 0 Your Hydra tamer has encountered a strange tribe in the swamp. They seem gullible and can probably be bought with wine, trinkets and pearls of glass. [Toad Tribe Settlement] monster 296|9600 10|freesites 1|unique 1|code 80 newsite -1 -1602 Your commander has encountered -2 Your commander has encountered a strange tribe in the swamp. They seem gullible and can probably be bought with wine, trinkets and pearls of glass. [Toad Tribe Settlement] commander 1|swamp 1|freesites 1|heat 0|unique 2 newsite -1 -1603 A huntsman has found fresh tra -1 A huntsman has found fresh tracks at the old C'tissian ruins. Some kind of sign was drawn in brownish red on a stone slab in the center of the ruins. One of the theurgs might be able to interpret it. [Ancient Temple of C'tis] foundsite 1|fornation 56|noseason 3|unique 1|code 0 6B00 1|code 83 -1604 The Theurg has investigated th 0 The Theurg has investigated the old ruins. The sign scribbled in goat blood is of necromantic origin. If given some time, he should be able to find out more. monster 42|code 83 code 84 -1605 Your Theurg has encountered a 0 Your Theurg has encountered a Necromancer in the ruins! A battle ensued. monster 42|9600 40|code 84 code 85|2700 2|assassin 310 -1606 Your Theurg has unveiled a Nec 0 Your Theurg has unveiled a Necromancer in the ruins! Having had premonitions of this encounter, your servant was accompanied by some men from the local garrison. monster 42|9600 20|code 84 code 85|com 310|addequip 1|2d6units 615|2d6units 615 -1607 After the battle, some items w 0 After the battle, some items were found in the Necromancers camp. They seem to originate from the old ruins. One of the old scrolls contained mystical wisdom in hieroglyphic script, concerning the ancient necromantic arts. [Doom Glaive] monster 42|code 85 code 0|magicitem 9|deathboost 42 -1608 Your Theurg has unveiled a Nec 0 Your Theurg has unveiled a Necromancer in the ruins! After a brief struggle, the man gave up and has now been persuaded to work for the Pythian administration. monster 42|9600 8|code 84 code 0|nation -2|com 310|2d6units 615 -1609 After the battle, some items w 0 After the battle, some items were found in the Necromancers camp. They seem to originate from the old ruins. One of the old scrolls contained mystical wisdom in hieroglyphic script, concerning the ancient necromantic arts. [Spirit Mask] nomonster 42|nomonster 42|code 85 code 0|magicitem 9|1d6vis D -1610 Your Commander has stumbled up -2 Your Commander has stumbled upon some ancient ruins! [Ancient Temple of C'tis] commander 1|freesites 1|unique 2|swamp 1 newsite -1 -1611 The Arch Theurg has investigat 0 The Arch Theurg has investigated the old ruins. The sign scribbled in goat blood is of necromantic origin. If given some time, he should be able to find out more. monster 41|code 83 code 84 -1612 Your Arch Theurg has encounter 0 Your Arch Theurg has encountered a Necromancer in the ruins! A battle ensued. monster 41|9600 40|code 84 code 85|2700 2|assassin 310 -1613 Your Arch Theurg has unveiled 0 Your Arch Theurg has unveiled a Necromancer in the ruins! Having had premonitions of this encounter, your servant was accompanied by some men from the local garrison. monster 41|9600 40|code 84 code 85|com 310|addequip 1|2d6units 615|2d6units 615 -1614 After the battle, some items w 0 After the battle, some items were found in the Necromancers camp. They seem to originate from the old ruins. One of the old scrolls contained mystical wisdom in hieroglyphic script, concerning the ancient necromantic arts. [Doom Glaive] monster 41|code 85 code 0|magicitem 9|deathboost 41 -1615 Your Arch Theurg has unveiled 0 Your Arch Theurg has unveiled a Necromancer in the ruins! After a brief struggle, the man gave up and has now been persuaded to work for the Pythian administration. monster 41|9600 8|code 84 code 0|nation -2|com 310|2d6units 615 -1616 After the battle, some items w 0 After the battle, some items were found in the Necromancers camp. They seem to originate from the old ruins. One of the old scrolls contained mystical wisdom in hieroglyphic script, concerning the ancient necromantic arts. [Spirit Mask] nomonster 41|nomonster 41|code 85 code 0|magicitem 9|1d6vis D -1617 A huntsman has found fresh tra -1 A huntsman has found fresh tracks at the old C'tissian ruins. Some kind of sign was drawn in brownish red on a stone slab in the center of the ruins. Someone skilled in Necromancy might be able to interpret it. [Ancient Temple of C'tis] foundsite 1|9600 10|noseason 3|unique 2|code 0 6B00 1|code 86 -1618 Your mage has investigated the 0 Your mage has investigated the old ruins. The sign scribbled in goat blood is of necromantic origin. If given some time, he should be able to find out more. pathdeath 1|code 86 code 87 -1619 Your mage has encountered a Ne 0 Your mage has encountered a Necromancer in the ruins! A battle ensued. pathdeath 1|9600 40|code 87 code 85|2700 2|assassin 310 -1620 Your mage has unveiled a Necro 0 Your mage has unveiled a Necromancer in the ruins! Fortunately, your servant was accompanied by some men from the local garrison. pathdeath 1|9600 20|code 87 code 88|com 310|addequip 1|2d6units 615|2d6units 615 -1621 After the battle, some items w 0 After the battle, some items were found in the Necromancers camp. They seem to originate from the old ruins. [Spirit Mask] pathdeath 1|code 88 code 0|magicitem 9|2d6vis D -1622 Your mage has unveiled a Necro 0 Your mage has unveiled a Necromancer in the ruins! After a brief struggle, the man gave up and has now been persuaded to join his fellow magician and fight for your cause!. pathdeath 1|9600 20|code 87 code 0|nation -2|com 310|2d6units 615 -1623 A barbarian horde has attacked 0 A barbarian horde has attacked and pillaged our province. 9600 40|code 90 nation 4|com 141|10d6units 140|com 141|kill 10|code 0 -1624 Some barbarian scouts have bee 1 Some barbarian scouts have been caught and interrogated. They seem to have been preparing for a large-scale attack! land 1|unluck 1|turn 5|code 0 code 90 -1625 A group of tritons has attacke 0 A group of tritons has attacked the province in an attempt to take control. 9600 40|code 91 com 406|6d6units 174|com 406|A300 175|code 0 -1626 Some triton scouts have been c 1 Some triton scouts have been caught and interrogated. They seem to have been preparing for a large-scale attack! land 0|unluck 1|turn 5|code 0 code 91 -1627 A group of knights has attacke 0 A group of knights has attacked the province in an attempt to take control. 9600 40|code 92 com 23|4d6units 22|com 23|A300 18|code 0 -1628 Some squires have been caught 1 Some squires have been caught and interrogated. They seem to have been preparing for a large-scale attack! land 1|unluck 2|turn 8|era 2|code 0 code 92 -1629 A huge barbarian horde has att 0 A huge barbarian horde has attacked and pillaged the province. The attack seem to have been well planned. 9600 40|code 93 nation 4|com 141|16d6units 140|com 141|4d6units 139|code 0 -1630 Some barbarian scouts have bee 1 Some barbarian scouts have been caught and interrogated. They refused to say anything about their purpose. land 1|unluck 3|turn 10|code 0 code 93 -1631 A Satyr has been caught, skulk 1 A Satyr has been caught, skulking by the military encampments. forest 1|mindef 4|turn 10|death 0|code 0 code 94 -1632 A tribe of Centaurs and their 0 A tribe of Centaurs and their allies have attacked in an attempt to drive your forces from the forest! 9600 40|code 94 code 0|4com 27|6d6units 27|6d6units 27 -1633 An order of knights have taken -2 An order of knights have taken upon themselves to protect this land and uphold the law. [Knightly Order] fort 0|order 1|freesites 1|luck 2|noera 1|land 1 newsite -1|defence 8 -1634 The Knights are funding defens -1 The Knights are funding defenses. [Knightly Order] site 1 defence 5 -1635 The Knights of the Order are b 0 The Knights of the Order are bringing order to the troubled realm. [Knightly Order] site 1|minunrest 10|9600 50 unrest -10 -1636 One of the knights at The Orde -1 One of the knights at The Order has completed a Quest. During his adventures he found a magical object, which the Order donated to the treasury. [Knightly Order] site 1|unique 2 magicitem 3 -1637 Some knights from The Order ha -1 Some knights from The Order have accepted to serve under your command. [Knightly Order] site 1|order 2 nation -2|com 23|2d6units 22 -1638 One of the knights at The Orde -1 One of the knights at The Order has completed a Quest. During his adventures he found a magical object, which the Order donated to the treasury. [Knightly Order] site 1|luck 3|unique 1|magic 1 magicitem 4 -1639 The Knightly Order situated in -1 The Knightly Order situated in the province has funded the construction of walled defenses. [Knightly Order] site 1|luck 3|prod 2|fort 0|turn 30 fort 3 -1640 One of the Knights has prayed -1 One of the Knights has prayed and fasted for a fortnight. He has now been blessed with priestly powers! luck 1|unique 2|monster 23 1d3units 23|incdom 3 -1641 The Knights are funding defens -1 The Knights are funding defenses. [Knightly Order] site 1|prod 1|unique 3 defence 10 -1642 One of the knights at The Orde -1 One of the knights at The Order has completed a Quest. During his adventures he found a magical object, which the Order donated to the treasury. [Knightly Order] site 1|luck 1|unique 2 magicitem 3 -1643 The Knightly Order has equippe -1 The Knightly Order has equipped a small army to join the Holy War! [Knightly Order] site 1|luck 2|unique 1|turn 15 nation -2|2com 23|A300 22|6d6units 40 -1644 The Knightly Order has equippe -1 The Knightly Order has equipped some loyal men to join the Holy War! [Knightly Order] site 1|luck 1|unique 1|turn 15 nation -2|com 23|1d6units 22|4d6units 40 -1645 There has been a shipwreck at -1 There has been a shipwreck at the coast. The cargo of the broken vessel has been salvaged and some survivors forced into service. coast 1|luck 2|chaos 1|heat 0 gold 300|nation -2|com 479|addequip 2|1d6units 29 -1646 Some forgotten vaults beneath -1 Some forgotten vaults beneath the treasury have been rediscovered! luck 2|chaos 1|capital 1 gold 600|magicitem 3|magicitem 3 -1647 Some forgotten vaults beneath -1 Some forgotten vaults beneath the treasury have been rediscovered! turn 4|luck 3|chaos 1|capital 1 gold 800|magicitem 3|magicitem 3|1d3vis All -1648 The Master of the Treasury has -1 The Master of the Treasury has died from poisoning. In his chambers a hidden vault was found. Its contents have now been returned to the treasury. capital 1|luck 1|chaos 1|turn 20|unique 3 gold 800 -1649 The Master of the Treasury has -1 The Master of the Treasury has died. He was found floating in the well. His chambers were filled with accumulated wealth that has now been returned to the treasury. capital 1|luck 2|chaos 1|turn 20|unique 3 gold 1200 -1650 The Master of the Treasury has -1 The Master of the Treasury has died from an accident. In his chambers a hidden vault was found. Its contents have now been returned to the treasury. capital 1|luck 3|chaos 1|turn 20|unique 3 gold 2000 -1651 There has been a shipwreck at -1 There has been a shipwreck at the coast. The cargo of the broken vessel has been salvaged and some survivors forced into service. coast 1|luck 3|chaos 1|heat 0 gold 300|nation -2|com 101|addequip 2|1d6units 29 -1652 There has been a shipwreck at -1 There has been a shipwreck at the coast. The cargo of the broken vessel has been salvaged and some survivors forced into service. coast 1|luck 1|chaos 1|heat 0 gold 300|nation -2|com 97|addequip 2|1d6units 29 -1653 Your Engineers have long ponde -1 Your Engineers have long pondered how to bring the downfall of your enemies. They have now constructed a set of great copper wings that supposedly will scatter the enemies men like chaff before the wind. [Stymphalian Wings] monster 1606|turn 20|luck 1|unique 3 magicitem 9 -1654 The province is ruled by a Phi -2 The province is ruled by a Philosopher King. He has prudently overseen the construction of a great fortress as well as equipping a host of warriors! fort 0|1200 5|land 1|luck 2|prod 2 fort 3|nation -2|com 1606|6d6units 1082|4d6units 1078 -1655 The governor of this land has -2 The governor of this land has prudently prepared for war! fort 0|turn 20|land 1|luck 2|poptype 27 fort 1|nation -2|2com 34|6d6units 17|6d6units 17 -1656 The governor of this land has -2 The governor of this land has prudently prepared for war! fort 0|turn 20|land 1|luck 2|poptype 28 fort 1|nation -2|2com 35|6d6units 33|6d6units 33 -1657 The governor of this land has -2 The governor of this land has prudently prepared for war! fort 0|turn 20|land 1|luck 2|poptype 29 fort 3|nation -2|2com 36|6d6units 32|6d6units 32 -1658 The governor of this land has -2 The governor of this land has prudently prepared for war! fort 0|turn 20|land 1|luck 2|poptype 30 fort 1|nation -2|2com 23|6d6units 55|4d6units 22 -1659 The governor of this land has -2 The governor of this land has prudently prepared for war! fort 0|turn 20|land 1|luck 2|poptype 54 fort 1|nation -2|2com 46|6d6units 38|4d6units 20 -1660 The governor of this land has -2 The governor of this land has prudently prepared for war! fort 0|turn 20|land 1|luck 2|poptype 32 fort 1|nation -2|2com 35|6d6units 39|6d6units 39 -1661 The governor of this land has -2 The governor of this land has prudently prepared for war! fort 0|turn 20|land 1|luck 2|poptype 33 fort 1|nation -2|2com 36|6d6units 40|6d6units 40 -1662 Your Mage Engineer has made a -1 Your Mage Engineer has made a breakthrough and improved his knowledge in the Arts! monster 1606|unique 2|magic 2|luck 2|lab 1 earthboost 1606|earthboost 1606 -1663 Your Mage Engineer has made a -1 Your Mage Engineer has made a breakthrough and improved his knowledge in the Arts! monster 1606|unique 2|magic 2|luck 2|lab 1 airboost 1606|airboost 1606 -1664 Your Mage Engineer has made a -1 Your Mage Engineer has made a breakthrough and improved his knowledge in the Arts! monster 1606|unique 2|magic 2|luck 2|lab 1 astralboost 1606|astralboost 1606 -1665 The governor of this sea has p -2 The governor of this sea has prudently prepared for war! fort 0|turn 20|land 0|luck 2|poptype 64 fort 15|nation -2|2com 406|6d6units 175|6d6units 175 -1666 The governor of this sea has p -2 The governor of this sea has prudently prepared for war! fort 0|turn 20|land 0|luck 2|poptype 63 fort 15|nation -2|2com 406|6d6units 175|6d6units 175 -1667 The governor of this sea has p -2 The governor of this sea has prudently prepared for war! fort 0|turn 20|land 0|luck 2|poptype 45 fort 15|nation -2|2com 406|6d6units 577|4d6units 545 -1668 The Amber Clan have prepared f -2 The Amber Clan have prepared for war!! fort 0|turn 20|land 0|luck 2|poptype 46 fort 15|nation -2|com 576|com 576|AB00 573 -1669 The governor of this sea has p -2 The governor of this sea has prudently prepared for war! fort 0|turn 20|land 0|luck 2|poptype 65 fort 15|nation -2|2com 976|6d6units 974|6d6units 974 -1670 The governor of this sea has p -2 The governor of this sea has prudently prepared for war! fort 0|turn 20|land 0|luck 2|poptype 31 fort 15|nation -2|2com 406|6d6units 175|6d6units 175 -1671 Loyal Amber Clan tritons have -2 Loyal Amber Clan tritons have dominated the Ichtyid tribes in the area. To consolidate their rule, they have constructed a fortress and raised a small army to man the defenses. fort 0|turn 20|land 0|luck 3|poptype 65 fort 16|nation -2|2com 576|6d6units 573|12d6units 975 -1672 An Amber Clan Mage has found a -2 An Amber Clan Mage has found a cache of stone slabs with secret inscriptions in some submerged ruins. During his attempts to decipher them, the mage has gained deeper knowledge of the Magic Arts. monster 575|magic 1|land 0|luck 2|unique 2 fireboost 575|earthboost 575 -1673 An Amber Clan Priest has retur -2 An Amber Clan Priest has returned from a pilgrimage to the deepest sea! unique 3|dominion 3|land 0|luck 2|poptype 46 nation -2|com 576|1d3units 576|1d3units 576|incdom 3 -1674 An Azure Mage and his apprenti -2 An Azure Mage and his apprentices have settled in the province. unique 1|land 1|luck 2|magic 1|lab 0 lab 1|nation -2|com 97|addequip 1|2com 96|addequip 1 -1675 An Azure Mage and his apprenti -2 An Azure Mage and his apprentices have settled in the province. unique 1|land 1|luck 3|magic 3|lab 0 lab 1|nation -2|com 97|addequip 1|4com 96|addequip 1 -1676 A Circle Master and his appren -2 A Circle Master and his apprentices have settled in the province. unique 1|land 1|luck 2|magic 1|lab 0 lab 1|nation -2|com 95|addequip 1|2com 94|addequip 1 -1677 A Circle Master and his appren -2 A Circle Master and his apprentices have settled in the province. unique 1|land 1|luck 3|magic 3|lab 0 lab 1|nation -2|com 95|addequip 1|4com 94|addequip 1 -1678 A Wind Master and his apprenti -2 A Wind Master and his apprentices have settled in the province. unique 1|land 1|luck 2|magic 1|lab 0 lab 1|nation -2|com 93|addequip 1|2com 92|addequip 1 -1679 A Wind Master and his apprenti -2 A Wind Master and his apprentices have settled in the province. unique 1|land 1|luck 3|magic 3|lab 0 lab 1|nation -2|com 93|addequip 1|4com 92|addequip 1 -1680 A Hydromancer and his apprenti -2 A Hydromancer and his apprentices have settled in the province. unique 1|land 0|luck 2|magic 1|lab 0 lab 1|nation -2|com 103|addequip 1|2com 102|addequip 1 -1681 A Hydromancer and his apprenti -2 A Hydromancer and his apprentices have settled in the province. unique 1|land 0|luck 3|magic 3|lab 0 lab 1|nation -2|com 103|addequip 1|4com 102|addequip 1 -1682 Your Azure Mage has acquired s -1 Your Azure Mage has acquired some ancient manuscripts, increasing his knowledge in the arts! monster 96|unique 2|luck 3 waterboost 96 -1683 Your Circle Master has acquire -1 Your Circle Master has acquired some ancient manuscripts, increasing his knowledge in the arts! monster 95|unique 2|luck 3 deathboost 95 -1684 Your Wind Master has acquired -1 Your Wind Master has acquired some ancient manuscripts, increasing his knowledge in the arts! monster 93|unique 2|luck 3 airboost 93 -1685 Your Hydromancer has acquired -1 Your Hydromancer has acquired some ancient manuscripts, increasing his knowledge in the arts! monster 103|unique 2|luck 3 waterboost 103 -1686 Your Adept of Pyriphlegeton ha -1 Your Adept of Pyriphlegeton has acquired some ancient manuscripts, increasing his knowledge in the arts! monster 99|unique 2|luck 3 fireboost 99 -1687 A Woodhenge Druid has traveled -1 A Woodhenge Druid has traveled deep into the forest to seek wisdom. Afterwards, his powers of magic seems to have grown. monster 105|unique 2|luck 3|forest 1|growth 1 natureboost 105 -1688 An Adept of Pyriphlegeton and -2 An Adept of Pyriphlegeton and his apprentices have settled in the province. unique 1|land 1|luck 2|magic 1|lab 0 nation -2|lab 1|com 99|addequip 1|2com 98|addequip 1 -1689 An Adept of Pyriphlegeton and -2 An Adept of Pyriphlegeton and his apprentices have settled in the province. unique 1|land 1|luck 3|magic 3|lab 0 nation -2|lab 1|com 99|addequip 1|4com 98|addequip 1 -1690 A young farmer has returned fr -2 A young farmer has returned from an unexpected adventure. Venturing into the mountains in search of his lost sheep, he stumbled upon a cave. When a dragon appeared from its maw the young man said his final prayers. Strangely, the beast halted in its steps. More drakes appeared and now follow the farmer as sheep would follow a shepherd. luck 2|mountain 1|turn 15|noseason 3 nation -2|com 1565|gainaff 0|2d6units 523 -1691 When fighting an evil mage som -2 When fighting an evil mage some of your men have been turned into beasts. They retain their loyalty to the realm. luck 2|magic 2|chaos 1|land 1 nation -2|com 468|A300 467|2d6units 455|2d6units 455 -1692 One of your commanders has vis -1 One of your commanders has visited a witch, hoping to get cured from his lepry. Instead the man was turned into a monster by the evil crone! unique 3|magic 2|chaos 1|monster 34|land 1 killmon 34|nation -2|9B00 466 -1693 One of your commanders has vis -1 One of your commanders has visited a witch, hoping to get cured from his lepry. Instead the man was turned into a monster by the evil crone! unique 3|magic 2|chaos 1|monster 35|land 1 killmon 35|nation -2|9B00 466 -1694 One of your commanders has vis -1 One of your commanders has visited a witch, hoping to get cured from his lepry. Instead the man was turned into a monster by the evil crone! unique 3|magic 2|chaos 1|monster 36|land 1 killmon 36|nation -2|9B00 466 -1695 One of your knights has sought -1 One of your knights has sought out an evil witch nesting in the area. He hoped to slay her to win glory. Instead the man was turned into a monster by the evil crone! unique 3|magic 2|chaos 1|monster 57|land 1 killmon 57|nation -2|9B00 466 -1696 One of your knights was questi -1 One of your knights was questing in the local woods when he encountered a fair lady. Enchanted by her ivory skin and deep green eyes, he at once agreed to her proposal of marriage. unique 1|forest 1|chaos 1|magic 1|monster 57 nation -2|com 1954 -1697 Unseasonal storms has harried -1 Unseasonal storms has harried the coast, attracting a flock of Spring Hawks. An enterprising mage has managed to tame them! coast 1|turn 20|chaos 2|luck 2|season 0 nation -2|1d6units 513|com 92 -1698 Unseasonal storms has harried -1 Unseasonal storms has harried the coast, attracting a flock of Spring Hawks. An enterprising mage has managed to tame them! coast 1|turn 20|chaos 2|luck 3|season 0 nation -2|2d6units 513|com 92 -1699 Time is out of joint! A heatwa -1 Time is out of joint! A heatwave has struck in the middle of the winter. An enterprising young mage has managed to locate the source of the strange phenomenon and has tamed a pride of Summer Lions! mountain 1|turn 20|chaos 2|luck 2|season 3 nation -2|1d6units 515|com 98|decscale3 Cold -1700 Time is out of joint! A heatwa -1 Time is out of joint! A heatwave has struck in the middle of the winter. An enterprising young mage has managed to locate the source of the strange phenomenon and has tamed a pride of Summer Lions! mountain 1|turn 20|chaos 2|luck 3|season 3 nation -2|2d6units 515|com 98|decscale3 Cold -1701 A King long since dead has com -2 A King long since dead has come to fulfill his ancient obligation. turn 25|land 1|luck 2|death 1 nation -2|com 185|2d6units 533 -1702 A King long since dead has com -2 A King long since dead has come to fulfill his ancient obligation. turn 25|land 1|luck 3|death 2 nation -2|com 299|A600 533 -1703 In the ruins of a broken tower -2 In the ruins of a broken tower, a wealth of magic gems were found! luck 1|magic 0|land 1 1d3vis Elemental -1704 In the ruins of a broken tower -2 In the ruins of a broken tower, a wealth of magic gems were found! luck 2|magic 0|land 1 1d6vis Elemental -1705 In the ruins of a broken tower -2 In the ruins of a broken tower, a wealth of magic gems were found! luck 3|magic 0|land 1 1d6vis Elemental -1706 The carcass of a True Dragon h -2 The carcass of a True Dragon has been found, still bleeding from its wounds! Beneath the beast, the mangled body of its killer was found along with his equipment. Your mages have been able to distill a wealth of magic gems from its blood, and its hide has been fashioned into suits of armor. [Red Dragon Scale Mail] 9600 20|luck 2|magic 1 1d6vis F|1d6vis F|magicitem 9|magicitem 9 -1707 The carcass of a True Dragon h -2 The carcass of a True Dragon has been found, still bleeding from great wounds! How it was slain remains a mystery. Your mages have been able to distill a wealth of magic gems from its blood, and its hide has been fashioned into suits of armor. [Red Dragon Scale Mail] 9600 20|luck 2|magic 0 2d6vis F|2d6vis F|magicitem 9|magicitem 9 -1708 The carcass of a True Dragon h -2 The carcass of a True Dragon has been found, still bleeding from great wounds! How it was slain remains a mystery. Your mages have been able to distill a wealth of magic gems from its blood, and its hide has been fashioned into suits of armor. [Red Dragon Scale Mail] 9600 20|luck 3|magic 0 4d6vis F|4d6vis F|magicitem 9|magicitem 9|magicitem 9 -1709 The carcass of a True Dragon h -2 The carcass of a True Dragon has been found, still bleeding from great wounds! How it was slain remains a mystery. Your mages have been able to distill a wealth of magic gems from its blood, and its hide has been fashioned into a suit of armor. [Blue Dragon Scale Mail] 9600 20|luck 1|magic 0 1d6vis W|1d6vis W|magicitem 9 -1710 The carcass of a True Dragon h -2 The carcass of a True Dragon has been found, still bleeding from great wounds! How it was slain remains a mystery. Your mages have been able to distill a wealth of magic gems from its blood, and its hide has been fashioned into suits of armor. [Blue Dragon Scale Mail] 9600 20|luck 2|magic 0 2d6vis W|2d6vis W|magicitem 9|magicitem 9 -1711 The carcass of a True Dragon h -2 The carcass of a True Dragon has been found, still bleeding from great wounds! How it was slain remains a mystery. Your mages have been able to distill a wealth of magic gems from its blood, and its hide has been fashioned into suits of armor. [Blue Dragon Scale Mail] 9600 20|luck 3|magic 0 4d6vis W|4d6vis W|magicitem 9|magicitem 9|magicitem 9 -1712 The carcass of a Green Dragon -1 The carcass of a Green Dragon has been found, still bleeding from great wounds! How it was slain remains a mystery. Your mages have been able to distill a wealth of magic gems from its blood, and its hide has been fashioned into a suit of armor. [Green Dragon Scale Mail] 9600 20|luck 1|magic 0|swamp 1|unique 1|9600 20 1d6vis W|1d6vis W|magicitem 9 -1713 The carcass of a Green Dragon -1 The carcass of a Green Dragon has been found, still bleeding from great wounds! How it was slain remains a mystery. Your mages have been able to distill a wealth of magic gems from its blood, and its hide has been fashioned into suits of armor. [Green Dragon Scale Mail] 9600 20|luck 2|magic 0|swamp 1|9600 20 2d6vis W|2d6vis W|magicitem 9|magicitem 9 -1714 The carcass of a Green Dragon -1 The carcass of a Green Dragon has been found, still bleeding from great wounds! How it was slain remains a mystery. Your mages have been able to distill a wealth of magic gems from its blood, and its hide has been fashioned into suits of armor. [Green Dragon Scale Mail] 9600 20|luck 3|magic 0|swamp 1|9600 20 4d6vis W|4d6vis W|magicitem 9|magicitem 9|magicitem 9 -1715 The carcass of a True Dragon h -2 The carcass of a True Dragon has been found, still bleeding from great wounds! How it was slain remains a mystery. Your mages have been able to distill a wealth of magic gems from its blood, and its hide has been fashioned into suits of armor. [Red Dragon Scale Mail] 9600 20|luck 2|magic 0 2d6vis F|magicitem 9 -1716 A Mage has come to study the P -2 A Mage has come to study the Path of Fire under a true master! pathfire 4|lab 1|magic 0|land 1 nation -2|com 98|addequip 1 -1717 A Mage has come to study the P -2 A Mage has come to study the Path of Fire under a true master! luck 1|pathfire 4|lab 1|magic 0|land 1 nation -2|com 99|addequip 1 -1718 A group of mages has come to s -2 A group of mages has come to study the Path of Fire under a true master! luck 2|pathfire 4|lab 1|magic 0|land 1 nation -2|com 99|addequip 1|2com 98 -1719 A Mage has come to study the P -2 A Mage has come to study the Path of Water under a true master! pathwater 4|lab 1|magic 0|land 1 nation -2|com 102|addequip 1 -1720 A Mage has come to study the P -2 A Mage has come to study the Path of Water under a true master! luck 1|pathwater 4|lab 1|magic 0 nation -2|com 103|addequip 1 -1721 A group of mages has come to s -2 A group of mages has come to study the Path of Water under a true master! luck 2|pathwater 4|lab 1|magic 0 nation -2|com 103|addequip 1|2com 102 -1722 A Mage has come to study the P -2 A Mage has come to study the Path of Air under a true master! pathair 4|lab 1|magic 0|land 1 nation -2|com 92|addequip 1 -1723 A Mage has come to study the P -2 A Mage has come to study the Path of Air under a true master! luck 1|pathair 4|lab 1|magic 0|land 1 nation -2|com 93|addequip 1 -1724 A group of mages has come to s -2 A group of mages has come to study the Path of Air under a true master! luck 2|pathair 4|lab 1|magic 0|land 1 nation -2|com 93|addequip 1|2com 92 -1725 A Mage has come to study Necro -2 A Mage has come to study Necromancy under a true master! pathdeath 4|lab 1|magic 0|land 1 nation -2|com 310|addequip 1 -1726 A Mage has come to study Necro -2 A Mage has come to study Necromancy under a true master! luck 1|pathdeath 4|lab 1|magic 0|land 1 nation -2|com 310|addequip 1 -1727 A group of mages has come to s -2 A group of mages has come to study Necromancy under a true master! luck 1|pathdeath 4|lab 1|magic 0|land 1 nation -2|com 310|addequip 1|2com 94 -1728 A Mage has come to study the P -2 A Mage has come to study the Path of Fire under a true master! pathfire 4|lab 1|magic 3|land 1 nation -2|com 98|addequip 1 -1729 A Mage has come to study the P -2 A Mage has come to study the Path of Fire under a true master! luck 1|pathfire 4|lab 1|magic 3|land 1 nation -2|com 99|addequip 1 -1730 A group of mages has come to s -2 A group of mages has come to study the Path of Fire under a true master! luck 1|pathfire 4|lab 1|magic 3|land 1 nation -2|com 99|addequip 1|2com 98 -1731 A Mage has come to study the P -2 A Mage has come to study the Path of Water under a true master! pathwater 4|lab 1|magic 3 nation -2|com 102|addequip 1 -1732 A Mage has come to study the P -2 A Mage has come to study the Path of Water under a true master! luck 1|pathwater 4|lab 1|magic 3 nation -2|com 103|addequip 1 -1733 A group of mages has come to s -2 A group of mages has come to study the Path of Water under a true master! luck 1|pathwater 4|lab 1|magic 3 nation -2|com 103|addequip 1|2com 102 -1734 A Mage has come to study the P -2 A Mage has come to study the Path of Air under a true master! pathair 4|lab 1|magic 3|land 1 nation -2|com 92|addequip 1 -1735 A Mage has come to study the P -2 A Mage has come to study the Path of Air under a true master! luck 1|pathair 4|lab 1|magic 3|land 1 nation -2|com 93|addequip 1 -1736 A group of mages has come to s -2 A group of mages has come to study the Path of Air under a true master! luck 1|pathair 4|lab 1|magic 3|land 1 nation -2|com 93|addequip 1|2com 92 -1737 A Mage has come to study Necro -2 A Mage has come to study Necromancy under a true master! pathdeath 4|lab 1|magic 3|land 1 nation -2|com 310|addequip 1 -1738 A Mage has come to study Necro -2 A Mage has come to study Necromancy under a true master! luck 1|pathdeath 4|lab 1|magic 3|land 1 nation -2|com 310|addequip 1 -1739 A group of mages has come to s -2 A group of mages has come to study Necromancy under a true master! luck 1|pathdeath 4|lab 1|magic 3|land 1 nation -2|com 310|addequip 1|2com 94 -1740 A Mage has come to study under -2 A Mage has come to study under a true master! pathearth 1|pathfire 1|lab 1|magic 3|pathastral 4|land 1 nation -2|com 480|addequip 1 -1741 A Mage has come to study the m -2 A Mage has come to study the mysteries under a true master! pathearth 1|pathfire 1|lab 1|magic 3|pathastral 4|land 1 nation -2|com 481|addequip 1 -1742 A group of mages has come to s -2 A group of mages has come to study the mysteries under a true master! pathearth 1|pathfire 1|lab 1|magic 3|pathastral 4|land 1 nation -2|com 481|addequip 1|2com 480 -1743 Seafarers have found a new por -1 Seafarers have found a new port of call with lucrative trade. They are bringing home valuable wares and tax gains have increased. coast 1|luck 2|minpop 200 landgold 15 -1744 Seafarers have found a new por -1 Seafarers have found a new port of call with lucrative trade. They are bringing home valuable wares and tax gains have increased. coast 1|luck 3|minpop 200 landgold 25 -1745 A treasure has been found! -1 A treasure has been found! luck 1|turn 15 gold 500|1d3vis Elemental|magicitem 2 -1746 A treasure has been found! -1 A treasure has been found! luck 2|turn 15 gold 1000|1d6vis Elemental|magicitem 3 -1747 A treasure has been found! -1 A treasure has been found! luck 3|turn 15 gold 1500|1d6vis Elemental|magicitem 4 -1748 A hidden laboratory has been f -1 A hidden laboratory has been found and claimed in your name. luck 1|lab 0|unique 2 lab 1|1d3vis Sorcery|magicitem 2 -1749 A hidden laboratory has been f -1 A hidden laboratory has been found and claimed in your name. luck 2|lab 0|unique 2 lab 1|1d6vis Sorcery|magicitem 3 -1750 A hidden laboratory has been f -1 A hidden laboratory has been found and claimed in your name. luck 3|lab 0|unique 2 lab 1|1d6vis Sorcery|magicitem 4 -1751 New trade routes have been ope -1 New trade routes have been opened. luck 1 landgold 10 -1752 New trade routes have been ope -1 New trade routes have been opened. luck 2 landgold 20 -1753 A series of unfortunate events 1 A series of unfortunate events have redirected important trade routes to other lands. unluck 1|minpop 200|land 1 landgold -10 -1754 A series of unfortunate events 1 A series of unfortunate events have redirected important trade routes to other lands. unluck 2|minpop 200|land 1 landgold -20 -1755 A series of unfortunate events 1 A series of unfortunate events have redirected important trade routes to other areas. unluck 1|minpop 200|land 0 landgold -10 -1756 A series of unfortunate events 1 A series of unfortunate events have redirected important trade routes to other areas. unluck 2|minpop 200|land 0 landgold -20 -1757 Trade is being over-regulated. 2 Trade is being over-regulated. This has led to a decline in production and income. unluck 2|minpop 200|order 3 landgold -10|landprod -10 -1758 Trade is being over-regulated. 2 Trade is being over-regulated. This has led to a decline in production and income. unluck 3|minpop 200|order 3 landgold -15|landprod -15 -1759 Fire Magic is a dangerous trad 2 Fire Magic is a dangerous trade. The lab has been destroyed by a failed pyromantic experiment, and an unbound elemental has escaped! unluck 2|pathfire 1|lab 1|turn 15 lab 0|2700 6|assassin 3716 -1760 The temple foundation was slop 2 The temple foundation was sloppily built, leading to faults in the construction. Pillars and walls have collapsed. Repairs were costly and some followers have not bothered to attend mass lately. lazy 2|temple 1|turn 15|dominion 3 temple 0|incdom -3 -1761 The extensive bureaucracy of t 1 The extensive bureaucracy of the local government is costly, decreasing tax gains to the treasury. order 2|minpop 300 landgold -10 -1762 People have tired of your oppr 1 People have tired of your oppressive rule! commander 0|minunrest 10|maxtroops 0|capital 0|order 3|land 1 revolt 1|unrest 20|incscale3 Turmoil|incdom -2|2com 18|6d6units 18 -1763 Some of the militia employed i 1 Some of the militia employed in defenses have been poorly trained. Many never show up for exercises. lazy 2|mindef 6 defence -5 -1764 A group of freethinkers has be 1 A group of freethinkers has been banned. They and their kin has left the land in search of a more pluralistic government. order 2 emigration 5 -1765 A troubadour has come to your -1 A troubadour has come to your court with his dancing bear, bringing much merriment. land 1|capital 1|1200 57|luck 0|unique 1 nation -2|com 658|addequip 2|9B00 694 -1766 The goats have proliferated. -1 The goats have proliferated. season 0|unluck 1|monster 2227|monster 2227|unique 3|land 1|cave 0 nation -2|2d6units 2227 -1767 A flock of Gryphons have been 1 A flock of Gryphons have been attracted by the horses. They attack ferociously! monster 25|turn 15|land 1 2com 2131|6d6units 2131 -1768 A flock of Gryphons have been 1 A flock of Gryphons have been attracted by the horses. They attack ferociously! monster 57|turn 15|land 1 2com 2131|6d6units 2131 -1769 A flock of Gryphons have been 1 A flock of Gryphons have been attracted by the horses. They attack ferociously! monster 24|turn 15|land 1 2com 2131|6d6units 2131 -1770 A Black Knight and his men hav 2 A Black Knight and his men have attacked the province! growth 2|land 1|unluck 2|turn 25|unique 1 2com 489|com 489|addequip 2|4d6units 489 -1771 The younger brother of a local -2 The younger brother of a local noble has hired a band of mercenaries and is now trying to take control of the province! unluck 2|land 1|turn 15|noera 1|unique 2|poptype 30 com 20|2com 36|addequip 2|AB00 40|6d6units 290 -1772 An unnatural plague has swept 1 An unnatural plague has swept the province, killing thousands. Magical gems were found in the decaying corpses. Rumors of the mythical Crown of Darkness have circulated in the province ever since. [Crown of Darkness] hiddensite 1 kill 50|unrest 10 -1773 Local legends speak of a great -1 Local legends speak of a great Mage King that once ruled these lands. There came a time of decline, when magic and wonder drained from the realm. The wise King used his craft to preserve his citadel and his magical servants from harm, sealing it in the hidden realm with strong spells. Mayhap one greatly skilled in Astral Magic could find out more. [Citadel of the Mage King] story 1|hiddensite 1|luck 0|magic 0|unique 1|code 0 6B00 1|code 135 -1774 Your mage has found traces of 0 Your mage has found traces of subtle yet powerful enchantments in some old ruins far from civilization. Given time, they can probably be unraveled. [Citadel of the Mage King] hiddensite 1|pathastral 3|code 135 code 136 -1775 The old spells have been broke 0 The old spells have been broken! Suddenly the ruined citadel has come to life once more! Its walls have risen, banners fly from the parapets and the courtyard bustles with activity. Within the Great Hall the Mage King once more holds court! [Citadel of the Mage King] hiddensite 1|pathastral 3|9600 33|code 136 code 0|revealsite 1|nation -2|com 340|astralboost 340 -1776 Your mage has dabbled in arts 0 Your mage has dabbled in arts he does not fully master. During attempts to unravel the enchantments resting in this place, a magical flux has conjured beings of pure magic to attack the province! [Citadel of the Mage King] hiddensite 1|pathastral 3|9600 15|code 135 2com 1983|6d6units 1983 -1777 The old spells have been broke 0 The old spells have been broken! Suddenly the ruined citadel has come to life once more! Its walls have risen, banners fly from the parapets and the courtyard bustles with activity. Within the Great Hall the Mage King once more holds court! [Citadel of the Mage King] foundsite 1|code 135 code 0|nation -2|com 340|addequip 3|astralboost 340 -1778 Local legends speak of a time -1 Local legends speak of a time long ago when a powerful Necromancer held the land in terror with his undead servants. They say he found the secret of immortality. A hundred years passed before a group of heroes brought down his evil rule. The Necromancer could not be killed however, so supposedly he still hides in his secret lair, waiting for a chance to once more rise to power. Perhaps one greatly skilled in the Dark Arts could find his abode. [Necromancer's Lair] story 2|hiddensite 1|luck 0|magic 0|unique 1|code 0 6B00 1|code 138 -1779 Your mage has found traces of 0 Your mage has found traces of subtle yet powerful magic in some old ruins far from civilization. Given time, it can probably be unraveled. [Necromancer's Lair] hiddensite 1|pathdeath 3|code 138 code 139 -1780 The old spells have been broke 0 The old spells have been broken and the abode of The Necromancer revealed! Seeing the opportunities given in your service, he has agreed to follow your command. At least for now... [Necromancer's Lair] hiddensite 1|pathdeath 3|9600 33|code 139 code 0|revealsite 1|nation -2|com 178|4d6units 533 -1781 Your mage has dabbled in arts 0 Your mage has dabbled in arts he does not fully master. The undead servants of The Necromancer has been released upon the province![Necromancer's Lair] hiddensite 1|pathdeath 3|9600 15|code 139 2com 533|6d6units 533|com 998 -1782 The old spells have been broke 0 The old spells have been broken and the abode of The Necromancer revealed! Seeing the opportunities given in your service, he has agreed to follow your command. At least for now... [Necromancer's Lair] foundsite 1|code 139 code 0|nation -2|com 178|4d6units 533 -1783 The Necromancer has increased 0 The Necromancer has increased his power! [Necromancer's Lair] 4700 1|foundsite 1|mnr 178|unique 1|9600 15 deathboost 178 -1784 Cattle have disappeared. A far 0 Cattle have disappeared. A farmer found their bones on a scorched patch of earth.[Dragon Lair] 9600 1|story 1|hiddensite 1|code 0 code 141|unrest 3 -1785 A Red Dragon has been sighted! 0 A Red Dragon has been sighted! Its lair must be nearby, probably full of treasures! A mage highly skilled in fire magic should be able to locate it.[Dragon Lair] code 141|hiddensite 1 code 142|decscale Drain -1786 The Dragon´s Lair has been fo 0 The Dragon´s Lair has been found unguarded! Heaps of gold, gems and magic items have been plundered from its hoard. [Dragon Lair] foundsite 1|code 142 code 143|gold 1000|magicitem 3|1d6vis Elemental|magicitem 3 -1787 The Dragon is devastating the 0 The Dragon is devastating the province, enraged by the theft of its gold![Dragon Lair] unique 1|foundsite 1|9600 70|code 143 code 144|kill 5|unrest 30|com 2534|addequip 1 -1788 The Dragon has been slain! Its 0 The Dragon has been slain! Its scales have been fashioned into suits of magical armor, its gem-studded belly plundered. The world is poorer without such a fabulous creature. [Red Dragon Scale Mail] nomonster 2534|code 144 code 0|magicitem 9|magicitem 9|1d3vis Elemental|incscale2 Drain -1789 One of the goats has mysteriou 2 One of the goats has mysteriously disappeared. Its carcass was later found on a spot of scorched ground. unique 2|monster 2227|code 0 code 145|killmon 2227 -1790 One of the goats has mysteriou 0 One of the goats has mysteriously disappeared. Its carcass was later found on a spot of scorched ground. 9600 4|unique 1|story 2|monster 2227|code 0 code 145|killmon 2227 -1791 A Dragon has been attracted by 0 A Dragon has been attracted by the goats, and now roams the province for prey! monster 2227|code 145 code 0|com 2534|addequip 1 -1792 Some magical gems have been fo 0 Some magical gems have been found near the spot of scorched earth where the goat was recently slain. nomonster 2227|code 145 code 0|1d6vis F -1793 Hunters report strange sightin -1 Hunters report strange sightings from the forest. An area deep in the woods has become impassable from a sudden eruption of thorn and bramble that seem to move slowly, almost as if directed by an unknown force of will. Someone greatly skilled in nature magic may be able to pass the barrier. A less subtle option could be to burn a passage. [Tower of Thorns] story 1|hiddensite 1|unique 1|code 0 6B00 1|code 146|decscale3 Death|decscale2 Drain -1794 A nature mage has used the cra 0 A nature mage has used the craft to make passage through the bramble. In the heart of the forest, a tower of thorn rises! The hedge surrounding it resists attempts to pass, but may yield in time.[Tower of Thorns] hiddensite 1|pathnature 3|code 146 code 147 -1795 The corpse of an unfortunate a 0 The corpse of an unfortunate adventurer has been found in the thorn, with some items of value. The magic protecting this place is strong. More time is needed to clear the way.[Tower of Thorns] hiddensite 1|pathnature 3|code 147 code 148|gold 10|magicitem 2 -1796 The Tower of Thorns have been 0 The Tower of Thorns have been reached! Within resides a powerful mage. He has grudgingly accepted to yield to your power and wisdom. [Tower of Thorns] hiddensite 1|pathnature 3|code 148 code 0|revealsite 1|nation -2|com 552|natureboost 552 -1797 With magical fire some of the 0 With magical fire some of the thorn has been cleared. It grows back quickly however, so more time is needed. In the ashes some magical gems were found.[Tower of Thorns] hiddensite 1|pathfire 2|code 146 code 148|1d6vis N -1798 The thorn withers and burns un 0 The thorn withers and burns under the scorching magical flame! Part of the forest has been set on fire. From the center of the twisting growth a Mage emerges with his servants to defend his abode![Tower of Thorns] hiddensite 1|9600 50|pathfire 2|code 148 code 0|com 552|addequip 1|natureboost 552|12d6units 362|revealsite 1 -1799 When pushing further into the 0 When pushing further into the forest, the fire-wielder was attacked! [Tower of Thorns] 9600 20|targpath1 0|hiddensite 1|unique 1|code 148 2700 2|assassin 362 -1800 When pushing further into the 0 When pushing further into the forest, the fire-wielder was attacked! [Tower of Thorns] 9600 40|targpath1 0|hiddensite 1|unique 1|code 148 2700 2|assassin 361 -1801 The Tower of Thorns has been f 0 The Tower of Thorns has been found! Within resides a powerful mage. When discovered he transformed into an eagle and escaped! Some of his items were left behind. [Tower of Thorns] foundsite 1|code 146 code 0|magicitem 2|magicitem 2|2d6vis N|incscale3 Death|incscale2 Drain -1802 The Tower of Thorns has been f 0 The Tower of Thorns has been found! Within resides a powerful mage. When discovered he transformed into an eagle and escaped! Some of his items were left behind. [Tower of Thorns] foundsite 1|code 147 code 0|magicitem 2|magicitem 2|2d6vis N|incscale3 Death|incscale2 Drain -1803 The Tower of Thorns has been f 0 The Tower of Thorns has been found! Within resides a powerful mage. When discovered he transformed into an eagle and escaped! Some of his items were left behind. [Tower of Thorns] foundsite 1|code 148 code 0|magicitem 2|magicitem 2|2d6vis N|incscale3 Death|incscale2 Drain -1804 In the droppings of some fabul -2 In the droppings of some fabulous beast, magical gems have been found! magic 1|land 1 1d3vis S|1d3vis S -1805 In the droppings of some fabul -2 In the droppings of some fabulous beast, magical gems have been found! magic 2|land 1 1d3vis S|1d3vis S|1d3vis S -1806 In the droppings of some fabul -2 In the droppings of some fabulous beast, magical gems have been found! magic 3|land 1 1d3vis S|1d3vis S|1d3vis S|1d3vis S -1807 A fabulous beast has been slai -2 A fabulous beast has been slain. In its belly were found a wealth of magical gems! magic 3|land 1 1d6vis All -1808 The Lair of a hideous troll ha -1 The Lair of a hideous troll has been found. Within were the bones of unfortunate travelers. Among the dreadful remnants, gold and magical gems were found. The troll itself escaped. magic 1|land 1 gold 50|1d3vis All -1809 The Lair of a hideous troll ha -1 The Lair of a hideous troll has been found. Within were the bones of unfortunate travelers. Among the dreadful remnants, gold and magical gems were found. The troll itself escaped. magic 2|land 1 gold 50|1d6vis All -1810 The Lair of a hideous troll ha -1 The Lair of a hideous troll has been found. Within were the bones of unfortunate travelers. Among the dreadful remnants, gold and magical gems were found. The troll itself escaped. magic 3|land 1 gold 50|1d6vis All|magicitem 2 -1811 Strange plants have sprouted i -2 Strange plants have sprouted in the rye fields this summer. Among their roots magical gems have been found! magic 1|season 1|farm 1 1d6vis N -1812 Strange plants have sprouted i -2 Strange plants have sprouted in the rye fields this summer. Among their roots magical gems have been found! magic 2|season 1|farm 1 2d6vis N -1813 Strange plants have sprouted i -2 Strange plants have sprouted in the rye fields this summer. Among their roots magical gems have been found! magic 3|season 1|farm 1 3d6vis N -1814 The nest of an Amphisbaena has -2 The nest of an Amphisbaena has been found, wherein lay some magical gems. magic 1|noseason 3|land 1 1d6vis Elemental -1815 The nest of an Amphisbaena has -2 The nest of an Amphisbaena has been found, wherein lay some magical gems. magic 2|noseason 3|land 1 1d6vis Elemental -1816 The nest of an Amphisbaena has -2 The nest of an Amphisbaena has been found, wherein lay some magical gems. magic 3|noseason 3|land 1 2d6vis Elemental -1817 The nest of a Griffon has been -2 The nest of a Griffon has been found. Among the eggs lay some items of power! magic 1|noseason 3|mountain 1 magicitem 1|magicitem 1 -1818 The nest of a Griffon has been -2 The nest of a Griffon has been found. Among the eggs lay some items of power! magic 2|noseason 3|mountain 1 magicitem 2|magicitem 2 -1819 The nest of a Griffon has been -2 The nest of a Griffon has been found. Among the eggs lay some items of power! magic 3|noseason 3|mountain 1 magicitem 3|magicitem 3 -1820 Some basilisk eggs have been f -2 Some basilisk eggs have been found and distilled into magical gems. magic 1|noseason 3|land 1 1d6vis E -1821 Some basilisk eggs have been f -2 Some basilisk eggs have been found and distilled into magical gems. magic 2|noseason 3|land 1 1d6vis E -1822 Some basilisk eggs have been f -2 Some basilisk eggs have been found and distilled into magical gems. magic 3|noseason 3|land 1 2d6vis E -1823 The Lair of a Sea Serpent has -1 The Lair of a Sea Serpent has been found. Within were the bones of unfortunate travelers. Among the dreadful remnants, gold and magical gems were found. The beast itself escaped. magic 1|land 0 gold 50|1d3vis Elemental|1d3vis Elemental|1d3vis Elemental|1d3vis Elemental -1824 The Lair of a Sea Serpent has -1 The Lair of a Sea Serpent has been found. Within were the bones of unfortunate travelers. Among the dreadful remnants, gold and magical gems were found. The beast itself escaped. magic 2|land 0 gold 50|1d3vis Elemental|1d6vis S|1d6vis S|1d6vis S -1825 The Lair of a Sea Serpent has -1 The Lair of a Sea Serpent has been found. Within were the bones of unfortunate travelers. Among the dreadful remnants, gold and magical gems were found. The beast itself escaped. magic 3|land 0 gold 50|1d3vis Elemental|1d6vis S|1d3vis Elemental|1d6vis D -1826 Strange corals have sprouted i -2 Strange corals have sprouted in a previously unexplored part of the sea. Among them lay scattered magical gems of different colors. magic 1|land 0 1d6vis Elemental -1827 Strange corals have sprouted i -2 Strange corals have sprouted in a previously unexplored part of the sea. Among them lay scattered magical gems of different colors. magic 2|land 0 1d6vis Elemental -1828 Strange corals have sprouted i -2 Strange corals have sprouted in a previously unexplored part of the sea. Among them lay scattered magical gems of different colors. magic 3|land 0 2d6vis Elemental -1829 The withered and ancient skele -2 The withered and ancient skeleton of a great sea monster has been found. Within its ribcage, covered by sediment, lay a heap of magical gems! magic 1|land 0 1d3vis S|1d3vis S -1830 The withered and ancient skele -2 The withered and ancient skeleton of a great sea monster has been found. Within its ribcage, covered by sediment, lay a heap of magical gems! magic 2|land 0 1d3vis S|1d3vis S|1d3vis S -1831 The withered and ancient skele -2 The withered and ancient skeleton of a great sea monster has been found. Within its ribcage, covered by sediment, lay a heap of magical gems! magic 3|land 0 1d3vis S|1d3vis S|1d3vis S|1d3vis S -1832 A band of mercenaries have ret -1 A band of mercenaries have returned from campaigning. Tired of a rootless life they now come to swear allegiance to the God of Good Fortune! luck 2|land 1|turn 10|era 3|unique 2|capital 1 nation -2|com 291|addequip 2|AB00 287|6d6units 288 -1833 A band of mercenaries have ret -1 A band of mercenaries have returned from campaigning. Tired of a rootless life they now come to swear allegiance to the God of Good Fortune! luck 2|land 0|turn 10|unique 2|capital 1 nation -2|com 976|addequip 2|AB00 975|6d6units 2414 -1834 A Wraith Lord has come to serv -2 A Wraith Lord has come to serve the God of Death! death 3|land 1|pathdeath 2|turn 10|unique 2|capital 1 nation -2|com 181 -1835 An Ettin has been tamed by the -2 An Ettin has been tamed by the clever use of nature magic. pathnature 2|forest 1|unique 2 nation -2|com 488 -1836 A Knight clad in black has com -2 A Knight clad in black has come with his men to serve their dark master. pathblood 2|land 1|death 2|turn 35|unique 1 nation -2|com 489|addequip 2|4d6units 489 -1837 A small band of adventurers ha -2 A small band of adventurers have come to seek fortune in your service. luck 2|land 1|capital 1|growth 0|unique 1 nation -2|com 2323|com 2323|com 2323|addequip 2 -1838 A tree in the orchard of one o -2 A tree in the orchard of one of the farmers has borne magical fruit! luck 1|magic 1|growth 1|farm 1|season 2 1d6vis Elemental|1d3vis S|1d3vis S -1839 A tree in the orchard of one o -2 A tree in the orchard of one of the farmers has borne magical fruit! luck 2|magic 1|growth 1|farm 1|season 2 1d6vis Elemental|1d3vis S|1d3vis S|1d3vis S -1840 A tree in the orchard of one o -2 A tree in the orchard of one of the farmers has borne magical fruit! luck 3|magic 1|growth 1|farm 1|season 2 2d6vis Elemental|1d3vis S|1d3vis S|1d3vis S|1d3vis S -1841 A fabulous peacock has been fo -2 A fabulous peacock has been found. Within its eggs lie magical gems! luck 1|magic 1|growth 1|land 1|noseason 3 1d6vis Elemental|1d3vis S|1d3vis S -1842 A fabulous peacock has been fo -2 A fabulous peacock has been found. Within its eggs lie magical gems! luck 2|magic 1|growth 1|land 1|noseason 3 1d6vis Elemental|1d3vis S|1d3vis S|1d3vis S -1843 A fabulous peacock has been fo -2 A fabulous peacock has been found. Within its eggs lie magical gems! luck 3|magic 1|growth 1|land 1|noseason 3 2d6vis Elemental|1d3vis S|1d3vis S|1d3vis S|1d3vis S -1844 The forest has grown wild. Tho 2 The forest has grown wild. Thorns and bramble make the footpaths impassable, wild beast prey upon cattle and travelers alike. This has hampered trade and hindered access to the forest. growth 2|unluck 0|forest 1|noseason 3 landgold -5|landprod -5 -1845 The forest has grown wild. Tho 2 The forest has grown wild. Thorns and bramble make the footpaths impassable, wild beast prey upon cattle and travelers alike. This has hampered trade and hindered access to the forest. growth 2|unluck 1|forest 1|noseason 3 landgold -10|landprod -10 -1846 The power of the forest spirit 2 The power of the forest spirits have grown. They are now trying to claim the province for themselves! growth 2|mindef 1|maxtroops 8|forest 1 4com 932|6d6units 932 -1847 The wild beasts have grown in 2 The wild beasts have grown in number lately, coming near settlements and harassing travelers. Now a pack of wolves have attacked one of the villages, forcing the local defence to intervene. Some peasants have joined the soldiers. growth 2|mindef 1|maxtroops 8|forest 1 4com 284|10d6units 284|nation -2|com 1565|4d6units 1565 -1848 An evil necromancer is trying -1 An evil necromancer is trying to drive his mortal enemy, a cunning animist, from the forest. The governor of the province has sided with the animist, who will probably be loyal to your cause if he survives. turn 12|unique 2|growth 2|mindef 5|maxtroops 10|forest 1|turn 12 com 310|addequip 1|6d6units 618|nation -2|com 310|A300 361 -1849 Commoners speak of ill omens -2 Commoners speak of ill omens and strange creatures that prowl the kelp forests at night. A handful of death gems have been found in the belly of a sea-goat. maxunrest 10|minpop 50|land 0 2d6vis D|unrest 25|decscale Drain -1850 A dead goat has been found flo -2 A dead goat has been found floating near the shore. In its rotting belly a handful of death gems were found. maxunrest 10|minpop 50|coast 1|9600 10 2d6vis D -1851 A fertility festival was held 1 A fertility festival was held in the province. Cattle were sacrificed to a local bloodthirsty deity and faith is decreasing. Consequently the kelp harvest was very good and tax collection has increased. maxdominion 3|mydominion 1|season 1|minpop 50|land 0 incdom -2|decscale2 Death|taxboost 100 -1852 Recent turmoil has been subdue -1 Recent turmoil has been subdued by the competent garrison commander. minunrest 20|poptype 65|mindef 12|order -1 unrest -30|decscale Turmoil|nation -2|com 976 -1853 Those are pearls that were his -1 Those are pearls that were his eyes! In the eye sockets of some drowned sailors astral pearls were found. land 0|9600 25 1d6vis S -1854 A local gravedigger has heard -1 A local gravedigger has heard scratching and howling from beneath the stone slab covering an old grave. He refuses to open it unless a Black Priest is present. [Black Forest] fornation 101|turn 20|unique 1|nearbysite 1|code 0 code -11 -1855 The grave has been opened unde 0 The grave has been opened under the supervision of a Black Priest. Underneath the heavy stone slab a vampire was trapped! It has now joined your cause. monster 740|code -11 code 0|nation -2|com 3274 -1856 The Time of the Northmen is at 11 The Time of the Northmen is at hand! They worship a heathen Idol, paying him tribute in blood and plunder! If it is destroyed, their resolve may weaken. capital 0|story 1|unique 1|turn 23|coast 1|season 1|code 0|noera 3|fort 0|maxtroops 20|8000 28 code -19|5E00 -14|com 2449|holyboost 1|holyboost 1|addequip 1|4com 2532|16d6units 2531|10d6units 2533|2d6units 544 -1857 The Northmen settlers have bee 0 The Northmen settlers have been driven from the land, their war leaders killed. No more will their fleets bring havoc to troubled shores across the world! Some of the spoils of their plunder has been recovered. 4700 1|nomonster 2449|nomonster 2449|nomonster 2449|nomonster 2449|code -14|code -14|code -14|code -14 code -18|incdom 4|gold 1500|magicitem 3|magicitem 3|resetcode -72|resetcode -72|resetcode -72|resetcode -72|resetcode -72 -1858 Storms have destroyed many of 13 Storms have destroyed many of the raiding fleets that have been harrying coasts all across the world. The scourge of the Northmen has ended! season 0|code 0|anycode -14 resetcode -14|resetcode -14|resetcode -14 -1859 A fleet of Dragon-headed ships 0 A fleet of Dragon-headed ships have been sighted at sea. 9600 2|coast 1|maxdef 19|noseason 3|anycode -14|code 0 code -15 -1860 Northmen have attacked from th 0 Northmen have attacked from the sea! They come in numbers and seem purposeful in their attacks. story 2|maxdef 19|maxtroops 20|9600 80|noseason 3|code -15 code 0|com 2532|10d6units 2531|4d6units 2533|2com 2533 -1861 Northmen have attacked from th 0 Northmen have attacked from the sea! maxdef 19|maxtroops 20|9600 80|noseason 3|code -15 code 0|com 2532|AB00 2531|A300 2533|2com 2533 -1862 Lord save us from the wrath of 0 Lord save us from the wrath of the Northmen! Your people cry your name in anguish while raiders from the sea bear down upon the land. 9600 4|coast 1|maxdef 15|noseason 3|anycode -14|code 0 code 0|com 2532|6d6units 2531|2d6units 2533|2com 2533 -1863 Longships have been repelled f 0 Longships have been repelled from our shores by brave defenders! People praise their Lord! 9600 70|mindef 18|noseason 3|code -15 code 0|incdom 3 -1864 Longships have been repelled f 0 Longships have been repelled from our shores by brave defenders! People praise their Lord! 9600 5|coast 1|mindef 18|noseason 3|anycode 14|code 0 code 0|incdom 3 -1865 Northmen raiders have sailed u 0 Northmen raiders have sailed up the river to pillage the poorly defended land. story 2|9600 8|freshwater 1|maxdef 15|noseason 3|anycode -14|code 0 code 0|com 2532|A600 2531|4d6units 2533|2com 2533 -1866 Northmen! Raiders have sailed 0 Northmen! Raiders have sailed up the river to pillage the poorly defended land. 9600 8|freshwater 1|maxdef 15|noseason 3|anycode -14|code 0 code 0|com 2532|4d6units 2531|2d6units 2533|2com 2533 -1867 A small band of northmen has b 0 A small band of northmen has been encountered. It seemed they were scouting the area. 9600 2|coast 1|maxdef 18|noseason 3|anycode -14|code 0 code -15|com 2533|1d6units 2531|1d6units 2531 -1868 Lord save us from the wrath of 0 Lord save us from the wrath of the Northmen! Your people cry your name in anguish while raiders from the sea bear down upon the land. 9600 6|coast 1|maxdef 18|noseason 3|anycode -14|code 0 code 0|com 2532|6d6units 2531|4d6units 2533|2com 2533 -1869 The Scourge of the Northmen ha 13 The Scourge of the Northmen has been put to an end, their false Idol destroyed and their elders put to the sword by one of the Pretender Gods. No more will they be sent to plunder across the seas. unique 1|code -18 code 0|resetcode -14|resetcode -14 -1870 Bands of raiding northmen have 0 Bands of raiding northmen have killed and plundered in the borderlands! Virgins were spared and transported towards their main camp. 9600 40|nearbycode -14|unique 5|land 1|code 0|4700 1 code -72|kill 2|taxboost -40|unrest 15 -1871 The sorcerous Idol of the Nort 13 The sorcerous Idol of the Northmen has been paid tribute in virgin blood! It´s burgeoning power can be felt emanating from ##landname##. 4700 1|unique 1|mnr 2449|code -14|anycode -72 resetcode -72|addequip 1|holyboost 1|revealprov 1 -1872 The Idol of the Northmen has b 13 The Idol of the Northmen has been libated in virgin blood! It is growing in power. 4700 1|unique 5|mnr 2449|code -14|anycode -72 resetcode -72|addequip 1|deathboost 1|com 2532|holyboost 1 -1873 The Idol has cast a powerful e 13 The Idol has cast a powerful enchantment! Reaching into the realm of the fallen warriors, it has summoned them back to fight alongside his mortal servants! 4700 1|story 3|unique 1|E000 5|mnr 2449|code -14 code -73|deathboost 1|com 2194|4d6units 915|4d6units 915|6F00 6 -1874 The northmen attacks have decr 13 The northmen attacks have decreased in number. Instead, the Idol seems to be consolidating its power in ##landname##. monster 2449|code -73 code -85|revealprov 1|4d6units 2531|2d6units 2533|A300 2190 -1875 The idol consolidates its powe 0 The idol consolidates its power. 9600 25|unique 6|4700 1|code -85 2com 2194|4d6units 2531|2d6units 2533|2d6units 2533|2com 2194 -1876 The idol grants its followers 0 The idol grants its followers power. 9600 15|unique 5|4700 1|code -85 pathboost 5 -1877 The idol grants its followers 0 The idol grants its followers power. 9600 15|unique 5|4700 1|code -85 pathboost 8 -1878 The idol grants its followers 0 The idol grants its followers boons. 9600 15|unique 5|4700 1|E300 1|code -85 addequip 2 -1879 The idol grants its followers 0 The idol grants its followers boons. 9600 15|unique 5|4700 1|targpath1 1|code -85 addequip 1 -1880 The idols host grows. 0 The idols host grows. 9600 10|unique 3|4700 1|code -85 2com 2194|2d6units 2531|1d6units 2533|1d6units 2533|2com 2194 -1881 The idol gets gems and power. 0 The idol gets gems and power. 9600 7|unique 1|4700 1|mnr 2449|code -85 holyboost 1|addequip 1|1d6units 638 -1882 The idol gets power. 0 The idol gets power. 9600 7|unique 2|4700 1|mnr 2449|code -85 astralboost 1|1d6units 638 -1883 The idol gets gems and power. 0 The idol gets gems and power. 9600 7|unique 3|4700 1|mnr 2449|code -85 deathboost 1|addequip 1|1d6units 638 -1884 Northmen are raiding the coast 0 Northmen are raiding the coast, but seem to avoid battle. 8000 28|9600 3|coast 1|maxdef 16|code -85 kill 1|unrest 10 -1885 The Idol of the northmen is st 0 The Idol of the northmen is still unopposed! Now strong in magic, it has sent fiends of the nether realms to punish this province! 9600 1|land 1|maxdef 16|code -85 2com 638|2d6units 638 -1886 The Northmen and their siniste 0 The Northmen and their sinister allies are claiming this land! [Hall of the Draugadrott] site 0|9600 10|land 1|unique 2|code 0|nearbycode -85 code -86|2com 2194|4d6units 2531|4d6units 2531|4d6units 2531 -1887 The northmen have been driven 0 The northmen have been driven away! Some of their plunder was salvaged. People in the area are finding faith and hope anew! nomonster 2194|land 1|code -87|code -87 code 0|unrest -20|incdom 3|gold 300|magicitem 2 -1888 The northmen settle. [Hall of 0 The northmen settle. [Hall of the Draugadrott] site 1|monster 2194|9600 25|4700 1|land 1|code -86|unique 1 code -87|A300 2531|A300 2531|2d6units 2190|newsite -1 -1889 The northmen strengthen their 0 The northmen strengthen their hold. 4700 1|mnr 2194|unique 4|9600 13|land 1|code -87 deathboost 1|addequip 1|A300 2531|A300 2531|2d6units 2190 -1890 The Draugadrottir have come to 0 The Draugadrottir have come to claim a land to rule under the waves! 4700 1|9600 10|land 0|unique 1|code 0|nearbycode -85|8000 28 code -86|2com 2194|deathboost 1|A600 2190 -1891 The draug settle. [Hall of the 0 The draug settle. [Hall of the Draugadrott] monster 2194|9600 25|4700 1|land 0|code -86 code -87|newsite -1|2d6units 2190 -1892 The draug strengthen their hol 0 The draug strengthen their hold. 4700 1|mnr 2194|unique 6|9600 13|land 0|code -87 deathboost 1|addequip 1|2d6units 2190 -1893 The Draug have been driven awa 0 The Draug have been driven away! People find faith and hope anew! Some of their plunder was salvaged. People in the area are finding faith and hope anew! nomonster 2194|land 0|4700 1|code -87|code -87 code 0|unrest -20|incdom 3|gold 300|magicitem 2 -1894 The draugadrott gain power. 0 The draugadrott gain power. 4700 1|unique 2|land 0|mnr 2194|code -87 deathboost 1|waterboost 1|addequip 1 -1895 The draugadrott gain power. 0 The draugadrott gain power. 4700 1|unique 2|land 1|mnr 2194|code -87 deathboost 1|waterboost 1|addequip 1 -1896 The Sorcerous Idol has sent a 0 The Sorcerous Idol has sent a demon to slay one of your commanders. 9600 1|commander 1|anycode -85 assassin 638 -1897 The Idol has cursed your advan 0 The Idol has cursed your advancing army! 9600 50|unique 2|mintroops 50|nearbycode -85 curse 20 -1898 The Idol has quested out with 1 The Idol has quested out with its powerful force of will and struck one of your mages! targpath1 53|targpath4 0|anycode -85 gainaff 33554432 -1899 The Idol has quested out with 0 The Idol has quested out with its powerful force of will and struck one of your mages! targpath1 53|targpath4 0|9600 50|unique 3|nearbycode -85 gainaff 33554432 -1900 The idol grants its followers 0 The idol grants its followers boons. [Black Bow of Botulf] 9600 15|unique 2|4700 1|mnr 1|code -85 addequip 9 -1901 The idol grants its followers 0 The idol grants its followers boons. [Flesh Eater] 9600 15|unique 2|4700 1|mnr 1|code -85 addequip 9 -1902 The idol grants its followers 0 The idol grants its followers boons. [Horror Helmet] 9600 15|unique 2|4700 1|mnr 1|code -85 addequip 9 -1903 The idol grants its followers 0 The idol grants its followers boons. [Ring of the Warrior] 9600 15|unique 2|4700 1|mnr 1|code -85 addequip 9 -1904 The Sorcerous Idol has sent a 0 The Sorcerous Idol has sent a demon to slay one of your commanders. 9600 55|commander 1|unique 4|mintroops 10|nearbycode -85 assassin 638 -1905 Dead have risen to attack your 0 Dead have risen to attack your army! Surely, some sorcerous evil must be behind this. 9600 55|unique 2|mintroops 20|fort 0|nearbycode -85 4com -2|12d6units -2|12d6units -2 -1906 The Idol raises fallen warrior 0 The Idol raises fallen warriors to serve once more. 4700 1|9600 30|unique 3|code -73 A300 915|com 2194|deathboost 1|addequip 1|2d6units 2190 -1907 The Idol is behung with offeri 0 The Idol is behung with offerings. [Wound Fend Amulet] 4700 1|9600 30|unique 1|mnr 2449|code -73 addequip 9 -1908 A fleet of Dragon-headed ships 0 A fleet of Dragon-headed ships have been sighted at sea. 9600 3|coast 1|maxdef 19|anycode -73|code 0 code -74 -1909 A fleet of Dragon-headed ships 0 A fleet of Dragon-headed ships have been sighted at sea. 9600 2|coast 1|maxdef 19|anycode -85|8000 28|code 0 code -74 -1910 Northmen have attacked from th 0 Northmen have attacked from the sea! Among their numbers are undead warriors that put fear into the hearts of even the bravest of men. maxdef 19|maxtroops 20|9600 80|code -74 code 0|com 2532|4d6units 2531|4d6units 2531|2com 2190|A300 2190 -1911 Northmen have attacked from th 0 Northmen have attacked from the sea! Among their numbers are undead warriors that put fear into the hearts of even the bravest of men. coast 1|maxdef 19|9600 4|anycode -73|land 1 com 2532|4d6units 2531|4d6units 2531|2com 2190|1d6units 2190 -1912 Lord save us from the wrath of 0 Lord save us from the wrath of the Northmen and their pagan God! Your people cry your name in anguish while raiders from the sea bear down upon the land. The dead fight alongside their living kin! 9600 9|coast 1|maxdef 15|anycode -73 2com 2119|com 2532|gainaff 0|6d6units 2531|6d6units 2531|2com 2119 -1913 Longships have been repelled f 0 Longships have been repelled from our shores by brave defenders! People praise their Lord! 9600 10|mindef 20|code -74 code 0|incdom 3 -1914 Longships have been repelled f 0 Longships have been repelled from our shores by brave defenders! People praise their Lord! 9600 3|coast 1|mindef 20|anycode -73 incdom 3 -1915 Lord save us from the wrath of 0 Lord save us from the wrath of the Northmen! Raiders have sailed up the river to pillage the poorly defended land. 9600 7|freshwater 1|maxdef 10|noseason 3|anycode -73 com 2532|AB00 2531|4d6units 2533|2com 2533 -1916 Lord save us from the wrath of 0 Lord save us from the wrath of the Northmen! A deadly cold rises from the sea when unhuman warriors come to slay the living, envious of their warmth. 9600 2|coast 1|maxdef 18|anycode -73 com 2194|A300 2190|6d6units 2119|2com 2190 -1917 The Idol is behung with offeri 0 The Idol is behung with offerings. [Effigy of War] 9600 20|unique 1|mnr 2449|code -73 addequip 9 -1918 The frozen seas have stopped t 13 The frozen seas have stopped the attacks from the northmen! 7F00 28|code -14 resetcode -14|resetcode -14|resetcode -14 -1919 The frozen seas have stopped t 13 The frozen seas have stopped the attacks from the northmen, forcing the Idol to consolidate its power in ##landname##. 7F00 28|code -73 code -85|revealprov 1 -1920 Demonic event, during Looming 0 Demonic event, during Looming Hell. 7F00 42|9600 1|land 1|code 0 code -49|notext 1 -1921 Fertility event in forest, dur 0 Fertility event in forest, during enchanted forest. land 1|9600 1|7F00 24|forest 1|code 0 code -26|notext 1 -1922 A strange and sinister cult ha 2 A strange and sinister cult has gained foothold among the people. temple 0|land 1|maxdominion 3|freesites 1|unique 2|code 0|story 1 code 166|incdom -3 -1923 The mysterious Cult is gaining 0 The mysterious Cult is gaining followers and influence! Priests should be sent to lead the lost into the fold. Only the strength of your divine presence will purge this Evil from the land! 9600 25|maxdominion 5|code 166 6B00 1|code 167|incdom -2 -1924 Your divine presence has purge 0 Your divine presence has purged Evil from the land, aided by some summary executions of Cult worshipers. dominion 6|code 167 code 0 -1925 Your priests has purged Evil f 0 Your priests has purged Evil from the land, aided by some summary executions of Cult worshipers. dominion 3|preach 5|code 167 code 0 -1926 The Horror Cult has taken root 0 The Horror Cult has taken root! People pay secret offerings to these alien powers, foolishly hoping to escape their wrath. Their souls have been lost and further prayers to save them are futile. 9600 15|maxdominion 5|code 167 code 168|incdom -3|incscale2 Turmoil -1927 A leader of the Horror Cult is 0 A leader of the Horror Cult is spreading his blasphemies in secret! Unless found and dealt with, the Cult will grow in power and influence! 9600 5|code 168 stealthcom 2275|incdom -3 -1928 Attracted by the activities of 0 Attracted by the activities of the local Cult, Evil has struck the land! code 168|9600 3 kill 4|com 308 -1929 Attracted by the activities of 0 Attracted by the activities of the local Cult, Evil has struck the land! monster 2275|code 168|9600 7 kill 4|com 308 -1930 Attracted by the activities of 0 Attracted by the activities of the local Cult, Evil has struck the land! monster 2275|code 168|9600 3 kill 4|com 2213 -1931 A Horror has attacked one of y 1 A Horror has attacked one of your commanders! commander 1|code 168|9600 3 assassin 2212 -1932 The Horror Cult has gained foo 1 The Horror Cult has gained foothold! It seems to be spreading from an adjacent province. temple 0|nearbycode 168|unique 3|maxdominion 6|freesites 1|code 0 code 166|incdom -3 -1933 Attracted by the activities of 0 Attracted by the activities of the local Cult, Evil has struck the land! monster 2275|code 168|9600 3 kill 4|com 2211 -1934 Villagers claim their infant c -2 Villagers claim their infant children have grown unnaturally ugly. Some have scorned their mothers' breasts and have strange cravings. This is mostly rejected as nonsense by wiser folks. capital 0|mountain 1|unique 1|magic -1|freesites 2|code 0|story 1|land 1|minunrest 5 code 151|decscale2 Drain -1935 One of your commanders has bee 0 One of your commanders has been waylaid and attacked! 9600 10|unique 2|commander 1|code 151 2700 2|assassin 518 -1936 The son of a noble has been se 0 The son of a noble has been set upon by trolls while hunting in the foothills! The local garrison came to aid when hearing the sound of his horn. If he survives, the young man will probably join your cause. 9600 10|unique 1|code 151 com 1037|2d6units 518|nation -2|com 1037|2d6units 518 -1937 Trolls have attacked! They are 0 Trolls have attacked! They are uncharacteristically well equipped and seem to fight with purpose. 9600 5|unique 3|code 151 2com 1037|addequip 2|6d6units 518|2d6units 1037 -1938 A goatherd claims to have seen 0 A goatherd claims to have seen a gilded gate in the side of a mountain. When he approached, it vanished. Perhaps a mage skilled in illusions or earth magic should be sent to investigate. 9600 8|code 151 6B00 1|code 152|order 1 -1939 Your mage has found a minuscul 0 Your mage has found a minuscule crack in a sheer cliff side, tracing the outline of a large gate. Some primordial magic is hiding it and preventing it from being opened. A laboratory is needed at the site to study this magic if it is to be dispelled. targorder 100|pathearth 2|code 152 order 0|6B00 1|code 153 -1940 A group of trolls have emerged 0 A group of trolls have emerged from the mountain at night, attacking the laboratory! 9600 30|unique 1|lab 1|code 153 2com 1037|6d6units 518|2d6units 1037 -1941 There has been a breakthrough 0 There has been a breakthrough in the studies of the gate! The magics hiding it have been thwarted. A beautiful stone gate, inlaid with golden bands and runes, has been revealed and lead into the mountain. According to the inscriptions this is the gate to the fabled Halls of the Mountain King. Will you send an army to invade his realm, or a diplomat to parlay? 9600 30|8500 2|8900 2|lab 1|code 153 code 154|order 240 -1942 Your men have entered the moun 0 Your men have entered the mountain, following corridors roughly cut into the rock. Emerging in a large chamber, they encountered a troll in strange livery, bespeaking them. ”In the name of King Underneath, I advise you to come no further. Turn back and you will know his gratitude. Persist, and you will be crushed like tender thrush-eggs under his foot!” targorder 105|code 154 code 157 -1943 Pushing further into the mount 0 Pushing further into the mountain, your army has been attacked by trolls. They are led by a huge specimen, clad in bronze armor, wearing a crown upon his head. His battle bellow puts fear into the hearts of men.[Midget Masher] targorder 105|code 157 code 156|com 2541|addequip 1|2com 1037|addequip 1|6d6units 1037|6d6units 1037 -1944 The Troll King has been defeat 0 The Troll King has been defeated and his realm destroyed! In his halls were fabulous treasures gathered for hundreds of years. [Ruined Halls of the Mountain King] nomonster 2541|code 156 code 0|gold 2300|3d6vis E|magicitem 3|magicitem 3|newsite -1 -1945 Your servant has entered the m 0 Your servant has entered the mountain, following corridors roughly cut into the rock. After some time, a troll in strange livery approached. ”The King Underneath suggests a treaty! Leave these halls for good and he will share his wealth and even come to your aid if enemies threaten. Remain, and you will feel his anger!” A mage with knowledge of the path of Earth or one skilled in illusions would perhaps be able to travel deeper without being seen. Otherwise it is probably wise to follow the heralds advice and leave the province with all your men. targorder 106|commander 1|unique 1|code 154 code 157 -1946 Your servant has entered the m 0 Your servant has entered the mountain, following corridors roughly cut into the rock. After some time, a troll in strange livery approached. ”The King Underneath suggests a treaty! Leave these halls for good and he will share his wealth and even come to your aid if enemies threaten. Remain, and you will feel his anger!” A mage with knowledge of the path of Earth or one skilled in illusions would perhaps be able to travel deeper without being seen. Otherwise it is probably wise to follow the heralds advice and leave the province with all your men. targorder 107|commander 1|unique 1|code 154 code 157 -1947 Your cunning mage has been abl 0 Your cunning mage has been able to trick the guardian of the mountain and travel unseen into the depths, using the Path of Earth to blend into the rock. The treasure vault of King Kvälmu has been pilfered for some of its wealth! targorder 107|pathearth 2|9600 80|code 157|unique 2 gold 250 -1948 Your cunning mage has been abl 0 Your cunning mage has been able to trick the guardian of the mountain and travel unseen into the depths, using the Path of Earth to blend into the rock. The treasure vault of King Kvälmu has been pilfered for some of its wealth! targorder 107|pathearth 3|9600 30|unique 1|code 157 -1949 Your cunning mage has been abl 0 Your cunning mage has been able to trick the guardian of the mountain and travel unseen into the depths, using illusions to bypass the guardians. The treasure vault of King Kvälmu has been pilfered for some of its wealth! targorder 107|pathglamour 2|9600 80|code 157|unique 2 gold 250 -1950 Your cunning mage has been abl 0 Your cunning mage has been able to trick the guardian of the mountain and travel unseen into the depths, using illusions to bypass the guardians. The treasure vault of King Kvälmu has been pilfered for some of its wealth! targorder 107|pathglamour 3|9600 30|unique 2|code 157 gold 300 -1951 Your mage has used Arcane Skil 0 Your mage has used Arcane Skill to travel unseen into the mountain realm. Unfortunately the trick did not work. targorder 107|targpath2 7|9600 20|code 157 2700 2|assassin 518 -1952 Your mage has used Arcane Skil 0 Your mage has used Arcane Skill to travel unseen into the mountain realm. Unfortunately the trick did not work. targorder 107|targpath2 3|9600 20|code 157 2700 2|assassin 518 -1953 The mountain gate has been sea 0 The mountain gate has been sealed anew. In a nearby stream large nuggets of gold and silver have been found! Each month some more can be harvested, sometimes along with magical gems. [Halls of the Mountain King] targorder 104|code 157 gold 500|code 0|newsite -1 -1954 Your mage has found a minuscul 0 Your mage has found a minuscule crack in a sheer cliff side, tracing the outline of a large gate. Some primordial magic is hiding it and preventing it from being opened. A laboratory is needed at the site to study this magic if it is to be dispelled. pathglamour 2|code 152 code 153 -1955 The King of the Mountain has s 0 The King of the Mountain has spoken and will not be swayed! targorder 106|code 157|unique 1 -1956 You have withdrawn from the mo 0 You have withdrawn from the mountain and after the night of the dark moon, the mountain gate was found sealed anew. In a nearby stream large nuggets of gold and silver have been found! targorder 104|code 154 gold 300|code 0 -1957 Your mage has tried to trick t 0 Your mage has tried to trick the guardian of the mountain. The Troll Kings anger has been stirred! targorder 107|9600 30|pathearth 1|code 157 code 156|com 2541|addequip 1|6d6units 1037|6d6units 1037 -1958 Your mage has tried to trick t 0 Your mage has tried to trick the guardian of the mountain. The Troll Kings anger has been stirred! targorder 107|9600 30|pathglamour 1|code 157 code 156|com 2541|addequip 1|6d6units 1037|6d6units 1037 -1959 One of your commanders has bee 0 One of your commanders has been waylaid and attacked! 9600 10|unique 2|commander 1|code 152 2700 2|assassin 518 -1960 An adventurer has come to aid, 0 An adventurer has come to aid, lured by the fabled riches of the Mountain King. 9600 10|unique 2|code 152 nation -2|com -13|addequip 2 -1961 A group of adventurers has com 0 A group of adventurers has come to your aid. They seek the fabled riches of the Mountain King. 9600 10|unique 1|code 152 nation -2|com -13|addequip 2|com -13|com -13 -1962 An adventurer has come to aid, 0 An adventurer has come to aid, lured by the fabled riches of the Mountain King. 9600 10|unique 2|code 153 nation -2|com -13|addequip 2 -1963 One of your mages has studied 0 One of your mages has studied the gate, but no way to open it has been discovered yet. More time is needed. code 153|8500 2|8900 2|8C00 1 -1964 Troll dung has been found at t 2 Troll dung has been found at the edge of the forest. They usually don't travel this close to settlements unless bent on mischief. forest 1|code 0|capital 0 code -12 -1965 Trolls! 0 Trolls! 9600 70|code -12 code 0|2com 2219|6d6units 2219 -1966 Troll dung has been found at t 2 Troll dung has been found at the outskirts of a village. They usually don't travel this close to settlements unless bent on mischief. mountain 1|code 0|capital 0 code -13 -1967 Trolls! 0 Trolls! 9600 70|code -13 code 0|com 1037|6d6units 518 -1968 People have been disappearing -2 People have been disappearing in the area around the highlands. [Mist Covered Highlands] mountain 1|9600 3 unrest 5|kill 1|newsite -1 -1969 Travelers have disappeared in -1 Travelers have disappeared in the mist covered highlands. The thick mists there seem almost unnatural. [Mist Covered Highlands] site 1 decscale Drain -1970 People have been disappearing 2 People have been disappearing in the area around the highlands. [Mist Covered Highlands] site 1 unrest 5|kill 1 -1971 People have been disappearing 0 People have been disappearing in the area around the highlands. [Mist Covered Highlands] unique 1|foundsite 1|9600 3|turn 20|code 0 code 50|unrest 5|kill 1 -1972 Phantasmal warriors have appea 0 Phantasmal warriors have appeared from within the Mist Covered Highlands. They seem directed by an unknown force of will. 9600 25|code 50 code 51|com 3637|4d6units 297 -1973 A man has appeared. He seeks t 0 A man has appeared. He seeks to unveil the secret of the Mist Covered Highlands. [Mist Covered Highlands] foundsite 1|unique 1|9600 5 nation -2|com 92|addequip 1 -1974 Some extra gems have been foun -1 Some extra gems have been found in the Mist Covered Highlands this month.[Mist Covered Highlands] foundsite 1 1d3vis A -1975 Phantasmal warriors and beasts 0 Phantasmal warriors and beasts are emerging in great numbers from the Mist Covered Highlands. 9600 25|code 51 code 52|com 3637|2d6units 297|2d6units 297|2d6units 297 -1976 A host of fog-shrouded warrior 0 A host of fog-shrouded warriors have emerged from The Mist Covered Highlands. They are led by a man of power. 9600 25|code 53 code 0|com 93|addequip 1|A600 3865 -1977 One of your agents has investi 0 One of your agents has investigated the magic of the Highlands and, when lost in its dense mists, found a cache of magic gems and an item of power. It seemed someone had hidden them on purpose. 9600 25|code 52 code 53|magicitem 2|1d6vis A -1978 Suddenly, the air has come to 0 Suddenly, the air has come to life and attacked one of your commanders! 9600 15|unique 2|commander 1|code 53 2700 2|assassin 3722 -1979 A storm has struck! From the r 0 A storm has struck! From the roiling clouds, air elementals have formed. [Bag of Winds] 9600 15|unique 1|code 53 2com 93|addequip 1|addequip 1|A300 3722 -1980 A host of fog-shrouded warrior 0 A host of fog-shrouded warriors have emerged from The Mist Covered Highlands. They are led by a man of power. 9600 25|freesites 1|code 53 code 161|com 341|addequip 1|6d6units 297|A300 298 -1981 After the recent battle, the c 0 After the recent battle, the corpse of the mage was plundered. In his pockets were found a strange object. It seems to be some kind of compass. Following its lead, your men have traveled into the mists and found a place of power. Hidden at the heart of the highlands lies a lake from which mist constantly rises. Through the veils a translucent tower can be seen. [Translucent Tower] nomonster 341|code 161|unique 1 code 0|newsite -1 -1982 Plague is spreading among the 2 Plague is spreading among the populace. turn 15|noseason 3|code 0 code -16|kill 2|unrest 15 -1983 There are rumors of plague in 0 There are rumors of plague in a neighboring province. People are suspicious of foreigners and trade has been hampered. Armed men could probably seal the borders, but this would further decrease commerce. 9600 25|code 0|nearbycode -16 code -17|taxboost -25|unrest 15 -1984 Plague is spreading among the 0 Plague is spreading among the populace. 9600 50|code -17 code -16|kill 3|unrest 15 -1985 The rumors of plague seems to 0 The rumors of plague seems to have been false. People praise your mercy and pay offerings of thanks at the altars! 9600 50|code -17|mydominion 1 code 0|taxboost 100|incdom 3|unrest -15 -1986 The plague has subsided. 0 The plague has subsided. 9600 25|code -16 code 0|unrest -5 -1987 The plague is still reaping bo 0 The plague is still reaping both young and old. Prayers for mercy are whispered at your shrines! 9600 20|code -16 code 0|kill 2|incdom 1|unrest 5 -1988 The plague is still reaping bo 0 The plague is still reaping both young and old. Your priests preach that only more offerings and prayers can bring an end to suffering. 9600 25|pathholy 1|code -16 taxboost 20|kill 2|incdom 1|unrest 5 -1989 Winter has come, reducing comm 0 Winter has come, reducing commerce and travel. This has also hindered the plague from spreading. season 3|code -16 code 0 -1990 Winter has come, reducing comm 0 Winter has come, reducing commerce and travel. This has also hindered the plague from spreading. season 3|code -17 code 0 -1991 Your armies are protecting the 0 Your armies are protecting the borders and have succeeded in containing the plague. mintroops 20|9600 80|code -17 code 0|taxboost -80|unrest -10 -1992 A cult has emerged in the wake 0 A cult has emerged in the wake of the recent plague. According to its dogma disease is a blessing, for only through suffering can the holy mysteries be revealed. Perhaps it would be wise to suppress this heresy by erecting a temple of the true faith or sending priests to preach the true tenets to the people. 9600 5|temple 0|maxdominion 5|code -16 6B00 1|code -43|incdom -2|incscale2 Death|disease 10 -1993 A glorious temple has been bui 0 A glorious temple has been built! Followers flock to the novelty and turn to the true faith. The Plague Cult has waned into oblivion. 9600 75|temple 1|code -43 code -16|incdom 2 -1994 The plague has subsided. 0 The plague has subsided. 9600 10|code -43 code 0 -1995 The plague is still reaping bo 0 The plague is still reaping both young and old. Your priests preach that only more offerings and prayers can bring an end to suffering. 9600 25|pathholy 1|code -43 taxboost 20|kill 1|incdom 1|unrest 5 -1996 Your divine presence has purge 0 Your divine presence has purged Evil from the land, aided by some summary executions of Cult worshipers. 9600 50|dominion 7|code -43 code 0|kill 1 -1997 A charismatic leader has emerg 0 A charismatic leader has emerged among the plague cultists. A skilled priest may be able to sway him into the fold of true faith, before his subversive teachings cause further trouble. 9600 30|code -43 code -41|incdom -1|incscale2 Death|disease 10 -1998 Your High Priest has been able 0 Your High Priest has been able to convince the leaders of the Plague Cult that they must act in accordance with your will. 9600 80|pathholy 3|nomonster 2535|code -41 code 0|nation -2|com 2535|A300 2536 -1999 Your priest has been able to c 0 Your priest has been able to convince the leaders of the Plague Cult that they must act in accordance with your will. preach 5|nomonster 2535|code -41 code 0|nation -2|com 2535|A300 2536 -2000 The leaders of the Plague Cult 0 The leaders of the Plague Cult have gone into hiding. As long as they remain, the plague will continue to spread. 9600 25|code -41 code -42|stealthcom 2535|addequip 1|A300 2536 -2001 The plague continues and the P 0 The plague continues and the Plague Cult is gaining followers. 9600 25|monster 2535|code -42 disease 10|kill 2|incdom -1|unrest 5 -2002 The Plague Cult has been eradi 0 The Plague Cult has been eradicated! nomonster 2535|code -42 code 0 -2003 The plague continues and the P 0 The plague continues and the Plague Cult is gaining followers. 9600 50|code -43 incscale Death|kill 1|incdom -2 -2004 The plague continues and the P 0 The plague continues and the Plague Cult is gaining followers. 9600 50|code -41 incscale Death|kill 1|incdom -2 -2005 The strong local militia is se 0 The strong local militia is sealing the borders and the spreading plague has been averted. mindef 16|code -17 code 0|taxboost -80|unrest -10 -2006 Some evil force is at work. Th -1 Some evil force is at work. The dead in an old graveyard have been restless. A powerful priest should be sent to lay them to rest. Or perhaps a necromancer could use this flux of unholy power to your advantage? [Graveyard of the Damned] story 1|land 1|death -1|unique 2|site 1|code 0 6B00 1|code 169|unrest 15|incscale2 Death -2007 Undead have emerged from the o 0 Undead have emerged from the old graveyard. The necromancer has not been able to control them! 9600 15|pathdeath 1|code 169 code 0|4com 197|4d6units 197|2d6units 194 -2008 Undead have emerged from the o 0 Undead have emerged from the old graveyard! 9600 13|code 169 4com 197|4d6units 197|2d6units 195 -2009 The necromancer has been able 0 The necromancer has been able to control the dark energies that quicken the dead. pathdeath 2|unique 2|9600 50|code 169 nation -2|4d6units 197|6d6units 195 -2010 The necromancer has been able 0 The necromancer has been able to control the dark energies that quicken the dead. pathdeath 2|unique 2|9600 50|code 169 nation -2|6d6units 197|2d6units 196 -2011 Your High Priest has banished 0 Your High Priest has banished the dark forces from the realm! pathholy 3|9600 70|code 169 code 0 -2012 Your priests have banished the 0 Your priests have banished the dark forces from the realm! preach 15|9600 70|code 169 code 0 -2013 Your priest has been attacked 0 Your priest has been attacked by undead! pathholy 1|9600 20|code 169 4com 197|10d6units 197|10d6units 197|com 329|addequip 1 -2014 Your Priest has banished the d 0 Your Priest has banished the dark forces from the realm! pathholy 2|9600 30|code 169 code 0 -2015 Some evil force is at work. Th -2 Some evil force is at work. The dead in an old graveyard have been restless. A powerful priest should be sent to lay them to rest. Or perhaps a necromancer could use this flux of unholy power to your advantage? death -1|unique 2|9600 20|code 0 code 169|unrest 15|incscale2 Death -2016 A Fertility Cult has gained fo 2 A Fertility Cult has gained foothold among the people. forest 1|maxdominion 4|freesites 1|unique 3|code 0|story 1 code 172|incdom -3|decscale2 Death -2017 The Fertility Cult is gaining 0 The Fertility Cult is gaining followers and influence! Priests should be sent to lead the lost into the fold. The strength of your divine presence will purge this heresy from the land! Another option would be to send an army to root out the cult leaders. 9600 25|maxdominion 5|code 172 6B00 1|code 173|incdom -2 -2018 Your divine presence has purge 0 Your divine presence has purged heresy from the land, aided by some summary executions of Cult worshipers. dominion 6|code 173 code 0|incdom 2 -2019 Your priests have been able to 0 Your priests have been able to sway the emerging cult into the fold of pure faith! preach 25|dominion 2|code 173 code 0 -2020 The Fertility Cult has taken r 0 The Fertility Cult has taken root! People pay secret offerings to Gaia and run naked in the woods at full moon. If this is to be stopped, brute force will be needed. 9600 15|maxdominion 5|code 173 code 174|incdom -3|decscale2 Death -2021 A leader of the Fertility Cult 0 A leader of the Fertility Cult is sowing her blasphemies in secret! Unless found and dealt with, the Cult will grow in power and influence! 9600 10|code 174|code 174 stealthcom 2487|addequip 1|4d6units 227|4d6units 227|incdom -3|code 177 -2022 The forces of nature are tryin 0 The forces of nature are trying to reclaim this land! 9600 3|noseason 3|code 174|code 174 kill 4|2com 1910|2com 1910|6d6units 227|4d6units 361 -2023 The forces of nature are tryin 0 The forces of nature are trying to reclaim this land! monster 2487|9600 7|noseason 3|code 174|code 174 kill 4|com 2487|addequip 1|4d6units 227|4d6units 227 -2024 The forces of nature are tryin 0 The forces of nature are trying to reclaim this land! [Thistle Mace] monster 2487|9600 3|noseason 3|code 174|code 174 kill 4|com 931|addequip 1|addequip 1|AB00 361 -2025 A being of vines and moss has 1 A being of vines and moss has attacked one of your commanders! commander 1|9600 3|noseason 3|code 174|code 174 2700 2|assassin 362 -2026 The Fertility Cult has gained 1 The Fertility Cult has gained foothold among the commoners! It seems to be spreading from an adjacent province. unique 3|maxdominion 6|nearbycode 174|code 177|code 177 code 172|incdom -3 -2027 Your priests have been able to 0 Your priests have been able to sway the emerging cult into the fold of pure faith! 9600 40|preach 25|dominion 2|growth 3|code 173 code 0|nation -2|com 2487|A300 227|incdom 4 -2028 Your divine presence has purge 0 Your divine presence has purged heresy from the land, aided by some summary executions of Cult worshipers. dominion 6|code 172 code 0 -2029 Your divine presence has purge 0 Your divine presence has purged heresy from the land, aided by summary execution of some Cult worshipers. 9600 20|dominion 6|temple 1|nomonster 2487|code 174 code 0|incdom 2 -2030 Your armies have been put to t 0 Your armies have been put to the task of purging the province from cult worship. Followers have been harassed and arrested on scarce evidence, their leaders forced to abjure their faith or be hanged. targorder 3|9600 50|mintroops 15|commander 1|code 173 code 0|kill 1|incdom 2|incscale2 Death -2031 Your armies have been put to t 0 Your armies have been put to the task of purging the province from cult worship. Followers have been harassed and arrested on scarce evidence, their leaders forced to abjure their faith or be hanged. targorder 3|9600 50|mintroops 40|commander 1|nomonster 2487|code 174 code 0|kill 1|incdom 2|incscale2 Death -2032 Your divine presence has purge 0 Your divine presence has purged heresy from the land. 9600 30|dominion 8|nomonster 2487|code 174 code 0 -2033 Your armies have been put to t 0 Your armies have been put to the task of purging the province from cult worship. Followers have been harassed and arrested on scarce evidence. 'Sacred' groves have been burnt and parts of the forest put to the axe. In spite of this, the cult persists. targorder 3|9600 50|mintroops 20|commander 1|code 173 code 0|kill 1|incdom 2|incscale2 Death|landprod -4 -2034 Your armies have been put to t 0 Your armies have been put to the task of purging the province from cult worship. Followers have been harassed and arrested on scarce evidence. 'Sacred' groves have been burnt and parts of the forest put to the axe. In spite of this, the cult persists. targorder 3|9600 50|mintroops 40|commander 1|code 174 code 0|kill 1|incdom 2|incscale2 Death|landprod -4 -2035 Loosing its leader, the Fertil 0 Loosing its leader, the Fertility Cult has wilted. However, like weed in the garden it must be rooted out by faith or sword lest it return again. nomonster 2487|code 177 code 174|incscale2 Death -2036 Men have been lost in the wood -2 Men have been lost in the woods. Locals say a dryad has lured them. A nature mage may be able to cull some secrets from her. forest 1|unique 3|growth 0|code 0 6B00 1|code 175|stealthcom 237|decscale Drain -2037 Your mage has found the dryad. 0 Your mage has found the dryad. Angered by probing questions she has cursed the land! 9600 15|pathnature 1|code 175 code 0|curse 15|incscale2 Misfortune -2038 Your mage has found the dryad 0 Your mage has found the dryad and culled some of her secrets. 9600 50|pathnature 1|code 175 code 0|curse 15|pathboost 6 -2039 The dryad no longer lingers in 0 The dryad no longer lingers in these woods. nomonster 237|code 175 code 0|incscale Drain|incscale Drain -2040 The forces of nature are tryin 1 The forces of nature are trying to reclaim this land! noseason 3|code 174 4com 27|6d6units 27|6d6units 27 -2041 The Throne of Law has been cla 13 The Throne of Law has been claimed by a righteous pretender. Justice and order permeates through the spheres. [The Throne of Law] dominion 2|order 1|claimedthrone 1|site 1|unique 1 worlddecscale2 Turmoil|worldunrest -10 -2042 The Throne of War has been cla 13 The Throne of War has been claimed, bringing a time of strife! [The Throne of War] site 1|claimedthrone 1|story 1|unique 1|code 0 code -20|worldunrest 4|6F00 3 -2043 The Time of Strife that was br 13 The Time of Strife that was brought upon the world by The Throne of War has ended! 4700 1 resetcode -20|code -33|resetcode -20|resetcode -20|7300 0|7400 0 -2044 Local lords are feuding. 1 Local lords are feuding. anycode -20 unrest 15 -2045 An ambitious lord is trying to 1 An ambitious lord is trying to take control. noera 1|land 1|anycode -20 com 23|4d6units 22|com 23|A300 18 -2046 The province has been attacked 0 The province has been attacked! 9600 4|unique 1|land 1|anycode -20 com 875|addequip 1|AB00 40|6d6units 33|6d6units 33 -2047 The province has been attacked 1 The province has been attacked! land 1|anycode -20 com 45|2com 35|4d6units 40|6d6units 33|6d6units 33 -2048 Civil War has broken out! Your 1 Civil War has broken out! Your governor has sided with one of the factions. poptype 30|mindef 4|maxtroops 20|anycode -20 4com 23|AB00 22|nation -2|4com 23|6d6units 22 -2049 Warring tribes cause unrest. P 1 Warring tribes cause unrest. Part of the population has been killed in the raids. chaos 1|minpop 100|capital 0|anycode -20 unrest 20|kill 5 -2050 War has broken out among the l 1 War has broken out among the lords of the land. The land is in turmoil and a large part of the population has been killed or fled the land. chaos 2|minpop 200|land 1|anycode -20 unrest 25|kill 10|emigration 10 -2051 Barbarian clans have gathered. 0 Barbarian clans have gathered. They are preparing for war! [Barbarian Warcamp] unique 2|9600 4|poptype 25|freesites 1|minpop 10|anycode -20 newsite -1|unrest 20|defence 10 -2052 Your governor has prepared the -1 Your governor has prepared the land for war. order 0|anycode -20 defence 10 -2053 Your governor has hired some m 0 Your governor has hired some men to serve in the upcoming war. 9600 1|land 1|anycode -20 nation -2|com 35|4d6units 40|6d6units 33|gold -100 -2054 Some barbarian scouts have bee 1 Some barbarian scouts have been caught and interrogated. They seem to have been preparing for a large-scale attack! land 1|turn 5|code 0|anycode -20 code 90 -2055 Your governor has hired some m 0 Your governor has hired some men to serve in the upcoming war. 9600 1|land 0|anycode -20 nation -2|com 406|4d6units 174|6d6units 33|gold -100 -2056 Some triton scouts have been c 1 Some triton scouts have been caught and interrogated. They seem to have been preparing for a large-scale attack! land 0|turn 5|code 0|anycode -20 code 91 -2057 You have been empowered by the 0 You have been empowered by the Throne of War! [The Throne of War] monster 1340|claimedthrone 1|unique 1|fullowner 1|site 1 fireboost 1340|airboost 1340 -2058 Some squires have been caught 1 Some squires have been caught and interrogated. They seem to have been preparing for a large-scale attack! land 1|code 0|turn 8|era 2|anycode -20 code 92 -2059 A huge barbarian horde has att 1 A huge barbarian horde has attacked and pillaged the province. 9600 50|anycode -20|land 1 nation 4|com 141|16d6units 140|com 141|4d6units 139 -2060 Some barbarian scouts have bee 1 Some barbarian scouts have been caught and interrogated. They refused to say anything about their purpose. land 1|unluck 1|turn 10|code 0|anycode -20 code 93 -2061 A Satyr has been caught, skulk 1 A Satyr has been caught, skulking by the military encampments. forest 1|mindef 4|code 0|death 0|anycode -20 code 94 -2062 The province has been attacked 0 The province has been attacked! 9600 1|land 0|anycode -20 com 406|6d6units 174|2com 406|4d6units 175 -2063 Animosity between local lords -1 Animosity between local lords has flared, escalating to an outright skirmish. Your soldiers have joined one of the lords, and if victorious some of his men will serve your cause. poptype 30|mindef 5|maxtroops 20|anycode -20 4com 23|AB00 22|nation -2|4com 23|6d6units 22 -2064 A group of tritons has unexpec 1 A group of tritons has unexpectedly attacked the province in an attempt to take control. land 0|turn 5|anycode -20 com 406|6d6units 174|com 406|A300 175 -2065 Barbarian clans are warring. Y -1 Barbarian clans are warring. Your local governor has sided with one of the factions. If victorious, its warriors will join your cause. poptype 25|mindef 5|maxdef 20|anycode -20 2com 141|12d6units 139|nation -2|2com 141|12d6units 139 -2066 A swallow was seen chasing an 0 A swallow was seen chasing an eagle. This could be interpreted as an omen of war. 9600 1|turn 8|land 1|code 0|anycode -20 code -33|incscale2 Misfortune|unrest 3 -2067 The governor of the province i 0 The governor of the province is preparing for war. 9600 2|turn 8|land 1|code 0|anycode -20 code -33|defence 8 -2068 A mackerel was seen chasing a 0 A mackerel was seen chasing a shark. This is most certainly a bad omen. 9600 2|turn 8|land 0|code 0|anycode -20 code -34|incscale2 Misfortune|unrest 3 -2069 The governor of the province i 0 The governor of the province is preparing for war. 9600 3|turn 8|land 0|code 0|anycode -20 code -34|defence 8 -2070 A cluster of thirteen stars c 11 A cluster of thirteen stars could be seen shining extra bright for a week. This is an omen of bad luck and death. land 1|turn 10|code 0 5E00 -35|code -19|worldincscale Misfortune|worldincscale Misfortune|6F00 3 -2071 A dove was seen nesting in the 0 A dove was seen nesting in the house of the local governor. anycode -35 resetcode -35|resetcode -35|unrest -10|decscale Turmoil -2072 A swallow was seen chasing an 0 A swallow was seen chasing an eagle. This could be interpreted as an omen of war. 9600 1|turn 8|land 1|code 0|anycode -35 code -33|incscale2 Misfortune|unrest 3 -2073 The governor of the province i 0 The governor of the province is preparing for war. 9600 1|turn 8|land 1|code 0|anycode -35 code -33|defence 8 -2074 A mackerel was seen chasing a 0 A mackerel was seen chasing a shark. This is most certainly a bad omen. 9600 2|turn 8|land 0|code 0|anycode -35 code -34|incscale2 Misfortune|unrest 3 -2075 The governor of the province i 0 The governor of the province is preparing for war. 9600 2|turn 8|land 0|code 0|anycode -35 code -34|defence 8 -2076 Disease is spreading. 0 Disease is spreading. 9600 1|land 1|minpop 20|code 0|anycode -35 code -36|disease 1|kill 1 -2077 Gaia stirs in her sleep. All a 11 Gaia stirs in her sleep. All across the world, her power manifests. Lands become more fertile and nature flourishes. Many turn their devotion to the Great Mother. story 1|unique 1|code 0 code -19|5E00 -40|worlddecscale3 Death|worldincdom -2|6F00 5 -2078 A wind of decay has swept the 0 A wind of decay has swept the land. 4700 1 resetcode -40|kill 2|disease 2 -2079 A great fertility festival was 0 A great fertility festival was celebrated in the province! 9600 4|growth -1|land 1|code 0|anycode -40 code -26|decscale2 Death|landgold 3|incdom -2 -2080 Servants of Gaia are trying to 0 Servants of Gaia are trying to reclaim this land! 9600 2|forest 1|anycode -40 decscale Death|2com 237|addequip 1|6d6units 227|2d6units 361 -2081 Servants of Gaia are trying to 0 Servants of Gaia are trying to reclaim this land! 9600 3|forest 1|season 2|anycode -40 2com 1910 -2082 The forces that dwell in the d 0 The forces that dwell in the deep forests have emerged! 9600 4|forest 1|anycode -40 com 931|addequip 1|1d6units 227|6d6units 361|2d6units 362 -2083 Servants of Gaia are trying to 1 Servants of Gaia are trying to reclaim this land! 9600 1|forest 1|anycode -40 4com 27|2d6units 27|4d6units 228 -2084 A being of vines and moss has 1 A being of vines and moss has attacked one of your commanders! commander 1|forest 1|anycode -40 2700 2|assassin 362 -2085 The forces that sleep deep in 0 The forces that sleep deep in the earth have awakened to the call of Gaia. They come to rid the land from the influence of civilization! 9600 2|mountain 1|anycode -40 2com 561|9C00 3741 -2086 The wild beasts have grown in 0 The wild beasts have grown in number lately, coming near settlements and harassing travelers. Now a pack of wolves have attacked one of the villages, forcing the local defence to intervene. Some peasants have joined the soldiers. 9600 1|mindef 1|maxtroops 8|forest 1|anycode -40 4com 284|10d6units 284|nation -2|com 1565|4d6units 1565 -2087 At sowing time, magical gems w 0 At sowing time, magical gems were found in the fertile soil. 9600 4|farm 1|season 0|growth -2|anycode -40 1d6vis N -2088 A Cult of Gaia has gained foot 0 A Cult of Gaia has gained foothold among the people. forest 1|9600 4|freesites 1|code 0|anycode -40 code 172|incdom -3|decscale2 Death -2089 The forest has grown wild. Tho 0 The forest has grown wild. Thorns and bramble make the footpaths impassable, wild beast prey upon cattle and travelers alike. This has hampered trade and hindered access to the forest. forest 1|9600 4|noseason 3|anycode -40 landgold -8|landprod -5 -2090 The forest has expanded unnatu 0 The forest has expanded unnaturally, encroaching on arable land. People have been forced to move. 9600 2|noseason 3|forest 1|code 0|anycode -40 code -27|emigration 3|landgold -3 -2091 The kelp forests thrive! 0 The kelp forests thrive! 9600 3|land 0|noseason 3|anycode -40 landgold 2|taxboost 100|decscale2 Death -2092 The kraken thrive. -1 The kraken thrive. land 0|noseason 3|anycode -40 com 438 -2093 A great fertility festival was 0 A great fertility festival was celebrated in the province! 9600 2|growth -1|land 0|anycode -40 decscale2 Death|landgold 3|incdom -2 -2094 The Throne of Beasts has been 13 The Throne of Beasts has been claimed. Its power calls to the wild souls of all that walk on four legs. [The Throne of Beasts] 4700 1|site 1|claimedthrone 1|unique 1|story 1|code 0|land 1 code -21|6F00 4 -2095 The power of the Throne of Bea 13 The power of the Throne of Beasts has waned. 4700 1|anycode -21 resetcode -95|resetcode -95 -2096 A pack of stray dogs have appe 0 A pack of stray dogs have appeared. They seem loyal.[The Throne of Beasts] site 1|claimedthrone 1|9600 10|unique 2|land 1|code -21 nation -2|1d6units 1769|2d6units 1560|2d6units 1560 -2097 Werewolves have attacked! 0 Werewolves have attacked! 9600 2|land 1|anycode -21 2com 633|2d6units 633 -2098 It is whispered that an old cu 0 It is whispered that an old curse has awoken, calling those affected into the wilderness at full moon. 9600 2|land 1|anycode -21 stealthcom 633|1d6units 633|unrest 5 -2099 Lately, dogs have gone rabid a 0 Lately, dogs have gone rabid and fled. A pack has now reappeared, mixed with more sinister creatures... 9600 3|land 1|anycode -21 4com 1769|2d6units 1560|2d6units 1560 -2100 One of your commanders has bee 0 One of your commanders has been attacked by a rabid dog. 9600 3|land 1|commander 1|anycode -21 2700 2|assassin 1560 -2101 A pack of Dire Wolves have bee 0 A pack of Dire Wolves have been lured by the Throne. 9600 10|code -21 nation -2|2d6units 1224 -2102 The wild beasts have grown in 0 The wild beasts have grown in number lately, coming near settlements and harassing travelers. Now a pack of wolves have attacked one of the villages, forcing the local defence to intervene. Some peasants have joined the soldiers. 9600 1|mindef 1|maxtroops 8|forest 1|anycode -21 4com 284|10d6units 284|nation -2|com 1565|4d6units 1565 -2103 A seer has come to advise the 0 A seer has come to advise the one who sits upon The Throne of the Deeps. He prophesies the downfall of all those who walk upon the dry land and implores you to use the power of the Throne to drown those that oppose you! [The Throne of the Deeps] claimedthrone 1|unique 1|code 0|site 1 code -22|nation -2|com 104|1d3units 104|6F00 2 -2104 The land-lubbers have been pun 0 The land-lubbers have been punished! Coastal provinces have been struck by giant waves, stirred by the power of the Throne. code -22|unique 1 code 0 -2105 A new power stirs the seas of 0 A new power stirs the seas of the world. Storms gather above the waters. Giant waves form and hurl towards the shores! 9600 15|coast 1|heat 0|anycode -22|unique 10 kill 3|unrest 8 -2106 A kraken has come to serve the 1 A kraken has come to serve the Throne. [The Throne of the Deeps] site 1|claimedthrone 1|unique 1|turn 30 nation -2|com 438 -2107 A Necromancer has come to advi 0 A Necromancer has come to advise the one who sits on The Throne of Bones. [The Throne of Bones] unique 1|site 1|claimedthrone 1|land 1|9600 15|code -24 code 0|nation -3|com 310|addequip 1 -2108 The Necromancer has raised a h 1 The Necromancer has raised a host of longdead warriors to serve his Lord. [The Throne of Bones] site 1|claimedthrone 1|monster 310 nation -3|2com 190|4d6units 191|2d6units 192|2d6units 192 -2109 The dead rise and march to the 13 The dead rise and march to the Lord that sits upon The Throne of Bones! [The Throne of Bones] 4700 1|site 1|claimedthrone 1|unique 1|story 1|code 0 code -23|6F00 5 -2110 An army of shambling dead has 0 An army of shambling dead has arrived at The Throne of Bones. code -23|4700 1 code 0|nation -3|2com 190|16d6units 194|com 190|16d6units 194|9B00 405|com 190|6d6units -2 -2111 The dead rise from their grave 0 The dead rise from their graves! Some seem to march away towards a distant land, but others remain to bring woe to the living. [The Throne of Bones] 9600 2|site 0|anycode -23 2com 190|4d6units 194|6d6units 197 -2112 The dead rise from their grave 0 The dead rise from their graves! [The Throne of Bones] 9600 2|site 0|anycode -23 2com 190|4d6units 191|2d6units 192|4d6units 191 -2113 Some death gems have been gath 0 Some death gems have been gathered from the ornaments of the Throne. [The Throne of Bones] site 1|claimedthrone 1|unique 1|code 0 code -24|2d6vis D -2114 A magical trinket has been fou 0 A magical trinket has been found among the skulls heaped around the Throne of Bones. [Champion's Skull] 9600 20|code -24|unique 1 code 0|magicitem 9 -2115 The Throne of Gaia is spreadin 13 The Throne of Gaia is spreading its influence, awakening forces slumbering under rock and root! [The Throne of Gaia] unique 1|claimedthrone 1|land 1|dominion 2|code 0 7000 4|code -25|worlddecscale Death -2116 The forces awoken by the Thron 13 The forces awoken by the Throne of Gaia are slumbering once more. 4700 1 resetcode -25 -2117 Some servants of Nature have c 0 Some servants of Nature have come to protect the Throne of Gaia from your wilting grasp! [The Throne of Gaia] site 1|claimedthrone 1|death 0|9600 20|code -25 code 0|com 2487|addequip 1|6d6units 227|AB00 2276 -2118 Servants of Gaia are trying to 0 Servants of Gaia are trying to reclaim this land! forest 1|9600 1|anycode -25 decscale Death|2com 237|addequip 1|6d6units 227|2d6units 361 -2119 Servants of Gaia are trying to 0 Servants of Gaia are trying to reclaim this land! forest 1|9600 2|season 2|anycode -25 2com 1910 -2120 The forces that dwell in the d 0 The forces that dwell in the deep forests have emerged! forest 1|9600 3|anycode -25 com 931|addequip 1|1d6units 227|6d6units 361|2d6units 362 -2121 Servants of Gaia are trying to 1 Servants of Gaia are trying to reclaim this land! forest 1|anycode -25 4com 27|2d6units 27|4d6units 228 -2122 A being of vines and moss has 1 A being of vines and moss has attacked one of your commanders! commander 1|forest 1|anycode -25 2700 2|assassin 362 -2123 The forces that sleep deep in 0 The forces that sleep deep in the earth have awakened to the call of The Throne of Gaia. They come to rid the land of the influence of civilization! mountain 1|9600 5|anycode -25 2com 561|9C00 3741 -2124 The Throne of Gaia has infused -1 The Throne of Gaia has infused one of your mages with power! [The Throne of Gaia] site 1|unique 1|pathnature 1|claimedthrone 1 pathboost 6 -2125 An animist has come with an of -1 An animist has come with an offering of magical gems to pledge his service. [The Throne of Gaia] site 1|unique 1|pathnature 1|claimedthrone 1 nation -2|com 552|2d6vis N -2126 A Cult of Gaia has gained foot 0 A Cult of Gaia has gained foothold among the people. forest 1|9600 3|freesites 1|code 0|anycode -25 code 172|incdom -3|decscale2 Death -2127 The forest has grown wild. Tho 0 The forest has grown wild. Thorns and bramble make the footpaths impassable, wild beast prey upon cattle and travelers alike. This has hampered trade and hindered access to the forest. forest 1|9600 2|noseason 3|anycode -25 landgold -8|landprod -5 -2128 A great fertility festival wa 0 A great fertility festival was celebrated in the province. 9600 3|code 0|anycode -25 code -26|decscale2 Death|landgold 2 -2129 A great fertility festival was -2 A great fertility festival was celebrated in the province! land 1|growth -1|code 0 code -26|decscale2 Death|landgold 3 -2130 A mere three weeks after sowin 0 A mere three weeks after sowing, the crops have sprouted! This miracle has yielded an extra harvest. 9600 4|growth -1|season 0|code -26 taxboost 400|landgold 5|decscale2 Death -2131 Locals have fashioned a great 0 Locals have fashioned a great wicker-man for the yearly celebration of autumn. During the festivities the construct has come to life! 9600 1|land 1|season 2|nomonster 476|code -26 code 0|nation -2|com 476 -2132 The forest has grown wild. Tho 0 The forest has grown wild. Thorns and bramble make the footpaths impassable, wild beast prey upon cattle and travelers alike. This has hampered trade and hindered access to the forest. 9600 4|forest 1|noseason 3|code -26 code -27|landgold -8|landprod -5 -2133 A priest of ##godname## has be 0 A priest of ##godname## has been blessing the crops throughout the province. People are happy, faith has increased and much wealth has been donated by merry farmers. 9600 4|dominion 3|pathholy 1|growth 1|code -26 gold 200|incdom 1 -2134 A Fertility Cult has gained fo 0 A Fertility Cult has gained foothold among the people. 9600 2|maxdominion 4|freesites 1|forest 1|code -26 code 172|incdom -3|decscale2 Death -2135 An entire village has been dev 0 An entire village has been devoured by Vine Men that are now spreading over the rest of the province. 9600 2|growth -1|turn 8|forest 1|code -26 code 0|com 105|A600 361|1d6units 362|kill 10 -2136 The local lawman has been foun 0 The local lawman has been found frolicking with faeries in the wilderness instead of carrying out his duties. 9600 2|magic 1|minpop 20|code -26 code 0|incscale Turmoil|unrest 10 -2137 Locust swarms are eating the c 0 Locust swarms are eating the crops and causing widespread panic. 9600 2|land 1|season 1|code -26 code 0|unrest 20|gold -100 -2138 The kelp forests are thriving 0 The kelp forests are thriving and harvest has been bountiful. 9600 10|land 0|season 1|growth -1|code -26 taxboost 400|unrest -10 -2139 Crops are thriving and harvest 0 Crops are thriving and harvest has been exceptional! 9600 10|farm 1|season 1|growth -1|code -26 code 0|taxboost 400|unrest -10 -2140 Locals have fashioned a great 0 Locals have fashioned a great wicker-man for the yearly celebration of autumn. During the festivities the construct has come to life and run amok! 9600 1|land 1|season 2|nomonster 476|code -26 code 0|kill 1|com 476 -2141 Realizing the power of the bea 0 Realizing the power of the beautiful and ever growing nature, the entire female population of this province has gone into a frenzy of Pangaea worship! 9600 5|forest 1|1200 52|turn 8|code -26 nation 52|newdom 5|com 237|A700 435|com 237|A700 435|8A00 52 -2142 Your farmers have angered a ve 0 Your farmers have angered a vengeful entity of the wild. A monster boar is now ravaging the province. Farmers are afraid to enter their fields and refuse to work. Unrest is slowly growing. You must send a group of hunters to find the dire pig and slay it lest unrest will continue to rise. 9600 3|growth 1|land 1|code -26 code 0|id 11|unrest 15|stealthcom 1910 -2143 In the midst of winter, orchar 0 In the midst of winter, orchards have born magical fruit! 9600 2|magic 1|land 1|season 3|code -26 code 0|2d6vis N -2144 A Woodhenge Druid has traveled 0 A Woodhenge Druid has traveled deep into the forest to seek wisdom. Afterwards, his powers of magic seems to have grown. 9600 5|monster 105|forest 1|growth 1|code -26 code 0|natureboost 105 -2145 Strange corals have sprouted i 0 Strange corals have sprouted in a previously unexplored part of the sea. Among them lay scattered magical gems of different colors. 9600 3|land 0|code -26 code 0|1d6vis Elemental -2146 A tree in the orchard of one o 0 A tree in the orchard of one of the farmers has borne magical fruit! 9600 3|season 2|farm 1|code -26 code 0|1d6vis Elemental|1d3vis S|1d3vis S|1d3vis S -2147 A spirit of summer has awoken 0 A spirit of summer has awoken early, bringing summer and prosperity to the land! 9600 3|season 0|code -26 decscale2 Cold|decscale2 Cold|taxboost 200|landgold 3 -2148 Men have been lost in the wood 0 Men have been lost in the woods. Locals say a dryad has lured them. A nature mage may be able to cull some secrets from her. 9600 3|forest 1|growth -1|code -26 code 175|stealthcom 237|decscale Drain -2149 During the seasonal offerings 0 During the seasonal offerings to the spirits of the earth, one of them has indeed appeared! 9600 1|luck -1|code -26 code 0|nation -2|com 561 -2150 During the seasonal offerings 0 During the seasonal offerings to the spirits of the earth, one of them has indeed appeared! 9600 1|unluck 1|code -26 code 0|com 561 -2151 A sacred grove has been found! -1 A sacred grove has been found! [Grove of Fertility] land 1|freesites 1|luck 0|forest 1|code -26 code 0|newsite -1 -2152 A sacred grove has been found! -1 A sacred grove has been found! [Kelp Grove] land 0|freesites 1|luck 0|forest 1|code -26 code 0|newsite -1 -2153 A great fertility festival was -1 A great fertility festival was celebrated in the province! [Grove of Fertility] site 1|growth -1|code 0 code -26 -2154 A great fertility festival was -1 A great fertility festival was celebrated in the province! 1200 52|growth -1|mydominion 2|code 0 code -26|decscale2 Death|landgold 2 -2155 The forest has expanded unnatu 1 The forest has expanded unnaturally, encroaching on arable land. People have been forced to move. [Ancient Forest] site 1|noseason 3|forest 1|code 0 code -27|emigration 3|landgold -3 -2156 The forest has expanded unnatu 1 The forest has expanded unnaturally, encroaching on arable land. People have been forced to move. noseason 3|forest 1|code 0 code -27|emigration 3|landgold -3 -2157 The forest has grown wild. Tho 0 The forest has grown wild. Thorns and bramble make the footpaths impassable, wild beast prey upon cattle and travelers alike. This has hampered trade and hindered access to the forest. 9600 20|noseason 3|code -27 code -28|landgold -8|landprod -5 -2158 Locals have fashioned a great 0 Locals have fashioned a great wicker-man for the yearly celebration of autumn. During the festivities the construct has come to life! 9600 20|unique 2|season 2|code -28 com 476 -2159 An entire village has been dev 0 An entire village has been devoured by Vine Men that are now spreading over the rest of the province. 9600 20|growth -1|turn 8|forest 1|code -28 code 0|com 105|A600 361|1d6units 362|kill 3 -2160 An old man clad in green has b 0 An old man clad in green has been seen wandering in the woods. 9600 15|code -27 code -29|decscale Drain -2161 Your nature mage has sought ou 0 Your nature mage has sought out the old man in the woods and persuaded him to share his secrets. 9600 80|pathnature 1|growth 0|code -29 6B00 0|code 0|pathboost 6|nation -2|com 105 -2162 People have been disappearing 0 People have been disappearing while traveling through the woods. Trade routes have been abandoned. 9600 20|code -29 code -28|landgold -5 -2163 An entire village has been dev 0 An entire village has been devoured by Vine Men that are now spreading over the rest of the province. 9600 20|growth -1|turn 8|forest 1|code -29 code 0|com 105|A600 361|1d6units 362|kill 3 -2164 Locals have fashioned a great 0 Locals have fashioned a great wicker-man for the yearly celebration of autumn. During the festivities the construct has come to life! Your nature mage managed to control it. 9600 20|pathnature 1|season 2|unique 1|code -28 nation -2|com 476 -2165 Some adventurers are fleeing f 0 Some adventurers are fleeing from the forest, pursued by creatures of root and vine. The local defence has come to their aid and if they survive the foolish heroes will join your cause. 9600 20|mindef 1|code -28 code -30|com 330|2d6units -12|nation -2|com 330|4com -13|addequip 2 -2166 The leader of the party of adv 0 The leader of the party of adventurers claim to have found a magical grove in the forest. It is guarded by sinister druids and their magical servants. One of the adventurers was caught and her friends now want to lead a rescue party into the forest. monster 2327|code -30 code -31|6B00 1 -2167 Traveling into the ancient woo 0 Traveling into the ancient woods, an enclave of bloodhenge druids have been encountered and a battle to the death ensued. mintroops 10|monster 2327|code -31 code -32|4com 122|addequip 1|4com 122|AB00 -12 -2168 The bloodhenge druids have bee 0 The bloodhenge druids have been defeated, their treasures stolen and the prisoner released! nomonster 122|code -32 code 0|nation -2|com 2332|1d6vis N|magicitem 2 -2169 One of your mages has traveled -1 One of your mages has traveled deep into the forest to seek wisdom and returned with deeper knowledge of the arts. pathnature 1|forest 1|growth 1|code -26 code 0|pathboost 6 -2170 The hoburgers have proliferate 0 The hoburgers have proliferated. 9600 5|monster 273|code -26 nation -2|2d6units 273|A400 483|A100 271 -2171 One of your priests has held s 0 One of your priests has held service at the Grove of Revelry. The ritual has given deepened knowledge of the mysteries. Faith has increased. [Grove of Revelry] unique 3|9600 20|dominion 2|growth 0|anycode -25|foundsite 1 pathboost 9|incdom 3 -2172 One of your priests has held s 0 One of your priests has held service at the Grove of Revelry. The ritual deepened his knowledge of the mysteries and faith has increased. [Grove of Revelry] foundsite 1|unique 2|9600 30|dominion 2|growth 0|code -26 pathboost 9|incdom 3 -2173 Some trees in the forest have -1 Some trees in the forest have sprouted leaves in the midst of winter! The place has been blessed by Gaia and is now used for offerings. [Grove of Fertility] season 3|forest 1|freesites 1|code -26 code 0|newsite -1 -2174 A grove in the forest has been -1 A grove in the forest has been blessed by Gaia. [Grove of Fertility] 9600 25|forest 1|freesites 1|code -26 code 0|newsite -1|incdom -4 -2175 After the night of the full mo 0 After the night of the full moon, magical gems were found in the fields. 9600 4|farm 1|noseason 3|code -26 code 0|2d6vis N -2176 When plowing, a farmer has fou 0 When plowing, a farmer has found magical gems in the fertile soil. 9600 4|farm 1|growth 0|season 0|code -26 code 0|2d6vis E -2177 A thunderstorm has raged acros -1 A thunderstorm has raged across the mountains. Afterwards, a gorge was found where previously the earth was unbroken. Some say the cyclopean sons of Gaia had been fighting among the peaks. [Gorge] mountain 1|freesites 1|code -26 newsite -1 -2178 A runaway thief was slain in t 0 A runaway thief was slain in the fields. Where his blood soaked the earth, magical gems crystallized in the soil. 9600 2|land 1|unique 3|chaos 0|code -26 1d6vis E -2179 Some of your captive virgins a 1 Some of your captive virgins are with child! gem 8|code -26 gemloss B -2180 A swallow was seen chasing an 2 A swallow was seen chasing an eagle. This could be interpreted as an omen of war. land 1|turn 12|code 0 code -33|incscale2 Misfortune|unrest 3 -2181 The governor of the province i 2 The governor of the province is preparing for war. land 1|turn 12|code 0 code -33|defence 8 -2182 Local lords are feuding. 0 Local lords are feuding. 9600 4|code -33 unrest 15 -2183 An ambitious lord is trying to 0 An ambitious lord is trying to take control. 9600 4|noera 1|code -33 com 23|4d6units 22|com 23|A300 18|code 0 -2184 The province has been attacked 0 The province has been attacked! 9600 4|9600 4|unique 1|code -33 com 875|addequip 1|AB00 40|6d6units 33|6d6units 33|code 0 -2185 The province has been attacked 0 The province has been attacked! 9600 4|9600 4|code -33 com 45|2com 35|4d6units 40|6d6units 33|6d6units 33|code 0 -2186 Civil War has broken out! Your 0 Civil War has broken out! Your governor has sided with one of the factions. 9600 4|poptype 30|mindef 4|maxtroops 20|code -33 4com 23|AB00 22|nation -2|4com 23|6d6units 22|code 0 -2187 Warring tribes cause unrest. P 0 Warring tribes cause unrest. Part of the population has been killed in the raids. 9600 4|chaos 1|minpop 100|capital 0|code -33 unrest 20|kill 5|code 0 -2188 War has broken out among the l 0 War has broken out among the lords of the land. The land is in turmoil and a large part of the population has been killed or fled the land. 9600 4|chaos 2|minpop 200|code -33 unrest 25|kill 10|emigration 10|code 0 -2189 Barbarian clans have gathered. 0 Barbarian clans have gathered. They are preparing for war! [Barbarian Warcamp] 9600 4|poptype 25|freesites 1|minpop 10|code -33 newsite -1|unrest 20|defence 10 -2190 Your governor has prepared the 0 Your governor has prepared the land for war. 9600 4|order 0|code -33 defence 10 -2191 Your governor has hired some m 0 Your governor has hired some men to serve in the upcoming war. 9600 4|9600 4|code -33 nation -2|com 35|4d6units 40|6d6units 33|gold -100 -2192 Some barbarian scouts have bee 0 Some barbarian scouts have been caught and interrogated. They seem to have been preparing for a large-scale attack! 9600 4|land 1|turn 5|code -33 code 90 -2193 Your governor has hired some m 0 Your governor has hired some men to serve in the upcoming war. 9600 4|land 0|9600 4|code -33 nation -2|com 406|4d6units 174|6d6units 33|gold -100 -2194 Some squires have been caught 0 Some squires have been caught and interrogated. They seem to have been preparing for a large-scale attack! 9600 4|turn 8|era 2|code -33 code 92 -2195 Raiders from sea are harrying 0 Raiders from sea are harrying the coastal settlements. The governor of the province asks for gold to strengthen defences. 9600 8|maxdef 10|coast 1|noseason 3|code -33 code 40|unrest 5 -2196 Seven white doves were seen fl 0 Seven white doves were seen flying east. This is interpreted by some as an omen of lasting peace. 9600 10|code -33 code 0|unrest -12 -2197 A huge barbarian horde has att 0 A huge barbarian horde has attacked and pillaged the province. 9600 4|code -33|land 1 nation 4|4com 141|16d6units 140|com 147|4d6units 139|code 0 -2198 Some barbarian scouts have bee 0 Some barbarian scouts have been caught and interrogated. They refused to say anything about their purpose. 9600 4|unluck 1|turn 10|code -33 code 93 -2199 A Satyr has been caught, skulk 0 A Satyr has been caught, skulking by the military encampments. 9600 4|forest 1|turn 10|death 0|code -33 code 94 -2200 The province has been attacked 0 The province has been attacked! 9600 1|land 0|code -33 com 406|6d6units 174|2com 406|4d6units 175|code 0 -2201 Animosity between local lords 0 Animosity between local lords has flared, escalating to an outright skirmish. Your soldiers have joined one of the lords, and if victorious some of his men will serve your cause. 9600 4|poptype 30|mindef 5|maxtroops 20|code -33 4com 23|AB00 22|nation -2|4com 23|6d6units 22|code 0 -2202 An inspirational leader of the 0 An inspirational leader of the people has appeared. He is leading the way to peace and prosperity. 9600 4|code -33 code 0|unrest -30|decscale2 Turmoil|nation -2|com 2323 -2203 Barbarian clans are warring. Y 0 Barbarian clans are warring. Your local governor has sided with one of the factions. If victorious, its warriors will join your cause. 9600 4|poptype 25|mindef 5|maxdef 20|code -33 nation 4|2com 141|12d6units 139|nation 4|2com 141|12d6units 139 -2204 An Academy of War has been fou 0 An Academy of War has been founded in the capital. [Academy of War] 9600 4|unique 2|freesites 1|capital 1|code -33 newsite -1 -2205 A band of mercenaries has atta 0 A band of mercenaries has attacked unexpectedly. They seem to have been paid by one of your rivals! || A band of mercenaries suddenly claimed allegiance to you. 9600 1|maxdef 12|code -33 nation -1|2com 35|4d6units 40|4d6units 40|code 0|8A00 -1 -2206 Poisonous spiders may have bit 2 Poisonous spiders may have bitten one of your commanders! land 1|commander 1|growth 1 0600 2223|assassin 2223 -2207 A deadly yellow mold grew in t 1 A deadly yellow mold grew in the food storage used by the militia. The mold has been cleansed now, but not before some miltia men got seriously sick. mindef 9|growth 1 defence -10|7000 2 -2208 The deadly yellow mold was har 0 The deadly yellow mold was harder to get rid of than anticipated and it suddenly reappeared in the militia food storage. 9600 50|mindef 1|growth 2 defence -6|7000 2 -2209 That deadly yellow mold really 0 That deadly yellow mold really seems to thrive here. The old food storage was burnt and rebuild, but the mold still reappeared. 9600 50|mindef 1|growth 3 defence -6 -2210 The presence of the old gravey 1 The presence of the old graveyard is dangerous. Suddenly a Ghost attacked ##targname##. [Graveyard of the Damned] site 1 2700 2|assassin 566 -2211 The presence of the old gravey 1 The presence of the old graveyard is dangerous. Suddenly some of the dead rose again and attacked ##targname##. [Graveyard of the Damned] site 1 0600 -2|2700 2|assassin 190 -2212 The presence of the old gravey 1 The presence of the old graveyard is dangerous. Suddenly one of the dead rose again and attacked ##targname##. [Overgrown Graveyard] site 1 2700 2|assassin -2 -2213 The governor of this land has -1 The governor of this land has prudently prepared for war! fort 0|poptype 27|land 1|luck 0|code -33 fort 1|nation -2|2com 34|6d6units 17|6d6units 17 -2214 The governor of this land has -1 The governor of this land has prudently prepared for war! fort 0|poptype 28|land 1|luck 0|code -33 fort 1|nation -2|2com 35|6d6units 33|6d6units 33 -2215 The governor of this land has -1 The governor of this land has prudently prepared for war! fort 0|poptype 29|land 1|luck 0|code -33 fort 1|nation -2|2com 36|6d6units 32|6d6units 32 -2216 The governor of this land has -1 The governor of this land has prudently prepared for war! fort 0|poptype 30|land 1|luck 0|code -33 fort 1|nation -2|2com 23|6d6units 55|4d6units 22 -2217 The governor of this land has -1 The governor of this land has prudently prepared for war! fort 0|poptype 54|land 1|luck 0|code -33 fort 1|nation -2|2com 46|6d6units 38|4d6units 20 -2218 The governor of this land has -1 The governor of this land has prudently prepared for war! fort 0|poptype 32|land 1|luck 0|code -33 fort 1|nation -2|2com 35|6d6units 39|6d6units 39 -2219 The governor of this land has -1 The governor of this land has prudently prepared for war! fort 0|poptype 33|land 1|luck 0|code -33 fort 1|nation -2|2com 36|6d6units 40|6d6units 40 -2220 As an act of war, that evil an 0 As an act of war, that evil and strange nation of R'lyeh has sent an army to raze the province! || An enterprising Starspawn has put together an army in secret and initiated an attack. 9600 1|nation 89|1200 89|coast 1|code -33 nation 89|com 444|com 444|1d6units 425|4d6units 335|8A00 89 -2221 A mackerel was seen chasing a 2 A mackerel was seen chasing a shark. This is most certainly a bad omen. land 0|turn 12|code 0 code -34|incscale2 Misfortune|unrest 3 -2222 The governor of the province i 2 The governor of the province is preparing for war. land 0|turn 12|code 0 code -34|defence 8 -2223 Seven dolphins were seen swimm 0 Seven dolphins were seen swimming west. This is seen as an omen of better times. 9600 10|code -34 code 0|unrest -15|decscale2 Turmoil -2224 The province has been attacked 0 The province has been attacked! 9600 5|code -34 com 406|6d6units 174|2com 406|4d6units 175|code 0 -2225 Some triton scouts have been c 0 Some triton scouts have been caught and interrogated. They seem to have been preparing for a large-scale attack! 9600 10|code -34 code 91 -2226 A group of tritons has unexpec 0 A group of tritons has unexpectedly attacked the province in an attempt to take control. 9600 4|code -34 com 406|4d6units 174|com 406|A300 175|code 0 -2227 The governor of this sea has p -1 The governor of this sea has prudently prepared for war! fort 0|luck 0|poptype 64|code -34 fort 1|nation -2|2com 406|4d6units 175|6d6units 577 -2228 The governor of this sea has p -1 The governor of this sea has prudently prepared for war! fort 0|luck 0|poptype 63|code -34 fort 1|nation -2|2com 406|4d6units 175|6d6units 174 -2229 The governor of this sea has p -1 The governor of this sea has prudently prepared for war! fort 0|luck 0|poptype 45|code -34 fort 1|nation -2|2com 406|4d6units 577|4d6units 577 -2230 The Amber Clan have prepared f -1 The Amber Clan have prepared for war!! fort 0|luck 0|poptype 46|code -34 fort 1|nation -2|com 576|com 576|AB00 573 -2231 The governor of this sea has p -1 The governor of this sea has prudently prepared for war! fort 0|luck 0|poptype 65|code -34 fort 1|nation -2|2com 976|4d6units 974|6d6units 975 -2232 The governor of this sea has p -1 The governor of this sea has prudently prepared for war! fort 0|luck 0|poptype 31|code -34 fort 1|nation -2|2com 406|4d6units 175|6d6units 176 -2233 Local forces are trying to tak 0 Local forces are trying to take control! 9600 4|poptype 64|code -34 code 0|2com 406|4d6units 175|6d6units 577 -2234 Local forces are trying to tak 0 Local forces are trying to take control! 9600 4|poptype 63|code -34 code 0|2com 406|4d6units 175|6d6units 174 -2235 Local forces are trying to tak 0 Local forces are trying to take control! 9600 4|poptype 45|code -34 code 0|2com 406|4d6units 577|4d6units 577 -2236 Local forces are trying to tak 0 Local forces are trying to take control! 9600 4|poptype 46|code -34 code 0|com 576|com 576|AB00 573 -2237 Local forces are trying to tak 0 Local forces are trying to take control! 9600 4|poptype 65|code -34 code 0|2com 976|4d6units 974|6d6units 975 -2238 Local forces are trying to tak 0 Local forces are trying to take control! 9600 4|poptype 31|code -34 code 0|2com 406|4d6units 175|6d6units 176 -2239 Local forces are trying to tak 0 Local forces are trying to take control! 9600 4|poptype 57|code -34 code 0|2com 207|4d6units 110|6d6units 206 -2240 A band of war shamblers are ra 0 A band of war shamblers are ravaging the province! 9600 4|code -34 code 0|2com 208|addequip 1|A300 208 -2241 An evil mage is leading his ho 0 An evil mage is leading his host in an attempt to take control over the province. [Ring of Water Breathing] 9600 1|unique 1|code -34 code 0|com 310|addequip 9|addequip 9|16d6units 2365 -2242 As an act of war, that evil an 0 As an act of war, that evil and strange nation of R'lyeh has sent an army to raze the province! || An enterprising Starspawn has put together an army in secret and initiated an attack. 9600 2|nation 89|1200 89|code -34 nation 89|com 444|com 444|1d6units 425|4d6units 335|8A00 89 -2243 Bad harvest! 0 Bad harvest! 9600 12|season 2|code -7 code 0|taxboost -100|unrest 10 -2244 A volcano has erupted in the p -1 A volcano has erupted in the province. Survivors have fled the devastation. [Volcano] capital 0|9600 50|freesites 1|code -7 code 0|unrest 30|kill 20|newsite -1 -2245 Spring floods have destroyed c 0 Spring floods have destroyed crops and buildings. turn 3|9600 10|season 0|code -7 code 0|gold -250|C300 0 -2246 Rain has been pouring down and 0 Rain has been pouring down and the entire province is severely flooded. 9600 8|heat -1|freshwater 1|cave 0|season 1|code -7 code 0|kill 7|unrest 10|C300 0 -2247 Rivers have swollen, flooding 0 Rivers have swollen, flooding parts of the land. 9600 10|freshwater 1|season 2|code -7 code 0|kill 4|unrest 10|C300 0 -2248 An earthquake has struck, kill 0 An earthquake has struck, killing many people and destroying your temple. 9600 3|temple 1|turn 7|code -7 code 0|kill 7|temple 0 -2249 A fire has destroyed the arcan 0 A fire has destroyed the arcane laboratory. pop0ok 1|9600 3|lab 1|heat -1|turn 10|code -7 code 0|lab 0 -2250 An enormous earthquake has str 0 An enormous earthquake has struck! Later, when the earth settled, horrible monsters appeared from the cracks in the ground. pop0ok 1|9600 1|turn 10|code -7 code 0|com 447|6d6units 447|kill 25 -2251 A heatwave has struck the land 0 A heatwave has struck the land. Drought is expected. 9600 2|code -7 code 0|decscale3 Cold -2252 A hailstorm has devastated the 0 A hailstorm has devastated the countryside, killing cattle and shepherds. 9600 2|cave 0|code -7 code 0|kill 2|unrest 5|gold -80 -2253 Storms at sea have taken many 0 Storms at sea have taken many ships lately, diminishing trade. 9600 10|coast 1|heat 0|code -7 code 0|landgold -10 -2254 Heavy snowfalls have blocked i 0 Heavy snowfalls have blocked important trade routes. 9600 8|season 3|cold 0|code -7 code 0|gold -200 -2255 The harsh winter has killed ma 0 The harsh winter has killed many poor folks. 9600 8|season 3|cold 0|code -7 code 0|kill 4 -2256 The wolves are hungry this win 0 The wolves are hungry this winter and locals are being attacked and killed by the score. 9600 8|season 3|code -7 com 1224|1d6units 1224|A600 284|kill 2|unrest 10 -2257 The weather is getting increas 0 The weather is getting increasingly colder and an unseasonal winter is expected. pop0ok 1|9600 8|season 2|code -7 code 0|incscale3 Cold -2258 The temperature has dropped co 0 The temperature has dropped considerably and blizzards have devastated the land. Many have died from starvation. 9600 3|cold 1|code -7 code 0|incscale3 Cold|kill 4 -2259 A hurricane has struck the lan 0 A hurricane has struck the land, devastating the countryside. cave 0|pop0ok 1|9600 3|code -7 code 0|unrest 25|kill 3 -2260 A blizzard has struck the prov 0 A blizzard has struck the province, killing animals and young. The heavy snowfalls hampered trade and production. cave 0|9600 3|cold 2|code -7 code 0|kill 2|unrest 5|gold -150 -2261 Insect swarms are eating the c 0 Insect swarms are eating the crops and annoying the populace. 9600 3|growth -2|code -7 code 0|unrest 10|gold -50 -2262 Disease is spreading. 2 Disease is spreading. land 1|minpop 20|turn 10|code 0 code -36|disease 1|kill 1 -2263 The recent plague has hampered 0 The recent plague has hampered trade. Hopefully this will also contain the disease. 9600 7|code -36 code 0|taxboost -80|kill 1 -2264 An unusual amount of dead rats 2 An unusual amount of dead rats have been found floating in the harbor. coast 1|heat 0|code 0 code -36|incscale Misfortune -2265 A ship has come from a distant 2 A ship has come from a distant land. After having been accepted ashore several of the crew members died with blackened limbs and lumps in their armpits. The ship has now been burnt together with the sloppy harbormaster. Hopefully it was not to late. coast 1|heat 0|code 0 code -36|unrest 1 -2266 Plague! 0 Plague! 9600 5|code -36 code 0|kill 2|incscale Death|disease 1 -2267 Plague! 0 Plague! 9600 3|death 1|code -36 kill 4|incscale Death|disease 1 -2268 Disease is spreading. 0 Disease is spreading. 9600 4|code -36 kill 4|disease 2 -2269 A cult has emerged in the wake 0 A cult has emerged in the wake of the recent plague. According to its dogma disease is a blessing, for only through suffering can the holy mysteries be revealed. Perhaps it would be wise to suppress this heresy by erecting a temple of the true faith or sending priests to preach the true tenets to the people. 9600 2|temple 0|maxdominion 5|code -36 code -43|incdom -2|incscale2 Death|disease 10 -2270 An unnatural plague has swept -1 An unnatural plague has swept the province, killing thousands. Magical gems were found in the decaying corpses. Rumors of the mythical Crown of Darkness have circulated in the province ever since. death 1|minpop 200|land 1|unluck 1|code -36 code 0|4d6vis D|kill 50|unrest 10|4d6vis D -2271 The governor of the province h 0 The governor of the province has died from the plague. His successor is incompetent. 9600 4|order 0|code -36 incscale3 Turmoil|unrest 4|landprod -2 -2272 A new breed of mosquitoes are 0 A new breed of mosquitoes are infesting the swamps, spreading disease in the area. 9600 10|heat 0|swamp 1|code -36 kill 1|disease 4 -2273 Miasmatic fumes are rising fro 0 Miasmatic fumes are rising from the swamps, spreading disease in the area. 9600 10|heat 0|swamp 1|code -36 kill 1|disease 4 -2274 A wealthy merchant suffering f 0 A wealthy merchant suffering from the plague has donated all his gold to get rid of the affliction. 9600 1|order 0|code -36 code 0|kill 2|disease 2|gold 750 -2275 A wealthy and faithful noble h 0 A wealthy and faithful noble has died from the plague. She had willed her fortunes to the temple. 9600 4|dominion 3|temple 1|code -36 code 0|kill 2|disease 2|gold 750 -2276 A village succumbed to the pla -1 A village succumbed to the plague is said to be haunted by the ghosts of its victims. [Haunted Village] freesites 1|code -36 newsite -1 -2277 A plague has struck the land. 0 A plague has struck the land. Empty cabins and rotting corpses litter the landscape. People are suspicious of foreigners, which has hampered trade. 9600 1|code -36 kill 5|unrest 10|taxboost -50|code 0 -2278 Bubonic plague is spreading. 0 Bubonic plague is spreading. 9600 2|noseason 3|code -36 code -16|kill 2|unrest 4 -2279 Hearing rumors of the plague, 0 Hearing rumors of the plague, foreign merchants are avoiding the ports. 9600 10|coast 1|noseason 3|code -36 taxboost -20|landgold -4 -2280 Plague is rampant and people a 0 Plague is rampant and people are praying for mercy to the god of death! 9600 3|growth 0|dominion 3|code -36 incdom -4|kill 2|disease 2 -2281 Plague is rampant and people a 0 Plague is rampant and people are praying for mercy! 9600 3|death 1|dominion 3|code -36 incdom 4|kill 2|disease 2 -2282 Disease is spreading. To appea 0 Disease is spreading. To appease their punishing lord, the people of this land have erected a new temple. 9600 1|temple 0|code -36 temple 1|kill 2|disease 2 -2283 A preacher has appeared. 0 A preacher has appeared. 9600 1|death 1|code -36|land 1 nation -2|com 2535 -2284 Plague has struck. A rich nobl -1 Plague has struck. A rich noble commissioned a skull face, believing that by so altering his visage he would cheat death. His folly was soon apparent and the item has been acquired from his mausoleum. [Skullface] unique 2|code -36 magicitem 9|kill 2|incscale Death|disease 1 -2285 A pious mage has died from dis 0 A pious mage has died from disease. His arcane laboratory and his apprentice were willed to the church. [Owl Quill] 9600 1|unique 3|lab 0|code -36 magicitem 9|lab 1|1d6vis S|nation -2|com 478 -2286 A sage has come to study the m 0 A sage has come to study the manifestations of the plague. 9600 1|unique 3|code -36|land 1 nation -2|com 478|addequip 1 -2287 One of your mages has found a 0 One of your mages has found a way to extract magical essence from the phlegm of dying plague victims. 9600 4|pathdeath 2|code -36 3d6vis D -2288 Magical gems have been found i 0 Magical gems have been found in the graves of some plague victims. 9600 1|code -36 code 0|code 0|2d6vis F -2289 Plague is rampant and people a 0 Plague is rampant and people are praying for mercy to the god of death! 9600 1|growth 0|dominion 3|code -36 code 0|incdom -4|kill 2|disease 2 -2290 Plague is rampant and people a 0 Plague is rampant and people are praying for mercy! 9600 1|death 1|dominion 3|code -36 code 0|incdom 4|kill 2|disease 2 -2291 Winter has come, limiting trav 0 Winter has come, limiting travel. This has also contained the spread of the plague. 9600 20|season 3|code -36 code 0 -2292 Some plague victims have donat 0 Some plague victims have donated their riches to the church in hope of salvation. 9600 7|dominion 2|code -36 code 0|gold 200|kill 1 -2293 Disease is spreading. [Plaguew 0 Disease is spreading. [Plaguewater Oasis] site 1|9600 2|turn 10|code 0 code -36|disease 1|kill 1 -2294 Disease is spreading. [Plague 0 Disease is spreading. [Plague Barrow] site 1|9600 2|turn 10|code 0 code -36|disease 1|kill 1 -2295 Disease is spreading. [Plaguew 0 Disease is spreading. [Plaguewater Oasis] site 1|9600 2|turn 10|code 0 code -36|disease 1|kill 1 -2296 Disease is spreading. [Plaguew 0 Disease is spreading. [Plaguewind Waste] site 1|9600 2|turn 10|code 0 code -36|disease 1|kill 1 -2297 Disease is spreading. [Plaguew 0 Disease is spreading. [Plaguewater Stream] site 1|9600 2|turn 10|code 0 code -36|disease 1|kill 1 -2298 Some cultists have appeared. T 0 Some cultists have appeared. They worship Mabakiel as a divine herald of truth and hope. monster 820|unique 1|9600 13|land 1|anycode -37 nation -2|com 2535|2d6units 2536 -2299 Mabakiel has struck some innoc -1 Mabakiel has struck some innocents with disease. monster 820|code 0 code -36|kill 1|disease 1 -2300 The virgin daughters of some o 0 The virgin daughters of some of the villages has been offered to Mabakiel. monster 820|unique 1|9600 10|anycode -37 resetcode -37|2d6vis B -2301 A great storm has blown for ma 13 A great storm has blown for many days across the world. Some say that an angel of mercy rode the clouds and blew away all evil from the land. 9600 10|code -37 resetcode -36|resetcode -36|unrest -2|decscale Death|worldheal 1 -2302 Disease is spreading. 0 Disease is spreading. 9600 3|minpop 20|land 1|code 0|anycode -37 code -36|disease 1|kill 1 -2303 An unusual amount of dead rats 0 An unusual amount of dead rats have been found floating in the harbor. 9600 5|heat 0|coast 1|code 0|anycode -37 code -36|incscale Misfortune -2304 Plague! 0 Plague! 9600 1|death 1|code 0|anycode -37 code -36|kill 2|incscale Death|disease 1 -2305 Disease is spreading through t 2 Disease is spreading through the sea. land 0|minpop 20|turn 10|code 0 code -38|disease 1|kill 1 -2306 The recent plague has hampered 0 The recent plague has hampered trade. Hopefully this will also contain the disease. 9600 7|code -38 code 0|taxboost -80|kill 1 -2307 An unusual amount of dead fish 2 An unusual amount of dead fish have been found floating at the surface. land 0|heat 0|code 0 code -38|incscale Misfortune -2308 Plague! 0 Plague! 9600 5|code -38 code 0|kill 2|incscale Death|disease 1 -2309 Plague! 0 Plague! 9600 3|death 1|code -38 kill 4|incscale Death|disease 1 -2310 Disease is spreading. 0 Disease is spreading. 9600 4|code -38 kill 4|disease 2 -2311 A wealthy triton merchant suff 0 A wealthy triton merchant suffering from the plague has donated all his gold to get rid of the affliction. 9600 1|order 0|code -38 code 0|kill 2|disease 2|gold 750 -2312 A wealthy and faithful triton 0 A wealthy and faithful triton noble has died from the plague. She had willed her fortunes to the temple. 9600 2|dominion 3|temple 1|code -38 code 0|kill 2|disease 2|gold 750 -2313 Plague is rampant and people a 0 Plague is rampant and people are praying for mercy to the god of death! 9600 1|growth 0|dominion 3|code -38 code 0|incdom -4|kill 2|disease 2 -2314 Plague is rampant and people a 0 Plague is rampant and people are praying for mercy! 9600 1|death 1|dominion 3|code -38 code 0|incdom 4|kill 2|disease 2 -2315 Some plague victims have donat 0 Some plague victims have donated their riches to the church in hope of salvation. 9600 4|dominion 2|code -38 code 0|gold 200|kill 1 -2316 Turning currents have brought 0 Turning currents have brought pure water and health to this sea. 9600 4|code -38 code 0|decscale Misfortune|decscale2 Death -2317 Bad omens! 1 Bad omens! unluck -2|land 1|9600 40|code 0|pop0ok 1 code -7|incscale3 Misfortune -2318 Bad omens! 1 Bad omens! unluck 1|land 1|code 0 code -7|incscale3 Misfortune -2319 Some magical gems have been fo 0 Some magical gems have been found 9600 10|code -7 code 0|1d3vis N -2320 The bad omens have come true. 0 The bad omens have come true. Crops have failed! 9600 20|season 1|code -7 code -8|incscale2 Death|unrest 10 -2321 Famine has struck. 0 Famine has struck. code -8 code -9|kill 3 -2322 In the wake of Famine comes Pl 0 In the wake of Famine comes Plague! code -9 code 0|kill 3 -2323 The prophets of woe were right 0 The prophets of woe were right! Famine has struck! 9600 15|code -7 code 0|kill 3|unrest 10|incscale Death -2324 The prophets of woe were right 0 The prophets of woe were right. Plague has struck! unluck 1|death -1|9600 10|code -7 code 0|kill 3 -2325 A Hoburg scholar has plans to -1 A Hoburg scholar has plans to revolutionize agriculture. [Hoburg Holdfast] foundsite 1|unique 1 nation -2|com 1198|earthboost 1198|6d6units 982 -2326 A Hoburg scholar has plans to -1 A Hoburg scholar has plans to revolutionize agriculture. [Hoburg Settlement] foundsite 1|unique 1 nation -2|com 1198|earthboost 1198|6d6units 982 -2327 A Hoburg scholar has plans to -2 A Hoburg scholar has plans to revolutionize agriculture. magic 0|unique 1|farm 1|minpop 100|turn 10 nation -2|com 1198|earthboost 1198|4d6units 982 -2328 A Shadow Seer has died and his -2 A Shadow Seer has died and his retinue has sworn itself to your cause. magic 2|order 1|land 1|turn 10 nation -2|com 391|addequip 2|9E00 390 -2329 A Duke of Hell has been discre -2 A Duke of Hell has been discredited, and his vassals have turned to the one true god. [Carmine Cleaver] pathblood 2|magic 2|land 1|death 0|turn 30 nation -2|com 489|addequip 9|2d6units 489 -2330 A village blacksmith has made -2 A village blacksmith has made the most wonderful crossbows and breast plates. farm 1|noera 1|prod 1|turn 10 nation -2|A600 49 -2331 A village blacksmith has made -1 A village blacksmith has made the most wonderful crossbows and breast plates. farm 1|noera 1|prod 2|turn 10 nation -2|A600 49 -2332 A group of Atlantean slaves ha -1 A group of Atlantean slaves have been purchased from a merchant for a fair price. [Slave Market] foundsite 1|unique 1|turn 10 gold -50|nation -2|com 444|gainaff 0|4d6units 424|9B00 425 -2333 A group of Atlantean slaves ha -2 A group of Atlantean slaves have been purchased from a merchant for a fair price. coast 1|unique 1|turn 10 gold -50|nation -2|com 444|gainaff 0|4d6units 424|9B00 425 -2334 A forest hermit has been convi -2 A forest hermit has been convinced that the trees of his forest could be put to more productive use. forest 1|unique 2|magic 1|prod 1|turn 10 nation -2|com 552|addequip 1|2d6units 476 -2335 Some strange beings have been -1 Some strange beings have been encountered in the Huge Crater. They seem to have been looking for something within the crater and when approached they attacked! [Huge Crater] unique 1|site 1|code 0 code 176|2com 332|addequip 1|6d6units 424 -2336 A wealth of magical gems have 0 A wealth of magical gems have been found dispersed in the soil of the crater floor. nomonster 332|code 176 code 0|4d6vis S|2d6units 3 -2337 The locals yearn for bloody sp -2 The locals yearn for bloody sports. The have established an Arena to satisfy their urges. [Arena] 9600 20|chaos 2|freesites 1|minpop 90 newsite -1 -2338 A wizard and his apprentices h -2 A wizard and his apprentices have forsworn their Art and seen the path to salvation! All their belongings have been donated to the church, and the four men now serve in humble gratitude. unmagic 2|land 1|dominion 6|9600 25 magicitem 2|1d3vis F|1d3vis F|nation -2|4com 2537 -2339 A coven of witches has been dr -2 A coven of witches has been driven from the land, their belongings confiscated. unmagic 1 magicitem 1|1d3vis N|1d3vis N|curse 8 -2340 A cabal of sorcerers has been -2 A cabal of sorcerers has been destroyed, their lab demolished and most of their belongings burnt. A few items were salvaged. unmagic 1 magicitem 1|1d3vis E|1d3vis E|magicitem 1 -2341 A seer has been strangled to d -2 A seer has been strangled to death by an angry mob after giving false prophesies of good fortune. One of his eyes looked strange and it has been transported to the capital. [Eye of the Void] unmagic 1 magicitem 9 -2342 A former mage, having renounce -2 A former mage, having renounced his arts, has devised some suits of armor to the benefit of the warriors of faith. [Mirror Armor] unmagic 2 magicitem 9|magicitem 9|magicitem 9 -2343 One of your mages has consorte -1 One of your mages has consorted with a witch in the woods. After an unnaturally short pregnancy, the crone gave birth to a monster, who now follows his father like a loyal dog. targpath1 6|E400 1|forest 1|magic 0|growth 0|targpath4 0 gainaff 0|nation -2|9A00 -12 -2344 There is war in Hell! Infernal 12 There is war in Hell! Infernal powers become manifest when the conflict spills over into the realm of men. unique 2|turn 33|story 1|code 0 code -19|5E00 -44|worldincscale Turmoil|worldritrebate 6|6F00 5 -2345 The War in Hell has subsided. 13 The War in Hell has subsided. resetcode -44 -2346 Your temple has been desecrate 0 Your temple has been desecrated! An acolyte was found strung face down above the altar, the divine statues broken, your glorious visage defaced and entrails scattered in the chancel. Repairs have been costly. code 0|capital 0|9600 3|temple 1|land 1|code 0|anycode -44 code -49|incdom -5|incscale2 Turmoil -2347 Your temple has been desecrate 2 Your temple has been desecrated! An acolyte was found strung face down above the altar, the divine statues broken, your glorious visage defaced and entrails scattered in the chancel. Repairs have been costly. story 1|temple 1|code 0 code -49|incdom -5|incscale2 Turmoil -2348 The statues of the temple have 0 The statues of the temple have mysteriously been turned backwards during the night, as if not wanting to look upon the altar. code 0|capital 0|9600 2|land 1|temple 1|code 0|anycode -44 code -49|incdom -3|incscale Turmoil -2349 The statues of the temple have 2 The statues of the temple have mysteriously been turned backwards during the night, as if not wanting to look upon the altar. story 1|maxdominion 4|land 1|temple 1|code 0|capital 0 code -49|incdom -3|incscale Turmoil -2350 People have been disappearing. 0 People have been disappearing. It may be the work of demons. 9600 1|land 1|code 0|anycode -44 code -49|kill 1 -2351 The local ruler has employed a 0 The local ruler has employed a new jester at court. 9600 1|land 1|code 0|anycode -44 code -49|nation -2|9B00 1000 -2352 The fields have been unnatural 0 The fields have been unnaturally fertile this year, yielding an extra harvest. Some say the farmers have made pacts with demons to increase their gain. 9600 8|land 1|season 1|code 0|anycode -44 code -49|incscale Turmoil|decscale2 Death|taxboost 80|incdom -2 -2353 The fields have been unnatural 2 The fields have been unnaturally fertile this year, yielding an extra harvest. Some say the farmers have made pacts with demons to increase their gain. story 1|capital 0|land 1|season 1|code 0|maxdominion 2 code -49|incscale Turmoil|decscale2 Death|taxboost 80|incdom -2 -2354 A village well has turned red. 0 A village well has turned red. 9600 1|land 1|code 0|anycode -44 code -49|incscale2 Turmoil|unrest 3 -2355 The locals are conducting demo 0 The locals are conducting demon worship. 9600 2|land 1|code 0|anycode -44 code -49|incdom -3|incscale2 Turmoil -2356 A calf has been born with thre 0 A calf has been born with three heads. 9600 1|land 1|code 0|anycode -44 code -49|incscale2 Turmoil|unrest 3 -2357 A calf has been born with thre 2 A calf has been born with three heads. story 1|maxdominion 3|land 1|code 0|capital 0 code -49|incscale2 Turmoil|unrest 3 -2358 A Damned Merchant is offering 0 A Damned Merchant is offering his services. [Damned Merchant] 9600 1|freesites 1|unique 4|code -49|land 1 newsite -1 -2359 A prosperous farmer has been c 0 A prosperous farmer has been caught red-handed when performing blood sacrifice in his barn. When confronted he summoned a devil to defend him! 9600 4|farm 1|code -49 code 0|com 632|com 632|addequip 1|holyboost 1 -2360 One of your mages seem to have 0 One of your mages seem to have struck a secret deal with infernal powers. They have now claimed their prize. 9600 1|targpath1 53|targpath4 0|code -49 code 0|banished -12|holyboost 1 -2361 One of your mages seem to have 0 One of your mages seem to have struck a secret deal with infernal powers. They have now claimed their prize. 9600 1|targpath1 53|targpath4 0|code -49 code 0|banished -12|fireboost 1 -2362 One of your mages seem to have 0 One of your mages seem to have struck a secret deal with infernal powers. They have now claimed their prize. 9600 1|targpath1 53|targpath4 0|code -49 code 0|banished -13|waterboost 1 -2363 One of your mages has struck a 0 One of your mages has struck a deal with infernal powers. In exchange for power he has been cursed with an unnatural hunger that will bring suffering to the innocent. 9600 1|targpath1 8|targpath4 0|E400 1|code -49 code 0|gainaff 0|holyboost 1 -2364 A mage in your service has tri 0 A mage in your service has tried to trick a demon of its secrets, but when granted his wish to see the truth, the mage was struck blind! 9600 1|targpath1 8|targpath4 0|E400 1|code -49 code 0|gainaff 4096 -2365 One of your mages has been sed 0 One of your mages has been seduced by the power of blood magic and attempted to summon a demon. The summoning seems to have been successful. 9600 1|targpath2 8|lab 1|unique 6|code -49 code 0|nation -2|com 304 -2366 One of your mages has been sed 0 One of your mages has been seduced by the power of blood magic and attempted to summon a demon. The summoning seems to have been unsuccessful. 9600 1|targpath2 8|lab 1|unique 6|code -49 code 0|2700 6|assassin 304 -2367 One of your mages has been sed 0 One of your mages has been seduced by the power of blood magic and attempted to summon a demon. The summoning seems to have been successful. 9600 1|targpath2 8|lab 1|gem 8|code -49 code 0|nation -2|com 811|gemloss B -2368 One of your mages has been sed 0 One of your mages has been seduced by the power of blood magic and attempted to summon a demon. The summoning was successful, but the spell bonds were too weak to contain the fiend. 9600 1|targpath2 8|lab 1|gem 8|code -49 code 0|2700 6|assassin 811|gemloss B -2369 A demon jester has come to moc 0 A demon jester has come to mock you. 9600 6|targpath4 1|land 1|code -49 code 0|nation -2|9B00 1000 -2370 One of your mages has conjured 0 One of your mages has conjured a devil. 9600 1|targpath2 8|lab 1|targpath4 0|code -49 code 0|com 304 -2371 A gateway to the lower realms 0 A gateway to the lower realms has opened, spewing forth inhabitants of that dismal place! [Demon Gate] 9600 1|freesites 1|unique 3|code -49 code 0|4com 88|A300 88|newsite -1 -2372 People have been disappearing. 0 People have been disappearing. Alien creatures skulk in the night. Locals have given offerings of blood to appease the evil apparitions. [Demon Gate] 9600 1|unique 2|freesites 1|code -49 incdom -2|kill 1|4200 -1|stealthcom 88|2d6units 88 -2373 A conjurer of demons has appea 0 A conjurer of demons has appeared to study the art of Blood Magic under a true master. [Sanguine Dowsing Rod] 9600 5|pathblood 5|unique 2|lab 1|code -49 nation -2|com 95|addequip 9 -2374 A warlock has been caught red- 0 A warlock has been caught red-handed. His virgins were confiscated. 9600 2|code -49|land 1 3d6vis B -2375 Your temple has been desecrate 0 Your temple has been desecrated! Evil symbols were written in blood on its altar and the remains of a human sacrifice was found. 9600 5|temple 1|code -49 incdom -5|incscale2 Turmoil -2376 It is said that there was once 0 It is said that there was once an order of knights in the land. They were destroyed by their own weakness when the Grand Master fell to temptation. The fallen knights have now returned from hell. [Heart Finder Sword] turn 15|9600 2|unique 1|code -49 code 0|com 811|com 811|addequip 9|2d6units 489 -2377 Demons are hiding in the provi 0 Demons are hiding in the province, spreading their evil. [Bane Venom Charm] 9600 1|code -49 stealthcom 88|addequip 9|2d6units 88 -2378 One of your servants has disap 1 One of your servants has disappeared. targpath4 0|commander 1|code -49 code 0|banished -12|fireboost 1 -2379 One of your servants has disap 1 One of your servants has disappeared. targpath4 0|commander 1|code -49 code 0|banished -13|waterboost 1 -2380 One of your servants has disap 1 One of your servants has disappeared. targpath4 0|commander 1|code -49 code 0|banished -11|astralboost 1 -2381 Chaotic energies leak from the 0 Chaotic energies leak from the demon gate. A very powerful blood-mage may be able to control them. [The Demon Gate] foundsite 1|9600 30|anycode -44|code 0 code -2|decscale Drain|incscale2 Turmoil|unrest 30 -2382 Demons have manifested! 0 Demons have manifested! 9600 2|code -49 code 0|2com 638|2d6units 638|incscale3 Turmoil -2383 Demons have manifested! 0 Demons have manifested! 9600 1|code -49 code 0|2com 449|2d6units 449|incscale3 Turmoil|incscale3 Turmoil -2384 Demons have manifested! 0 Demons have manifested! 9600 2|code -49 code 0|2com 632|1d6units 632|incscale3 Turmoil -2385 Demons have manifested! 0 Demons have manifested! 9600 1|code -49 code 0|2com 638|2d6units 638|incscale3 Turmoil -2386 A demon has possessed a herd 0 A demon has possessed a herd of swine and ravaged the province for a week. 9600 4|code -49 code 0|incscale3 Misfortune|unrest 15 -2387 A malevolent conjurer, jealous 0 A malevolent conjurer, jealous of your power, sent a demon to slay your commander. 9600 2|commander 1|code -49 code 0|assassin 1738 -2388 There is a fabulously rich mil 0 There is a fabulously rich miller in this land. Some say he has made a pact with demons, making the wind always blow to turn the mill. [Enchanted Windmill] 9600 15|anycode -44|hiddensite 1 -2389 The Enchanted Mill is grinding 0 The Enchanted Mill is grinding its magic like never before! [Enchanted Windmill] 9600 15|anycode -44|foundsite 1 3d6vis A|incscale3 Turmoil|incdom -3 -2390 A demon has broken the wards o 0 A demon has broken the wards of the Summoning Circle! [Summoning Circle] 9600 4|foundsite 1|anycode -44 com 305|addequip 1 -2391 A demon has broken the wards o 0 A demon has broken the wards of the Summoning Circle! [Summoning Circle] 9600 4|foundsite 1|anycode -44 com 304 -2392 The Demon Gate has opened! [Th 0 The Demon Gate has opened! [The Demon Gate] 9600 5|foundsite 1|anycode -44 4com 88|A300 88 -2393 A gateway to the lower realms 0 A gateway to the lower realms has opened, spewing forth inhabitants of that dismal place! [The Demon Gate] 9600 15|hiddensite 1|anycode -44 4com 88|A300 88|revealsite 1 -2394 A demon managed to trick his s 0 A demon managed to trick his summoner at The Ebony Circle and broke free. [The Ebony Circle] 9600 3|monster 339|foundsite 1|anycode -44 2700 2|assassin 88 -2395 A demon managed to trick his s 0 A demon managed to trick his summoner at The Ebony Circle and broke free. [The Ebony Circle] 9600 3|monster 339|foundsite 1|anycode -44 2700 2|assassin 304 -2396 A demon managed to trick his s 0 A demon managed to trick his summoner at The Ebony Circle and broke free. [The Ebony Circle] 9600 3|monster 339|foundsite 1|anycode -44 2700 2|assassin 433 -2397 A sorcerer at the Circle has m 0 A sorcerer at the Circle has managed to bind some demons. [The Ebony Circle] foundsite 1|9600 3|anycode -44 nation -2|9C00 304|kill 1|incscale Turmoil -2398 A sorcerer at the Circle has m 0 A sorcerer at the Circle has managed to bind some demons. [The Ebony Circle] foundsite 1|9600 3|anycode -44 nation -2|9C00 88|kill 1|incscale Turmoil -2399 A sorcerer at the Circle has m 0 A sorcerer at the Circle has managed to bind some demons. [The Ebony Circle] foundsite 1|9600 3|anycode -44 nation -2|9C00 433|kill 1|incscale Turmoil -2400 A demon managed to trick his s 0 A demon managed to trick his summoner at The Ebony Tower and broke free. [Ebony Tower] 9600 3|monster 339|foundsite 1|anycode -44 2700 6|assassin 88 -2401 A demon managed to trick his s 0 A demon managed to trick his summoner at The Ebony Tower and broke free. [Ebony Tower] 9600 3|monster 339|foundsite 1|anycode -44 2700 6|assassin 304 -2402 A demon managed to trick his s 0 A demon managed to trick his summoner at The Ebony Tower and broke free. [Ebony Tower] 9600 3|monster 339|foundsite 1|anycode -44 2700 6|assassin 433 -2403 A sorcerer at the Tower has ma 0 A sorcerer at the Tower has managed to bind some demons. [Ebony Tower] foundsite 1|9600 3|anycode -44 nation -2|9C00 304|kill 1|incscale Turmoil -2404 A sorcerer at the Tower has ma 0 A sorcerer at the Tower has managed to bind some demons. [Ebony Tower] foundsite 1|9600 3|anycode -44 nation -2|9C00 88|kill 1|incscale Turmoil -2405 A sorcerer at the Tower has ma 0 A sorcerer at the Tower has managed to bind some demons. [Ebony Tower] foundsite 1|9600 3|anycode -44 nation -2|9C00 433|kill 1|incscale Turmoil -2406 The local ruler has made a pac 0 The local ruler has made a pact with demons. It seems to be working well, as both productivity and taxes have increased. 9600 3|code -49 landgold 10|landprod 5 -2407 There are rumors of a sinister -2 There are rumors of a sinister brotherhood of mages having settled in the province. [The Ebony Circle] 9600 10|land 1|freesites 1|story 1|anycode -44 4200 -1 -2408 Woe and behold! A demon lord h 1 Woe and behold! A demon lord has stepped into the world of men with his host! 9600 50|nomnr 821|unique 1|story 1|code -49 com 821|addequip 1|com 821|A300 449|A300 449 -2409 Woe and behold! A demon lord h 1 Woe and behold! A demon lord has stepped into the world of men with his host! 9600 50|nomnr 826|unique 1|story 1|code -49 com 826|addequip 1|com 826|A300 304|A300 304 -2410 Woe and behold! A demon lord h 1 Woe and behold! A demon lord has stepped into the world of men with his host! 9600 50|nomnr 1405|unique 1|story 1|code -49 com 1405|addequip 1|com 1405|A300 304|A300 304 -2411 Amaimon, the Dark Flame, has c 1 Amaimon, the Dark Flame, has come into the world! [Skull of Fire] 9600 4|nomnr 818|unique 1|story 1|code -49 com 818|addequip 1|addequip 1|A300 88|A300 88|A300 88 -2412 Belphegor will serve you no lo 1 Belphegor will serve you no longer and has broken free! monster 810|story 1|anycode -44 kill 10 -2413 Mastema will serve you no long 1 Mastema will serve you no longer and has broken free! monster 492|story 1|anycode -44 kill 10 -2414 Mabakiel will serve you no lon 1 Mabakiel will serve you no longer and has broken free! monster 820|story 1|anycode -44 kill 10 -2415 Gorilon will serve you no long 1 Gorilon will serve you no longer and has broken free! monster 819|story 1|anycode -44 kill 10 -2416 The Demon Lord will serve you 1 The Demon Lord will serve you no longer and has broken free! monster 821|story 1|anycode -44 kill 10 -2417 The Demon Lord will serve you 1 The Demon Lord will serve you no longer and has broken free! monster 822|story 1|anycode -44 kill 10 -2418 The Demon Lord will serve you 1 The Demon Lord will serve you no longer and has broken free! monster 823|story 1|anycode -44 kill 10 -2419 The Demon Lord will serve you 1 The Demon Lord will serve you no longer and has broken free! monster 824|story 1|anycode -44 kill 10 -2420 The Demon Lord will serve you 1 The Demon Lord will serve you no longer and has broken free! monster 825|story 1|anycode -44 kill 10 -2421 The Demon Lord will serve you 1 The Demon Lord will serve you no longer and has broken free! monster 826|story 1|anycode -44 kill 10 -2422 The Demon Lord will serve you 1 The Demon Lord will serve you no longer and has broken free! monster 827|story 1|anycode -44 kill 10 -2423 The Demon Lord will serve you 1 The Demon Lord will serve you no longer and has broken free! monster 828|story 1|anycode -44 kill 10 -2424 The Demon Lord will serve you 1 The Demon Lord will serve you no longer and has returned to hell! mnr 829|story 1|anycode -44 banished -12 -2425 The Lord of Corruption will se 1 The Lord of Corruption will serve you no longer and has broken free! monster 900|story 1|anycode -44 kill 10 -2426 There is war in Hell! Infernal 10 There is war in Hell! Infernal powers become manifest when the conflict spills over into the realm of men. code -44 worldincscale Turmoil -2427 A demon has possessed the rule 0 A demon has possessed the ruler of the land! It must be banished before things get out of hand. 9600 1|capital 0|minpop 70|code -49 code 187|6B00 1|unrest 5|incscale Turmoil -2428 Your priests have performed an 0 Your priests have performed an exorcism on the demon possessing the ruler of this land. preach 25|code 188|code 188 code 0|unrest -5|incdom 2 -2429 Most laws have been abolished. 0 Most laws have been abolished. 9600 70|code 187 code 188|unrest 20|incscale3 Turmoil -2430 People are plundering and dest 0 People are plundering and destroying as best they can. 9600 15|code 188 landgold -5|landprod -5|taxboost -20|unrest 5|incscale Turmoil -2431 Brigands have taken opportunit 0 Brigands have taken opportunity of the weak government. [Brigand Lair] 9600 3|freesites 1|unique 2|code 188 newsite -1|unrest 5|incscale Turmoil -2432 Some strong and industrious ci 0 Some strong and industrious citizens have organized a slave market where they sell their former neighbors to the highest bidder. [Slave Market] 9600 3|freesites 1|unique 2|code 188 newsite -1|unrest 5|incscale Turmoil -2433 The men of the garrison have n 0 The men of the garrison have not been paid. 9600 15|mindef 4|code 188 defence -10|unrest 5|incscale Turmoil -2434 People are refusing to pay tax 0 People are refusing to pay taxes. 9600 15|code 188 taxboost -100|unrest 5|incscale Turmoil -2435 Feuds have broken out and ther 0 Feuds have broken out and there are no functioning courts to bring justice. 9600 12|code 188 landgold -2|landprod -2|kill 2|unrest 10|incscale Turmoil -2436 A man of faith has appeared an 0 A man of faith has appeared and performed an exorcism on the governor. 9600 3|luck 0|code 188 code 0|nation -2|com 240|pathboost 9|decscale2 Turmoil -2437 The ruler has grown paranoid a 0 The ruler has grown paranoid and executed most of the nobles of the land. 9600 5|unique 1|code 188 landgold -2|landprod -2|kill 2|unrest 10|incscale Turmoil -2438 The nobles at court have been 0 The nobles at court have been slaughtered, including the ruler. Demons have taken physical form and are spreading death and chaos in the land. 9600 2|code 188 code 0|kill 5|4com 304|2d6units 304|2d6units 304 -2439 A magical gateway has been fou 0 A magical gateway has been found. It emanates evil power. [The First Gate] story 1|9600 13|hiddensite 1|unique 1|anycode -44|code 0 revealsite 1|incscale2 Turmoil|code -93 -2440 A witless conjurer has opened 0 A witless conjurer has opened the gate to hell! This folly may bring benefits if a blood mage is able to research the nature of the gate. [The First Gate] 9600 80|foundsite 1|unique 1|story 1|code -93|turn 9 code -45|6B00 1 -2441 A flux of power! [The Second G 0 A flux of power! [The Second Gate] freesites 1|story 1|anycode -45|turn 10|land 1|unique 1|code 0 code -81|notext 1|4200 -1 -2442 A flux of power! [The Third Ga 0 A flux of power! [The Third Gate] freesites 1|story 1|anycode -45|turn 10|land 1|unique 1|code 0 notext 1|4200 -1|code -82 -2443 In ##landname##, a gate to Hel 13 In ##landname##, a gate to Hell has opened! An unholy darkness covers the world. The gate must be closed by the power of prayer or the demonic influence will continue to grow! unique 1|code -45 revealprov 1|worldincscale Turmoil|worlddarkness 1|linger 2|7000 5 -2444 One of the gates to Hell has o 0 One of the gates to Hell has opened in the province! With access to a lab, a blood mage may be able to gain insights if allowed to study it. [The Second Gate] site 1|unique 1|code -81|anycode -45 code -46|resetcode -45|revealsite 1|6B00 1 -2445 The Second Gate has opened in 13 The Second Gate has opened in ##landname##! Disease demons infest the flesh of the living! The gates must be sealed or the world will suffer. unique 1|code -46 7000 4|revealprov 1|worldincscale Turmoil|worlddisease 2|linger 2 -2446 The Third Gate has opened, spe 0 The Third Gate has opened, spewing forth the legions of Hell! [The Third Gate] site 1|unique 1|code -82|anycode -46 code -47|resetcode -45|revealsite 1|6B00 1|4com 304|A600 304|A300 303 -2447 Woe to the world! The Third Ga 13 Woe to the world! The Third Gate has opened in ##landname##! The curse of all living, downfall of empires, destroyer of youth has struck! unique 1|code -47 revealprov 1|worldincscale Turmoil|worldage 1|linger 3|6E00 7 -2448 The power of the Third Gate ha 13 The power of the Third Gate has waned. The demonic influence subsides. code -47 code 0|resetcode -45|resetcode -45|resetcode -45|resetcode -45 -2449 The First Gate has been closed 13 The First Gate has been closed by the power of prayer! This will stem the demonic insurgence, unless other gates have already been opened. preach 5|code -45 code 0|decscale2 Turmoil|incdom 2 -2450 The Second Gate has been close 13 The Second Gate has been closed by the power of prayer! preach 4|code -46 code 0|decscale2 Turmoil|incdom 2 -2451 The Third Gate has been closed 13 The Third Gate has been closed by the power of prayer! This has also quenched the activity of the lesser Gates. preach 3|code -47 code 0|decscale2 Turmoil|incdom 2|resetcode -46|resetcode -46|resetcode -46 -2452 Your mages have studied the Ga 0 Your mages have studied the Gate. There are three of these portals and of increasing power. When opened, travel from the realms beyond is facilitated, making it easier for demons to manifest all across the world of men. When the Second Gate opens, the lords of hell themselves may be able to manifest! The power of pure faith may be able to close the gates, or perhaps a master of blood magic could be able to control them. If further studied, some insights into the workings of the nether realms may be gained. However, it may be dangerous to linger near. targpath2 8|lab 1|code -45|unique 1 gainaff 2097152 -2453 Your mages have studied the Ga 0 Your mages have studied the Gate. There are three of these portals and of increasing power. When opened, travel from the realms beyond is facilitated, making it easier for demons to manifest all across the world of men. The power of pure faith may be able to close the gates, or perhaps a master of blood magic could be able to control them. If further studied, some insights into the workings of the nether realms may be gained. However, it may be dangerous to linger near. targpath2 8|lab 1|code -46|unique 1 pathboost 8|gainaff 0 -2454 Your mages have studied the Ga 0 Your mages have studied the Gate. There are three of these portals and of increasing power. When opened, travel from the realms beyond is facilitated, making it easier for demons to manifest all across the world of men. The power of pure faith may be able to close the gates, or perhaps a master of blood magic could be able to control them. If further studied, some insights into the workings of the nether realms may be gained. However, it may be dangerous to linger near. targpath2 8|lab 1|code -47|unique 1 pathboost 8|gainaff 2 -2455 One of your mages has been suc 0 One of your mages has been sucked into the Gate! 9600 3|targpath1 8|code -45|code -45|code -45 banished -12|pathboost 8|pathboost 8 -2456 One of your mages has been suc 0 One of your mages has been sucked into the Gate! 9600 3|targpath1 8|code -45|code -45|code -45 banished -13|pathboost 8|pathboost 8 -2457 A very powerful blood mage has 0 A very powerful blood mage has been able to control the powers of the gate! It has been stilled. This legendary feat has given the mage increased influence over demons. 9600 10|targpath3 8|code -45|code -45|code -45 code 0|pathboost 8|holyboost 1 -2458 Chaotic energies leak from the 0 Chaotic energies leak from the demon gate. A very powerful blood-mage may be able to control them. [The Demon Gate] foundsite 1|9600 30|anycode -44|code 0 code -2|decscale Drain|incscale2 Turmoil|unrest 30 -2459 Amaimon, The Dark Flame, has c 0 Amaimon, The Dark Flame, has come through the Gate! 9600 14|nomnr 818|code -46|code -46 com 818|addequip 1|6d6units 88|AB00 304 -2460 Woe and behold! A demon lord h 2 Woe and behold! A demon lord has stepped into the world of men with his host! land 1|nomnr 821|unique 1|story 1|anycode -46 com 821|addequip 1|com 821|A300 449|A300 449 -2461 Woe and behold! A demon lord h 2 Woe and behold! A demon lord has stepped into the world of men with his host! land 1|nomnr 826|unique 1|story 1|anycode -46 com 826|addequip 1|com 826|4d6units 304|4d6units 304 -2462 Woe and behold! A demon lord h 2 Woe and behold! A demon lord has stepped into the world of men with his host! land 1|nomnr 1405|unique 1|story 1|anycode -46 com 1405|addequip 1|com 1405|4d6units 304|4d6units 304 -2463 Amaimon or Mabakiel comes. Sec 0 Amaimon or Mabakiel comes. Second Gate. HIDDEN. nearbycode -46|code 0 code -83|notext 1 -2464 Amaimon or Mabakiel comes. Thi 0 Amaimon or Mabakiel comes. Third Gate. HIDDEN. nearbycode -47|code 0 code -83|notext 1 -2465 Amaimon, the Dark Flame, has c 13 Amaimon, the Dark Flame, has come into the world! 9600 45|land 1|nomnr 818|unique 1|story 1|anycode -83 resetcode -83|com 818|addequip 1|4d6units 88|4d6units 88|4d6units 88 -2466 A witless conjurer has opened 1 A witless conjurer has opened the gate to hell! This folly may bring benefits if a blood mage is able to research the nature of the gate. [The First Gate] 9600 20|foundsite 1|unique 1|turn 33|code 0 code -45|6B00 1 -2467 The borders to the lower plane 12 The borders to the lower planes have been weakened by the use of powerful magic. Mastema, Dweller in the Shadows, has entered this world! [Robe of Shadows] story 1|9600 25|nomnr 492|land 1|turn 66|unique 1 com 492|addequip 1|addequip 1|4d6units 88|4d6units 88 -2468 Mabakiel, Bringer of Disease h 13 Mabakiel, Bringer of Disease has come into this world! [The Heart of Life] story 1|9600 20|nomnr 820|land 1|anycode -83|unique 1 resetcode -83|com 820|addequip 1|addequip 1|AB00 638 -2469 Gorilon, Master of the Dead, h 13 Gorilon, Master of the Dead, has come to bring an end to this world! [Bone Armor] code 0|story 1|9600 20|nomnr 819|land 1|anycode -47|unique 1 code -91|com 819|addequip 1|addequip 1|10d6units 638|12d6units -2 -2470 Woe and behold! A demon lord h 1 Woe and behold! A demon lord has stepped into the world of men with his host! land 1|nomnr 821|unique 1|story 1|anycode -47 com 821|addequip 1|com 821|A300 449|A300 449 -2471 Woe and behold! A demon lord h 1 Woe and behold! A demon lord has stepped into the world of men with his host! land 1|nomnr 826|unique 1|story 1|anycode -47 com 826|addequip 1|com 826|A300 304|A300 304 -2472 Woe and behold! A demon lord h 1 Woe and behold! A demon lord has stepped into the world of men with his host! land 1|nomnr 1405|unique 1|story 1|anycode -47 com 1405|addequip 1|com 1405|A300 304|A300 304 -2473 Amaimon, the Dark Flame, has c 1 Amaimon, the Dark Flame, has come into the world! land 1|nomnr 818|unique 1|story 1|anycode -47 com 818|addequip 1|2d6units 88|4d6units 304|4d6units 304 -2474 Disease is spreading. 0 Disease is spreading. land 1|minpop 20|monster 820|anycode -46|code 0 code -36|disease 1|kill 1 -2475 Disease is spreading through t 0 Disease is spreading through the sea. land 0|minpop 20|monster 820|anycode -46|code 0 code -38|disease 1|kill 1 -2476 Gorilon is strengthening his p 13 Gorilon is strengthening his power! 4700 1|9600 15|mnr 819|anycode -47 holyboost 1|deathboost 1|A300 638|2d6units 326 -2477 Gorilon is strengthening his p 13 Gorilon is strengthening his power! He dwells in ##landname## and must be stopped if this world shall live. code -91|unique 3|land 1|4700 1|9600 10|mnr 819|anycode -47 code -92|holyboost 1|deathboost 1|worldincscale3 Turmoil|worldage 2|revealprov 1 -2478 Gorilon has been defeated! 13 Gorilon has been defeated! nomonster 819|code -92 code 0|worlddecscale Turmoil -2479 Mastema, Dweller in the Shadow 13 Mastema, Dweller in the Shadows, has entered this world! There have been signs of his presence in ##landname##. Unless found, he will walk the earth and sow his evil across the lands.[Robe of Shadows] 9600 50|4700 1|unique 1|nomnr 492|9600 50|anycode -45|code 0|land 1 6B00 1|revealprov 1|code 189|stealthcom 492|addequip 1|addequip 1|stealthcom 492|4d6units 88 -2480 The shadow lying over this pro 0 The shadow lying over this province has lifted somewhat, but still an evil presence is felt by those sensitive to such things. 4700 1|9600 10|monster 492|code 189|unique 3 code 190|6B00 0|killmon 492 -2481 Mastema moves in the shadows. 13 Mastema moves in the shadows. His presence can now been felt in ##landname##. [Robe of Shadows] 4700 1|9600 90|unique 5|land 1|code 0|anycode 190 revealprov 1|resetcode 190|6B00 1|code 189|stealthcom 492|addequip 1|addequip 1|4d6units 88 -2482 Shadows deepen. 0 Shadows deepen. 4700 1|9600 20|unique 5|code 189 stealthcom 88|2d6units 2287|2d6units 2287|incscale2 Turmoil -2483 Rejoice! The Dweller in Shadow 13 Rejoice! The Dweller in Shadows has been banished! 4700 1|nomonster 492|code 189 code 0|resetcode 189|resetcode 189 -2484 Mastema has been defeated! In 0 Mastema has been defeated! In his dwelling place was found a portal of dark power. Some unfortunate virgins were found in the dungeon, probably offered to the demon by locals. [Demon Gate] 4700 1|nomonster 492|code 189|unique 1|freesites 1 newsite -1|3d6vis B -2485 Your temple has been desecrate 0 Your temple has been desecrated! An acolyte was found strung face down above the altar, the divine statues broken, your glorious visage defaced and entrails scattered in the chancel. Repairs have been costly. 9600 3|temple 1|anycode -45|anycode -45|anycode -45|code 0 code -49|gold -100|incdom -5|incscale2 Turmoil -2486 The statues of the temple have 0 The statues of the temple have mysteriously been turned backwards during the night, as if not wanting to look upon the altar. 9600 3|land 1|temple 1|anycode -46|anycode -46|code 0 code -49|incdom -3|incscale Turmoil -2487 People have been disappearing. 0 People have been disappearing. It may be the work of demons. Or perhaps they just ran away. code 0|9600 2|land 1|anycode -46|anycode -46|anycode -46 code -49 -2488 A village well has turned red. 0 A village well has turned red. code 0|9600 2|land 1|anycode -47 code -49|incscale2 Turmoil|unrest 3 -2489 The locals are conducting demo 0 The locals are conducting demon worship. code 0|9600 2|land 1|anycode -47 code -49|incdom -2|incscale2 Turmoil -2490 A calf has been born with thre 0 A calf has been born with three heads. code 0|9600 2|land 1|anycode -47 code -49|incscale2 Turmoil|unrest 3 -2491 A village well has turned red. 0 A village well has turned red. 9600 1|land 1|anycode -46|anycode -46 -2492 The locals are conducting demo 0 The locals are conducting demon worship. 9600 1|land 1|anycode -46|anycode -46 -2493 A calf has been born with thre 0 A calf has been born with three heads. 9600 1|land 1|anycode -46|anycode -46 -2494 A village well has turned red. 0 A village well has turned red. 9600 1|land 1|anycode -45|anycode -45|anycode -45 -2495 The locals are conducting demo 0 The locals are conducting demon worship. 9600 1|land 1|anycode -45|anycode -45|anycode -45 -2496 A calf has been born with thre 0 A calf has been born with three heads. 9600 1|land 1|anycode -45|anycode -45|anycode -45 -2497 There are rumors of demon wors 0 There are rumors of demon worship! People are turning from the pure faith. Priests should be sent to investigate. 9600 1|story 1|anycode -44|chaos -1|code -49 code 179|6B00 1 -2498 Your ardent priests have been 0 Your ardent priests have been able to sway some of the lost into the fold of true faith. The sinners have repented and confessed. The worship of dark powers has mostly subsided. preach 25|temple 1|dominion 2|code 179|code 179 code 0 -2499 Your ardent priests have been 0 Your ardent priests have been able to sway some of the lost into the fold of true faith. The sinners have repented and confessed. The worship of dark powers has mostly subsided. preach 12|temple 0|dominion 2|code 179|code 179 code 0 -2500 Your priest has attempted an e 0 Your priest has attempted an exorcism, causing the demon to take physical form ! 9600 5|targorder 6|code 181|code 181|code 181 2700 2|assassin 1662 -2501 Your priest has found a schola 0 Your priest has found a scholar possessed by evil spirits and attempted an exorcism. When recovered, the man swore to serve the true faith in thanks for salvation. 9600 1|unique 3|pathholy 1|code 180|code 180 nation -2|com 478 -2502 Your priest has attempted an e 0 Your priest has attempted an exorcism, causing the demon to take physical form ! 9600 2|targpath1 9|code 181|code 181|code 181 2700 2|assassin 303 -2503 The infernal powers are fighti 0 The infernal powers are fighting your influence. Your priest has been attacked by a demon! 9600 4|targpath1 9|code 181|code 181|code 181 2700 2|assassin 638|incdom -2|incscale2 Turmoil -2504 A priest has been corrupted! W 0 A priest has been corrupted! When on the pyre, he screamed blasphemies in a shrill, otherworldly voice. Some of your men have been cursed. 9600 5|monster 240|code 181|code 181|code 181 incdom -3|curse 10|killmon 240 -2505 Your priest has attempted an e 0 Your priest has attempted an exorcism, but was attacked by the demon! In the struggle, your servant found great strength of spirit. 9600 3|targpath1 9|code 181|code 181|code 181 1d3units 1|1d3units 1|2700 2|assassin 526 -2506 Your priest has attempted an e 0 Your priest has attempted an exorcism, but was attacked by the demon! In the struggle, your servant found great strength of spirit. 9600 3|targpath1 9|code 181|code 181|code 181 1d3units 1|2700 2|assassin 303 -2507 It is rumored that the Cult ha 0 It is rumored that the Cult has managed to summon a Demon. However, it has not yet shown itself to the naked eye. 9600 2|code 184|code 184|code 184|code 184 stealthcom 88|9C00 88|incdom -3|incscale2 Turmoil -2508 It is rumored that the Cult ha 0 It is rumored that the Cult has managed to summon several Demons. However, they have not yet revealed themselves. 9600 3|code 184|code 184|code 184|code 184 stealthcom 2287|2d6units 2287|incdom -3|incscale2 Turmoil -2509 It is rumored that the Cult ha 0 It is rumored that the Cult has managed to summon a Demon. However, it has not yet shown itself to the naked eye. 9600 3|code 184|code 184|code 184|code 184 stealthcom 811|incdom -3|incscale2 Turmoil -2510 More people have turned from t 0 More people have turned from the true faith. If a temple is built your preachers may yet turn wickedness from the hearts of the people. 9600 30|temple 0|code 180|code 180 incdom -3|incscale Turmoil -2511 One of your servants has found 0 One of your servants has found an item hidden in the home of a prominent citizen. [Blood Pendant] 9600 5|unique 2|commander 1|code 180|code 180 magicitem 9 -2512 Your informants whisper that t 0 Your informants whisper that the Cult seems to be preparing for some special occasion. Strange apparel and ingredients have been acquired by cult followers. Perhaps prayer will suffice to banish the evil forces, but an armed search by at least a score men may be needed. Another option could be to send one capable in the infernal arts to infiltrate the cult. 9600 20|chaos 2|code 179 code 180 -2513 Your informants whisper that t 0 Your informants whisper that the Cult seems to be preparing for some special occasion. Strange apparel and ingredients have been acquired by cult followers. Perhaps prayer will suffice to banish the evil forces, but an armed search by at least a score men may be needed. Another option could be to send one capable in the infernal arts to infiltrate the cult. 9600 14|code 179 code 180 -2514 Your temple has been desecrate 0 Your temple has been desecrated! Evil symbols were written in blood on its altar and the remains of a human sacrifice was found. An armed search may be necessary to find the evildoers. 9600 10|temple 1|code 183|code 183 incdom -4|gold -150|incscale2 Turmoil -2515 One of your servants has disap 0 One of your servants has disappeared mysteriously. 9600 4|targpath4 0|code 183|code 183|code 183 banished -12|incscale2 Turmoil -2516 A knight has appeared, on a qu 0 A knight has appeared, on a quest against evil. [Herald Lance] 9600 5|noera 1|unique 2|code 183|code 183 nation -2|com 2359|addequip 9|2d6units 2360 -2517 A pentagram has been found in 0 A pentagram has been found in the basement of a town house! [Pentagram] 9600 4|freesites 1|unique 2|code 180 newsite -1 -2518 Some blood slaves have been li 0 Some blood slaves have been liberated from a secret dungeon. 9600 5|code 180 2d6vis B -2519 One of the initiates in the De 0 One of the initiates in the Demon Cult has been caught and interrogated. Before swallowing his tongue, the man boasted that his brethren are going to summon the prince of Hell to rule this land and reward his servants! Your men have some hints of where this summoning will take place and may be able to interfere in time to stop it. 9600 40|mintroops 20|targorder 3|code 180 code 181 -2520 A cabal of sorcerers have been 0 A cabal of sorcerers have been caught in the act of human sacrifice! Gathering in the basement of a town house, they were interrupted when trying to summon a greater demon from beyond. A battle ensued! [Brazen Vessel] 9600 40|mintroops 20|targorder 3|code 181 code 182|com 95|addequip 9|addequip 9|4com 94|2d6units 303|A300 2536|com 95|addequip 9 -2521 The Demon Cult has been shatte 0 The Demon Cult has been shattered and the possessions of its followers claimed by the church! nomonster 95|nomonster 95|code 182 code 0|gold 300|magicitem 2|2d6vis B|incdom 2 -2522 The Demon Cult has brought one 0 The Demon Cult has brought one of the Demon Lords into this world! People flee in panic as they and their master revel in killing the innocents. [Demon Whip] 9600 3|nomonster 826|code 181 code 182|com 826|addequip 9|addequip 9|com 826|2d6units 303|A300 2536|com 826|addequip 9 -2523 The Demon Cult has brought one 0 The Demon Cult has brought one of the Demon Lords into this world! People flee in panic as they and their master revel in killing the innocents. [Infernal Sword] 9600 3|nomonster 827|code 181 code 182|com 827|addequip 1|addequip 1|com 827|2d6units 303|A300 2536|com 827|addequip 1 -2524 The Demon Cult has brought one 0 The Demon Cult has brought one of the Demon Lords into this world! People flee in panic as they and their master revel in killing the innocents. [Hell Sword] 9600 3|nomonster 828|code 181 code 182|com 828|addequip 1|addequip 1|com 828|2d6units 303|A300 2536|com 828|addequip 1 -2525 The Demon Cult has brought one 0 The Demon Cult has brought one of the Demon Lords into this world! People flee in panic as they and their master revel in killing the innocents. [Carmine Cleaver] 9600 3|nomonster 829|code 181 code 182|com 829|addequip 1|addequip 1|com 829|2d6units 303|A300 2536|com 829|addequip 1 -2526 The Demon Cult has brought one 0 The Demon Cult has brought one of the Demon Lords into this world! People flee in panic as they and their master revel in killing the innocents. [The Heart of Life] 9600 3|nomonster 818|code 181 code 182|com 818|addequip 1|addequip 1|com 818|2d6units 303|A300 2536|com 818|addequip 1 -2527 The Demon Cult has brought one 0 The Demon Cult has brought one of the Demon Lords into this world! People flee in panic as they and their master revel in killing the innocents. [The Heart of Life] 9600 3|nomonster 819|code 181 code 182|com 819|addequip 1|addequip 1|com 819|2d6units 303|A300 2536|com 819|addequip 1 -2528 The Demon Cult has brought one 0 The Demon Cult has brought one of the Demon Lords into this world! People flee in panic as they and their master revel in killing the innocents. [The Heart of Life] 9600 3|nomonster 820|code 181 code 182|com 820|addequip 1|addequip 1|com 820|2d6units 303|A300 2536|com 820|addequip 1 -2529 The Demon Cult has brought one 0 The Demon Cult has brought one of the Demon Lords into this world! People flee in panic as they and their master revel in killing the innocents. [Elixir of Life] 9600 1|nomonster 810|code 181 code 182|com 810|addequip 1|addequip 1|com 810|2d6units 303|A300 2536|com 810|addequip 1 -2530 The Demon Cult has brought one 0 The Demon Cult has brought one of the Demon Lords into this world! People flee in panic as they and their master revel in killing the innocents. 9600 1|nomonster 1405|code 181 code 182|com 1405|addequip 1|addequip 1|com 1405|2d6units 303|A300 2536|com 1405|addequip 1 -2531 The Demon Cult has brought one 0 The Demon Cult has brought one of the Demon Lords into this world! People flee in panic as they and their master revel in killing the innocents. 9600 2|nomonster 822|code 181 code 182|com 822|addequip 1|com 822|2d6units 303|A300 2536|com 822|addequip 1 -2532 Your blood mage has been able 0 Your blood mage has been able o infiltrate the Demon Cult. He reports they are preparing for a major summoning. 9600 55|targpath1 8|targpath4 0|E300 1|code 180 code 181 -2533 Your mage has partaken in the 0 Your mage has partaken in the summoning of a greater demon. Being highly skilled, he managed to trick the fiend into serving him instead of the cabal. 9600 50|targpath3 8|targpath4 0|E300 1|code 181 code 0|com 95|2d6units 2536|nation -2|com 95 -2534 Your mage has witnessed the su 0 Your mage has witnessed the summoning of a greater demon! 9600 3|nomonster 820|code 181 code 182|com 820|addequip 1|addequip 1|com 820 -2535 Your ardent priests have been 0 Your ardent priests have been able to sway some of the lost into the fold of true faith. The sinners have repented and confessed. Former cult members have revealed the secret location of the summoning circle where the cult plans to conduct their black magic. It would be wise to swiftly send some armed men to deal with the leaders before they try something desperate. preach 15|dominion 4|code 180 code 181 -2536 Your ardent priests have been 0 Your ardent priests have been able to sway some of the lost into the fold of true faith. The sinners have repented and confessed. Former cult members have revealed the secret location of the cabal leaders and born-anew citizens have formed a possy to deal with the evildoers! preach 15|dominion 5|code 180 code 182|com 95|addequip 9|addequip 9|4com 94|2d6units 303|A300 2536|com 95|addequip 9|nation -2|2com 39|4d6units 1565 -2537 Your blood mage has been able 0 Your blood mage has been able to infiltrate the Cult and lead your men to its secret hideout. A cabal of sorcerers was caught in the act of human sacrifice! Gathering in the basement of a town house, they were interrupted when trying to summon a greater demon from beyond. A battle ensued! [Brazen Vessel] 9600 25|mintroops 20|targpath4 0|targpath2 8|code 181 code 182|com 95|addequip 9|addequip 9|4com 94|2d6units 303|A300 2536 -2538 A warlock has been caught and 0 A warlock has been caught and his blood slaves liberated. When pressured, the man revealed the whereabouts the demon-worshiping cabal that is probably the center of the Cult. At least a handful of men will be needed to find and deal with it. 9600 10|mintroops 45|code 179 code 181|2d6vis B -2539 One of your mages has found a 0 One of your mages has found a blasphemous book hidden at the home of a suspected Cult member. After reading it, the pages smoldered. unique 2|9600 4|targpath4 0|targpath1 53|code 179|code 179 holyboost 1 -2540 An angel of the host has desce 0 An angel of the host has descended to aid in the fight against evil! 9600 1|order 1|unique 2|nopathholy 1|code 180 nation -2|com 543 -2541 Your informants claim that one 0 Your informants claim that one of the local nobles is involved in Cult worship. Rumors say he never leaves his house at daytime. A mage skilled in blood magic may be able to find proof of his involvement in the deviant practices, or perhaps your churchmen may be able to find out more. 9600 8|code 179 code 183 -2542 A pious servant of the suspect 0 A pious servant of the suspected nobleman has confessed that unholy rites are indeed taking place at his manor. The man is willing to lead your men there and suggests to bring a good number of them, for his lord is unnaturally strong and has loyal men about him. preach 25|code 183 code 184 -2543 A corpse has been found, drain 0 A corpse has been found, drained of blood. 9600 15|code 183 -2544 Your blood mage has found sign 0 Your blood mage has found signs of a demonic presence in the nobleman's manor. The place is well guarded, so a fair number of men will be needed to make an arrest. 9600 80|targpath1 8|code 183 code 184 -2545 Your men have staged an attack 0 Your men have staged an attack on the manor of the demon-worshiping nobleman. They were confronted by the lord himself and his demonic servants! 9600 30|mintroops 35|code 184 code 0|com 3274|addequip 1|A300 198|2d6units 303 -2546 Your men have staged an attack 0 Your men have staged an attack on the manor of the demon-worshiping nobleman. They were confronted by the lord himself and the demon that has trapped his soul. [Hell Sword] 9600 20|mintroops 35|code 184 code 0|com 2538|addequip 9|com 2538|addequip 9 -2547 One of your servants has disap 0 One of your servants has disappeared. 9600 2|commander 1|targpath4 0|unluck 2|code 180 banished -12|fireboost 1 -2548 One of your servants has disap 0 One of your servants has disappeared. 9600 1|commander 1|targpath4 0|code 181|code 181 banished -12|fireboost 1 -2549 One of your servants has disap 0 One of your servants has disappeared. 9600 1|commander 1|targpath4 0|code 181|code 181 banished -13|waterboost 1 -2550 One of your servants has disap 0 One of your servants has disappeared. 9600 1|commander 1|targpath4 0|code 181|code 181 banished -11|astralboost 1 -2551 There are rumors of demon wors 2 There are rumors of demon worship! People are turning from the pure faith. Priests should be sent to investigate. turn 25|story 1|chaos -2|code -49 code 179|6B00 1 -2552 Your ardent priests have been 0 Your ardent priests have been able to sway some of the lost into the fold of true faith. The sinners have repented and confessed. The worship of dark powers has mostly subsided. preach 4|temple 0|dominion 5|code 179 code 0 -2553 Your ardent priests have been 0 Your ardent priests have been able to sway some of the lost into the fold of true faith. The sinners have repented and confessed. The worship of dark powers has mostly subsided. preach 4|temple 1|dominion 5|code 180 code 0 -2554 Your informants claim a local 0 Your informants claim a local warlock is preparing a major summoning. You may send a blood mage to assist him, some priests to incite the mob against him or armed men to flush him out. land 1|9600 1|capital 0|story 1|code -49 code 186|6B00 1|incscale2 Turmoil|decscale Drain -2555 You have not stopped the warlo 0 You have not stopped the warlock in time! [Armor of Twisting Thorns] 9600 7|nomnr 900|code 186 code 0|com 2540|holyboost 1|holyboost 1|addequip 1|com 2540|addequip 1|addequip 1|2d6units 526 -2556 You have not stopped the warlo 0 You have not stopped the warlock in time! 9600 3|code 186 code 0|com 2540|holyboost 1|holyboost 1|addequip 1|2d6units 304|6d6units 303 -2557 Your men have found the secret 0 Your men have found the secret abode of the warlock in time to interrupt his sinister plans! 9600 80|mintroops 30|code 186 code 0|com 2540|holyboost 1|holyboost 1|addequip 1|4d6units 303 -2558 More men are needed to find th 0 More men are needed to find the warlock! mintroops 7|maxtroops 29|code 186 -2559 Your priests have incited reli 0 Your priests have incited religious fury into the hearts of the faithful. They have risen to drive evil from the land! preach 25|code 186 code 0|com 2540|holyboost 1|holyboost 1|addequip 1|nation -2|com 2540|addequip 1|1d6units 1560|9C00 2227|A300 1565 -2560 Prayers have been answered! An 0 Prayers have been answered! An Angel of the Host has come to fight the demonic influence that infests the land. preach 1|unique 3|order 2|code 186 nation -2|com 543 -2561 Your blood mage has joined wit 0 Your blood mage has joined with the local warlock and attempted a summoning. Unfortunately the demon broke free! [Ring of Regeneration] nomnr 900|targpath1 8|9600 15|code 186 code 0|com 900|addequip 1|addequip 1|4d6units 526|nation -2|com 900|holyboost 1|holyboost 1|addequip 1 -2562 Your blood mage has joined wit 0 Your blood mage has joined with the local warlock and attempted a summoning. Unfortunately the demon broke free! [The Heart of Life] nomnr 827|targpath1 8|9600 15|code 186 code 0|com 827|addequip 1|addequip 1|4d6units 526|nation -2|com 827|holyboost 1|holyboost 1|addequip 1 -2563 Your blood mage has joined wit 0 Your blood mage has joined with the local warlock and attempted a summoning. Unfortunately the demons broke free! targpath1 8|9600 15|code 186 code 0|4com 304|AB00 2286|nation -2|com 2540|holyboost 1|holyboost 1|addequip 1 -2564 Your blood mage has joined wit 0 Your blood mage has joined with the local warlock and attempted a summoning. A powerful demon was bound! targpath2 8|9600 15|nomonster 828|code 186 code 0|nation -2|com 828|com 828|addequip 1 -2565 Your blood mage has joined wit 0 Your blood mage has joined with the local warlock and attempted a summoning. Some demons were bound! targpath2 8|9600 15|code 186 code 0|nation -2|4com 88|com 95|addequip 1 -2566 Your informants claim a local 2 Your informants claim a local warlock is preparing a major summoning. You may send a blood mage to assist him, some priests to incite the mob against him or armed men to flush him out. land 1|unique 2|capital 0|turn 20|story 1|code 0 code 186|6B00 1|incscale2 Turmoil|decscale Drain -2567 A Summoning Circle has been fo 0 A Summoning Circle has been found in the ruins of an ancient manor.[Summoning Circle] 9600 3|freesites 1|unique 1|code 180 newsite -1 -2568 A Summoning Circle has been fo -1 A Summoning Circle has been found in the ruins of an ancient manor.[Summoning Circle] code 0|freesites 1|unique 1|anycode -44 code -49|newsite -1 -2569 The armies of Hell have fought 0 The armies of Hell have fought a battle in this land! Ashen Fields now lie where once were crops and peaceful gardens. [Ashen Fields] 9600 1|unique 3|farm 1|capital 0|code -49 code 0|newsite -1|kill 20|incscale2 Turmoil|unrest 100 -2570 One of your mages has tried to 1 One of your mages has tried to make a bargain with the Heliophagus, but was tricked and sent to inferno. targpath1 53|targpath4 0|monster 818 banished -13 -2571 One of your mages has tried to 1 One of your mages has tried to make a bargain with the Heliophagus, but was tricked and sent to inferno. targpath1 53|targpath4 0|monster 819 banished -13 -2572 One of your mages has tried to 1 One of your mages has tried to make a bargain with the Heliophagus, but was tricked and sent to inferno. targpath1 53|targpath4 0|monster 820 banished -13 -2573 One of your mages has tried to 1 One of your mages has tried to reveal the secrets of demonic power from a powerful devil but only managed to anger the demon and was sent to Kokytos. targpath1 53|targpath4 0|monster 821 banished -12 -2574 One of your mages has tried to 1 One of your mages has tried to reveal the secrets of demonic power from a powerful devil but only managed to anger the demon and was sent to Kokytos. targpath1 53|targpath4 0|monster 822 banished -12 -2575 One of your mages has tried to 1 One of your mages has tried to reveal the secrets of demonic power from a powerful devil but only managed to anger the demon and was sent to Kokytos. targpath1 53|targpath4 0|monster 823 banished -12 -2576 One of your mages has tried to 1 One of your mages has tried to reveal the secrets of demonic power from a powerful devil but only managed to anger the demon and was sent to Kokytos. targpath1 53|targpath4 0|monster 824 banished -12 -2577 One of your mages has tried to 1 One of your mages has tried to reveal the secrets of demonic power from a powerful devil but only managed to anger the demon and was sent to Kokytos. targpath1 53|targpath4 0|monster 825 banished -12 -2578 One of your mages was sucked i 1 One of your mages was sucked into the Demon Gate. If returning is possible, some insights may have been gained. [Demon Gate] targpath1 53|targpath4 0|foundsite 1 banished -13|pathboost 4|pathboost 4|fireboost 1 -2579 One of your mages was sucked i 1 One of your mages was sucked into the Demon Gate. If return-in is possible, some insights may have been gained. [Demon Gate] targpath1 53|targpath4 0|foundsite 1 banished -12|pathboost 4|pathboost 4|waterboost 1 -2580 One of your commanders agreed 1 One of your commanders agreed to run an errand for The Goat Sun. targpath4 0|monster 1405 banished -12 -2581 One of your commanders agreed 1 One of your commanders agreed to run an errand for the Arch Devil. targpath4 0|monster 305 banished -12 -2582 One of your commanders agreed 1 One of your commanders agreed to run an errand for the Arch Devil. targpath4 0|monster 826 -2583 One of your commanders agreed 1 One of your commanders agreed to run an errand for the Arch Devil. targpath4 0|monster 827 -2584 One of your commanders agreed 1 One of your commanders agreed to run an errand for the Arch Devil. targpath4 0|monster 828 -2585 One of your commanders agreed 1 One of your commanders agreed to run an errand for the Arch Devil. targpath4 0|monster 829 -2586 One of your mages has struck a 2 One of your mages has struck a deal with the Devil. In return for some secrets he agreed just to carry a small burden for his tutor. That burden turned out to be the plague. targpath1 53|targpath4 0|monster 305 gainaff 8|pathboost 0 -2587 One of your mages has struck a 2 One of your mages has struck a deal with the Devil. In return for some secrets he agreed just to carry a small burden for his tutor. That burden turned out to be the plague. targpath1 53|targpath4 0|monster 826 gainaff 8|gainaff 8 -2588 One of your mages has struck a 2 One of your mages has struck a deal with the Devil. In return for some secrets he agreed just to carry a small burden for his tutor. That burden turned out to be the plague. targpath1 53|targpath4 0|monster 827 gainaff 8|gainaff 8 -2589 One of your mages has struck a 2 One of your mages has struck a deal with the Devil. In return for some secrets he agreed just to carry a small burden for his tutor. That burden turned out to be the plague. targpath1 53|targpath4 0|monster 828 gainaff 8|gainaff 8 -2590 One of your mages has struck a 2 One of your mages has struck a deal with the Devil. In return for some secrets he agreed just to carry a small burden for his tutor. That burden turned out to be the plague. targpath1 53|targpath4 0|monster 829 gainaff 8|gainaff 8 -2591 One of your mages has struck a 2 One of your mages has struck a deal with the Devil. In return for some secrets he agreed to lend the fiend his strong right arm in accomplishing a small task. targpath1 53|targpath4 0|monster 829|E300 1 gainaff 1073741824 -2592 One of your mages has struck a 2 One of your mages has struck a deal with the Devil. In return for some secrets he agreed to lend the fiend his strong right arm in accomplishing a small task. targpath1 53|targpath4 0|monster 826|E300 1 gainaff 1073741824 -2593 One of your mages has struck a 2 One of your mages has struck a deal with the Devil. In return for some secrets he agreed to lend the fiend his strong right arm in accomplishing a small task. targpath1 53|targpath4 0|monster 827|E300 1 gainaff 1073741824 -2594 One of your mages has struck a 2 One of your mages has struck a deal with the Devil. In return for some secrets he agreed to lend the fiend his strong right arm in accomplishing a small task. targpath1 53|targpath4 0|monster 828|E300 1 gainaff 1073741824 -2595 One of your mages has struck a 2 One of your mages has struck a deal with the Devil. In return for some secrets he agreed to lend the fiend his strong right arm in accomplishing a small task. targpath1 53|targpath4 0|monster 829|E300 1 gainaff 1073741824 -2596 One of your mages has struck a 1 One of your mages has struck a deal with the Heliophagus. In exchange for great power, the fiend just asked the mage to lend his good eyes for the study of an old manuscript. targpath1 53|targpath4 0|monster 818 gainaff 524288|gainaff 524288|holyboost 1 -2597 One of your mages has struck a 1 One of your mages has struck a deal with the Heliophagus. In exchange for great power, the fiend just asked the mage to lend his good eyes for the study of an old manuscript. targpath1 53|targpath4 0|monster 819 gainaff 524288|gainaff 524288|holyboost 1 -2598 One of your mages has struck a 1 One of your mages has struck a deal with the Heliophagus. In exchange for great power, the fiend just asked the mage to lend his good eyes for the study of an old manuscript. targpath1 53|targpath4 0|monster 820 gainaff 524288|gainaff 524288|holyboost 1 -2599 There have been signs of some 0 There have been signs of some activity at the Ancient Ruin. It should perhaps be investigated by a mage. Otherwise, a thrifty adventurer could be sent to explore it. [Ancient Ruin] 9600 5|foundsite 1|unique 2|luck 0|code 0 code -61|6B00 1 -2600 Your servant has found a treas 0 Your servant has found a treasure. Unfortunately it was guarded by a monster! 9600 25|targpath1 53|code -61 code 0|2700 2|assassin -14|gold 100|magicitem 1|magicitem 1 -2601 The Adventurer has found a tre 0 The Adventurer has found a treasure. Unfortunately it was guarded by a monster! 9600 75|mnr 2323|code -61 code 0|2700 2|assassin -1|gold 150|magicitem 1|magicitem 1 -2602 The Adventurer has found a tre 0 The Adventurer has found a treasure. Unfortunately it was guarded by a monster! 9600 75|mnr 2324|code -61 code 0|2700 2|assassin 2130|gold 150|magicitem 1|magicitem 1 -2603 The Adventurer has found a tre 0 The Adventurer has found a treasure. Unfortunately it was guarded by a monster! 9600 75|mnr 2325|code -61 code 0|2700 2|assassin -9|gold 150|magicitem 1|magicitem 1 -2604 The Adventurer has found a tre 0 The Adventurer has found a treasure. Unfortunately it was guarded by a monster! 9600 75|mnr 2326|code -61 code 0|2700 2|assassin -12|gold 150|magicitem 1|magicitem 1 -2605 The Adventurer has found a tre 0 The Adventurer has found a treasure. Unfortunately it was guarded by a monster! 9600 75|mnr 2327|code -61 code 0|2700 2|assassin -1|gold 150|magicitem 1|magicitem 1 -2606 The Adventurer has found a tre 0 The Adventurer has found a treasure. Unfortunately it was guarded by a monster! 9600 75|mnr 2328|code -61 code 0|2700 2|assassin 2130|gold 150|magicitem 1|magicitem 1 -2607 The Adventurer has found a tre 0 The Adventurer has found a treasure. Unfortunately it was guarded by a monster! 9600 75|mnr 2329|code -61 code 0|2700 2|assassin -9|gold 150|magicitem 1|magicitem 1 -2608 The Adventurer has found a tre 0 The Adventurer has found a treasure. Unfortunately it was guarded by a monster! 9600 75|mnr 2330|code -61 code 0|2700 2|assassin -12|gold 150|magicitem 1|magicitem 1 -2609 The Adventurer has found a tre 0 The Adventurer has found a treasure. Unfortunately a competing party was just about to loot it! 9600 75|mnr 2332|code -61 code 0|2700 2|assassin 2329|addequip 1|addequip 1 -2610 There have been signs of some 0 There have been signs of some activity at the Dragon Jaws. It should perhaps be investigated by a mage. Otherwise some thrifty adventurer could be sent to explore it. [Dragon Jaws] 9600 7|foundsite 1|unique 4|luck 0|code 0 code -61|6B00 1 -2611 There have been signs of some 0 There have been signs of some activity at the Ancient Tomb. It should perhaps be investigated by a mage. Otherwise some thrifty adventurer could be sent to explore it. [Ancient Tomb] 9600 7|foundsite 1|unique 4|luck 0|code 0 code -61|6B00 1 -2612 One of your mages has done som 0 One of your mages has done some investigation, but more time is needed. targpath1 53|code -61|8C00 1 -2613 A lion has been slaying sheep. -1 A lion has been slaying sheep. It hides in the wilderness and will avoid large groups of men, but a single hero with some men-at-arms may be able to hunt it down. fornation 57|fornation 57|fornation 57|9600 2|unique 2|fort 0|land 1|code 0 code -76|6E00 1|6B00 1 -2614 A shepherd was found killed an 0 A shepherd was found killed and half eaten by a beast. Probably the lion. code -77|unrest 4 -2615 More cattle have been eaten. P 0 More cattle have been eaten. People are afraid to go near the wilderness. They say the bailiff is a coward and that the fine folks in the capital don´t care about commoners getting killed. 9600 75|maxtroops 20|code -77 code -78|unrest 10 -2616 More cattle have been killed. 0 More cattle have been killed. People are blaming the lords for not providing safety. 9600 20|maxtroops 20|code -78|code -78 unrest 15|taxboost -20 -2617 Someone has seen the lion! It 0 Someone has seen the lion! It was described as huge, with fangs like spearheads and claws like longswords, its eyes burning with rage. 9600 10|unique 1|code -78|code -78 unrest 5|decscale Drain -2618 Your men have seen no trace of 0 Your men have seen no trace of the lion. It probably hides when larger groups of men approach. mintroops 10|targorder 3|code -78|code -78 code -78 -2619 The beast has been tracked to 0 The beast has been tracked to its den in the wilderness! A heroic battle was fought! maxtroops 9|targorder 3|9600 80|code -78|code -78 code -79|2700 2|assassin 628 -2620 The beast has been tracked to 0 The beast has been tracked to its den in the wilderness. However, it seems not to have been a lion after all! A heroic battle was fought... maxtroops 9|targorder 3|9600 15|code -78|code -78 code -80|2700 2|assassin -10 -2621 In the lion´s lair lay the re 0 In the lion´s lair lay the remains of an unfortunate traveler. Some valuables were claimed. commander 1|code -79 code 0|gold 10|magicitem 1 -2622 In the monsters lair lay the r 0 In the monsters lair lay the remains of an unfortunate traveler. Some valuables were claimed. commander 1|code -80 code 0|gold 50|magicitem 2 -2623 Your unfortunate commander has 0 Your unfortunate commander has been slain! Its lair revealed, the beast seems to have left the area. commander 0|code -79|code -79 code 0 -2624 Your mage has been able to tam 0 Your mage has been able to tame the lion! maxtroops 9|targpath2 6|9600 50|code -78|code -78 code 0|nation -2|9B00 628 -2625 Undead haunt this forest! [For 1 Undead haunt this forest! [Forest of the Dead] foundsite 1|commander 1 2700 2|assassin -1 -2626 Undead haunt this forest! [For 1 Undead haunt this forest! [Forest of the Dead] foundsite 1|commander 1 2700 2|assassin -2 -2627 Undead haunt this forest! [For 1 Undead haunt this forest! [Forest of the Dead] foundsite 1|commander 1 2700 2|assassin -4 -2628 Dark tales are told in the inn 1 Dark tales are told in the inns bordering the wasteland. They speak of a previous age when this land was verdant and its cities the envy of kings. One man ruled the emerging civilization. When nearing the end of his days, he turned to Dark Arts to prolong his life and his rule. This corrupted the king's soul and in the end he used the lifeforce of all his subjects and that of the fertile land itself to avoid death. The kingdom was laid to waste, its soil barren and its people destroyed, their bleached bones littering the land. Some say his magic still lingers. Some say the ruins deep in the wasteland are no longer silent and that the lamentation of its long lost inhabitants can be heard faintly when the desert wind blows from the east. story 1|turn 12|capital 0|unique 1|freesites 2|waste 1|code 0 code -62|incscale2 Death|unrest 2 -2629 The Evil that once laid waste 0 The Evil that once laid waste to this land has awoken! From his dark fortress at the heart of the wasteland, the Necromancer sends forth his minions to claim the land. Only the strength of faith will hold his dark power at bay! [Necromancer's Lair] 9600 15|maxtroops 30|maxdef 17|unique 1|code -62 code -63|com 998|4d6units 533|16d6units -2|2com -3|newsite -1 -2630 The necromancer himself has ap 0 The necromancer himself has appeared! [Robe of Invulnerability] 4700 1|pop0ok 1|unique 1|code -63 code -64|com 299|addequip 1|addequip 1|deathboost 1|12d6units -2|emigration 80|kill 99 -2631 The necromancer gains power. 0 The necromancer gains power. 9600 20|mnr 299|4700 1|unique 3|code -64 deathboost 1|addequip 1 -2632 The necromancer gains minions. 0 The necromancer gains minions. 9600 15|pop0ok 1|mnr 299|4700 1|unique 2|code -64 2com 190|12d6units -2 -2633 The necromancer gains minions. 0 The necromancer gains minions. story 2|pop0ok 1|9600 15|mnr 299|4700 1|unique 2|code -64 com 1541|2d6units -4|1d6units 533 -2634 The necromancer gains his Crow 0 The necromancer gains his Crown. [The Crown of Despair] story 2|mnr 299|pop0ok 1|4700 1|unique 1|code -64 addequip 9 -2635 The Necromancer is defeated! H 13 The Necromancer is defeated! His shadow has lifted from the surrounding land. nomonster 299|code -64|4700 1|pop0ok 1 code 0|resetcode -63|resetcode -63|resetcode -63|resetcode -63 -2636 People have begun living in fe 0 People have begun living in fear of the Necromancer. Some trade their loyalty in exchange for life. 9600 10|minpop 15|capital 0|land 1|code 0|nearbycode -64 code -65|incscale3 Death|incdom -2|unrest 5 -2637 Agents of the Necromancer have 0 Agents of the Necromancer have been at work in the province. 9600 10|capital 0|land 1|code 0|nearbycode -64 code -65|incscale3 Death|incdom -2|unrest 5 -2638 Apparitions walk the land at n 0 Apparitions walk the land at night. 9600 10|capital 0|land 1|code 0|nearbycode -64 code -65|incscale3 Death|incdom -2|unrest 5 -2639 Your priests have put faith in 0 Your priests have put faith into the hearts of the people. The Necromancer's influence has waned. preach 25|unique 3|code -65 code 0 -2640 Your dominion counteracts the 0 Your dominion counteracts the Necromancer's power! 9600 70|dominion 7|unique 3|code -65 code 0 -2641 People find solace in your tem 0 People find solace in your temple. 9600 70|temple 1|unique 3|code -65 code 0|incdom 2 -2642 The dead walk! Graves have ope 0 The dead walk! Graves have opened, the doors of mausoleums shattered, newly dead rise during their wake to bring terror to the mourners. 9600 15|unique 2|code -65 code 0|2com 190|4d6units -15|4d6units -15|9C00 405 -2643 A dread plague has swept the l 0 A dread plague has swept the land! None have been left untouched by death or sorrow. 9600 15|unique 2|code -65 kill 30|incscale2 Death -2644 The necromancer has sent his m 0 The necromancer has sent his minions to claim the land! 9600 30|code -66|anycode -64 kill 10|com 998|2d6units 533|10d6units -2|4com 190|com 998 -2645 The necromancer has sent his m 0 The necromancer has sent his minions to claim the land! 9600 10|code -65 kill 10|com 998|2d6units 533|10d6units -2|4com 190 -2646 The necromancer extends his po 0 The necromancer extends his power! 9600 10|land 0|temple 0|nearbycode -65|code 0|unique 6 code -65|incscale2 Death|unrest 5|decscale2 Drain -2647 A curse has been put upon all 0 A curse has been put upon all living! Cattle die, their bellies bloated like the victims of famine. The fruits of birth are stillborn. Crops wither in the fields, leaving nothing but ash. People cannot tolerate to live in such a place and have emigrated in large numbers. Many have died prematurely, their years of health seemingly vanished overnight! [Withered Land] land 1|anycode -64|4700 1|capital 0|9600 15|freesites 1|unique 4|minpop 15|code -65 code -66|incscale3 Death|emigration 80|kill 99|newsite -1 -2648 The Necromancer has sucked the 13 The Necromancer has sucked the force of life from a whole land! Strengthened by that unwholesome power he may rise to challenge the gods! unique 4|mnr 299|code -64|anycode -66|4700 1 resetcode -66|waterboost 1|deathboost 1 -2649 An apparition has been sent to 0 An apparition has been sent to kill one of your commanders. 9600 5|unique 3|targpath4 0|temple 0|code -65 assassin -3 -2650 Your servant has found and exp 0 Your servant has found and explored an Ancient Tomb, but was attacked by its undead inhabitant! [Ancient Tomb] targpath4 0|unique 1|foundsite 1|targpath1 5|targorder 7 2700 2|assassin 533 -2651 Your servant has found and exp 0 Your servant has found and explored an Ancient Tomb. When an item of power was pilfered from the grave offerings, the dead lord rose in anger from his peaceful rest! [Ancient Tomb] targpath4 0|unique 1|foundsite 1|targpath1 5|targorder 7 addequip 2|2700 2|assassin 533 -2652 Rhianne has revealed the lair 0 Rhianne has revealed the lair of some brigands! [Brigand Lair] 9600 30|hiddensite 1|monster 381 revealsite 1 -2653 Your mage managed to trick the 0 Your mage managed to trick the Guardian of the mountain and travel unseen into the depths of the mountain, but was discovered when trying to pilfer treasures from the Troll King´s vault! targpath4 0|targorder 107|targpath2 3|9600 15|code 157 addequip 2|2700 2|assassin 518 -2654 Your mage managed to trick the 0 Your mage managed to trick the Guardian of the mountain and travel unseen into the depths of the mountain, but was discovered when trying to pilfer treasures from the Troll King´s vault! targpath4 0|targorder 107|targpath2 1|9600 15|code 157 addequip 2|2700 2|assassin 518 -2655 Your servant managed to trick 0 Your servant managed to trick the Guardian of the mountain and travel unseen into the depths of the mountain, but was discovered when trying to pilfer treasures from the Troll King´s vault! targpath4 0|maxtroops 12|targorder 2|9600 20|code 157 addequip 2|2700 2|assassin 518 -2656 Your servant managed to trick 0 Your servant managed to trick the Guardian of the mountain and travel unseen into the mountain. Some minor treasures were stolen. targpath4 0|maxtroops 12|targorder 2|9600 20|code 157 addequip 2 -2657 Your mage managed to trick the 0 Your mage managed to trick the Guardian of the mountain and travel unseen into the depths of the mountain, but was was lost in the dark tunnels where something was attracted by the scent of fresh meat... targpath4 0|maxtroops 12|targpath2 3|9600 15|code 157 2700 2|assassin 2526 -2658 Your mage managed to trick the 0 Your mage managed to trick the Guardian of the mountain and travel unseen into the depths of the mountain, but was was lost in the dark tunnels where something was attracted by the scent of fresh meat... targpath4 0|maxtroops 12|targpath2 1|9600 15|code 157 2700 2|assassin 2526 -2659 The undead scourge must be fou 0 The undead scourge must be fought! Angels have descended to aid in the destruction of the Dark Empire. [The Unholy Sepulchre] turn 40|nearbysite 1|fornation 61|unique 1|9600 25|pop0ok 1|land 1 nation -2|com 464|1d6units 1367|incdom 4 -2660 A dryad has come to serve. [Th 0 A dryad has come to serve. [The Throne of Gaia] site 1|claimedthrone 1|growth 1|9600 10|code -25 code 0|nation -2|com 237 -2661 A great fertility festival wa 0 A great fertility festival was celebrated in the province. 9600 2|code 0|anycode -25 notext 1|code -26 -2662 A great storm has blown for ma 0 A great storm has blown for many days. Some say that an angel of mercy rode the clouds and blew away all evil from the land. 9600 15|code -37 resetcode -36|resetcode -36|unrest -2|decscale Death -2663 A flux of unholy power lashes 0 A flux of unholy power lashes through the ether! It emanates from this province. anycode 189|4700 1|9600 15|unique 5|mnr 492 holyboost 1|addequip 1|incscale2 Turmoil|decscale2 Drain -2664 Children have been disappearin 2 Children have been disappearing from settlements close to the woods. The villagers demand that someone look into the matter. At least a handful of men will be needed to effectively search the area. story 1|fort 0|unique 1|forest 1|code 0 code 195|unrest 2 -2665 With the aid of a local pathfi 0 With the aid of a local pathfinder, the outskirts of the deep forest has been searched. A grisly heap of small carcasses has been found. Perhaps the remains of rabbits eaten by a wolf? commander 1|unique 1|mintroops 5|code 195 code 196 -2666 Pushing deep into the forest, 0 Pushing deep into the forest, the group of local soldiers accompanying your men has mysteriously disappeared! targorder 3|unique 1|mindef 1|mintroops 5|code 196 code 197|defence -8 -2667 Legend has come true! At the h 0 Legend has come true! At the heart of the deep forest, your men have encountered a Lamia Queen and her ensorcelled servants. With madness and malice glowing in her eyes, the Queen orders her minions to attack... targorder 3|unique 1|code 197 com 609|addequip 1|A300 394|2d6units -10|2d6units -10 -2668 The Lamia Queen has been defea 0 The Lamia Queen has been defeated! Within her abode were found forgotten treasures and the belongings of her victims. nomonster 609|unique 1|code 198|code 198 resetcode 200|resetcode 200|code 0|gold 300|2d6vis D|2d6vis D|magicitem 2 -2669 Your agent has found hints in 0 Your agent has found hints in local tales and legends of similar events in a time long gone. Supposedly, the queen of this land lost all her children to evil sorcery. In her grief, she went mad and commanded her subjects to gather the infants of the land for her to feed upon. The truth of these stories is questionable, as they are mostly used to scare children into obedience. 9600 30|targpath1 53|targpath4 0|code 196|code 196 -2670 Young men have been disappeari 0 Young men have been disappearing, leaving their beds empty at the night of the full moon. 9600 50|unique 1|code 197|code 197|code 197 unrest 5 -2671 Travelers have disappeared in 0 Travelers have disappeared in the woods. Rumors have spread and merchants are wary of bandits, choosing other routes for trade. 9600 25|unique 1|code 197|code 197|code 197 landgold -3|unrest 5 -2672 A pregnant mother was found sl 0 A pregnant mother was found slain in her home. Judging from the carnage, some rabid beast must have come into her house. People whisper of werewolves. 9600 15|unique 1|code 197|code 197|code 197 unrest 10 -2673 More children have disappeared 0 More children have disappeared! 9600 15|unique 1|code 197|code 197|code 197 unrest 10 -2674 While searching the woods, you 0 While searching the woods, your commander has been attacked! 9600 7|unique 3|targorder 3|code 196|code 196 2700 2|assassin -10 -2675 While searching the woods, you 0 While searching the woods, your commander has been attacked! 9600 10|unique 3|targorder 3|code 196|code 196 2700 2|assassin -11 -2676 While searching the woods, you 0 While searching the woods, your commander has been attacked! 9600 10|unique 3|targorder 3|code 196|code 196 2700 2|assassin 403 -2677 Your men have stumbled upon a 0 Your men have stumbled upon a nest of giant snakes! unique 2|9600 15|mintroops 5|targorder 3|code 196|code 196 com 403|2d6units 403 -2678 While searching the woods, you 0 While searching the woods, your men found an old barrow! [Skin Shifter's Barrow] unique 1|targorder 3|9600 15|mintroops 5|freesites 1|code 196|code 196 newsite -1 -2679 While patrolling the woods, yo 0 While patrolling the woods, your men have been ambushed! unique 2|9600 15|mintroops 5|targorder 3|code 196|code 196 2com -10|9C00 -10|2d6units -11|2d6units -11|9C00 -10 -2680 An army of horrible beasts hav 0 An army of horrible beasts have emerged from the woods. Half monster, half men, their human visages are recognized by aghast locals as young men from the area! They are led by evil serpent-women. 9600 25|unique 1|code 195|code 195 code 198|com 609|addequip 1|4com 394|gainaff 0|A300 -10|12d6units -11|9C00 718|2d6units 715 -2681 The Lamia Queen acquires a ser 0 The Lamia Queen acquires a servant. [Ring of Regeneration] 9600 50|unique 1|monster 609|4700 1|code 198 com 488|addequip 9 -2682 The Lamia Queen gains follower 0 The Lamia Queen gains followers and gems. 9600 25|unique 1|mnr 609|4700 1|code 198 1d6units -10|A300 -10|addequip 1 -2683 The Lamia Queen gains an item. 0 The Lamia Queen gains an item. [Brazen Vessel] 4700 1|9600 25|unique 1|mnr 609|nearbycode 199|code 198 addequip 9|addequip 9 -2684 The Lamia Queen gains follower 0 The Lamia Queen gains followers and gems. 9600 15|unique 1|mnr 609|4700 1|code 198 1d6units 526|addequip 1 -2685 The Lamia Queen gains an item. 0 The Lamia Queen gains an item. [Amulet of Antimagic] 9600 25|unique 1|mnr 609|4700 1|code 198 addequip 9|addequip 9 -2686 The Lamia Queen gains an item. 0 The Lamia Queen gains an item. [Boots of Youth] 9600 25|unique 1|mnr 609|4700 1|code 198 addequip 9|addequip 9 -2687 Children are disappearing. 0 Children are disappearing. land 1|9600 25|4700 1|nearbycode 198|code 0 code 199|unrest 2 -2688 Young men are disappearing. 0 Young men are disappearing. land 1|9600 20|4700 1|nearbycode 198|code 0 code 200 -2689 The Lamia Queen gains follower 0 The Lamia Queen gains followers and gems. 4700 1|unique 4|mnr 609|nearbycode 200|code 198 1d6units -10|2d6units -10|addequip 1|resetcode 200 -2690 Lamia gains power. 0 Lamia gains power. 4700 1|unique 2|mnr 609|nearbycode 199|code 198 holyboost 1|natureboost 1|resetcode 199 -2691 Lamia summons demons. 0 Lamia summons demons. 9600 25|4700 1|unique 2|mnr 609|E000 8|code 198 2d6units 526 -2692 Lamia summons Dark Vines when 0 Lamia summons Dark Vines when her power is strong enough. 4700 1|unique 1|mnr 609|E000 6|code 198 1d6units 330 -2693 Lamia summons more Dark Vines 0 Lamia summons more Dark Vines when her power is even stronger. 4700 1|unique 1|mnr 609|targpath3 6|code 198 1d6units 330 -2694 Tensions are rising over the p 0 Tensions are rising over the practices of the Ravens Vale Seraphs. There has been manifestations of civil unrest in the capital. Only the wisdom of an Eagle King will calm the opposing factions. monster 1663|nomonster 1286|1200 24|story 1|9600 10|turn 8|capital 1|unique 1|code 0 code 201|unrest 10|6F00 4|6B00 1 -2695 The Caelian Seraphs have broug 0 The Caelian Seraphs have brought a leader of Ravens Vale to court, sentencing him to exile. This has demonstrated Caelian supremacy and removed a quarrelsome voice among the Harab Seraphs. 1200 24|code 201 code 202|incscale2 Turmoil|7000 6|6B00 0 -2696 A group of renegades have atta 0 A group of renegades have attacked the province! They are led by an exiled Harab Seraph. unique 1|fort 0|code 0|anycode 202|land 1 code 203|com 2618|addequip 1|A600 1707|A600 1707 -2697 There have been rumors of a pl 0 There have been rumors of a plague brought upon the land by practice of unclean magic. This has lead to unrest among the populace and hostility towards the inhabitants of Ravens Vale. 9600 20|unique 1|code 202|1200 24|code 202 unrest 10 -2698 The mere presence of a descend 0 The mere presence of a descendant of the Yazatas is enough to placate the agitated realm. monster 1286|code 201 code 0|unrest -20|incdom 1 -2699 Some Iceclads have volunteered 0 Some Iceclads have volunteered to patrol the land and subdue any disloyal protests. 9600 15|unique 1|1200 24|code 202 nation -2|2d6units 1285 -2700 The presence of a descendant o 0 The presence of a descendant of the Yazatas has placated the capital, but dissent remains. Many of the Raptorians feel their clan has been wronged by the courts lately when disputes have been settled to the advantage of the Airyas. monster 1286|code 202 unrest -20 -2701 The province has been raided b 0 The province has been raided by a band of renegade raptorians! [Palace of the Eagle Kings] 9600 10|site 0|unique 4|1200 24|nearbycode 202|land 1 taxboost -30|unrest 15 -2702 There are rumors of a band of 0 There are rumors of a band of raptorians harassing travelers.[Palace of the Eagle Kings] 9600 15|site 0|unique 2|1200 24|anycode 202 unrest 10 -2703 One of the Caelians has been a 0 One of the Caelians has been attacked unexpectedly! 9600 15|mnr 1284|unique 1|code 202 assassin 676 -2704 One of the Caelians has been a 0 One of the Caelians has been attacked unexpectedly! 9600 15|mnr 202|unique 1|code 202 assassin 676 -2705 Some magic gems seem to have b 0 Some magic gems seem to have been pilfered away. 9600 5|gem 5|unique 1|code 202 gemloss D -2706 In a show of loyalty leaders o 0 In a show of loyalty leaders of the Harab Seraphs have given some powerful weapons to the realm. [Shadow Brand] 9600 10|unique 1|1200 24|capital 1|anycode 203 magicitem 9 -2707 The renegades gain followers. 0 The renegades gain followers. 9600 15|unique 4|anycode 202|code 203 notext 1|4d6units 1707|2d6units 1278|2com 1278 -2708 The province has been raided b 0 The province has been raided by a band of renegade raptorians! [Palace of the Eagle Kings] 9600 25|site 0|unique 5|nearbycode 203 taxboost -30|unrest 15 -2709 A group of renegade raptorians 0 A group of renegade raptorians have attacked the province! 9600 15|unique 3|fort 0|nearbycode 203|land 1 2com 1278|addequip 1|4d6units 1707|4d6units 1707 -2710 The leader of the renegades ha 0 The leader of the renegades has been killed! This will hopefully subdue the unruly elements of the Ravens Vale among which he was seen as a hero. nomonster 2618|code 203 code 0|resetcode 202 -2711 A lord of the Tempest Clan has 0 A lord of the Tempest Clan has volunteered with his men to rid the realm of the renegades. 9600 15|unique 1|anycode 203|1200 24|code 202 nation -2|com 1288|12d6units 1287 -2712 Some newly trained Temple Guar 0 Some newly trained Temple Guards have volunteered to patrol the land and subdue any disloyal protests. 9600 5|unique 1|anycode 203|1200 71|code 202 nation -2|2d6units 1289 -2713 A swallow was seen chasing an 0 A swallow was seen chasing an eagle HIDDEN. 9600 1|turn 8|land 1|code 0|anycode -20 notext 1|code -33|incscale2 Misfortune|unrest 3 -2714 A mackerel was seen chasing a 0 A mackerel was seen chasing a shark. HIDDEN. 9600 3|turn 8|land 0|code 0|anycode -20 notext 1|code -34|incscale2 Misfortune|unrest 3 -2715 A Lord of Shadow has returned 1 A Lord of Shadow has returned to take back his realm. [The Shaded Lands] unique 1|foundsite 1|land 1 com 843|4com 676|4d6units 442|4d6units 442|4d6units 442 -2716 Something has crossed the veil 1 Something has crossed the veil from the Shade Lands and attacked your servant!. [The Shaded Lands] unique 1|foundsite 1|land 1|targpath4 0|E300 1 assassin 442 -2717 Energies emanating from the Ar -1 Energies emanating from the Arcane Gateway has affected one of your commanders, giving him unexpected influence over creatures of mystical origin. [Arcane Gateway] foundsite 1|E400 1|targpath4 0 gainaff 0 -2718 Energies emanating from the De -1 Energies emanating from the Demon Gate has affected one of your commanders, giving him unexpected influence over creatures of mystical origin. [Demon Gate] foundsite 1|E400 1|targpath4 0 gainaff 0 -2719 One of your commanders has ent 0 One of your commanders has entered the Cave of Dark Rites. The unspeakable ceremonies performed therein have tainted the soul of your servant. With this taint comes unexpected influence over creatures of mystical origin. [Cave of Dark Rites] foundsite 1|targpath1 9|targpath4 0|unique 1 gainaff 0 -2720 Energies emanating from the De -1 Energies emanating from the Demon Gate has affected one of your commanders, giving him unexpected influence over creatures of mystical origin. [Demon Gate] foundsite 1|E400 1|targpath4 0 gainaff 0 -2721 Your mage has found The Mounta 0 Your mage has found The Mountain of Power! When climbing its peak your servant was granted a revelation of otherworldly origin, granting insights and power no mortal should bear. [The Mountain of Power]. targpath2 8|targorder 7|targpath4 0|unique 1|site 1 pathboost 8|astralboost 1|gainaff 4096|gainaff 4096 -2722 TEST This event produces The M 0 TEST This event produces The Mountain of Power. Try searching with a B2 mage. [The Mountain of Power] 9600 0|freesites 1 4200 -1 -2723 After attending a ceremony at -1 After attending a ceremony at the Blood Henge, your servant has gained unexpected influence over creatures of mystical origin. [Blood Henge] foundsite 1|targpath4 0 gainaff 0 -2724 One of your servants has been -1 One of your servants has been tainted by otherworldly energies, giving unexpected powers. 7F00 57|targpath4 0 gainaff 0 -2725 A student at the library has g -1 A student at the library has gained insights! [Library] siege 0|unique 1|targpath1 53|foundsite 1 fireboost 1 -2726 A student at the library has g -1 A student at the library has gained insights! [Library] siege 0|unique 1|targpath1 53|foundsite 1 natureboost 1 -2727 A student at the library has g -1 A student at the library has gained insights! [Library] siege 0|unique 1|targpath1 53|foundsite 1 deathboost 1 -2728 A student at the library has g -1 A student at the library has gained insights! [Library] siege 0|unique 1|targpath1 53|foundsite 1 astralboost 1 -2729 A forgotten tome has been foun -1 A forgotten tome has been found at the library. Hidden in a secret repository and warded by magical glyphs, it was probably meant never to be opened. Alas, one of your mages could not resist the temptation. [Library] siege 0|foundsite 1|unique 1|targpath1 53 astralboost 1|gainaff 0|2700 3|assassin -6|7500 1 -2730 Tomb of ice appears in mountai 2 Tomb of ice appears in mountain province HIDDEN. [Tomb of Ice] turn 15|story 2|noera 1|unique 1|mountain 1|cold 1|4700 1|code 0|freesites 1|nonation 66 code 211|4200 -1|notext 1 -2731 City of the Ancients appears H 0 City of the Ancients appears HIDDEN. [City of the Ancients] capital 0|mountain 0|4700 1|unique 1|land 1|freesites 3|nearbycode 211|code 0 code 212|4200 -1|notext 1 -2732 The City of the Ancients has b 0 The City of the Ancients has been found! Within its legendary walls are secrets long forgotten and treasures worthy of kings! However, to find these secrets the ruins must be entered by one brave enough to face the perils within. [City of the Ancients] foundsite 1|unique 1 6B00 1 -2733 While exploring the ancient ru 0 While exploring the ancient ruins, your servants have found an ancient scriptorium, still containing crumbling clay tablets filled with ancient lore. A sage would be able to gain much knowledge from such a wealth of documents, if allowed time and facilities for research. Lacking one learned in dead languages, one of your mages might suffice. [Ancient Scriptorium] 9600 35|targorder 50|unique 1|freesites 1|code 212 code 213|newsite -1 -2734 A sage has come to study at th 0 A sage has come to study at the Scriptorium. [Ancient Scriptorium] unique 1|luck 1|foundsite 1|9600 4 nation -2|com 478 -2735 A Lore Master and his apprenti 0 A Lore Master and his apprentice have come to study at the Ancient Scriptorium. [Ancient Scriptorium] unique 1|luck 2|foundsite 1|9600 4 nation -2|com 478|com 478|addequip 1 -2736 Your sage has studied the anci 0 Your sage has studied the ancient texts in the scriptorium. They speak of a long forgotten age, when giants walked the earth and fought battles of such magnitude that was never seen again in the world of mortals. It seems the long dead inhabitants of this city were peaceful farmers worshiping their benevolent Lord in peace and piety. Their knowledge of science, astrology and agriculture were advanced, drawing the envy of rivaling nations. From the far north came frost giants, pillaging and destroying the fertile lands with their hatred and bitterly cold winters. Their civilization threatened with destruction, the elders of the city turned to powerful magic, summoning dragons to fight the intruders. The leader of the enemy giants was killed, but still the city fell, its splendor torn down, its glorious temples destroyed and its elders beheaded in the square. The once proud city-state dwindled into obscurity, only remembered in legends. Your servant suggests further studies may yield more details of the history of the city. unique 1|targorder 4|mnr 478|nomonster 479|code 213 code 214 -2737 Your Lore Master has studied t 0 Your Lore Master has studied the ancient texts in the scriptorium. They speak of a long forgotten age, when giants walked the earth and fought battles of such magnitude that was never seen again in the world of mortals. It seems the long dead inhabitants of this city were peaceful farmers worshiping their benevolent Lord in peace and piety. Their knowledge of science, astrology and agriculture were advanced, drawing the envy of rivaling nations. From the far north came frost giants, pillaging and destroying the fertile lands with their hatred and bitterly cold winters. Their civilization threatened with destruction, the elders of the city turned to powerful magic, summoning dragons to fight the intruders. The leader of the enemy giants was killed, but still the city fell, its splendor torn down, its glorious temples destroyed, its elders beheaded in the square. The once proud city-state dwindled into obscurity, only remembered in legends. Your servant suggests further studies may yield more details of the history of the city. unique 1|targorder 4|mnr 479|code 213 code 214 -2738 The ancient tablets in the scr 0 The ancient tablets in the scriptorium have been studied. They speak of a long forgotten age, when giants walked the earth and fought battles of such magnitude that was never seen again in the world of mortals. It seems the long dead inhabitants of this city were peaceful farmers worshiping their benevolent Lord in peace and piety. Their knowledge of science, astrology and agriculture were advanced, drawing the envy of rivaling nations. From the far north came frost giants, pillaging and destroying the fertile lands with their hatred and bitterly cold winters. Their civilization threatened with destruction, the elders of the city turned to powerful magic, summoning dragons to fight the intruders. The leader of the enemy giants was killed, but still the city fell, its splendor torn down, its glorious temples destroyed, its elders beheaded in the square. The once proud city-state dwindled into obscurity, only remembered in legends. Your servant suggests further studies may yield more details of the history of the city. unique 1|targorder 4|targpath1 55|9600 15|code 213 code 214 -2739 Further information on the eve 0 Further information on the events leading to the downfall of the ancient city has been deciphered. It seems the leader of the northmen was mortally wounded and incarcerated in a tomb of ice. It was supposedly constructed somewhere in a nearby mountain range where perpetual cold would preserve the giant warleader for eternity. unique 1|targorder 4|9600 50|code 214 code 215 -2740 An expedition into the mountai 0 An expedition into the mountains has located a cave opening hidden at the bottom of a rift in the great glacier crowning the mighty mountain peaks. It is sealed with huge slabs of cut stone bearing runes of frost. A sage or a powerful mage versed in the arts of water and frost magic may be able to decipher the runes, or perhaps an earth mage could somehow open the way. unique 1|targorder 7|code 211|nearowncode 215 code 217|6B00 1 -2741 An expedition into the mountai 0 An expedition into the mountains has located a cave opening hidden at the bottom of a rift in the great glacier crowning the mighty mountain peaks. It is sealed with huge slabs of cut stone bearing runes of frost. A sage or a powerful mage versed in the arts of water and frost magic may be able to decipher the runes, or perhaps an earth mage could somehow open the way. unique 1|targorder 7|code 211|nearowncode 216 code 217 -2742 The runes have been deciphered 0 The runes have been deciphered and their magic released, opening a way into the mountain. Following the ice-covered tunnel, a huge circular chamber has been reached. In its center rests a large sarcophagus of ice. Within lies an ancient warrior of a giant race, his battle wounds still fresh. Will you continue to plunder the treasures of the tomb, or let your mage investigate the magic of this place? [Tomb of Ice] unique 1|mnr 478|code 217 code 218|order 3|newsite -1 -2743 The runes have been deciphered 0 The runes have been deciphered and their magic released, opening a way into the mountain. Following the ice-covered tunnel, a huge circular chamber has been reached. In its center rests a large sarcophagus of ice. Within lies an ancient warrior of a giant race, his battle wounds still fresh. Will you continue to plunder the treasures of the tomb, or let your mage investigate the magic of this place? [Tomb of Ice] unique 1|mnr 479|code 217 code 218|order 3|newsite -1 -2744 The runes have been deciphered 0 The runes have been deciphered and their magic released, opening a way into the mountain. Following the ice-covered tunnel, a huge circular chamber has been reached. In its center rests a large sarcophagus of ice. Within lies an ancient warrior of a giant race, his battle wounds still fresh. Will you continue to plunder the treasures of the tomb, or let your mage investigate the magic of this place? [Tomb of Ice] unique 1|targpath2 2|code 217 code 218|order 3|newsite -1 -2745 Powerful earth magic has been 0 Powerful earth magic has been used o shatter the blocks of stone, opening a way into the mountain. Following the ice-covered tunnel, a huge circular chamber has been reached. In its center rests a large sarcophagus of ice. Within lies an ancient warrior of a giant race, his battle wounds still fresh. Will you continue to plunder the treasures of the tomb, or let your mage investigate the magic of this place? [Tomb of Ice] unique 1|targpath2 3|code 217 code 218|order 3|newsite -1 -2746 While investigating the tomb, 0 While investigating the tomb, your expedition has been attacked! unique 1|targorder 100|nation 80|nearowncode 216|code 218 com 913|addequip 1|com 913|addequip 1|2com 283|6d6units 841|12d6units 541 -2747 While plundering the tomb, you 0 While plundering the tomb, your expedition has been attacked! unique 1|targorder 101|nation 80|nearowncode 216|code 218 com 913|addequip 1|com 913|addequip 1|2com 283|6d6units 841|12d6units 541 -2748 The Tomb of Ice has been plund 0 The Tomb of Ice has been plundered! When his rime hauberk was stripped from the ancient warrior giant, the corpse started bleeding profusely from its wounds and soon lay drained. Within the tomb were found great treasures. [Rime Hauberk] unique 1|targorder 101|code 218 magicitem 9|magicitem 9|magicitem 9|2d6vis W|gold 600|resetcode 215|resetcode 215 -2749 Your mage has investigated the 0 Your mage has investigated the magic of the Tomb of Ice. It seems the sarcophagus and the armor of the dead giant is enchanted with powerful magic, preserving him through the millennia and even slowly pulling his soul from the realm of the dead back into the flesh. The makers of the tomb seem to have planned ahead, for among its treasures are inscribed slabs of stone describing the ritual that will bring the ancient war-leader to life once more! Will you continue on this perilous path or rather withdraw, plundering the tomb of its riches? unique 1|targorder 100|code 218 code 219|order 272 -2750 The Tomb of Ice has been plund 0 The Tomb of Ice has been plundered! When his rime hauberk was stripped from the ancient warrior giant, the corpse started bleeding profusely from its wounds and soon lay drained. Within the tomb were found great treasures. [Rime Hauberk] unique 1|targorder 104|code 219 resetcode 215|resetcode 215|code 0|magicitem 9|magicitem 9|2d6vis W|gold 600 -2751 The ritual described on the st 0 The ritual described on the stone tablets has been performed, awakening the Rimturse from his long sleep! He is now bound to your service. [Rime Hauberk] unique 1|9600 50|targorder 108|code 219 nation -2|code 0|resetcode 215|resetcode 215|com 844|addequip 9|addequip 9 -2752 The ritual described on the st 0 The ritual described on the stone tablets has been performed, awakening the Rimturse from his long sleep! Uttering a spell of summoning, he has brought the ice to life in an attempt to wipe out the expedition! [Rime Hauberk] unique 1|9600 50|targorder 108|nation 80|code 219 order 0|code 220|resetcode 215|resetcode 215|com 844|addequip 9|addequip 9|2d6units 3746|2d6units 3746|2d6units 3746 -2753 The giant has been defeated an 0 The giant has been defeated and his tomb plundered! unique 1|nomnr 844|code 220 code 0|gold 600 -2754 The Niefel warlord has summone 0 The Niefel warlord has summoned elementals to his aid. unique 1|monster 844|4700 1|code 220 1d6units 3746|1d6units 3746|2d6units 3750 -2755 The ritual described on the st 0 The ritual described on the stone tablets has been performed, awakening the Rimturse from his long sleep! Uttering a spell of summoning, he has brought the ice to life in an attempt to wipe out the expedition! [Rime Hauberk] unique 1|9600 50|targorder 108|1200 80|code 219 order 0|code 221|resetcode 215|resetcode 215|nation 80|com 844|addequip 9|addequip 9|2d6units 3746|2d6units 3746|2d6units 3746 -2756 A Rimturse from ancient times 0 A Rimturse from ancient times has been awakened in a distant land! How this has come to be is a mystery, but he has crushed his summoners and now serves your will. unique 1|monster 844|fornation 80|code 221 code 0 -2757 Reset code if Niefel moves. HI 0 Reset code if Niefel moves. HIDDEN. unique 1|nomnr 844|code 221 code 0|notext 1 -2758 As a master of all forgotten l 0 As a master of all forgotten languages, you have swiftly studied the ancient texts in the scriptorium. They speak of a distant age, when giants walked the earth and fought battles of such magnitude that was never seen again in the world of mortals. It seems the long dead inhabitants of this city were peaceful farmers worshiping their benevolent Lord in peace and piety. Their knowledge of science, astrology and agriculture were advanced, drawing the envy of rivaling nations. From the far north came frost giants, pillaging and destroying the fertile lands with their hatred and bitterly cold winters. Their civilization threatened with destruction, the elders of the city turned to powerful magic, summoning dragons to fight the intruders. The leader of the enemy giants was killed, but still the city fell, its splendor torn down, its glorious temples destroyed, its elders beheaded in the square. The once proud city-state dwindled into obscurity, only remembered in legends. You surmise this could be an account of a war between the earlier civilizations of Niefelheim and Ur. Notably, the capital of the latter was known as the First City. Further studies may yield more details. unique 1|targorder 4|mnr 251|code 213 code 214 -2759 There has been a theft in the 0 There has been a theft in the scriptorium! Several interesting volumes have disappeared. Among them were some recent translations of the history of the city. 9600 50|unique 1|code 215 code 216 -2760 Accounts from the fall of the 0 Accounts from the fall of the city have been found. According to one author, the attackers sought to claim some mysterious power located in the High Temple. Apparently the city was besieged and its population starved. A grisly passage describes how a zealous contingent of the temple guard began feeding upon the dead to preserve their strength for the final battle, described elsewhere by a witness: 'Without rest they fought, the chosen of the Lord, in defence of his wellspring of life, the source of Abundance. Red did it flow at the end, its purity wasted, all hope forfeit under the sword of the cold-bringers.' Perhaps the site of the temple can be found by searching the city ruins. unique 1|targorder 4|freesites 1|code 214 code 225 -2761 The ruins of the High Temple h 0 The ruins of the High Temple have been found! Within its broken vaults is a wellspring of clear water, bursting from the earth. From the crypts beneath, the guardians of the temple rise to defend it once more... [Wellspring of Abundance] unique 1|targorder 7|9600 70|code 225|freesites 1 newsite -1|code 214|4com 1976|gainaff 0|AB00 1976|AB00 1976 -2762 A weapons cache has been found 0 A weapons cache has been found! [Flesh Eater] 9600 5|targorder 50|unique 1|code 213|code 213 magicitem 9|magicitem 9|magicitem 9 -2763 A small stone chest has been f 0 A small stone chest has been found. It is covered in strange runes of frost and contains magical gems. 9600 5|targorder 50|unique 1|code 214|code 214 2d6vis W -2764 The tomb of a giant warrior ha 0 The tomb of a giant warrior has been found and looted. [Frost Brand] 9600 5|targorder 50|unique 1|code 213|code 213 magicitem 9 -2765 While exploring the ancient ru 0 While exploring the ancient ruins, your servant has been attacked! 9600 4|targorder 50|targpath4 0|code 214|code 214 2700 2|assassin -14 -2766 While exploring the ancient ru 0 While exploring the ancient ruins, your servant has been attacked! 9600 4|targorder 50|targpath4 0|code 215|code 215 2700 2|assassin -5 -2767 While exploring the ancient ru 0 While exploring the ancient ruins, your servant has been attacked! 9600 10|targorder 50|targpath4 0|code 216|code 216 2700 2|assassin 316 -2768 While exploring the ancient ru 0 While exploring the ancient ruins, your servant has been attacked! 9600 10|targorder 50|targpath4 0|code 214|code 214 2700 2|assassin 316 -2769 While exploring the ancient ru 0 While exploring the ancient ruins, your servant has been attacked! 9600 10|targorder 50|targpath4 0|code 215|code 215 2700 2|assassin 1976 -2770 One of your researchers discov 0 One of your researchers discovered an intruder in the scriptorium. When revealed, the creature attacked! 9600 10|targorder 4|targpath4 0|unique 1|code 213 2700 2|assassin 913 -2771 One of your researchers discov 0 One of your researchers discovered an intruder in the scriptorium. When revealed, the creature attacked! 9600 90|targorder 4|targpath4 0|unique 1|code 214 2700 2|assassin 913 -2772 Jotun scout HIDDEN. 0 Jotun scout HIDDEN. 9600 30|unique 1|code 213|code 213|code 213 stealthcom 786|notext 1 -2773 Gateway [Gateway] 0 Gateway [Gateway] 9600 0|land 1|freesites 1 4200 -1 -2774 Reveal Gateway [Gateway] 0 Reveal Gateway [Gateway] 9600 0 revealsite 1 -2775 Monolith [Monolith] 0 Monolith [Monolith] 9600 0|land 1|freesites 1 4200 -1 -2776 Reveal Monolith [Monolith] 0 Reveal Monolith [Monolith] 9600 0 revealsite 1 -2777 Tar Pits [Tar Pits] 0 Tar Pits [Tar Pits] 9600 0|land 1|freesites 1 4200 -1 -2778 Reveal Tar Pits [Tar Pits] 0 Reveal Tar Pits [Tar Pits] 9600 0 revealsite 1 -2779 Tower of the Golden Order [Tow 0 Tower of the Golden Order [Tower of the Golden Order] 9600 0|land 1|freesites 1 4200 -1 -2780 Reveal Tower of the Golden Ord 0 Reveal Tower of the Golden Order [Tower of the Golden Order] 9600 0 revealsite 1 -2781 Tower of the Silver Order [Tow 0 Tower of the Silver Order [Tower of the Silver Order] 9600 0|land 1|freesites 1 4200 -1 -2782 Reveal Tower of the Silver Ord 0 Reveal Tower of the Silver Order [Tower of the Silver Order] 9600 0 revealsite 1 -2783 Forest of Truffles [Forest of 0 Forest of Truffles [Forest of Truffles] 9600 0|land 1|freesites 1 4200 -1 -2784 Reveal Forest of Truffles [For 0 Reveal Forest of Truffles [Forest of Truffles] 9600 0 revealsite 1 -2785 The Glowing Hill [The Glowing 0 The Glowing Hill [The Glowing Hill] 9600 0|land 1|freesites 1 4200 -1 -2786 Reveal The Glowing Hill [The G 0 Reveal The Glowing Hill [The Glowing Hill] 9600 0 revealsite 1 -2787 Cracked Tower [Cracked Tower] 0 Cracked Tower [Cracked Tower] 9600 0|land 1|freesites 1 4200 -1 -2788 Reveal Cracked Tower [Cracked 0 Reveal Cracked Tower [Cracked Tower] 9600 0 revealsite 1 -2789 Hidden Kingdom [The Hidden Kin 0 Hidden Kingdom [The Hidden Kingdom of Elludia] 9600 0|land 1|freesites 1 4200 -1 -2790 Reveal Hidden Kingdom [The Hid 0 Reveal Hidden Kingdom [The Hidden Kingdom of Elludia] 9600 0 revealsite 1 -2791 Palace of Dreams [Palace of Dr 0 Palace of Dreams [Palace of Dreams] 9600 0|land 1|freesites 1 4200 -1 -2792 Reveal Palace of Dreams [Palac 0 Reveal Palace of Dreams [Palace of Dreams] 9600 0 revealsite 1 -2793 Pearl Beach [Pearl Beach] 0 Pearl Beach [Pearl Beach] 9600 0|land 1|freesites 1 4200 -1 -2794 Reveal Pearl Beach [Pearl Beac 0 Reveal Pearl Beach [Pearl Beach] 9600 0 revealsite 1 -2795 Lake of Living Water [Lake of 0 Lake of Living Water [Lake of Living Water] 9600 0|land 1|freesites 1 4200 -1 -2796 Reveal Lake of Living Water [L 0 Reveal Lake of Living Water [Lake of Living Water] 9600 0 revealsite 1 -2797 The Lake of Living water code 0 The Lake of Living water code to prevent doubling of event with manual vs spell search, HIDDEN. [Lake of Living Water] unique 1|hiddensite 1|code 0 code -99|notext 1 -2798 The Lake of Living water has b 0 The Lake of Living water has been found. Sentient forces dwell below the surface. Perhaps one skilled in the path of water could bind them to service? [Lake of Living Water] unique 1|foundsite 1|code -99|4B00 1 6B00 1|code 253 -2799 A water mage has arrived at th 0 A water mage has arrived at the Lake of Living Water. An attempt to summon the entities residing therein can be made. It is not without danger, for the Lake may not want to be disturbed. [Lake of Living Water] unique 1|foundsite 1|targpath1 2|code 253 code 226|order 273|6F00 8 -2800 The Lake has grown still. Its 0 The Lake has grown still. Its magic withdrawn from the world. [Lake of Living Water] foundsite 1|4700 1|code 226 code 0|order 0 -2801 The Lake of Living water has b 0 The Lake of Living water has been found. Sentient forces dwell below the surface. An attempt to summon the entities residing therein can be made. It is not without danger, for the Lake may not want to be disturbed.[Lake of Living Water] unique 1|foundsite 1|targpath1 2|code -99 code 226|6B00 1|order 273|6F00 8 -2802 The Lake has grown still. Its 0 The Lake has grown still. Its magic withdrawn from the world. [Lake of Living Water] foundsite 1|4700 1|code 226 code 0|order 0 -2803 Water elementals live in the L 0 Water elementals live in the Lake. A skillful mage may be able to lure more powerful ones into service, but they seem more willful than is usual with such beings. [Lake of Living Water] unique 1|foundsite 1|targpath1 2|targorder 100|code 226 -2804 The Lake of Living Water is le 0 The Lake of Living Water is left alone, once more undisturbed by mortals. On its shores were found some unusual, polished rocks and among them magical gems. [Lake of Living Water] unique 1|foundsite 1|targpath1 2|targorder 104|code 226 code 0|2d6vis W -2805 A summoning was attempted and 0 A summoning was attempted and the Lake responded with wrath! [Lake of Living Water] 9600 13|unique 3|foundsite 1|targpath1 2|targorder 108|code 226 2700 2|assassin 3735 -2806 An elemental has been summoned 0 An elemental has been summoned! [Lake of Living Water] 9600 25|unique 8|foundsite 1|targpath1 2|targorder 108|code 226 nation -2|9B00 3735 -2807 A summoning was attempted and 0 A summoning was attempted and the Lake responded with wrath! [Lake of Living Water] 9600 10|foundsite 1|targpath1 2|targorder 108|code 226 2700 2|assassin 3733 -2808 An elemental has been summoned 0 An elemental has been summoned! [Lake of Living Water] 9600 25|unique 3|foundsite 1|E000 2|targorder 108|code 226 nation -2|9B00 3733 -2809 A summoning was attempted and 0 A summoning was attempted and the Lake responded with wrath! [Lake of Living Water] 9600 10|unique 2|foundsite 1|targpath2 2|targorder 108|code 226 2700 2|assassin 3730 -2810 An elemental has been summoned 0 An elemental has been summoned! [Lake of Living Water] 9600 25|unique 2|foundsite 1|E000 2|targorder 108|code 226 nation -2|9B00 3730 -2811 Several water elementals have 0 Several water elementals have been bound! [Lake of Living Water] luck 1|9600 12|unique 1|foundsite 1|targpath3 2|targorder 108|code 226 nation -2|2d6units 3730 -2812 Several water elementals have 0 Several water elementals have been bound! [Lake of Living Water] luck 1|9600 15|unique 1|foundsite 1|E000 2|targorder 108|code 226 nation -2|2d6units 3733 -2813 Several water elementals have 0 Several water elementals have been bound! [Lake of Living Water] 9600 15|unique 1|foundsite 1|E000 2|targorder 108|code 226 nation -2|2d6units 3733 -2814 Several water elementals have 0 Several water elementals have been bound! [Lake of Living Water] luck 1|9600 10|unique 1|foundsite 1|targpath2 2|targorder 108|code 226 nation -2|2d6units 3735 -2815 Your cunning mage has managed 0 Your cunning mage has managed to trap one of the elementals from the Lake. [Bottle of Living Water] 9600 15|unique 3|targpath2 2|targorder 108|code 226 magicitem 9 -2816 Insights have been gained from 0 Insights have been gained from prodding the depths of the Lake of Living Water. [Lake of Living Water] 9600 6|unique 1|foundsite 1|targpath2 2|targorder 108|code 226 pathboost 2 -2817 A whisper of falsehood and wic 0 A whisper of falsehood and wickedness has swept across the land. The Druj, People of the Lie, those of evil intentions, are called forth to spread the will of the destructive spirit. Rebellions, murder and thefts cause unrest and strife across the province. In its wake came the Daevas, demonic beings that thrive on destruction, and slaughter begun. 9600 0|land 1 id 15|unrest 50|nation 2|com 1912|AB00 482|7700 1|com 1912|A400 2630|kill 5 -2818 A pack of werewolves have been 0 A pack of werewolves have been summoned to serve the Lord of Beasts. 9600 10|code -21|land 1 code 0|nation -2|2d6units 633 -2819 A vengeful sea hag has cursed 1 A vengeful sea hag has cursed this province. growth -2|land 0 incscale3 Misfortune|curse 10 -2820 A pack of sea dogs is roving t 1 A pack of sea dogs is roving the coastal lands. coast 1|noseason 3|noseason 3|turn 10|unique 4 2com 1064|6d6units 1064 -2821 Lately, strange howling has be 2 Lately, strange howling has been heard along the coast. People have disappeared and locals are upset. Perhaps one of your commanders should investigate. story 1|turn 8|coast 1|noseason 3|noseason 3|unique 1|code 0 6B00 1|code 227|order 1|unrest 10 -2822 Tracks on the shore reveal tha 0 Tracks on the shore reveal that groups of creatures emerge from the sea at night-time and roam the coast, probably returning at dawn. A patrolling force may be able to intercept them. code 227 code 228|order 0 -2823 Some tracks were found at the 0 Some tracks were found at the shore, revealing that some kind of creatures emerge from the sea to roam the coast. Unfortunately, your men were set upon by a pack of these monsters! [Bottle of Living Water] 9600 20|targorder 3|code 227 code 0|com 1409|addequip 9|10d6units 1064 -2824 A smugglers cave was found, it 0 A smugglers cave was found, its contents claimed by the treasury. targorder 3|9600 20|unique 1|code 228 gold 400|magicitem 1|magicitem 1 -2825 Some magic pearls were found a 0 Some magic pearls were found at the shore. targorder 3|9600 20|unique 2|code 228 1d6vis S -2826 The sea-creatures have been in 0 The sea-creatures have been intercepted! The pack is lead on a frenzied hunt by a proud ichtycentaur. [Bottle of Living Water] 9600 70|code 228|targorder 3 code 0|com 1409|addequip 9|6d6units 1064 -2827 Winter has come, putting an en 0 Winter has come, putting an end to the strange occurrences plaguing the coastal province. season 3|code 228|code 228 code 0 -2828 More of the strange howling ha 0 More of the strange howling has been heard along the coast. People have disappeared and locals are upset. 9600 15|noseason 3|unique 3|code 227|code 227 unrest 15 -2829 Sea dogs are attacking the coa 2 Sea dogs are attacking the coastal settlements, lead on their frenzied hunt by a proud ichtycentaur. [Bottle of Living Water] coast 1|unique 1|noseason 3 com 1409|addequip 9|10d6units 1064 -2830 Sea dogs are attacking the coa 0 Sea dogs are attacking the coastal settlements, lead on their frenzied hunt by a proud ichtycentaur. [Bottle of Living Water] code 227|code 227|unique 1|coast 1|unique 1|noseason 3 com 1409|addequip 9|10d6units 1064|code 0 -2831 The province governor has sent 2 The province governor has sent word to the capital. The inhabitants in one of the secluded fishing villages along the coast seem to be engaged in smuggling. However, all attempts to reveal this have failed and she suspects the smugglers have informants among the province officials. The governor therefore asks for aid. Perhaps someone should be sent to investigate. story 1|coast 1|nation 44|nation 44|freesites 2|code 0 code 229|order 1|6B00 1 -2832 There has been an assassinatio 0 There has been an assassination attempt! 9600 10|code 231|targorder 100|code 231|code 231 assassin 1576 -2833 Your agent sends a disturbing 0 Your agent sends a disturbing report from the coastal village. Some of the inhabitants are afflicted with a deforming disease. They walk hunchbacked and with a wobbling gait, eyes bulging from the strange fever besetting them. This has led them to seek aid with alien gods, secret worship supposedly taking place on a small island off the coast. 9600 80|targorder 100|code 229 code 230|incdom -3 -2834 When investigating the island, 0 When investigating the island, your agent was attacked! 9600 15|unique 2|targorder 100|code 231|code 231 2700 2|assassin 757 -2835 The small island has been loca 0 The small island has been located. A basalt statue of hideous visage was found in a cove, with signs of ritual worship nearby. Someone may be able to observe the activities secretly. You could also send priests to bring the lost flock into the fold or armed men to deal with this heresy by force. [Statue of Hideous Visage] 9600 80|unique 1|targorder 100|code 230 code 231|order 33|newsite -1 -2836 At the night of the dark moon, 0 At the night of the dark moon, the villagers congregated at the basalt statue, engaging in guttural prayer and hideous chanting. As the rite progressed, they were joined by deformed men crawling from the sea, led by a robed creature with tentacles sprouting from its face. The strange ritual culminated in the summoning of a monstrosity from the void! 9600 90|unique 1|targorder 100|code 231 gainaff 2097152|2700 2|assassin 757 -2837 The village elders have approa 0 The village elders have approached your commander, offering a deal. If you let them continue their practices in peace, they will provide a tribute of youths touched by the blessing of the sea. targorder 105|mintroops 10|unique 1|code 231 code 233|order 36|6F00 4 -2838 From the secluded village emer 0 From the secluded village emerges monstrosities lured from the void by the emanations of blasphemous worship. In their wake comes a horde of half-breeds and madmen wreaking havoc on the unsuspecting populace. unique 1|code 233 code 0|com 332|addequip 1|A300 757|com 332|1d6units 970|1d6units 970|com 332|gainaff 0|1d6units 970|2d6units 1565|1d6units 970 -2839 When attacking the village, yo 0 When attacking the village, your men were met by monstrous creatures, defending it alongside the villagers! code 235|targorder 105|code 235|code 235|code 235 code 0|com 1575|A300 972|2d6units 1576|2d6units 1576|1d6units 967|com 1575|1d6units 967|1d6units 967|2d6units 1576|2d6units 1576 -2840 You have accepted the offer of 0 You have accepted the offer of tribute. Some hybrid servants will be available each month. [Secluded Village] targorder 102|code 233 code 0|newsite -1|unrest -10|incdom -7 -2841 Your priests have been able to 0 Your priests have been able to convince a majority of the people living in the corrupted fishing-village to follow the true faith. The heretics have been banished or killed and your dominion rules supreme! The province governor has funded the building of a new temple. preach 15|dominion 5|code 233|code 233|code 233 code 0|incdom 3|temple 1 -2842 There has been an assassinatio 0 There has been an assassination attempt! 9600 10|code 232|code 232|code 232 assassin 1576 -2843 From the secluded village emer 0 From the secluded village emerges monstrosities lured from the void by the emanations of blasphemous worship. In their wake comes a horde of half-breeds and madmen wreaking havoc on the unsuspecting populace. 9600 10|code 231|code 231 code 0|com 332|addequip 1|A300 757|com 332|1d6units 967|2d6units 968|1d6units 967|com 332|gainaff 0|2d6units 968|2d6units 968 -2844 People have left the land, dis 0 People have left the land, disgusted by the heretical practices in some of the coastal villages. [Secluded Village] 9600 10|site 1|targorder 50 emigration 1|incdom -3|unrest 3 -2845 Your agent has been attacked! 0 Your agent has been attacked! 9600 10|commander 1|code 229 assassin 1576 -2846 Your dominion is not strong en 0 Your dominion is not strong enough to counter the heretic influences through prayer and sermons! preach 100|unique 1|maxdominion 4|code 232|code 232 incdom -3 -2847 At the night of the dark moon, 0 At the night of the dark moon, the villagers congregated at the basalt statue, engaging in guttural prayer and hideous chanting. As the rite progressed, they were joined by deformed men crawling from the sea, led by a robed creature with tentacles sprouting from its face. The creature beckoned your servant, who eagerly joined the chanting. Afterwards a proposal was made: Leave the village to its own affairs and let the creature claim some souls now and then from the coastal settlements. In return he will bind an entity from the void to serve. targorder 100|targpath1 55|targpath4 0|code 231 code 232|order 44|gainaff 0 -2848 You have accepted the offer. 0 You have accepted the offer. targorder 102|unique 1|code 232 code 234|nation -2|9B00 751|incdom -7 -2849 People have disappeared from t 0 People have disappeared from the coastal villages or while traveling the roads between them. Strange creatures are rumored to haunt the area. Some have gone mad after seeing them. unique 1|code 234 code 0|incdom -2|unrest 15|kill 1 -2850 You have accepted the offer. 0 You have accepted the offer. targorder 102|unique 1|code 232 code 234|nation -2|9B00 753|incdom -7|order 0 -2851 You have accepted the offer. 0 You have accepted the offer. targorder 102|unique 1|code 232 code 234|nation -2|9B00 754|incdom -7|order 0 -2852 When refused, the starspawn br 0 When refused, the starspawn broke the peace of parlay and attacked! Now, the only option is to use force to stop the unwholesome activities in the village. [Eye of the Void] targorder 103|unique 1|code 232 2700 2|assassin 332|addequip 1|addequip 1|code 235|order 32|6E00 2 -2853 From the secluded village emer 0 From the secluded village emerges monstrosities lured from the void by the emanations of blasphemous worship. In their wake comes a horde of half-breeds and madmen wreaking havoc on the unsuspecting populace. unique 1|code 235 code 0|com 332|addequip 1|A300 757|com 332|1d6units 967|1d6units 967|com 332|gainaff 0|2d6units 969|2d6units 969|2d6units 969 -2854 Your men have gained informati 0 Your men have gained information on the whereabouts of the native resistance leaders. A thorough search by a large force of armed men may finally bring these criminals to justice. code 102|targorder 3|mintroops 15|9600 20 code 103 -2855 The local rebellion has reache 0 The local rebellion has reached its climax. Riots are erupting everywhere! The few loyal men in the defence have been slaughtered by angry kinsmen and an all-out attack has been coordinated by the leaders of the resistance! code 102|minunrest 30|poptype 20 defence -20|4com 141|10d6units 140|10d6units 140|code 0 -2856 This spring, a wonderful Undin -1 This spring, a wonderful Undine was seen dancing in the waves, spreading joy and laughter in the land. season 0|land 0 unrest -50|decscale3 Death|decscale2 Misfortune -2857 Magical runes on the Throne of 0 Magical runes on the Throne of Elements have been deciphered. There seems to be some kind of wards shielding the throne. Your advisers suggest further studies may be wise before claiming it. [The Throne of Elements] story 1|land 1|unique 1|site 1|3F00 1|code 0 code 236|order 1|6B00 1 -2858 Ancient lore concerning the cr 0 Ancient lore concerning the creation of the Throne has been found among the learned of this land. The Throne was created by four arch-mages and imbued by the emanations of the Pantokrator. On their path to ascendancy, each of the four mages founded an order whose purpose was to protect the throne, so that one unworthy would not sit upon it. The runes on the throne are wardings of obscure purpose. There is one ward for each of the four elements. targorder 100|unique 1|code 236 code 237 -2859 You ignore the warding runes a 0 You ignore the warding runes and sit upon the Throne of Elements! A weak trembling is all that is felt from its surface. Probably, the ancient magics have faltered in the presence of your powerful aura. [The Throne of Elements] claimedthrone 1|code 239|code 239|code 239|code 239|code 239|code 239 code 244 -2860 With barely a thought you util 0 With barely a thought you utilize the power of astral magic to unravel the elegant but insufficient wards that surround the Throne. [The Throne of Elements] claimedthrone 1|targpath4 1|targpath3 4|9600 33|code 237 code 0 -2861 The runes of the Throne have b 0 The runes of the Throne have been disturbed by the investigations, but there is no sign of any overt effects... targorder 100|code 239 code 238 -2862 It seems the wards can be disp 0 It seems the wards can be dispelled by someone well versed in the corresponding element. According to ancient texts it must be done in a certain order, 'like the passing of the seasons'. There are also hints in local lore that the guardians of the throne will only appear during springtime. targorder 100|targpath1 53|unique 1|code 244|code 244 code 239|order 256 -2863 A master of air magic has unra 0 A master of air magic has unraveled the first rune of warding on the throne! Some of the gems that were locked into the spell have been retrieved. targorder 108|targpath2 1|code 239 code 240|1d6vis A -2864 Spring has come, and yet the m 0 Spring has come, and yet the magic wards on the throne have not been broken. This bodes ill! season 0|unique 1|code 242|code 242|code 242|code 242 code 244|order 0 -2865 A master of fire magic has unr 0 A master of fire magic has unraveled the second rune of warding on the throne! Some of the gems that were locked into the spell have been retrieved. targorder 108|targpath2 0|code 240 code 241|1d6vis F -2866 A master of earth magic has un 0 A master of earth magic has unraveled the third rune of warding on the throne! Some of the gems that were locked into the spell have been retrieved. targorder 108|targpath2 3|code 241 code 242|1d6vis E -2867 A master of water magic has un 0 A master of water magic has unraveled the last rune of warding on the throne! Some of the gems that were locked into the spell have been retrieved. targorder 108|targpath2 2|code 242 code 243|1d6vis W -2868 Four robed men have appeared i 0 Four robed men have appeared in the province. They are masters of their respective orders, sworn to protect the Throne of Elements. You have proven worthy, and they will now serve your will. code 243 code 0|nation -2|com 93|pathboost 1|com 93|pathboost 1|com 93|pathboost 1|pathboost 1|com 93|pathboost 1 -2869 A violent thunderstorm has str 0 A violent thunderstorm has struck! From the roiling sky a host of magical beings sweep down towards the Throne. They are led by a robed man. [Winged Helmet] 9600 90|season 0|unique 1|code 244 kill 2|taxboost -100|com 93|pathboost 1|pathboost 1|addequip 1|addequip 1|4com 92|pathboost 1|addequip 1|2d6units 520|4d6units 513|9C00 3722|9C00 3722|9C00 3722|2d6units 520 -2870 Fire ravages the countryside. 0 Fire ravages the countryside. From the flames comes a host of magical beings, led by a man of power![Red Dragon Scale Mail] season 1|unique 1|4700 1|code 244 kill 1|unrest 10|taxboost -50|decscale2 Cold|com 99|pathboost 0|pathboost 0|addequip 1|addequip 1|4com 98|pathboost 0|addequip 1|2d6units 515|9C00 814|9C00 814|9C00 814|9C00 814|9C00 814|1d6units 527 -2871 An earthquake has struck! In i 0 An earthquake has struck! In its wake comes monsters and spirits, led by a wizard! They march towards the Throne. [Blacksteel Plate] season 2|unique 1|4700 1|code 244 kill 1|taxboost -100|com 312|pathboost 3|pathboost 3|pathboost 3|addequip 1|1d6units 512|1d6units 512|9C00 3738|9C00 3738|1d6units 512|1d6units 512|2com 561|com 312|addequip 1|com 312|addequip 1 -2872 Temperature has dropped dramat 0 Temperature has dropped dramatically during a snow storm. In its wake comes a Frost Mage and his host of magical beings, making an attempt to wrest the Throne of Elements from your grasp! [Ice Pebble Staff] season 3|unique 1|4700 1|code 244 code 245|kill 1|incscale3 Cold|com 309|pathboost 2|pathboost 2|addequip 1|4com 309|pathboost 2|addequip 1|9C00 579|A600 511|9C00 579|9C00 579|9C00 579|2com 2231|addequip 1 -2873 The guardians of the Throne ha 0 The guardians of the Throne have been defeated! unique 1|code 245 code 0 -2874 Prepare Necromancer event. HID 0 Prepare Necromancer event. HIDDEN. [The Throne of Death] claimedthrone 1|freesites 1|land 1|site 1|story 1|unique 1|code 0 code 246|notext 1 -2875 A helpful necromancer has appe 0 A helpful necromancer has appeared, confessing that you are the true Lord of the Afterlife and that none other should sit upon the Throne of Death! He claims to have secret knowledge of its workings and that if brought to the Throne, he will invoke its power in your name. 9600 5|land 1|turn 15|anycode 246|targpath4 1|targpath2 5|unique 1|dominion 4|death 2 nation -2|com 310|gainaff 0|gainaff 0 -2876 The Necromancer has been broug 0 The Necromancer has been brought to the Throne of Death! A lab will be needed if he is to work his sorcery. mnr 310|E500 0|E500 0|code 246 code 247 -2877 The Necromancer has studied th 0 The Necromancer has studied the inscriptions and fittings on the Throne, attuning himself to its magic... lab 1|mnr 310|E500 0|unique 1|code 247 code 248|pathboost 5 -2878 The Necromancer has invoked th 0 The Necromancer has invoked the power of the Throne! lab 1|mnr 310|E500 0|unique 1|code 248 code 249|gainaff 2 -2879 A mortal has invoked the power 13 A mortal has invoked the power of the Throne of Death! This is clearly a violation of the Celestial Laws. unique 1|code 249 worlddarkness 1|worldincscale Death -2880 Utilizing the magic of the Thr 0 Utilizing the magic of the Throne, The Necromancer has summoned the dead to fight for your cause! 9600 10|mnr 310|E500 0|E500 0|code 249 nation -2|2d6units -2 -2881 Utilizing the magic of the Thr 0 Utilizing the magic of the Throne, The Necromancer has summoned the dead to fight for your cause! 9600 10|mnr 310|E500 0|E500 0|code 249 nation -2|A300 -15 -2882 Utilizing the magic of the Thr 0 Utilizing the magic of the Throne, The Necromancer has summoned the dead to fight for your cause! 9600 10|mnr 310|E500 0|E500 0|code 249 nation -2|com 190 -2883 The Necromancer has bound the 0 The Necromancer has bound the spirits of the land in a pact. They will now rise to defend the Throne of Death! [Spirit Pact] 9600 33|mnr 310|E500 0|unique 1|code 249 newsite -1|7000 4 -2884 The Necromancer has grown in p 0 The Necromancer has grown in power! His cackling laughter can be heard by anyone approaching the lab. mnr 310|E500 0|unique 1|code 249 code 250|pathboost 5 -2885 Utilizing the magic of the Thr 0 Utilizing the magic of the Throne, The Necromancer has summoned the dead to fight for your cause! 9600 10|mnr 310|E500 0|unique 2|code 250 nation -2|com 1541 -2886 Utilizing the magic of the Thr 0 Utilizing the magic of the Throne, The Necromancer has summoned the dead to fight for your cause! 9600 15|mnr 310|E500 0|unique 3|code 250 nation -2|9B00 566 -2887 Utilizing the magic of the Thr 0 Utilizing the magic of the Throne, The Necromancer has summoned the dead to fight for your cause! 9600 10|mnr 310|E500 0|unique 2|code 250 nation -2|9C00 405 -2888 Utilizing the magic of the Thr 0 Utilizing the magic of the Throne, The Necromancer has summoned the dead to fight for your cause! 9600 10|mnr 310|E500 0|E500 0|code 249 nation -2|com 190|4d6units -2 -2889 Utilizing the magic of the Thr 0 Utilizing the magic of the Throne, The Necromancer has summoned the dead to fight for your cause! 9600 5|mnr 310|E500 0|E500 0|code 249 nation -2|2d6units 189 -2890 Utilizing the magic of the Thr 0 Utilizing the magic of the Throne, The Necromancer has summoned the dead to fight for your cause! 9600 10|mnr 310|E500 0|E500 0|code 249 nation -2|2d6units 676 -2891 A mortal vessel cannot hold su 0 A mortal vessel cannot hold such power as resides in the Throne of Death! 9600 8|mnr 310|E500 0|E500 0|anycode 249 resetcode 249|gainaff 33554432 -2892 By the workings of the Necroma 0 By the workings of the Necromancer, some of the power of the Throne of Death has been released into the mortal realm. Now, even the souls of the living has to answer its call! 9600 5|mnr 310|E500 0|unique 1|anycode 249 kill 85|12d6units 674|4d6units 674 -2893 The veil to the Shade Lands ha 0 The veil to the Shade Lands has grown thin by the unlawful use of dark magic, disturbing its residents. 9600 5|monster 310|code 249 assassin 676 -2894 The Throne of War [The Throne 0 The Throne of War [The Throne of War] 9600 0|land 1 newsite -1 -2895 The Throne of Night [The Thron 0 The Throne of Night [The Throne of Night] 9600 0|land 1 newsite -1 -2896 The Throne of Beasts [The Thro 0 The Throne of Beasts [The Throne of Beasts] 9600 0|land 1 newsite -1 -2897 The Throne of Bones [The Thron 0 The Throne of Bones [The Throne of Bones] 9600 0|land 1 newsite -1 -2898 The Throne of Pestilence [The 0 The Throne of Pestilence [The Throne of Pestilence] 9600 0|land 1 newsite -1 -2899 The Throne of Gaia [The Throne 0 The Throne of Gaia [The Throne of Gaia] 9600 0|land 1 newsite -1 -2900 The Throne of Elements [The Th 0 The Throne of Elements [The Throne of Elements] 9600 0|land 1 newsite -1 -2901 The Throne of Death [The Thron 0 The Throne of Death [The Throne of Death] 9600 0|land 1 newsite -1 -2902 Inspired by your divine presen -2 Inspired by your divine presence in their land, the faithful have built a glorious temple! temple 0|targpath4 1|dominion 3|unique 2 temple 1|incdom 3 -2903 Inspired by your divine presen -1 Inspired by your divine presence in their land, the faithful have built a glorious temple! temple 0|targpath4 1|dominion 7|unique 2 temple 1|incdom 3 -2904 Crypt in the sand created for 0 Crypt in the sand created for testing. [Crypt in the Sand] 9600 0 4200 -1 -2905 A Crypt has been found in the 0 A Crypt has been found in the sand. The wards that bound him broken, an ancient and long forgotten King rises! [Crypt in the Sand] unique 1|story 1|site 1|code 0|waste 1|targorder 7|targpath1 5 code 251|com 1979|com 1979|addequip 1|4d6units 1980|4d6units 1980|decscale Sloth -2906 The Dust Priests has raised mo 0 The Dust Priests has raised more of his kin. 9600 25|4700 1|mnr 1978|unique 5|code 251 1d6units 1980|1d6units 1980 -2907 The Dust King has unearthed an 0 The Dust King has unearthed ancient and hidden treasures. [Boots of Stone] 9600 30|4700 1|mnr 1979|unique 1|code 251 addequip 9 -2908 The Dust King has unearthed an 0 The Dust King has unearthed ancient and hidden treasures. [Dancing Shield] 9600 30|4700 1|mnr 1979|unique 1|code 251 addequip 9 -2909 The Dust King has unearthed an 0 The Dust King has unearthed ancient and hidden treasures. [Spirit Mask] 9600 30|4700 1|mnr 1979|unique 1|code 251 addequip 9 -2910 The Dust Priest has unearthed 0 The Dust Priest has unearthed ancient and hidden treasures. [Skull of Fire] 9600 25|4700 1|mnr 1978|unique 1|code 251 addequip 9 -2911 The Dust Priest has unearthed 0 The Dust Priest has unearthed magical gems. 9600 25|4700 1|mnr 1978|unique 3|code 251 addequip 1 -2912 The Dust Priest has found anci 0 The Dust Priest has found ancient tablets of power in the buried crypts! 9600 15|4700 1|mnr 1978|unique 2|code 251 pathboost 0 -2913 The Dust priest has summoned m 0 The Dust priest has summoned monsters of the desert to his aid. 9600 15|4700 1|mnr 1978|unique 3|code 251 2d6units 2233|1d6units 524 -2914 The Dust King and his High Pri 0 The Dust King and his High Priest have been defeated! In the Crypt, ancient treasures were found. [Skull of Fire] nomnr 1978|nomnr 1978|4700 1|code 251 code 0|gold 400|1d6vis F|magicitem 9 -2915 Wolves have been heard, howlin 0 Wolves have been heard, howling at the moon story 2|9600 3|land 1|anycode -21|code 0 code -95|unrest 3 -2916 Wolves have been heard, howlin 2 Wolves have been heard, howling at the moon story 2|land 1|code 0 code -95|unrest 3 -2917 Wolves have been heard, howlin 0 Wolves have been heard, howling at the moon, but nothing happens. HIDDEN 9600 15|code -95 code 0|notext 1 -2918 A large pack of werewolves hav 0 A large pack of werewolves have attacked! story 2|9600 50|land 1|code -95 2com 633|6d6units 633|code 0 -2919 It is whispered that an old cu 0 It is whispered that an old curse has awoken, calling those affected into the wilderness at full moon. story 2|9600 30|land 1|code -95 stealthcom 633|4d6units 633|unrest 5|code 0 -2920 Werewolves have attacked! 0 Werewolves have attacked! 9600 2|land 1|code -95 2com 633|2d6units 633|code 0 -2921 It is whispered that an old cu 0 It is whispered that an old curse has awoken, calling those affected into the wilderness at full moon. 9600 20|land 1|code -95 code 0|stealthcom 633|2d6units 633|unrest 5 -2922 Lately, dogs have gone rabid a 0 Lately, dogs have gone rabid and fled. A pack has now reappeared, mixed with more sinister creatures... 9600 30|land 1|code -95 code 0|4com 1769|2d6units 1560|2d6units 1560 -2923 One of your commanders has bee 0 One of your commanders has been attacked by a rabid dog. 9600 20|land 1|commander 1|code -95 2700 2|assassin 1560 -2924 The wild beasts have grown in 0 The wild beasts have grown in number lately, coming near settlements and harassing travelers. Now a pack of wolves have attacked one of the villages, forcing the local defence to intervene. Some peasants have joined the soldiers. 9600 30|mindef 1|maxtroops 8|forest 1|code -95 4com 284|10d6units 284|nation -2|com 1565|4d6units 1565 -2925 The Tainted one has attracted 1 The Tainted one has attracted attention from otherworldly powers. E500 0 gainaff 2 -2926 The Taint corrupts the body an 1 The Taint corrupts the body and mind! One of your commanders has developed strange cravings. E500 0 gainaff 0 -2927 The Tainted one has attracted 2 The Tainted one has attracted attention from otherworldly powers. E500 0 com -7|com -7 -2928 The practice of blood hunting 1 The practice of blood hunting has brought the Taint upon one of your servants. targorder 8|targpath4 0 7500 1 -2929 A mob has formed to oppose you 1 A mob has formed to oppose your blood hunters! land 1|targorder 8|targpath4 0 com 34|4d6units 18|A300 17|AB00 1565|com 34 -2930 Opposition towards the ongoing 1 Opposition towards the ongoing blood hunting has provoked an attack on your servant! targorder 8|targpath4 0 2700 2|assassin 1565 -2931 There is opposition towards th 1 There is opposition towards the ongoing blood hunting. Someone has hired an assassin to get rid of your servant. targorder 8|targpath4 0 assassin 428 -2932 Your servant encountered a loc -1 Your servant encountered a local sect of fanatics. Their doctrine is to abstain from all pleasures of the flesh. targorder 8|targpath4 0 2d6vis B -2933 While blood hunting, your serv -1 While blood hunting, your servant stumbled upon a remote village where inhabitants have shielded innocent virgins from being caught. targorder 8|targpath4 0 2d6vis B -2934 When the daughter of one of th 1 When the daughter of one of the locals was claimed for the blood slave dungeons, her mother put a curse upon your servants! targorder 8|targpath4 0 gainaff 2|curse 3 -2935 One of your blood hunters fool 1 One of your blood hunters foolishly tried to summon a demon for his own gain. targorder 8|targpath4 0|E400 1 gemloss B|2700 2|assassin 88 -2936 One of your blood hunters has -1 One of your blood hunters has attracted the attention of a smallish demon who now follows his new master around. [Imp Familiar] targorder 8|targpath4 0 addequip 9 -2937 A rich merchant tried to bribe -1 A rich merchant tried to bribe one of your blood hunters, seeking to save his daughter from paying the blood tax. Your servant proved his loyalty and has delivered both the girl and the gold to the capital. targorder 8|targpath4 0 gold 100|1d3vis B -2938 One of your blood hunters has -2 One of your blood hunters has become more attuned to the sanguine magic. targorder 8|targpath4 0 pathboost 8 -2939 One of your blood hunters has -2 One of your blood hunters has used some of the virgins to make a contract with demons. [Lifelong Protection] targorder 8|targpath4 0|gem 8|luck 1 addequip 9 -2940 War has broken out among the l 1 War has broken out among the lords of the land. There is great turmoil and a large part of the population has been killed or fled. chaos 2|unluck 1|minunrest 15|minpop 200|turn 15|capital 1 unrest 25|kill 10|emigration 15 -2941 A naiad court has been traveli 1 A naiad court has been traveling through the seas, celebrating summer. Growth and luck have increased but frolicking peasants have left the kelp untended, causing a fall in productivity. season 1|minpop 20|land 0 decscale Death|decscale Death|incscale3 Sloth|taxboost -100 -2942 An Ill Moon rises! People whis 12 An Ill Moon rises! People whisper in fear of the transforming curse of Lycanthropy. Wolves prowl the night, closer to the settlements of men than normal. Dogs go rabid, howling and barking madly at the baleful light in the sky. code 0 code -97|7000 4|worldunrest 4 -2943 Reset Ill moon. HIDDEN 0 Reset Ill moon. HIDDEN resetcode -97|resetcode -97|resetcode -97|notext 1 -2944 PLACEHOLDER. 0 PLACEHOLDER. 9600 0|land 1|anycode -97|code 0 code -96|unrest 5 -2945 Wolves have been heard, howlin 0 Wolves have been heard, howling at the moon. 9600 2|land 1|anycode -97|code 0 code -95|unrest 5 -2946 Wolf/werewolf attack, no warni 0 Wolf/werewolf attack, no warning. HIDDEN 9600 1|land 1|anycode -97|code 0 code -96|notext 1 -2947 A group of tribesmen have atta 0 A group of tribesmen have attacked the province! Their leader seems to be under the influence of the Ill Moon. [Lychantropos' Amulet] 9600 2|forest 1|unique 1|anycode -97 com 1596|addequip 9|gainaff 0|A300 124|A300 124 -2948 A group of tribesmen have join -1 A group of tribesmen have joined you! Their leader seems to be under the influence of the Ill Moon. [Lychantropos' Amulet] growth 1|forest 1|unique 1|anycode -97|chaos 0 nation -2|com 1596|addequip 9|gainaff 0|A600 124|2d6units 633 -2949 Old tunnels dating from the ti 0 Old tunnels dating from the time of the first colony have been found. They lead deep into the earth but are blocked by massive amounts of ice. [Lake Urmia] story 1|land 1|freesites 2|9600 2|unique 1|nearbysite 1|1200 105|code 0 code 254|order 17|6B00 1 -2950 You leave the ancient tunnels 0 You leave the ancient tunnels alone. Best not to disturb their secrets. code 256|targorder 104|code 256|code 256|code 256|code 256|code 256 code 0 -2951 The ice blocking the tunnels s 0 The ice blocking the tunnels seems to have magical properties. It would probably take a period of prolonged heat along with fire magic to melt it. targorder 100|code 254 code 255 -2952 Your scholars have found recor 0 Your scholars have found records from the First Turan War, which denotes the years after the incursion of the caelians. It seems that the caelian seraphs located an Abysian temple of Fire hidden deep in the earth and used powerful magic to seal the passages leading to it. unique 1|code 257|code 257|targorder 100|code 257 -2953 A mage skilled in the path of 0 A mage skilled in the path of fire has arrived in the province. Will flames be able to melt the ice in the ancient tunnels? unique 1|targpath2 0|code 255 order 272 -2954 Your mage has utilized the pow 0 Your mage has utilized the power of fire to melt the ice sealing the tunnels. Some ice has been removed, but not sufficiently to make meaningful progress. If the land itself was warmer, the heat of summer could perhaps be channeled into the tunnels to break the magical ice. targpath2 0|targpath4 0|targorder 108|cold -1|code 255 -2955 You have utilized the power of 0 You have utilized the power of fire to melt the ice sealing the tunnels. Some ice has been melted, but not sufficiently to make meaningful progress. If the land itself was warmer, the heat of summer could perhaps be channeled into the tunnels to break the magical ice. targpath2 0|targpath4 1|targorder 108|cold -1|code 255 -2956 The warmth of the land has bee 0 The warmth of the land has been channeled into the tunnels, melting the masses of ice. Ancient passages lead into the depth of the earth. Still, some ice remains. Also, the runes of warding inscribed on some of the walls of the tunnels have been deciphered. It seems the magic ice was not aimed at keeping out intruders from the tunnels, but rather at containing something within! Perhaps it would be unwise to melt the ice further... targpath2 0|unique 1|targorder 108|heat 2|code 255 code 256 -2957 The melting ice has formed int 0 The melting ice has formed into an elemental! This must be the remnants of some old defensive magic. targpath2 0|targorder 108|9600 25|code 255 2700 2|assassin 3735 -2958 The melting ice has formed int 0 The melting ice has formed into an elemental, attacking the intruder! This must be the remnants of some old defensive magic. targpath2 0|targorder 108|9600 25|code 256 2700 2|assassin 3735 -2959 The ice has been melted and pa 0 The ice has been melted and parts of the complex network of previously ice-filled tunnels explored. At some places there are wrecked bodies of winged beings, probably caelians. The remains bear traces of horrible burn-wounds. Strangely, there are no abysian bodies to be found. Will you take the time to carefully explore the tunnels or continue as fast as possible into the depths of the earth? Your scouts report there seems to be a way downwards, from which flows warm air. targpath2 0|targpath4 0|targorder 108|9600 25|code 256 code 257|order 19 -2960 A forgotten treasure vault has 0 A forgotten treasure vault has been found in the tunnels! [Charcoal Shield] unique 1|code 258|targorder 100|9600 25|code 258 gold 350|1d6vis W|1d6vis W|magicitem 9 -2961 A magic item has been found in 0 A magic item has been found in the tunnels! [Ice Pebble Staff] unique 1|targorder 100|9600 25|code 257 magicitem 9|code 258 -2962 A magic item has been found in 0 A magic item has been found in the tunnels! [Frost Brand] unique 1|targorder 100|9600 25|code 258 magicitem 9 -2963 A magic item has been found in 0 A magic item has been found in the tunnels! [Rime Hauberk] unique 1|targorder 100|9600 25|code 258 magicitem 9 -2964 A nest of Cave Grubs has been 0 A nest of Cave Grubs has been exposed! unique 1|code 258|targorder 100|9600 25|code 258 2com 2526|2d6units 2526|code 258 -2965 The cleared tunnels seem to co 0 The cleared tunnels seem to connect to caves used by those beings that dwell beneath the soil. Some of these monsters have strayed into the newly cleared passages! [Blacksteel Full Plate] unique 1|targorder 100|9600 25|code 257 2com 447|addequip 9|1d6units 447|code 258 -2966 The cleared tunnels seem to co 0 The cleared tunnels seem to connect to caves used by those beings that dwell beneath the soil. Some of these monsters have now strayed into the newly cleared passages! [Spell Focus] unique 1|targorder 100|9600 25|code 258 2com 2492|addequip 9|2d6units 2492 -2967 Your men advance into the dept 0 Your men advance into the depths. Rough cut passages lead leagues down into the crust of the earth. They end by the shores of a massive lake of magma and by those shores stand an ancient altar, eroded by the workings of time. If once again consecrated, perhaps it could be put to use again. [Magma Cave] unique 1|targorder 100|9600 25|code 258 code 259|newsite -1|order 19 -2968 Your men advance into the dept 0 Your men advance into the depths. Rough cut passages lead leagues down into the crust of the earth. They end by the shores of a massive lake of magma. By those shores stand an ancient altar, eroded by the workings of time. If once again consecrated, perhaps it could be put to use again. [Magma Cave] unique 1|targorder 101|code 258|code 258 code 259|newsite -1|order 19 -2969 Sunken into the magma, a treas 0 Sunken into the magma, a treasure chest of enchanted stone has been found and skillfully retrieved! [Rod of the Phoenix] unique 1|luck 1|targorder 100|9600 20|code 259 magicitem 9|1d6vis F|gold 150|magicitem 9 -2970 The cleared tunnels seem to co 0 The cleared tunnels seem to connect to caves used by those beings that dwell beneath the soil. Some of these monsters have now strayed into the newly cleared passages! [Horror Helmet] unique 1|targorder 101|9600 25|code 257 2com 447|addequip 9|1d6units 447|code 258 -2971 The Altar has been hallowed on 0 The Altar has been hallowed once more! [Altar of Catharsis] unique 1|pathholy 1|targorder 101|code 259 code 260|temple 1|newsite -1|order 1 -2972 Only a priest of ##godname## c 0 Only a priest of ##godname## can bless the altar. unique 1|5200 1|targorder 101|code 259 -2973 Traces of sinister magic have 0 Traces of sinister magic have been found emanating from the altar. unique 1|targpath1 53|9600 20|code 260|code 260 -2974 Old records from the time of t 0 Old records from the time of the first colony have been studied and compared to new findings at the site. It seems that the altar is older than previously thought, perhaps even predating the arrival of the Abysians! It was apparently dedicated to the Purifying Flame. If a hidden altar of Catharsis since before the pollution of the Sacred Flame was found by the Abysian settlers, could this have been a reason for the Caelian campaign and the Turan wars? Would it be possible to rekindle the flame that was thought corrupted? unique 1|targpath1 53|targorder 100|code 259|code 259 -2975 A being of flame has been summ 0 A being of flame has been summoned! unique 1|targorder 50|code 260 code 261|gainaff 0|decscale2 Cold|incdom -2 -2976 YOU DARE KINDLE THE FLAME THAT 0 YOU DARE KINDLE THE FLAME THAT IS MINE, AND MINE ALONE!? ...it seems the fire was not pure after all! A dark flame rises to punish your insolence... [Lantern Shield] unique 1|9600 10|targorder 50|nomnr 909|code 261 com 909|addequip 9|addequip 9|code 262|6d6units 528|6d6units 528 -2977 Anthrax gains gems and followe 0 Anthrax gains gems and followers 9600 25|unique 3|mnr 909|code 262 notext 1|addequip 1|1d6units 258|1d6units 258 -2978 A being of flame has been summ 0 A being of flame has been summoned! HIDDEN unique 4|targorder 50|code 261 decscale2 Cold|incdom -2|notext 1 -2979 Anthrax has been banished! 0 Anthrax has been banished! nomonster 909|code 262 code 0 -2980 Hearing rumors of the sealed t 0 Hearing rumors of the sealed tunnels, a fire mage has come from afar to pledge himself to your cause and investigate the tunnels. [Dragon Sceptre] 9600 5|luck 2|code 255|unique 1 nation -2|com 99|addequip 9 -2981 A magical gateway has been fou 0 A magical gateway has been found. Inscriptions phrased in the Tongue of Hell describe the ritual of opening. Surely, whomever opens the Gate will be greatly rewarded by the Lords below! [The First Gate] site 1|targorder 7|targpath1 8|story 2|code 0 code 271|incscale2 Turmoil|decscale2 Drain|order 257|revealsite 1 -2982 Dark magic has been used to op 0 Dark magic has been used to open the Gate! Your servant has been rewarded by the Princes of Hell. targpath1 8|targorder 108|unique 1|code 271 incscale2 Turmoil|holyboost 1|gainaff 0|code -45|holyboost 1|order 0 -2983 Dark magic has been used to op 0 Dark magic has been used to open the Gate! Your servant has been rewarded by the Princes of Hell. targpath1 8|targorder 108|9600 30|unique 1|code 271 incscale2 Turmoil|holyboost 1|gainaff 0|code -45|banished -12|order 0 -2984 A Hero has tried prevent the G 0 A Hero has tried prevent the Gate from being opened! targpath1 8|targorder 108|9600 25|unique 1|code 271 2700 2|assassin 366 -2985 The Gate has been studied by a 0 The Gate has been studied by arcane means and ancient lore. There are three of these portals and of increasing power. When opened, travel from the realms beyond is facilitated, making it easier for demons to manifest all across the world of men. The power of pure faith may be able to close the gates, or a master of blood magic could be able to harness their power. If further studied, some insights into the workings of the nether realms may be gained. However, it may be dangerous to linger near. targpath1 53|targorder 100|code 272|code 272|unique 1 -2986 While studying the Gate, your 0 While studying the Gate, your servant has been approached by a limping man in a black coat. He offers power beyond belief if only the ritual inscribed on the gate is performed... targpath1 53|targorder 100|9600 70|unique 1|code 271 code 272 -2987 Dark magic has been used to op 0 Dark magic has been used to open the Gate! Your servant has been rewarded accordingly by the Princes of Hell. targpath1 8|targorder 108|targpath4 0|unique 1|code 272|7600 0 pathboost 0|holyboost 1|gainaff 0|code -45|holyboost 1|pathboost 0 -2988 Dark magic has been used to op 0 Dark magic has been used to open the Gate! Your servant has been rewarded accordingly by the Princes of Hell. targpath1 8|targorder 108|targpath4 0|9600 40|code 272 pathboost 0|holyboost 1|banished -12|code -45|holyboost 1|order 0|gainaff 0 -2989 Dark magic has been used to op 0 Dark magic has been used to open the Gate! You have been rewarded accordingly by the Princes of Hell. targpath1 8|targorder 108|targpath4 1|unique 1|code 272 pathboost 0|holyboost 1|gainaff 0|code 273|holyboost 1|order 0 -2990 Dark magic has been used to op 0 Dark magic has been used to open the Gate! You have been rewarded accordingly by the Princes of Hell. targpath1 8|targorder 108|targpath4 1|9600 20|code 272 pathboost 0|holyboost 1|banished -12|code 273|holyboost 1|order 0 -2991 Dark magic has been used to op 0 Dark magic has been used to open the Gate! A reward of power was granted by the Princes of Hell, who have also sent a host to follow you in the upcoming war... [Horror Helmet] targpath1 8|targorder 108|9600 33|unique 1|code 272 nation -2|pathboost 0|holyboost 1|gainaff 0|code 273|com 489|addequip 9|A300 489|order 0 -2992 There is war in Hell! Infernal 10 There is war in Hell! Infernal powers become manifest when the conflict spills over into the realm of men. unique 1|story 1|anycode 273|9600 33|code 0 code -19|5E00 -44|worldincscale2 Turmoil -2993 The heavenly law that keeps th 13 The heavenly law that keeps the nether realms apart from the realm of mortals has been broken! [The First Gate] 9600 80|foundsite 1|unique 1|code 273 code -45|revealprov 1 -2994 Something has shifted in the a 13 Something has shifted in the alignment of the Worlds! A flux of dark energy can be sensed through the heavenly spheres. This can only mean that one of the legendary gates to Hell have manifested in the realm of mortals! Woe to all, should it be opened![The First Gate] foundsite 1|unique 1|code 271 -2995 Stars realign. The risk of War 0 Stars realign. The risk of War in Hell passes... HIDDEN 9600 77|code 273|4700 1 code -45|notext 1 -2996 First Gate appears, for testin 0 First Gate appears, for testing, will happen only if forced. [The First Gate] 9600 0|code 0 4200 -1 -2997 Oh, no! The Queen of the Garne 0 Oh, no! The Queen of the Garnet Amazon tribe has ambitions of conquest! HIDDEN [Oasis] freesites 1|8100 1|9600 15|4700 1|poptype 41|unique 1|code 0|capital 0|land 1|story 2 code 275|notext 1|newsite -1 -2998 The Land of the Garnet Queen h 0 The Land of the Garnet Queen has been conquered and her palace claimed! Unfortunately, it seems most of the fabled riches of her abode have been squandered on wine and debauchery! As compensation, her slaves and virgin followers were taken. unique 1|code 275 code 0|resetcode 276|resetcode 276|resetcode 276|gold 80|3d6vis B -2999 The Garnet Queen comes to powe 0 The Garnet Queen comes to power. HIDDEN 4700 1|unique 1|code 275 com 350|10d6units 351|4d6units 612|2com 349|addequip 1|notext 1 -3000 The Garnet Queen is crowned. H 0 The Garnet Queen is crowned. HIDDEN 4700 1|mnr 350|unique 1|code 275 fireboost 350|fireboost 350|holyboost 350|addequip 1|gainaff 0|notext 1 -3001 The Garnet Queen is fitted wit 0 The Garnet Queen is fitted with garments. HIDDEN [Blood Thorn] 4700 1|E500 0|mnr 350|unique 1|code 275 addequip 9|holyboost 350|addequip 9|notext 1 -3002 The queen replenishes her slav 0 The queen replenishes her slaves. 9600 10|turn 30|E500 0|mnr 350|4700 1|unique 3 addequip 1 -3003 The Garnet Queen is fitted wit 0 The Garnet Queen is fitted with garments. HIDDEN [Lifelong Protection] 9600 20|E500 0|mnr 350|unique 1|code 275|4700 1 addequip 9|notext 1 -3004 Gryphon riders have been sight 0 Gryphon riders have been sighted flying over the land. 9600 10|5C00 275|nearbycode 275|capital 0|land 1|code 0|4700 1|unique 8 code 276 -3005 People speak in fear of the Qu 0 People speak in fear of the Queen of the garnet amazon that has come to power in a neighboring land. She is rumored to be unsurpassed in both beauty and cruelty! 9600 10|nearbycode 275|5C00 275|capital 0|land 1|code 0|4700 1 code 276 -3006 Ferocious amazons have attacke 0 Ferocious amazons have attacked! 9600 50|anycode 275|4700 1|unique 9|code 276 code 277|2com 349|addequip 1|6d6units 351|2d6units 612 -3007 The amazons consolidate. 0 The amazons consolidate. 9600 8|anycode 275|4700 1|unique 6|code 277 com 349|addequip 1|A600 351|2d6units 304|2d6units 304 -3008 A devil joins. [Demon Whip] 0 A devil joins. [Demon Whip] 9600 7|anycode 275|4700 1|unique 6|code 277 nation -2|com 304|addequip 9|2d6units 303|incscale2 Turmoil -3009 The garnet amazons have been d 0 The garnet amazons have been defeated! With her last breath, their priestess promised vengeance from her Queen upon your followers! anycode 275|unique 2|code 277 code 278 -3010 A Horde from Hell has been sen 0 A Horde from Hell has been sent to wreak havoc in your lands! 9600 33|unique 2|nearbycode 278|land 1 resetcode 278|com 304|A600 303 -3011 The garnet amazons have been d 0 The garnet amazons have been driven from the land! Some spoils of war have been transported to the treasury. unique 2|code 277 code 0|gold 100|magicitem 1|1d3vis F -3012 A devil joins. [Demon Whip] 0 A devil joins. [Demon Whip] 9600 5|anycode 275|4700 1|unique 1|code 275 nation -2|com 304|addequip 9|2d6units 303|incscale2 Turmoil -3013 The amazons have organized a s 0 The amazons have organized a slave market. [Slave Market] 9600 10|anycode 275|4700 1|unique 1|code 275 newsite -1 -3014 The amazons have organized a s 0 The amazons have organized a slave market. [Slave Market] 9600 10|anycode 275|4700 1|unique 1|code 276 newsite -1 -3015 The Queen of the amazon has en 0 The Queen of the amazon has ensorcelled a barbarian Lord. [Slave Collar] 9600 20|4700 1|unique 1|code 275 com 147|addequip 9 -3016 The barbarian is bestowed an i 0 The barbarian is bestowed an item [Fire Plate] mnr 147|4700 1|unique 1|code 275 addequip 9 -3017 A Troll King gets ambitious! 0 A Troll King gets ambitious! poptype 71|9600 15|4700 1|8100 2|code 0|story 1 code 279 -3018 The Troll King has retrieved a 0 The Troll King has retrieved a magic item. [Vine Shield] unique 1|4700 1|mnr 519|code 279 natureboost 1|addequip 9|addequip 9|com 1037|A300 1037 -3019 The Troll King has retrieved a 0 The Troll King has retrieved a magic item. [Dwarven Hammer] unique 1|4700 1|mnr 519|code 279 addequip 9 -3020 The Troll Kings guard has retr 0 The Troll Kings guard has retrieved a magic item. [Vine Shield] unique 1|4700 1|mnr 1037|code 279 addequip 9 -3021 The Troll Kings guard has retr 0 The Troll Kings guard has retrieved a magic item. [Star of Heroes] unique 1|4700 1|mnr 1037|code 279 addequip 9 -3022 The Troll King has been defeat 0 The Troll King has been defeated! In his abode was found a treasure in gold and magic! code 279 code 0|gold 300|magicitem 1|magicitem 1|1d6vis E -3023 Trolls have been seen, skulkin 0 Trolls have been seen, skulking on the outskirts of rural settlements. 9600 5|unique 3|land 1|nearbycode 279 unrest 5 -3024 Trolls have attacked in force! 0 Trolls have attacked in force! [Midget Masher] 9600 5|unique 1|turn 15|land 1|nearbycode 279|fort 0 unrest 5|2com 1037|addequip 9|1d6units 1037|A300 518 -3025 Trolls! 0 Trolls! 9600 5|unique 4|turn 15|land 1|nearbycode 279|fort 0 unrest 5|2com 1037|1d6units 1037|2d6units 518 -3026 When the magic laboratory was 0 When the magic laboratory was demolished, a surge of mystical power wrecked the building. Some of those nearby have been afflicted. 9600 1|unluck -2|targorder 45 gainaff 0|curse 5 -3027 When working on demolishing th 0 When working on demolishing the magic laboratory, someone unwisely stepped into a magic portal and disappeared. 9600 1|unluck -2|targorder 45 banished -11 -3028 When the fort was demolished, 0 When the fort was demolished, a forgotten treasure vault was found! 9600 1|luck 1|targorder 44 gold 200|magicitem 1 -3029 A tentacled monster has nested -1 A tentacled monster has nested in the area and is feeding on travelers. Locals demand that something be done! A patrolling force may be able to locate its whereabouts. unique 1|land 0|capital 0|story 1|code 0 code 280|order 33|unrest 5|6B00 1 -3030 Your minions have located the 0 Your minions have located the lair of the monster, inside the broken belly of a sunken ship. targorder 3|9600 30|code 280 code 296|order 33 -3031 The Kraken seem to be guarding 0 The Kraken seem to be guarding its eggs. A mage skilled in water magic would perhaps make use of them. unique 1|targorder 100|code 296 order 288 -3032 Your forces attack the monster 0 Your forces attack the monsters nest in the sunken ship, trying to kill it or drive it away. [Ring of Regeneration] unique 1|targorder 105|code 296 code 297|com 438|addequip 9 -3033 The Kraken has been killed. It 0 The Kraken has been killed. Its lair in the Sunken Galley seems to yield magical gems, harvested from the empty skulls of its still chained oarsmen. [Sunken Galley] unique 1|9600 10|code 297 code 0|newsite -1 -3034 The master of Water Magic has 0 The master of Water Magic has tamed the Kraken and made it roost the eggs. Its spawn will be under the control of the mage, even if the monster is left unchained. targorder 108|9600 50|targpath1 2|code 296 code 298|6F00 8 -3035 The eggs of the Kraken are all 0 The eggs of the Kraken are all hatched and the mother has left its nest. unique 1|4700 1 code 0 -3036 The Kraken has been angered! 0 The Kraken has been angered! unique 1|targorder 105|code 296 code 297|com 438|addequip 9 -3037 A Kraken egg has hatched and t 0 A Kraken egg has hatched and the monster crawling from it made to serve. unique 6|9600 25|code 298 nation -2|9B00 438 -3038 A Kraken egg has hatched but t 0 A Kraken egg has hatched but the monster crawling from it has attacked! unique 2|9600 5|code 298 com 438 -3039 The amazon live in the desert 0 The amazon live in the desert and need supplies not to starve. [Endless Bag of Wine] mnr 147|4700 1|unique 1|code 275 addequip 9 -3040 The barbarian drinks lots of w 0 The barbarian drinks lots of wine. [Endless Bag of Wine] mnr 304|4700 1|unique 1|code 275 addequip 9 -3041 The amazon live in the desert 0 The amazon live in the desert and need supplies not to starve. [Endless Bag of Wine] turn 20|mnr 349|4700 1|unique 1|code 275 addequip 9 -3042 The amazon Queen gets reinforc 0 The amazon Queen gets reinforcements. turn 30|9600 8|anycode 275|4700 1|unique 6|code 275 A300 814|2d6units 304|2d6units 304 -3043 A magical gateway has been fou 0 A magical gateway has been found. It emanates evil power. [The First Gate] story 1|9600 13|hiddensite 1|unique 1|5A00 42|code 0 revealsite 1|incscale2 Turmoil|code -93 -3044 The locals are conducting demo 2 The locals are conducting demon worship. land 1|code 0|maxdominion 7 code -49|incdom -3|incscale2 Turmoil -3045 Demonic foreshadowing. HIDDEN. 0 Demonic foreshadowing. HIDDEN. 9600 1|land 1|code 0|anycode -44 notext 1|code -49|incdom -3|incscale2 Turmoil -3046 Entering a strange garden with 0 Entering a strange garden with fantastic creations made of human and animal bones, your servant was attacked when some of these came to life! [Garden of Bones] 9600 50|site 1|targorder 7|targpath1 5 2700 2|assassin -2 -3047 A man has appeared, of whom it 0 A man has appeared, of whom it is whispered that age has steeped him in black wisdom – not lessened his powers of evil. He seeks to serve the one who sits on the Throne. [The Lower Throne] unique 1|site 1|claimedthrone 1|9600 2|land 1 nation -2|com 95|addequip 1|gainaff 0|1d6units 433 -3048 While searching for magic site 2 While searching for magic sites in the forest, your servant encountered a troll! forest 1|targorder 7|targpath4 0 2700 2|assassin 518 -3049 While searching for magic site 2 While searching for magic sites in the forest, your servant angered a sprite by trampling some especially beautiful flowers! forest 1|targorder 7|heat 0|targpath4 0|growth 0 2700 2|assassin 592 -3050 While searching for magic site 2 While searching for magic sites in the forest, your servant encountered a strange creature! forest 1|targorder 7|heat 0|targpath4 0|growth 0 2700 2|assassin 361 -3051 While searching for magic site 2 While searching for magic sites in the forest, your servant encountered a wolf! forest 1|targorder 7|targpath4 0 2700 2|assassin 284 -3052 While traveling the mountains 2 While traveling the mountains in search for sources of magic power, your servant encountered a monster! mountain 1|targorder 7|targpath4 0 2700 2|assassin -5 -3053 While traveling the mountains 2 While traveling the mountains in search for sources of magic power, your servant encountered a monster! mountain 1|targorder 7|targpath4 0 2700 2|assassin -14 -3054 While traveling the mountains 2 While traveling the mountains in search for sources of magic power, your servant encountered a wolf! mountain 1|targorder 7|targpath4 0 2700 2|assassin 284 -3055 While searching for sites of p 2 While searching for sites of power, your servant was beset by an undead! death 1|targorder 7|targpath4 0 2700 2|assassin -15 -3056 One of your commanders has bee 1 One of your commanders has been lured away by a strange and fascinating light in the forest [Lantern Forest]. site 1|commander 1|targpath4 0 2700 2|assassin 527 -3057 A mage has come to study the T -1 A mage has come to study the Thunder Oak. He has procured a permission from a local official to stay put and practice his arts in peace. He will serve you, but wishes to remain near the object of his studies. [Thunder Oak] foundsite 1|order 1|unique 1|story 1|code 0 nation -2|code 281|com 93|gainaff 0 -3058 Some newly dead have disappear 0 Some newly dead have disappeared before being buried and fresh graves found excavated. People speak of black magic. 9600 20|E500 0|mnr 93|code 281 code 282|deathboost 1|unrest 5 -3059 During a thunder storm, the ma 0 During a thunder storm, the mage has utilized a strokes of lightning converging on the Thunder Oak and created some magical servants! 9600 20|targpath1 5|E500 0|mnr 93|code 282 nation -2|1d6units 534 -3060 During a thunder storm, the ma 0 During a thunder storm, the mage has utilized a strokes of lightning converging on the Thunder Oak and created a magic item! [Copper Plate] 9600 10|unique 1|E500 0|mnr 93|code 282 magicitem 9 -3061 During a thunder storm, the ma 0 During a thunder storm, the mage has utilized a strokes of lightning converging on the Thunder Oak and created a magic item! [Thunder Bow] 9600 10|unique 1|E500 0|mnr 93|code 282 magicitem 9 -3062 Some newly dead have disappear 0 Some newly dead have disappeared before being buried and fresh graves found excavated. The commoners are upset! 9600 25|unique 3|targpath1 5|mnr 93|code 282 unrest 15 -3063 Locals have hired a hero to de 0 Locals have hired a hero to defeat the evil wizard residing at the Thunder Oak! 9600 10|minunrest 10|targpath1 5|mnr 93|code 282 2700 2|assassin -13 -3064 During a thunder storm, the ma 0 During a thunder storm, the mage has utilized a strokes of lightning converging on the Thunder Oak and created a magical trinket! [Storm Spool] 9600 40|unique 1|E500 0|mnr 93|code 281 addequip 9 -3065 During a thunder storm, the ma 0 During a thunder storm, the mage has utilized a strokes of lightning converging on the Thunder Oak and distilled magic essence! 9600 25|unique 1|E500 0|mnr 93|code 281 1d6vis A -3066 The mage at the Thunder Oak ha 0 The mage at the Thunder Oak has fallen victim to one of his own creations! 9600 5|monster 534|targpath1 5|mnr 93|code 282 2700 2|assassin 534 -3067 During a thunder storm, the ma 0 During a thunder storm, the mage has utilized a strokes of lightning converging on the Thunder Oak and created a magical trinket! [Storm Spool] 9600 15|unique 2|E500 0|mnr 93|code 282 magicitem 9 -3068 The Mage has left the thunder 0 The Mage has left the thunder Oak HIDDEN. code 281|code 281 notext 1|code 0 -3069 Thunder oak test. Creates hidd 0 Thunder oak test. Creates hidden site. Must be forced. [Thunder Oak] 9600 0|freesites 1|code 0 4200 -1 -3070 One of your priests was beset 0 One of your priests was beset by a demon, but managed to banish it back to hell! 9600 1|targpath2 9|dominion 4|code -49 code 0|pathboost 9 -3071 One of your priests has been i 0 One of your priests has been infested with a disease demon! 9600 1|targpath1 9|maxdominion 4|code -49 gainaff 8 -3072 One of your commanders has bee 0 One of your commanders has been beset by a ravenous hunger! 9600 1|code -49 gainaff 0|gainaff 0 -3073 One of your mages has sold his 0 One of your mages has sold his soul to demons in exchange for power! 9600 1|targpath1 55|E400 1|targpath4 0|code -49 gainaff 0|gainaff 0|holyboost 1 -3074 One of your mages has sold her 0 One of your mages has sold her soul to demons in exchange for power! 9600 1|targpath1 55|E400 0|targpath4 0|code -49 gainaff 0|gainaff 0|holyboost 1 -3075 The demons have claimed their 0 The demons have claimed their prize! 9600 1|targpath1 8|E500 0|targpath4 0|anycode -49 banished -12 -3076 Many have died from a strange 0 Many have died from a strange disease. Some say it comes from demons infesting the flesh of mortals. 9600 1|targpath4 0|code -49 code 0|kill 1|gainaff 8 -3077 A horde of frenzied farmers ha 0 A horde of frenzied farmers have attacked the garrison. They seem raving mad! [Demon Whip] 9600 1|unique 1|maxdef 12|capital 0|code -49 2com 1565|10d6units 1565|com 962|2d6units 962|com 962|addequip 9 -3078 The Dome of Solid Air has attr 0 The Dome of Solid Air has attracted some playful beings that seem fascinated by its magic. Some of them have been bound by a crafty mage. 9600 2|7F00 61|targpath2 1|unique 2|story 1|land 1 nation -2|A300 562 -3079 Some demons have been attracte 0 Some demons have been attracted by the blood vortex! 9600 2|unique 2|5F00 87|story 1|land 1 nation -2|com 88|2d6units 88 -3080 Some demons have been attracte 0 Some demons have been attracted by the blood vortex! 9600 2|unique 2|5F00 87|story 1|land 1|cold 2 nation -2|com 632|addequip 1|waterboost 1|2d6units 632 -3081 Some demons have been attracte 0 Some demons have been attracted by the blood vortex! 9600 1|unique 2|5F00 87|story 1|land 1 com 88|2d6units 88 -3082 People in the area speak of a 0 People in the area speak of a legendary swordsman living as a hermit in the forest. story 1|freesites 1|9600 5|unique 1|forest 1|fornation 69|code 0 code 283|order 1|6B00 1 -3083 Your servant has interrogated 0 Your servant has interrogated some peasants. They say that only one who is worthy can find the hermit -and who can be more worthy than one of the emperors bloodline? unique 1|targorder 100|code 283 code 284 -3084 While sleeping in the woods, t 0 While sleeping in the woods, the supposedly worthy one was approached by a celestial being in his dream. The being put a mark upon the forehead of the prince and claimed that an ordeal must be undertaken before the path to the Ancient Master will be revealed. Will you accept this challenge? Or could it be wise to consult one of the celestial masters first, bringing him here to investigate the spiritual energies of the forest? unique 7|targorder 100|mnr 793|code 284 code 285|gainaff 0|order 5 -3085 During further meditation in t 0 During further meditation in the woods, the Prince was attacked by a Demon of Heavenly Fires! E500 0|targorder 102|mnr 793|code 285 code 286|2700 2|assassin 926 -3086 It seems the Prince was not wo 0 It seems the Prince was not worthy! Perhaps he was not of the emperors blood after all. Perhaps another should be sent. nomonster 793|code 286 code 284|order 1 -3087 The Celestial Master has sense 0 The Celestial Master has sensed the divine energies emanating to this forest. The trial will be one of fire! unique 1|code 285|mnr 803 -3088 The blood of the emperor has p 0 The blood of the emperor has prevailed! After the battle, a path was found through a hidden ravine, leading to a secluded glen. There, in a simple hut, an Ancient Master was found sitting on his straw mat. He will offer his knowledge of the arts of war to your servants. Some may even be granted a glimpse of the celestial realm through his guidance. [The Ancient Master] unique 1|E500 0|mnr 793|code 286 code 287|newsite -1|order 0|6B00 0 -3089 Under the tutelage of the Anci 0 Under the tutelage of the Ancient Master, your servant has glimpsed the Celestial realm! unique 2|9600 3|targorder 50|code 287 astralboost 1 -3090 Your servant has been proven w 0 Your servant has been proven worthy and won a gift from the Ancient Master. [Chi Shoes] unique 3|9600 3|targorder 50|code 287 addequip 9 -3091 The young prince has been prov 0 The young prince has been proven worthy and received a sword from the Ancient Master. The blade sings when whirled through the air by his skilled hands. [Sword of Swiftness] unique 1|9600 25|targorder 50|mnr 793|code 287 addequip 9 -3092 An enemy army approaches. 0 An enemy army approaches. unique 1|mintroops 80|nation 69|nearbycode 287|code 0 notext 1|code 288 -3093 A enemy army approaches! The A 0 A enemy army approaches! The Ancient master has summoned some Celestial beings to your aid! unique 1|code 287|nearbycode 288 resetcode 288|code 0|nation -2|com 926|1d6units 1338 -3094 An enemy has taken over the pr 0 An enemy has taken over the province of the ancient master of Tien. unique 1|nation 69|code 287 notext 1|code 0|resetcode 288 -3095 Preparations – check that th 0 Preparations – check that there is a swamp in the realm. turn 15|story 1|9600 3|unique 1|fornation 69|swamp 1|code 0 code 289|notext 1 -3096 The Emperor has fallen ill! A 0 The Emperor has fallen ill! A master Alchemist must investigate this malady. To make matters worse, this is an omen of bad fortune and will upset the balance of the empire unless remedied. capital 1|unique 1|fornation 69|anycode 289|code 0 code 292|incscale Misfortune|unrest 5|6B00 1|6F00 12 -3097 The Emperor has died! Turmoil 0 The Emperor has died! Turmoil will follow! unique 1|code 292 code 291|incscale3 Misfortune|incscale3 Misfortune|incdom -3|resetcode 289|6B00 0 -3098 The Alchemist has investigated 0 The Alchemist has investigated the Emperors malady. It is a grievous disease that can only be cured by a certain rare herb. This herb grows in swamplands and a skilled herbalist is needed to find and recognize it. unique 1|mnr 1892|code 292 code 290 -3099 The Emperor has fevers! 0 The Emperor has fevers! 9600 10|unique 3|code 290|code 290 incscale2 Misfortune|unrest 5 -3100 The Emperors tongue has become 0 The Emperors tongue has become swollen and red! 9600 7|unique 1|code 290|code 290 incscale2 Misfortune|unrest 5 -3101 The Emperors stools are strang 0 The Emperors stools are strangely colored! 9600 7|unique 1|code 290|code 290 incscale3 Misfortune|unrest 10 +1540 A heretical movement seems to 0 A heretical movement seems to have taken root in the province! Among other things, they abstain from animal food and disregard the clergy! Perhaps someone from the House of Fiery Justice should be sent. Or if a more subtle approach is suitable mayhap one of the friars or inquisitors can put things to rest. unique 2|poptype 30|dominion 4|9600 4|code 0|fornation 61 6B00 1|code 67|incdom -2 +1541 The heretics are strengthening 0 The heretics are strengthening their influence! Something must be done. unique 4|9600 5|code 67 incdom -2 +1542 The heretics are strengthening 0 The heretics are strengthening their influence! Tension are rising. There have been some attacks on the heretics by faithful commoners. unique 1|9600 5|code 67 incdom -2|code 70 +1543 Your friar has held a sermon e 0 Your friar has held a sermon expanding upon the sacrament of the priesthood. He seems to have had some success in swaying the general populace from the heresies. monster 148|nomonster 149|nomonster 149|nomonster 149|code 67 code 68|incdom 1 +1544 Heretical teachings have once 0 Heretical teachings have once again surfaced in the area. Perhaps someone from the House of Just Fires should be sent. Or if a more subtle approach is suitable mayhap one of the friars can put things to rest. 9600 4|code 68 code 67|incdom -2 +1545 Your Inquisitor has interrogat 0 Your Inquisitor has interrogated a few of the heretics and found them lacking in purity of faith. If given twenty men he will arrest the most prominent leaders and put an end to their false preachings! monster 149|nomonster 222|code 67 code 69|unrest 3 +1546 Leaders of the heretical movem 0 Leaders of the heretical movement and their families have been arrested, incarcerated and forced to confess. Many have been put on the pyre. Purity of faith is now ensured! Also, some of their belongings have been confiscated. monster 149|mintroops 20|9600 80|nomonster 222|code 69 code 0|kill 1|unrest 15|incdom 3|gold 200 +1547 During the arrest of the leade 0 During the arrest of the leaders of the heretical movement, some supposedly innocent bystanders were killed. This incited the mob and now there is a full-blown riot going on! monster 149|mintroops 20|9600 20|nomonster 222|code 69 code 70|kill 5|unrest 40 +1548 Your High Inquisitor has inter 0 Your High Inquisitor has interrogated a few of the heretics and found them lacking in purity of faith. If given twenty men he will arrest the most prominent leaders and put an end to their false preachings! monster 222|code 67 code 69 +1549 Leaders of the heretical movem 0 Leaders of the heretical movement and their families have been arrested, incarcerated and forced to confess. Many have been put on the pyre. Purity of faith is now ensured! Some of their belongings have also been confiscated. monster 222|mintroops 20|9600 90|code 69 code 0|kill 1|unrest 15|incdom 3|gold 200 +1550 During the arrest of the leade 0 During the arrest of the leaders of the heretical movement, some supposedly innocent bystanders were killed. This incited the mob and now there is a full-blown riot going on! monster 222|mintroops 20|9600 10|code 69 code 70|kill 5|unrest 40 +1551 Your Witch Hunter has tracked 0 Your Witch Hunter has tracked some leaders of the heretical movement. They have been interrogated thoroughly and revealed much. It seems they have made pacts with devils to snare the hearts of the innocent commoners! The most prominent warlocks have been put to the pyre and all is now well. In their abode some items of power were found. [Imp Familiar] monster 224|nomonster 222|9600 50|nomonster 222|code 67 code 68|kill 1|magicitem 2|magicitem 2 +1552 Your Witch Hunter has tracked 0 Your Witch Hunter has tracked some leaders of the heretical movement. During their interrogation, things got out of hand and one or two of them did not survive the rigors. Unfortunately they seem to have been loved by the commoners and a riot has broken out! monster 224|nomonster 222|9600 50|nomonster 222|code 67 code 70|kill 5|unrest 40 +1553 Your Grand Master has tracked 0 Your Grand Master has tracked some leaders of the heretical movement. They have been interrogated thoroughly and revealed much. It seems they have made pacts with devils to snare the hearts of the innocent commoners! The most prominent warlocks have been put to the pyre and all is now well. In their abode some items of power were found. [Imp Familiar] monster 223|nomonster 222|9600 70|nomonster 222|code 67 code 68|kill 1|magicitem 2|magicitem 2 +1554 Your Grand Master has tracked 0 Your Grand Master has tracked some leaders of the heretical movement. During their interrogation, things got out of hand and one or two of them did not survive the rigors. Unfortunately they seem to have been loved by the commoners and a riot has broken out! monster 223|nomonster 222|9600 30|nomonster 222|code 67 code 70|kill 5|unrest 40 +1555 The riots have escalated. It s 0 The riots have escalated. It seems the heretics had support among the local nobility who are now trying to take control of the province! 9600 50|code 70 code 68|4com 23|6d6units 39|4d6units 22|incdom -6 +1556 Your friar has held a sermon o -1 Your friar has held a sermon on the virtue of acceptance, reducing the growing unrest in the region. monster 148|minunrest 15 unrest -30|incdom 1 +1557 Your friar has performed a mir -2 Your friar has performed a miracle! A lame man was made hale, a mute sang hymns in your praise! monster 148|dominion 0 incdom 3|1d3units 148 +1558 There have been rumors of witc -1 There have been rumors of witchcraft! Someone from The House of Just Fires should be sent to root it out! land 1|capital 0|fornation 61|unique 4|code 0 6B00 1|code 73|decscale Drain +1559 The abode of a witch has been 0 The abode of a witch has been found. The crone herself must have turned into a crow and escaped, but some of her belongings have been confiscated and transported to the lab. monster 224|nomonster 223|9600 20|code 73 code 74|1d6vis N|magicitem 2 +1560 A full coven seems to be at wo 0 A full coven seems to be at work! Your Witch Hunter urges that at least twenty armed men are sent to help hunt them down. monster 224|nomonster 223|9600 20|code 73 code 76|decscale Drain|unrest 10 +1561 A witch has attacked your serv 0 A witch has attacked your servant! monster 224|nomonster 223|9600 15|code 73 code 74|assassin 154 +1562 The Witch Hunter has performed 0 The Witch Hunter has performed a Trial By Water. Unfortunately the poor girl did not float. Her sacrifice was not in vain, as the hunt continues. ##godname## bless her soul! monster 224|nomonster 223|9600 15|code 73 unrest 10 +1563 The Witch Hunter has performed 0 The Witch Hunter has performed a Trial By Water. The girl floated as a fat goose on the water and was promptly lapidated until she sank. monster 224|nomonster 223|9600 15|code 73 code 74|incdom 2 +1564 People are getting increasingl 0 People are getting increasingly aware of the presence witches in their midst. Several have been revealed by good and pious neighbors bearing witness of their evil magic. monster 224|nomonster 223|9600 30|code 74 code 73|incdom 2|unrest 10 +1565 When put to the pyre, one of t 0 When put to the pyre, one of the witches uttered a dark curse over the realm! monster 224|nomonster 223|9600 15|code 73 code 74|decscale Drain|incscale Misfortune|curse 15 +1566 The coven has been found! Your 0 The coven has been found! Your men are fighting them with magic and steel. mintroops 20|monster 224|nomonster 223|9600 80|code 76 code 0|4com 154|addequip 1|addequip 1|1d6units 2136 +1567 A Witch Hunter should lead the 0 A Witch Hunter should lead the men if the coven is to be found. mintroops 20|nomonster 224|nomonster 224|code 76 +1568 For the time being, there seem 0 For the time being, there seems to be no traces of witchery left in the area. monster 224|nomonster 223|9600 50|code 74 code 0 +1569 It has been revealed that one 0 It has been revealed that one of the noble women of the land has been practicing witchcraft! She has been muted and put in the dungeon. Her sorcerous tools were confiscated and her family willingly paid a handsome fine. monster 224|nomonster 223|9600 15|code 73 code 74|gold 300|1d3vis D|magicitem 3 +1570 Witchery! Your servant has bee 0 Witchery! Your servant has been attacked by a poisonous spider! monster 224|nomonster 223|9600 20|code 73 assassin 2223 +1571 Witchery! Milk has turned sour 0 Witchery! Milk has turned sour in the udder! A crow was seen molesting an eagle! Surely this is proof of Dark Arts afoot in the realm! monster 224|nomonster 223|9600 20|code 74 code 73 +1572 Your Initiate has been befuddl 0 Your Initiate has been befuddled by the craft of the witches. He claims the rumors are false and the accused women innocent! Someone more experienced should be sent. monster 225|nomonster 224|nomonster 224|code 73 +1573 The abode of a witch has been 0 The abode of a witch has been found. The crone herself must have turned into a crow and escaped, but some of her belongings have been confiscated and transported to the lab. [Thistle Mace) mintroops 20|monster 224|nomonster 223|9600 8|code 73 code 74|1d6vis N|magicitem 9 +1574 There have been more signs of 0 There have been more signs of witchery! nomonster 225|nomonster 225|nomonster 225|9600 8|code 73 decscale Drain|unrest 10|incdom -1 +1575 The abode of a witch has been 0 The abode of a witch has been found. The crone herself must have turned into a crow and escaped, but some of her belongings have been confiscated and transported to the lab. monster 223|9600 20|code 73 code 74|1d6vis N|magicitem 2 +1576 A full coven seems to be at wo 0 A full coven seems to be at work! Your Witch Hunter urges that at least twenty armed men are sent to help hunt them down. monster 223|9600 20|code 73 code 76|decscale Drain|unrest 10 +1577 A witch has attacked your serv 0 A witch has attacked your servant! monster 223|9600 15|code 73 code 74|assassin 154 +1578 The Grand Master has performed 0 The Grand Master has performed a Trial By Water. Unfortunately the poor girl did not float. Her sacrifice was not in vain, as the hunt continues. ##godname## bless her soul! monster 223|9600 15|code 73 unrest 10 +1579 The Grand Master has performed 0 The Grand Master has performed a Trial By Water. The girl floated as a fat goose on the water and was promptly lapidated until she sank. monster 223|9600 15|code 73 code 74|incdom 2 +1580 People are getting increasingl 0 People are getting increasingly aware of the presence witches in their midst. Several have been revealed by good and pious neighbors bearing witness of their evil magic. monster 223|9600 30|code 74 code 73|incdom 2|unrest 10 +1581 When put to the pyre, one of t 0 When put to the pyre, one of the witches uttered a dark curse over the realm! monster 223|9600 15|code 73 code 74|decscale Drain|incscale Misfortune|curse 15 +1582 For the time being, there seem 0 For the time being, there seems to be no traces of witchery left in the area. monster 223|9600 50|code 74 code 0 +1583 It has been revealed that one 0 It has been revealed that one of the noble women of the land has been practicing witchcraft! She has been muted and put in the dungeon. Her sorcerous tools were confiscated and her family willingly paid a handsome fine. monster 223|9600 15|code 73 code 74|gold 300|1d3vis D|magicitem 3 +1584 Witchery! Your servant has bee 0 Witchery! Your servant has been attacked by a poisonous spider! monster 223|9600 20|code 73 assassin 2223 +1585 Witchery! Milk has turned sour 0 Witchery! Milk has turned sour in the udder! A crow was seen molesting an eagle! Surely this is proof of Dark Arts afoot in the realm! monster 223|9600 20|code 74 code 73 +1586 The coven has been found! Your 0 The coven has been found! Your men are fighting them with magic and steel. The attending Grand Master has been gifted with the power of Cleansing Fire! monster 223|code 76 code 0|4com 154|addequip 1|2d6units 2136|8000 1|fireboost 224 +1587 The abode of a witch has been 0 The abode of a witch has been found. The crone herself must have turned into a crow and escaped, but some of her belongings have been confiscated and transported to the lab. [Thistle Mace) mintroops 20|monster 223|9600 8|code 73 code 74|1d6vis N|magicitem 9 +1588 The witches and their servants 0 The witches and their servants are trying to take over the province! minunrest 18|magic 2|nomonster 224|9600 15|code 73 code 0|4com 154|addequip 1|6d6units 817|4d6units 2136 +1589 Some promising Hatchlings have -1 Some promising Hatchlings have been sighted in the swamp. The swamp can be a dangerous place, but perhaps a Hydra Tamer could perhaps be sent to catch them. fornation 56|swamp 1|heat 0|unique 2|code 0 6B00 1|code 80 +1590 Your Hydra Tamer has stumbled 0 Your Hydra Tamer has stumbled upon some ancient ruins deep in the swamp! [Ancient Temple of C'tis] monster 296|freesites 1|9600 10|unique 1|code 80 newsite -1 +1591 Your Hydra Tamer has caught so 0 Your Hydra Tamer has caught some Hatchlings. monster 296|9600 12|unique 3|code 80 nation -2|2d6units 1840 +1592 Your Hydra Tamer has stirred a 0 Your Hydra Tamer has stirred an aggressive Hatchling! monster 296|9600 10|unique 3|code 80 2700 2|assassin 1840 +1593 Your Hydra Tamer has located t 0 Your Hydra Tamer has located the nesting place of a full-grown specimen. A handful of men are needed to aid him in the hunt if the Hydra is to be caught. monster 296|9600 30|code 80 code 81 +1594 The Hydra was found but could 0 The Hydra was found but could not be controlled! Angered by attempts to catch it, the beast now runs amok! monster 296|9600 10|code 81 code 0 +1595 The Hydra has been caught and 0 The Hydra has been caught and tamed! monster 296|9600 10|code 81 code 0 +1596 During the attempts to catch t 0 During the attempts to catch the Hydra, it was unfortunately killed. In its lair some corpses and treasures were found. monster 296|9600 10|code 81 code 0|gold 200|magicitem 2 +1597 A crocodile has attacked! 0 A crocodile has attacked! monster 296|9600 10|code 80 2700 2|assassin 2185 +1598 A swamp monster has attacked! 0 A swamp monster has attacked! monster 296|9600 10|code 81 2700 2|assassin 2196 +1599 A swamp monster has attacked! 0 A swamp monster has attacked! monster 296|9600 10|code 80 2700 2|assassin 403 +1600 Your Hydra tamer has encounter 0 Your Hydra tamer has encountered a strange tribe in the swamp. They seem gullible and can probably be bought with wine, trinkets and pearls of glass. [Toad Tribe Settlement] monster 296|9600 10|freesites 1|unique 1|code 80 newsite -1 +1601 Your commander has encountered -2 Your commander has encountered a strange tribe in the swamp. They seem gullible and can probably be bought with wine, trinkets and pearls of glass. [Toad Tribe Settlement] commander 1|swamp 1|freesites 1|heat 0|unique 2 newsite -1 +1602 A huntsman has found fresh tra -1 A huntsman has found fresh tracks at the old C'tissian ruins. Some kind of sign was drawn in brownish red on a stone slab in the center of the ruins. One of the theurgs might be able to interpret it. [Ancient Temple of C'tis] foundsite 1|fornation 56|noseason 3|unique 1|code 0 6B00 1|code 83 +1603 The Theurg has investigated th 0 The Theurg has investigated the old ruins. The sign scribbled in goat blood is of necromantic origin. If given some time, he should be able to find out more. monster 42|code 83 code 84 +1604 Your Theurg has encountered a 0 Your Theurg has encountered a Necromancer in the ruins! A battle ensued. monster 42|9600 40|code 84 code 85|2700 2|assassin 310 +1605 Your Theurg has unveiled a Nec 0 Your Theurg has unveiled a Necromancer in the ruins! Having had premonitions of this encounter, your servant was accompanied by some men from the local garrison. monster 42|9600 20|code 84 code 85|com 310|addequip 1|2d6units 615|2d6units 615 +1606 After the battle, some items w 0 After the battle, some items were found in the Necromancers camp. They seem to originate from the old ruins. One of the old scrolls contained mystical wisdom in hieroglyphic script, concerning the ancient necromantic arts. [Doom Glaive] monster 42|code 85 code 0|magicitem 9|deathboost 42 +1607 Your Theurg has unveiled a Nec 0 Your Theurg has unveiled a Necromancer in the ruins! After a brief struggle, the man gave up and has now been persuaded to work for the Pythian administration. monster 42|9600 8|code 84 code 0|nation -2|com 310|2d6units 615 +1608 After the battle, some items w 0 After the battle, some items were found in the Necromancers camp. They seem to originate from the old ruins. One of the old scrolls contained mystical wisdom in hieroglyphic script, concerning the ancient necromantic arts. [Spirit Mask] nomonster 42|nomonster 42|code 85 code 0|magicitem 9|1d6vis D +1609 Your Commander has stumbled up -2 Your Commander has stumbled upon some ancient ruins! [Ancient Temple of C'tis] commander 1|freesites 1|unique 2|swamp 1 newsite -1 +1610 The Arch Theurg has investigat 0 The Arch Theurg has investigated the old ruins. The sign scribbled in goat blood is of necromantic origin. If given some time, he should be able to find out more. monster 41|code 83 code 84 +1611 Your Arch Theurg has encounter 0 Your Arch Theurg has encountered a Necromancer in the ruins! A battle ensued. monster 41|9600 40|code 84 code 85|2700 2|assassin 310 +1612 Your Arch Theurg has unveiled 0 Your Arch Theurg has unveiled a Necromancer in the ruins! Having had premonitions of this encounter, your servant was accompanied by some men from the local garrison. monster 41|9600 40|code 84 code 85|com 310|addequip 1|2d6units 615|2d6units 615 +1613 After the battle, some items w 0 After the battle, some items were found in the Necromancers camp. They seem to originate from the old ruins. One of the old scrolls contained mystical wisdom in hieroglyphic script, concerning the ancient necromantic arts. [Doom Glaive] monster 41|code 85 code 0|magicitem 9|deathboost 41 +1614 Your Arch Theurg has unveiled 0 Your Arch Theurg has unveiled a Necromancer in the ruins! After a brief struggle, the man gave up and has now been persuaded to work for the Pythian administration. monster 41|9600 8|code 84 code 0|nation -2|com 310|2d6units 615 +1615 After the battle, some items w 0 After the battle, some items were found in the Necromancers camp. They seem to originate from the old ruins. One of the old scrolls contained mystical wisdom in hieroglyphic script, concerning the ancient necromantic arts. [Spirit Mask] nomonster 41|nomonster 41|code 85 code 0|magicitem 9|1d6vis D +1616 A huntsman has found fresh tra -1 A huntsman has found fresh tracks at the old C'tissian ruins. Some kind of sign was drawn in brownish red on a stone slab in the center of the ruins. Someone skilled in Necromancy might be able to interpret it. [Ancient Temple of C'tis] foundsite 1|9600 10|noseason 3|unique 2|code 0 6B00 1|code 86 +1617 Your mage has investigated the 0 Your mage has investigated the old ruins. The sign scribbled in goat blood is of necromantic origin. If given some time, he should be able to find out more. pathdeath 1|code 86 code 87 +1618 Your mage has encountered a Ne 0 Your mage has encountered a Necromancer in the ruins! A battle ensued. pathdeath 1|9600 40|code 87 code 85|2700 2|assassin 310 +1619 Your mage has unveiled a Necro 0 Your mage has unveiled a Necromancer in the ruins! Fortunately, your servant was accompanied by some men from the local garrison. pathdeath 1|9600 20|code 87 code 88|com 310|addequip 1|2d6units 615|2d6units 615 +1620 After the battle, some items w 0 After the battle, some items were found in the Necromancers camp. They seem to originate from the old ruins. [Spirit Mask] pathdeath 1|code 88 code 0|magicitem 9|2d6vis D +1621 Your mage has unveiled a Necro 0 Your mage has unveiled a Necromancer in the ruins! After a brief struggle, the man gave up and has now been persuaded to join his fellow magician and fight for your cause!. pathdeath 1|9600 20|code 87 code 0|nation -2|com 310|2d6units 615 +1622 A barbarian horde has attacked 0 A barbarian horde has attacked and pillaged our province. 9600 40|code 90 nation 4|com 141|10d6units 140|com 141|kill 10|code 0 +1623 Some barbarian scouts have bee 1 Some barbarian scouts have been caught and interrogated. They seem to have been preparing for a large-scale attack! land 1|unluck 1|turn 5|code 0 code 90 +1624 A group of tritons has attacke 0 A group of tritons has attacked the province in an attempt to take control. 9600 40|code 91 com 406|6d6units 174|com 406|A300 175|code 0 +1625 Some triton scouts have been c 1 Some triton scouts have been caught and interrogated. They seem to have been preparing for a large-scale attack! land 0|unluck 1|turn 5|code 0 code 91 +1626 A group of knights has attacke 0 A group of knights has attacked the province in an attempt to take control. 9600 40|code 92 com 23|4d6units 22|com 23|A300 18|code 0 +1627 Some squires have been caught 1 Some squires have been caught and interrogated. They seem to have been preparing for a large-scale attack! land 1|unluck 2|turn 8|era 2|code 0 code 92 +1628 A huge barbarian horde has att 0 A huge barbarian horde has attacked and pillaged the province. The attack seem to have been well planned. 9600 40|code 93 nation 4|com 141|16d6units 140|com 141|4d6units 139|code 0 +1629 Some barbarian scouts have bee 1 Some barbarian scouts have been caught and interrogated. They refused to say anything about their purpose. land 1|unluck 3|turn 10|code 0 code 93 +1630 A Satyr has been caught, skulk 1 A Satyr has been caught, skulking by the military encampments. forest 1|mindef 4|turn 10|death 0|code 0 code 94 +1631 A tribe of Centaurs and their 0 A tribe of Centaurs and their allies have attacked in an attempt to drive your forces from the forest! 9600 40|code 94 code 0|4com 27|6d6units 27|6d6units 27 +1632 An order of knights have taken -2 An order of knights have taken upon themselves to protect this land and uphold the law. [Knightly Order] fort 0|order 1|freesites 1|luck 2|noera 1|land 1 newsite -1|defence 8 +1633 The Knights are funding defens -1 The Knights are funding defenses. [Knightly Order] site 1 defence 5 +1634 The Knights of the Order are b 0 The Knights of the Order are bringing order to the troubled realm. [Knightly Order] site 1|minunrest 10|9600 50 unrest -10 +1635 One of the knights at The Orde -1 One of the knights at The Order has completed a Quest. During his adventures he found a magical object, which the Order donated to the treasury. [Knightly Order] site 1|unique 2 magicitem 3 +1636 Some knights from The Order ha -1 Some knights from The Order have accepted to serve under your command. [Knightly Order] site 1|order 2 nation -2|com 23|2d6units 22 +1637 One of the knights at The Orde -1 One of the knights at The Order has completed a Quest. During his adventures he found a magical object, which the Order donated to the treasury. [Knightly Order] site 1|luck 3|unique 1|magic 1 magicitem 4 +1638 The Knightly Order situated in -1 The Knightly Order situated in the province has funded the construction of walled defenses. [Knightly Order] site 1|luck 3|prod 2|fort 0|turn 30 fort 3 +1639 One of the Knights has prayed -1 One of the Knights has prayed and fasted for a fortnight. He has now been blessed with priestly powers! luck 1|unique 2|monster 23 1d3units 23|incdom 3 +1640 The Knights are funding defens -1 The Knights are funding defenses. [Knightly Order] site 1|prod 1|unique 3 defence 10 +1641 One of the knights at The Orde -1 One of the knights at The Order has completed a Quest. During his adventures he found a magical object, which the Order donated to the treasury. [Knightly Order] site 1|luck 1|unique 2 magicitem 3 +1642 The Knightly Order has equippe -1 The Knightly Order has equipped a small army to join the Holy War! [Knightly Order] site 1|luck 2|unique 1|turn 15 nation -2|2com 23|A300 22|6d6units 40 +1643 The Knightly Order has equippe -1 The Knightly Order has equipped some loyal men to join the Holy War! [Knightly Order] site 1|luck 1|unique 1|turn 15 nation -2|com 23|1d6units 22|4d6units 40 +1644 There has been a shipwreck at -1 There has been a shipwreck at the coast. The cargo of the broken vessel has been salvaged and some survivors forced into service. coast 1|luck 2|chaos 1|heat 0 gold 300|nation -2|com 479|addequip 2|1d6units 29 +1645 Some forgotten vaults beneath -1 Some forgotten vaults beneath the treasury have been rediscovered! luck 2|chaos 1|capital 1 gold 600|magicitem 3|magicitem 3 +1646 Some forgotten vaults beneath -1 Some forgotten vaults beneath the treasury have been rediscovered! turn 4|luck 3|chaos 1|capital 1 gold 800|magicitem 3|magicitem 3|1d3vis All +1647 The Master of the Treasury has -1 The Master of the Treasury has died from poisoning. In his chambers a hidden vault was found. Its contents have now been returned to the treasury. capital 1|luck 1|chaos 1|turn 20|unique 3 gold 800 +1648 The Master of the Treasury has -1 The Master of the Treasury has died. He was found floating in the well. His chambers were filled with accumulated wealth that has now been returned to the treasury. capital 1|luck 2|chaos 1|turn 20|unique 3 gold 1200 +1649 The Master of the Treasury has -1 The Master of the Treasury has died from an accident. In his chambers a hidden vault was found. Its contents have now been returned to the treasury. capital 1|luck 3|chaos 1|turn 20|unique 3 gold 2000 +1650 There has been a shipwreck at -1 There has been a shipwreck at the coast. The cargo of the broken vessel has been salvaged and some survivors forced into service. coast 1|luck 3|chaos 1|heat 0 gold 300|nation -2|com 101|addequip 2|1d6units 29 +1651 There has been a shipwreck at -1 There has been a shipwreck at the coast. The cargo of the broken vessel has been salvaged and some survivors forced into service. coast 1|luck 1|chaos 1|heat 0 gold 300|nation -2|com 97|addequip 2|1d6units 29 +1652 Your Engineers have long ponde -1 Your Engineers have long pondered how to bring the downfall of your enemies. They have now constructed a set of great copper wings that supposedly will scatter the enemies men like chaff before the wind. [Stymphalian Wings] monster 1606|turn 20|luck 1|unique 3 magicitem 9 +1653 The province is ruled by a Phi -2 The province is ruled by a Philosopher King. He has prudently overseen the construction of a great fortress as well as equipping a host of warriors! fort 0|1200 5|land 1|luck 2|prod 2 fort 3|nation -2|com 1606|6d6units 1082|4d6units 1078 +1654 The governor of this land has -2 The governor of this land has prudently prepared for war! fort 0|turn 20|land 1|luck 2|poptype 27 fort 1|nation -2|2com 34|6d6units 17|6d6units 17 +1655 The governor of this land has -2 The governor of this land has prudently prepared for war! fort 0|turn 20|land 1|luck 2|poptype 28 fort 1|nation -2|2com 35|6d6units 33|6d6units 33 +1656 The governor of this land has -2 The governor of this land has prudently prepared for war! fort 0|turn 20|land 1|luck 2|poptype 29 fort 3|nation -2|2com 36|6d6units 32|6d6units 32 +1657 The governor of this land has -2 The governor of this land has prudently prepared for war! fort 0|turn 20|land 1|luck 2|poptype 30 fort 1|nation -2|2com 23|6d6units 55|4d6units 22 +1658 The governor of this land has -2 The governor of this land has prudently prepared for war! fort 0|turn 20|land 1|luck 2|poptype 54 fort 1|nation -2|2com 46|6d6units 38|4d6units 20 +1659 The governor of this land has -2 The governor of this land has prudently prepared for war! fort 0|turn 20|land 1|luck 2|poptype 32 fort 1|nation -2|2com 35|6d6units 39|6d6units 39 +1660 The governor of this land has -2 The governor of this land has prudently prepared for war! fort 0|turn 20|land 1|luck 2|poptype 33 fort 1|nation -2|2com 36|6d6units 40|6d6units 40 +1661 Your Mage Engineer has made a -1 Your Mage Engineer has made a breakthrough and improved his knowledge in the Arts! monster 1606|unique 2|magic 2|luck 2|lab 1 earthboost 1606|earthboost 1606 +1662 Your Mage Engineer has made a -1 Your Mage Engineer has made a breakthrough and improved his knowledge in the Arts! monster 1606|unique 2|magic 2|luck 2|lab 1 airboost 1606|airboost 1606 +1663 Your Mage Engineer has made a -1 Your Mage Engineer has made a breakthrough and improved his knowledge in the Arts! monster 1606|unique 2|magic 2|luck 2|lab 1 astralboost 1606|astralboost 1606 +1664 The governor of this sea has p -2 The governor of this sea has prudently prepared for war! fort 0|turn 20|land 0|luck 2|poptype 64 fort 15|nation -2|2com 406|6d6units 175|6d6units 175 +1665 The governor of this sea has p -2 The governor of this sea has prudently prepared for war! fort 0|turn 20|land 0|luck 2|poptype 63 fort 15|nation -2|2com 406|6d6units 175|6d6units 175 +1666 The governor of this sea has p -2 The governor of this sea has prudently prepared for war! fort 0|turn 20|land 0|luck 2|poptype 45 fort 15|nation -2|2com 406|6d6units 577|4d6units 545 +1667 The Amber Clan have prepared f -2 The Amber Clan have prepared for war!! fort 0|turn 20|land 0|luck 2|poptype 46 fort 15|nation -2|com 576|com 576|AB00 573 +1668 The governor of this sea has p -2 The governor of this sea has prudently prepared for war! fort 0|turn 20|land 0|luck 2|poptype 65 fort 15|nation -2|2com 976|6d6units 974|6d6units 974 +1669 The governor of this sea has p -2 The governor of this sea has prudently prepared for war! fort 0|turn 20|land 0|luck 2|poptype 31 fort 15|nation -2|2com 406|6d6units 175|6d6units 175 +1670 Loyal Amber Clan tritons have -2 Loyal Amber Clan tritons have dominated the Ichtyid tribes in the area. To consolidate their rule, they have constructed a fortress and raised a small army to man the defenses. fort 0|turn 20|land 0|luck 3|poptype 65 fort 16|nation -2|2com 576|6d6units 573|12d6units 975 +1671 An Amber Clan Mage has found a -2 An Amber Clan Mage has found a cache of stone slabs with secret inscriptions in some submerged ruins. During his attempts to decipher them, the mage has gained deeper knowledge of the Magic Arts. monster 575|magic 1|land 0|luck 2|unique 2 fireboost 575|earthboost 575 +1672 An Amber Clan Priest has retur -2 An Amber Clan Priest has returned from a pilgrimage to the deepest sea! unique 3|dominion 3|land 0|luck 2|poptype 46 nation -2|com 576|1d3units 576|1d3units 576|incdom 3 +1673 An Azure Mage and his apprenti -2 An Azure Mage and his apprentices have settled in the province. unique 1|land 1|luck 2|magic 1|lab 0 lab 1|nation -2|com 97|addequip 1|2com 96|addequip 1 +1674 An Azure Mage and his apprenti -2 An Azure Mage and his apprentices have settled in the province. unique 1|land 1|luck 3|magic 3|lab 0 lab 1|nation -2|com 97|addequip 1|4com 96|addequip 1 +1675 A Circle Master and his appren -2 A Circle Master and his apprentices have settled in the province. unique 1|land 1|luck 2|magic 1|lab 0 lab 1|nation -2|com 95|addequip 1|2com 94|addequip 1 +1676 A Circle Master and his appren -2 A Circle Master and his apprentices have settled in the province. unique 1|land 1|luck 3|magic 3|lab 0 lab 1|nation -2|com 95|addequip 1|4com 94|addequip 1 +1677 A Wind Master and his apprenti -2 A Wind Master and his apprentices have settled in the province. unique 1|land 1|luck 2|magic 1|lab 0 lab 1|nation -2|com 93|addequip 1|2com 92|addequip 1 +1678 A Wind Master and his apprenti -2 A Wind Master and his apprentices have settled in the province. unique 1|land 1|luck 3|magic 3|lab 0 lab 1|nation -2|com 93|addequip 1|4com 92|addequip 1 +1679 A Hydromancer and his apprenti -2 A Hydromancer and his apprentices have settled in the province. unique 1|land 0|luck 2|magic 1|lab 0 lab 1|nation -2|com 103|addequip 1|2com 102|addequip 1 +1680 A Hydromancer and his apprenti -2 A Hydromancer and his apprentices have settled in the province. unique 1|land 0|luck 3|magic 3|lab 0 lab 1|nation -2|com 103|addequip 1|4com 102|addequip 1 +1681 Your Azure Mage has acquired s -1 Your Azure Mage has acquired some ancient manuscripts, increasing his knowledge in the arts! monster 96|unique 2|luck 3 waterboost 96 +1682 Your Circle Master has acquire -1 Your Circle Master has acquired some ancient manuscripts, increasing his knowledge in the arts! monster 95|unique 2|luck 3 deathboost 95 +1683 Your Wind Master has acquired -1 Your Wind Master has acquired some ancient manuscripts, increasing his knowledge in the arts! monster 93|unique 2|luck 3 airboost 93 +1684 Your Hydromancer has acquired -1 Your Hydromancer has acquired some ancient manuscripts, increasing his knowledge in the arts! monster 103|unique 2|luck 3 waterboost 103 +1685 Your Adept of Pyriphlegeton ha -1 Your Adept of Pyriphlegeton has acquired some ancient manuscripts, increasing his knowledge in the arts! monster 99|unique 2|luck 3 fireboost 99 +1686 A Woodhenge Druid has traveled -1 A Woodhenge Druid has traveled deep into the forest to seek wisdom. Afterwards, his powers of magic seems to have grown. monster 105|unique 2|luck 3|forest 1|growth 1 natureboost 105 +1687 An Adept of Pyriphlegeton and -2 An Adept of Pyriphlegeton and his apprentices have settled in the province. unique 1|land 1|luck 2|magic 1|lab 0 nation -2|lab 1|com 99|addequip 1|2com 98|addequip 1 +1688 An Adept of Pyriphlegeton and -2 An Adept of Pyriphlegeton and his apprentices have settled in the province. unique 1|land 1|luck 3|magic 3|lab 0 nation -2|lab 1|com 99|addequip 1|4com 98|addequip 1 +1689 A young farmer has returned fr -2 A young farmer has returned from an unexpected adventure. Venturing into the mountains in search of his lost sheep, he stumbled upon a cave. When a dragon appeared from its maw the young man said his final prayers. Strangely, the beast halted in its steps. More drakes appeared and now follow the farmer as sheep would follow a shepherd. luck 2|mountain 1|turn 15|noseason 3 nation -2|com 1565|gainaff 0|2d6units 523 +1690 When fighting an evil mage som -2 When fighting an evil mage some of your men have been turned into beasts. They retain their loyalty to the realm. luck 2|magic 2|chaos 1|land 1 nation -2|com 468|A300 467|2d6units 455|2d6units 455 +1691 One of your commanders has vis -1 One of your commanders has visited a witch, hoping to get cured from his lepry. Instead the man was turned into a monster by the evil crone! unique 3|magic 2|chaos 1|monster 34|land 1 killmon 34|nation -2|9B00 466 +1692 One of your commanders has vis -1 One of your commanders has visited a witch, hoping to get cured from his lepry. Instead the man was turned into a monster by the evil crone! unique 3|magic 2|chaos 1|monster 35|land 1 killmon 35|nation -2|9B00 466 +1693 One of your commanders has vis -1 One of your commanders has visited a witch, hoping to get cured from his lepry. Instead the man was turned into a monster by the evil crone! unique 3|magic 2|chaos 1|monster 36|land 1 killmon 36|nation -2|9B00 466 +1694 One of your knights has sought -1 One of your knights has sought out an evil witch nesting in the area. He hoped to slay her to win glory. Instead the man was turned into a monster by the evil crone! unique 3|magic 2|chaos 1|monster 57|land 1 killmon 57|nation -2|9B00 466 +1695 One of your knights was questi -1 One of your knights was questing in the local woods when he encountered a fair lady. Enchanted by her ivory skin and deep green eyes, he at once agreed to her proposal of marriage. unique 1|forest 1|chaos 1|magic 1|monster 57 nation -2|com 1954 +1696 Unseasonal storms has harried -1 Unseasonal storms has harried the coast, attracting a flock of Spring Hawks. An enterprising mage has managed to tame them! coast 1|turn 20|chaos 2|luck 2|season 0 nation -2|1d6units 513|com 92 +1697 Unseasonal storms has harried -1 Unseasonal storms has harried the coast, attracting a flock of Spring Hawks. An enterprising mage has managed to tame them! coast 1|turn 20|chaos 2|luck 3|season 0 nation -2|2d6units 513|com 92 +1698 Time is out of joint! A heatwa -1 Time is out of joint! A heatwave has struck in the middle of the winter. An enterprising young mage has managed to locate the source of the strange phenomenon and has tamed a pride of Summer Lions! mountain 1|turn 20|chaos 2|luck 2|season 3 nation -2|1d6units 515|com 98|decscale3 Cold +1699 Time is out of joint! A heatwa -1 Time is out of joint! A heatwave has struck in the middle of the winter. An enterprising young mage has managed to locate the source of the strange phenomenon and has tamed a pride of Summer Lions! mountain 1|turn 20|chaos 2|luck 3|season 3 nation -2|2d6units 515|com 98|decscale3 Cold +1700 A King long since dead has com -2 A King long since dead has come to fulfill his ancient obligation. turn 25|land 1|luck 2|death 1 nation -2|com 185|2d6units 533 +1701 A King long since dead has com -2 A King long since dead has come to fulfill his ancient obligation. turn 25|land 1|luck 3|death 2 nation -2|com 299|A600 533 +1702 In the ruins of a broken tower -2 In the ruins of a broken tower, a wealth of magic gems were found! luck 1|magic 0|land 1 1d3vis Elemental +1703 In the ruins of a broken tower -2 In the ruins of a broken tower, a wealth of magic gems were found! luck 2|magic 0|land 1 1d6vis Elemental +1704 In the ruins of a broken tower -2 In the ruins of a broken tower, a wealth of magic gems were found! luck 3|magic 0|land 1 1d6vis Elemental +1705 The carcass of a True Dragon h -2 The carcass of a True Dragon has been found, still bleeding from its wounds! Beneath the beast, the mangled body of its killer was found along with his equipment. Your mages have been able to distill a wealth of magic gems from its blood, and its hide has been fashioned into suits of armor. [Red Dragon Scale Mail] 9600 20|luck 2|magic 1 1d6vis F|1d6vis F|magicitem 9|magicitem 9 +1706 The carcass of a True Dragon h -2 The carcass of a True Dragon has been found, still bleeding from great wounds! How it was slain remains a mystery. Your mages have been able to distill a wealth of magic gems from its blood, and its hide has been fashioned into suits of armor. [Red Dragon Scale Mail] 9600 20|luck 2|magic 0 2d6vis F|2d6vis F|magicitem 9|magicitem 9 +1707 The carcass of a True Dragon h -2 The carcass of a True Dragon has been found, still bleeding from great wounds! How it was slain remains a mystery. Your mages have been able to distill a wealth of magic gems from its blood, and its hide has been fashioned into suits of armor. [Red Dragon Scale Mail] 9600 20|luck 3|magic 0 4d6vis F|4d6vis F|magicitem 9|magicitem 9|magicitem 9 +1708 The carcass of a True Dragon h -2 The carcass of a True Dragon has been found, still bleeding from great wounds! How it was slain remains a mystery. Your mages have been able to distill a wealth of magic gems from its blood, and its hide has been fashioned into a suit of armor. [Blue Dragon Scale Mail] 9600 20|luck 1|magic 0 1d6vis W|1d6vis W|magicitem 9 +1709 The carcass of a True Dragon h -2 The carcass of a True Dragon has been found, still bleeding from great wounds! How it was slain remains a mystery. Your mages have been able to distill a wealth of magic gems from its blood, and its hide has been fashioned into suits of armor. [Blue Dragon Scale Mail] 9600 20|luck 2|magic 0 2d6vis W|2d6vis W|magicitem 9|magicitem 9 +1710 The carcass of a True Dragon h -2 The carcass of a True Dragon has been found, still bleeding from great wounds! How it was slain remains a mystery. Your mages have been able to distill a wealth of magic gems from its blood, and its hide has been fashioned into suits of armor. [Blue Dragon Scale Mail] 9600 20|luck 3|magic 0 4d6vis W|4d6vis W|magicitem 9|magicitem 9|magicitem 9 +1711 The carcass of a Green Dragon -1 The carcass of a Green Dragon has been found, still bleeding from great wounds! How it was slain remains a mystery. Your mages have been able to distill a wealth of magic gems from its blood, and its hide has been fashioned into a suit of armor. [Green Dragon Scale Mail] 9600 20|luck 1|magic 0|swamp 1|unique 1|9600 20 1d6vis W|1d6vis W|magicitem 9 +1712 The carcass of a Green Dragon -1 The carcass of a Green Dragon has been found, still bleeding from great wounds! How it was slain remains a mystery. Your mages have been able to distill a wealth of magic gems from its blood, and its hide has been fashioned into suits of armor. [Green Dragon Scale Mail] 9600 20|luck 2|magic 0|swamp 1|9600 20 2d6vis W|2d6vis W|magicitem 9|magicitem 9 +1713 The carcass of a Green Dragon -1 The carcass of a Green Dragon has been found, still bleeding from great wounds! How it was slain remains a mystery. Your mages have been able to distill a wealth of magic gems from its blood, and its hide has been fashioned into suits of armor. [Green Dragon Scale Mail] 9600 20|luck 3|magic 0|swamp 1|9600 20 4d6vis W|4d6vis W|magicitem 9|magicitem 9|magicitem 9 +1714 The carcass of a True Dragon h -2 The carcass of a True Dragon has been found, still bleeding from great wounds! How it was slain remains a mystery. Your mages have been able to distill a wealth of magic gems from its blood, and its hide has been fashioned into suits of armor. [Red Dragon Scale Mail] 9600 20|luck 2|magic 0 2d6vis F|magicitem 9 +1715 A Mage has come to study the P -2 A Mage has come to study the Path of Fire under a true master! pathfire 4|lab 1|magic 0|land 1 nation -2|com 98|addequip 1 +1716 A Mage has come to study the P -2 A Mage has come to study the Path of Fire under a true master! luck 1|pathfire 4|lab 1|magic 0|land 1 nation -2|com 99|addequip 1 +1717 A group of mages has come to s -2 A group of mages has come to study the Path of Fire under a true master! luck 2|pathfire 4|lab 1|magic 0|land 1 nation -2|com 99|addequip 1|2com 98 +1718 A Mage has come to study the P -2 A Mage has come to study the Path of Water under a true master! pathwater 4|lab 1|magic 0|land 1 nation -2|com 102|addequip 1 +1719 A Mage has come to study the P -2 A Mage has come to study the Path of Water under a true master! luck 1|pathwater 4|lab 1|magic 0 nation -2|com 103|addequip 1 +1720 A group of mages has come to s -2 A group of mages has come to study the Path of Water under a true master! luck 2|pathwater 4|lab 1|magic 0 nation -2|com 103|addequip 1|2com 102 +1721 A Mage has come to study the P -2 A Mage has come to study the Path of Air under a true master! pathair 4|lab 1|magic 0|land 1 nation -2|com 92|addequip 1 +1722 A Mage has come to study the P -2 A Mage has come to study the Path of Air under a true master! luck 1|pathair 4|lab 1|magic 0|land 1 nation -2|com 93|addequip 1 +1723 A group of mages has come to s -2 A group of mages has come to study the Path of Air under a true master! luck 2|pathair 4|lab 1|magic 0|land 1 nation -2|com 93|addequip 1|2com 92 +1724 A Mage has come to study Necro -2 A Mage has come to study Necromancy under a true master! pathdeath 4|lab 1|magic 0|land 1 nation -2|com 310|addequip 1 +1725 A Mage has come to study Necro -2 A Mage has come to study Necromancy under a true master! luck 1|pathdeath 4|lab 1|magic 0|land 1 nation -2|com 310|addequip 1 +1726 A group of mages has come to s -2 A group of mages has come to study Necromancy under a true master! luck 1|pathdeath 4|lab 1|magic 0|land 1 nation -2|com 310|addequip 1|2com 94 +1727 A Mage has come to study the P -2 A Mage has come to study the Path of Fire under a true master! pathfire 4|lab 1|magic 3|land 1 nation -2|com 98|addequip 1 +1728 A Mage has come to study the P -2 A Mage has come to study the Path of Fire under a true master! luck 1|pathfire 4|lab 1|magic 3|land 1 nation -2|com 99|addequip 1 +1729 A group of mages has come to s -2 A group of mages has come to study the Path of Fire under a true master! luck 1|pathfire 4|lab 1|magic 3|land 1 nation -2|com 99|addequip 1|2com 98 +1730 A Mage has come to study the P -2 A Mage has come to study the Path of Water under a true master! pathwater 4|lab 1|magic 3 nation -2|com 102|addequip 1 +1731 A Mage has come to study the P -2 A Mage has come to study the Path of Water under a true master! luck 1|pathwater 4|lab 1|magic 3 nation -2|com 103|addequip 1 +1732 A group of mages has come to s -2 A group of mages has come to study the Path of Water under a true master! luck 1|pathwater 4|lab 1|magic 3 nation -2|com 103|addequip 1|2com 102 +1733 A Mage has come to study the P -2 A Mage has come to study the Path of Air under a true master! pathair 4|lab 1|magic 3|land 1 nation -2|com 92|addequip 1 +1734 A Mage has come to study the P -2 A Mage has come to study the Path of Air under a true master! luck 1|pathair 4|lab 1|magic 3|land 1 nation -2|com 93|addequip 1 +1735 A group of mages has come to s -2 A group of mages has come to study the Path of Air under a true master! luck 1|pathair 4|lab 1|magic 3|land 1 nation -2|com 93|addequip 1|2com 92 +1736 A Mage has come to study Necro -2 A Mage has come to study Necromancy under a true master! pathdeath 4|lab 1|magic 3|land 1 nation -2|com 310|addequip 1 +1737 A Mage has come to study Necro -2 A Mage has come to study Necromancy under a true master! luck 1|pathdeath 4|lab 1|magic 3|land 1 nation -2|com 310|addequip 1 +1738 A group of mages has come to s -2 A group of mages has come to study Necromancy under a true master! luck 1|pathdeath 4|lab 1|magic 3|land 1 nation -2|com 310|addequip 1|2com 94 +1739 A Mage has come to study under -2 A Mage has come to study under a true master! pathearth 1|pathfire 1|lab 1|magic 3|pathastral 4|land 1 nation -2|com 480|addequip 1 +1740 A Mage has come to study the m -2 A Mage has come to study the mysteries under a true master! pathearth 1|pathfire 1|lab 1|magic 3|pathastral 4|land 1 nation -2|com 481|addequip 1 +1741 A group of mages has come to s -2 A group of mages has come to study the mysteries under a true master! pathearth 1|pathfire 1|lab 1|magic 3|pathastral 4|land 1 nation -2|com 481|addequip 1|2com 480 +1742 Seafarers have found a new por -1 Seafarers have found a new port of call with lucrative trade. They are bringing home valuable wares and tax gains have increased. coast 1|luck 2|minpop 200 landgold 15 +1743 Seafarers have found a new por -1 Seafarers have found a new port of call with lucrative trade. They are bringing home valuable wares and tax gains have increased. coast 1|luck 3|minpop 200 landgold 25 +1744 A treasure has been found! -1 A treasure has been found! luck 1|turn 15 gold 500|1d3vis Elemental|magicitem 2 +1745 A treasure has been found! -1 A treasure has been found! luck 2|turn 15 gold 1000|1d6vis Elemental|magicitem 3 +1746 A treasure has been found! -1 A treasure has been found! luck 3|turn 15 gold 1500|1d6vis Elemental|magicitem 4 +1747 A hidden laboratory has been f -1 A hidden laboratory has been found and claimed in your name. luck 1|lab 0|unique 2 lab 1|1d3vis Sorcery|magicitem 2 +1748 A hidden laboratory has been f -1 A hidden laboratory has been found and claimed in your name. luck 2|lab 0|unique 2 lab 1|1d6vis Sorcery|magicitem 3 +1749 A hidden laboratory has been f -1 A hidden laboratory has been found and claimed in your name. luck 3|lab 0|unique 2 lab 1|1d6vis Sorcery|magicitem 4 +1750 New trade routes have been ope -1 New trade routes have been opened. luck 1 landgold 10 +1751 New trade routes have been ope -1 New trade routes have been opened. luck 2 landgold 20 +1752 A series of unfortunate events 1 A series of unfortunate events have redirected important trade routes to other lands. unluck 1|minpop 200|land 1 landgold -10 +1753 A series of unfortunate events 1 A series of unfortunate events have redirected important trade routes to other lands. unluck 2|minpop 200|land 1 landgold -20 +1754 A series of unfortunate events 1 A series of unfortunate events have redirected important trade routes to other areas. unluck 1|minpop 200|land 0 landgold -10 +1755 A series of unfortunate events 1 A series of unfortunate events have redirected important trade routes to other areas. unluck 2|minpop 200|land 0 landgold -20 +1756 Trade is being over-regulated. 2 Trade is being over-regulated. This has led to a decline in production and income. unluck 2|minpop 200|order 3 landgold -10|landprod -10 +1757 Trade is being over-regulated. 2 Trade is being over-regulated. This has led to a decline in production and income. unluck 3|minpop 200|order 3 landgold -15|landprod -15 +1758 Fire Magic is a dangerous trad 2 Fire Magic is a dangerous trade. The lab has been destroyed by a failed pyromantic experiment, and an unbound elemental has escaped! unluck 2|pathfire 1|lab 1|turn 15 lab 0|2700 6|assassin 3716 +1759 The temple foundation was slop 2 The temple foundation was sloppily built, leading to faults in the construction. Pillars and walls have collapsed. Repairs were costly and some followers have not bothered to attend mass lately. lazy 2|temple 1|turn 15|dominion 3 temple 0|incdom -3 +1760 The extensive bureaucracy of t 1 The extensive bureaucracy of the local government is costly, decreasing tax gains to the treasury. order 2|minpop 300 landgold -10 +1761 People have tired of your oppr 1 People have tired of your oppressive rule! commander 0|minunrest 10|maxtroops 0|capital 0|order 3|land 1 revolt 1|unrest 20|incscale3 Turmoil|incdom -2|2com 18|6d6units 18 +1762 Some of the militia employed i 1 Some of the militia employed in defenses have been poorly trained. Many never show up for exercises. lazy 2|mindef 6 defence -5 +1763 A group of freethinkers has be 1 A group of freethinkers has been banned. They and their kin has left the land in search of a more pluralistic government. order 2 emigration 5 +1764 A troubadour has come to your -1 A troubadour has come to your court with his dancing bear, bringing much merriment. land 1|capital 1|1200 57|luck 0|unique 1 nation -2|com 658|addequip 2|9B00 694 +1765 The goats have proliferated. -1 The goats have proliferated. season 0|unluck 1|monster 2227|monster 2227|unique 3|land 1|cave 0 nation -2|2d6units 2227 +1766 A flock of Gryphons have been 1 A flock of Gryphons have been attracted by the horses. They attack ferociously! monster 25|turn 15|land 1 2com 2131|6d6units 2131 +1767 A flock of Gryphons have been 1 A flock of Gryphons have been attracted by the horses. They attack ferociously! monster 57|turn 15|land 1 2com 2131|6d6units 2131 +1768 A flock of Gryphons have been 1 A flock of Gryphons have been attracted by the horses. They attack ferociously! monster 24|turn 15|land 1 2com 2131|6d6units 2131 +1769 A Black Knight and his men hav 2 A Black Knight and his men have attacked the province! growth 2|land 1|unluck 2|turn 25|unique 1 2com 489|com 489|addequip 2|4d6units 489 +1770 The younger brother of a local -2 The younger brother of a local noble has hired a band of mercenaries and is now trying to take control of the province! unluck 2|land 1|turn 15|noera 1|unique 2|poptype 30 com 20|2com 36|addequip 2|AB00 40|6d6units 290 +1771 An unnatural plague has swept 1 An unnatural plague has swept the province, killing thousands. Magical gems were found in the decaying corpses. Rumors of the mythical Crown of Darkness have circulated in the province ever since. [Crown of Darkness] hiddensite 1 kill 50|unrest 10 +1772 Local legends speak of a great -1 Local legends speak of a great Mage King that once ruled these lands. There came a time of decline, when magic and wonder drained from the realm. The wise King used his craft to preserve his citadel and his magical servants from harm, sealing it in the hidden realm with strong spells. Mayhap one greatly skilled in Astral Magic could find out more. [Citadel of the Mage King] story 1|hiddensite 1|luck 0|magic 0|unique 1|code 0 6B00 1|code 135 +1773 Your mage has found traces of 0 Your mage has found traces of subtle yet powerful enchantments in some old ruins far from civilization. Given time, they can probably be unraveled. [Citadel of the Mage King] hiddensite 1|pathastral 3|code 135 code 136 +1774 The old spells have been broke 0 The old spells have been broken! Suddenly the ruined citadel has come to life once more! Its walls have risen, banners fly from the parapets and the courtyard bustles with activity. Within the Great Hall the Mage King once more holds court! [Citadel of the Mage King] hiddensite 1|pathastral 3|9600 33|code 136 code 0|revealsite 1|nation -2|com 340|astralboost 340 +1775 Your mage has dabbled in arts 0 Your mage has dabbled in arts he does not fully master. During attempts to unravel the enchantments resting in this place, a magical flux has conjured beings of pure magic to attack the province! [Citadel of the Mage King] hiddensite 1|pathastral 3|9600 15|code 135 2com 1983|6d6units 1983 +1776 The old spells have been broke 0 The old spells have been broken! Suddenly the ruined citadel has come to life once more! Its walls have risen, banners fly from the parapets and the courtyard bustles with activity. Within the Great Hall the Mage King once more holds court! [Citadel of the Mage King] foundsite 1|code 135 code 0|nation -2|com 340|addequip 3|astralboost 340 +1777 Local legends speak of a time -1 Local legends speak of a time long ago when a powerful Necromancer held the land in terror with his undead servants. They say he found the secret of immortality. A hundred years passed before a group of heroes brought down his evil rule. The Necromancer could not be killed however, so supposedly he still hides in his secret lair, waiting for a chance to once more rise to power. Perhaps one greatly skilled in the Dark Arts could find his abode. [Necromancer's Lair] story 2|hiddensite 1|luck 0|magic 0|unique 1|code 0 6B00 1|code 138 +1778 Your mage has found traces of 0 Your mage has found traces of subtle yet powerful magic in some old ruins far from civilization. Given time, it can probably be unraveled. [Necromancer's Lair] hiddensite 1|pathdeath 3|code 138 code 139 +1779 The old spells have been broke 0 The old spells have been broken and the abode of The Necromancer revealed! Seeing the opportunities given in your service, he has agreed to follow your command. At least for now... [Necromancer's Lair] hiddensite 1|pathdeath 3|9600 33|code 139 code 0|revealsite 1|nation -2|com 178|4d6units 533 +1780 Your mage has dabbled in arts 0 Your mage has dabbled in arts he does not fully master. The undead servants of The Necromancer has been released upon the province![Necromancer's Lair] hiddensite 1|pathdeath 3|9600 15|code 139 2com 533|6d6units 533|com 998 +1781 The old spells have been broke 0 The old spells have been broken and the abode of The Necromancer revealed! Seeing the opportunities given in your service, he has agreed to follow your command. At least for now... [Necromancer's Lair] foundsite 1|code 139 code 0|nation -2|com 178|4d6units 533 +1782 The Necromancer has increased 0 The Necromancer has increased his power! [Necromancer's Lair] 4700 1|foundsite 1|mnr 178|unique 1|9600 15 deathboost 178 +1783 Cattle have disappeared. A far 0 Cattle have disappeared. A farmer found their bones on a scorched patch of earth.[Dragon Lair] 9600 1|story 1|hiddensite 1|code 0 code 141|unrest 3 +1784 A Red Dragon has been sighted! 0 A Red Dragon has been sighted! Its lair must be nearby, probably full of treasures! A mage highly skilled in fire magic should be able to locate it.[Dragon Lair] code 141|hiddensite 1 code 142|decscale Drain +1785 The Dragon´s Lair has been fo 0 The Dragon´s Lair has been found unguarded! Heaps of gold, gems and magic items have been plundered from its hoard. [Dragon Lair] foundsite 1|code 142 code 143|gold 1000|magicitem 3|1d6vis Elemental|magicitem 3 +1786 The Dragon is devastating the 0 The Dragon is devastating the province, enraged by the theft of its gold![Dragon Lair] unique 1|foundsite 1|9600 70|code 143 code 144|kill 5|unrest 30|com 2534|addequip 1 +1787 The Dragon has been slain! Its 0 The Dragon has been slain! Its scales have been fashioned into suits of magical armor, its gem-studded belly plundered. The world is poorer without such a fabulous creature. [Red Dragon Scale Mail] nomonster 2534|code 144 code 0|magicitem 9|magicitem 9|1d3vis Elemental|incscale2 Drain +1788 One of the goats has mysteriou 2 One of the goats has mysteriously disappeared. Its carcass was later found on a spot of scorched ground. unique 2|monster 2227|code 0 code 145|killmon 2227 +1789 One of the goats has mysteriou 0 One of the goats has mysteriously disappeared. Its carcass was later found on a spot of scorched ground. 9600 4|unique 1|story 2|monster 2227|code 0 code 145|killmon 2227 +1790 A Dragon has been attracted by 0 A Dragon has been attracted by the goats, and now roams the province for prey! monster 2227|code 145 code 0|com 2534|addequip 1 +1791 Some magical gems have been fo 0 Some magical gems have been found near the spot of scorched earth where the goat was recently slain. nomonster 2227|code 145 code 0|1d6vis F +1792 Hunters report strange sightin -1 Hunters report strange sightings from the forest. An area deep in the woods has become impassable from a sudden eruption of thorn and bramble that seem to move slowly, almost as if directed by an unknown force of will. Someone greatly skilled in nature magic may be able to pass the barrier. A less subtle option could be to burn a passage. [Tower of Thorns] story 1|hiddensite 1|unique 1|code 0 6B00 1|code 146|decscale3 Death|decscale2 Drain +1793 A nature mage has used the cra 0 A nature mage has used the craft to make passage through the bramble. In the heart of the forest, a tower of thorn rises! The hedge surrounding it resists attempts to pass, but may yield in time.[Tower of Thorns] hiddensite 1|pathnature 3|code 146 code 147 +1794 The corpse of an unfortunate a 0 The corpse of an unfortunate adventurer has been found in the thorn, with some items of value. The magic protecting this place is strong. More time is needed to clear the way.[Tower of Thorns] hiddensite 1|pathnature 3|code 147 code 148|gold 10|magicitem 2 +1795 The Tower of Thorns have been 0 The Tower of Thorns have been reached! Within resides a powerful mage. He has grudgingly accepted to yield to your power and wisdom. [Tower of Thorns] hiddensite 1|pathnature 3|code 148 code 0|revealsite 1|nation -2|com 552|natureboost 552 +1796 With magical fire some of the 0 With magical fire some of the thorn has been cleared. It grows back quickly however, so more time is needed. In the ashes some magical gems were found.[Tower of Thorns] hiddensite 1|pathfire 2|code 146 code 148|1d6vis N +1797 The thorn withers and burns un 0 The thorn withers and burns under the scorching magical flame! Part of the forest has been set on fire. From the center of the twisting growth a Mage emerges with his servants to defend his abode![Tower of Thorns] hiddensite 1|9600 50|pathfire 2|code 148 code 0|com 552|addequip 1|natureboost 552|12d6units 362|revealsite 1 +1798 When pushing further into the 0 When pushing further into the forest, the fire-wielder was attacked! [Tower of Thorns] 9600 20|targpath1 0|hiddensite 1|unique 1|code 148 2700 2|assassin 362 +1799 When pushing further into the 0 When pushing further into the forest, the fire-wielder was attacked! [Tower of Thorns] 9600 40|targpath1 0|hiddensite 1|unique 1|code 148 2700 2|assassin 361 +1800 The Tower of Thorns has been f 0 The Tower of Thorns has been found! Within resides a powerful mage. When discovered he transformed into an eagle and escaped! Some of his items were left behind. [Tower of Thorns] foundsite 1|code 146 code 0|magicitem 2|magicitem 2|2d6vis N|incscale3 Death|incscale2 Drain +1801 The Tower of Thorns has been f 0 The Tower of Thorns has been found! Within resides a powerful mage. When discovered he transformed into an eagle and escaped! Some of his items were left behind. [Tower of Thorns] foundsite 1|code 147 code 0|magicitem 2|magicitem 2|2d6vis N|incscale3 Death|incscale2 Drain +1802 The Tower of Thorns has been f 0 The Tower of Thorns has been found! Within resides a powerful mage. When discovered he transformed into an eagle and escaped! Some of his items were left behind. [Tower of Thorns] foundsite 1|code 148 code 0|magicitem 2|magicitem 2|2d6vis N|incscale3 Death|incscale2 Drain +1803 In the droppings of some fabul -2 In the droppings of some fabulous beast, magical gems have been found! magic 1|land 1 1d3vis S|1d3vis S +1804 In the droppings of some fabul -2 In the droppings of some fabulous beast, magical gems have been found! magic 2|land 1 1d3vis S|1d3vis S|1d3vis S +1805 In the droppings of some fabul -2 In the droppings of some fabulous beast, magical gems have been found! magic 3|land 1 1d3vis S|1d3vis S|1d3vis S|1d3vis S +1806 A fabulous beast has been slai -2 A fabulous beast has been slain. In its belly were found a wealth of magical gems! magic 3|land 1 1d6vis All +1807 The Lair of a hideous troll ha -1 The Lair of a hideous troll has been found. Within were the bones of unfortunate travelers. Among the dreadful remnants, gold and magical gems were found. The troll itself escaped. magic 1|land 1 gold 50|1d3vis All +1808 The Lair of a hideous troll ha -1 The Lair of a hideous troll has been found. Within were the bones of unfortunate travelers. Among the dreadful remnants, gold and magical gems were found. The troll itself escaped. magic 2|land 1 gold 50|1d6vis All +1809 The Lair of a hideous troll ha -1 The Lair of a hideous troll has been found. Within were the bones of unfortunate travelers. Among the dreadful remnants, gold and magical gems were found. The troll itself escaped. magic 3|land 1 gold 50|1d6vis All|magicitem 2 +1810 Strange plants have sprouted i -2 Strange plants have sprouted in the rye fields this summer. Among their roots magical gems have been found! magic 1|season 1|farm 1 1d6vis N +1811 Strange plants have sprouted i -2 Strange plants have sprouted in the rye fields this summer. Among their roots magical gems have been found! magic 2|season 1|farm 1 2d6vis N +1812 Strange plants have sprouted i -2 Strange plants have sprouted in the rye fields this summer. Among their roots magical gems have been found! magic 3|season 1|farm 1 3d6vis N +1813 The nest of an Amphisbaena has -2 The nest of an Amphisbaena has been found, wherein lay some magical gems. magic 1|noseason 3|land 1 1d6vis Elemental +1814 The nest of an Amphisbaena has -2 The nest of an Amphisbaena has been found, wherein lay some magical gems. magic 2|noseason 3|land 1 1d6vis Elemental +1815 The nest of an Amphisbaena has -2 The nest of an Amphisbaena has been found, wherein lay some magical gems. magic 3|noseason 3|land 1 2d6vis Elemental +1816 The nest of a Griffon has been -2 The nest of a Griffon has been found. Among the eggs lay some items of power! magic 1|noseason 3|mountain 1 magicitem 1|magicitem 1 +1817 The nest of a Griffon has been -2 The nest of a Griffon has been found. Among the eggs lay some items of power! magic 2|noseason 3|mountain 1 magicitem 2|magicitem 2 +1818 The nest of a Griffon has been -2 The nest of a Griffon has been found. Among the eggs lay some items of power! magic 3|noseason 3|mountain 1 magicitem 3|magicitem 3 +1819 Some basilisk eggs have been f -2 Some basilisk eggs have been found and distilled into magical gems. magic 1|noseason 3|land 1 1d6vis E +1820 Some basilisk eggs have been f -2 Some basilisk eggs have been found and distilled into magical gems. magic 2|noseason 3|land 1 1d6vis E +1821 Some basilisk eggs have been f -2 Some basilisk eggs have been found and distilled into magical gems. magic 3|noseason 3|land 1 2d6vis E +1822 The Lair of a Sea Serpent has -1 The Lair of a Sea Serpent has been found. Within were the bones of unfortunate travelers. Among the dreadful remnants, gold and magical gems were found. The beast itself escaped. magic 1|land 0 gold 50|1d3vis Elemental|1d3vis Elemental|1d3vis Elemental|1d3vis Elemental +1823 The Lair of a Sea Serpent has -1 The Lair of a Sea Serpent has been found. Within were the bones of unfortunate travelers. Among the dreadful remnants, gold and magical gems were found. The beast itself escaped. magic 2|land 0 gold 50|1d3vis Elemental|1d6vis S|1d6vis S|1d6vis S +1824 The Lair of a Sea Serpent has -1 The Lair of a Sea Serpent has been found. Within were the bones of unfortunate travelers. Among the dreadful remnants, gold and magical gems were found. The beast itself escaped. magic 3|land 0 gold 50|1d3vis Elemental|1d6vis S|1d3vis Elemental|1d6vis D +1825 Strange corals have sprouted i -2 Strange corals have sprouted in a previously unexplored part of the sea. Among them lay scattered magical gems of different colors. magic 1|land 0 1d6vis Elemental +1826 Strange corals have sprouted i -2 Strange corals have sprouted in a previously unexplored part of the sea. Among them lay scattered magical gems of different colors. magic 2|land 0 1d6vis Elemental +1827 Strange corals have sprouted i -2 Strange corals have sprouted in a previously unexplored part of the sea. Among them lay scattered magical gems of different colors. magic 3|land 0 2d6vis Elemental +1828 The withered and ancient skele -2 The withered and ancient skeleton of a great sea monster has been found. Within its ribcage, covered by sediment, lay a heap of magical gems! magic 1|land 0 1d3vis S|1d3vis S +1829 The withered and ancient skele -2 The withered and ancient skeleton of a great sea monster has been found. Within its ribcage, covered by sediment, lay a heap of magical gems! magic 2|land 0 1d3vis S|1d3vis S|1d3vis S +1830 The withered and ancient skele -2 The withered and ancient skeleton of a great sea monster has been found. Within its ribcage, covered by sediment, lay a heap of magical gems! magic 3|land 0 1d3vis S|1d3vis S|1d3vis S|1d3vis S +1831 A band of mercenaries have ret -1 A band of mercenaries have returned from campaigning. Tired of a rootless life they now come to swear allegiance to the God of Good Fortune! luck 2|land 1|turn 10|era 3|unique 2|capital 1 nation -2|com 291|addequip 2|AB00 287|6d6units 288 +1832 A band of mercenaries have ret -1 A band of mercenaries have returned from campaigning. Tired of a rootless life they now come to swear allegiance to the God of Good Fortune! luck 2|land 0|turn 10|unique 2|capital 1 nation -2|com 976|addequip 2|AB00 975|6d6units 2414 +1833 A Wraith Lord has come to serv -2 A Wraith Lord has come to serve the God of Death! death 3|land 1|pathdeath 2|turn 10|unique 2|capital 1 nation -2|com 181 +1834 An Ettin has been tamed by the -2 An Ettin has been tamed by the clever use of nature magic. pathnature 2|forest 1|unique 2 nation -2|com 488 +1835 A Knight clad in black has com -2 A Knight clad in black has come with his men to serve their dark master. pathblood 2|land 1|death 2|turn 35|unique 1 nation -2|com 489|addequip 2|4d6units 489 +1836 A small band of adventurers ha -2 A small band of adventurers have come to seek fortune in your service. luck 2|land 1|capital 1|growth 0|unique 1 nation -2|com 2323|com 2323|com 2323|addequip 2 +1837 A tree in the orchard of one o -2 A tree in the orchard of one of the farmers has borne magical fruit! luck 1|magic 1|growth 1|farm 1|season 2 1d6vis Elemental|1d3vis S|1d3vis S +1838 A tree in the orchard of one o -2 A tree in the orchard of one of the farmers has borne magical fruit! luck 2|magic 1|growth 1|farm 1|season 2 1d6vis Elemental|1d3vis S|1d3vis S|1d3vis S +1839 A tree in the orchard of one o -2 A tree in the orchard of one of the farmers has borne magical fruit! luck 3|magic 1|growth 1|farm 1|season 2 2d6vis Elemental|1d3vis S|1d3vis S|1d3vis S|1d3vis S +1840 A fabulous peacock has been fo -2 A fabulous peacock has been found. Within its eggs lie magical gems! luck 1|magic 1|growth 1|land 1|noseason 3 1d6vis Elemental|1d3vis S|1d3vis S +1841 A fabulous peacock has been fo -2 A fabulous peacock has been found. Within its eggs lie magical gems! luck 2|magic 1|growth 1|land 1|noseason 3 1d6vis Elemental|1d3vis S|1d3vis S|1d3vis S +1842 A fabulous peacock has been fo -2 A fabulous peacock has been found. Within its eggs lie magical gems! luck 3|magic 1|growth 1|land 1|noseason 3 2d6vis Elemental|1d3vis S|1d3vis S|1d3vis S|1d3vis S +1843 The forest has grown wild. Tho 2 The forest has grown wild. Thorns and bramble make the footpaths impassable, wild beast prey upon cattle and travelers alike. This has hampered trade and hindered access to the forest. growth 2|unluck 0|forest 1|noseason 3 landgold -5|landprod -5 +1844 The forest has grown wild. Tho 2 The forest has grown wild. Thorns and bramble make the footpaths impassable, wild beast prey upon cattle and travelers alike. This has hampered trade and hindered access to the forest. growth 2|unluck 1|forest 1|noseason 3 landgold -10|landprod -10 +1845 The power of the forest spirit 2 The power of the forest spirits have grown. They are now trying to claim the province for themselves! growth 2|mindef 1|maxtroops 8|forest 1 4com 932|6d6units 932 +1846 The wild beasts have grown in 2 The wild beasts have grown in number lately, coming near settlements and harassing travelers. Now a pack of wolves have attacked one of the villages, forcing the local defence to intervene. Some peasants have joined the soldiers. growth 2|mindef 1|maxtroops 8|forest 1 4com 284|10d6units 284|nation -2|com 1565|4d6units 1565 +1847 An evil necromancer is trying -1 An evil necromancer is trying to drive his mortal enemy, a cunning animist, from the forest. The governor of the province has sided with the animist, who will probably be loyal to your cause if he survives. turn 12|unique 2|growth 2|mindef 5|maxtroops 10|forest 1|turn 12 com 310|addequip 1|6d6units 618|nation -2|com 310|A300 361 +1848 Commoners speak of ill omens -2 Commoners speak of ill omens and strange creatures that prowl the kelp forests at night. A handful of death gems have been found in the belly of a sea-goat. maxunrest 10|minpop 50|land 0 2d6vis D|unrest 25|decscale Drain +1849 A dead goat has been found flo -2 A dead goat has been found floating near the shore. In its rotting belly a handful of death gems were found. maxunrest 10|minpop 50|coast 1|9600 10 2d6vis D +1850 A fertility festival was held 1 A fertility festival was held in the province. Cattle were sacrificed to a local bloodthirsty deity and faith is decreasing. Consequently the kelp harvest was very good and tax collection has increased. maxdominion 3|mydominion 1|season 1|minpop 50|land 0 incdom -2|decscale2 Death|taxboost 100 +1851 Recent turmoil has been subdue -1 Recent turmoil has been subdued by the competent garrison commander. minunrest 20|poptype 65|mindef 12|order -1 unrest -30|decscale Turmoil|nation -2|com 976 +1852 Those are pearls that were his -1 Those are pearls that were his eyes! In the eye sockets of some drowned sailors astral pearls were found. land 0|9600 25 1d6vis S +1853 A local gravedigger has heard -1 A local gravedigger has heard scratching and howling from beneath the stone slab covering an old grave. He refuses to open it unless a Black Priest is present. [Black Forest] fornation 101|turn 20|unique 1|nearbysite 1|code 0 code -11 +1854 The grave has been opened unde 0 The grave has been opened under the supervision of a Black Priest. Underneath the heavy stone slab a vampire was trapped! It has now joined your cause. monster 740|code -11 code 0|nation -2|com 3274 +1855 The Time of the Northmen is at 11 The Time of the Northmen is at hand! They worship a heathen Idol, paying him tribute in blood and plunder! If it is destroyed, their resolve may weaken. capital 0|story 1|unique 1|turn 23|coast 1|season 1|code 0|noera 3|fort 0|maxtroops 20|8000 28 code -19|5E00 -14|com 2449|holyboost 1|holyboost 1|addequip 1|4com 2532|16d6units 2531|10d6units 2533|2d6units 544 +1856 The Northmen settlers have bee 0 The Northmen settlers have been driven from the land, their war leaders killed. No more will their fleets bring havoc to troubled shores across the world! Some of the spoils of their plunder has been recovered. 4700 1|nomonster 2449|nomonster 2449|nomonster 2449|nomonster 2449|code -14|code -14|code -14|code -14 code -18|incdom 4|gold 1500|magicitem 3|magicitem 3|resetcode -72|resetcode -72|resetcode -72|resetcode -72|resetcode -72 +1857 Storms have destroyed many of 13 Storms have destroyed many of the raiding fleets that have been harrying coasts all across the world. The scourge of the Northmen has ended! season 0|code 0|anycode -14 resetcode -14|resetcode -14|resetcode -14 +1858 A fleet of Dragon-headed ships 0 A fleet of Dragon-headed ships have been sighted at sea. 9600 2|coast 1|maxdef 19|noseason 3|anycode -14|code 0 code -15 +1859 Northmen have attacked from th 0 Northmen have attacked from the sea! They come in numbers and seem purposeful in their attacks. story 2|maxdef 19|maxtroops 20|9600 80|noseason 3|code -15 code 0|com 2532|10d6units 2531|4d6units 2533|2com 2533 +1860 Northmen have attacked from th 0 Northmen have attacked from the sea! maxdef 19|maxtroops 20|9600 80|noseason 3|code -15 code 0|com 2532|AB00 2531|A300 2533|2com 2533 +1861 Lord save us from the wrath of 0 Lord save us from the wrath of the Northmen! Your people cry your name in anguish while raiders from the sea bear down upon the land. 9600 4|coast 1|maxdef 15|noseason 3|anycode -14|code 0 code 0|com 2532|6d6units 2531|2d6units 2533|2com 2533 +1862 Longships have been repelled f 0 Longships have been repelled from our shores by brave defenders! People praise their Lord! 9600 70|mindef 18|noseason 3|code -15 code 0|incdom 3 +1863 Longships have been repelled f 0 Longships have been repelled from our shores by brave defenders! People praise their Lord! 9600 5|coast 1|mindef 18|noseason 3|anycode 14|code 0 code 0|incdom 3 +1864 Northmen raiders have sailed u 0 Northmen raiders have sailed up the river to pillage the poorly defended land. story 2|9600 8|freshwater 1|maxdef 15|noseason 3|anycode -14|code 0 code 0|com 2532|A600 2531|4d6units 2533|2com 2533 +1865 Northmen! Raiders have sailed 0 Northmen! Raiders have sailed up the river to pillage the poorly defended land. 9600 8|freshwater 1|maxdef 15|noseason 3|anycode -14|code 0 code 0|com 2532|4d6units 2531|2d6units 2533|2com 2533 +1866 A small band of northmen has b 0 A small band of northmen has been encountered. It seemed they were scouting the area. 9600 2|coast 1|maxdef 18|noseason 3|anycode -14|code 0 code -15|com 2533|1d6units 2531|1d6units 2531 +1867 Lord save us from the wrath of 0 Lord save us from the wrath of the Northmen! Your people cry your name in anguish while raiders from the sea bear down upon the land. 9600 6|coast 1|maxdef 18|noseason 3|anycode -14|code 0 code 0|com 2532|6d6units 2531|4d6units 2533|2com 2533 +1868 The Scourge of the Northmen ha 13 The Scourge of the Northmen has been put to an end, their false Idol destroyed and their elders put to the sword by one of the Pretender Gods. No more will they be sent to plunder across the seas. unique 1|code -18 code 0|resetcode -14|resetcode -14 +1869 Bands of raiding northmen have 0 Bands of raiding northmen have killed and plundered in the borderlands! Virgins were spared and transported towards their main camp. 9600 40|nearbycode -14|unique 5|land 1|code 0|4700 1 code -72|kill 2|taxboost -40|unrest 15 +1870 The sorcerous Idol of the Nort 13 The sorcerous Idol of the Northmen has been paid tribute in virgin blood! It´s burgeoning power can be felt emanating from ##landname##. 4700 1|unique 1|mnr 2449|code -14|anycode -72 resetcode -72|addequip 1|holyboost 1|revealprov 1 +1871 The Idol of the Northmen has b 13 The Idol of the Northmen has been libated in virgin blood! It is growing in power. 4700 1|unique 5|mnr 2449|code -14|anycode -72 resetcode -72|addequip 1|deathboost 1|com 2532|holyboost 1 +1872 The Idol has cast a powerful e 13 The Idol has cast a powerful enchantment! Reaching into the realm of the fallen warriors, it has summoned them back to fight alongside his mortal servants! 4700 1|story 3|unique 1|E000 5|mnr 2449|code -14 code -73|deathboost 1|com 2194|4d6units 915|4d6units 915|6F00 6 +1873 The northmen attacks have decr 13 The northmen attacks have decreased in number. Instead, the Idol seems to be consolidating its power in ##landname##. monster 2449|code -73 code -85|revealprov 1|4d6units 2531|2d6units 2533|A300 2190 +1874 The idol consolidates its powe 0 The idol consolidates its power. 9600 25|unique 6|4700 1|code -85 2com 2194|4d6units 2531|2d6units 2533|2d6units 2533|2com 2194 +1875 The idol grants its followers 0 The idol grants its followers power. 9600 15|unique 5|4700 1|code -85 pathboost 5 +1876 The idol grants its followers 0 The idol grants its followers power. 9600 15|unique 5|4700 1|code -85 pathboost 8 +1877 The idol grants its followers 0 The idol grants its followers boons. 9600 15|unique 5|4700 1|E300 1|code -85 addequip 2 +1878 The idol grants its followers 0 The idol grants its followers boons. 9600 15|unique 5|4700 1|targpath1 1|code -85 addequip 1 +1879 The idols host grows. 0 The idols host grows. 9600 10|unique 3|4700 1|code -85 2com 2194|2d6units 2531|1d6units 2533|1d6units 2533|2com 2194 +1880 The idol gets gems and power. 0 The idol gets gems and power. 9600 7|unique 1|4700 1|mnr 2449|code -85 holyboost 1|addequip 1|1d6units 638 +1881 The idol gets power. 0 The idol gets power. 9600 7|unique 2|4700 1|mnr 2449|code -85 astralboost 1|1d6units 638 +1882 The idol gets gems and power. 0 The idol gets gems and power. 9600 7|unique 3|4700 1|mnr 2449|code -85 deathboost 1|addequip 1|1d6units 638 +1883 Northmen are raiding the coast 0 Northmen are raiding the coast, but seem to avoid battle. 8000 28|9600 3|coast 1|maxdef 16|code -85 kill 1|unrest 10 +1884 The Idol of the northmen is st 0 The Idol of the northmen is still unopposed! Now strong in magic, it has sent fiends of the nether realms to punish this province! 9600 1|land 1|maxdef 16|code -85 2com 638|2d6units 638 +1885 The Northmen and their siniste 0 The Northmen and their sinister allies are claiming this land! [Hall of the Draugadrott] site 0|9600 10|land 1|unique 2|code 0|nearbycode -85 code -86|2com 2194|4d6units 2531|4d6units 2531|4d6units 2531 +1886 The northmen have been driven 0 The northmen have been driven away! Some of their plunder was salvaged. People in the area are finding faith and hope anew! nomonster 2194|land 1|code -87|code -87 code 0|unrest -20|incdom 3|gold 300|magicitem 2 +1887 The northmen settle. [Hall of 0 The northmen settle. [Hall of the Draugadrott] site 1|monster 2194|9600 25|4700 1|land 1|code -86|unique 1 code -87|A300 2531|A300 2531|2d6units 2190|newsite -1 +1888 The northmen strengthen their 0 The northmen strengthen their hold. 4700 1|mnr 2194|unique 4|9600 13|land 1|code -87 deathboost 1|addequip 1|A300 2531|A300 2531|2d6units 2190 +1889 The Draugadrottir have come to 0 The Draugadrottir have come to claim a land to rule under the waves! 4700 1|9600 10|land 0|unique 1|code 0|nearbycode -85|8000 28 code -86|2com 2194|deathboost 1|A600 2190 +1890 The draug settle. [Hall of the 0 The draug settle. [Hall of the Draugadrott] monster 2194|9600 25|4700 1|land 0|code -86 code -87|newsite -1|2d6units 2190 +1891 The draug strengthen their hol 0 The draug strengthen their hold. 4700 1|mnr 2194|unique 6|9600 13|land 0|code -87 deathboost 1|addequip 1|2d6units 2190 +1892 The Draug have been driven awa 0 The Draug have been driven away! People find faith and hope anew! Some of their plunder was salvaged. People in the area are finding faith and hope anew! nomonster 2194|land 0|4700 1|code -87|code -87 code 0|unrest -20|incdom 3|gold 300|magicitem 2 +1893 The draugadrott gain power. 0 The draugadrott gain power. 4700 1|unique 2|land 0|mnr 2194|code -87 deathboost 1|waterboost 1|addequip 1 +1894 The draugadrott gain power. 0 The draugadrott gain power. 4700 1|unique 2|land 1|mnr 2194|code -87 deathboost 1|waterboost 1|addequip 1 +1895 The Sorcerous Idol has sent a 0 The Sorcerous Idol has sent a demon to slay one of your commanders. 9600 1|commander 1|anycode -85 assassin 638 +1896 The Idol has cursed your advan 0 The Idol has cursed your advancing army! 9600 50|unique 2|mintroops 50|nearbycode -85 curse 20 +1897 The Idol has quested out with 1 The Idol has quested out with its powerful force of will and struck one of your mages! targpath1 53|targpath4 0|anycode -85 gainaff 33554432 +1898 The Idol has quested out with 0 The Idol has quested out with its powerful force of will and struck one of your mages! targpath1 53|targpath4 0|9600 50|unique 3|nearbycode -85 gainaff 33554432 +1899 The idol grants its followers 0 The idol grants its followers boons. [Black Bow of Botulf] 9600 15|unique 2|4700 1|mnr 1|code -85 addequip 9 +1900 The idol grants its followers 0 The idol grants its followers boons. [Flesh Eater] 9600 15|unique 2|4700 1|mnr 1|code -85 addequip 9 +1901 The idol grants its followers 0 The idol grants its followers boons. [Horror Helmet] 9600 15|unique 2|4700 1|mnr 1|code -85 addequip 9 +1902 The idol grants its followers 0 The idol grants its followers boons. [Ring of the Warrior] 9600 15|unique 2|4700 1|mnr 1|code -85 addequip 9 +1903 The Sorcerous Idol has sent a 0 The Sorcerous Idol has sent a demon to slay one of your commanders. 9600 55|commander 1|unique 4|mintroops 10|nearbycode -85 assassin 638 +1904 Dead have risen to attack your 0 Dead have risen to attack your army! Surely, some sorcerous evil must be behind this. 9600 55|unique 2|mintroops 20|fort 0|nearbycode -85 4com -2|12d6units -2|12d6units -2 +1905 The Idol raises fallen warrior 0 The Idol raises fallen warriors to serve once more. 4700 1|9600 30|unique 3|code -73 A300 915|com 2194|deathboost 1|addequip 1|2d6units 2190 +1906 The Idol is behung with offeri 0 The Idol is behung with offerings. [Wound Fend Amulet] 4700 1|9600 30|unique 1|mnr 2449|code -73 addequip 9 +1907 A fleet of Dragon-headed ships 0 A fleet of Dragon-headed ships have been sighted at sea. 9600 3|coast 1|maxdef 19|anycode -73|code 0 code -74 +1908 A fleet of Dragon-headed ships 0 A fleet of Dragon-headed ships have been sighted at sea. 9600 2|coast 1|maxdef 19|anycode -85|8000 28|code 0 code -74 +1909 Northmen have attacked from th 0 Northmen have attacked from the sea! Among their numbers are undead warriors that put fear into the hearts of even the bravest of men. maxdef 19|maxtroops 20|9600 80|code -74 code 0|com 2532|4d6units 2531|4d6units 2531|2com 2190|A300 2190 +1910 Northmen have attacked from th 0 Northmen have attacked from the sea! Among their numbers are undead warriors that put fear into the hearts of even the bravest of men. coast 1|maxdef 19|9600 4|anycode -73|land 1 com 2532|4d6units 2531|4d6units 2531|2com 2190|1d6units 2190 +1911 Lord save us from the wrath of 0 Lord save us from the wrath of the Northmen and their pagan God! Your people cry your name in anguish while raiders from the sea bear down upon the land. The dead fight alongside their living kin! 9600 9|coast 1|maxdef 15|anycode -73 2com 2119|com 2532|gainaff 0|6d6units 2531|6d6units 2531|2com 2119 +1912 Longships have been repelled f 0 Longships have been repelled from our shores by brave defenders! People praise their Lord! 9600 10|mindef 20|code -74 code 0|incdom 3 +1913 Longships have been repelled f 0 Longships have been repelled from our shores by brave defenders! People praise their Lord! 9600 3|coast 1|mindef 20|anycode -73 incdom 3 +1914 Lord save us from the wrath of 0 Lord save us from the wrath of the Northmen! Raiders have sailed up the river to pillage the poorly defended land. 9600 7|freshwater 1|maxdef 10|noseason 3|anycode -73 com 2532|AB00 2531|4d6units 2533|2com 2533 +1915 Lord save us from the wrath of 0 Lord save us from the wrath of the Northmen! A deadly cold rises from the sea when unhuman warriors come to slay the living, envious of their warmth. 9600 2|coast 1|maxdef 18|anycode -73 com 2194|A300 2190|6d6units 2119|2com 2190 +1916 The Idol is behung with offeri 0 The Idol is behung with offerings. [Effigy of War] 9600 20|unique 1|mnr 2449|code -73 addequip 9 +1917 The frozen seas have stopped t 13 The frozen seas have stopped the attacks from the northmen! 7F00 28|code -14 resetcode -14|resetcode -14|resetcode -14 +1918 The frozen seas have stopped t 13 The frozen seas have stopped the attacks from the northmen, forcing the Idol to consolidate its power in ##landname##. 7F00 28|code -73 code -85|revealprov 1 +1919 Demonic event, during Looming 0 Demonic event, during Looming Hell. 7F00 42|9600 1|land 1|code 0 code -49|notext 1 +1920 Fertility event in forest, dur 0 Fertility event in forest, during enchanted forest. land 1|9600 1|7F00 24|forest 1|code 0 code -26|notext 1 +1921 A strange and sinister cult ha 2 A strange and sinister cult has gained foothold among the people. temple 0|land 1|maxdominion 3|freesites 1|unique 2|code 0|story 1 code 166|incdom -3 +1922 The mysterious Cult is gaining 0 The mysterious Cult is gaining followers and influence! Priests should be sent to lead the lost into the fold. Only the strength of your divine presence will purge this Evil from the land! 9600 25|maxdominion 5|code 166 6B00 1|code 167|incdom -2 +1923 Your divine presence has purge 0 Your divine presence has purged Evil from the land, aided by some summary executions of Cult worshipers. dominion 6|code 167 code 0 +1924 Your priests has purged Evil f 0 Your priests has purged Evil from the land, aided by some summary executions of Cult worshipers. dominion 3|preach 5|code 167 code 0 +1925 The Horror Cult has taken root 0 The Horror Cult has taken root! People pay secret offerings to these alien powers, foolishly hoping to escape their wrath. Their souls have been lost and further prayers to save them are futile. 9600 15|maxdominion 5|code 167 code 168|incdom -3|incscale2 Turmoil +1926 A leader of the Horror Cult is 0 A leader of the Horror Cult is spreading his blasphemies in secret! Unless found and dealt with, the Cult will grow in power and influence! 9600 5|code 168 stealthcom 2275|incdom -3 +1927 Attracted by the activities of 0 Attracted by the activities of the local Cult, Evil has struck the land! code 168|9600 3 kill 4|com 308 +1928 Attracted by the activities of 0 Attracted by the activities of the local Cult, Evil has struck the land! monster 2275|code 168|9600 7 kill 4|com 308 +1929 Attracted by the activities of 0 Attracted by the activities of the local Cult, Evil has struck the land! monster 2275|code 168|9600 3 kill 4|com 2213 +1930 A Horror has attacked one of y 1 A Horror has attacked one of your commanders! commander 1|code 168|9600 3 assassin 2212 +1931 The Horror Cult has gained foo 1 The Horror Cult has gained foothold! It seems to be spreading from an adjacent province. temple 0|nearbycode 168|unique 3|maxdominion 6|freesites 1|code 0 code 166|incdom -3 +1932 Attracted by the activities of 0 Attracted by the activities of the local Cult, Evil has struck the land! monster 2275|code 168|9600 3 kill 4|com 2211 +1933 Villagers claim their infant c -2 Villagers claim their infant children have grown unnaturally ugly. Some have scorned their mothers' breasts and have strange cravings. This is mostly rejected as nonsense by wiser folks. capital 0|mountain 1|unique 1|magic -1|freesites 2|code 0|story 1|land 1|minunrest 5 code 151|decscale2 Drain +1934 One of your commanders has bee 0 One of your commanders has been waylaid and attacked! 9600 10|unique 2|commander 1|code 151 2700 2|assassin 518 +1935 The son of a noble has been se 0 The son of a noble has been set upon by trolls while hunting in the foothills! The local garrison came to aid when hearing the sound of his horn. If he survives, the young man will probably join your cause. 9600 10|unique 1|code 151 com 1037|2d6units 518|nation -2|com 1037|2d6units 518 +1936 Trolls have attacked! They are 0 Trolls have attacked! They are uncharacteristically well equipped and seem to fight with purpose. 9600 5|unique 3|code 151 2com 1037|addequip 2|6d6units 518|2d6units 1037 +1937 A goatherd claims to have seen 0 A goatherd claims to have seen a gilded gate in the side of a mountain. When he approached, it vanished. Perhaps a mage skilled in illusions or earth magic should be sent to investigate. 9600 8|code 151 6B00 1|code 152|order 1 +1938 Your mage has found a minuscul 0 Your mage has found a minuscule crack in a sheer cliff side, tracing the outline of a large gate. Some primordial magic is hiding it and preventing it from being opened. A laboratory is needed at the site to study this magic if it is to be dispelled. targorder 100|pathearth 2|code 152 order 0|6B00 1|code 153 +1939 A group of trolls have emerged 0 A group of trolls have emerged from the mountain at night, attacking the laboratory! 9600 30|unique 1|lab 1|code 153 2com 1037|6d6units 518|2d6units 1037 +1940 There has been a breakthrough 0 There has been a breakthrough in the studies of the gate! The magics hiding it have been thwarted. A beautiful stone gate, inlaid with golden bands and runes, has been revealed and lead into the mountain. According to the inscriptions this is the gate to the fabled Halls of the Mountain King. Will you send an army to invade his realm, or a diplomat to parlay? 9600 30|8500 2|8900 2|lab 1|code 153 code 154|order 240 +1941 Your men have entered the moun 0 Your men have entered the mountain, following corridors roughly cut into the rock. Emerging in a large chamber, they encountered a troll in strange livery, bespeaking them. ”In the name of King Underneath, I advise you to come no further. Turn back and you will know his gratitude. Persist, and you will be crushed like tender thrush-eggs under his foot!” targorder 105|code 154 code 157 +1942 Pushing further into the mount 0 Pushing further into the mountain, your army has been attacked by trolls. They are led by a huge specimen, clad in bronze armor, wearing a crown upon his head. His battle bellow puts fear into the hearts of men.[Midget Masher] targorder 105|code 157 code 156|com 2541|addequip 1|2com 1037|addequip 1|6d6units 1037|6d6units 1037 +1943 The Troll King has been defeat 0 The Troll King has been defeated and his realm destroyed! In his halls were fabulous treasures gathered for hundreds of years. [Ruined Halls of the Mountain King] nomonster 2541|code 156 code 0|gold 2300|3d6vis E|magicitem 3|magicitem 3|newsite -1 +1944 Your servant has entered the m 0 Your servant has entered the mountain, following corridors roughly cut into the rock. After some time, a troll in strange livery approached. ”The King Underneath suggests a treaty! Leave these halls for good and he will share his wealth and even come to your aid if enemies threaten. Remain, and you will feel his anger!” A mage with knowledge of the path of Earth or one skilled in illusions would perhaps be able to travel deeper without being seen. Otherwise it is probably wise to follow the heralds advice and leave the province with all your men. targorder 106|commander 1|unique 1|code 154 code 157 +1945 Your servant has entered the m 0 Your servant has entered the mountain, following corridors roughly cut into the rock. After some time, a troll in strange livery approached. ”The King Underneath suggests a treaty! Leave these halls for good and he will share his wealth and even come to your aid if enemies threaten. Remain, and you will feel his anger!” A mage with knowledge of the path of Earth or one skilled in illusions would perhaps be able to travel deeper without being seen. Otherwise it is probably wise to follow the heralds advice and leave the province with all your men. targorder 107|commander 1|unique 1|code 154 code 157 +1946 Your cunning mage has been abl 0 Your cunning mage has been able to trick the guardian of the mountain and travel unseen into the depths, using the Path of Earth to blend into the rock. The treasure vault of King Kvälmu has been pilfered for some of its wealth! targorder 107|pathearth 2|9600 80|code 157|unique 2 gold 250 +1947 Your cunning mage has been abl 0 Your cunning mage has been able to trick the guardian of the mountain and travel unseen into the depths, using the Path of Earth to blend into the rock. The treasure vault of King Kvälmu has been pilfered for some of its wealth! targorder 107|pathearth 3|9600 30|unique 1|code 157 +1948 Your cunning mage has been abl 0 Your cunning mage has been able to trick the guardian of the mountain and travel unseen into the depths, using illusions to bypass the guardians. The treasure vault of King Kvälmu has been pilfered for some of its wealth! targorder 107|pathglamour 2|9600 80|code 157|unique 2 gold 250 +1949 Your cunning mage has been abl 0 Your cunning mage has been able to trick the guardian of the mountain and travel unseen into the depths, using illusions to bypass the guardians. The treasure vault of King Kvälmu has been pilfered for some of its wealth! targorder 107|pathglamour 3|9600 30|unique 2|code 157 gold 300 +1950 Your mage has used Arcane Skil 0 Your mage has used Arcane Skill to travel unseen into the mountain realm. Unfortunately the trick did not work. targorder 107|targpath2 7|9600 20|code 157 2700 2|assassin 518 +1951 Your mage has used Arcane Skil 0 Your mage has used Arcane Skill to travel unseen into the mountain realm. Unfortunately the trick did not work. targorder 107|targpath2 3|9600 20|code 157 2700 2|assassin 518 +1952 The mountain gate has been sea 0 The mountain gate has been sealed anew. In a nearby stream large nuggets of gold and silver have been found! Each month some more can be harvested, sometimes along with magical gems. [Halls of the Mountain King] targorder 104|code 157 gold 500|code 0|newsite -1 +1953 Your mage has found a minuscul 0 Your mage has found a minuscule crack in a sheer cliff side, tracing the outline of a large gate. Some primordial magic is hiding it and preventing it from being opened. A laboratory is needed at the site to study this magic if it is to be dispelled. pathglamour 2|code 152 code 153 +1954 The King of the Mountain has s 0 The King of the Mountain has spoken and will not be swayed! targorder 106|code 157|unique 1 +1955 You have withdrawn from the mo 0 You have withdrawn from the mountain and after the night of the dark moon, the mountain gate was found sealed anew. In a nearby stream large nuggets of gold and silver have been found! targorder 104|code 154 gold 300|code 0 +1956 Your mage has tried to trick t 0 Your mage has tried to trick the guardian of the mountain. The Troll Kings anger has been stirred! targorder 107|9600 30|pathearth 1|code 157 code 156|com 2541|addequip 1|6d6units 1037|6d6units 1037 +1957 Your mage has tried to trick t 0 Your mage has tried to trick the guardian of the mountain. The Troll Kings anger has been stirred! targorder 107|9600 30|pathglamour 1|code 157 code 156|com 2541|addequip 1|6d6units 1037|6d6units 1037 +1958 One of your commanders has bee 0 One of your commanders has been waylaid and attacked! 9600 10|unique 2|commander 1|code 152 2700 2|assassin 518 +1959 An adventurer has come to aid, 0 An adventurer has come to aid, lured by the fabled riches of the Mountain King. 9600 10|unique 2|code 152 nation -2|com -13|addequip 2 +1960 A group of adventurers has com 0 A group of adventurers has come to your aid. They seek the fabled riches of the Mountain King. 9600 10|unique 1|code 152 nation -2|com -13|addequip 2|com -13|com -13 +1961 An adventurer has come to aid, 0 An adventurer has come to aid, lured by the fabled riches of the Mountain King. 9600 10|unique 2|code 153 nation -2|com -13|addequip 2 +1962 One of your mages has studied 0 One of your mages has studied the gate, but no way to open it has been discovered yet. More time is needed. code 153|8500 2|8900 2|8C00 1 +1963 Troll dung has been found at t 2 Troll dung has been found at the edge of the forest. They usually don't travel this close to settlements unless bent on mischief. forest 1|code 0|capital 0 code -12 +1964 Trolls! 0 Trolls! 9600 70|code -12 code 0|2com 2219|6d6units 2219 +1965 Troll dung has been found at t 2 Troll dung has been found at the outskirts of a village. They usually don't travel this close to settlements unless bent on mischief. mountain 1|code 0|capital 0 code -13 +1966 Trolls! 0 Trolls! 9600 70|code -13 code 0|com 1037|6d6units 518 +1967 People have been disappearing -2 People have been disappearing in the area around the highlands. [Mist Covered Highlands] mountain 1|9600 3 unrest 5|kill 1|newsite -1 +1968 Travelers have disappeared in -1 Travelers have disappeared in the mist covered highlands. The thick mists there seem almost unnatural. [Mist Covered Highlands] site 1 decscale Drain +1969 People have been disappearing 2 People have been disappearing in the area around the highlands. [Mist Covered Highlands] site 1 unrest 5|kill 1 +1970 People have been disappearing 0 People have been disappearing in the area around the highlands. [Mist Covered Highlands] unique 1|foundsite 1|9600 3|turn 20|code 0 code 50|unrest 5|kill 1 +1971 Phantasmal warriors have appea 0 Phantasmal warriors have appeared from within the Mist Covered Highlands. They seem directed by an unknown force of will. 9600 25|code 50 code 51|com 3637|4d6units 297 +1972 A man has appeared. He seeks t 0 A man has appeared. He seeks to unveil the secret of the Mist Covered Highlands. [Mist Covered Highlands] foundsite 1|unique 1|9600 5 nation -2|com 92|addequip 1 +1973 Some extra gems have been foun -1 Some extra gems have been found in the Mist Covered Highlands this month.[Mist Covered Highlands] foundsite 1 1d3vis A +1974 Phantasmal warriors and beasts 0 Phantasmal warriors and beasts are emerging in great numbers from the Mist Covered Highlands. 9600 25|code 51 code 52|com 3637|2d6units 297|2d6units 297|2d6units 297 +1975 A host of fog-shrouded warrior 0 A host of fog-shrouded warriors have emerged from The Mist Covered Highlands. They are led by a man of power. 9600 25|code 53 code 0|com 93|addequip 1|A600 3865 +1976 One of your agents has investi 0 One of your agents has investigated the magic of the Highlands and, when lost in its dense mists, found a cache of magic gems and an item of power. It seemed someone had hidden them on purpose. 9600 25|code 52 code 53|magicitem 2|1d6vis A +1977 Suddenly, the air has come to 0 Suddenly, the air has come to life and attacked one of your commanders! 9600 15|unique 2|commander 1|code 53 2700 2|assassin 3722 +1978 A storm has struck! From the r 0 A storm has struck! From the roiling clouds, air elementals have formed. [Bag of Winds] 9600 15|unique 1|code 53 2com 93|addequip 1|addequip 1|A300 3722 +1979 A host of fog-shrouded warrior 0 A host of fog-shrouded warriors have emerged from The Mist Covered Highlands. They are led by a man of power. 9600 25|freesites 1|code 53 code 161|com 341|addequip 1|6d6units 297|A300 298 +1980 After the recent battle, the c 0 After the recent battle, the corpse of the mage was plundered. In his pockets were found a strange object. It seems to be some kind of compass. Following its lead, your men have traveled into the mists and found a place of power. Hidden at the heart of the highlands lies a lake from which mist constantly rises. Through the veils a translucent tower can be seen. [Translucent Tower] nomonster 341|code 161|unique 1 code 0|newsite -1 +1981 Plague is spreading among the 2 Plague is spreading among the populace. turn 15|noseason 3|code 0 code -16|kill 2|unrest 15 +1982 There are rumors of plague in 0 There are rumors of plague in a neighboring province. People are suspicious of foreigners and trade has been hampered. Armed men could probably seal the borders, but this would further decrease commerce. 9600 25|code 0|nearbycode -16 code -17|taxboost -25|unrest 15 +1983 Plague is spreading among the 0 Plague is spreading among the populace. 9600 50|code -17 code -16|kill 3|unrest 15 +1984 The rumors of plague seems to 0 The rumors of plague seems to have been false. People praise your mercy and pay offerings of thanks at the altars! 9600 50|code -17|mydominion 1 code 0|taxboost 100|incdom 3|unrest -15 +1985 The plague has subsided. 0 The plague has subsided. 9600 25|code -16 code 0|unrest -5 +1986 The plague is still reaping bo 0 The plague is still reaping both young and old. Prayers for mercy are whispered at your shrines! 9600 20|code -16 code 0|kill 2|incdom 1|unrest 5 +1987 The plague is still reaping bo 0 The plague is still reaping both young and old. Your priests preach that only more offerings and prayers can bring an end to suffering. 9600 25|pathholy 1|code -16 taxboost 20|kill 2|incdom 1|unrest 5 +1988 Winter has come, reducing comm 0 Winter has come, reducing commerce and travel. This has also hindered the plague from spreading. season 3|code -16 code 0 +1989 Winter has come, reducing comm 0 Winter has come, reducing commerce and travel. This has also hindered the plague from spreading. season 3|code -17 code 0 +1990 Your armies are protecting the 0 Your armies are protecting the borders and have succeeded in containing the plague. mintroops 20|9600 80|code -17 code 0|taxboost -80|unrest -10 +1991 A cult has emerged in the wake 0 A cult has emerged in the wake of the recent plague. According to its dogma disease is a blessing, for only through suffering can the holy mysteries be revealed. Perhaps it would be wise to suppress this heresy by erecting a temple of the true faith or sending priests to preach the true tenets to the people. 9600 5|temple 0|maxdominion 5|code -16 6B00 1|code -43|incdom -2|incscale2 Death|disease 10 +1992 A glorious temple has been bui 0 A glorious temple has been built! Followers flock to the novelty and turn to the true faith. The Plague Cult has waned into oblivion. 9600 75|temple 1|code -43 code -16|incdom 2 +1993 The plague has subsided. 0 The plague has subsided. 9600 10|code -43 code 0 +1994 The plague is still reaping bo 0 The plague is still reaping both young and old. Your priests preach that only more offerings and prayers can bring an end to suffering. 9600 25|pathholy 1|code -43 taxboost 20|kill 1|incdom 1|unrest 5 +1995 Your divine presence has purge 0 Your divine presence has purged Evil from the land, aided by some summary executions of Cult worshipers. 9600 50|dominion 7|code -43 code 0|kill 1 +1996 A charismatic leader has emerg 0 A charismatic leader has emerged among the plague cultists. A skilled priest may be able to sway him into the fold of true faith, before his subversive teachings cause further trouble. 9600 30|code -43 code -41|incdom -1|incscale2 Death|disease 10 +1997 Your High Priest has been able 0 Your High Priest has been able to convince the leaders of the Plague Cult that they must act in accordance with your will. 9600 80|pathholy 3|nomonster 2535|code -41 code 0|nation -2|com 2535|A300 2536 +1998 Your priest has been able to c 0 Your priest has been able to convince the leaders of the Plague Cult that they must act in accordance with your will. preach 5|nomonster 2535|code -41 code 0|nation -2|com 2535|A300 2536 +1999 The leaders of the Plague Cult 0 The leaders of the Plague Cult have gone into hiding. As long as they remain, the plague will continue to spread. 9600 25|code -41 code -42|stealthcom 2535|addequip 1|A300 2536 +2000 The plague continues and the P 0 The plague continues and the Plague Cult is gaining followers. 9600 25|monster 2535|code -42 disease 10|kill 2|incdom -1|unrest 5 +2001 The Plague Cult has been eradi 0 The Plague Cult has been eradicated! nomonster 2535|code -42 code 0 +2002 The plague continues and the P 0 The plague continues and the Plague Cult is gaining followers. 9600 50|code -43 incscale Death|kill 1|incdom -2 +2003 The plague continues and the P 0 The plague continues and the Plague Cult is gaining followers. 9600 50|code -41 incscale Death|kill 1|incdom -2 +2004 The strong local militia is se 0 The strong local militia is sealing the borders and the spreading plague has been averted. mindef 16|code -17 code 0|taxboost -80|unrest -10 +2005 Some evil force is at work. Th -1 Some evil force is at work. The dead in an old graveyard have been restless. A powerful priest should be sent to lay them to rest. Or perhaps a necromancer could use this flux of unholy power to your advantage? [Graveyard of the Damned] story 1|land 1|death -1|unique 2|site 1|code 0 6B00 1|code 169|unrest 15|incscale2 Death +2006 Undead have emerged from the o 0 Undead have emerged from the old graveyard. The necromancer has not been able to control them! 9600 15|pathdeath 1|code 169 code 0|4com 197|4d6units 197|2d6units 194 +2007 Undead have emerged from the o 0 Undead have emerged from the old graveyard! 9600 13|code 169 4com 197|4d6units 197|2d6units 195 +2008 The necromancer has been able 0 The necromancer has been able to control the dark energies that quicken the dead. pathdeath 2|unique 2|9600 50|code 169 nation -2|4d6units 197|6d6units 195 +2009 The necromancer has been able 0 The necromancer has been able to control the dark energies that quicken the dead. pathdeath 2|unique 2|9600 50|code 169 nation -2|6d6units 197|2d6units 196 +2010 Your High Priest has banished 0 Your High Priest has banished the dark forces from the realm! pathholy 3|9600 70|code 169 code 0 +2011 Your priests have banished the 0 Your priests have banished the dark forces from the realm! preach 15|9600 70|code 169 code 0 +2012 Your priest has been attacked 0 Your priest has been attacked by undead! pathholy 1|9600 20|code 169 4com 197|10d6units 197|10d6units 197|com 329|addequip 1 +2013 Your Priest has banished the d 0 Your Priest has banished the dark forces from the realm! pathholy 2|9600 30|code 169 code 0 +2014 Some evil force is at work. Th -2 Some evil force is at work. The dead in an old graveyard have been restless. A powerful priest should be sent to lay them to rest. Or perhaps a necromancer could use this flux of unholy power to your advantage? death -1|unique 2|9600 20|code 0 code 169|unrest 15|incscale2 Death +2015 A Fertility Cult has gained fo 2 A Fertility Cult has gained foothold among the people. forest 1|maxdominion 4|freesites 1|unique 3|code 0|story 1 code 172|incdom -3|decscale2 Death +2016 The Fertility Cult is gaining 0 The Fertility Cult is gaining followers and influence! Priests should be sent to lead the lost into the fold. The strength of your divine presence will purge this heresy from the land! Another option would be to send an army to root out the cult leaders. 9600 25|maxdominion 5|code 172 6B00 1|code 173|incdom -2 +2017 Your divine presence has purge 0 Your divine presence has purged heresy from the land, aided by some summary executions of Cult worshipers. dominion 6|code 173 code 0|incdom 2 +2018 Your priests have been able to 0 Your priests have been able to sway the emerging cult into the fold of pure faith! preach 25|dominion 2|code 173 code 0 +2019 The Fertility Cult has taken r 0 The Fertility Cult has taken root! People pay secret offerings to Gaia and run naked in the woods at full moon. If this is to be stopped, brute force will be needed. 9600 15|maxdominion 5|code 173 code 174|incdom -3|decscale2 Death +2020 A leader of the Fertility Cult 0 A leader of the Fertility Cult is sowing her blasphemies in secret! Unless found and dealt with, the Cult will grow in power and influence! 9600 10|code 174|code 174 stealthcom 2487|addequip 1|4d6units 227|4d6units 227|incdom -3|code 177 +2021 The forces of nature are tryin 0 The forces of nature are trying to reclaim this land! 9600 3|noseason 3|code 174|code 174 kill 4|2com 1910|2com 1910|6d6units 227|4d6units 361 +2022 The forces of nature are tryin 0 The forces of nature are trying to reclaim this land! monster 2487|9600 7|noseason 3|code 174|code 174 kill 4|com 2487|addequip 1|4d6units 227|4d6units 227 +2023 The forces of nature are tryin 0 The forces of nature are trying to reclaim this land! [Thistle Mace] monster 2487|9600 3|noseason 3|code 174|code 174 kill 4|com 931|addequip 1|addequip 1|AB00 361 +2024 A being of vines and moss has 1 A being of vines and moss has attacked one of your commanders! commander 1|9600 3|noseason 3|code 174|code 174 2700 2|assassin 362 +2025 The Fertility Cult has gained 1 The Fertility Cult has gained foothold among the commoners! It seems to be spreading from an adjacent province. unique 3|maxdominion 6|nearbycode 174|code 177|code 177 code 172|incdom -3 +2026 Your priests have been able to 0 Your priests have been able to sway the emerging cult into the fold of pure faith! 9600 40|preach 25|dominion 2|growth 3|code 173 code 0|nation -2|com 2487|A300 227|incdom 4 +2027 Your divine presence has purge 0 Your divine presence has purged heresy from the land, aided by some summary executions of Cult worshipers. dominion 6|code 172 code 0 +2028 Your divine presence has purge 0 Your divine presence has purged heresy from the land, aided by summary execution of some Cult worshipers. 9600 20|dominion 6|temple 1|nomonster 2487|code 174 code 0|incdom 2 +2029 Your armies have been put to t 0 Your armies have been put to the task of purging the province from cult worship. Followers have been harassed and arrested on scarce evidence, their leaders forced to abjure their faith or be hanged. targorder 3|9600 50|mintroops 15|commander 1|code 173 code 0|kill 1|incdom 2|incscale2 Death +2030 Your armies have been put to t 0 Your armies have been put to the task of purging the province from cult worship. Followers have been harassed and arrested on scarce evidence, their leaders forced to abjure their faith or be hanged. targorder 3|9600 50|mintroops 40|commander 1|nomonster 2487|code 174 code 0|kill 1|incdom 2|incscale2 Death +2031 Your divine presence has purge 0 Your divine presence has purged heresy from the land. 9600 30|dominion 8|nomonster 2487|code 174 code 0 +2032 Your armies have been put to t 0 Your armies have been put to the task of purging the province from cult worship. Followers have been harassed and arrested on scarce evidence. 'Sacred' groves have been burnt and parts of the forest put to the axe. In spite of this, the cult persists. targorder 3|9600 50|mintroops 20|commander 1|code 173 code 0|kill 1|incdom 2|incscale2 Death|landprod -4 +2033 Your armies have been put to t 0 Your armies have been put to the task of purging the province from cult worship. Followers have been harassed and arrested on scarce evidence. 'Sacred' groves have been burnt and parts of the forest put to the axe. In spite of this, the cult persists. targorder 3|9600 50|mintroops 40|commander 1|code 174 code 0|kill 1|incdom 2|incscale2 Death|landprod -4 +2034 Loosing its leader, the Fertil 0 Loosing its leader, the Fertility Cult has wilted. However, like weed in the garden it must be rooted out by faith or sword lest it return again. nomonster 2487|code 177 code 174|incscale2 Death +2035 Men have been lost in the wood -2 Men have been lost in the woods. Locals say a dryad has lured them. A nature mage may be able to cull some secrets from her. forest 1|unique 3|growth 0|code 0 6B00 1|code 175|stealthcom 237|decscale Drain +2036 Your mage has found the dryad. 0 Your mage has found the dryad. Angered by probing questions she has cursed the land! 9600 15|pathnature 1|code 175 code 0|curse 15|incscale2 Misfortune +2037 Your mage has found the dryad 0 Your mage has found the dryad and culled some of her secrets. 9600 50|pathnature 1|code 175 code 0|curse 15|pathboost 6 +2038 The dryad no longer lingers in 0 The dryad no longer lingers in these woods. nomonster 237|code 175 code 0|incscale Drain|incscale Drain +2039 The forces of nature are tryin 1 The forces of nature are trying to reclaim this land! noseason 3|code 174 4com 27|6d6units 27|6d6units 27 +2040 The Throne of Law has been cla 13 The Throne of Law has been claimed by a righteous pretender. Justice and order permeates through the spheres. [The Throne of Law] dominion 2|order 1|claimedthrone 1|site 1|unique 1 worlddecscale2 Turmoil|worldunrest -10 +2041 The Throne of War has been cla 13 The Throne of War has been claimed, bringing a time of strife! [The Throne of War] site 1|claimedthrone 1|story 1|unique 1|code 0 code -20|worldunrest 4|6F00 3 +2042 The Time of Strife that was br 13 The Time of Strife that was brought upon the world by The Throne of War has ended! 4700 1 resetcode -20|code -33|resetcode -20|resetcode -20|7300 0|7400 0 +2043 Local lords are feuding. 1 Local lords are feuding. anycode -20 unrest 15 +2044 An ambitious lord is trying to 1 An ambitious lord is trying to take control. noera 1|land 1|anycode -20 com 23|4d6units 22|com 23|A300 18 +2045 The province has been attacked 0 The province has been attacked! 9600 4|unique 1|land 1|anycode -20 com 875|addequip 1|AB00 40|6d6units 33|6d6units 33 +2046 The province has been attacked 1 The province has been attacked! land 1|anycode -20 com 45|2com 35|4d6units 40|6d6units 33|6d6units 33 +2047 Civil War has broken out! Your 1 Civil War has broken out! Your governor has sided with one of the factions. poptype 30|mindef 4|maxtroops 20|anycode -20 4com 23|AB00 22|nation -2|4com 23|6d6units 22 +2048 Warring tribes cause unrest. P 1 Warring tribes cause unrest. Part of the population has been killed in the raids. chaos 1|minpop 100|capital 0|anycode -20 unrest 20|kill 5 +2049 War has broken out among the l 1 War has broken out among the lords of the land. The land is in turmoil and a large part of the population has been killed or fled the land. chaos 2|minpop 200|land 1|anycode -20 unrest 25|kill 10|emigration 10 +2050 Barbarian clans have gathered. 0 Barbarian clans have gathered. They are preparing for war! [Barbarian Warcamp] unique 2|9600 4|poptype 25|freesites 1|minpop 10|anycode -20 newsite -1|unrest 20|defence 10 +2051 Your governor has prepared the -1 Your governor has prepared the land for war. order 0|anycode -20 defence 10 +2052 Your governor has hired some m 0 Your governor has hired some men to serve in the upcoming war. 9600 1|land 1|anycode -20 nation -2|com 35|4d6units 40|6d6units 33|gold -100 +2053 Some barbarian scouts have bee 1 Some barbarian scouts have been caught and interrogated. They seem to have been preparing for a large-scale attack! land 1|turn 5|code 0|anycode -20 code 90 +2054 Your governor has hired some m 0 Your governor has hired some men to serve in the upcoming war. 9600 1|land 0|anycode -20 nation -2|com 406|4d6units 174|6d6units 33|gold -100 +2055 Some triton scouts have been c 1 Some triton scouts have been caught and interrogated. They seem to have been preparing for a large-scale attack! land 0|turn 5|code 0|anycode -20 code 91 +2056 You have been empowered by the 0 You have been empowered by the Throne of War! [The Throne of War] monster 1340|claimedthrone 1|unique 1|fullowner 1|site 1 fireboost 1340|airboost 1340 +2057 Some squires have been caught 1 Some squires have been caught and interrogated. They seem to have been preparing for a large-scale attack! land 1|code 0|turn 8|era 2|anycode -20 code 92 +2058 A huge barbarian horde has att 1 A huge barbarian horde has attacked and pillaged the province. 9600 50|anycode -20|land 1 nation 4|com 141|16d6units 140|com 141|4d6units 139 +2059 Some barbarian scouts have bee 1 Some barbarian scouts have been caught and interrogated. They refused to say anything about their purpose. land 1|unluck 1|turn 10|code 0|anycode -20 code 93 +2060 A Satyr has been caught, skulk 1 A Satyr has been caught, skulking by the military encampments. forest 1|mindef 4|code 0|death 0|anycode -20 code 94 +2061 The province has been attacked 0 The province has been attacked! 9600 1|land 0|anycode -20 com 406|6d6units 174|2com 406|4d6units 175 +2062 Animosity between local lords -1 Animosity between local lords has flared, escalating to an outright skirmish. Your soldiers have joined one of the lords, and if victorious some of his men will serve your cause. poptype 30|mindef 5|maxtroops 20|anycode -20 4com 23|AB00 22|nation -2|4com 23|6d6units 22 +2063 A group of tritons has unexpec 1 A group of tritons has unexpectedly attacked the province in an attempt to take control. land 0|turn 5|anycode -20 com 406|6d6units 174|com 406|A300 175 +2064 Barbarian clans are warring. Y -1 Barbarian clans are warring. Your local governor has sided with one of the factions. If victorious, its warriors will join your cause. poptype 25|mindef 5|maxdef 20|anycode -20 2com 141|12d6units 139|nation -2|2com 141|12d6units 139 +2065 A swallow was seen chasing an 0 A swallow was seen chasing an eagle. This could be interpreted as an omen of war. 9600 1|turn 8|land 1|code 0|anycode -20 code -33|incscale2 Misfortune|unrest 3 +2066 The governor of the province i 0 The governor of the province is preparing for war. 9600 2|turn 8|land 1|code 0|anycode -20 code -33|defence 8 +2067 A mackerel was seen chasing a 0 A mackerel was seen chasing a shark. This is most certainly a bad omen. 9600 2|turn 8|land 0|code 0|anycode -20 code -34|incscale2 Misfortune|unrest 3 +2068 The governor of the province i 0 The governor of the province is preparing for war. 9600 3|turn 8|land 0|code 0|anycode -20 code -34|defence 8 +2069 A cluster of thirteen stars c 11 A cluster of thirteen stars could be seen shining extra bright for a week. This is an omen of bad luck and death. land 1|turn 10|code 0 5E00 -35|code -19|worldincscale Misfortune|worldincscale Misfortune|6F00 3 +2070 A dove was seen nesting in the 0 A dove was seen nesting in the house of the local governor. anycode -35 resetcode -35|resetcode -35|unrest -10|decscale Turmoil +2071 A swallow was seen chasing an 0 A swallow was seen chasing an eagle. This could be interpreted as an omen of war. 9600 1|turn 8|land 1|code 0|anycode -35 code -33|incscale2 Misfortune|unrest 3 +2072 The governor of the province i 0 The governor of the province is preparing for war. 9600 1|turn 8|land 1|code 0|anycode -35 code -33|defence 8 +2073 A mackerel was seen chasing a 0 A mackerel was seen chasing a shark. This is most certainly a bad omen. 9600 2|turn 8|land 0|code 0|anycode -35 code -34|incscale2 Misfortune|unrest 3 +2074 The governor of the province i 0 The governor of the province is preparing for war. 9600 2|turn 8|land 0|code 0|anycode -35 code -34|defence 8 +2075 Disease is spreading. 0 Disease is spreading. 9600 1|land 1|minpop 20|code 0|anycode -35 code -36|disease 1|kill 1 +2076 Gaia stirs in her sleep. All a 11 Gaia stirs in her sleep. All across the world, her power manifests. Lands become more fertile and nature flourishes. Many turn their devotion to the Great Mother. story 1|unique 1|code 0 code -19|5E00 -40|worlddecscale3 Death|worldincdom -2|6F00 5 +2077 A wind of decay has swept the 0 A wind of decay has swept the land. 4700 1 resetcode -40|kill 2|disease 2 +2078 A great fertility festival was 0 A great fertility festival was celebrated in the province! 9600 4|growth -1|land 1|code 0|anycode -40 code -26|decscale2 Death|landgold 3|incdom -2 +2079 Servants of Gaia are trying to 0 Servants of Gaia are trying to reclaim this land! 9600 2|forest 1|anycode -40 decscale Death|2com 237|addequip 1|6d6units 227|2d6units 361 +2080 Servants of Gaia are trying to 0 Servants of Gaia are trying to reclaim this land! 9600 3|forest 1|season 2|anycode -40 2com 1910 +2081 The forces that dwell in the d 0 The forces that dwell in the deep forests have emerged! 9600 4|forest 1|anycode -40 com 931|addequip 1|1d6units 227|6d6units 361|2d6units 362 +2082 Servants of Gaia are trying to 1 Servants of Gaia are trying to reclaim this land! 9600 1|forest 1|anycode -40 4com 27|2d6units 27|4d6units 228 +2083 A being of vines and moss has 1 A being of vines and moss has attacked one of your commanders! commander 1|forest 1|anycode -40 2700 2|assassin 362 +2084 The forces that sleep deep in 0 The forces that sleep deep in the earth have awakened to the call of Gaia. They come to rid the land from the influence of civilization! 9600 2|mountain 1|anycode -40 2com 561|9C00 3741 +2085 The wild beasts have grown in 0 The wild beasts have grown in number lately, coming near settlements and harassing travelers. Now a pack of wolves have attacked one of the villages, forcing the local defence to intervene. Some peasants have joined the soldiers. 9600 1|mindef 1|maxtroops 8|forest 1|anycode -40 4com 284|10d6units 284|nation -2|com 1565|4d6units 1565 +2086 At sowing time, magical gems w 0 At sowing time, magical gems were found in the fertile soil. 9600 4|farm 1|season 0|growth -2|anycode -40 1d6vis N +2087 A Cult of Gaia has gained foot 0 A Cult of Gaia has gained foothold among the people. forest 1|9600 4|freesites 1|code 0|anycode -40 code 172|incdom -3|decscale2 Death +2088 The forest has grown wild. Tho 0 The forest has grown wild. Thorns and bramble make the footpaths impassable, wild beast prey upon cattle and travelers alike. This has hampered trade and hindered access to the forest. forest 1|9600 4|noseason 3|anycode -40 landgold -8|landprod -5 +2089 The forest has expanded unnatu 0 The forest has expanded unnaturally, encroaching on arable land. People have been forced to move. 9600 2|noseason 3|forest 1|code 0|anycode -40 code -27|emigration 3|landgold -3 +2090 The kelp forests thrive! 0 The kelp forests thrive! 9600 3|land 0|noseason 3|anycode -40 landgold 2|taxboost 100|decscale2 Death +2091 The kraken thrive. -1 The kraken thrive. land 0|noseason 3|anycode -40 com 438 +2092 A great fertility festival was 0 A great fertility festival was celebrated in the province! 9600 2|growth -1|land 0|anycode -40 decscale2 Death|landgold 3|incdom -2 +2093 The Throne of Beasts has been 13 The Throne of Beasts has been claimed. Its power calls to the wild souls of all that walk on four legs. [The Throne of Beasts] 4700 1|site 1|claimedthrone 1|unique 1|story 1|code 0|land 1 code -21|6F00 4 +2094 The power of the Throne of Bea 13 The power of the Throne of Beasts has waned. 4700 1|anycode -21 resetcode -95|resetcode -95 +2095 A pack of stray dogs have appe 0 A pack of stray dogs have appeared. They seem loyal.[The Throne of Beasts] site 1|claimedthrone 1|9600 10|unique 2|land 1|code -21 nation -2|1d6units 1769|2d6units 1560|2d6units 1560 +2096 Werewolves have attacked! 0 Werewolves have attacked! 9600 2|land 1|anycode -21 2com 633|2d6units 633 +2097 It is whispered that an old cu 0 It is whispered that an old curse has awoken, calling those affected into the wilderness at full moon. 9600 2|land 1|anycode -21 stealthcom 633|1d6units 633|unrest 5 +2098 Lately, dogs have gone rabid a 0 Lately, dogs have gone rabid and fled. A pack has now reappeared, mixed with more sinister creatures... 9600 3|land 1|anycode -21 4com 1769|2d6units 1560|2d6units 1560 +2099 One of your commanders has bee 0 One of your commanders has been attacked by a rabid dog. 9600 3|land 1|commander 1|anycode -21 2700 2|assassin 1560 +2100 A pack of Dire Wolves have bee 0 A pack of Dire Wolves have been lured by the Throne. 9600 10|code -21 nation -2|2d6units 1224 +2101 The wild beasts have grown in 0 The wild beasts have grown in number lately, coming near settlements and harassing travelers. Now a pack of wolves have attacked one of the villages, forcing the local defence to intervene. Some peasants have joined the soldiers. 9600 1|mindef 1|maxtroops 8|forest 1|anycode -21 4com 284|10d6units 284|nation -2|com 1565|4d6units 1565 +2102 A seer has come to advise the 0 A seer has come to advise the one who sits upon The Throne of the Deeps. He prophesies the downfall of all those who walk upon the dry land and implores you to use the power of the Throne to drown those that oppose you! [The Throne of the Deeps] claimedthrone 1|unique 1|code 0|site 1 code -22|nation -2|com 104|1d3units 104|6F00 2 +2103 The land-lubbers have been pun 0 The land-lubbers have been punished! Coastal provinces have been struck by giant waves, stirred by the power of the Throne. code -22|unique 1 code 0 +2104 A new power stirs the seas of 0 A new power stirs the seas of the world. Storms gather above the waters. Giant waves form and hurl towards the shores! 9600 15|coast 1|heat 0|anycode -22|unique 10 kill 3|unrest 8 +2105 A kraken has come to serve the 1 A kraken has come to serve the Throne. [The Throne of the Deeps] site 1|claimedthrone 1|unique 1|turn 30 nation -2|com 438 +2106 A Necromancer has come to advi 0 A Necromancer has come to advise the one who sits on The Throne of Bones. [The Throne of Bones] unique 1|site 1|claimedthrone 1|land 1|9600 15|code -24 code 0|nation -3|com 310|addequip 1 +2107 The Necromancer has raised a h 1 The Necromancer has raised a host of longdead warriors to serve his Lord. [The Throne of Bones] site 1|claimedthrone 1|monster 310 nation -3|2com 190|4d6units 191|2d6units 192|2d6units 192 +2108 The dead rise and march to the 13 The dead rise and march to the Lord that sits upon The Throne of Bones! [The Throne of Bones] 4700 1|site 1|claimedthrone 1|unique 1|story 1|code 0 code -23|6F00 5 +2109 An army of shambling dead has 0 An army of shambling dead has arrived at The Throne of Bones. code -23|4700 1 code 0|nation -3|2com 190|16d6units 194|com 190|16d6units 194|9B00 405|com 190|6d6units -2 +2110 The dead rise from their grave 0 The dead rise from their graves! Some seem to march away towards a distant land, but others remain to bring woe to the living. [The Throne of Bones] 9600 2|site 0|anycode -23 2com 190|4d6units 194|6d6units 197 +2111 The dead rise from their grave 0 The dead rise from their graves! [The Throne of Bones] 9600 2|site 0|anycode -23 2com 190|4d6units 191|2d6units 192|4d6units 191 +2112 Some death gems have been gath 0 Some death gems have been gathered from the ornaments of the Throne. [The Throne of Bones] site 1|claimedthrone 1|unique 1|code 0 code -24|2d6vis D +2113 A magical trinket has been fou 0 A magical trinket has been found among the skulls heaped around the Throne of Bones. [Champion's Skull] 9600 20|code -24|unique 1 code 0|magicitem 9 +2114 The Throne of Gaia is spreadin 13 The Throne of Gaia is spreading its influence, awakening forces slumbering under rock and root! [The Throne of Gaia] unique 1|claimedthrone 1|land 1|dominion 2|code 0 7000 4|code -25|worlddecscale Death +2115 The forces awoken by the Thron 13 The forces awoken by the Throne of Gaia are slumbering once more. 4700 1 resetcode -25 +2116 Some servants of Nature have c 0 Some servants of Nature have come to protect the Throne of Gaia from your wilting grasp! [The Throne of Gaia] site 1|claimedthrone 1|death 0|9600 20|code -25 code 0|com 2487|addequip 1|6d6units 227|AB00 2276 +2117 Servants of Gaia are trying to 0 Servants of Gaia are trying to reclaim this land! forest 1|9600 1|anycode -25 decscale Death|2com 237|addequip 1|6d6units 227|2d6units 361 +2118 Servants of Gaia are trying to 0 Servants of Gaia are trying to reclaim this land! forest 1|9600 2|season 2|anycode -25 2com 1910 +2119 The forces that dwell in the d 0 The forces that dwell in the deep forests have emerged! forest 1|9600 3|anycode -25 com 931|addequip 1|1d6units 227|6d6units 361|2d6units 362 +2120 Servants of Gaia are trying to 1 Servants of Gaia are trying to reclaim this land! forest 1|anycode -25 4com 27|2d6units 27|4d6units 228 +2121 A being of vines and moss has 1 A being of vines and moss has attacked one of your commanders! commander 1|forest 1|anycode -25 2700 2|assassin 362 +2122 The forces that sleep deep in 0 The forces that sleep deep in the earth have awakened to the call of The Throne of Gaia. They come to rid the land of the influence of civilization! mountain 1|9600 5|anycode -25 2com 561|9C00 3741 +2123 The Throne of Gaia has infused -1 The Throne of Gaia has infused one of your mages with power! [The Throne of Gaia] site 1|unique 1|pathnature 1|claimedthrone 1 pathboost 6 +2124 An animist has come with an of -1 An animist has come with an offering of magical gems to pledge his service. [The Throne of Gaia] site 1|unique 1|pathnature 1|claimedthrone 1 nation -2|com 552|2d6vis N +2125 A Cult of Gaia has gained foot 0 A Cult of Gaia has gained foothold among the people. forest 1|9600 3|freesites 1|code 0|anycode -25 code 172|incdom -3|decscale2 Death +2126 The forest has grown wild. Tho 0 The forest has grown wild. Thorns and bramble make the footpaths impassable, wild beast prey upon cattle and travelers alike. This has hampered trade and hindered access to the forest. forest 1|9600 2|noseason 3|anycode -25 landgold -8|landprod -5 +2127 A great fertility festival wa 0 A great fertility festival was celebrated in the province. 9600 3|code 0|anycode -25 code -26|decscale2 Death|landgold 2 +2128 A great fertility festival was -2 A great fertility festival was celebrated in the province! land 1|growth -1|code 0 code -26|decscale2 Death|landgold 3 +2129 A mere three weeks after sowin 0 A mere three weeks after sowing, the crops have sprouted! This miracle has yielded an extra harvest. 9600 4|growth -1|season 0|code -26 taxboost 400|landgold 5|decscale2 Death +2130 Locals have fashioned a great 0 Locals have fashioned a great wicker-man for the yearly celebration of autumn. During the festivities the construct has come to life! 9600 1|land 1|season 2|nomonster 476|code -26 code 0|nation -2|com 476 +2131 The forest has grown wild. Tho 0 The forest has grown wild. Thorns and bramble make the footpaths impassable, wild beast prey upon cattle and travelers alike. This has hampered trade and hindered access to the forest. 9600 4|forest 1|noseason 3|code -26 code -27|landgold -8|landprod -5 +2132 A priest of ##godname## has be 0 A priest of ##godname## has been blessing the crops throughout the province. People are happy, faith has increased and much wealth has been donated by merry farmers. 9600 4|dominion 3|pathholy 1|growth 1|code -26 gold 200|incdom 1 +2133 A Fertility Cult has gained fo 0 A Fertility Cult has gained foothold among the people. 9600 2|maxdominion 4|freesites 1|forest 1|code -26 code 172|incdom -3|decscale2 Death +2134 An entire village has been dev 0 An entire village has been devoured by Vine Men that are now spreading over the rest of the province. 9600 2|growth -1|turn 8|forest 1|code -26 code 0|com 105|A600 361|1d6units 362|kill 10 +2135 The local lawman has been foun 0 The local lawman has been found frolicking with faeries in the wilderness instead of carrying out his duties. 9600 2|magic 1|minpop 20|code -26 code 0|incscale Turmoil|unrest 10 +2136 Locust swarms are eating the c 0 Locust swarms are eating the crops and causing widespread panic. 9600 2|land 1|season 1|code -26 code 0|unrest 20|gold -100 +2137 The kelp forests are thriving 0 The kelp forests are thriving and harvest has been bountiful. 9600 10|land 0|season 1|growth -1|code -26 taxboost 400|unrest -10 +2138 Crops are thriving and harvest 0 Crops are thriving and harvest has been exceptional! 9600 10|farm 1|season 1|growth -1|code -26 code 0|taxboost 400|unrest -10 +2139 Locals have fashioned a great 0 Locals have fashioned a great wicker-man for the yearly celebration of autumn. During the festivities the construct has come to life and run amok! 9600 1|land 1|season 2|nomonster 476|code -26 code 0|kill 1|com 476 +2140 Realizing the power of the bea 0 Realizing the power of the beautiful and ever growing nature, the entire female population of this province has gone into a frenzy of Pangaea worship! 9600 5|forest 1|1200 52|turn 8|code -26 nation 52|newdom 5|com 237|A700 435|com 237|A700 435|8A00 52 +2141 Your farmers have angered a ve 0 Your farmers have angered a vengeful entity of the wild. A monster boar is now ravaging the province. Farmers are afraid to enter their fields and refuse to work. Unrest is slowly growing. You must send a group of hunters to find the dire pig and slay it lest unrest will continue to rise. 9600 3|growth 1|land 1|code -26 code 0|id 11|unrest 15|stealthcom 1910 +2142 In the midst of winter, orchar 0 In the midst of winter, orchards have born magical fruit! 9600 2|magic 1|land 1|season 3|code -26 code 0|2d6vis N +2143 A Woodhenge Druid has traveled 0 A Woodhenge Druid has traveled deep into the forest to seek wisdom. Afterwards, his powers of magic seems to have grown. 9600 5|monster 105|forest 1|growth 1|code -26 code 0|natureboost 105 +2144 Strange corals have sprouted i 0 Strange corals have sprouted in a previously unexplored part of the sea. Among them lay scattered magical gems of different colors. 9600 3|land 0|code -26 code 0|1d6vis Elemental +2145 A tree in the orchard of one o 0 A tree in the orchard of one of the farmers has borne magical fruit! 9600 3|season 2|farm 1|code -26 code 0|1d6vis Elemental|1d3vis S|1d3vis S|1d3vis S +2146 A spirit of summer has awoken 0 A spirit of summer has awoken early, bringing summer and prosperity to the land! 9600 3|season 0|code -26 decscale2 Cold|decscale2 Cold|taxboost 200|landgold 3 +2147 Men have been lost in the wood 0 Men have been lost in the woods. Locals say a dryad has lured them. A nature mage may be able to cull some secrets from her. 9600 3|forest 1|growth -1|code -26 code 175|stealthcom 237|decscale Drain +2148 During the seasonal offerings 0 During the seasonal offerings to the spirits of the earth, one of them has indeed appeared! 9600 1|luck -1|code -26 code 0|nation -2|com 561 +2149 During the seasonal offerings 0 During the seasonal offerings to the spirits of the earth, one of them has indeed appeared! 9600 1|unluck 1|code -26 code 0|com 561 +2150 A sacred grove has been found! -1 A sacred grove has been found! [Grove of Fertility] land 1|freesites 1|luck 0|forest 1|code -26 code 0|newsite -1 +2151 A sacred grove has been found! -1 A sacred grove has been found! [Kelp Grove] land 0|freesites 1|luck 0|forest 1|code -26 code 0|newsite -1 +2152 A great fertility festival was -1 A great fertility festival was celebrated in the province! [Grove of Fertility] site 1|growth -1|code 0 code -26 +2153 A great fertility festival was -1 A great fertility festival was celebrated in the province! 1200 52|growth -1|mydominion 2|code 0 code -26|decscale2 Death|landgold 2 +2154 The forest has expanded unnatu 1 The forest has expanded unnaturally, encroaching on arable land. People have been forced to move. [Ancient Forest] site 1|noseason 3|forest 1|code 0 code -27|emigration 3|landgold -3 +2155 The forest has expanded unnatu 1 The forest has expanded unnaturally, encroaching on arable land. People have been forced to move. noseason 3|forest 1|code 0 code -27|emigration 3|landgold -3 +2156 The forest has grown wild. Tho 0 The forest has grown wild. Thorns and bramble make the footpaths impassable, wild beast prey upon cattle and travelers alike. This has hampered trade and hindered access to the forest. 9600 20|noseason 3|code -27 code -28|landgold -8|landprod -5 +2157 Locals have fashioned a great 0 Locals have fashioned a great wicker-man for the yearly celebration of autumn. During the festivities the construct has come to life! 9600 20|unique 2|season 2|code -28 com 476 +2158 An entire village has been dev 0 An entire village has been devoured by Vine Men that are now spreading over the rest of the province. 9600 20|growth -1|turn 8|forest 1|code -28 code 0|com 105|A600 361|1d6units 362|kill 3 +2159 An old man clad in green has b 0 An old man clad in green has been seen wandering in the woods. 9600 15|code -27 code -29|decscale Drain +2160 Your nature mage has sought ou 0 Your nature mage has sought out the old man in the woods and persuaded him to share his secrets. 9600 80|pathnature 1|growth 0|code -29 6B00 0|code 0|pathboost 6|nation -2|com 105 +2161 People have been disappearing 0 People have been disappearing while traveling through the woods. Trade routes have been abandoned. 9600 20|code -29 code -28|landgold -5 +2162 An entire village has been dev 0 An entire village has been devoured by Vine Men that are now spreading over the rest of the province. 9600 20|growth -1|turn 8|forest 1|code -29 code 0|com 105|A600 361|1d6units 362|kill 3 +2163 Locals have fashioned a great 0 Locals have fashioned a great wicker-man for the yearly celebration of autumn. During the festivities the construct has come to life! Your nature mage managed to control it. 9600 20|pathnature 1|season 2|unique 1|code -28 nation -2|com 476 +2164 Some adventurers are fleeing f 0 Some adventurers are fleeing from the forest, pursued by creatures of root and vine. The local defence has come to their aid and if they survive the foolish heroes will join your cause. 9600 20|mindef 1|code -28 code -30|com 330|2d6units -12|nation -2|com 330|4com -13|addequip 2 +2165 The leader of the party of adv 0 The leader of the party of adventurers claim to have found a magical grove in the forest. It is guarded by sinister druids and their magical servants. One of the adventurers was caught and her friends now want to lead a rescue party into the forest. monster 2327|code -30 code -31|6B00 1 +2166 Traveling into the ancient woo 0 Traveling into the ancient woods, an enclave of bloodhenge druids have been encountered and a battle to the death ensued. mintroops 10|monster 2327|code -31 code -32|4com 122|addequip 1|4com 122|AB00 -12 +2167 The bloodhenge druids have bee 0 The bloodhenge druids have been defeated, their treasures stolen and the prisoner released! nomonster 122|code -32 code 0|nation -2|com 2332|1d6vis N|magicitem 2 +2168 One of your mages has traveled -1 One of your mages has traveled deep into the forest to seek wisdom and returned with deeper knowledge of the arts. pathnature 1|forest 1|growth 1|code -26 code 0|pathboost 6 +2169 The hoburgers have proliferate 0 The hoburgers have proliferated. 9600 5|monster 273|code -26 nation -2|2d6units 273|A400 483|A100 271 +2170 One of your priests has held s 0 One of your priests has held service at the Grove of Revelry. The ritual has given deepened knowledge of the mysteries. Faith has increased. [Grove of Revelry] unique 3|9600 20|dominion 2|growth 0|anycode -25|foundsite 1 pathboost 9|incdom 3 +2171 One of your priests has held s 0 One of your priests has held service at the Grove of Revelry. The ritual deepened his knowledge of the mysteries and faith has increased. [Grove of Revelry] foundsite 1|unique 2|9600 30|dominion 2|growth 0|code -26 pathboost 9|incdom 3 +2172 Some trees in the forest have -1 Some trees in the forest have sprouted leaves in the midst of winter! The place has been blessed by Gaia and is now used for offerings. [Grove of Fertility] season 3|forest 1|freesites 1|code -26 code 0|newsite -1 +2173 A grove in the forest has been -1 A grove in the forest has been blessed by Gaia. [Grove of Fertility] 9600 25|forest 1|freesites 1|code -26 code 0|newsite -1|incdom -4 +2174 After the night of the full mo 0 After the night of the full moon, magical gems were found in the fields. 9600 4|farm 1|noseason 3|code -26 code 0|2d6vis N +2175 When plowing, a farmer has fou 0 When plowing, a farmer has found magical gems in the fertile soil. 9600 4|farm 1|growth 0|season 0|code -26 code 0|2d6vis E +2176 A thunderstorm has raged acros -1 A thunderstorm has raged across the mountains. Afterwards, a gorge was found where previously the earth was unbroken. Some say the cyclopean sons of Gaia had been fighting among the peaks. [Gorge] mountain 1|freesites 1|code -26 newsite -1 +2177 A runaway thief was slain in t 0 A runaway thief was slain in the fields. Where his blood soaked the earth, magical gems crystallized in the soil. 9600 2|land 1|unique 3|chaos 0|code -26 1d6vis E +2178 Some of your captive virgins a 1 Some of your captive virgins are with child! gem 8|code -26 gemloss B +2179 A swallow was seen chasing an 2 A swallow was seen chasing an eagle. This could be interpreted as an omen of war. land 1|turn 12|code 0 code -33|incscale2 Misfortune|unrest 3 +2180 The governor of the province i 2 The governor of the province is preparing for war. land 1|turn 12|code 0 code -33|defence 8 +2181 Local lords are feuding. 0 Local lords are feuding. 9600 4|code -33 unrest 15 +2182 An ambitious lord is trying to 0 An ambitious lord is trying to take control. 9600 4|noera 1|code -33 com 23|4d6units 22|com 23|A300 18|code 0 +2183 The province has been attacked 0 The province has been attacked! 9600 4|9600 4|unique 1|code -33 com 875|addequip 1|AB00 40|6d6units 33|6d6units 33|code 0 +2184 The province has been attacked 0 The province has been attacked! 9600 4|9600 4|code -33 com 45|2com 35|4d6units 40|6d6units 33|6d6units 33|code 0 +2185 Civil War has broken out! Your 0 Civil War has broken out! Your governor has sided with one of the factions. 9600 4|poptype 30|mindef 4|maxtroops 20|code -33 4com 23|AB00 22|nation -2|4com 23|6d6units 22|code 0 +2186 Warring tribes cause unrest. P 0 Warring tribes cause unrest. Part of the population has been killed in the raids. 9600 4|chaos 1|minpop 100|capital 0|code -33 unrest 20|kill 5|code 0 +2187 War has broken out among the l 0 War has broken out among the lords of the land. The land is in turmoil and a large part of the population has been killed or fled the land. 9600 4|chaos 2|minpop 200|code -33 unrest 25|kill 10|emigration 10|code 0 +2188 Barbarian clans have gathered. 0 Barbarian clans have gathered. They are preparing for war! [Barbarian Warcamp] 9600 4|poptype 25|freesites 1|minpop 10|code -33 newsite -1|unrest 20|defence 10 +2189 Your governor has prepared the 0 Your governor has prepared the land for war. 9600 4|order 0|code -33 defence 10 +2190 Your governor has hired some m 0 Your governor has hired some men to serve in the upcoming war. 9600 4|9600 4|code -33 nation -2|com 35|4d6units 40|6d6units 33|gold -100 +2191 Some barbarian scouts have bee 0 Some barbarian scouts have been caught and interrogated. They seem to have been preparing for a large-scale attack! 9600 4|land 1|turn 5|code -33 code 90 +2192 Your governor has hired some m 0 Your governor has hired some men to serve in the upcoming war. 9600 4|land 0|9600 4|code -33 nation -2|com 406|4d6units 174|6d6units 33|gold -100 +2193 Some squires have been caught 0 Some squires have been caught and interrogated. They seem to have been preparing for a large-scale attack! 9600 4|turn 8|era 2|code -33 code 92 +2194 Raiders from sea are harrying 0 Raiders from sea are harrying the coastal settlements. The governor of the province asks for gold to strengthen defences. 9600 8|maxdef 10|coast 1|noseason 3|code -33 code 40|unrest 5 +2195 Seven white doves were seen fl 0 Seven white doves were seen flying east. This is interpreted by some as an omen of lasting peace. 9600 10|code -33 code 0|unrest -12 +2196 A huge barbarian horde has att 0 A huge barbarian horde has attacked and pillaged the province. 9600 4|code -33|land 1 nation 4|4com 141|16d6units 140|com 147|4d6units 139|code 0 +2197 Some barbarian scouts have bee 0 Some barbarian scouts have been caught and interrogated. They refused to say anything about their purpose. 9600 4|unluck 1|turn 10|code -33 code 93 +2198 A Satyr has been caught, skulk 0 A Satyr has been caught, skulking by the military encampments. 9600 4|forest 1|turn 10|death 0|code -33 code 94 +2199 The province has been attacked 0 The province has been attacked! 9600 1|land 0|code -33 com 406|6d6units 174|2com 406|4d6units 175|code 0 +2200 Animosity between local lords 0 Animosity between local lords has flared, escalating to an outright skirmish. Your soldiers have joined one of the lords, and if victorious some of his men will serve your cause. 9600 4|poptype 30|mindef 5|maxtroops 20|code -33 4com 23|AB00 22|nation -2|4com 23|6d6units 22|code 0 +2201 An inspirational leader of the 0 An inspirational leader of the people has appeared. He is leading the way to peace and prosperity. 9600 4|code -33 code 0|unrest -30|decscale2 Turmoil|nation -2|com 2323 +2202 Barbarian clans are warring. Y 0 Barbarian clans are warring. Your local governor has sided with one of the factions. If victorious, its warriors will join your cause. 9600 4|poptype 25|mindef 5|maxdef 20|code -33 nation 4|2com 141|12d6units 139|nation 4|2com 141|12d6units 139 +2203 An Academy of War has been fou 0 An Academy of War has been founded in the capital. [Academy of War] 9600 4|unique 2|freesites 1|capital 1|code -33 newsite -1 +2204 A band of mercenaries has atta 0 A band of mercenaries has attacked unexpectedly. They seem to have been paid by one of your rivals! || A band of mercenaries suddenly claimed allegiance to you. 9600 1|maxdef 12|code -33 nation -1|2com 35|4d6units 40|4d6units 40|code 0|8A00 -1 +2205 Poisonous spiders may have bit 2 Poisonous spiders may have bitten one of your commanders! land 1|commander 1|growth 1 0600 2223|assassin 2223 +2206 A deadly yellow mold grew in t 1 A deadly yellow mold grew in the food storage used by the militia. The mold has been cleansed now, but not before some miltia men got seriously sick. mindef 9|growth 1 defence -10|7000 2 +2207 The deadly yellow mold was har 0 The deadly yellow mold was harder to get rid of than anticipated and it suddenly reappeared in the militia food storage. 9600 50|mindef 1|growth 2 defence -6|7000 2 +2208 That deadly yellow mold really 0 That deadly yellow mold really seems to thrive here. The old food storage was burnt and rebuild, but the mold still reappeared. 9600 50|mindef 1|growth 3 defence -6 +2209 The presence of the old gravey 1 The presence of the old graveyard is dangerous. Suddenly a Ghost attacked ##targname##. [Graveyard of the Damned] site 1 2700 2|assassin 566 +2210 The presence of the old gravey 1 The presence of the old graveyard is dangerous. Suddenly some of the dead rose again and attacked ##targname##. [Graveyard of the Damned] site 1 0600 -2|2700 2|assassin 190 +2211 The presence of the old gravey 1 The presence of the old graveyard is dangerous. Suddenly one of the dead rose again and attacked ##targname##. [Overgrown Graveyard] site 1 2700 2|assassin -2 +2212 The governor of this land has -1 The governor of this land has prudently prepared for war! fort 0|poptype 27|land 1|luck 0|code -33 fort 1|nation -2|2com 34|6d6units 17|6d6units 17 +2213 The governor of this land has -1 The governor of this land has prudently prepared for war! fort 0|poptype 28|land 1|luck 0|code -33 fort 1|nation -2|2com 35|6d6units 33|6d6units 33 +2214 The governor of this land has -1 The governor of this land has prudently prepared for war! fort 0|poptype 29|land 1|luck 0|code -33 fort 1|nation -2|2com 36|6d6units 32|6d6units 32 +2215 The governor of this land has -1 The governor of this land has prudently prepared for war! fort 0|poptype 30|land 1|luck 0|code -33 fort 1|nation -2|2com 23|6d6units 55|4d6units 22 +2216 The governor of this land has -1 The governor of this land has prudently prepared for war! fort 0|poptype 54|land 1|luck 0|code -33 fort 1|nation -2|2com 46|6d6units 38|4d6units 20 +2217 The governor of this land has -1 The governor of this land has prudently prepared for war! fort 0|poptype 32|land 1|luck 0|code -33 fort 1|nation -2|2com 35|6d6units 39|6d6units 39 +2218 The governor of this land has -1 The governor of this land has prudently prepared for war! fort 0|poptype 33|land 1|luck 0|code -33 fort 1|nation -2|2com 36|6d6units 40|6d6units 40 +2219 As an act of war, that evil an 0 As an act of war, that evil and strange nation of R'lyeh has sent an army to raze the province! || An enterprising Starspawn has put together an army in secret and initiated an attack. 9600 1|nation 89|1200 89|coast 1|code -33 nation 89|com 444|com 444|1d6units 425|4d6units 335|8A00 89 +2220 A mackerel was seen chasing a 2 A mackerel was seen chasing a shark. This is most certainly a bad omen. land 0|turn 12|code 0 code -34|incscale2 Misfortune|unrest 3 +2221 The governor of the province i 2 The governor of the province is preparing for war. land 0|turn 12|code 0 code -34|defence 8 +2222 Seven dolphins were seen swimm 0 Seven dolphins were seen swimming west. This is seen as an omen of better times. 9600 10|code -34 code 0|unrest -15|decscale2 Turmoil +2223 The province has been attacked 0 The province has been attacked! 9600 5|code -34 com 406|6d6units 174|2com 406|4d6units 175|code 0 +2224 Some triton scouts have been c 0 Some triton scouts have been caught and interrogated. They seem to have been preparing for a large-scale attack! 9600 10|code -34 code 91 +2225 A group of tritons has unexpec 0 A group of tritons has unexpectedly attacked the province in an attempt to take control. 9600 4|code -34 com 406|4d6units 174|com 406|A300 175|code 0 +2226 The governor of this sea has p -1 The governor of this sea has prudently prepared for war! fort 0|luck 0|poptype 64|code -34 fort 1|nation -2|2com 406|4d6units 175|6d6units 577 +2227 The governor of this sea has p -1 The governor of this sea has prudently prepared for war! fort 0|luck 0|poptype 63|code -34 fort 1|nation -2|2com 406|4d6units 175|6d6units 174 +2228 The governor of this sea has p -1 The governor of this sea has prudently prepared for war! fort 0|luck 0|poptype 45|code -34 fort 1|nation -2|2com 406|4d6units 577|4d6units 577 +2229 The Amber Clan have prepared f -1 The Amber Clan have prepared for war!! fort 0|luck 0|poptype 46|code -34 fort 1|nation -2|com 576|com 576|AB00 573 +2230 The governor of this sea has p -1 The governor of this sea has prudently prepared for war! fort 0|luck 0|poptype 65|code -34 fort 1|nation -2|2com 976|4d6units 974|6d6units 975 +2231 The governor of this sea has p -1 The governor of this sea has prudently prepared for war! fort 0|luck 0|poptype 31|code -34 fort 1|nation -2|2com 406|4d6units 175|6d6units 176 +2232 Local forces are trying to tak 0 Local forces are trying to take control! 9600 4|poptype 64|code -34 code 0|2com 406|4d6units 175|6d6units 577 +2233 Local forces are trying to tak 0 Local forces are trying to take control! 9600 4|poptype 63|code -34 code 0|2com 406|4d6units 175|6d6units 174 +2234 Local forces are trying to tak 0 Local forces are trying to take control! 9600 4|poptype 45|code -34 code 0|2com 406|4d6units 577|4d6units 577 +2235 Local forces are trying to tak 0 Local forces are trying to take control! 9600 4|poptype 46|code -34 code 0|com 576|com 576|AB00 573 +2236 Local forces are trying to tak 0 Local forces are trying to take control! 9600 4|poptype 65|code -34 code 0|2com 976|4d6units 974|6d6units 975 +2237 Local forces are trying to tak 0 Local forces are trying to take control! 9600 4|poptype 31|code -34 code 0|2com 406|4d6units 175|6d6units 176 +2238 Local forces are trying to tak 0 Local forces are trying to take control! 9600 4|poptype 57|code -34 code 0|2com 207|4d6units 110|6d6units 206 +2239 A band of war shamblers are ra 0 A band of war shamblers are ravaging the province! 9600 4|code -34 code 0|2com 208|addequip 1|A300 208 +2240 An evil mage is leading his ho 0 An evil mage is leading his host in an attempt to take control over the province. [Ring of Water Breathing] 9600 1|unique 1|code -34 code 0|com 310|addequip 9|addequip 9|16d6units 2365 +2241 As an act of war, that evil an 0 As an act of war, that evil and strange nation of R'lyeh has sent an army to raze the province! || An enterprising Starspawn has put together an army in secret and initiated an attack. 9600 2|nation 89|1200 89|code -34 nation 89|com 444|com 444|1d6units 425|4d6units 335|8A00 89 +2242 Bad harvest! 0 Bad harvest! 9600 12|season 2|code -7 code 0|taxboost -100|unrest 10 +2243 A volcano has erupted in the p -1 A volcano has erupted in the province. Survivors have fled the devastation. [Volcano] capital 0|9600 50|freesites 1|code -7 code 0|unrest 30|kill 20|newsite -1 +2244 Spring floods have destroyed c 0 Spring floods have destroyed crops and buildings. turn 3|9600 10|season 0|code -7 code 0|gold -250|C300 0 +2245 Rain has been pouring down and 0 Rain has been pouring down and the entire province is severely flooded. 9600 8|heat -1|freshwater 1|cave 0|season 1|code -7 code 0|kill 7|unrest 10|C300 0 +2246 Rivers have swollen, flooding 0 Rivers have swollen, flooding parts of the land. 9600 10|freshwater 1|season 2|code -7 code 0|kill 4|unrest 10|C300 0 +2247 An earthquake has struck, kill 0 An earthquake has struck, killing many people and destroying your temple. 9600 3|temple 1|turn 7|code -7 code 0|kill 7|temple 0 +2248 A fire has destroyed the arcan 0 A fire has destroyed the arcane laboratory. pop0ok 1|9600 3|lab 1|heat -1|turn 10|code -7 code 0|lab 0 +2249 An enormous earthquake has str 0 An enormous earthquake has struck! Later, when the earth settled, horrible monsters appeared from the cracks in the ground. pop0ok 1|9600 1|turn 10|code -7 code 0|com 447|6d6units 447|kill 25 +2250 A heatwave has struck the land 0 A heatwave has struck the land. Drought is expected. 9600 2|code -7 code 0|decscale3 Cold +2251 A hailstorm has devastated the 0 A hailstorm has devastated the countryside, killing cattle and shepherds. 9600 2|cave 0|code -7 code 0|kill 2|unrest 5|gold -80 +2252 Storms at sea have taken many 0 Storms at sea have taken many ships lately, diminishing trade. 9600 10|coast 1|heat 0|code -7 code 0|landgold -10 +2253 Heavy snowfalls have blocked i 0 Heavy snowfalls have blocked important trade routes. 9600 8|season 3|cold 0|code -7 code 0|gold -200 +2254 The harsh winter has killed ma 0 The harsh winter has killed many poor folks. 9600 8|season 3|cold 0|code -7 code 0|kill 4 +2255 The wolves are hungry this win 0 The wolves are hungry this winter and locals are being attacked and killed by the score. 9600 8|season 3|code -7 com 1224|1d6units 1224|A600 284|kill 2|unrest 10 +2256 The weather is getting increas 0 The weather is getting increasingly colder and an unseasonal winter is expected. pop0ok 1|9600 8|season 2|code -7 code 0|incscale3 Cold +2257 The temperature has dropped co 0 The temperature has dropped considerably and blizzards have devastated the land. Many have died from starvation. 9600 3|cold 1|code -7 code 0|incscale3 Cold|kill 4 +2258 A hurricane has struck the lan 0 A hurricane has struck the land, devastating the countryside. cave 0|pop0ok 1|9600 3|code -7 code 0|unrest 25|kill 3 +2259 A blizzard has struck the prov 0 A blizzard has struck the province, killing animals and young. The heavy snowfalls hampered trade and production. cave 0|9600 3|cold 2|code -7 code 0|kill 2|unrest 5|gold -150 +2260 Insect swarms are eating the c 0 Insect swarms are eating the crops and annoying the populace. 9600 3|growth -2|code -7 code 0|unrest 10|gold -50 +2261 Disease is spreading. 2 Disease is spreading. land 1|minpop 20|turn 10|code 0 code -36|disease 1|kill 1 +2262 The recent plague has hampered 0 The recent plague has hampered trade. Hopefully this will also contain the disease. 9600 7|code -36 code 0|taxboost -80|kill 1 +2263 An unusual amount of dead rats 2 An unusual amount of dead rats have been found floating in the harbor. coast 1|heat 0|code 0 code -36|incscale Misfortune +2264 A ship has come from a distant 2 A ship has come from a distant land. After having been accepted ashore several of the crew members died with blackened limbs and lumps in their armpits. The ship has now been burnt together with the sloppy harbormaster. Hopefully it was not to late. coast 1|heat 0|code 0 code -36|unrest 1 +2265 Plague! 0 Plague! 9600 5|code -36 code 0|kill 2|incscale Death|disease 1 +2266 Plague! 0 Plague! 9600 3|death 1|code -36 kill 4|incscale Death|disease 1 +2267 Disease is spreading. 0 Disease is spreading. 9600 4|code -36 kill 4|disease 2 +2268 A cult has emerged in the wake 0 A cult has emerged in the wake of the recent plague. According to its dogma disease is a blessing, for only through suffering can the holy mysteries be revealed. Perhaps it would be wise to suppress this heresy by erecting a temple of the true faith or sending priests to preach the true tenets to the people. 9600 2|temple 0|maxdominion 5|code -36 code -43|incdom -2|incscale2 Death|disease 10 +2269 An unnatural plague has swept -1 An unnatural plague has swept the province, killing thousands. Magical gems were found in the decaying corpses. Rumors of the mythical Crown of Darkness have circulated in the province ever since. death 1|minpop 200|land 1|unluck 1|code -36 code 0|4d6vis D|kill 50|unrest 10|4d6vis D +2270 The governor of the province h 0 The governor of the province has died from the plague. His successor is incompetent. 9600 4|order 0|code -36 incscale3 Turmoil|unrest 4|landprod -2 +2271 A new breed of mosquitoes are 0 A new breed of mosquitoes are infesting the swamps, spreading disease in the area. 9600 10|heat 0|swamp 1|code -36 kill 1|disease 4 +2272 Miasmatic fumes are rising fro 0 Miasmatic fumes are rising from the swamps, spreading disease in the area. 9600 10|heat 0|swamp 1|code -36 kill 1|disease 4 +2273 A wealthy merchant suffering f 0 A wealthy merchant suffering from the plague has donated all his gold to get rid of the affliction. 9600 1|order 0|code -36 code 0|kill 2|disease 2|gold 750 +2274 A wealthy and faithful noble h 0 A wealthy and faithful noble has died from the plague. She had willed her fortunes to the temple. 9600 4|dominion 3|temple 1|code -36 code 0|kill 2|disease 2|gold 750 +2275 A village succumbed to the pla -1 A village succumbed to the plague is said to be haunted by the ghosts of its victims. [Haunted Village] freesites 1|code -36 newsite -1 +2276 A plague has struck the land. 0 A plague has struck the land. Empty cabins and rotting corpses litter the landscape. People are suspicious of foreigners, which has hampered trade. 9600 1|code -36 kill 5|unrest 10|taxboost -50|code 0 +2277 Bubonic plague is spreading. 0 Bubonic plague is spreading. 9600 2|noseason 3|code -36 code -16|kill 2|unrest 4 +2278 Hearing rumors of the plague, 0 Hearing rumors of the plague, foreign merchants are avoiding the ports. 9600 10|coast 1|noseason 3|code -36 taxboost -20|landgold -4 +2279 Plague is rampant and people a 0 Plague is rampant and people are praying for mercy to the god of death! 9600 3|growth 0|dominion 3|code -36 incdom -4|kill 2|disease 2 +2280 Plague is rampant and people a 0 Plague is rampant and people are praying for mercy! 9600 3|death 1|dominion 3|code -36 incdom 4|kill 2|disease 2 +2281 Disease is spreading. To appea 0 Disease is spreading. To appease their punishing lord, the people of this land have erected a new temple. 9600 1|temple 0|code -36 temple 1|kill 2|disease 2 +2282 A preacher has appeared. 0 A preacher has appeared. 9600 1|death 1|code -36|land 1 nation -2|com 2535 +2283 Plague has struck. A rich nobl -1 Plague has struck. A rich noble commissioned a skull face, believing that by so altering his visage he would cheat death. His folly was soon apparent and the item has been acquired from his mausoleum. [Skullface] unique 2|code -36 magicitem 9|kill 2|incscale Death|disease 1 +2284 A pious mage has died from dis 0 A pious mage has died from disease. His arcane laboratory and his apprentice were willed to the church. [Owl Quill] 9600 1|unique 3|lab 0|code -36 magicitem 9|lab 1|1d6vis S|nation -2|com 478 +2285 A sage has come to study the m 0 A sage has come to study the manifestations of the plague. 9600 1|unique 3|code -36|land 1 nation -2|com 478|addequip 1 +2286 One of your mages has found a 0 One of your mages has found a way to extract magical essence from the phlegm of dying plague victims. 9600 4|pathdeath 2|code -36 3d6vis D +2287 Magical gems have been found i 0 Magical gems have been found in the graves of some plague victims. 9600 1|code -36 code 0|code 0|2d6vis F +2288 Plague is rampant and people a 0 Plague is rampant and people are praying for mercy to the god of death! 9600 1|growth 0|dominion 3|code -36 code 0|incdom -4|kill 2|disease 2 +2289 Plague is rampant and people a 0 Plague is rampant and people are praying for mercy! 9600 1|death 1|dominion 3|code -36 code 0|incdom 4|kill 2|disease 2 +2290 Winter has come, limiting trav 0 Winter has come, limiting travel. This has also contained the spread of the plague. 9600 20|season 3|code -36 code 0 +2291 Some plague victims have donat 0 Some plague victims have donated their riches to the church in hope of salvation. 9600 7|dominion 2|code -36 code 0|gold 200|kill 1 +2292 Disease is spreading. [Plaguew 0 Disease is spreading. [Plaguewater Oasis] site 1|9600 2|turn 10|code 0 code -36|disease 1|kill 1 +2293 Disease is spreading. [Plague 0 Disease is spreading. [Plague Barrow] site 1|9600 2|turn 10|code 0 code -36|disease 1|kill 1 +2294 Disease is spreading. [Plaguew 0 Disease is spreading. [Plaguewater Oasis] site 1|9600 2|turn 10|code 0 code -36|disease 1|kill 1 +2295 Disease is spreading. [Plaguew 0 Disease is spreading. [Plaguewind Waste] site 1|9600 2|turn 10|code 0 code -36|disease 1|kill 1 +2296 Disease is spreading. [Plaguew 0 Disease is spreading. [Plaguewater Stream] site 1|9600 2|turn 10|code 0 code -36|disease 1|kill 1 +2297 Some cultists have appeared. T 0 Some cultists have appeared. They worship Mabakiel as a divine herald of truth and hope. monster 820|unique 1|9600 13|land 1|anycode -37 nation -2|com 2535|2d6units 2536 +2298 Mabakiel has struck some innoc -1 Mabakiel has struck some innocents with disease. monster 820|code 0 code -36|kill 1|disease 1 +2299 The virgin daughters of some o 0 The virgin daughters of some of the villages has been offered to Mabakiel. monster 820|unique 1|9600 10|anycode -37 resetcode -37|2d6vis B +2300 A great storm has blown for ma 13 A great storm has blown for many days across the world. Some say that an angel of mercy rode the clouds and blew away all evil from the land. 9600 10|code -37 resetcode -36|resetcode -36|unrest -2|decscale Death|worldheal 1 +2301 Disease is spreading. 0 Disease is spreading. 9600 3|minpop 20|land 1|code 0|anycode -37 code -36|disease 1|kill 1 +2302 An unusual amount of dead rats 0 An unusual amount of dead rats have been found floating in the harbor. 9600 5|heat 0|coast 1|code 0|anycode -37 code -36|incscale Misfortune +2303 Plague! 0 Plague! 9600 1|death 1|code 0|anycode -37 code -36|kill 2|incscale Death|disease 1 +2304 Disease is spreading through t 2 Disease is spreading through the sea. land 0|minpop 20|turn 10|code 0 code -38|disease 1|kill 1 +2305 The recent plague has hampered 0 The recent plague has hampered trade. Hopefully this will also contain the disease. 9600 7|code -38 code 0|taxboost -80|kill 1 +2306 An unusual amount of dead fish 2 An unusual amount of dead fish have been found floating at the surface. land 0|heat 0|code 0 code -38|incscale Misfortune +2307 Plague! 0 Plague! 9600 5|code -38 code 0|kill 2|incscale Death|disease 1 +2308 Plague! 0 Plague! 9600 3|death 1|code -38 kill 4|incscale Death|disease 1 +2309 Disease is spreading. 0 Disease is spreading. 9600 4|code -38 kill 4|disease 2 +2310 A wealthy triton merchant suff 0 A wealthy triton merchant suffering from the plague has donated all his gold to get rid of the affliction. 9600 1|order 0|code -38 code 0|kill 2|disease 2|gold 750 +2311 A wealthy and faithful triton 0 A wealthy and faithful triton noble has died from the plague. She had willed her fortunes to the temple. 9600 2|dominion 3|temple 1|code -38 code 0|kill 2|disease 2|gold 750 +2312 Plague is rampant and people a 0 Plague is rampant and people are praying for mercy to the god of death! 9600 1|growth 0|dominion 3|code -38 code 0|incdom -4|kill 2|disease 2 +2313 Plague is rampant and people a 0 Plague is rampant and people are praying for mercy! 9600 1|death 1|dominion 3|code -38 code 0|incdom 4|kill 2|disease 2 +2314 Some plague victims have donat 0 Some plague victims have donated their riches to the church in hope of salvation. 9600 4|dominion 2|code -38 code 0|gold 200|kill 1 +2315 Turning currents have brought 0 Turning currents have brought pure water and health to this sea. 9600 4|code -38 code 0|decscale Misfortune|decscale2 Death +2316 Bad omens! 1 Bad omens! unluck -2|land 1|9600 40|code 0|pop0ok 1 code -7|incscale3 Misfortune +2317 Bad omens! 1 Bad omens! unluck 1|land 1|code 0 code -7|incscale3 Misfortune +2318 Some magical gems have been fo 0 Some magical gems have been found 9600 10|code -7 code 0|1d3vis N +2319 The bad omens have come true. 0 The bad omens have come true. Crops have failed! 9600 20|season 1|code -7 code -8|incscale2 Death|unrest 10 +2320 Famine has struck. 0 Famine has struck. code -8 code -9|kill 3 +2321 In the wake of Famine comes Pl 0 In the wake of Famine comes Plague! code -9 code 0|kill 3 +2322 The prophets of woe were right 0 The prophets of woe were right! Famine has struck! 9600 15|code -7 code 0|kill 3|unrest 10|incscale Death +2323 The prophets of woe were right 0 The prophets of woe were right. Plague has struck! unluck 1|death -1|9600 10|code -7 code 0|kill 3 +2324 A Hoburg scholar has plans to -1 A Hoburg scholar has plans to revolutionize agriculture. [Hoburg Holdfast] foundsite 1|unique 1 nation -2|com 1198|earthboost 1198|6d6units 982 +2325 A Hoburg scholar has plans to -1 A Hoburg scholar has plans to revolutionize agriculture. [Hoburg Settlement] foundsite 1|unique 1 nation -2|com 1198|earthboost 1198|6d6units 982 +2326 A Hoburg scholar has plans to -2 A Hoburg scholar has plans to revolutionize agriculture. magic 0|unique 1|farm 1|minpop 100|turn 10 nation -2|com 1198|earthboost 1198|4d6units 982 +2327 A Shadow Seer has died and his -2 A Shadow Seer has died and his retinue has sworn itself to your cause. magic 2|order 1|land 1|turn 10 nation -2|com 391|addequip 2|9E00 390 +2328 A Duke of Hell has been discre -2 A Duke of Hell has been discredited, and his vassals have turned to the one true god. [Carmine Cleaver] pathblood 2|magic 2|land 1|death 0|turn 30 nation -2|com 489|addequip 9|2d6units 489 +2329 A village blacksmith has made -2 A village blacksmith has made the most wonderful crossbows and breast plates. farm 1|noera 1|prod 1|turn 10 nation -2|A600 49 +2330 A village blacksmith has made -1 A village blacksmith has made the most wonderful crossbows and breast plates. farm 1|noera 1|prod 2|turn 10 nation -2|A600 49 +2331 A group of Atlantean slaves ha -1 A group of Atlantean slaves have been purchased from a merchant for a fair price. [Slave Market] foundsite 1|unique 1|turn 10 gold -50|nation -2|com 444|gainaff 0|4d6units 424|9B00 425 +2332 A group of Atlantean slaves ha -2 A group of Atlantean slaves have been purchased from a merchant for a fair price. coast 1|unique 1|turn 10 gold -50|nation -2|com 444|gainaff 0|4d6units 424|9B00 425 +2333 A forest hermit has been convi -2 A forest hermit has been convinced that the trees of his forest could be put to more productive use. forest 1|unique 2|magic 1|prod 1|turn 10 nation -2|com 552|addequip 1|2d6units 476 +2334 Some strange beings have been -1 Some strange beings have been encountered in the Huge Crater. They seem to have been looking for something within the crater and when approached they attacked! [Huge Crater] unique 1|site 1|code 0 code 176|2com 332|addequip 1|6d6units 424 +2335 A wealth of magical gems have 0 A wealth of magical gems have been found dispersed in the soil of the crater floor. nomonster 332|code 176 code 0|4d6vis S|2d6units 3 +2336 The locals yearn for bloody sp -2 The locals yearn for bloody sports. The have established an Arena to satisfy their urges. [Arena] 9600 20|chaos 2|freesites 1|minpop 90 newsite -1 +2337 A wizard and his apprentices h -2 A wizard and his apprentices have forsworn their Art and seen the path to salvation! All their belongings have been donated to the church, and the four men now serve in humble gratitude. unmagic 2|land 1|dominion 6|9600 25 magicitem 2|1d3vis F|1d3vis F|nation -2|4com 2537 +2338 A coven of witches has been dr -2 A coven of witches has been driven from the land, their belongings confiscated. unmagic 1 magicitem 1|1d3vis N|1d3vis N|curse 8 +2339 A cabal of sorcerers has been -2 A cabal of sorcerers has been destroyed, their lab demolished and most of their belongings burnt. A few items were salvaged. unmagic 1 magicitem 1|1d3vis E|1d3vis E|magicitem 1 +2340 A seer has been strangled to d -2 A seer has been strangled to death by an angry mob after giving false prophesies of good fortune. One of his eyes looked strange and it has been transported to the capital. [Eye of the Void] unmagic 1 magicitem 9 +2341 A former mage, having renounce -2 A former mage, having renounced his arts, has devised some suits of armor to the benefit of the warriors of faith. [Mirror Armor] unmagic 2 magicitem 9|magicitem 9|magicitem 9 +2342 One of your mages has consorte -1 One of your mages has consorted with a witch in the woods. After an unnaturally short pregnancy, the crone gave birth to a monster, who now follows his father like a loyal dog. targpath1 6|E400 1|forest 1|magic 0|growth 0|targpath4 0 gainaff 0|nation -2|9A00 -12 +2343 There is war in Hell! Infernal 12 There is war in Hell! Infernal powers become manifest when the conflict spills over into the realm of men. unique 2|turn 33|story 1|code 0 code -19|5E00 -44|worldincscale Turmoil|worldritrebate 6|6F00 5 +2344 The War in Hell has subsided. 13 The War in Hell has subsided. resetcode -44 +2345 Your temple has been desecrate 0 Your temple has been desecrated! An acolyte was found strung face down above the altar, the divine statues broken, your glorious visage defaced and entrails scattered in the chancel. Repairs have been costly. code 0|capital 0|9600 3|temple 1|land 1|code 0|anycode -44 code -49|incdom -5|incscale2 Turmoil +2346 Your temple has been desecrate 2 Your temple has been desecrated! An acolyte was found strung face down above the altar, the divine statues broken, your glorious visage defaced and entrails scattered in the chancel. Repairs have been costly. story 1|temple 1|code 0 code -49|incdom -5|incscale2 Turmoil +2347 The statues of the temple have 0 The statues of the temple have mysteriously been turned backwards during the night, as if not wanting to look upon the altar. code 0|capital 0|9600 2|land 1|temple 1|code 0|anycode -44 code -49|incdom -3|incscale Turmoil +2348 The statues of the temple have 2 The statues of the temple have mysteriously been turned backwards during the night, as if not wanting to look upon the altar. story 1|maxdominion 4|land 1|temple 1|code 0|capital 0 code -49|incdom -3|incscale Turmoil +2349 People have been disappearing. 0 People have been disappearing. It may be the work of demons. 9600 1|land 1|code 0|anycode -44 code -49|kill 1 +2350 The local ruler has employed a 0 The local ruler has employed a new jester at court. 9600 1|land 1|code 0|anycode -44 code -49|nation -2|9B00 1000 +2351 The fields have been unnatural 0 The fields have been unnaturally fertile this year, yielding an extra harvest. Some say the farmers have made pacts with demons to increase their gain. 9600 8|land 1|season 1|code 0|anycode -44 code -49|incscale Turmoil|decscale2 Death|taxboost 80|incdom -2 +2352 The fields have been unnatural 2 The fields have been unnaturally fertile this year, yielding an extra harvest. Some say the farmers have made pacts with demons to increase their gain. story 1|capital 0|land 1|season 1|code 0|maxdominion 2 code -49|incscale Turmoil|decscale2 Death|taxboost 80|incdom -2 +2353 A village well has turned red. 0 A village well has turned red. 9600 1|land 1|code 0|anycode -44 code -49|incscale2 Turmoil|unrest 3 +2354 The locals are conducting demo 0 The locals are conducting demon worship. 9600 2|land 1|code 0|anycode -44 code -49|incdom -3|incscale2 Turmoil +2355 A calf has been born with thre 0 A calf has been born with three heads. 9600 1|land 1|code 0|anycode -44 code -49|incscale2 Turmoil|unrest 3 +2356 A calf has been born with thre 2 A calf has been born with three heads. story 1|maxdominion 3|land 1|code 0|capital 0 code -49|incscale2 Turmoil|unrest 3 +2357 A Damned Merchant is offering 0 A Damned Merchant is offering his services. [Damned Merchant] 9600 1|freesites 1|unique 4|code -49|land 1 newsite -1 +2358 A prosperous farmer has been c 0 A prosperous farmer has been caught red-handed when performing blood sacrifice in his barn. When confronted he summoned a devil to defend him! 9600 4|farm 1|code -49 code 0|com 632|com 632|addequip 1|holyboost 1 +2359 One of your mages seem to have 0 One of your mages seem to have struck a secret deal with infernal powers. They have now claimed their prize. 9600 1|targpath1 53|targpath4 0|code -49 code 0|banished -12|holyboost 1 +2360 One of your mages seem to have 0 One of your mages seem to have struck a secret deal with infernal powers. They have now claimed their prize. 9600 1|targpath1 53|targpath4 0|code -49 code 0|banished -12|fireboost 1 +2361 One of your mages seem to have 0 One of your mages seem to have struck a secret deal with infernal powers. They have now claimed their prize. 9600 1|targpath1 53|targpath4 0|code -49 code 0|banished -13|waterboost 1 +2362 One of your mages has struck a 0 One of your mages has struck a deal with infernal powers. In exchange for power he has been cursed with an unnatural hunger that will bring suffering to the innocent. 9600 1|targpath1 8|targpath4 0|E400 1|code -49 code 0|gainaff 0|holyboost 1 +2363 A mage in your service has tri 0 A mage in your service has tried to trick a demon of its secrets, but when granted his wish to see the truth, the mage was struck blind! 9600 1|targpath1 8|targpath4 0|E400 1|code -49 code 0|gainaff 4096 +2364 One of your mages has been sed 0 One of your mages has been seduced by the power of blood magic and attempted to summon a demon. The summoning seems to have been successful. 9600 1|targpath2 8|lab 1|unique 6|code -49 code 0|nation -2|com 304 +2365 One of your mages has been sed 0 One of your mages has been seduced by the power of blood magic and attempted to summon a demon. The summoning seems to have been unsuccessful. 9600 1|targpath2 8|lab 1|unique 6|code -49 code 0|2700 6|assassin 304 +2366 One of your mages has been sed 0 One of your mages has been seduced by the power of blood magic and attempted to summon a demon. The summoning seems to have been successful. 9600 1|targpath2 8|lab 1|gem 8|code -49 code 0|nation -2|com 811|gemloss B +2367 One of your mages has been sed 0 One of your mages has been seduced by the power of blood magic and attempted to summon a demon. The summoning was successful, but the spell bonds were too weak to contain the fiend. 9600 1|targpath2 8|lab 1|gem 8|code -49 code 0|2700 6|assassin 811|gemloss B +2368 A demon jester has come to moc 0 A demon jester has come to mock you. 9600 6|targpath4 1|land 1|code -49 code 0|nation -2|9B00 1000 +2369 One of your mages has conjured 0 One of your mages has conjured a devil. 9600 1|targpath2 8|lab 1|targpath4 0|code -49 code 0|com 304 +2370 A gateway to the lower realms 0 A gateway to the lower realms has opened, spewing forth inhabitants of that dismal place! [Demon Gate] 9600 1|freesites 1|unique 3|code -49 code 0|4com 88|A300 88|newsite -1 +2371 People have been disappearing. 0 People have been disappearing. Alien creatures skulk in the night. Locals have given offerings of blood to appease the evil apparitions. [Demon Gate] 9600 1|unique 2|freesites 1|code -49 incdom -2|kill 1|4200 -1|stealthcom 88|2d6units 88 +2372 A conjurer of demons has appea 0 A conjurer of demons has appeared to study the art of Blood Magic under a true master. [Sanguine Dowsing Rod] 9600 5|pathblood 5|unique 2|lab 1|code -49 nation -2|com 95|addequip 9 +2373 A warlock has been caught red- 0 A warlock has been caught red-handed. His virgins were confiscated. 9600 2|code -49|land 1 3d6vis B +2374 Your temple has been desecrate 0 Your temple has been desecrated! Evil symbols were written in blood on its altar and the remains of a human sacrifice was found. 9600 5|temple 1|code -49 incdom -5|incscale2 Turmoil +2375 It is said that there was once 0 It is said that there was once an order of knights in the land. They were destroyed by their own weakness when the Grand Master fell to temptation. The fallen knights have now returned from hell. [Heart Finder Sword] turn 15|9600 2|unique 1|code -49 code 0|com 811|com 811|addequip 9|2d6units 489 +2376 Demons are hiding in the provi 0 Demons are hiding in the province, spreading their evil. [Bane Venom Charm] 9600 1|code -49 stealthcom 88|addequip 9|2d6units 88 +2377 One of your servants has disap 1 One of your servants has disappeared. targpath4 0|commander 1|code -49 code 0|banished -12|fireboost 1 +2378 One of your servants has disap 1 One of your servants has disappeared. targpath4 0|commander 1|code -49 code 0|banished -13|waterboost 1 +2379 One of your servants has disap 1 One of your servants has disappeared. targpath4 0|commander 1|code -49 code 0|banished -11|astralboost 1 +2380 Chaotic energies leak from the 0 Chaotic energies leak from the demon gate. A very powerful blood-mage may be able to control them. [The Demon Gate] foundsite 1|9600 30|anycode -44|code 0 code -2|decscale Drain|incscale2 Turmoil|unrest 30 +2381 Demons have manifested! 0 Demons have manifested! 9600 2|code -49 code 0|2com 638|2d6units 638|incscale3 Turmoil +2382 Demons have manifested! 0 Demons have manifested! 9600 1|code -49 code 0|2com 449|2d6units 449|incscale3 Turmoil|incscale3 Turmoil +2383 Demons have manifested! 0 Demons have manifested! 9600 2|code -49 code 0|2com 632|1d6units 632|incscale3 Turmoil +2384 Demons have manifested! 0 Demons have manifested! 9600 1|code -49 code 0|2com 638|2d6units 638|incscale3 Turmoil +2385 A demon has possessed a herd 0 A demon has possessed a herd of swine and ravaged the province for a week. 9600 4|code -49 code 0|incscale3 Misfortune|unrest 15 +2386 A malevolent conjurer, jealous 0 A malevolent conjurer, jealous of your power, sent a demon to slay your commander. 9600 2|commander 1|code -49 code 0|assassin 1738 +2387 There is a fabulously rich mil 0 There is a fabulously rich miller in this land. Some say he has made a pact with demons, making the wind always blow to turn the mill. [Enchanted Windmill] 9600 15|anycode -44|hiddensite 1 +2388 The Enchanted Mill is grinding 0 The Enchanted Mill is grinding its magic like never before! [Enchanted Windmill] 9600 15|anycode -44|foundsite 1 3d6vis A|incscale3 Turmoil|incdom -3 +2389 A demon has broken the wards o 0 A demon has broken the wards of the Summoning Circle! [Summoning Circle] 9600 4|foundsite 1|anycode -44 com 305|addequip 1 +2390 A demon has broken the wards o 0 A demon has broken the wards of the Summoning Circle! [Summoning Circle] 9600 4|foundsite 1|anycode -44 com 304 +2391 The Demon Gate has opened! [Th 0 The Demon Gate has opened! [The Demon Gate] 9600 5|foundsite 1|anycode -44 4com 88|A300 88 +2392 A gateway to the lower realms 0 A gateway to the lower realms has opened, spewing forth inhabitants of that dismal place! [The Demon Gate] 9600 15|hiddensite 1|anycode -44 4com 88|A300 88|revealsite 1 +2393 A demon managed to trick his s 0 A demon managed to trick his summoner at The Ebony Circle and broke free. [The Ebony Circle] 9600 3|monster 339|foundsite 1|anycode -44 2700 2|assassin 88 +2394 A demon managed to trick his s 0 A demon managed to trick his summoner at The Ebony Circle and broke free. [The Ebony Circle] 9600 3|monster 339|foundsite 1|anycode -44 2700 2|assassin 304 +2395 A demon managed to trick his s 0 A demon managed to trick his summoner at The Ebony Circle and broke free. [The Ebony Circle] 9600 3|monster 339|foundsite 1|anycode -44 2700 2|assassin 433 +2396 A sorcerer at the Circle has m 0 A sorcerer at the Circle has managed to bind some demons. [The Ebony Circle] foundsite 1|9600 3|anycode -44 nation -2|9C00 304|kill 1|incscale Turmoil +2397 A sorcerer at the Circle has m 0 A sorcerer at the Circle has managed to bind some demons. [The Ebony Circle] foundsite 1|9600 3|anycode -44 nation -2|9C00 88|kill 1|incscale Turmoil +2398 A sorcerer at the Circle has m 0 A sorcerer at the Circle has managed to bind some demons. [The Ebony Circle] foundsite 1|9600 3|anycode -44 nation -2|9C00 433|kill 1|incscale Turmoil +2399 A demon managed to trick his s 0 A demon managed to trick his summoner at The Ebony Tower and broke free. [Ebony Tower] 9600 3|monster 339|foundsite 1|anycode -44 2700 6|assassin 88 +2400 A demon managed to trick his s 0 A demon managed to trick his summoner at The Ebony Tower and broke free. [Ebony Tower] 9600 3|monster 339|foundsite 1|anycode -44 2700 6|assassin 304 +2401 A demon managed to trick his s 0 A demon managed to trick his summoner at The Ebony Tower and broke free. [Ebony Tower] 9600 3|monster 339|foundsite 1|anycode -44 2700 6|assassin 433 +2402 A sorcerer at the Tower has ma 0 A sorcerer at the Tower has managed to bind some demons. [Ebony Tower] foundsite 1|9600 3|anycode -44 nation -2|9C00 304|kill 1|incscale Turmoil +2403 A sorcerer at the Tower has ma 0 A sorcerer at the Tower has managed to bind some demons. [Ebony Tower] foundsite 1|9600 3|anycode -44 nation -2|9C00 88|kill 1|incscale Turmoil +2404 A sorcerer at the Tower has ma 0 A sorcerer at the Tower has managed to bind some demons. [Ebony Tower] foundsite 1|9600 3|anycode -44 nation -2|9C00 433|kill 1|incscale Turmoil +2405 The local ruler has made a pac 0 The local ruler has made a pact with demons. It seems to be working well, as both productivity and taxes have increased. 9600 3|code -49 landgold 10|landprod 5 +2406 There are rumors of a sinister -2 There are rumors of a sinister brotherhood of mages having settled in the province. [The Ebony Circle] 9600 10|land 1|freesites 1|story 1|anycode -44 4200 -1 +2407 Woe and behold! A demon lord h 1 Woe and behold! A demon lord has stepped into the world of men with his host! 9600 50|nomnr 821|unique 1|story 1|code -49 com 821|addequip 1|com 821|A300 449|A300 449 +2408 Woe and behold! A demon lord h 1 Woe and behold! A demon lord has stepped into the world of men with his host! 9600 50|nomnr 826|unique 1|story 1|code -49 com 826|addequip 1|com 826|A300 304|A300 304 +2409 Woe and behold! A demon lord h 1 Woe and behold! A demon lord has stepped into the world of men with his host! 9600 50|nomnr 1405|unique 1|story 1|code -49 com 1405|addequip 1|com 1405|A300 304|A300 304 +2410 Amaimon, the Dark Flame, has c 1 Amaimon, the Dark Flame, has come into the world! [Skull of Fire] 9600 4|nomnr 818|unique 1|story 1|code -49 com 818|addequip 1|addequip 1|A300 88|A300 88|A300 88 +2411 Belphegor will serve you no lo 1 Belphegor will serve you no longer and has broken free! monster 810|story 1|anycode -44 kill 10 +2412 Mastema will serve you no long 1 Mastema will serve you no longer and has broken free! monster 492|story 1|anycode -44 kill 10 +2413 Mabakiel will serve you no lon 1 Mabakiel will serve you no longer and has broken free! monster 820|story 1|anycode -44 kill 10 +2414 Gorilon will serve you no long 1 Gorilon will serve you no longer and has broken free! monster 819|story 1|anycode -44 kill 10 +2415 The Demon Lord will serve you 1 The Demon Lord will serve you no longer and has broken free! monster 821|story 1|anycode -44 kill 10 +2416 The Demon Lord will serve you 1 The Demon Lord will serve you no longer and has broken free! monster 822|story 1|anycode -44 kill 10 +2417 The Demon Lord will serve you 1 The Demon Lord will serve you no longer and has broken free! monster 823|story 1|anycode -44 kill 10 +2418 The Demon Lord will serve you 1 The Demon Lord will serve you no longer and has broken free! monster 824|story 1|anycode -44 kill 10 +2419 The Demon Lord will serve you 1 The Demon Lord will serve you no longer and has broken free! monster 825|story 1|anycode -44 kill 10 +2420 The Demon Lord will serve you 1 The Demon Lord will serve you no longer and has broken free! monster 826|story 1|anycode -44 kill 10 +2421 The Demon Lord will serve you 1 The Demon Lord will serve you no longer and has broken free! monster 827|story 1|anycode -44 kill 10 +2422 The Demon Lord will serve you 1 The Demon Lord will serve you no longer and has broken free! monster 828|story 1|anycode -44 kill 10 +2423 The Demon Lord will serve you 1 The Demon Lord will serve you no longer and has returned to hell! mnr 829|story 1|anycode -44 banished -12 +2424 The Lord of Corruption will se 1 The Lord of Corruption will serve you no longer and has broken free! monster 900|story 1|anycode -44 kill 10 +2425 There is war in Hell! Infernal 10 There is war in Hell! Infernal powers become manifest when the conflict spills over into the realm of men. code -44 worldincscale Turmoil +2426 A demon has possessed the rule 0 A demon has possessed the ruler of the land! It must be banished before things get out of hand. 9600 1|capital 0|minpop 70|code -49 code 187|6B00 1|unrest 5|incscale Turmoil +2427 Your priests have performed an 0 Your priests have performed an exorcism on the demon possessing the ruler of this land. preach 25|code 188|code 188 code 0|unrest -5|incdom 2 +2428 Most laws have been abolished. 0 Most laws have been abolished. 9600 70|code 187 code 188|unrest 20|incscale3 Turmoil +2429 People are plundering and dest 0 People are plundering and destroying as best they can. 9600 15|code 188 landgold -5|landprod -5|taxboost -20|unrest 5|incscale Turmoil +2430 Brigands have taken opportunit 0 Brigands have taken opportunity of the weak government. [Brigand Lair] 9600 3|freesites 1|unique 2|code 188 newsite -1|unrest 5|incscale Turmoil +2431 Some strong and industrious ci 0 Some strong and industrious citizens have organized a slave market where they sell their former neighbors to the highest bidder. [Slave Market] 9600 3|freesites 1|unique 2|code 188 newsite -1|unrest 5|incscale Turmoil +2432 The men of the garrison have n 0 The men of the garrison have not been paid. 9600 15|mindef 4|code 188 defence -10|unrest 5|incscale Turmoil +2433 People are refusing to pay tax 0 People are refusing to pay taxes. 9600 15|code 188 taxboost -100|unrest 5|incscale Turmoil +2434 Feuds have broken out and ther 0 Feuds have broken out and there are no functioning courts to bring justice. 9600 12|code 188 landgold -2|landprod -2|kill 2|unrest 10|incscale Turmoil +2435 A man of faith has appeared an 0 A man of faith has appeared and performed an exorcism on the governor. 9600 3|luck 0|code 188 code 0|nation -2|com 240|pathboost 9|decscale2 Turmoil +2436 The ruler has grown paranoid a 0 The ruler has grown paranoid and executed most of the nobles of the land. 9600 5|unique 1|code 188 landgold -2|landprod -2|kill 2|unrest 10|incscale Turmoil +2437 The nobles at court have been 0 The nobles at court have been slaughtered, including the ruler. Demons have taken physical form and are spreading death and chaos in the land. 9600 2|code 188 code 0|kill 5|4com 304|2d6units 304|2d6units 304 +2438 A magical gateway has been fou 0 A magical gateway has been found. It emanates evil power. [The First Gate] story 1|9600 13|hiddensite 1|unique 1|anycode -44|code 0 revealsite 1|incscale2 Turmoil|code -93 +2439 A witless conjurer has opened 0 A witless conjurer has opened the gate to hell! This folly may bring benefits if a blood mage is able to research the nature of the gate. [The First Gate] 9600 80|foundsite 1|unique 1|story 1|code -93|turn 9 code -45|6B00 1 +2440 A flux of power! [The Second G 0 A flux of power! [The Second Gate] freesites 1|story 1|anycode -45|turn 10|land 1|unique 1|code 0 code -81|notext 1|4200 -1 +2441 A flux of power! [The Third Ga 0 A flux of power! [The Third Gate] freesites 1|story 1|anycode -45|turn 10|land 1|unique 1|code 0 notext 1|4200 -1|code -82 +2442 In ##landname##, a gate to Hel 13 In ##landname##, a gate to Hell has opened! An unholy darkness covers the world. The gate must be closed by the power of prayer or the demonic influence will continue to grow! unique 1|code -45 revealprov 1|worldincscale Turmoil|worlddarkness 1|linger 2|7000 5 +2443 One of the gates to Hell has o 0 One of the gates to Hell has opened in the province! With access to a lab, a blood mage may be able to gain insights if allowed to study it. [The Second Gate] site 1|unique 1|code -81|anycode -45 code -46|resetcode -45|revealsite 1|6B00 1 +2444 The Second Gate has opened in 13 The Second Gate has opened in ##landname##! Disease demons infest the flesh of the living! The gates must be sealed or the world will suffer. unique 1|code -46 7000 4|revealprov 1|worldincscale Turmoil|worlddisease 2|linger 2 +2445 The Third Gate has opened, spe 0 The Third Gate has opened, spewing forth the legions of Hell! [The Third Gate] site 1|unique 1|code -82|anycode -46 code -47|resetcode -45|revealsite 1|6B00 1|4com 304|A600 304|A300 303 +2446 Woe to the world! The Third Ga 13 Woe to the world! The Third Gate has opened in ##landname##! The curse of all living, downfall of empires, destroyer of youth has struck! unique 1|code -47 revealprov 1|worldincscale Turmoil|worldage 1|linger 3|6E00 7 +2447 The power of the Third Gate ha 13 The power of the Third Gate has waned. The demonic influence subsides. code -47 code 0|resetcode -45|resetcode -45|resetcode -45|resetcode -45 +2448 The First Gate has been closed 13 The First Gate has been closed by the power of prayer! This will stem the demonic insurgence, unless other gates have already been opened. preach 5|code -45 code 0|decscale2 Turmoil|incdom 2 +2449 The Second Gate has been close 13 The Second Gate has been closed by the power of prayer! preach 4|code -46 code 0|decscale2 Turmoil|incdom 2 +2450 The Third Gate has been closed 13 The Third Gate has been closed by the power of prayer! This has also quenched the activity of the lesser Gates. preach 3|code -47 code 0|decscale2 Turmoil|incdom 2|resetcode -46|resetcode -46|resetcode -46 +2451 Your mages have studied the Ga 0 Your mages have studied the Gate. There are three of these portals and of increasing power. When opened, travel from the realms beyond is facilitated, making it easier for demons to manifest all across the world of men. When the Second Gate opens, the lords of hell themselves may be able to manifest! The power of pure faith may be able to close the gates, or perhaps a master of blood magic could be able to control them. If further studied, some insights into the workings of the nether realms may be gained. However, it may be dangerous to linger near. targpath2 8|lab 1|code -45|unique 1 gainaff 2097152 +2452 Your mages have studied the Ga 0 Your mages have studied the Gate. There are three of these portals and of increasing power. When opened, travel from the realms beyond is facilitated, making it easier for demons to manifest all across the world of men. The power of pure faith may be able to close the gates, or perhaps a master of blood magic could be able to control them. If further studied, some insights into the workings of the nether realms may be gained. However, it may be dangerous to linger near. targpath2 8|lab 1|code -46|unique 1 pathboost 8|gainaff 0 +2453 Your mages have studied the Ga 0 Your mages have studied the Gate. There are three of these portals and of increasing power. When opened, travel from the realms beyond is facilitated, making it easier for demons to manifest all across the world of men. The power of pure faith may be able to close the gates, or perhaps a master of blood magic could be able to control them. If further studied, some insights into the workings of the nether realms may be gained. However, it may be dangerous to linger near. targpath2 8|lab 1|code -47|unique 1 pathboost 8|gainaff 2 +2454 One of your mages has been suc 0 One of your mages has been sucked into the Gate! 9600 3|targpath1 8|code -45|code -45|code -45 banished -12|pathboost 8|pathboost 8 +2455 One of your mages has been suc 0 One of your mages has been sucked into the Gate! 9600 3|targpath1 8|code -45|code -45|code -45 banished -13|pathboost 8|pathboost 8 +2456 A very powerful blood mage has 0 A very powerful blood mage has been able to control the powers of the gate! It has been stilled. This legendary feat has given the mage increased influence over demons. 9600 10|targpath3 8|code -45|code -45|code -45 code 0|pathboost 8|holyboost 1 +2457 Chaotic energies leak from the 0 Chaotic energies leak from the demon gate. A very powerful blood-mage may be able to control them. [The Demon Gate] foundsite 1|9600 30|anycode -44|code 0 code -2|decscale Drain|incscale2 Turmoil|unrest 30 +2458 Amaimon, The Dark Flame, has c 0 Amaimon, The Dark Flame, has come through the Gate! 9600 14|nomnr 818|code -46|code -46 com 818|addequip 1|6d6units 88|AB00 304 +2459 Woe and behold! A demon lord h 2 Woe and behold! A demon lord has stepped into the world of men with his host! land 1|nomnr 821|unique 1|story 1|anycode -46 com 821|addequip 1|com 821|A300 449|A300 449 +2460 Woe and behold! A demon lord h 2 Woe and behold! A demon lord has stepped into the world of men with his host! land 1|nomnr 826|unique 1|story 1|anycode -46 com 826|addequip 1|com 826|4d6units 304|4d6units 304 +2461 Woe and behold! A demon lord h 2 Woe and behold! A demon lord has stepped into the world of men with his host! land 1|nomnr 1405|unique 1|story 1|anycode -46 com 1405|addequip 1|com 1405|4d6units 304|4d6units 304 +2462 Amaimon or Mabakiel comes. Sec 0 Amaimon or Mabakiel comes. Second Gate. HIDDEN. nearbycode -46|code 0 code -83|notext 1 +2463 Amaimon or Mabakiel comes. Thi 0 Amaimon or Mabakiel comes. Third Gate. HIDDEN. nearbycode -47|code 0 code -83|notext 1 +2464 Amaimon, the Dark Flame, has c 13 Amaimon, the Dark Flame, has come into the world! 9600 45|land 1|nomnr 818|unique 1|story 1|anycode -83 resetcode -83|com 818|addequip 1|4d6units 88|4d6units 88|4d6units 88 +2465 A witless conjurer has opened 1 A witless conjurer has opened the gate to hell! This folly may bring benefits if a blood mage is able to research the nature of the gate. [The First Gate] 9600 20|foundsite 1|unique 1|turn 33|code 0 code -45|6B00 1 +2466 The borders to the lower plane 12 The borders to the lower planes have been weakened by the use of powerful magic. Mastema, Dweller in the Shadows, has entered this world! [Robe of Shadows] story 1|9600 25|nomnr 492|land 1|turn 66|unique 1 com 492|addequip 1|addequip 1|4d6units 88|4d6units 88 +2467 Mabakiel, Bringer of Disease h 13 Mabakiel, Bringer of Disease has come into this world! [The Heart of Life] story 1|9600 20|nomnr 820|land 1|anycode -83|unique 1 resetcode -83|com 820|addequip 1|addequip 1|AB00 638 +2468 Gorilon, Master of the Dead, h 13 Gorilon, Master of the Dead, has come to bring an end to this world! [Bone Armor] code 0|story 1|9600 20|nomnr 819|land 1|anycode -47|unique 1 code -91|com 819|addequip 1|addequip 1|10d6units 638|12d6units -2 +2469 Woe and behold! A demon lord h 1 Woe and behold! A demon lord has stepped into the world of men with his host! land 1|nomnr 821|unique 1|story 1|anycode -47 com 821|addequip 1|com 821|A300 449|A300 449 +2470 Woe and behold! A demon lord h 1 Woe and behold! A demon lord has stepped into the world of men with his host! land 1|nomnr 826|unique 1|story 1|anycode -47 com 826|addequip 1|com 826|A300 304|A300 304 +2471 Woe and behold! A demon lord h 1 Woe and behold! A demon lord has stepped into the world of men with his host! land 1|nomnr 1405|unique 1|story 1|anycode -47 com 1405|addequip 1|com 1405|A300 304|A300 304 +2472 Amaimon, the Dark Flame, has c 1 Amaimon, the Dark Flame, has come into the world! land 1|nomnr 818|unique 1|story 1|anycode -47 com 818|addequip 1|2d6units 88|4d6units 304|4d6units 304 +2473 Disease is spreading. 0 Disease is spreading. land 1|minpop 20|monster 820|anycode -46|code 0 code -36|disease 1|kill 1 +2474 Disease is spreading through t 0 Disease is spreading through the sea. land 0|minpop 20|monster 820|anycode -46|code 0 code -38|disease 1|kill 1 +2475 Gorilon is strengthening his p 13 Gorilon is strengthening his power! 4700 1|9600 15|mnr 819|anycode -47 holyboost 1|deathboost 1|A300 638|2d6units 326 +2476 Gorilon is strengthening his p 13 Gorilon is strengthening his power! He dwells in ##landname## and must be stopped if this world shall live. code -91|unique 3|land 1|4700 1|9600 10|mnr 819|anycode -47 code -92|holyboost 1|deathboost 1|worldincscale3 Turmoil|worldage 2|revealprov 1 +2477 Gorilon has been defeated! 13 Gorilon has been defeated! nomonster 819|code -92 code 0|worlddecscale Turmoil +2478 Mastema, Dweller in the Shadow 13 Mastema, Dweller in the Shadows, has entered this world! There have been signs of his presence in ##landname##. Unless found, he will walk the earth and sow his evil across the lands.[Robe of Shadows] 9600 50|4700 1|unique 1|nomnr 492|9600 50|anycode -45|code 0|land 1 6B00 1|revealprov 1|code 189|stealthcom 492|addequip 1|addequip 1|stealthcom 492|4d6units 88 +2479 The shadow lying over this pro 0 The shadow lying over this province has lifted somewhat, but still an evil presence is felt by those sensitive to such things. 4700 1|9600 10|monster 492|code 189|unique 3 code 190|6B00 0|killmon 492 +2480 Mastema moves in the shadows. 13 Mastema moves in the shadows. His presence can now been felt in ##landname##. [Robe of Shadows] 4700 1|9600 90|unique 5|land 1|code 0|anycode 190 revealprov 1|resetcode 190|6B00 1|code 189|stealthcom 492|addequip 1|addequip 1|4d6units 88 +2481 Shadows deepen. 0 Shadows deepen. 4700 1|9600 20|unique 5|code 189 stealthcom 88|2d6units 2287|2d6units 2287|incscale2 Turmoil +2482 Rejoice! The Dweller in Shadow 13 Rejoice! The Dweller in Shadows has been banished! 4700 1|nomonster 492|code 189 code 0|resetcode 189|resetcode 189 +2483 Mastema has been defeated! In 0 Mastema has been defeated! In his dwelling place was found a portal of dark power. Some unfortunate virgins were found in the dungeon, probably offered to the demon by locals. [Demon Gate] 4700 1|nomonster 492|code 189|unique 1|freesites 1 newsite -1|3d6vis B +2484 Your temple has been desecrate 0 Your temple has been desecrated! An acolyte was found strung face down above the altar, the divine statues broken, your glorious visage defaced and entrails scattered in the chancel. Repairs have been costly. 9600 3|temple 1|anycode -45|anycode -45|anycode -45|code 0 code -49|gold -100|incdom -5|incscale2 Turmoil +2485 The statues of the temple have 0 The statues of the temple have mysteriously been turned backwards during the night, as if not wanting to look upon the altar. 9600 3|land 1|temple 1|anycode -46|anycode -46|code 0 code -49|incdom -3|incscale Turmoil +2486 People have been disappearing. 0 People have been disappearing. It may be the work of demons. Or perhaps they just ran away. code 0|9600 2|land 1|anycode -46|anycode -46|anycode -46 code -49 +2487 A village well has turned red. 0 A village well has turned red. code 0|9600 2|land 1|anycode -47 code -49|incscale2 Turmoil|unrest 3 +2488 The locals are conducting demo 0 The locals are conducting demon worship. code 0|9600 2|land 1|anycode -47 code -49|incdom -2|incscale2 Turmoil +2489 A calf has been born with thre 0 A calf has been born with three heads. code 0|9600 2|land 1|anycode -47 code -49|incscale2 Turmoil|unrest 3 +2490 A village well has turned red. 0 A village well has turned red. 9600 1|land 1|anycode -46|anycode -46 +2491 The locals are conducting demo 0 The locals are conducting demon worship. 9600 1|land 1|anycode -46|anycode -46 +2492 A calf has been born with thre 0 A calf has been born with three heads. 9600 1|land 1|anycode -46|anycode -46 +2493 A village well has turned red. 0 A village well has turned red. 9600 1|land 1|anycode -45|anycode -45|anycode -45 +2494 The locals are conducting demo 0 The locals are conducting demon worship. 9600 1|land 1|anycode -45|anycode -45|anycode -45 +2495 A calf has been born with thre 0 A calf has been born with three heads. 9600 1|land 1|anycode -45|anycode -45|anycode -45 +2496 There are rumors of demon wors 0 There are rumors of demon worship! People are turning from the pure faith. Priests should be sent to investigate. 9600 1|story 1|anycode -44|chaos -1|code -49 code 179|6B00 1 +2497 Your ardent priests have been 0 Your ardent priests have been able to sway some of the lost into the fold of true faith. The sinners have repented and confessed. The worship of dark powers has mostly subsided. preach 25|temple 1|dominion 2|code 179|code 179 code 0 +2498 Your ardent priests have been 0 Your ardent priests have been able to sway some of the lost into the fold of true faith. The sinners have repented and confessed. The worship of dark powers has mostly subsided. preach 12|temple 0|dominion 2|code 179|code 179 code 0 +2499 Your priest has attempted an e 0 Your priest has attempted an exorcism, causing the demon to take physical form ! 9600 5|targorder 6|code 181|code 181|code 181 2700 2|assassin 1662 +2500 Your priest has found a schola 0 Your priest has found a scholar possessed by evil spirits and attempted an exorcism. When recovered, the man swore to serve the true faith in thanks for salvation. 9600 1|unique 3|pathholy 1|code 180|code 180 nation -2|com 478 +2501 Your priest has attempted an e 0 Your priest has attempted an exorcism, causing the demon to take physical form ! 9600 2|targpath1 9|code 181|code 181|code 181 2700 2|assassin 303 +2502 The infernal powers are fighti 0 The infernal powers are fighting your influence. Your priest has been attacked by a demon! 9600 4|targpath1 9|code 181|code 181|code 181 2700 2|assassin 638|incdom -2|incscale2 Turmoil +2503 A priest has been corrupted! W 0 A priest has been corrupted! When on the pyre, he screamed blasphemies in a shrill, otherworldly voice. Some of your men have been cursed. 9600 5|monster 240|code 181|code 181|code 181 incdom -3|curse 10|killmon 240 +2504 Your priest has attempted an e 0 Your priest has attempted an exorcism, but was attacked by the demon! In the struggle, your servant found great strength of spirit. 9600 3|targpath1 9|code 181|code 181|code 181 1d3units 1|1d3units 1|2700 2|assassin 526 +2505 Your priest has attempted an e 0 Your priest has attempted an exorcism, but was attacked by the demon! In the struggle, your servant found great strength of spirit. 9600 3|targpath1 9|code 181|code 181|code 181 1d3units 1|2700 2|assassin 303 +2506 It is rumored that the Cult ha 0 It is rumored that the Cult has managed to summon a Demon. However, it has not yet shown itself to the naked eye. 9600 2|code 184|code 184|code 184|code 184 stealthcom 88|9C00 88|incdom -3|incscale2 Turmoil +2507 It is rumored that the Cult ha 0 It is rumored that the Cult has managed to summon several Demons. However, they have not yet revealed themselves. 9600 3|code 184|code 184|code 184|code 184 stealthcom 2287|2d6units 2287|incdom -3|incscale2 Turmoil +2508 It is rumored that the Cult ha 0 It is rumored that the Cult has managed to summon a Demon. However, it has not yet shown itself to the naked eye. 9600 3|code 184|code 184|code 184|code 184 stealthcom 811|incdom -3|incscale2 Turmoil +2509 More people have turned from t 0 More people have turned from the true faith. If a temple is built your preachers may yet turn wickedness from the hearts of the people. 9600 30|temple 0|code 180|code 180 incdom -3|incscale Turmoil +2510 One of your servants has found 0 One of your servants has found an item hidden in the home of a prominent citizen. [Blood Pendant] 9600 5|unique 2|commander 1|code 180|code 180 magicitem 9 +2511 Your informants whisper that t 0 Your informants whisper that the Cult seems to be preparing for some special occasion. Strange apparel and ingredients have been acquired by cult followers. Perhaps prayer will suffice to banish the evil forces, but an armed search by at least a score men may be needed. Another option could be to send one capable in the infernal arts to infiltrate the cult. 9600 20|chaos 2|code 179 code 180 +2512 Your informants whisper that t 0 Your informants whisper that the Cult seems to be preparing for some special occasion. Strange apparel and ingredients have been acquired by cult followers. Perhaps prayer will suffice to banish the evil forces, but an armed search by at least a score men may be needed. Another option could be to send one capable in the infernal arts to infiltrate the cult. 9600 14|code 179 code 180 +2513 Your temple has been desecrate 0 Your temple has been desecrated! Evil symbols were written in blood on its altar and the remains of a human sacrifice was found. An armed search may be necessary to find the evildoers. 9600 10|temple 1|code 183|code 183 incdom -4|gold -150|incscale2 Turmoil +2514 One of your servants has disap 0 One of your servants has disappeared mysteriously. 9600 4|targpath4 0|code 183|code 183|code 183 banished -12|incscale2 Turmoil +2515 A knight has appeared, on a qu 0 A knight has appeared, on a quest against evil. [Herald Lance] 9600 5|noera 1|unique 2|code 183|code 183 nation -2|com 2359|addequip 9|2d6units 2360 +2516 A pentagram has been found in 0 A pentagram has been found in the basement of a town house! [Pentagram] 9600 4|freesites 1|unique 2|code 180 newsite -1 +2517 Some blood slaves have been li 0 Some blood slaves have been liberated from a secret dungeon. 9600 5|code 180 2d6vis B +2518 One of the initiates in the De 0 One of the initiates in the Demon Cult has been caught and interrogated. Before swallowing his tongue, the man boasted that his brethren are going to summon the prince of Hell to rule this land and reward his servants! Your men have some hints of where this summoning will take place and may be able to interfere in time to stop it. 9600 40|mintroops 20|targorder 3|code 180 code 181 +2519 A cabal of sorcerers have been 0 A cabal of sorcerers have been caught in the act of human sacrifice! Gathering in the basement of a town house, they were interrupted when trying to summon a greater demon from beyond. A battle ensued! [Brazen Vessel] 9600 40|mintroops 20|targorder 3|code 181 code 182|com 95|addequip 9|addequip 9|4com 94|2d6units 303|A300 2536|com 95|addequip 9 +2520 The Demon Cult has been shatte 0 The Demon Cult has been shattered and the possessions of its followers claimed by the church! nomonster 95|nomonster 95|code 182 code 0|gold 300|magicitem 2|2d6vis B|incdom 2 +2521 The Demon Cult has brought one 0 The Demon Cult has brought one of the Demon Lords into this world! People flee in panic as they and their master revel in killing the innocents. [Demon Whip] 9600 3|nomonster 826|code 181 code 182|com 826|addequip 9|addequip 9|com 826|2d6units 303|A300 2536|com 826|addequip 9 +2522 The Demon Cult has brought one 0 The Demon Cult has brought one of the Demon Lords into this world! People flee in panic as they and their master revel in killing the innocents. [Infernal Sword] 9600 3|nomonster 827|code 181 code 182|com 827|addequip 1|addequip 1|com 827|2d6units 303|A300 2536|com 827|addequip 1 +2523 The Demon Cult has brought one 0 The Demon Cult has brought one of the Demon Lords into this world! People flee in panic as they and their master revel in killing the innocents. [Hell Sword] 9600 3|nomonster 828|code 181 code 182|com 828|addequip 1|addequip 1|com 828|2d6units 303|A300 2536|com 828|addequip 1 +2524 The Demon Cult has brought one 0 The Demon Cult has brought one of the Demon Lords into this world! People flee in panic as they and their master revel in killing the innocents. [Carmine Cleaver] 9600 3|nomonster 829|code 181 code 182|com 829|addequip 1|addequip 1|com 829|2d6units 303|A300 2536|com 829|addequip 1 +2525 The Demon Cult has brought one 0 The Demon Cult has brought one of the Demon Lords into this world! People flee in panic as they and their master revel in killing the innocents. [The Heart of Life] 9600 3|nomonster 818|code 181 code 182|com 818|addequip 1|addequip 1|com 818|2d6units 303|A300 2536|com 818|addequip 1 +2526 The Demon Cult has brought one 0 The Demon Cult has brought one of the Demon Lords into this world! People flee in panic as they and their master revel in killing the innocents. [The Heart of Life] 9600 3|nomonster 819|code 181 code 182|com 819|addequip 1|addequip 1|com 819|2d6units 303|A300 2536|com 819|addequip 1 +2527 The Demon Cult has brought one 0 The Demon Cult has brought one of the Demon Lords into this world! People flee in panic as they and their master revel in killing the innocents. [The Heart of Life] 9600 3|nomonster 820|code 181 code 182|com 820|addequip 1|addequip 1|com 820|2d6units 303|A300 2536|com 820|addequip 1 +2528 The Demon Cult has brought one 0 The Demon Cult has brought one of the Demon Lords into this world! People flee in panic as they and their master revel in killing the innocents. [Elixir of Life] 9600 1|nomonster 810|code 181 code 182|com 810|addequip 1|addequip 1|com 810|2d6units 303|A300 2536|com 810|addequip 1 +2529 The Demon Cult has brought one 0 The Demon Cult has brought one of the Demon Lords into this world! People flee in panic as they and their master revel in killing the innocents. 9600 1|nomonster 1405|code 181 code 182|com 1405|addequip 1|addequip 1|com 1405|2d6units 303|A300 2536|com 1405|addequip 1 +2530 The Demon Cult has brought one 0 The Demon Cult has brought one of the Demon Lords into this world! People flee in panic as they and their master revel in killing the innocents. 9600 2|nomonster 822|code 181 code 182|com 822|addequip 1|com 822|2d6units 303|A300 2536|com 822|addequip 1 +2531 Your blood mage has been able 0 Your blood mage has been able o infiltrate the Demon Cult. He reports they are preparing for a major summoning. 9600 55|targpath1 8|targpath4 0|E300 1|code 180 code 181 +2532 Your mage has partaken in the 0 Your mage has partaken in the summoning of a greater demon. Being highly skilled, he managed to trick the fiend into serving him instead of the cabal. 9600 50|targpath3 8|targpath4 0|E300 1|code 181 code 0|com 95|2d6units 2536|nation -2|com 95 +2533 Your mage has witnessed the su 0 Your mage has witnessed the summoning of a greater demon! 9600 3|nomonster 820|code 181 code 182|com 820|addequip 1|addequip 1|com 820 +2534 Your ardent priests have been 0 Your ardent priests have been able to sway some of the lost into the fold of true faith. The sinners have repented and confessed. Former cult members have revealed the secret location of the summoning circle where the cult plans to conduct their black magic. It would be wise to swiftly send some armed men to deal with the leaders before they try something desperate. preach 15|dominion 4|code 180 code 181 +2535 Your ardent priests have been 0 Your ardent priests have been able to sway some of the lost into the fold of true faith. The sinners have repented and confessed. Former cult members have revealed the secret location of the cabal leaders and born-anew citizens have formed a possy to deal with the evildoers! preach 15|dominion 5|code 180 code 182|com 95|addequip 9|addequip 9|4com 94|2d6units 303|A300 2536|com 95|addequip 9|nation -2|2com 39|4d6units 1565 +2536 Your blood mage has been able 0 Your blood mage has been able to infiltrate the Cult and lead your men to its secret hideout. A cabal of sorcerers was caught in the act of human sacrifice! Gathering in the basement of a town house, they were interrupted when trying to summon a greater demon from beyond. A battle ensued! [Brazen Vessel] 9600 25|mintroops 20|targpath4 0|targpath2 8|code 181 code 182|com 95|addequip 9|addequip 9|4com 94|2d6units 303|A300 2536 +2537 A warlock has been caught and 0 A warlock has been caught and his blood slaves liberated. When pressured, the man revealed the whereabouts the demon-worshiping cabal that is probably the center of the Cult. At least a handful of men will be needed to find and deal with it. 9600 10|mintroops 45|code 179 code 181|2d6vis B +2538 One of your mages has found a 0 One of your mages has found a blasphemous book hidden at the home of a suspected Cult member. After reading it, the pages smoldered. unique 2|9600 4|targpath4 0|targpath1 53|code 179|code 179 holyboost 1 +2539 An angel of the host has desce 0 An angel of the host has descended to aid in the fight against evil! 9600 1|order 1|unique 2|nopathholy 1|code 180 nation -2|com 543 +2540 Your informants claim that one 0 Your informants claim that one of the local nobles is involved in Cult worship. Rumors say he never leaves his house at daytime. A mage skilled in blood magic may be able to find proof of his involvement in the deviant practices, or perhaps your churchmen may be able to find out more. 9600 8|code 179 code 183 +2541 A pious servant of the suspect 0 A pious servant of the suspected nobleman has confessed that unholy rites are indeed taking place at his manor. The man is willing to lead your men there and suggests to bring a good number of them, for his lord is unnaturally strong and has loyal men about him. preach 25|code 183 code 184 +2542 A corpse has been found, drain 0 A corpse has been found, drained of blood. 9600 15|code 183 +2543 Your blood mage has found sign 0 Your blood mage has found signs of a demonic presence in the nobleman's manor. The place is well guarded, so a fair number of men will be needed to make an arrest. 9600 80|targpath1 8|code 183 code 184 +2544 Your men have staged an attack 0 Your men have staged an attack on the manor of the demon-worshiping nobleman. They were confronted by the lord himself and his demonic servants! 9600 30|mintroops 35|code 184 code 0|com 3274|addequip 1|A300 198|2d6units 303 +2545 Your men have staged an attack 0 Your men have staged an attack on the manor of the demon-worshiping nobleman. They were confronted by the lord himself and the demon that has trapped his soul. [Hell Sword] 9600 20|mintroops 35|code 184 code 0|com 2538|addequip 9|com 2538|addequip 9 +2546 One of your servants has disap 0 One of your servants has disappeared. 9600 2|commander 1|targpath4 0|unluck 2|code 180 banished -12|fireboost 1 +2547 One of your servants has disap 0 One of your servants has disappeared. 9600 1|commander 1|targpath4 0|code 181|code 181 banished -12|fireboost 1 +2548 One of your servants has disap 0 One of your servants has disappeared. 9600 1|commander 1|targpath4 0|code 181|code 181 banished -13|waterboost 1 +2549 One of your servants has disap 0 One of your servants has disappeared. 9600 1|commander 1|targpath4 0|code 181|code 181 banished -11|astralboost 1 +2550 There are rumors of demon wors 2 There are rumors of demon worship! People are turning from the pure faith. Priests should be sent to investigate. turn 25|story 1|chaos -2|code -49 code 179|6B00 1 +2551 Your ardent priests have been 0 Your ardent priests have been able to sway some of the lost into the fold of true faith. The sinners have repented and confessed. The worship of dark powers has mostly subsided. preach 4|temple 0|dominion 5|code 179 code 0 +2552 Your ardent priests have been 0 Your ardent priests have been able to sway some of the lost into the fold of true faith. The sinners have repented and confessed. The worship of dark powers has mostly subsided. preach 4|temple 1|dominion 5|code 180 code 0 +2553 Your informants claim a local 0 Your informants claim a local warlock is preparing a major summoning. You may send a blood mage to assist him, some priests to incite the mob against him or armed men to flush him out. land 1|9600 1|capital 0|story 1|code -49 code 186|6B00 1|incscale2 Turmoil|decscale Drain +2554 You have not stopped the warlo 0 You have not stopped the warlock in time! [Armor of Twisting Thorns] 9600 7|nomnr 900|code 186 code 0|com 2540|holyboost 1|holyboost 1|addequip 1|com 2540|addequip 1|addequip 1|2d6units 526 +2555 You have not stopped the warlo 0 You have not stopped the warlock in time! 9600 3|code 186 code 0|com 2540|holyboost 1|holyboost 1|addequip 1|2d6units 304|6d6units 303 +2556 Your men have found the secret 0 Your men have found the secret abode of the warlock in time to interrupt his sinister plans! 9600 80|mintroops 30|code 186 code 0|com 2540|holyboost 1|holyboost 1|addequip 1|4d6units 303 +2557 More men are needed to find th 0 More men are needed to find the warlock! mintroops 7|maxtroops 29|code 186 +2558 Your priests have incited reli 0 Your priests have incited religious fury into the hearts of the faithful. They have risen to drive evil from the land! preach 25|code 186 code 0|com 2540|holyboost 1|holyboost 1|addequip 1|nation -2|com 2540|addequip 1|1d6units 1560|9C00 2227|A300 1565 +2559 Prayers have been answered! An 0 Prayers have been answered! An Angel of the Host has come to fight the demonic influence that infests the land. preach 1|unique 3|order 2|code 186 nation -2|com 543 +2560 Your blood mage has joined wit 0 Your blood mage has joined with the local warlock and attempted a summoning. Unfortunately the demon broke free! [Ring of Regeneration] nomnr 900|targpath1 8|9600 15|code 186 code 0|com 900|addequip 1|addequip 1|4d6units 526|nation -2|com 900|holyboost 1|holyboost 1|addequip 1 +2561 Your blood mage has joined wit 0 Your blood mage has joined with the local warlock and attempted a summoning. Unfortunately the demon broke free! [The Heart of Life] nomnr 827|targpath1 8|9600 15|code 186 code 0|com 827|addequip 1|addequip 1|4d6units 526|nation -2|com 827|holyboost 1|holyboost 1|addequip 1 +2562 Your blood mage has joined wit 0 Your blood mage has joined with the local warlock and attempted a summoning. Unfortunately the demons broke free! targpath1 8|9600 15|code 186 code 0|4com 304|AB00 2286|nation -2|com 2540|holyboost 1|holyboost 1|addequip 1 +2563 Your blood mage has joined wit 0 Your blood mage has joined with the local warlock and attempted a summoning. A powerful demon was bound! targpath2 8|9600 15|nomonster 828|code 186 code 0|nation -2|com 828|com 828|addequip 1 +2564 Your blood mage has joined wit 0 Your blood mage has joined with the local warlock and attempted a summoning. Some demons were bound! targpath2 8|9600 15|code 186 code 0|nation -2|4com 88|com 95|addequip 1 +2565 Your informants claim a local 2 Your informants claim a local warlock is preparing a major summoning. You may send a blood mage to assist him, some priests to incite the mob against him or armed men to flush him out. land 1|unique 2|capital 0|turn 20|story 1|code 0 code 186|6B00 1|incscale2 Turmoil|decscale Drain +2566 A Summoning Circle has been fo 0 A Summoning Circle has been found in the ruins of an ancient manor.[Summoning Circle] 9600 3|freesites 1|unique 1|code 180 newsite -1 +2567 A Summoning Circle has been fo -1 A Summoning Circle has been found in the ruins of an ancient manor.[Summoning Circle] code 0|freesites 1|unique 1|anycode -44 code -49|newsite -1 +2568 The armies of Hell have fought 0 The armies of Hell have fought a battle in this land! Ashen Fields now lie where once were crops and peaceful gardens. [Ashen Fields] 9600 1|unique 3|farm 1|capital 0|code -49 code 0|newsite -1|kill 20|incscale2 Turmoil|unrest 100 +2569 One of your mages has tried to 1 One of your mages has tried to make a bargain with the Heliophagus, but was tricked and sent to inferno. targpath1 53|targpath4 0|monster 818 banished -13 +2570 One of your mages has tried to 1 One of your mages has tried to make a bargain with the Heliophagus, but was tricked and sent to inferno. targpath1 53|targpath4 0|monster 819 banished -13 +2571 One of your mages has tried to 1 One of your mages has tried to make a bargain with the Heliophagus, but was tricked and sent to inferno. targpath1 53|targpath4 0|monster 820 banished -13 +2572 One of your mages has tried to 1 One of your mages has tried to reveal the secrets of demonic power from a powerful devil but only managed to anger the demon and was sent to Kokytos. targpath1 53|targpath4 0|monster 821 banished -12 +2573 One of your mages has tried to 1 One of your mages has tried to reveal the secrets of demonic power from a powerful devil but only managed to anger the demon and was sent to Kokytos. targpath1 53|targpath4 0|monster 822 banished -12 +2574 One of your mages has tried to 1 One of your mages has tried to reveal the secrets of demonic power from a powerful devil but only managed to anger the demon and was sent to Kokytos. targpath1 53|targpath4 0|monster 823 banished -12 +2575 One of your mages has tried to 1 One of your mages has tried to reveal the secrets of demonic power from a powerful devil but only managed to anger the demon and was sent to Kokytos. targpath1 53|targpath4 0|monster 824 banished -12 +2576 One of your mages has tried to 1 One of your mages has tried to reveal the secrets of demonic power from a powerful devil but only managed to anger the demon and was sent to Kokytos. targpath1 53|targpath4 0|monster 825 banished -12 +2577 One of your mages was sucked i 1 One of your mages was sucked into the Demon Gate. If returning is possible, some insights may have been gained. [Demon Gate] targpath1 53|targpath4 0|foundsite 1 banished -13|pathboost 4|pathboost 4|fireboost 1 +2578 One of your mages was sucked i 1 One of your mages was sucked into the Demon Gate. If return-in is possible, some insights may have been gained. [Demon Gate] targpath1 53|targpath4 0|foundsite 1 banished -12|pathboost 4|pathboost 4|waterboost 1 +2579 One of your commanders agreed 1 One of your commanders agreed to run an errand for The Goat Sun. targpath4 0|monster 1405 banished -12 +2580 One of your commanders agreed 1 One of your commanders agreed to run an errand for the Arch Devil. targpath4 0|monster 305 banished -12 +2581 One of your commanders agreed 1 One of your commanders agreed to run an errand for the Arch Devil. targpath4 0|monster 826 +2582 One of your commanders agreed 1 One of your commanders agreed to run an errand for the Arch Devil. targpath4 0|monster 827 +2583 One of your commanders agreed 1 One of your commanders agreed to run an errand for the Arch Devil. targpath4 0|monster 828 +2584 One of your commanders agreed 1 One of your commanders agreed to run an errand for the Arch Devil. targpath4 0|monster 829 +2585 One of your mages has struck a 2 One of your mages has struck a deal with the Devil. In return for some secrets he agreed just to carry a small burden for his tutor. That burden turned out to be the plague. targpath1 53|targpath4 0|monster 305 gainaff 8|pathboost 0 +2586 One of your mages has struck a 2 One of your mages has struck a deal with the Devil. In return for some secrets he agreed just to carry a small burden for his tutor. That burden turned out to be the plague. targpath1 53|targpath4 0|monster 826 gainaff 8|gainaff 8 +2587 One of your mages has struck a 2 One of your mages has struck a deal with the Devil. In return for some secrets he agreed just to carry a small burden for his tutor. That burden turned out to be the plague. targpath1 53|targpath4 0|monster 827 gainaff 8|gainaff 8 +2588 One of your mages has struck a 2 One of your mages has struck a deal with the Devil. In return for some secrets he agreed just to carry a small burden for his tutor. That burden turned out to be the plague. targpath1 53|targpath4 0|monster 828 gainaff 8|gainaff 8 +2589 One of your mages has struck a 2 One of your mages has struck a deal with the Devil. In return for some secrets he agreed just to carry a small burden for his tutor. That burden turned out to be the plague. targpath1 53|targpath4 0|monster 829 gainaff 8|gainaff 8 +2590 One of your mages has struck a 2 One of your mages has struck a deal with the Devil. In return for some secrets he agreed to lend the fiend his strong right arm in accomplishing a small task. targpath1 53|targpath4 0|monster 829|E300 1 gainaff 1073741824 +2591 One of your mages has struck a 2 One of your mages has struck a deal with the Devil. In return for some secrets he agreed to lend the fiend his strong right arm in accomplishing a small task. targpath1 53|targpath4 0|monster 826|E300 1 gainaff 1073741824 +2592 One of your mages has struck a 2 One of your mages has struck a deal with the Devil. In return for some secrets he agreed to lend the fiend his strong right arm in accomplishing a small task. targpath1 53|targpath4 0|monster 827|E300 1 gainaff 1073741824 +2593 One of your mages has struck a 2 One of your mages has struck a deal with the Devil. In return for some secrets he agreed to lend the fiend his strong right arm in accomplishing a small task. targpath1 53|targpath4 0|monster 828|E300 1 gainaff 1073741824 +2594 One of your mages has struck a 2 One of your mages has struck a deal with the Devil. In return for some secrets he agreed to lend the fiend his strong right arm in accomplishing a small task. targpath1 53|targpath4 0|monster 829|E300 1 gainaff 1073741824 +2595 One of your mages has struck a 1 One of your mages has struck a deal with the Heliophagus. In exchange for great power, the fiend just asked the mage to lend his good eyes for the study of an old manuscript. targpath1 53|targpath4 0|monster 818 gainaff 524288|gainaff 524288|holyboost 1 +2596 One of your mages has struck a 1 One of your mages has struck a deal with the Heliophagus. In exchange for great power, the fiend just asked the mage to lend his good eyes for the study of an old manuscript. targpath1 53|targpath4 0|monster 819 gainaff 524288|gainaff 524288|holyboost 1 +2597 One of your mages has struck a 1 One of your mages has struck a deal with the Heliophagus. In exchange for great power, the fiend just asked the mage to lend his good eyes for the study of an old manuscript. targpath1 53|targpath4 0|monster 820 gainaff 524288|gainaff 524288|holyboost 1 +2598 There have been signs of some 0 There have been signs of some activity at the Ancient Ruin. It should perhaps be investigated by a mage. Otherwise, a thrifty adventurer could be sent to explore it. [Ancient Ruin] 9600 5|foundsite 1|unique 2|luck 0|code 0 code -61|6B00 1 +2599 Your servant has found a treas 0 Your servant has found a treasure. Unfortunately it was guarded by a monster! 9600 25|targpath1 53|code -61 code 0|2700 2|assassin -14|gold 100|magicitem 1|magicitem 1 +2600 The Adventurer has found a tre 0 The Adventurer has found a treasure. Unfortunately it was guarded by a monster! 9600 75|mnr 2323|code -61 code 0|2700 2|assassin -1|gold 150|magicitem 1|magicitem 1 +2601 The Adventurer has found a tre 0 The Adventurer has found a treasure. Unfortunately it was guarded by a monster! 9600 75|mnr 2324|code -61 code 0|2700 2|assassin 2130|gold 150|magicitem 1|magicitem 1 +2602 The Adventurer has found a tre 0 The Adventurer has found a treasure. Unfortunately it was guarded by a monster! 9600 75|mnr 2325|code -61 code 0|2700 2|assassin -9|gold 150|magicitem 1|magicitem 1 +2603 The Adventurer has found a tre 0 The Adventurer has found a treasure. Unfortunately it was guarded by a monster! 9600 75|mnr 2326|code -61 code 0|2700 2|assassin -12|gold 150|magicitem 1|magicitem 1 +2604 The Adventurer has found a tre 0 The Adventurer has found a treasure. Unfortunately it was guarded by a monster! 9600 75|mnr 2327|code -61 code 0|2700 2|assassin -1|gold 150|magicitem 1|magicitem 1 +2605 The Adventurer has found a tre 0 The Adventurer has found a treasure. Unfortunately it was guarded by a monster! 9600 75|mnr 2328|code -61 code 0|2700 2|assassin 2130|gold 150|magicitem 1|magicitem 1 +2606 The Adventurer has found a tre 0 The Adventurer has found a treasure. Unfortunately it was guarded by a monster! 9600 75|mnr 2329|code -61 code 0|2700 2|assassin -9|gold 150|magicitem 1|magicitem 1 +2607 The Adventurer has found a tre 0 The Adventurer has found a treasure. Unfortunately it was guarded by a monster! 9600 75|mnr 2330|code -61 code 0|2700 2|assassin -12|gold 150|magicitem 1|magicitem 1 +2608 The Adventurer has found a tre 0 The Adventurer has found a treasure. Unfortunately a competing party was just about to loot it! 9600 75|mnr 2332|code -61 code 0|2700 2|assassin 2329|addequip 1|addequip 1 +2609 There have been signs of some 0 There have been signs of some activity at the Dragon Jaws. It should perhaps be investigated by a mage. Otherwise some thrifty adventurer could be sent to explore it. [Dragon Jaws] 9600 7|foundsite 1|unique 4|luck 0|code 0 code -61|6B00 1 +2610 There have been signs of some 0 There have been signs of some activity at the Ancient Tomb. It should perhaps be investigated by a mage. Otherwise some thrifty adventurer could be sent to explore it. [Ancient Tomb] 9600 7|foundsite 1|unique 4|luck 0|code 0 code -61|6B00 1 +2611 One of your mages has done som 0 One of your mages has done some investigation, but more time is needed. targpath1 53|code -61|8C00 1 +2612 A lion has been slaying sheep. -1 A lion has been slaying sheep. It hides in the wilderness and will avoid large groups of men, but a single hero with some men-at-arms may be able to hunt it down. fornation 57|fornation 57|fornation 57|9600 2|unique 2|fort 0|land 1|code 0 code -76|6E00 1|6B00 1 +2613 A shepherd was found killed an 0 A shepherd was found killed and half eaten by a beast. Probably the lion. code -77|unrest 4 +2614 More cattle have been eaten. P 0 More cattle have been eaten. People are afraid to go near the wilderness. They say the bailiff is a coward and that the fine folks in the capital don´t care about commoners getting killed. 9600 75|maxtroops 20|code -77 code -78|unrest 10 +2615 More cattle have been killed. 0 More cattle have been killed. People are blaming the lords for not providing safety. 9600 20|maxtroops 20|code -78|code -78 unrest 15|taxboost -20 +2616 Someone has seen the lion! It 0 Someone has seen the lion! It was described as huge, with fangs like spearheads and claws like longswords, its eyes burning with rage. 9600 10|unique 1|code -78|code -78 unrest 5|decscale Drain +2617 Your men have seen no trace of 0 Your men have seen no trace of the lion. It probably hides when larger groups of men approach. mintroops 10|targorder 3|code -78|code -78 code -78 +2618 The beast has been tracked to 0 The beast has been tracked to its den in the wilderness! A heroic battle was fought! maxtroops 9|targorder 3|9600 80|code -78|code -78 code -79|2700 2|assassin 628 +2619 The beast has been tracked to 0 The beast has been tracked to its den in the wilderness. However, it seems not to have been a lion after all! A heroic battle was fought... maxtroops 9|targorder 3|9600 15|code -78|code -78 code -80|2700 2|assassin -10 +2620 In the lion´s lair lay the re 0 In the lion´s lair lay the remains of an unfortunate traveler. Some valuables were claimed. commander 1|code -79 code 0|gold 10|magicitem 1 +2621 In the monsters lair lay the r 0 In the monsters lair lay the remains of an unfortunate traveler. Some valuables were claimed. commander 1|code -80 code 0|gold 50|magicitem 2 +2622 Your unfortunate commander has 0 Your unfortunate commander has been slain! Its lair revealed, the beast seems to have left the area. commander 0|code -79|code -79 code 0 +2623 Your mage has been able to tam 0 Your mage has been able to tame the lion! maxtroops 9|targpath2 6|9600 50|code -78|code -78 code 0|nation -2|9B00 628 +2624 Undead haunt this forest! [For 1 Undead haunt this forest! [Forest of the Dead] foundsite 1|commander 1 2700 2|assassin -1 +2625 Undead haunt this forest! [For 1 Undead haunt this forest! [Forest of the Dead] foundsite 1|commander 1 2700 2|assassin -2 +2626 Undead haunt this forest! [For 1 Undead haunt this forest! [Forest of the Dead] foundsite 1|commander 1 2700 2|assassin -4 +2627 Dark tales are told in the inn 1 Dark tales are told in the inns bordering the wasteland. They speak of a previous age when this land was verdant and its cities the envy of kings. One man ruled the emerging civilization. When nearing the end of his days, he turned to Dark Arts to prolong his life and his rule. This corrupted the king's soul and in the end he used the lifeforce of all his subjects and that of the fertile land itself to avoid death. The kingdom was laid to waste, its soil barren and its people destroyed, their bleached bones littering the land. Some say his magic still lingers. Some say the ruins deep in the wasteland are no longer silent and that the lamentation of its long lost inhabitants can be heard faintly when the desert wind blows from the east. story 1|turn 12|capital 0|unique 1|freesites 2|waste 1|code 0 code -62|incscale2 Death|unrest 2 +2628 The Evil that once laid waste 0 The Evil that once laid waste to this land has awoken! From his dark fortress at the heart of the wasteland, the Necromancer sends forth his minions to claim the land. Only the strength of faith will hold his dark power at bay! [Necromancer's Lair] 9600 15|maxtroops 30|maxdef 17|unique 1|code -62 code -63|com 998|4d6units 533|16d6units -2|2com -3|newsite -1 +2629 The necromancer himself has ap 0 The necromancer himself has appeared! [Robe of Invulnerability] 4700 1|pop0ok 1|unique 1|code -63 code -64|com 299|addequip 1|addequip 1|deathboost 1|12d6units -2|emigration 80|kill 99 +2630 The necromancer gains power. 0 The necromancer gains power. 9600 20|mnr 299|4700 1|unique 3|code -64 deathboost 1|addequip 1 +2631 The necromancer gains minions. 0 The necromancer gains minions. 9600 15|pop0ok 1|mnr 299|4700 1|unique 2|code -64 2com 190|12d6units -2 +2632 The necromancer gains minions. 0 The necromancer gains minions. story 2|pop0ok 1|9600 15|mnr 299|4700 1|unique 2|code -64 com 1541|2d6units -4|1d6units 533 +2633 The necromancer gains his Crow 0 The necromancer gains his Crown. [The Crown of Despair] story 2|mnr 299|pop0ok 1|4700 1|unique 1|code -64 addequip 9 +2634 The Necromancer is defeated! H 13 The Necromancer is defeated! His shadow has lifted from the surrounding land. nomonster 299|code -64|4700 1|pop0ok 1 code 0|resetcode -63|resetcode -63|resetcode -63|resetcode -63 +2635 People have begun living in fe 0 People have begun living in fear of the Necromancer. Some trade their loyalty in exchange for life. 9600 10|minpop 15|capital 0|land 1|code 0|nearbycode -64 code -65|incscale3 Death|incdom -2|unrest 5 +2636 Agents of the Necromancer have 0 Agents of the Necromancer have been at work in the province. 9600 10|capital 0|land 1|code 0|nearbycode -64 code -65|incscale3 Death|incdom -2|unrest 5 +2637 Apparitions walk the land at n 0 Apparitions walk the land at night. 9600 10|capital 0|land 1|code 0|nearbycode -64 code -65|incscale3 Death|incdom -2|unrest 5 +2638 Your priests have put faith in 0 Your priests have put faith into the hearts of the people. The Necromancer's influence has waned. preach 25|unique 3|code -65 code 0 +2639 Your dominion counteracts the 0 Your dominion counteracts the Necromancer's power! 9600 70|dominion 7|unique 3|code -65 code 0 +2640 People find solace in your tem 0 People find solace in your temple. 9600 70|temple 1|unique 3|code -65 code 0|incdom 2 +2641 The dead walk! Graves have ope 0 The dead walk! Graves have opened, the doors of mausoleums shattered, newly dead rise during their wake to bring terror to the mourners. 9600 15|unique 2|code -65 code 0|2com 190|4d6units -15|4d6units -15|9C00 405 +2642 A dread plague has swept the l 0 A dread plague has swept the land! None have been left untouched by death or sorrow. 9600 15|unique 2|code -65 kill 30|incscale2 Death +2643 The necromancer has sent his m 0 The necromancer has sent his minions to claim the land! 9600 30|code -66|anycode -64 kill 10|com 998|2d6units 533|10d6units -2|4com 190|com 998 +2644 The necromancer has sent his m 0 The necromancer has sent his minions to claim the land! 9600 10|code -65 kill 10|com 998|2d6units 533|10d6units -2|4com 190 +2645 The necromancer extends his po 0 The necromancer extends his power! 9600 10|land 0|temple 0|nearbycode -65|code 0|unique 6 code -65|incscale2 Death|unrest 5|decscale2 Drain +2646 A curse has been put upon all 0 A curse has been put upon all living! Cattle die, their bellies bloated like the victims of famine. The fruits of birth are stillborn. Crops wither in the fields, leaving nothing but ash. People cannot tolerate to live in such a place and have emigrated in large numbers. Many have died prematurely, their years of health seemingly vanished overnight! [Withered Land] land 1|anycode -64|4700 1|capital 0|9600 15|freesites 1|unique 4|minpop 15|code -65 code -66|incscale3 Death|emigration 80|kill 99|newsite -1 +2647 The Necromancer has sucked the 13 The Necromancer has sucked the force of life from a whole land! Strengthened by that unwholesome power he may rise to challenge the gods! unique 4|mnr 299|code -64|anycode -66|4700 1 resetcode -66|waterboost 1|deathboost 1 +2648 An apparition has been sent to 0 An apparition has been sent to kill one of your commanders. 9600 5|unique 3|targpath4 0|temple 0|code -65 assassin -3 +2649 Your servant has found and exp 0 Your servant has found and explored an Ancient Tomb, but was attacked by its undead inhabitant! [Ancient Tomb] targpath4 0|unique 1|foundsite 1|targpath1 5|targorder 7 2700 2|assassin 533 +2650 Your servant has found and exp 0 Your servant has found and explored an Ancient Tomb. When an item of power was pilfered from the grave offerings, the dead lord rose in anger from his peaceful rest! [Ancient Tomb] targpath4 0|unique 1|foundsite 1|targpath1 5|targorder 7 addequip 2|2700 2|assassin 533 +2651 Rhianne has revealed the lair 0 Rhianne has revealed the lair of some brigands! [Brigand Lair] 9600 30|hiddensite 1|monster 381 revealsite 1 +2652 Your mage managed to trick the 0 Your mage managed to trick the Guardian of the mountain and travel unseen into the depths of the mountain, but was discovered when trying to pilfer treasures from the Troll King´s vault! targpath4 0|targorder 107|targpath2 3|9600 15|code 157 addequip 2|2700 2|assassin 518 +2653 Your mage managed to trick the 0 Your mage managed to trick the Guardian of the mountain and travel unseen into the depths of the mountain, but was discovered when trying to pilfer treasures from the Troll King´s vault! targpath4 0|targorder 107|targpath2 1|9600 15|code 157 addequip 2|2700 2|assassin 518 +2654 Your servant managed to trick 0 Your servant managed to trick the Guardian of the mountain and travel unseen into the depths of the mountain, but was discovered when trying to pilfer treasures from the Troll King´s vault! targpath4 0|maxtroops 12|targorder 2|9600 20|code 157 addequip 2|2700 2|assassin 518 +2655 Your servant managed to trick 0 Your servant managed to trick the Guardian of the mountain and travel unseen into the mountain. Some minor treasures were stolen. targpath4 0|maxtroops 12|targorder 2|9600 20|code 157 addequip 2 +2656 Your mage managed to trick the 0 Your mage managed to trick the Guardian of the mountain and travel unseen into the depths of the mountain, but was was lost in the dark tunnels where something was attracted by the scent of fresh meat... targpath4 0|maxtroops 12|targpath2 3|9600 15|code 157 2700 2|assassin 2526 +2657 Your mage managed to trick the 0 Your mage managed to trick the Guardian of the mountain and travel unseen into the depths of the mountain, but was was lost in the dark tunnels where something was attracted by the scent of fresh meat... targpath4 0|maxtroops 12|targpath2 1|9600 15|code 157 2700 2|assassin 2526 +2658 The undead scourge must be fou 0 The undead scourge must be fought! Angels have descended to aid in the destruction of the Dark Empire. [The Unholy Sepulchre] turn 40|nearbysite 1|fornation 61|unique 1|9600 25|pop0ok 1|land 1 nation -2|com 464|1d6units 1367|incdom 4 +2659 A dryad has come to serve. [Th 0 A dryad has come to serve. [The Throne of Gaia] site 1|claimedthrone 1|growth 1|9600 10|code -25 code 0|nation -2|com 237 +2660 A great fertility festival wa 0 A great fertility festival was celebrated in the province. 9600 2|code 0|anycode -25 notext 1|code -26 +2661 A great storm has blown for ma 0 A great storm has blown for many days. Some say that an angel of mercy rode the clouds and blew away all evil from the land. 9600 15|code -37 resetcode -36|resetcode -36|unrest -2|decscale Death +2662 A flux of unholy power lashes 0 A flux of unholy power lashes through the ether! It emanates from this province. anycode 189|4700 1|9600 15|unique 5|mnr 492 holyboost 1|addequip 1|incscale2 Turmoil|decscale2 Drain +2663 Children have been disappearin 2 Children have been disappearing from settlements close to the woods. The villagers demand that someone look into the matter. At least a handful of men will be needed to effectively search the area. story 1|fort 0|unique 1|forest 1|code 0 code 195|unrest 2 +2664 With the aid of a local pathfi 0 With the aid of a local pathfinder, the outskirts of the deep forest has been searched. A grisly heap of small carcasses has been found. Perhaps the remains of rabbits eaten by a wolf? commander 1|unique 1|mintroops 5|code 195 code 196 +2665 Pushing deep into the forest, 0 Pushing deep into the forest, the group of local soldiers accompanying your men has mysteriously disappeared! targorder 3|unique 1|mindef 1|mintroops 5|code 196 code 197|defence -8 +2666 Legend has come true! At the h 0 Legend has come true! At the heart of the deep forest, your men have encountered a Lamia Queen and her ensorcelled servants. With madness and malice glowing in her eyes, the Queen orders her minions to attack... targorder 3|unique 1|code 197 com 609|addequip 1|A300 394|2d6units -10|2d6units -10 +2667 The Lamia Queen has been defea 0 The Lamia Queen has been defeated! Within her abode were found forgotten treasures and the belongings of her victims. nomonster 609|unique 1|code 198|code 198 resetcode 200|resetcode 200|code 0|gold 300|2d6vis D|2d6vis D|magicitem 2 +2668 Your agent has found hints in 0 Your agent has found hints in local tales and legends of similar events in a time long gone. Supposedly, the queen of this land lost all her children to evil sorcery. In her grief, she went mad and commanded her subjects to gather the infants of the land for her to feed upon. The truth of these stories is questionable, as they are mostly used to scare children into obedience. 9600 30|targpath1 53|targpath4 0|code 196|code 196 +2669 Young men have been disappeari 0 Young men have been disappearing, leaving their beds empty at the night of the full moon. 9600 50|unique 1|code 197|code 197|code 197 unrest 5 +2670 Travelers have disappeared in 0 Travelers have disappeared in the woods. Rumors have spread and merchants are wary of bandits, choosing other routes for trade. 9600 25|unique 1|code 197|code 197|code 197 landgold -3|unrest 5 +2671 A pregnant mother was found sl 0 A pregnant mother was found slain in her home. Judging from the carnage, some rabid beast must have come into her house. People whisper of werewolves. 9600 15|unique 1|code 197|code 197|code 197 unrest 10 +2672 More children have disappeared 0 More children have disappeared! 9600 15|unique 1|code 197|code 197|code 197 unrest 10 +2673 While searching the woods, you 0 While searching the woods, your commander has been attacked! 9600 7|unique 3|targorder 3|code 196|code 196 2700 2|assassin -10 +2674 While searching the woods, you 0 While searching the woods, your commander has been attacked! 9600 10|unique 3|targorder 3|code 196|code 196 2700 2|assassin -11 +2675 While searching the woods, you 0 While searching the woods, your commander has been attacked! 9600 10|unique 3|targorder 3|code 196|code 196 2700 2|assassin 403 +2676 Your men have stumbled upon a 0 Your men have stumbled upon a nest of giant snakes! unique 2|9600 15|mintroops 5|targorder 3|code 196|code 196 com 403|2d6units 403 +2677 While searching the woods, you 0 While searching the woods, your men found an old barrow! [Skin Shifter's Barrow] unique 1|targorder 3|9600 15|mintroops 5|freesites 1|code 196|code 196 newsite -1 +2678 While patrolling the woods, yo 0 While patrolling the woods, your men have been ambushed! unique 2|9600 15|mintroops 5|targorder 3|code 196|code 196 2com -10|9C00 -10|2d6units -11|2d6units -11|9C00 -10 +2679 An army of horrible beasts hav 0 An army of horrible beasts have emerged from the woods. Half monster, half men, their human visages are recognized by aghast locals as young men from the area! They are led by evil serpent-women. 9600 25|unique 1|code 195|code 195 code 198|com 609|addequip 1|4com 394|gainaff 0|A300 -10|12d6units -11|9C00 718|2d6units 715 +2680 The Lamia Queen acquires a ser 0 The Lamia Queen acquires a servant. [Ring of Regeneration] 9600 50|unique 1|monster 609|4700 1|code 198 com 488|addequip 9 +2681 The Lamia Queen gains follower 0 The Lamia Queen gains followers and gems. 9600 25|unique 1|mnr 609|4700 1|code 198 1d6units -10|A300 -10|addequip 1 +2682 The Lamia Queen gains an item. 0 The Lamia Queen gains an item. [Brazen Vessel] 4700 1|9600 25|unique 1|mnr 609|nearbycode 199|code 198 addequip 9|addequip 9 +2683 The Lamia Queen gains follower 0 The Lamia Queen gains followers and gems. 9600 15|unique 1|mnr 609|4700 1|code 198 1d6units 526|addequip 1 +2684 The Lamia Queen gains an item. 0 The Lamia Queen gains an item. [Amulet of Antimagic] 9600 25|unique 1|mnr 609|4700 1|code 198 addequip 9|addequip 9 +2685 The Lamia Queen gains an item. 0 The Lamia Queen gains an item. [Boots of Youth] 9600 25|unique 1|mnr 609|4700 1|code 198 addequip 9|addequip 9 +2686 Children are disappearing. 0 Children are disappearing. land 1|9600 25|4700 1|nearbycode 198|code 0 code 199|unrest 2 +2687 Young men are disappearing. 0 Young men are disappearing. land 1|9600 20|4700 1|nearbycode 198|code 0 code 200 +2688 The Lamia Queen gains follower 0 The Lamia Queen gains followers and gems. 4700 1|unique 4|mnr 609|nearbycode 200|code 198 1d6units -10|2d6units -10|addequip 1|resetcode 200 +2689 Lamia gains power. 0 Lamia gains power. 4700 1|unique 2|mnr 609|nearbycode 199|code 198 holyboost 1|natureboost 1|resetcode 199 +2690 Lamia summons demons. 0 Lamia summons demons. 9600 25|4700 1|unique 2|mnr 609|E000 8|code 198 2d6units 526 +2691 Lamia summons Dark Vines when 0 Lamia summons Dark Vines when her power is strong enough. 4700 1|unique 1|mnr 609|E000 6|code 198 1d6units 330 +2692 Lamia summons more Dark Vines 0 Lamia summons more Dark Vines when her power is even stronger. 4700 1|unique 1|mnr 609|targpath3 6|code 198 1d6units 330 +2693 Tensions are rising over the p 0 Tensions are rising over the practices of the Ravens Vale Seraphs. There has been manifestations of civil unrest in the capital. Only the wisdom of an Eagle King will calm the opposing factions. monster 1663|nomonster 1286|1200 24|story 1|9600 10|turn 8|capital 1|unique 1|code 0 code 201|unrest 10|6F00 4|6B00 1 +2694 The Caelian Seraphs have broug 0 The Caelian Seraphs have brought a leader of Ravens Vale to court, sentencing him to exile. This has demonstrated Caelian supremacy and removed a quarrelsome voice among the Harab Seraphs. 1200 24|code 201 code 202|incscale2 Turmoil|7000 6|6B00 0 +2695 A group of renegades have atta 0 A group of renegades have attacked the province! They are led by an exiled Harab Seraph. unique 1|fort 0|code 0|anycode 202|land 1 code 203|com 2618|addequip 1|A600 1707|A600 1707 +2696 There have been rumors of a pl 0 There have been rumors of a plague brought upon the land by practice of unclean magic. This has lead to unrest among the populace and hostility towards the inhabitants of Ravens Vale. 9600 20|unique 1|code 202|1200 24|code 202 unrest 10 +2697 The mere presence of a descend 0 The mere presence of a descendant of the Yazatas is enough to placate the agitated realm. monster 1286|code 201 code 0|unrest -20|incdom 1 +2698 Some Iceclads have volunteered 0 Some Iceclads have volunteered to patrol the land and subdue any disloyal protests. 9600 15|unique 1|1200 24|code 202 nation -2|2d6units 1285 +2699 The presence of a descendant o 0 The presence of a descendant of the Yazatas has placated the capital, but dissent remains. Many of the Raptorians feel their clan has been wronged by the courts lately when disputes have been settled to the advantage of the Airyas. monster 1286|code 202 unrest -20 +2700 The province has been raided b 0 The province has been raided by a band of renegade raptorians! [Palace of the Eagle Kings] 9600 10|site 0|unique 4|1200 24|nearbycode 202|land 1 taxboost -30|unrest 15 +2701 There are rumors of a band of 0 There are rumors of a band of raptorians harassing travelers.[Palace of the Eagle Kings] 9600 15|site 0|unique 2|1200 24|anycode 202 unrest 10 +2702 One of the Caelians has been a 0 One of the Caelians has been attacked unexpectedly! 9600 15|mnr 1284|unique 1|code 202 assassin 676 +2703 One of the Caelians has been a 0 One of the Caelians has been attacked unexpectedly! 9600 15|mnr 202|unique 1|code 202 assassin 676 +2704 Some magic gems seem to have b 0 Some magic gems seem to have been pilfered away. 9600 5|gem 5|unique 1|code 202 gemloss D +2705 In a show of loyalty leaders o 0 In a show of loyalty leaders of the Harab Seraphs have given some powerful weapons to the realm. [Shadow Brand] 9600 10|unique 1|1200 24|capital 1|anycode 203 magicitem 9 +2706 The renegades gain followers. 0 The renegades gain followers. 9600 15|unique 4|anycode 202|code 203 notext 1|4d6units 1707|2d6units 1278|2com 1278 +2707 The province has been raided b 0 The province has been raided by a band of renegade raptorians! [Palace of the Eagle Kings] 9600 25|site 0|unique 5|nearbycode 203 taxboost -30|unrest 15 +2708 A group of renegade raptorians 0 A group of renegade raptorians have attacked the province! 9600 15|unique 3|fort 0|nearbycode 203|land 1 2com 1278|addequip 1|4d6units 1707|4d6units 1707 +2709 The leader of the renegades ha 0 The leader of the renegades has been killed! This will hopefully subdue the unruly elements of the Ravens Vale among which he was seen as a hero. nomonster 2618|code 203 code 0|resetcode 202 +2710 A lord of the Tempest Clan has 0 A lord of the Tempest Clan has volunteered with his men to rid the realm of the renegades. 9600 15|unique 1|anycode 203|1200 24|code 202 nation -2|com 1288|12d6units 1287 +2711 Some newly trained Temple Guar 0 Some newly trained Temple Guards have volunteered to patrol the land and subdue any disloyal protests. 9600 5|unique 1|anycode 203|1200 71|code 202 nation -2|2d6units 1289 +2712 A swallow was seen chasing an 0 A swallow was seen chasing an eagle HIDDEN. 9600 1|turn 8|land 1|code 0|anycode -20 notext 1|code -33|incscale2 Misfortune|unrest 3 +2713 A mackerel was seen chasing a 0 A mackerel was seen chasing a shark. HIDDEN. 9600 3|turn 8|land 0|code 0|anycode -20 notext 1|code -34|incscale2 Misfortune|unrest 3 +2714 A Lord of Shadow has returned 1 A Lord of Shadow has returned to take back his realm. [The Shaded Lands] unique 1|foundsite 1|land 1 com 843|4com 676|4d6units 442|4d6units 442|4d6units 442 +2715 Something has crossed the veil 1 Something has crossed the veil from the Shade Lands and attacked your servant!. [The Shaded Lands] unique 1|foundsite 1|land 1|targpath4 0|E300 1 assassin 442 +2716 Energies emanating from the Ar -1 Energies emanating from the Arcane Gateway has affected one of your commanders, giving him unexpected influence over creatures of mystical origin. [Arcane Gateway] foundsite 1|E400 1|targpath4 0 gainaff 0 +2717 Energies emanating from the De -1 Energies emanating from the Demon Gate has affected one of your commanders, giving him unexpected influence over creatures of mystical origin. [Demon Gate] foundsite 1|E400 1|targpath4 0 gainaff 0 +2718 One of your commanders has ent 0 One of your commanders has entered the Cave of Dark Rites. The unspeakable ceremonies performed therein have tainted the soul of your servant. With this taint comes unexpected influence over creatures of mystical origin. [Cave of Dark Rites] foundsite 1|targpath1 9|targpath4 0|unique 1 gainaff 0 +2719 Energies emanating from the De -1 Energies emanating from the Demon Gate has affected one of your commanders, giving him unexpected influence over creatures of mystical origin. [Demon Gate] foundsite 1|E400 1|targpath4 0 gainaff 0 +2720 Your mage has found The Mounta 0 Your mage has found The Mountain of Power! When climbing its peak your servant was granted a revelation of otherworldly origin, granting insights and power no mortal should bear. [The Mountain of Power]. targpath2 8|targorder 7|targpath4 0|unique 1|site 1 pathboost 8|astralboost 1|gainaff 4096|gainaff 4096 +2721 TEST This event produces The M 0 TEST This event produces The Mountain of Power. Try searching with a B2 mage. [The Mountain of Power] 9600 0|freesites 1 4200 -1 +2722 After attending a ceremony at -1 After attending a ceremony at the Blood Henge, your servant has gained unexpected influence over creatures of mystical origin. [Blood Henge] foundsite 1|targpath4 0 gainaff 0 +2723 One of your servants has been -1 One of your servants has been tainted by otherworldly energies, giving unexpected powers. 7F00 57|targpath4 0 gainaff 0 +2724 A student at the library has g -1 A student at the library has gained insights! [Library] siege 0|unique 1|targpath1 53|foundsite 1 fireboost 1 +2725 A student at the library has g -1 A student at the library has gained insights! [Library] siege 0|unique 1|targpath1 53|foundsite 1 natureboost 1 +2726 A student at the library has g -1 A student at the library has gained insights! [Library] siege 0|unique 1|targpath1 53|foundsite 1 deathboost 1 +2727 A student at the library has g -1 A student at the library has gained insights! [Library] siege 0|unique 1|targpath1 53|foundsite 1 astralboost 1 +2728 A forgotten tome has been foun -1 A forgotten tome has been found at the library. Hidden in a secret repository and warded by magical glyphs, it was probably meant never to be opened. Alas, one of your mages could not resist the temptation. [Library] siege 0|foundsite 1|unique 1|targpath1 53 astralboost 1|gainaff 0|2700 3|assassin -6|7500 1 +2729 Tomb of ice appears in mountai 2 Tomb of ice appears in mountain province HIDDEN. [Tomb of Ice] turn 15|story 2|noera 1|unique 1|mountain 1|cold 1|4700 1|code 0|freesites 1|nonation 66 code 211|4200 -1|notext 1 +2730 City of the Ancients appears H 0 City of the Ancients appears HIDDEN. [City of the Ancients] capital 0|mountain 0|4700 1|unique 1|land 1|freesites 3|nearbycode 211|code 0 code 212|4200 -1|notext 1 +2731 The City of the Ancients has b 0 The City of the Ancients has been found! Within its legendary walls are secrets long forgotten and treasures worthy of kings! However, to find these secrets the ruins must be entered by one brave enough to face the perils within. [City of the Ancients] foundsite 1|unique 1 6B00 1 +2732 While exploring the ancient ru 0 While exploring the ancient ruins, your servants have found an ancient scriptorium, still containing crumbling clay tablets filled with ancient lore. A sage would be able to gain much knowledge from such a wealth of documents, if allowed time and facilities for research. Lacking one learned in dead languages, one of your mages might suffice. [Ancient Scriptorium] 9600 35|targorder 50|unique 1|freesites 1|code 212 code 213|newsite -1 +2733 A sage has come to study at th 0 A sage has come to study at the Scriptorium. [Ancient Scriptorium] unique 1|luck 1|foundsite 1|9600 4 nation -2|com 478 +2734 A Lore Master and his apprenti 0 A Lore Master and his apprentice have come to study at the Ancient Scriptorium. [Ancient Scriptorium] unique 1|luck 2|foundsite 1|9600 4 nation -2|com 478|com 478|addequip 1 +2735 Your sage has studied the anci 0 Your sage has studied the ancient texts in the scriptorium. They speak of a long forgotten age, when giants walked the earth and fought battles of such magnitude that was never seen again in the world of mortals. It seems the long dead inhabitants of this city were peaceful farmers worshiping their benevolent Lord in peace and piety. Their knowledge of science, astrology and agriculture were advanced, drawing the envy of rivaling nations. From the far north came frost giants, pillaging and destroying the fertile lands with their hatred and bitterly cold winters. Their civilization threatened with destruction, the elders of the city turned to powerful magic, summoning dragons to fight the intruders. The leader of the enemy giants was killed, but still the city fell, its splendor torn down, its glorious temples destroyed and its elders beheaded in the square. The once proud city-state dwindled into obscurity, only remembered in legends. Your servant suggests further studies may yield more details of the history of the city. unique 1|targorder 4|mnr 478|nomonster 479|code 213 code 214 +2736 Your Lore Master has studied t 0 Your Lore Master has studied the ancient texts in the scriptorium. They speak of a long forgotten age, when giants walked the earth and fought battles of such magnitude that was never seen again in the world of mortals. It seems the long dead inhabitants of this city were peaceful farmers worshiping their benevolent Lord in peace and piety. Their knowledge of science, astrology and agriculture were advanced, drawing the envy of rivaling nations. From the far north came frost giants, pillaging and destroying the fertile lands with their hatred and bitterly cold winters. Their civilization threatened with destruction, the elders of the city turned to powerful magic, summoning dragons to fight the intruders. The leader of the enemy giants was killed, but still the city fell, its splendor torn down, its glorious temples destroyed, its elders beheaded in the square. The once proud city-state dwindled into obscurity, only remembered in legends. Your servant suggests further studies may yield more details of the history of the city. unique 1|targorder 4|mnr 479|code 213 code 214 +2737 The ancient tablets in the scr 0 The ancient tablets in the scriptorium have been studied. They speak of a long forgotten age, when giants walked the earth and fought battles of such magnitude that was never seen again in the world of mortals. It seems the long dead inhabitants of this city were peaceful farmers worshiping their benevolent Lord in peace and piety. Their knowledge of science, astrology and agriculture were advanced, drawing the envy of rivaling nations. From the far north came frost giants, pillaging and destroying the fertile lands with their hatred and bitterly cold winters. Their civilization threatened with destruction, the elders of the city turned to powerful magic, summoning dragons to fight the intruders. The leader of the enemy giants was killed, but still the city fell, its splendor torn down, its glorious temples destroyed, its elders beheaded in the square. The once proud city-state dwindled into obscurity, only remembered in legends. Your servant suggests further studies may yield more details of the history of the city. unique 1|targorder 4|targpath1 55|9600 15|code 213 code 214 +2738 Further information on the eve 0 Further information on the events leading to the downfall of the ancient city has been deciphered. It seems the leader of the northmen was mortally wounded and incarcerated in a tomb of ice. It was supposedly constructed somewhere in a nearby mountain range where perpetual cold would preserve the giant warleader for eternity. unique 1|targorder 4|9600 50|code 214 code 215 +2739 An expedition into the mountai 0 An expedition into the mountains has located a cave opening hidden at the bottom of a rift in the great glacier crowning the mighty mountain peaks. It is sealed with huge slabs of cut stone bearing runes of frost. A sage or a powerful mage versed in the arts of water and frost magic may be able to decipher the runes, or perhaps an earth mage could somehow open the way. unique 1|targorder 7|code 211|nearowncode 215 code 217|6B00 1 +2740 An expedition into the mountai 0 An expedition into the mountains has located a cave opening hidden at the bottom of a rift in the great glacier crowning the mighty mountain peaks. It is sealed with huge slabs of cut stone bearing runes of frost. A sage or a powerful mage versed in the arts of water and frost magic may be able to decipher the runes, or perhaps an earth mage could somehow open the way. unique 1|targorder 7|code 211|nearowncode 216 code 217 +2741 The runes have been deciphered 0 The runes have been deciphered and their magic released, opening a way into the mountain. Following the ice-covered tunnel, a huge circular chamber has been reached. In its center rests a large sarcophagus of ice. Within lies an ancient warrior of a giant race, his battle wounds still fresh. Will you continue to plunder the treasures of the tomb, or let your mage investigate the magic of this place? [Tomb of Ice] unique 1|mnr 478|code 217 code 218|order 3|newsite -1 +2742 The runes have been deciphered 0 The runes have been deciphered and their magic released, opening a way into the mountain. Following the ice-covered tunnel, a huge circular chamber has been reached. In its center rests a large sarcophagus of ice. Within lies an ancient warrior of a giant race, his battle wounds still fresh. Will you continue to plunder the treasures of the tomb, or let your mage investigate the magic of this place? [Tomb of Ice] unique 1|mnr 479|code 217 code 218|order 3|newsite -1 +2743 The runes have been deciphered 0 The runes have been deciphered and their magic released, opening a way into the mountain. Following the ice-covered tunnel, a huge circular chamber has been reached. In its center rests a large sarcophagus of ice. Within lies an ancient warrior of a giant race, his battle wounds still fresh. Will you continue to plunder the treasures of the tomb, or let your mage investigate the magic of this place? [Tomb of Ice] unique 1|targpath2 2|code 217 code 218|order 3|newsite -1 +2744 Powerful earth magic has been 0 Powerful earth magic has been used o shatter the blocks of stone, opening a way into the mountain. Following the ice-covered tunnel, a huge circular chamber has been reached. In its center rests a large sarcophagus of ice. Within lies an ancient warrior of a giant race, his battle wounds still fresh. Will you continue to plunder the treasures of the tomb, or let your mage investigate the magic of this place? [Tomb of Ice] unique 1|targpath2 3|code 217 code 218|order 3|newsite -1 +2745 While investigating the tomb, 0 While investigating the tomb, your expedition has been attacked! unique 1|targorder 100|nation 80|nearowncode 216|code 218 com 913|addequip 1|com 913|addequip 1|2com 283|6d6units 841|12d6units 541 +2746 While plundering the tomb, you 0 While plundering the tomb, your expedition has been attacked! unique 1|targorder 101|nation 80|nearowncode 216|code 218 com 913|addequip 1|com 913|addequip 1|2com 283|6d6units 841|12d6units 541 +2747 The Tomb of Ice has been plund 0 The Tomb of Ice has been plundered! When his rime hauberk was stripped from the ancient warrior giant, the corpse started bleeding profusely from its wounds and soon lay drained. Within the tomb were found great treasures. [Rime Hauberk] unique 1|targorder 101|code 218 magicitem 9|magicitem 9|magicitem 9|2d6vis W|gold 600|resetcode 215|resetcode 215 +2748 Your mage has investigated the 0 Your mage has investigated the magic of the Tomb of Ice. It seems the sarcophagus and the armor of the dead giant is enchanted with powerful magic, preserving him through the millennia and even slowly pulling his soul from the realm of the dead back into the flesh. The makers of the tomb seem to have planned ahead, for among its treasures are inscribed slabs of stone describing the ritual that will bring the ancient war-leader to life once more! Will you continue on this perilous path or rather withdraw, plundering the tomb of its riches? unique 1|targorder 100|code 218 code 219|order 272 +2749 The Tomb of Ice has been plund 0 The Tomb of Ice has been plundered! When his rime hauberk was stripped from the ancient warrior giant, the corpse started bleeding profusely from its wounds and soon lay drained. Within the tomb were found great treasures. [Rime Hauberk] unique 1|targorder 104|code 219 resetcode 215|resetcode 215|code 0|magicitem 9|magicitem 9|2d6vis W|gold 600 +2750 The ritual described on the st 0 The ritual described on the stone tablets has been performed, awakening the Rimturse from his long sleep! He is now bound to your service. [Rime Hauberk] unique 1|9600 50|targorder 108|code 219 nation -2|code 0|resetcode 215|resetcode 215|com 844|addequip 9|addequip 9 +2751 The ritual described on the st 0 The ritual described on the stone tablets has been performed, awakening the Rimturse from his long sleep! Uttering a spell of summoning, he has brought the ice to life in an attempt to wipe out the expedition! [Rime Hauberk] unique 1|9600 50|targorder 108|nation 80|code 219 order 0|code 220|resetcode 215|resetcode 215|com 844|addequip 9|addequip 9|2d6units 3746|2d6units 3746|2d6units 3746 +2752 The giant has been defeated an 0 The giant has been defeated and his tomb plundered! unique 1|nomnr 844|code 220 code 0|gold 600 +2753 The Niefel warlord has summone 0 The Niefel warlord has summoned elementals to his aid. unique 1|monster 844|4700 1|code 220 1d6units 3746|1d6units 3746|2d6units 3750 +2754 The ritual described on the st 0 The ritual described on the stone tablets has been performed, awakening the Rimturse from his long sleep! Uttering a spell of summoning, he has brought the ice to life in an attempt to wipe out the expedition! [Rime Hauberk] unique 1|9600 50|targorder 108|1200 80|code 219 order 0|code 221|resetcode 215|resetcode 215|nation 80|com 844|addequip 9|addequip 9|2d6units 3746|2d6units 3746|2d6units 3746 +2755 A Rimturse from ancient times 0 A Rimturse from ancient times has been awakened in a distant land! How this has come to be is a mystery, but he has crushed his summoners and now serves your will. unique 1|monster 844|fornation 80|code 221 code 0 +2756 Reset code if Niefel moves. HI 0 Reset code if Niefel moves. HIDDEN. unique 1|nomnr 844|code 221 code 0|notext 1 +2757 As a master of all forgotten l 0 As a master of all forgotten languages, you have swiftly studied the ancient texts in the scriptorium. They speak of a distant age, when giants walked the earth and fought battles of such magnitude that was never seen again in the world of mortals. It seems the long dead inhabitants of this city were peaceful farmers worshiping their benevolent Lord in peace and piety. Their knowledge of science, astrology and agriculture were advanced, drawing the envy of rivaling nations. From the far north came frost giants, pillaging and destroying the fertile lands with their hatred and bitterly cold winters. Their civilization threatened with destruction, the elders of the city turned to powerful magic, summoning dragons to fight the intruders. The leader of the enemy giants was killed, but still the city fell, its splendor torn down, its glorious temples destroyed, its elders beheaded in the square. The once proud city-state dwindled into obscurity, only remembered in legends. You surmise this could be an account of a war between the earlier civilizations of Niefelheim and Ur. Notably, the capital of the latter was known as the First City. Further studies may yield more details. unique 1|targorder 4|mnr 251|code 213 code 214 +2758 There has been a theft in the 0 There has been a theft in the scriptorium! Several interesting volumes have disappeared. Among them were some recent translations of the history of the city. 9600 50|unique 1|code 215 code 216 +2759 Accounts from the fall of the 0 Accounts from the fall of the city have been found. According to one author, the attackers sought to claim some mysterious power located in the High Temple. Apparently the city was besieged and its population starved. A grisly passage describes how a zealous contingent of the temple guard began feeding upon the dead to preserve their strength for the final battle, described elsewhere by a witness: 'Without rest they fought, the chosen of the Lord, in defence of his wellspring of life, the source of Abundance. Red did it flow at the end, its purity wasted, all hope forfeit under the sword of the cold-bringers.' Perhaps the site of the temple can be found by searching the city ruins. unique 1|targorder 4|freesites 1|code 214 code 225 +2760 The ruins of the High Temple h 0 The ruins of the High Temple have been found! Within its broken vaults is a wellspring of clear water, bursting from the earth. From the crypts beneath, the guardians of the temple rise to defend it once more... [Wellspring of Abundance] unique 1|targorder 7|9600 70|code 225|freesites 1 newsite -1|code 214|4com 1976|gainaff 0|AB00 1976|AB00 1976 +2761 A weapons cache has been found 0 A weapons cache has been found! [Flesh Eater] 9600 5|targorder 50|unique 1|code 213|code 213 magicitem 9|magicitem 9|magicitem 9 +2762 A small stone chest has been f 0 A small stone chest has been found. It is covered in strange runes of frost and contains magical gems. 9600 5|targorder 50|unique 1|code 214|code 214 2d6vis W +2763 The tomb of a giant warrior ha 0 The tomb of a giant warrior has been found and looted. [Frost Brand] 9600 5|targorder 50|unique 1|code 213|code 213 magicitem 9 +2764 While exploring the ancient ru 0 While exploring the ancient ruins, your servant has been attacked! 9600 4|targorder 50|targpath4 0|code 214|code 214 2700 2|assassin -14 +2765 While exploring the ancient ru 0 While exploring the ancient ruins, your servant has been attacked! 9600 4|targorder 50|targpath4 0|code 215|code 215 2700 2|assassin -5 +2766 While exploring the ancient ru 0 While exploring the ancient ruins, your servant has been attacked! 9600 10|targorder 50|targpath4 0|code 216|code 216 2700 2|assassin 316 +2767 While exploring the ancient ru 0 While exploring the ancient ruins, your servant has been attacked! 9600 10|targorder 50|targpath4 0|code 214|code 214 2700 2|assassin 316 +2768 While exploring the ancient ru 0 While exploring the ancient ruins, your servant has been attacked! 9600 10|targorder 50|targpath4 0|code 215|code 215 2700 2|assassin 1976 +2769 One of your researchers discov 0 One of your researchers discovered an intruder in the scriptorium. When revealed, the creature attacked! 9600 10|targorder 4|targpath4 0|unique 1|code 213 2700 2|assassin 913 +2770 One of your researchers discov 0 One of your researchers discovered an intruder in the scriptorium. When revealed, the creature attacked! 9600 90|targorder 4|targpath4 0|unique 1|code 214 2700 2|assassin 913 +2771 Jotun scout HIDDEN. 0 Jotun scout HIDDEN. 9600 30|unique 1|code 213|code 213|code 213 stealthcom 786|notext 1 +2772 Gateway [Gateway] 0 Gateway [Gateway] 9600 0|land 1|freesites 1 4200 -1 +2773 Reveal Gateway [Gateway] 0 Reveal Gateway [Gateway] 9600 0 revealsite 1 +2774 Monolith [Monolith] 0 Monolith [Monolith] 9600 0|land 1|freesites 1 4200 -1 +2775 Reveal Monolith [Monolith] 0 Reveal Monolith [Monolith] 9600 0 revealsite 1 +2776 Tar Pits [Tar Pits] 0 Tar Pits [Tar Pits] 9600 0|land 1|freesites 1 4200 -1 +2777 Reveal Tar Pits [Tar Pits] 0 Reveal Tar Pits [Tar Pits] 9600 0 revealsite 1 +2778 Tower of the Golden Order [Tow 0 Tower of the Golden Order [Tower of the Golden Order] 9600 0|land 1|freesites 1 4200 -1 +2779 Reveal Tower of the Golden Ord 0 Reveal Tower of the Golden Order [Tower of the Golden Order] 9600 0 revealsite 1 +2780 Tower of the Silver Order [Tow 0 Tower of the Silver Order [Tower of the Silver Order] 9600 0|land 1|freesites 1 4200 -1 +2781 Reveal Tower of the Silver Ord 0 Reveal Tower of the Silver Order [Tower of the Silver Order] 9600 0 revealsite 1 +2782 Forest of Truffles [Forest of 0 Forest of Truffles [Forest of Truffles] 9600 0|land 1|freesites 1 4200 -1 +2783 Reveal Forest of Truffles [For 0 Reveal Forest of Truffles [Forest of Truffles] 9600 0 revealsite 1 +2784 The Glowing Hill [The Glowing 0 The Glowing Hill [The Glowing Hill] 9600 0|land 1|freesites 1 4200 -1 +2785 Reveal The Glowing Hill [The G 0 Reveal The Glowing Hill [The Glowing Hill] 9600 0 revealsite 1 +2786 Cracked Tower [Cracked Tower] 0 Cracked Tower [Cracked Tower] 9600 0|land 1|freesites 1 4200 -1 +2787 Reveal Cracked Tower [Cracked 0 Reveal Cracked Tower [Cracked Tower] 9600 0 revealsite 1 +2788 Hidden Kingdom [The Hidden Kin 0 Hidden Kingdom [The Hidden Kingdom of Elludia] 9600 0|land 1|freesites 1 4200 -1 +2789 Reveal Hidden Kingdom [The Hid 0 Reveal Hidden Kingdom [The Hidden Kingdom of Elludia] 9600 0 revealsite 1 +2790 Palace of Dreams [Palace of Dr 0 Palace of Dreams [Palace of Dreams] 9600 0|land 1|freesites 1 4200 -1 +2791 Reveal Palace of Dreams [Palac 0 Reveal Palace of Dreams [Palace of Dreams] 9600 0 revealsite 1 +2792 Pearl Beach [Pearl Beach] 0 Pearl Beach [Pearl Beach] 9600 0|land 1|freesites 1 4200 -1 +2793 Reveal Pearl Beach [Pearl Beac 0 Reveal Pearl Beach [Pearl Beach] 9600 0 revealsite 1 +2794 Lake of Living Water [Lake of 0 Lake of Living Water [Lake of Living Water] 9600 0|land 1|freesites 1 4200 -1 +2795 Reveal Lake of Living Water [L 0 Reveal Lake of Living Water [Lake of Living Water] 9600 0 revealsite 1 +2796 The Lake of Living water code 0 The Lake of Living water code to prevent doubling of event with manual vs spell search, HIDDEN. [Lake of Living Water] unique 1|hiddensite 1|code 0 code -99|notext 1 +2797 The Lake of Living water has b 0 The Lake of Living water has been found. Sentient forces dwell below the surface. Perhaps one skilled in the path of water could bind them to service? [Lake of Living Water] unique 1|foundsite 1|code -99|4B00 1 6B00 1|code 253 +2798 A water mage has arrived at th 0 A water mage has arrived at the Lake of Living Water. An attempt to summon the entities residing therein can be made. It is not without danger, for the Lake may not want to be disturbed. [Lake of Living Water] unique 1|foundsite 1|targpath1 2|code 253 code 226|order 273|6F00 8 +2799 The Lake has grown still. Its 0 The Lake has grown still. Its magic withdrawn from the world. [Lake of Living Water] foundsite 1|4700 1|code 226 code 0|order 0 +2800 The Lake of Living water has b 0 The Lake of Living water has been found. Sentient forces dwell below the surface. An attempt to summon the entities residing therein can be made. It is not without danger, for the Lake may not want to be disturbed.[Lake of Living Water] unique 1|foundsite 1|targpath1 2|code -99 code 226|6B00 1|order 273|6F00 8 +2801 The Lake has grown still. Its 0 The Lake has grown still. Its magic withdrawn from the world. [Lake of Living Water] foundsite 1|4700 1|code 226 code 0|order 0 +2802 Water elementals live in the L 0 Water elementals live in the Lake. A skillful mage may be able to lure more powerful ones into service, but they seem more willful than is usual with such beings. [Lake of Living Water] unique 1|foundsite 1|targpath1 2|targorder 100|code 226 +2803 The Lake of Living Water is le 0 The Lake of Living Water is left alone, once more undisturbed by mortals. On its shores were found some unusual, polished rocks and among them magical gems. [Lake of Living Water] unique 1|foundsite 1|targpath1 2|targorder 104|code 226 code 0|2d6vis W +2804 A summoning was attempted and 0 A summoning was attempted and the Lake responded with wrath! [Lake of Living Water] 9600 13|unique 3|foundsite 1|targpath1 2|targorder 108|code 226 2700 2|assassin 3735 +2805 An elemental has been summoned 0 An elemental has been summoned! [Lake of Living Water] 9600 25|unique 8|foundsite 1|targpath1 2|targorder 108|code 226 nation -2|9B00 3735 +2806 A summoning was attempted and 0 A summoning was attempted and the Lake responded with wrath! [Lake of Living Water] 9600 10|foundsite 1|targpath1 2|targorder 108|code 226 2700 2|assassin 3733 +2807 An elemental has been summoned 0 An elemental has been summoned! [Lake of Living Water] 9600 25|unique 3|foundsite 1|E000 2|targorder 108|code 226 nation -2|9B00 3733 +2808 A summoning was attempted and 0 A summoning was attempted and the Lake responded with wrath! [Lake of Living Water] 9600 10|unique 2|foundsite 1|targpath2 2|targorder 108|code 226 2700 2|assassin 3730 +2809 An elemental has been summoned 0 An elemental has been summoned! [Lake of Living Water] 9600 25|unique 2|foundsite 1|E000 2|targorder 108|code 226 nation -2|9B00 3730 +2810 Several water elementals have 0 Several water elementals have been bound! [Lake of Living Water] luck 1|9600 12|unique 1|foundsite 1|targpath3 2|targorder 108|code 226 nation -2|2d6units 3730 +2811 Several water elementals have 0 Several water elementals have been bound! [Lake of Living Water] luck 1|9600 15|unique 1|foundsite 1|E000 2|targorder 108|code 226 nation -2|2d6units 3733 +2812 Several water elementals have 0 Several water elementals have been bound! [Lake of Living Water] 9600 15|unique 1|foundsite 1|E000 2|targorder 108|code 226 nation -2|2d6units 3733 +2813 Several water elementals have 0 Several water elementals have been bound! [Lake of Living Water] luck 1|9600 10|unique 1|foundsite 1|targpath2 2|targorder 108|code 226 nation -2|2d6units 3735 +2814 Your cunning mage has managed 0 Your cunning mage has managed to trap one of the elementals from the Lake. [Bottle of Living Water] 9600 15|unique 3|targpath2 2|targorder 108|code 226 magicitem 9 +2815 Insights have been gained from 0 Insights have been gained from prodding the depths of the Lake of Living Water. [Lake of Living Water] 9600 6|unique 1|foundsite 1|targpath2 2|targorder 108|code 226 pathboost 2 +2816 A whisper of falsehood and wic 0 A whisper of falsehood and wickedness has swept across the land. The Druj, People of the Lie, those of evil intentions, are called forth to spread the will of the destructive spirit. Rebellions, murder and thefts cause unrest and strife across the province. In its wake came the Daevas, demonic beings that thrive on destruction, and slaughter begun. 9600 0|land 1 id 15|unrest 50|nation 2|com 1912|AB00 482|7700 1|com 1912|A400 2630|kill 5 +2817 A pack of werewolves have been 0 A pack of werewolves have been summoned to serve the Lord of Beasts. 9600 10|code -21|land 1 code 0|nation -2|2d6units 633 +2818 A vengeful sea hag has cursed 1 A vengeful sea hag has cursed this province. growth -2|land 0 incscale3 Misfortune|curse 10 +2819 A pack of sea dogs is roving t 1 A pack of sea dogs is roving the coastal lands. coast 1|noseason 3|noseason 3|turn 10|unique 4 2com 1064|6d6units 1064 +2820 Lately, strange howling has be 2 Lately, strange howling has been heard along the coast. People have disappeared and locals are upset. Perhaps one of your commanders should investigate. story 1|turn 8|coast 1|noseason 3|noseason 3|unique 1|code 0 6B00 1|code 227|order 1|unrest 10 +2821 Tracks on the shore reveal tha 0 Tracks on the shore reveal that groups of creatures emerge from the sea at night-time and roam the coast, probably returning at dawn. A patrolling force may be able to intercept them. code 227 code 228|order 0 +2822 Some tracks were found at the 0 Some tracks were found at the shore, revealing that some kind of creatures emerge from the sea to roam the coast. Unfortunately, your men were set upon by a pack of these monsters! [Bottle of Living Water] 9600 20|targorder 3|code 227 code 0|com 1409|addequip 9|10d6units 1064 +2823 A smugglers cave was found, it 0 A smugglers cave was found, its contents claimed by the treasury. targorder 3|9600 20|unique 1|code 228 gold 400|magicitem 1|magicitem 1 +2824 Some magic pearls were found a 0 Some magic pearls were found at the shore. targorder 3|9600 20|unique 2|code 228 1d6vis S +2825 The sea-creatures have been in 0 The sea-creatures have been intercepted! The pack is lead on a frenzied hunt by a proud ichtycentaur. [Bottle of Living Water] 9600 70|code 228|targorder 3 code 0|com 1409|addequip 9|6d6units 1064 +2826 Winter has come, putting an en 0 Winter has come, putting an end to the strange occurrences plaguing the coastal province. season 3|code 228|code 228 code 0 +2827 More of the strange howling ha 0 More of the strange howling has been heard along the coast. People have disappeared and locals are upset. 9600 15|noseason 3|unique 3|code 227|code 227 unrest 15 +2828 Sea dogs are attacking the coa 2 Sea dogs are attacking the coastal settlements, lead on their frenzied hunt by a proud ichtycentaur. [Bottle of Living Water] coast 1|unique 1|noseason 3 com 1409|addequip 9|10d6units 1064 +2829 Sea dogs are attacking the coa 0 Sea dogs are attacking the coastal settlements, lead on their frenzied hunt by a proud ichtycentaur. [Bottle of Living Water] code 227|code 227|unique 1|coast 1|unique 1|noseason 3 com 1409|addequip 9|10d6units 1064|code 0 +2830 The province governor has sent 2 The province governor has sent word to the capital. The inhabitants in one of the secluded fishing villages along the coast seem to be engaged in smuggling. However, all attempts to reveal this have failed and she suspects the smugglers have informants among the province officials. The governor therefore asks for aid. Perhaps someone should be sent to investigate. story 1|coast 1|nation 44|nation 44|freesites 2|code 0 code 229|order 1|6B00 1 +2831 There has been an assassinatio 0 There has been an assassination attempt! 9600 10|code 231|targorder 100|code 231|code 231 assassin 1576 +2832 Your agent sends a disturbing 0 Your agent sends a disturbing report from the coastal village. Some of the inhabitants are afflicted with a deforming disease. They walk hunchbacked and with a wobbling gait, eyes bulging from the strange fever besetting them. This has led them to seek aid with alien gods, secret worship supposedly taking place on a small island off the coast. 9600 80|targorder 100|code 229 code 230|incdom -3 +2833 When investigating the island, 0 When investigating the island, your agent was attacked! 9600 15|unique 2|targorder 100|code 231|code 231 2700 2|assassin 757 +2834 The small island has been loca 0 The small island has been located. A basalt statue of hideous visage was found in a cove, with signs of ritual worship nearby. Someone may be able to observe the activities secretly. You could also send priests to bring the lost flock into the fold or armed men to deal with this heresy by force. [Statue of Hideous Visage] 9600 80|unique 1|targorder 100|code 230 code 231|order 33|newsite -1 +2835 At the night of the dark moon, 0 At the night of the dark moon, the villagers congregated at the basalt statue, engaging in guttural prayer and hideous chanting. As the rite progressed, they were joined by deformed men crawling from the sea, led by a robed creature with tentacles sprouting from its face. The strange ritual culminated in the summoning of a monstrosity from the void! 9600 90|unique 1|targorder 100|code 231 gainaff 2097152|2700 2|assassin 757 +2836 The village elders have approa 0 The village elders have approached your commander, offering a deal. If you let them continue their practices in peace, they will provide a tribute of youths touched by the blessing of the sea. targorder 105|mintroops 10|unique 1|code 231 code 233|order 36|6F00 4 +2837 From the secluded village emer 0 From the secluded village emerges monstrosities lured from the void by the emanations of blasphemous worship. In their wake comes a horde of half-breeds and madmen wreaking havoc on the unsuspecting populace. unique 1|code 233 code 0|com 332|addequip 1|A300 757|com 332|1d6units 970|1d6units 970|com 332|gainaff 0|1d6units 970|2d6units 1565|1d6units 970 +2838 When attacking the village, yo 0 When attacking the village, your men were met by monstrous creatures, defending it alongside the villagers! code 235|targorder 105|code 235|code 235|code 235 code 0|com 1575|A300 972|2d6units 1576|2d6units 1576|1d6units 967|com 1575|1d6units 967|1d6units 967|2d6units 1576|2d6units 1576 +2839 You have accepted the offer of 0 You have accepted the offer of tribute. Some hybrid servants will be available each month. [Secluded Village] targorder 102|code 233 code 0|newsite -1|unrest -10|incdom -7 +2840 Your priests have been able to 0 Your priests have been able to convince a majority of the people living in the corrupted fishing-village to follow the true faith. The heretics have been banished or killed and your dominion rules supreme! The province governor has funded the building of a new temple. preach 15|dominion 5|code 233|code 233|code 233 code 0|incdom 3|temple 1 +2841 There has been an assassinatio 0 There has been an assassination attempt! 9600 10|code 232|code 232|code 232 assassin 1576 +2842 From the secluded village emer 0 From the secluded village emerges monstrosities lured from the void by the emanations of blasphemous worship. In their wake comes a horde of half-breeds and madmen wreaking havoc on the unsuspecting populace. 9600 10|code 231|code 231 code 0|com 332|addequip 1|A300 757|com 332|1d6units 967|2d6units 968|1d6units 967|com 332|gainaff 0|2d6units 968|2d6units 968 +2843 People have left the land, dis 0 People have left the land, disgusted by the heretical practices in some of the coastal villages. [Secluded Village] 9600 10|site 1|targorder 50 emigration 1|incdom -3|unrest 3 +2844 Your agent has been attacked! 0 Your agent has been attacked! 9600 10|commander 1|code 229 assassin 1576 +2845 Your dominion is not strong en 0 Your dominion is not strong enough to counter the heretic influences through prayer and sermons! preach 100|unique 1|maxdominion 4|code 232|code 232 incdom -3 +2846 At the night of the dark moon, 0 At the night of the dark moon, the villagers congregated at the basalt statue, engaging in guttural prayer and hideous chanting. As the rite progressed, they were joined by deformed men crawling from the sea, led by a robed creature with tentacles sprouting from its face. The creature beckoned your servant, who eagerly joined the chanting. Afterwards a proposal was made: Leave the village to its own affairs and let the creature claim some souls now and then from the coastal settlements. In return he will bind an entity from the void to serve. targorder 100|targpath1 55|targpath4 0|code 231 code 232|order 44|gainaff 0 +2847 You have accepted the offer. 0 You have accepted the offer. targorder 102|unique 1|code 232 code 234|nation -2|9B00 751|incdom -7 +2848 People have disappeared from t 0 People have disappeared from the coastal villages or while traveling the roads between them. Strange creatures are rumored to haunt the area. Some have gone mad after seeing them. unique 1|code 234 code 0|incdom -2|unrest 15|kill 1 +2849 You have accepted the offer. 0 You have accepted the offer. targorder 102|unique 1|code 232 code 234|nation -2|9B00 753|incdom -7|order 0 +2850 You have accepted the offer. 0 You have accepted the offer. targorder 102|unique 1|code 232 code 234|nation -2|9B00 754|incdom -7|order 0 +2851 When refused, the starspawn br 0 When refused, the starspawn broke the peace of parlay and attacked! Now, the only option is to use force to stop the unwholesome activities in the village. [Eye of the Void] targorder 103|unique 1|code 232 2700 2|assassin 332|addequip 1|addequip 1|code 235|order 32|6E00 2 +2852 From the secluded village emer 0 From the secluded village emerges monstrosities lured from the void by the emanations of blasphemous worship. In their wake comes a horde of half-breeds and madmen wreaking havoc on the unsuspecting populace. unique 1|code 235 code 0|com 332|addequip 1|A300 757|com 332|1d6units 967|1d6units 967|com 332|gainaff 0|2d6units 969|2d6units 969|2d6units 969 +2853 Your men have gained informati 0 Your men have gained information on the whereabouts of the native resistance leaders. A thorough search by a large force of armed men may finally bring these criminals to justice. code 102|targorder 3|mintroops 15|9600 20 code 103 +2854 The local rebellion has reache 0 The local rebellion has reached its climax. Riots are erupting everywhere! The few loyal men in the defence have been slaughtered by angry kinsmen and an all-out attack has been coordinated by the leaders of the resistance! code 102|minunrest 30|poptype 20 defence -20|4com 141|10d6units 140|10d6units 140|code 0 +2855 This spring, a wonderful Undin -1 This spring, a wonderful Undine was seen dancing in the waves, spreading joy and laughter in the land. season 0|land 0 unrest -50|decscale3 Death|decscale2 Misfortune +2856 Magical runes on the Throne of 0 Magical runes on the Throne of Elements have been deciphered. There seems to be some kind of wards shielding the throne. Your advisers suggest further studies may be wise before claiming it. [The Throne of Elements] story 1|land 1|unique 1|site 1|3F00 1|code 0 code 236|order 1|6B00 1 +2857 Ancient lore concerning the cr 0 Ancient lore concerning the creation of the Throne has been found among the learned of this land. The Throne was created by four arch-mages and imbued by the emanations of the Pantokrator. On their path to ascendancy, each of the four mages founded an order whose purpose was to protect the throne, so that one unworthy would not sit upon it. The runes on the throne are wardings of obscure purpose. There is one ward for each of the four elements. targorder 100|unique 1|code 236 code 237 +2858 You ignore the warding runes a 0 You ignore the warding runes and sit upon the Throne of Elements! A weak trembling is all that is felt from its surface. Probably, the ancient magics have faltered in the presence of your powerful aura. [The Throne of Elements] claimedthrone 1|code 239|code 239|code 239|code 239|code 239|code 239 code 244 +2859 With barely a thought you util 0 With barely a thought you utilize the power of astral magic to unravel the elegant but insufficient wards that surround the Throne. [The Throne of Elements] claimedthrone 1|targpath4 1|targpath3 4|9600 33|code 237 code 0 +2860 The runes of the Throne have b 0 The runes of the Throne have been disturbed by the investigations, but there is no sign of any overt effects... targorder 100|code 239 code 238 +2861 It seems the wards can be disp 0 It seems the wards can be dispelled by someone well versed in the corresponding element. According to ancient texts it must be done in a certain order, 'like the passing of the seasons'. There are also hints in local lore that the guardians of the throne will only appear during springtime. targorder 100|targpath1 53|unique 1|code 244|code 244 code 239|order 256 +2862 A master of air magic has unra 0 A master of air magic has unraveled the first rune of warding on the throne! Some of the gems that were locked into the spell have been retrieved. targorder 108|targpath2 1|code 239 code 240|1d6vis A +2863 Spring has come, and yet the m 0 Spring has come, and yet the magic wards on the throne have not been broken. This bodes ill! season 0|unique 1|code 242|code 242|code 242|code 242 code 244|order 0 +2864 A master of fire magic has unr 0 A master of fire magic has unraveled the second rune of warding on the throne! Some of the gems that were locked into the spell have been retrieved. targorder 108|targpath2 0|code 240 code 241|1d6vis F +2865 A master of earth magic has un 0 A master of earth magic has unraveled the third rune of warding on the throne! Some of the gems that were locked into the spell have been retrieved. targorder 108|targpath2 3|code 241 code 242|1d6vis E +2866 A master of water magic has un 0 A master of water magic has unraveled the last rune of warding on the throne! Some of the gems that were locked into the spell have been retrieved. targorder 108|targpath2 2|code 242 code 243|1d6vis W +2867 Four robed men have appeared i 0 Four robed men have appeared in the province. They are masters of their respective orders, sworn to protect the Throne of Elements. You have proven worthy, and they will now serve your will. code 243 code 0|nation -2|com 93|pathboost 1|com 93|pathboost 1|com 93|pathboost 1|pathboost 1|com 93|pathboost 1 +2868 A violent thunderstorm has str 0 A violent thunderstorm has struck! From the roiling sky a host of magical beings sweep down towards the Throne. They are led by a robed man. [Winged Helmet] 9600 90|season 0|unique 1|code 244 kill 2|taxboost -100|com 93|pathboost 1|pathboost 1|addequip 1|addequip 1|4com 92|pathboost 1|addequip 1|2d6units 520|4d6units 513|9C00 3722|9C00 3722|9C00 3722|2d6units 520 +2869 Fire ravages the countryside. 0 Fire ravages the countryside. From the flames comes a host of magical beings, led by a man of power![Red Dragon Scale Mail] season 1|unique 1|4700 1|code 244 kill 1|unrest 10|taxboost -50|decscale2 Cold|com 99|pathboost 0|pathboost 0|addequip 1|addequip 1|4com 98|pathboost 0|addequip 1|2d6units 515|9C00 814|9C00 814|9C00 814|9C00 814|9C00 814|1d6units 527 +2870 An earthquake has struck! In i 0 An earthquake has struck! In its wake comes monsters and spirits, led by a wizard! They march towards the Throne. [Blacksteel Plate] season 2|unique 1|4700 1|code 244 kill 1|taxboost -100|com 312|pathboost 3|pathboost 3|pathboost 3|addequip 1|1d6units 512|1d6units 512|9C00 3738|9C00 3738|1d6units 512|1d6units 512|2com 561|com 312|addequip 1|com 312|addequip 1 +2871 Temperature has dropped dramat 0 Temperature has dropped dramatically during a snow storm. In its wake comes a Frost Mage and his host of magical beings, making an attempt to wrest the Throne of Elements from your grasp! [Ice Pebble Staff] season 3|unique 1|4700 1|code 244 code 245|kill 1|incscale3 Cold|com 309|pathboost 2|pathboost 2|addequip 1|4com 309|pathboost 2|addequip 1|9C00 579|A600 511|9C00 579|9C00 579|9C00 579|2com 2231|addequip 1 +2872 The guardians of the Throne ha 0 The guardians of the Throne have been defeated! unique 1|code 245 code 0 +2873 Prepare Necromancer event. HID 0 Prepare Necromancer event. HIDDEN. [The Throne of Death] claimedthrone 1|freesites 1|land 1|site 1|story 1|unique 1|code 0 code 246|notext 1 +2874 A helpful necromancer has appe 0 A helpful necromancer has appeared, confessing that you are the true Lord of the Afterlife and that none other should sit upon the Throne of Death! He claims to have secret knowledge of its workings and that if brought to the Throne, he will invoke its power in your name. 9600 5|land 1|turn 15|anycode 246|targpath4 1|targpath2 5|unique 1|dominion 4|death 2 nation -2|com 310|gainaff 0|gainaff 0 +2875 The Necromancer has been broug 0 The Necromancer has been brought to the Throne of Death! A lab will be needed if he is to work his sorcery. mnr 310|E500 0|E500 0|code 246 code 247 +2876 The Necromancer has studied th 0 The Necromancer has studied the inscriptions and fittings on the Throne, attuning himself to its magic... lab 1|mnr 310|E500 0|unique 1|code 247 code 248|pathboost 5 +2877 The Necromancer has invoked th 0 The Necromancer has invoked the power of the Throne! lab 1|mnr 310|E500 0|unique 1|code 248 code 249|gainaff 2 +2878 A mortal has invoked the power 13 A mortal has invoked the power of the Throne of Death! This is clearly a violation of the Celestial Laws. unique 1|code 249 worlddarkness 1|worldincscale Death +2879 Utilizing the magic of the Thr 0 Utilizing the magic of the Throne, The Necromancer has summoned the dead to fight for your cause! 9600 10|mnr 310|E500 0|E500 0|code 249 nation -2|2d6units -2 +2880 Utilizing the magic of the Thr 0 Utilizing the magic of the Throne, The Necromancer has summoned the dead to fight for your cause! 9600 10|mnr 310|E500 0|E500 0|code 249 nation -2|A300 -15 +2881 Utilizing the magic of the Thr 0 Utilizing the magic of the Throne, The Necromancer has summoned the dead to fight for your cause! 9600 10|mnr 310|E500 0|E500 0|code 249 nation -2|com 190 +2882 The Necromancer has bound the 0 The Necromancer has bound the spirits of the land in a pact. They will now rise to defend the Throne of Death! [Spirit Pact] 9600 33|mnr 310|E500 0|unique 1|code 249 newsite -1|7000 4 +2883 The Necromancer has grown in p 0 The Necromancer has grown in power! His cackling laughter can be heard by anyone approaching the lab. mnr 310|E500 0|unique 1|code 249 code 250|pathboost 5 +2884 Utilizing the magic of the Thr 0 Utilizing the magic of the Throne, The Necromancer has summoned the dead to fight for your cause! 9600 10|mnr 310|E500 0|unique 2|code 250 nation -2|com 1541 +2885 Utilizing the magic of the Thr 0 Utilizing the magic of the Throne, The Necromancer has summoned the dead to fight for your cause! 9600 15|mnr 310|E500 0|unique 3|code 250 nation -2|9B00 566 +2886 Utilizing the magic of the Thr 0 Utilizing the magic of the Throne, The Necromancer has summoned the dead to fight for your cause! 9600 10|mnr 310|E500 0|unique 2|code 250 nation -2|9C00 405 +2887 Utilizing the magic of the Thr 0 Utilizing the magic of the Throne, The Necromancer has summoned the dead to fight for your cause! 9600 10|mnr 310|E500 0|E500 0|code 249 nation -2|com 190|4d6units -2 +2888 Utilizing the magic of the Thr 0 Utilizing the magic of the Throne, The Necromancer has summoned the dead to fight for your cause! 9600 5|mnr 310|E500 0|E500 0|code 249 nation -2|2d6units 189 +2889 Utilizing the magic of the Thr 0 Utilizing the magic of the Throne, The Necromancer has summoned the dead to fight for your cause! 9600 10|mnr 310|E500 0|E500 0|code 249 nation -2|2d6units 676 +2890 A mortal vessel cannot hold su 0 A mortal vessel cannot hold such power as resides in the Throne of Death! 9600 8|mnr 310|E500 0|E500 0|anycode 249 resetcode 249|gainaff 33554432 +2891 By the workings of the Necroma 0 By the workings of the Necromancer, some of the power of the Throne of Death has been released into the mortal realm. Now, even the souls of the living has to answer its call! 9600 5|mnr 310|E500 0|unique 1|anycode 249 kill 85|12d6units 674|4d6units 674 +2892 The veil to the Shade Lands ha 0 The veil to the Shade Lands has grown thin by the unlawful use of dark magic, disturbing its residents. 9600 5|monster 310|code 249 assassin 676 +2893 The Throne of War [The Throne 0 The Throne of War [The Throne of War] 9600 0|land 1 newsite -1 +2894 The Throne of Night [The Thron 0 The Throne of Night [The Throne of Night] 9600 0|land 1 newsite -1 +2895 The Throne of Beasts [The Thro 0 The Throne of Beasts [The Throne of Beasts] 9600 0|land 1 newsite -1 +2896 The Throne of Bones [The Thron 0 The Throne of Bones [The Throne of Bones] 9600 0|land 1 newsite -1 +2897 The Throne of Pestilence [The 0 The Throne of Pestilence [The Throne of Pestilence] 9600 0|land 1 newsite -1 +2898 The Throne of Gaia [The Throne 0 The Throne of Gaia [The Throne of Gaia] 9600 0|land 1 newsite -1 +2899 The Throne of Elements [The Th 0 The Throne of Elements [The Throne of Elements] 9600 0|land 1 newsite -1 +2900 The Throne of Death [The Thron 0 The Throne of Death [The Throne of Death] 9600 0|land 1 newsite -1 +2901 Inspired by your divine presen -2 Inspired by your divine presence in their land, the faithful have built a glorious temple! temple 0|targpath4 1|dominion 3|unique 2 temple 1|incdom 3 +2902 Inspired by your divine presen -1 Inspired by your divine presence in their land, the faithful have built a glorious temple! temple 0|targpath4 1|dominion 7|unique 2 temple 1|incdom 3 +2903 Crypt in the sand created for 0 Crypt in the sand created for testing. [Crypt in the Sand] 9600 0 4200 -1 +2904 A Crypt has been found in the 0 A Crypt has been found in the sand. The wards that bound him broken, an ancient and long forgotten King rises! [Crypt in the Sand] unique 1|story 1|site 1|code 0|waste 1|targorder 7|targpath1 5 code 251|com 1979|com 1979|addequip 1|4d6units 1980|4d6units 1980|decscale Sloth +2905 The Dust Priests has raised mo 0 The Dust Priests has raised more of his kin. 9600 25|4700 1|mnr 1978|unique 5|code 251 1d6units 1980|1d6units 1980 +2906 The Dust King has unearthed an 0 The Dust King has unearthed ancient and hidden treasures. [Boots of Stone] 9600 30|4700 1|mnr 1979|unique 1|code 251 addequip 9 +2907 The Dust King has unearthed an 0 The Dust King has unearthed ancient and hidden treasures. [Dancing Shield] 9600 30|4700 1|mnr 1979|unique 1|code 251 addequip 9 +2908 The Dust King has unearthed an 0 The Dust King has unearthed ancient and hidden treasures. [Spirit Mask] 9600 30|4700 1|mnr 1979|unique 1|code 251 addequip 9 +2909 The Dust Priest has unearthed 0 The Dust Priest has unearthed ancient and hidden treasures. [Skull of Fire] 9600 25|4700 1|mnr 1978|unique 1|code 251 addequip 9 +2910 The Dust Priest has unearthed 0 The Dust Priest has unearthed magical gems. 9600 25|4700 1|mnr 1978|unique 3|code 251 addequip 1 +2911 The Dust Priest has found anci 0 The Dust Priest has found ancient tablets of power in the buried crypts! 9600 15|4700 1|mnr 1978|unique 2|code 251 pathboost 0 +2912 The Dust priest has summoned m 0 The Dust priest has summoned monsters of the desert to his aid. 9600 15|4700 1|mnr 1978|unique 3|code 251 2d6units 2233|1d6units 524 +2913 The Dust King and his High Pri 0 The Dust King and his High Priest have been defeated! In the Crypt, ancient treasures were found. [Skull of Fire] nomnr 1978|nomnr 1978|4700 1|code 251 code 0|gold 400|1d6vis F|magicitem 9 +2914 Wolves have been heard, howlin 0 Wolves have been heard, howling at the moon story 2|9600 3|land 1|anycode -21|code 0 code -95|unrest 3 +2915 Wolves have been heard, howlin 2 Wolves have been heard, howling at the moon story 2|land 1|code 0 code -95|unrest 3 +2916 Wolves have been heard, howlin 0 Wolves have been heard, howling at the moon, but nothing happens. HIDDEN 9600 15|code -95 code 0|notext 1 +2917 A large pack of werewolves hav 0 A large pack of werewolves have attacked! story 2|9600 50|land 1|code -95 2com 633|6d6units 633|code 0 +2918 It is whispered that an old cu 0 It is whispered that an old curse has awoken, calling those affected into the wilderness at full moon. story 2|9600 30|land 1|code -95 stealthcom 633|4d6units 633|unrest 5|code 0 +2919 Werewolves have attacked! 0 Werewolves have attacked! 9600 2|land 1|code -95 2com 633|2d6units 633|code 0 +2920 It is whispered that an old cu 0 It is whispered that an old curse has awoken, calling those affected into the wilderness at full moon. 9600 20|land 1|code -95 code 0|stealthcom 633|2d6units 633|unrest 5 +2921 Lately, dogs have gone rabid a 0 Lately, dogs have gone rabid and fled. A pack has now reappeared, mixed with more sinister creatures... 9600 30|land 1|code -95 code 0|4com 1769|2d6units 1560|2d6units 1560 +2922 One of your commanders has bee 0 One of your commanders has been attacked by a rabid dog. 9600 20|land 1|commander 1|code -95 2700 2|assassin 1560 +2923 The wild beasts have grown in 0 The wild beasts have grown in number lately, coming near settlements and harassing travelers. Now a pack of wolves have attacked one of the villages, forcing the local defence to intervene. Some peasants have joined the soldiers. 9600 30|mindef 1|maxtroops 8|forest 1|code -95 4com 284|10d6units 284|nation -2|com 1565|4d6units 1565 +2924 The Tainted one has attracted 1 The Tainted one has attracted attention from otherworldly powers. E500 0 gainaff 2 +2925 The Taint corrupts the body an 1 The Taint corrupts the body and mind! One of your commanders has developed strange cravings. E500 0 gainaff 0 +2926 The Tainted one has attracted 2 The Tainted one has attracted attention from otherworldly powers. E500 0 com -7|com -7 +2927 The practice of blood hunting 1 The practice of blood hunting has brought the Taint upon one of your servants. targorder 8|targpath4 0 7500 1 +2928 A mob has formed to oppose you 1 A mob has formed to oppose your blood hunters! land 1|targorder 8|targpath4 0 com 34|4d6units 18|A300 17|AB00 1565|com 34 +2929 Opposition towards the ongoing 1 Opposition towards the ongoing blood hunting has provoked an attack on your servant! targorder 8|targpath4 0 2700 2|assassin 1565 +2930 There is opposition towards th 1 There is opposition towards the ongoing blood hunting. Someone has hired an assassin to get rid of your servant. targorder 8|targpath4 0 assassin 428 +2931 Your servant encountered a loc -1 Your servant encountered a local sect of fanatics. Their doctrine is to abstain from all pleasures of the flesh. targorder 8|targpath4 0 2d6vis B +2932 While blood hunting, your serv -1 While blood hunting, your servant stumbled upon a remote village where inhabitants have shielded innocent virgins from being caught. targorder 8|targpath4 0 2d6vis B +2933 When the daughter of one of th 1 When the daughter of one of the locals was claimed for the blood slave dungeons, her mother put a curse upon your servants! targorder 8|targpath4 0 gainaff 2|curse 3 +2934 One of your blood hunters fool 1 One of your blood hunters foolishly tried to summon a demon for his own gain. targorder 8|targpath4 0|E400 1 gemloss B|2700 2|assassin 88 +2935 One of your blood hunters has -1 One of your blood hunters has attracted the attention of a smallish demon who now follows his new master around. [Imp Familiar] targorder 8|targpath4 0 addequip 9 +2936 A rich merchant tried to bribe -1 A rich merchant tried to bribe one of your blood hunters, seeking to save his daughter from paying the blood tax. Your servant proved his loyalty and has delivered both the girl and the gold to the capital. targorder 8|targpath4 0 gold 100|1d3vis B +2937 One of your blood hunters has -2 One of your blood hunters has become more attuned to the sanguine magic. targorder 8|targpath4 0 pathboost 8 +2938 One of your blood hunters has -2 One of your blood hunters has used some of the virgins to make a contract with demons. [Lifelong Protection] targorder 8|targpath4 0|gem 8|luck 1 addequip 9 +2939 War has broken out among the l 1 War has broken out among the lords of the land. There is great turmoil and a large part of the population has been killed or fled. chaos 2|unluck 1|minunrest 15|minpop 200|turn 15|capital 1 unrest 25|kill 10|emigration 15 +2940 A naiad court has been traveli 1 A naiad court has been traveling through the seas, celebrating summer. Growth and luck have increased but frolicking peasants have left the kelp untended, causing a fall in productivity. season 1|minpop 20|land 0 decscale Death|decscale Death|incscale3 Sloth|taxboost -100 +2941 An Ill Moon rises! People whis 12 An Ill Moon rises! People whisper in fear of the transforming curse of Lycanthropy. Wolves prowl the night, closer to the settlements of men than normal. Dogs go rabid, howling and barking madly at the baleful light in the sky. code 0 code -97|7000 4|worldunrest 4 +2942 Reset Ill moon. HIDDEN 0 Reset Ill moon. HIDDEN resetcode -97|resetcode -97|resetcode -97|notext 1 +2943 PLACEHOLDER. 0 PLACEHOLDER. 9600 0|land 1|anycode -97|code 0 code -96|unrest 5 +2944 Wolves have been heard, howlin 0 Wolves have been heard, howling at the moon. 9600 2|land 1|anycode -97|code 0 code -95|unrest 5 +2945 Wolf/werewolf attack, no warni 0 Wolf/werewolf attack, no warning. HIDDEN 9600 1|land 1|anycode -97|code 0 code -96|notext 1 +2946 A group of tribesmen have atta 0 A group of tribesmen have attacked the province! Their leader seems to be under the influence of the Ill Moon. [Lychantropos' Amulet] 9600 2|forest 1|unique 1|anycode -97 com 1596|addequip 9|gainaff 0|A300 124|A300 124 +2947 A group of tribesmen have join -1 A group of tribesmen have joined you! Their leader seems to be under the influence of the Ill Moon. [Lychantropos' Amulet] growth 1|forest 1|unique 1|anycode -97|chaos 0 nation -2|com 1596|addequip 9|gainaff 0|A600 124|2d6units 633 +2948 Old tunnels dating from the ti 0 Old tunnels dating from the time of the first colony have been found. They lead deep into the earth but are blocked by massive amounts of ice. [Lake Urmia] story 1|land 1|freesites 2|9600 2|unique 1|nearbysite 1|1200 105|code 0 code 254|order 17|6B00 1 +2949 You leave the ancient tunnels 0 You leave the ancient tunnels alone. Best not to disturb their secrets. code 256|targorder 104|code 256|code 256|code 256|code 256|code 256 code 0 +2950 The ice blocking the tunnels s 0 The ice blocking the tunnels seems to have magical properties. It would probably take a period of prolonged heat along with fire magic to melt it. targorder 100|code 254 code 255 +2951 Your scholars have found recor 0 Your scholars have found records from the First Turan War, which denotes the years after the incursion of the caelians. It seems that the caelian seraphs located an Abysian temple of Fire hidden deep in the earth and used powerful magic to seal the passages leading to it. unique 1|code 257|code 257|targorder 100|code 257 +2952 A mage skilled in the path of 0 A mage skilled in the path of fire has arrived in the province. Will flames be able to melt the ice in the ancient tunnels? unique 1|targpath2 0|code 255 order 272 +2953 Your mage has utilized the pow 0 Your mage has utilized the power of fire to melt the ice sealing the tunnels. Some ice has been removed, but not sufficiently to make meaningful progress. If the land itself was warmer, the heat of summer could perhaps be channeled into the tunnels to break the magical ice. targpath2 0|targpath4 0|targorder 108|cold -1|code 255 +2954 You have utilized the power of 0 You have utilized the power of fire to melt the ice sealing the tunnels. Some ice has been melted, but not sufficiently to make meaningful progress. If the land itself was warmer, the heat of summer could perhaps be channeled into the tunnels to break the magical ice. targpath2 0|targpath4 1|targorder 108|cold -1|code 255 +2955 The warmth of the land has bee 0 The warmth of the land has been channeled into the tunnels, melting the masses of ice. Ancient passages lead into the depth of the earth. Still, some ice remains. Also, the runes of warding inscribed on some of the walls of the tunnels have been deciphered. It seems the magic ice was not aimed at keeping out intruders from the tunnels, but rather at containing something within! Perhaps it would be unwise to melt the ice further... targpath2 0|unique 1|targorder 108|heat 2|code 255 code 256 +2956 The melting ice has formed int 0 The melting ice has formed into an elemental! This must be the remnants of some old defensive magic. targpath2 0|targorder 108|9600 25|code 255 2700 2|assassin 3735 +2957 The melting ice has formed int 0 The melting ice has formed into an elemental, attacking the intruder! This must be the remnants of some old defensive magic. targpath2 0|targorder 108|9600 25|code 256 2700 2|assassin 3735 +2958 The ice has been melted and pa 0 The ice has been melted and parts of the complex network of previously ice-filled tunnels explored. At some places there are wrecked bodies of winged beings, probably caelians. The remains bear traces of horrible burn-wounds. Strangely, there are no abysian bodies to be found. Will you take the time to carefully explore the tunnels or continue as fast as possible into the depths of the earth? Your scouts report there seems to be a way downwards, from which flows warm air. targpath2 0|targpath4 0|targorder 108|9600 25|code 256 code 257|order 19 +2959 A forgotten treasure vault has 0 A forgotten treasure vault has been found in the tunnels! [Charcoal Shield] unique 1|code 258|targorder 100|9600 25|code 258 gold 350|1d6vis W|1d6vis W|magicitem 9 +2960 A magic item has been found in 0 A magic item has been found in the tunnels! [Ice Pebble Staff] unique 1|targorder 100|9600 25|code 257 magicitem 9|code 258 +2961 A magic item has been found in 0 A magic item has been found in the tunnels! [Frost Brand] unique 1|targorder 100|9600 25|code 258 magicitem 9 +2962 A magic item has been found in 0 A magic item has been found in the tunnels! [Rime Hauberk] unique 1|targorder 100|9600 25|code 258 magicitem 9 +2963 A nest of Cave Grubs has been 0 A nest of Cave Grubs has been exposed! unique 1|code 258|targorder 100|9600 25|code 258 2com 2526|2d6units 2526|code 258 +2964 The cleared tunnels seem to co 0 The cleared tunnels seem to connect to caves used by those beings that dwell beneath the soil. Some of these monsters have strayed into the newly cleared passages! [Blacksteel Full Plate] unique 1|targorder 100|9600 25|code 257 2com 447|addequip 9|1d6units 447|code 258 +2965 The cleared tunnels seem to co 0 The cleared tunnels seem to connect to caves used by those beings that dwell beneath the soil. Some of these monsters have now strayed into the newly cleared passages! [Spell Focus] unique 1|targorder 100|9600 25|code 258 2com 2492|addequip 9|2d6units 2492 +2966 Your men advance into the dept 0 Your men advance into the depths. Rough cut passages lead leagues down into the crust of the earth. They end by the shores of a massive lake of magma and by those shores stand an ancient altar, eroded by the workings of time. If once again consecrated, perhaps it could be put to use again. [Magma Cave] unique 1|targorder 100|9600 25|code 258 code 259|newsite -1|order 19 +2967 Your men advance into the dept 0 Your men advance into the depths. Rough cut passages lead leagues down into the crust of the earth. They end by the shores of a massive lake of magma. By those shores stand an ancient altar, eroded by the workings of time. If once again consecrated, perhaps it could be put to use again. [Magma Cave] unique 1|targorder 101|code 258|code 258 code 259|newsite -1|order 19 +2968 Sunken into the magma, a treas 0 Sunken into the magma, a treasure chest of enchanted stone has been found and skillfully retrieved! [Rod of the Phoenix] unique 1|luck 1|targorder 100|9600 20|code 259 magicitem 9|1d6vis F|gold 150|magicitem 9 +2969 The cleared tunnels seem to co 0 The cleared tunnels seem to connect to caves used by those beings that dwell beneath the soil. Some of these monsters have now strayed into the newly cleared passages! [Horror Helmet] unique 1|targorder 101|9600 25|code 257 2com 447|addequip 9|1d6units 447|code 258 +2970 The Altar has been hallowed on 0 The Altar has been hallowed once more! [Altar of Catharsis] unique 1|pathholy 1|targorder 101|code 259 code 260|temple 1|newsite -1|order 1 +2971 Only a priest of ##godname## c 0 Only a priest of ##godname## can bless the altar. unique 1|5200 1|targorder 101|code 259 +2972 Traces of sinister magic have 0 Traces of sinister magic have been found emanating from the altar. unique 1|targpath1 53|9600 20|code 260|code 260 +2973 Old records from the time of t 0 Old records from the time of the first colony have been studied and compared to new findings at the site. It seems that the altar is older than previously thought, perhaps even predating the arrival of the Abysians! It was apparently dedicated to the Purifying Flame. If a hidden altar of Catharsis since before the pollution of the Sacred Flame was found by the Abysian settlers, could this have been a reason for the Caelian campaign and the Turan wars? Would it be possible to rekindle the flame that was thought corrupted? unique 1|targpath1 53|targorder 100|code 259|code 259 +2974 A being of flame has been summ 0 A being of flame has been summoned! unique 1|targorder 50|code 260 code 261|gainaff 0|decscale2 Cold|incdom -2 +2975 YOU DARE KINDLE THE FLAME THAT 0 YOU DARE KINDLE THE FLAME THAT IS MINE, AND MINE ALONE!? ...it seems the fire was not pure after all! A dark flame rises to punish your insolence... [Lantern Shield] unique 1|9600 10|targorder 50|nomnr 909|code 261 com 909|addequip 9|addequip 9|code 262|6d6units 528|6d6units 528 +2976 Anthrax gains gems and followe 0 Anthrax gains gems and followers 9600 25|unique 3|mnr 909|code 262 notext 1|addequip 1|1d6units 258|1d6units 258 +2977 A being of flame has been summ 0 A being of flame has been summoned! HIDDEN unique 4|targorder 50|code 261 decscale2 Cold|incdom -2|notext 1 +2978 Anthrax has been banished! 0 Anthrax has been banished! nomonster 909|code 262 code 0 +2979 Hearing rumors of the sealed t 0 Hearing rumors of the sealed tunnels, a fire mage has come from afar to pledge himself to your cause and investigate the tunnels. [Dragon Sceptre] 9600 5|luck 2|code 255|unique 1 nation -2|com 99|addequip 9 +2980 A magical gateway has been fou 0 A magical gateway has been found. Inscriptions phrased in the Tongue of Hell describe the ritual of opening. Surely, whomever opens the Gate will be greatly rewarded by the Lords below! [The First Gate] site 1|targorder 7|targpath1 8|story 2|code 0 code 271|incscale2 Turmoil|decscale2 Drain|order 257|revealsite 1 +2981 Dark magic has been used to op 0 Dark magic has been used to open the Gate! Your servant has been rewarded by the Princes of Hell. targpath1 8|targorder 108|unique 1|code 271 incscale2 Turmoil|holyboost 1|gainaff 0|code -45|holyboost 1|order 0 +2982 Dark magic has been used to op 0 Dark magic has been used to open the Gate! Your servant has been rewarded by the Princes of Hell. targpath1 8|targorder 108|9600 30|unique 1|code 271 incscale2 Turmoil|holyboost 1|gainaff 0|code -45|banished -12|order 0 +2983 A Hero has tried prevent the G 0 A Hero has tried prevent the Gate from being opened! targpath1 8|targorder 108|9600 25|unique 1|code 271 2700 2|assassin 366 +2984 The Gate has been studied by a 0 The Gate has been studied by arcane means and ancient lore. There are three of these portals and of increasing power. When opened, travel from the realms beyond is facilitated, making it easier for demons to manifest all across the world of men. The power of pure faith may be able to close the gates, or a master of blood magic could be able to harness their power. If further studied, some insights into the workings of the nether realms may be gained. However, it may be dangerous to linger near. targpath1 53|targorder 100|code 272|code 272|unique 1 +2985 While studying the Gate, your 0 While studying the Gate, your servant has been approached by a limping man in a black coat. He offers power beyond belief if only the ritual inscribed on the gate is performed... targpath1 53|targorder 100|9600 70|unique 1|code 271 code 272 +2986 Dark magic has been used to op 0 Dark magic has been used to open the Gate! Your servant has been rewarded accordingly by the Princes of Hell. targpath1 8|targorder 108|targpath4 0|unique 1|code 272|7600 0 pathboost 0|holyboost 1|gainaff 0|code -45|holyboost 1|pathboost 0 +2987 Dark magic has been used to op 0 Dark magic has been used to open the Gate! Your servant has been rewarded accordingly by the Princes of Hell. targpath1 8|targorder 108|targpath4 0|9600 40|code 272 pathboost 0|holyboost 1|banished -12|code -45|holyboost 1|order 0|gainaff 0 +2988 Dark magic has been used to op 0 Dark magic has been used to open the Gate! You have been rewarded accordingly by the Princes of Hell. targpath1 8|targorder 108|targpath4 1|unique 1|code 272 pathboost 0|holyboost 1|gainaff 0|code 273|holyboost 1|order 0 +2989 Dark magic has been used to op 0 Dark magic has been used to open the Gate! You have been rewarded accordingly by the Princes of Hell. targpath1 8|targorder 108|targpath4 1|9600 20|code 272 pathboost 0|holyboost 1|banished -12|code 273|holyboost 1|order 0 +2990 Dark magic has been used to op 0 Dark magic has been used to open the Gate! A reward of power was granted by the Princes of Hell, who have also sent a host to follow you in the upcoming war... [Horror Helmet] targpath1 8|targorder 108|9600 33|unique 1|code 272 nation -2|pathboost 0|holyboost 1|gainaff 0|code 273|com 489|addequip 9|A300 489|order 0 +2991 There is war in Hell! Infernal 10 There is war in Hell! Infernal powers become manifest when the conflict spills over into the realm of men. unique 1|story 1|anycode 273|9600 33|code 0 code -19|5E00 -44|worldincscale2 Turmoil +2992 The heavenly law that keeps th 13 The heavenly law that keeps the nether realms apart from the realm of mortals has been broken! [The First Gate] 9600 80|foundsite 1|unique 1|code 273 code -45|revealprov 1 +2993 Something has shifted in the a 13 Something has shifted in the alignment of the Worlds! A flux of dark energy can be sensed through the heavenly spheres. This can only mean that one of the legendary gates to Hell have manifested in the realm of mortals! Woe to all, should it be opened![The First Gate] foundsite 1|unique 1|code 271 +2994 Stars realign. The risk of War 0 Stars realign. The risk of War in Hell passes... HIDDEN 9600 77|code 273|4700 1 code -45|notext 1 +2995 First Gate appears, for testin 0 First Gate appears, for testing, will happen only if forced. [The First Gate] 9600 0|code 0 4200 -1 +2996 Oh, no! The Queen of the Garne 0 Oh, no! The Queen of the Garnet Amazon tribe has ambitions of conquest! HIDDEN [Oasis] freesites 1|8100 1|9600 15|4700 1|poptype 41|unique 1|code 0|capital 0|land 1|story 2 code 275|notext 1|newsite -1 +2997 The Land of the Garnet Queen h 0 The Land of the Garnet Queen has been conquered and her palace claimed! Unfortunately, it seems most of the fabled riches of her abode have been squandered on wine and debauchery! As compensation, her slaves and virgin followers were taken. unique 1|code 275 code 0|resetcode 276|resetcode 276|resetcode 276|gold 80|3d6vis B +2998 The Garnet Queen comes to powe 0 The Garnet Queen comes to power. HIDDEN 4700 1|unique 1|code 275 com 350|10d6units 351|4d6units 612|2com 349|addequip 1|notext 1 +2999 The Garnet Queen is crowned. H 0 The Garnet Queen is crowned. HIDDEN 4700 1|mnr 350|unique 1|code 275 fireboost 350|fireboost 350|holyboost 350|addequip 1|gainaff 0|notext 1 +3000 The Garnet Queen is fitted wit 0 The Garnet Queen is fitted with garments. HIDDEN [Blood Thorn] 4700 1|E500 0|mnr 350|unique 1|code 275 addequip 9|holyboost 350|addequip 9|notext 1 +3001 The queen replenishes her slav 0 The queen replenishes her slaves. 9600 10|turn 30|E500 0|mnr 350|4700 1|unique 3 addequip 1 +3002 The Garnet Queen is fitted wit 0 The Garnet Queen is fitted with garments. HIDDEN [Lifelong Protection] 9600 20|E500 0|mnr 350|unique 1|code 275|4700 1 addequip 9|notext 1 +3003 Gryphon riders have been sight 0 Gryphon riders have been sighted flying over the land. 9600 10|5C00 275|nearbycode 275|capital 0|land 1|code 0|4700 1|unique 8 code 276 +3004 People speak in fear of the Qu 0 People speak in fear of the Queen of the garnet amazon that has come to power in a neighboring land. She is rumored to be unsurpassed in both beauty and cruelty! 9600 10|nearbycode 275|5C00 275|capital 0|land 1|code 0|4700 1 code 276 +3005 Ferocious amazons have attacke 0 Ferocious amazons have attacked! 9600 50|anycode 275|4700 1|unique 9|code 276 code 277|2com 349|addequip 1|6d6units 351|2d6units 612 +3006 The amazons consolidate. 0 The amazons consolidate. 9600 8|anycode 275|4700 1|unique 6|code 277 com 349|addequip 1|A600 351|2d6units 304|2d6units 304 +3007 A devil joins. [Demon Whip] 0 A devil joins. [Demon Whip] 9600 7|anycode 275|4700 1|unique 6|code 277 nation -2|com 304|addequip 9|2d6units 303|incscale2 Turmoil +3008 The garnet amazons have been d 0 The garnet amazons have been defeated! With her last breath, their priestess promised vengeance from her Queen upon your followers! anycode 275|unique 2|code 277 code 278 +3009 A Horde from Hell has been sen 0 A Horde from Hell has been sent to wreak havoc in your lands! 9600 33|unique 2|nearbycode 278|land 1 resetcode 278|com 304|A600 303 +3010 The garnet amazons have been d 0 The garnet amazons have been driven from the land! Some spoils of war have been transported to the treasury. unique 2|code 277 code 0|gold 100|magicitem 1|1d3vis F +3011 A devil joins. [Demon Whip] 0 A devil joins. [Demon Whip] 9600 5|anycode 275|4700 1|unique 1|code 275 nation -2|com 304|addequip 9|2d6units 303|incscale2 Turmoil +3012 The amazons have organized a s 0 The amazons have organized a slave market. [Slave Market] 9600 10|anycode 275|4700 1|unique 1|code 275 newsite -1 +3013 The amazons have organized a s 0 The amazons have organized a slave market. [Slave Market] 9600 10|anycode 275|4700 1|unique 1|code 276 newsite -1 +3014 The Queen of the amazon has en 0 The Queen of the amazon has ensorcelled a barbarian Lord. [Slave Collar] 9600 20|4700 1|unique 1|code 275 com 147|addequip 9 +3015 The barbarian is bestowed an i 0 The barbarian is bestowed an item [Fire Plate] mnr 147|4700 1|unique 1|code 275 addequip 9 +3016 A Troll King gets ambitious! 0 A Troll King gets ambitious! poptype 71|9600 15|4700 1|8100 2|code 0|story 1 code 279 +3017 The Troll King has retrieved a 0 The Troll King has retrieved a magic item. [Vine Shield] unique 1|4700 1|mnr 519|code 279 natureboost 1|addequip 9|addequip 9|com 1037|A300 1037 +3018 The Troll King has retrieved a 0 The Troll King has retrieved a magic item. [Dwarven Hammer] unique 1|4700 1|mnr 519|code 279 addequip 9 +3019 The Troll Kings guard has retr 0 The Troll Kings guard has retrieved a magic item. [Vine Shield] unique 1|4700 1|mnr 1037|code 279 addequip 9 +3020 The Troll Kings guard has retr 0 The Troll Kings guard has retrieved a magic item. [Star of Heroes] unique 1|4700 1|mnr 1037|code 279 addequip 9 +3021 The Troll King has been defeat 0 The Troll King has been defeated! In his abode was found a treasure in gold and magic! code 279 code 0|gold 300|magicitem 1|magicitem 1|1d6vis E +3022 Trolls have been seen, skulkin 0 Trolls have been seen, skulking on the outskirts of rural settlements. 9600 5|unique 3|land 1|nearbycode 279 unrest 5 +3023 Trolls have attacked in force! 0 Trolls have attacked in force! [Midget Masher] 9600 5|unique 1|turn 15|land 1|nearbycode 279|fort 0 unrest 5|2com 1037|addequip 9|1d6units 1037|A300 518 +3024 Trolls! 0 Trolls! 9600 5|unique 4|turn 15|land 1|nearbycode 279|fort 0 unrest 5|2com 1037|1d6units 1037|2d6units 518 +3025 When the magic laboratory was 0 When the magic laboratory was demolished, a surge of mystical power wrecked the building. Some of those nearby have been afflicted. 9600 1|unluck -2|targorder 45 gainaff 0|curse 5 +3026 When working on demolishing th 0 When working on demolishing the magic laboratory, someone unwisely stepped into a magic portal and disappeared. 9600 1|unluck -2|targorder 45 banished -11 +3027 When the fort was demolished, 0 When the fort was demolished, a forgotten treasure vault was found! 9600 1|luck 1|targorder 44 gold 200|magicitem 1 +3028 A tentacled monster has nested -1 A tentacled monster has nested in the area and is feeding on travelers. Locals demand that something be done! A patrolling force may be able to locate its whereabouts. unique 1|land 0|capital 0|story 1|code 0 code 280|order 33|unrest 5|6B00 1 +3029 Your minions have located the 0 Your minions have located the lair of the monster, inside the broken belly of a sunken ship. targorder 3|9600 30|code 280 code 296|order 33 +3030 The Kraken seem to be guarding 0 The Kraken seem to be guarding its eggs. A mage skilled in water magic would perhaps make use of them. unique 1|targorder 100|code 296 order 288 +3031 Your forces attack the monster 0 Your forces attack the monsters nest in the sunken ship, trying to kill it or drive it away. [Ring of Regeneration] unique 1|targorder 105|code 296 code 297|com 438|addequip 9 +3032 The Kraken has been killed. It 0 The Kraken has been killed. Its lair in the Sunken Galley seems to yield magical gems, harvested from the empty skulls of its still chained oarsmen. [Sunken Galley] unique 1|9600 10|code 297 code 0|newsite -1 +3033 The master of Water Magic has 0 The master of Water Magic has tamed the Kraken and made it roost the eggs. Its spawn will be under the control of the mage, even if the monster is left unchained. targorder 108|9600 50|targpath1 2|code 296 code 298|6F00 8 +3034 The eggs of the Kraken are all 0 The eggs of the Kraken are all hatched and the mother has left its nest. unique 1|4700 1 code 0 +3035 The Kraken has been angered! 0 The Kraken has been angered! unique 1|targorder 105|code 296 code 297|com 438|addequip 9 +3036 A Kraken egg has hatched and t 0 A Kraken egg has hatched and the monster crawling from it made to serve. unique 6|9600 25|code 298 nation -2|9B00 438 +3037 A Kraken egg has hatched but t 0 A Kraken egg has hatched but the monster crawling from it has attacked! unique 2|9600 5|code 298 com 438 +3038 The amazon live in the desert 0 The amazon live in the desert and need supplies not to starve. [Endless Bag of Wine] mnr 147|4700 1|unique 1|code 275 addequip 9 +3039 The barbarian drinks lots of w 0 The barbarian drinks lots of wine. [Endless Bag of Wine] mnr 304|4700 1|unique 1|code 275 addequip 9 +3040 The amazon live in the desert 0 The amazon live in the desert and need supplies not to starve. [Endless Bag of Wine] turn 20|mnr 349|4700 1|unique 1|code 275 addequip 9 +3041 The amazon Queen gets reinforc 0 The amazon Queen gets reinforcements. turn 30|9600 8|anycode 275|4700 1|unique 6|code 275 A300 814|2d6units 304|2d6units 304 +3042 A magical gateway has been fou 0 A magical gateway has been found. It emanates evil power. [The First Gate] story 1|9600 13|hiddensite 1|unique 1|5A00 42|code 0 revealsite 1|incscale2 Turmoil|code -93 +3043 The locals are conducting demo 2 The locals are conducting demon worship. land 1|code 0|maxdominion 7 code -49|incdom -3|incscale2 Turmoil +3044 Demonic foreshadowing. HIDDEN. 0 Demonic foreshadowing. HIDDEN. 9600 1|land 1|code 0|anycode -44 notext 1|code -49|incdom -3|incscale2 Turmoil +3045 Entering a strange garden with 0 Entering a strange garden with fantastic creations made of human and animal bones, your servant was attacked when some of these came to life! [Garden of Bones] 9600 50|site 1|targorder 7|targpath1 5 2700 2|assassin -2 +3046 A man has appeared, of whom it 0 A man has appeared, of whom it is whispered that age has steeped him in black wisdom – not lessened his powers of evil. He seeks to serve the one who sits on the Throne. [The Lower Throne] unique 1|site 1|claimedthrone 1|9600 2|land 1 nation -2|com 95|addequip 1|gainaff 0|1d6units 433 +3047 While searching for magic site 2 While searching for magic sites in the forest, your servant encountered a troll! forest 1|targorder 7|targpath4 0 2700 2|assassin 518 +3048 While searching for magic site 2 While searching for magic sites in the forest, your servant angered a sprite by trampling some especially beautiful flowers! forest 1|targorder 7|heat 0|targpath4 0|growth 0 2700 2|assassin 592 +3049 While searching for magic site 2 While searching for magic sites in the forest, your servant encountered a strange creature! forest 1|targorder 7|heat 0|targpath4 0|growth 0 2700 2|assassin 361 +3050 While searching for magic site 2 While searching for magic sites in the forest, your servant encountered a wolf! forest 1|targorder 7|targpath4 0 2700 2|assassin 284 +3051 While traveling the mountains 2 While traveling the mountains in search for sources of magic power, your servant encountered a monster! mountain 1|targorder 7|targpath4 0 2700 2|assassin -5 +3052 While traveling the mountains 2 While traveling the mountains in search for sources of magic power, your servant encountered a monster! mountain 1|targorder 7|targpath4 0 2700 2|assassin -14 +3053 While traveling the mountains 2 While traveling the mountains in search for sources of magic power, your servant encountered a wolf! mountain 1|targorder 7|targpath4 0 2700 2|assassin 284 +3054 While searching for sites of p 2 While searching for sites of power, your servant was beset by an undead! death 1|targorder 7|targpath4 0 2700 2|assassin -15 +3055 One of your commanders has bee 1 One of your commanders has been lured away by a strange and fascinating light in the forest [Lantern Forest]. site 1|commander 1|targpath4 0 2700 2|assassin 527 +3056 A mage has come to study the T -1 A mage has come to study the Thunder Oak. He has procured a permission from a local official to stay put and practice his arts in peace. He will serve you, but wishes to remain near the object of his studies. [Thunder Oak] foundsite 1|order 1|unique 1|story 1|code 0 nation -2|code 281|com 93|gainaff 0 +3057 Some newly dead have disappear 0 Some newly dead have disappeared before being buried and fresh graves found excavated. People speak of black magic. 9600 20|E500 0|mnr 93|code 281 code 282|deathboost 1|unrest 5 +3058 During a thunder storm, the ma 0 During a thunder storm, the mage has utilized a strokes of lightning converging on the Thunder Oak and created some magical servants! 9600 20|targpath1 5|E500 0|mnr 93|code 282 nation -2|1d6units 534 +3059 During a thunder storm, the ma 0 During a thunder storm, the mage has utilized a strokes of lightning converging on the Thunder Oak and created a magic item! [Copper Plate] 9600 10|unique 1|E500 0|mnr 93|code 282 magicitem 9 +3060 During a thunder storm, the ma 0 During a thunder storm, the mage has utilized a strokes of lightning converging on the Thunder Oak and created a magic item! [Thunder Bow] 9600 10|unique 1|E500 0|mnr 93|code 282 magicitem 9 +3061 Some newly dead have disappear 0 Some newly dead have disappeared before being buried and fresh graves found excavated. The commoners are upset! 9600 25|unique 3|targpath1 5|mnr 93|code 282 unrest 15 +3062 Locals have hired a hero to de 0 Locals have hired a hero to defeat the evil wizard residing at the Thunder Oak! 9600 10|minunrest 10|targpath1 5|mnr 93|code 282 2700 2|assassin -13 +3063 During a thunder storm, the ma 0 During a thunder storm, the mage has utilized a strokes of lightning converging on the Thunder Oak and created a magical trinket! [Storm Spool] 9600 40|unique 1|E500 0|mnr 93|code 281 addequip 9 +3064 During a thunder storm, the ma 0 During a thunder storm, the mage has utilized a strokes of lightning converging on the Thunder Oak and distilled magic essence! 9600 25|unique 1|E500 0|mnr 93|code 281 1d6vis A +3065 The mage at the Thunder Oak ha 0 The mage at the Thunder Oak has fallen victim to one of his own creations! 9600 5|monster 534|targpath1 5|mnr 93|code 282 2700 2|assassin 534 +3066 During a thunder storm, the ma 0 During a thunder storm, the mage has utilized a strokes of lightning converging on the Thunder Oak and created a magical trinket! [Storm Spool] 9600 15|unique 2|E500 0|mnr 93|code 282 magicitem 9 +3067 The Mage has left the thunder 0 The Mage has left the thunder Oak HIDDEN. code 281|code 281 notext 1|code 0 +3068 Thunder oak test. Creates hidd 0 Thunder oak test. Creates hidden site. Must be forced. [Thunder Oak] 9600 0|freesites 1|code 0 4200 -1 +3069 One of your priests was beset 0 One of your priests was beset by a demon, but managed to banish it back to hell! 9600 1|targpath2 9|dominion 4|code -49 code 0|pathboost 9 +3070 One of your priests has been i 0 One of your priests has been infested with a disease demon! 9600 1|targpath1 9|maxdominion 4|code -49 gainaff 8 +3071 One of your commanders has bee 0 One of your commanders has been beset by a ravenous hunger! 9600 1|code -49 gainaff 0|gainaff 0 +3072 One of your mages has sold his 0 One of your mages has sold his soul to demons in exchange for power! 9600 1|targpath1 55|E400 1|targpath4 0|code -49 gainaff 0|gainaff 0|holyboost 1 +3073 One of your mages has sold her 0 One of your mages has sold her soul to demons in exchange for power! 9600 1|targpath1 55|E400 0|targpath4 0|code -49 gainaff 0|gainaff 0|holyboost 1 +3074 The demons have claimed their 0 The demons have claimed their prize! 9600 1|targpath1 8|E500 0|targpath4 0|anycode -49 banished -12 +3075 Many have died from a strange 0 Many have died from a strange disease. Some say it comes from demons infesting the flesh of mortals. 9600 1|targpath4 0|code -49 code 0|kill 1|gainaff 8 +3076 A horde of frenzied farmers ha 0 A horde of frenzied farmers have attacked the garrison. They seem raving mad! [Demon Whip] 9600 1|unique 1|maxdef 12|capital 0|code -49 2com 1565|10d6units 1565|com 962|2d6units 962|com 962|addequip 9 +3077 The Dome of Solid Air has attr 0 The Dome of Solid Air has attracted some playful beings that seem fascinated by its magic. Some of them have been bound by a crafty mage. 9600 2|7F00 61|targpath2 1|unique 2|story 1|land 1 nation -2|A300 562 +3078 Some demons have been attracte 0 Some demons have been attracted by the blood vortex! 9600 2|unique 2|5F00 87|story 1|land 1 nation -2|com 88|2d6units 88 +3079 Some demons have been attracte 0 Some demons have been attracted by the blood vortex! 9600 2|unique 2|5F00 87|story 1|land 1|cold 2 nation -2|com 632|addequip 1|waterboost 1|2d6units 632 +3080 Some demons have been attracte 0 Some demons have been attracted by the blood vortex! 9600 1|unique 2|5F00 87|story 1|land 1 com 88|2d6units 88 +3081 People in the area speak of a 0 People in the area speak of a legendary swordsman living as a hermit in the forest. story 1|freesites 1|9600 5|unique 1|forest 1|fornation 69|code 0 code 283|order 1|6B00 1 +3082 Your servant has interrogated 0 Your servant has interrogated some peasants. They say that only one who is worthy can find the hermit -and who can be more worthy than one of the emperors bloodline? unique 1|targorder 100|code 283 code 284 +3083 While sleeping in the woods, t 0 While sleeping in the woods, the supposedly worthy one was approached by a celestial being in his dream. The being put a mark upon the forehead of the prince and claimed that an ordeal must be undertaken before the path to the Ancient Master will be revealed. Will you accept this challenge? Or could it be wise to consult one of the celestial masters first, bringing him here to investigate the spiritual energies of the forest? unique 7|targorder 100|mnr 793|code 284 code 285|gainaff 0|order 5 +3084 During further meditation in t 0 During further meditation in the woods, the Prince was attacked by a Demon of Heavenly Fires! E500 0|targorder 102|mnr 793|code 285 code 286|2700 2|assassin 926 +3085 It seems the Prince was not wo 0 It seems the Prince was not worthy! Perhaps he was not of the emperors blood after all. Perhaps another should be sent. nomonster 793|code 286 code 284|order 1 +3086 The Celestial Master has sense 0 The Celestial Master has sensed the divine energies emanating to this forest. The trial will be one of fire! unique 1|code 285|mnr 803 +3087 The blood of the emperor has p 0 The blood of the emperor has prevailed! After the battle, a path was found through a hidden ravine, leading to a secluded glen. There, in a simple hut, an Ancient Master was found sitting on his straw mat. He will offer his knowledge of the arts of war to your servants. Some may even be granted a glimpse of the celestial realm through his guidance. [The Ancient Master] unique 1|E500 0|mnr 793|code 286 code 287|newsite -1|order 0|6B00 0 +3088 Under the tutelage of the Anci 0 Under the tutelage of the Ancient Master, your servant has glimpsed the Celestial realm! unique 2|9600 3|targorder 50|code 287 astralboost 1 +3089 Your servant has been proven w 0 Your servant has been proven worthy and won a gift from the Ancient Master. [Chi Shoes] unique 3|9600 3|targorder 50|code 287 addequip 9 +3090 The young prince has been prov 0 The young prince has been proven worthy and received a sword from the Ancient Master. The blade sings when whirled through the air by his skilled hands. [Sword of Swiftness] unique 1|9600 25|targorder 50|mnr 793|code 287 addequip 9 +3091 An enemy army approaches. 0 An enemy army approaches. unique 1|mintroops 80|nation 69|nearbycode 287|code 0 notext 1|code 288 +3092 A enemy army approaches! The A 0 A enemy army approaches! The Ancient master has summoned some Celestial beings to your aid! unique 1|code 287|nearbycode 288 resetcode 288|code 0|nation -2|com 926|1d6units 1338 +3093 An enemy has taken over the pr 0 An enemy has taken over the province of the ancient master of Tien. unique 1|nation 69|code 287 notext 1|code 0|resetcode 288 +3094 Preparations – check that th 0 Preparations – check that there is a swamp in the realm. turn 15|story 1|9600 3|unique 1|fornation 69|swamp 1|code 0 code 289|notext 1 +3095 The Emperor has fallen ill! A 0 The Emperor has fallen ill! A master Alchemist must investigate this malady. To make matters worse, this is an omen of bad fortune and will upset the balance of the empire unless remedied. capital 1|unique 1|fornation 69|anycode 289|code 0 code 292|incscale Misfortune|unrest 5|6B00 1|6F00 12 +3096 The Emperor has died! Turmoil 0 The Emperor has died! Turmoil will follow! unique 1|code 292 code 291|incscale3 Misfortune|incscale3 Misfortune|incdom -3|resetcode 289|6B00 0 +3097 The Alchemist has investigated 0 The Alchemist has investigated the Emperors malady. It is a grievous disease that can only be cured by a certain rare herb. This herb grows in swamplands and a skilled herbalist is needed to find and recognize it. unique 1|mnr 1892|code 292 code 290 +3098 The Emperor has fevers! 0 The Emperor has fevers! 9600 10|unique 3|code 290|code 290 incscale2 Misfortune|unrest 5 +3099 The Emperors tongue has become 0 The Emperors tongue has become swollen and red! 9600 7|unique 1|code 290|code 290 incscale2 Misfortune|unrest 5 +3100 The Emperors stools are strang 0 The Emperors stools are strangely colored! 9600 7|unique 1|code 290|code 290 incscale3 Misfortune|unrest 10 +3101 The Princes are feuding over s 0 The Princes are feuding over succession! unique 1|code 291 6E00 1|unrest 15|kill 1 3102 The Princes are feuding over s 0 The Princes are feuding over succession! unique 1|code 291 6E00 1|unrest 15|kill 1 -3103 The Princes are feuding over s 0 The Princes are feuding over succession! unique 1|code 291 6E00 1|unrest 15|kill 1 -3104 A new Emperor has been crowned 0 A new Emperor has been crowned, restoring order and celestial balance! unique 1|code 291 code 0|unrest -50|incdom 3|decscale3 Turmoil|decscale3 Turmoil -3105 An assassination attempt has b 0 An assassination attempt has been made! unique 1|mnr 793|code 291 assassin 428 -3106 Your servant has found the rar 0 Your servant has found the rare herb! It has been sent to the emperors physicians and his strange malady averted! unique 1|9600 50|anycode 290|mnr 1892|swamp 1 resetcode 290|resetcode 290|natureboost 1 -3107 Your servant has found the rar 0 Your servant has found the rare herb! It has been sent to the emperors physicians and his strange malady averted! unique 1|9600 25|anycode 290|mnr 1892|swamp 1 resetcode 290|resetcode 290|natureboost 1 -3108 Your servant has found the rar 0 Your servant has found the rare herb! It has been sent to the emperors physicians and his strange malady averted! unique 1|9600 25|anycode 290|mnr 1890|swamp 1 resetcode 290|resetcode 290|natureboost 1 -3109 Your servant has found the rar 0 Your servant has found the rare herb! It has been sent to the emperors physicians and his strange malady averted! unique 1|9600 25|anycode 290|mnr 1891|swamp 1 resetcode 290|resetcode 290|natureboost 1 +3103 A new Emperor has been crowned 0 A new Emperor has been crowned, restoring order and celestial balance! unique 1|code 291 code 0|unrest -50|incdom 3|decscale3 Turmoil|decscale3 Turmoil +3104 An assassination attempt has b 0 An assassination attempt has been made! unique 1|mnr 793|code 291 assassin 428 +3105 Your servant has found the rar 0 Your servant has found the rare herb! It has been sent to the emperors physicians and his strange malady averted! unique 1|9600 50|anycode 290|mnr 1892|swamp 1 resetcode 290|resetcode 290|natureboost 1 +3106 Your servant has found the rar 0 Your servant has found the rare herb! It has been sent to the emperors physicians and his strange malady averted! unique 1|9600 25|anycode 290|mnr 1892|swamp 1 resetcode 290|resetcode 290|natureboost 1 +3107 Your servant has found the rar 0 Your servant has found the rare herb! It has been sent to the emperors physicians and his strange malady averted! unique 1|9600 25|anycode 290|mnr 1890|swamp 1 resetcode 290|resetcode 290|natureboost 1 +3108 Your servant has found the rar 0 Your servant has found the rare herb! It has been sent to the emperors physicians and his strange malady averted! unique 1|9600 25|anycode 290|mnr 1891|swamp 1 resetcode 290|resetcode 290|natureboost 1 +3109 Some demons have been attracte 0 Some demons have been attracted by the blood vortex! 9600 2|unique 2|5F00 87|story 1|land 1|heat 2 nation -2|com 304|addequip 1|fireboost 1|addequip 1|2d6units 303|1d6units 304 3110 Some demons have been attracte 0 Some demons have been attracted by the blood vortex! 9600 2|unique 2|5F00 87|story 1|land 1|heat 2 nation -2|com 304|addequip 1|fireboost 1|addequip 1|2d6units 303|1d6units 304 -3111 Some demons have been attracte 0 Some demons have been attracted by the blood vortex! 9600 2|unique 2|5F00 87|story 1|land 1|heat 2 nation -2|com 304|addequip 1|fireboost 1|addequip 1|2d6units 303|1d6units 304 -3112 Some demons have been attracte 0 Some demons have been attracted by the blood vortex! 9600 2|unique 2|5F00 87|story 1|land 1|cold 2 com 632|addequip 1|waterboost 1|2d6units 632 -3113 Demonic forces seeking the Blo 0 Demonic forces seeking the Blood Vortex HIDDEN. 9600 10|unique 3|5F00 87|story 1|land 1|code 0 notext 1|code -49 -3114 One of your commanders has cau -1 One of your commanders has caught a frog in the swamp and is keeping it as a pet. unluck 1|swamp 1 nation -2|9B00 2222 -3115 One of your commanders has cau 1 One of your commanders has caught a frog in the swamp and is keeping it as a pet. luck 0|swamp 1 nation -2|9B00 2222 -3116 A superstitious lord has roote 2 A superstitious lord has rooted out witches, wizards, mongrels, strangers and half-wits. All have been staked and left to desiccate on dry land. Magic has decreased and a substantial portion of the populace has been lost. land 0|minpop 100|chaos -2|magic 2|turn 10 incscale3 Drain|kill 10 +3111 Some demons have been attracte 0 Some demons have been attracted by the blood vortex! 9600 2|unique 2|5F00 87|story 1|land 1|cold 2 com 632|addequip 1|waterboost 1|2d6units 632 +3112 Demonic forces seeking the Blo 0 Demonic forces seeking the Blood Vortex HIDDEN. 9600 10|unique 3|5F00 87|story 1|land 1|code 0 notext 1|code -49 +3113 One of your commanders has cau -1 One of your commanders has caught a frog in the swamp and is keeping it as a pet. unluck 1|swamp 1 nation -2|9B00 2222 +3114 One of your commanders has cau 1 One of your commanders has caught a frog in the swamp and is keeping it as a pet. luck 0|swamp 1 nation -2|9B00 2222 +3115 A superstitious lord has roote 2 A superstitious lord has rooted out witches, wizards, mongrels, strangers and half-wits. All have been staked and left to desiccate on dry land. Magic has decreased and a substantial portion of the populace has been lost. land 0|minpop 100|chaos -2|magic 2|turn 10 incscale3 Drain|kill 10 +3116 A dragon has been sighted flyi 1 A dragon has been sighted flying across the land. This is interpreted as a bad omen. fornation 69|land 1|code 0 code -7 3117 A dragon has been sighted flyi 1 A dragon has been sighted flying across the land. This is interpreted as a bad omen. fornation 69|land 1|code 0 code -7 -3118 A dragon has been sighted flyi 1 A dragon has been sighted flying across the land. This is interpreted as a bad omen. fornation 69|land 1|code 0 code -7 -3119 A dragon has been sighted flyi 1 A dragon has been sighted flying across the forest. This is interpreted as a bad omen. fornation 69|forest 1|code 0 code -7 -3120 A dragon was seen circling a m 1 A dragon was seen circling a mountain peak. This is interpreted as a bad omen. fornation 69|mountain 1|code 0 code -7 -3121 A Minister of Rituals has perf 0 A Minister of Rituals has performed adequate ceremonies to ameliorate the bad omens threatening this province. 9600 15|mnr 804|code -7 code 0 -3122 A Ceremonial Master has taken 0 A Ceremonial Master has taken measures to ameliorate the bad omens threatening this province. 9600 10|mnr 807|code -7 code 0 -3123 A dragon has been sighted flyi 0 A dragon has been sighted flying across the land. This is interpreted as a bad omen. fornation 69|9600 1|land 1|anycode 290|code 0 code -7 -3124 A dragon has been sighted flyi 0 A dragon has been sighted flying across the land. This is interpreted as a bad omen. fornation 69|9600 1|land 1|anycode 290|code 0 code -33 -3125 A Minister of Rituals has perf 0 A Minister of Rituals has performed adequate ceremonies to ameliorate the bad omens threatening this province. 9600 15|mnr 804|code -33 code 0 -3126 A Ceremonial Master has taken 0 A Ceremonial Master has taken measures to counter the bad omens threatening this province. 9600 10|mnr 807|code -33 code 0 -3127 Oh, no! The Queen of the Onyx 0 Oh, no! The Queen of the Onyx Amazon tribe has ambitions of conquest! HIDDEN 4700 1|land 1|8100 1|9600 15|4700 1|poptype 43|unique 1|code 0|story 2 code 301|notext 1 -3128 The Land of the Onyx Amazons h 0 The Land of the Onyx Amazons has been conquered! unique 1|code 301 code 0|resetcode 302|resetcode 302|resetcode 302 -3129 The Onyx Queen comes to power. 0 The Onyx Queen comes to power. HIDDEN 4700 1|unique 1|code 301 notext 1|com 356|10d6units 357|A600 369|2com 355|addequip 1 -3130 The Onyx Queen is crowned. HID 0 The Onyx Queen is crowned. HIDDEN 4700 1|mnr 356|unique 1|code 301 notext 1|deathboost 1|deathboost 1|1d3units 1|addequip 1|gainaff 0 -3131 The Onyx Queen is fitted with 0 The Onyx Queen is fitted with garments. HIDDEN [Skullface] 4700 1|4700 1|E500 0|mnr 356|unique 1|code 301 notext 1|addequip 9|earthboost 1|earthboost 1|addequip 9 -3132 The queen replenishes her gems 0 The queen replenishes her gems. 9600 15|turn 30|E500 0|mnr 356|4700 1 addequip 1 -3133 The Onyx Queen is fitted with 0 The Onyx Queen is fitted with garments. HIDDEN [Champion's Skull] 9600 20|E500 0|mnr 355|unique 1|code 301 notext 1|addequip 9 -3134 The clapper of hooves and clat 0 The clapper of hooves and clatter of bones have lately been heard at night close to some settlements. 4700 1|9600 10|nearbycode 301|capital 0|land 1|code 0 code 302|unrest 10 -3135 People speak in fear of the Qu 0 People speak in fear of the Queen of the Onyx amazon that has come to power in a neighboring land. She is rumored to be unsurpassed in both cunning and cruelty! 4700 1|9600 10|nearbycode 301|capital 0|land 1|code 0 code 302 -3136 Amazons have attacked! 0 Amazons have attacked! 9600 50|anycode 301|4700 1|unique 9|code 302 code 303|2com 355|addequip 1|6d6units 357|2d6units 355 -3137 The amazons consolidate. 0 The amazons consolidate. 9600 8|anycode 301|4700 1|unique 6|code 303 com 355|addequip 1|A600 357|2d6units 369|AB00 -15 -3138 A minotaur joins. [Implementor 0 A minotaur joins. [Implementor Axe] 9600 7|anycode 301|4700 1|unique 3|code 303 nation -2|com 234|addequip 9 -3139 The onyx amazons have been def 0 The onyx amazons have been defeated! With her last breath, their priestess promised vengeance from her Queen upon your followers! anycode 301|unique 2|code 303 code 304 -3140 Undead have risen to wreak hav 0 Undead have risen to wreak havoc in your lands! 9600 33|unique 2|nearbycode 304 resetcode 304|com 188|10d6units -15 -3141 The onyx amazons have been dri 0 The onyx amazons have been driven from the land! Some spoils of war have been transported to the treasury. unique 2|code 303 code 0|gold 100|magicitem 1|1d3vis D -3142 A minotaur joins. [Implementor 0 A minotaur joins. [Implementor Axe] 9600 5|anycode 301|4700 1|unique 1|code 301 nation -2|com 234|addequip 9 -3143 The amazons have built a mound 0 The amazons have built a mound. [Burial Mound] 9600 10|anycode 301|4700 1|unique 1|code 301 newsite -1 -3144 The amazons have built a mound 0 The amazons have built a mound. [Burial Mound] 9600 10|anycode 301|4700 1|unique 1|code 302 newsite -1 -3145 The minotaur has been equipped 0 The minotaur has been equipped [Copper Plate]. mnr 234|4700 1|unique 3|code 301 addequip 9 -3146 The Onyx Queen is fitted with 0 The Onyx Queen is fitted with garments. HIDDEN [Girdle of Might] 4700 1|4700 1|E500 0|mnr 356|unique 1|code 301 notext 1|addequip 9 -3147 The Onyx queen uses her magic 0 The Onyx queen uses her magic to raise undead! 9600 10|anycode 301|4700 1|unique 6|code 303 com 190|1d6units 369|6d6units -15|6d6units -15|2d6units 357 -3148 The Onyx queen uses her magic 0 The Onyx queen uses her magic to raise undead! turn 66|anycode 301|4700 1|unique 6|code 303 com 190|4d6units 369|12d6units -15|12d6units -15|AB00 357 -3149 The Onyx Queen gains more powe 0 The Onyx Queen gains more power. HIDDEN turn 66|4700 1|mnr 356|unique 1|code 301 notext 1|deathboost 1|earthboost 1|addequip 1 -3150 Lately, farmers and merchants 1 Lately, farmers and merchants have disappeared when traveling one of the local mountain paths. fornation 69|unique 1|mountain 1|story 1|code 0 code 306|unrest 5|6B00 1|order 1 -3151 Your servant has discovered th 0 Your servant has discovered that a demon is eating travelers! When approached, the fiend proposed a deal: 'Let me feed on the fat merchants that pass this way and their gold will be sent to the coffers of the Emperor!'. If the deal is not struck, a ceremonial master could be sent to banish the demon, or armed men to slay it. targorder 100|code 306 code 307|order 415 -3152 Your cunning servant has appro 0 Your cunning servant has approached the demon once again, inquiring about the suggested deal. When pressed, it seems the demon meant to send only the gold, keeping silver and other valuables from his victims! Since gold is scarce, the treasury would have been tricked of most of the proceeds. A new deal is now offered, where all gold, silver, copper and other valuables will be sent to the treasury. targorder 100|unique 1|code 306 code 308|order 415 -3153 Your agent has not been able t 0 Your agent has not been able to find out anything more. targorder 100|code 308 -3154 A deal has been struck! 0 A deal has been struck! targorder 102|code 307 code 309|incscale2 Turmoil|landgold 5 -3155 A deal has been struck! 0 A deal has been struck! targorder 102|code 308 code 309|incscale2 Turmoil|landgold 25 -3156 The Celestial Master has banis 0 The Celestial Master has banished the demon! targorder 108|mnr 803|9600 70|code 307|code 307 code 0|incdom 2|unrest -10|decscale Turmoil -3157 The Celestial Master has banis 0 The Celestial Master has banished the demon! targorder 108|mnr 803|9600 10|code 307|code 307 code 0|incdom 2|unrest -10|decscale Turmoil|1d3units 1 -3158 The Master of the Way has bani 0 The Master of the Way has banished the demon! targorder 108|mnr 808|9600 30|code 307|code 307 code 0|incdom 2|unrest -10|decscale Turmoil|1d3units 1 -3159 The Minister of Rituals has ba 0 The Minister of Rituals has banished the demon! targorder 108|mnr 804|9600 30|code 307|code 307 code 0|incdom 2|unrest -10|decscale Turmoil|1d3units 1 -3160 The demon was angered by the s 0 The demon was angered by the shrill chanting and attacked in rage! targorder 108|mnr 803|9600 30|code 307|code 307 2700 2|assassin 1264|code 310 -3161 The Master of the Way has bani 0 The Master of the Way has banished the demon! targorder 108|mnr 808|9600 50|code 307|code 307 2700 2|assassin 1264|code 310 -3162 The Minister of Rituals has ba 0 The Minister of Rituals has banished the demon! targorder 108|mnr 804|9600 70|code 307|code 307 2700 2|assassin 1264|code 310 -3163 The demon has been defeated! 0 The demon has been defeated! targorder 108|mnr 803|code 310 code 0 -3164 The demon has been defeated! 0 The demon has been defeated! targorder 108|mnr 808|code 310 code 0 -3165 The demon has been defeated! 0 The demon has been defeated! targorder 108|mnr 804|code 310 code 0 -3166 Your men attacked the demon wi 0 Your men attacked the demon with the aid of the local militia. It seems the creature heard the approaching soldiers and called on aid! [Boots of the Behemoth] targorder 108|code 307|code 307 code 0|com 1264|gainaff 0|addequip 9|A300 1264 -3167 Unable to bear the Throne of A -1 Unable to bear the Throne of Ascension not being claimed by its rightful owner, the population of ##landname## pulled together a larger ceremony than ever attempted before. Everyone in the province had to pray for the an entire month, but at last the Throne was claimed in the name of ##godname##. 6000 1|dominion 6 8100 1|taxboost -100 -3168 The population of ##landname## -1 The population of ##landname## has never doubted who the real God and decided to show their devotion by performing a great ceremony to claim the Throne of Ascension in the name of ##godname##. The ceremony was demanding and took weeks, but now everyone shall know that the Throne belongs to ##godname##. 6000 1|dominion 8 8100 1|taxboost -50 -3169 It's a miracle, the Throne of -1 It's a miracle, the Throne of Ascension here has been claimed in the name of ##godname##. 6000 1|dominion 10 8100 1 -3170 Sneaking around with all those 1 Sneaking around with all those valuable gems has attracted unwanted attention from a group of thugs. chaos -1|pop0ok 1|land 1|E700 1|E800 56 0600 482|2700 2|assassin 1912 -3171 Sneaking around with all those 1 Sneaking around with all those innocent girls has attracted the attention of a pair of heroes. pop0ok 1|land 1|E700 1|E800 8 e3 -13|2700 2|assassin -13 -3172 Carrying around all those astr 2 Carrying around all those astral pearls has attracted the attention of a horror. magic 1|pop0ok 1|9C00 1|E800 4 7500 1|2700 2|assassin -6 -3173 Sneaking around with all those 2 Sneaking around with all those magic gems has attracted the attention of a mad witch. growth -1|pop0ok 1|land 1|E700 1|E800 56 e3 284|2700 2|assassin 2361 -3174 Attracted to the delicious nat 2 Attracted to the delicious nature gems, a giant spider suddenly emerged from the wood and attacked the commander! forest 1|pop0ok 1|land 1|E800 6 2700 2|assassin 782 -3175 Attracted to the delicious wat 2 Attracted to the delicious water gems, a huge but sneaky sea serpent suddenly attacked the commander! pop0ok 1|land 0|E800 2 2700 2|assassin 565 -3176 Attracted to the death gems, a 2 Attracted to the death gems, a wandering spirit suddenly attacked the commander! death 1|pop0ok 1|9C00 1|land 1|E800 5 2700 2|assassin 566 -3177 The moon has turned red and ma 13 The moon has turned red and magic is permeating the world. Astrologers and other Wise Men are most worried about these bad omens. 6300 -4|unique 1 worlddecscale2 Drain|worldunrest 5|worldmark 2 -3178 The moon is still red and the 13 The moon is still red and the sky is starting to get a sick red tone as well. The barrier that separates the horrors of the void from this world is growing thinner. Mages are advising utmost caution to avoid drawing the attention of any horrors. Performing any larger rituals powered by gems or pearls at this time would be foolish. 6300 -3|unique 1 worlddecscale2 Drain|worldunrest 10|worldmark 3 -3179 The entire sky has turned red 13 The entire sky has turned red and the barrier that separates the horrors of the void from this world is growing thinner. Mages are advising utmost caution to avoid drawing the attention of any horrors. Performing rituals powered by gems or pearls at this time would be very foolish. 6300 -2|unique 1 worlddecscale2 Drain|worldunrest 20|worldmark 5 -3180 The barrier that separates the 13 The barrier that separates the horrors of the void from this world is now gone and horrors are appearing frequently. The sky is still red, but that is not the greatest problem now. Mages are advising utmost caution and to avoid any highly populated area that horrors might enjoy. Performing rituals powered by gems or pearls at this time would be suicidal. 6300 -1|permonth 1 worlddecscale Drain|worldunrest 10|worldmark 5 -3181 Powerful memories of the Almig 13 Powerful memories of the Almighty have escaped from the Throne of the Pantokrator. People are terrified and faith in the Pretender Gods has decreased. [The Throne of the Pantokrator] claimedthrone 1|9600 10|site 1|unique 1 worldincdom -1 -3182 A dormant decree of the Pantok 13 A dormant decree of the Pantokrator was activated when His Throne was disturbed. The decree has brought order to the world, but people are terrified and faith in the Pretender Gods has decreased. [The Throne of the Pantokrator] claimedthrone 1|9600 25|site 1|unique 1 worlddecscale2 Turmoil|worldincdom -1 -3183 A dormant decree of the Pantok 13 A dormant decree of the Pantokrator was activated when His Throne was disturbed. The decree has brought increased productivity to the world, but people are terrified and faith in the Pretender Gods has decreased. [The Throne of the Pantokrator] claimedthrone 1|9600 25|site 1|unique 1 worlddecscale Sloth|worldincdom -1 -3184 A dormant decree of the Pantok 13 A dormant decree of the Pantokrator was activated when His Throne was disturbed. The decree has brought chaos to the world, people are terrified and faith in the Pretender Gods has decreased. [The Throne of the Pantokrator] claimedthrone 1|9600 25|site 1|unique 1 worldincscale2 Turmoil|worldincdom -1 -3185 The Throne of Eternal Sufferin 13 The Throne of Eternal Suffering has reminded people of the importance of piety. Faith and order has increased worldwide. [The Throne of Eternal Suffering] claimedthrone 1|site 1|unique 1 worlddecscale Turmoil|worldincdom 1 -3186 One night the moon was red as 12 One night the moon was red as blood, the next night it was blue as water and on the third night it was gone. Then on the seventh night the moon appeared once again, this time it was white. worldunrest 10|worlddecscale Drain|worldincscale Misfortune -3188 People have died from a strang -2 People have died from a strange disease and soon after dark gems formed upon the corpses. death 1|magic 1 0700 25|3d6vis D -3189 A forgotten curse suddenly too 2 A forgotten curse suddenly took effect and turned an entire village into Vine Men. The mindless apparitions are now spreading over the rest of the province. magic 2|growth 1|turn 8|forest 1 com 362|4d6units 361|com 362|2d6units 361|kill 10 -3190 Autumn come, the Ephoroi of th 0 Autumn come, the Ephoroi of the city have declared war upon the helote population. fornation 6|6500 5|fort 1|monster 3115|code 0|siege 0 code 133|unrest 15 -3191 The krypteion is under way. Wi 0 The krypteion is under way. Willful and strong helotes have been killed to prevent them from organizing and hundreds of helotes have been massacred throughout the city. The strict order of tyranny is restored in the city. code 133|6600 3105|siege 0|6500 6 unrest -50|8400 3105|0700 30|6E00 1|code 0 -3192 The krypteion has ended in a r 0 The krypteion has ended in a remarkable bloodshed. An exceptional Kryptes responsible for the deaths of several helote soldiers was elected and rewarded for his deeds. siege 0|land 1 nation 6|com 3113|8300 60 -3193 The krypteion is under way. Hu 0 The krypteion is under way. Hundreds of helotes have been massacred throughout the city. The strict order of tyranny is restored in the city. code 133|siege 0|6500 6 unrest -40|0700 30|6E00 1|code 0 -3194 The krypteion has ended and th 0 The krypteion has ended and the bloodshed is over, for this year. An exceptional Kryptes was elected and rewarded for his deeds. siege 0|land 1 nation 6|com 3113|8300 25 -3195 There is no Ephor in the city 0 There is no Ephor in the city to start the krypteion. The helote population is becoming unruly. fornation 6|6500 5|fort 1|nomonster 3115|code 0|siege 0 unrest 15 -3196 Suddenly part of the populatio 0 Suddenly part of the population was turned into some kind of horrors and started killing everyone! code 168|9600 3 kill 20|com 2212|com 2212|2d6units 2212|code 0 -3197 Suddenly the Kraken eggs were 0 Suddenly the Kraken eggs were gone. 9600 1|code 298 code 0 -3198 The Throne of Death has grown 0 The Throne of Death has grown quiet once again. 9600 20|nomonster 310|code 249|code 249 code 0 -3199 The peasants in a remote villa -2 The peasants in a remote village have become lazy and stopped toiling in the fields. When sent to enforce the order your bailiff discovered that the villagers gathered every nightfall inside an old barn. Inside the barn there was a great cauldron filled with a strange green broth. The farmers no longer needed to work the fields in order to feed their families. Your bailiff promptly confiscated the cauldron and flogged a couple of farmers. Rumors of the flogging has spread and farmers everywhere toil in earnest. [Enormous Cauldron of Broth] land 1|turn 12|season 2|lazy 1|magic 2 magicitem 9|unrest 15|incscale2 Sloth|6E00 2 -3200 The remote village in which yo 1 The remote village in which your bailiff found the strange cauldron has rebelled. Led by a strange woman of the woods the peasants attacked your bailiff and hung him from an oak. Bolstered by their savage bravery the lowlifes rallied other villages to their cause and within weeks a peasant army declared independence and attacked your province. land 1 com 363|AB00 1565|com 363|kill 2 -3201 A death match competition is s 14 "A death match competition is scheduled in the arena. The event will take place on the astral plane and the participants must leave now to get there in time. In addition to all the fame, the winner of the game will receive a powerful magic artifact. Each Pretender God may send one champion to the competition and any previous arena champion must try to defend their title. May the strongest man win!" code 0|6800 -199 code -199|8500 1|6E00 1 -3202 The death match competition is 13 The death match competition is taking place. May the strongest man win! resetcode -199|8700 1 -3203 The people's death match is sc 14 "The people's death match is scheduled in the arena. Spellcasting is not allowed and all participants will get to borrow a slave collar to ensure they do not perform magic or run away. As this is the game for the common people, Pretender God and Disciples are not allowed to compete. Any Pretender breaking the rules will get to keep the slave collar. The event will take place on the astral plane and the participants must leave now to get there in time. In addition to all the fame, the winner of the game will receive a powerful magic artifact. Each Pretender God may send one champion and all old arena champions must try to defend their title, defying the rules if necessary. May the people's champion win!" code 0|6800 -199 code -199|8600 1|6E00 1 -3204 The people's death match is ta 13 The people's death match is taking place. May the people's champion win! resetcode -199|8800 1 -3206 Spring has come, and the winte 0 Spring has come, and the winter storms have passed. With the Hesperian Dragon bound by the mages of the empire, an expedition to the fabled gardens of the Hesperides is being organized. 6500 0|capital 1|fornation 125|fornation 125|6900 3167 7000 2|8900 30 -3207 The expedition to the fabled g 0 The expedition to the fabled gardens of the Hesperides was successful. The golden apples of immortality, the food of gods, were displayed for the cheering populace. One apple was given to the queen and transported to the laboratory.[Golden Apple] capital 1 magicitem 9|unrest -15 -3208 The expedition to the fabled g 0 The expedition to the fabled gardens of the Hesperides has returned. The golden apples of immortality, the food of gods, were displayed for the cheering populace. Soon, however, the fraud was exposed and the charlatans were forced to eat their own fake apples, much to the enjoyment of the populace. capital 1 unrest -10 -3209 Upholding the ancient bargain 0 Upholding the ancient bargain the Gigantes of Black Korkyra have mustered their forces. A Lochos and his retinue has arrived to the Orichalcum Palace to pledge allegiance to the Queen. fornation 77|capital 1|6500 1|turn 5|siege 0 nation -2|com 3149|9F00 3150 -3210 A new Hydrophoros of the East 0 A new Hydrophoros of the East has been appointed in the capital. Her family was handsomely rewarded and there was much rejoicing. fornation 95|capital 1|6500 0|turn 5|siege 0|nomnr 3201 nation -2|com 3201|gold -50|unrest -10 -3211 A new Hydrophoros of the West 0 A new Hydrophoros of the West has been appointed in the capital. Her family was handsomely rewarded and there was much rejoicing. fornation 95|capital 1|6500 6|turn 5|siege 0|nomnr 3202 nation -2|com 3202|gold -50|unrest -10 -3212 The Hydrophoria was celebrated 0 The Hydrophoria was celebrated in the capital. Sacred water was carried from the temple grounds and sprinkled around the city, the water of the west cleansing that which is dead, and the water of the east bringing new life. Fertility and long lasting prosperity is expected and there was much rejoicing. fornation 95|temple 1|capital 1|monster 3201|monster 3201|6500 3 decscale2 Death|gold 50 -3213 The Hydrophoros of the East wa 0 The Hydrophoros of the East was not present and the Hydrophoria could not be celebrated. People are concerned and there has been some unrest. fornation 95|temple 1|capital 1|nomonster 3201|monster 3202|6500 3 unrest 15 -3214 The Hydrophoros of the West wa 0 The Hydrophoros of the West was not present and the Hydrophoria could not be celebrated. People are concerned and there has been some unrest. fornation 95|temple 1|capital 1|monster 3201|nomonster 3202|6500 3 unrest 15 -3215 The Hydrophoroi were not prese 0 The Hydrophoroi were not present and the Hydrophoria could not be celebrated. People are concerned and there has been some unrest. fornation 95|temple 1|capital 1|nomonster 3201|nomonster 3201|6500 3 unrest 15 -3216 The Burning Mountain has erupt 0 The Burning Mountain has erupted sending shock waves throughout the kingdom. Thousands have perished in ash and flames. In the wake of the devastation the Laestrygonians have awoken and broken free. Enkelados the Laestrygonian monstrosity imprisoned underneath the volcano has returned to punish the gods for his imprisonment. [The Burning Mountain] site 1|fornation 96|turn 30|9900 -5|capital 1|unique 1 nation -2|7900 -1|unrest 40|kill 20|com 3229|newsite 202 -3217 The Burning Mountain has erupt 0 The Burning Mountain has erupted sending shock waves throughout the kingdom. Thousands have perished in ash and flames. In the wake of the devastation the Laestrygonians have awoken and broken free. Enkelados the Laestrygonian monstrosity imprisoned underneath the volcano has returned to punish the gods for his imprisonment. [The Burning Mountain] site 1|turn 30|9900 -5|capital 0|unique 1 7900 -1|unrest 40|kill 20|com 3229|newsite 202 -3218 The Volcano has erupted sendin 1 The Volcano has erupted sending shock waves throughout the lands. Thousands have perished in ash and flames. Polybotes, the Laestrygonian monstrosity imprisoned underneath the burning mountain has returned to punish the gods for his imprisonment. [Volcano] site 1|fornation 96|turn 20|unique 1 nation -2|7900 -1|unrest 40|kill 20|com 3230|newsite 202 -3219 The Burning Mountain is rumbli 0 The Burning Mountain is rumbling. Throughout the land fearful tales are told of the giant monstrosities that wage war upon Gods. [The Burning Mountain] site 1|fornation 96|turn 5|9800 10 unrest 30 -3220 The Burning Mountain is rumbli 0 The Burning Mountain is rumbling and lava has spilled forth. There has been widespread panic and people are fleeing the land while they still can. [The Burning Mountain] site 1|fornation 96|turn 15|9600 25|unique 1 unrest 40|2d6vis F|emigration 10 -3221 A strange event involving a ro 0 A strange event involving a rooster, a lizard and three score silver coins resulted in a debate between Morgaine the Fay and ##targname##, a senior Crone of Avalon. ##targname## was intent on killing the basilisk, but Morgaine intervened and the quarrel escalated until the two of them unleashed their dweomer upon one another. When the whirling energies settled ##targname## had been muted for her inpudence. Several onlookers were cursed for the rest of their lives and unrest spread in the province. 9600 5|unique 1|turn 15|monster 3239|land 1|mnr 153 nation -2|gainaff 4194304|unrest 15|curse 3|decscale Drain|incscale Misfortune|9B00 636 -3222 An imprudent Mother of Avalon 0 An imprudent Mother of Avalon inquired Morgaine the Fay on her relations with Myrddin. A quarrel ensued and the poor Mother was turned into a pig. Rumors of the event spread in the province causing unrest. 9600 5|turn 15|monster 3239|land 1|mnr 152 nation -2|transform 2136|unrest 10 -3223 Rumors of Myrddins presence le 0 Rumors of Myrddins presence led ##fulltargname## to the arcane laboratory of the province. She tried to capture the wizard, but the he unleashed vast powers, destroying the laboratory before escaping into the wild once more. 9600 5|unique 1|turn 15|monster 3236|land 1|mnr 153 nation -2|lab 0 -3224 A young Mother of Avalon found 0 A young Mother of Avalon found a secluded cave and unwittingly entered. There she encountered Myrddin, who sealed the cave trapping her inside. The wizard gave her food and drink and found himself enjoying her company, discussing the arcane and the lore of the wild. Eventually he decided to let her leave the cave, but she chose to stay with him and was taught the secrets of the earth. Now ##targname## has become as reclusive as her lover and suspicious Crones observe her activities and travels. 9600 7|turn 15|monster 3236|land 1|mnr 152 nation -2|transform 3243|earthboost 152 -3225 An inquisitive Mother of Avalo 0 An inquisitive Mother of Avalon found rumors of Myrddins whereabouts. She sought him out to confront him, but ended up in his company, seduced him and made him teach her his arcane secrets. Now ##targname## has become as reclusive as her lover and suspicious Crones observe her activities and travels. 9600 7|turn 15|monster 3236|land 1|mnr 152 nation -2|transform 3243|astralboost 152 -3226 An inquisitive Mother of Avalo 0 An inquisitive Mother of Avalon found the forest in wich Myrddins was hiding. She sought him out to confront him, but found him strangely attractive in a wild way and the two of them became lovers. For a while they lived in the forest and Myrddin showed her the mysteries of the wild. Now ##targname## has become as reclusive as her lover and suspicious Crones observe her every move. forest 1|9600 7|turn 15|monster 3236|land 1|mnr 152 nation -2|transform 3243|natureboost 152 -3227 When Yngvar returned and pledg 0 When Yngvar returned and pledged his loyalty to the Awakening God the last remaining brothers of his former warband heard of his return and decided to follow him for one final campaign, the War of Ascension. land 1|monster 3259|unique 1 nation -2|A300 2349 -3228 A flock of strange birds have 0 A flock of strange birds have attacked Piconye, as they do every summer. land 1|fort 1|fornation 67|6500 3|7300 3306 com 3327|10d6units 3327 -3229 ##profname## has sent out dele 0 ##profname## has sent out delegations to the false pretenders and rulers of the world to let them know of ##fullgodname##. fornation 67|capital 1|unique 1|code 0|7500 1|turn 12|9600 50 8D00 360|9000 360 -3230 A messenger has arrived from a 0 "A messenger has arrived from a distant land bringing a letter to your throne room: ##profname2##, by the power and virtue of ##godname2##, let us rejoice in salvation and cross over to the end enriched by grace. It was announced to our majesty that you admire our excellency and that mention of our highness was made to you. So we are sending something about us to you through our delegate, because we wish to know if you hold the right faith like us and if you believe in the ##godtit2## through all things. We know that your little people of ##natname## hold you to be a god, while we recognize that you are mortal and subject to corruption. If you have need of anything for your pleasure from the customary abundance of our generosity, assure us that you follow the goodwill of ##godname2b## and you will obtain them. Receive the bishop in our name and make use of him, so that we might strengthen and reinforce our virtue mutually. If you truly wish to know the magnitude of the excellence of our highness, understand that I, ##profname2##, am Lord of Lords and exceeds all kings of the entire world in virtue, power and all the riches under heaven. And if you wish to come to our domain, we will set you up as a great and worthy guest of our home, and you will enjoy abundance which you will never have seen in your land. Remember your end and for eternity you will please the ##godtit2##." nation 67|9600 50|anycode 360|capital 1|land 1 8C00 67|nation -3|com 3287|incdom -2|8F00 360 -3231 One of the Yllerions has died 0 One of the Yllerions has died and his partner was seen flying east with a great host of lamenting birds. When she reached the sea she plunged herself into the waves and drowned herself. Soon afterwards the flaming eggs in their nest cracked open and two new Yllerion birds were hatched. The abbot sages has declared that it is time to once more call the Birds of Splendour. 9600 50|nomnr 3382|monster 3383 killcom 3383 -3232 One of the Yllerions has died 0 One of the Yllerions has died and her partner was seen flying east with a great host of lamenting birds. When he reached the sea he plunged himself into the waves and drowned hirself. Soon afterwards the flaming eggs in their nest cracked open and two new Yllerion birds were hatched. The abbot sages has declared that it is time to once more call the Birds of Splendour. 9600 50|nomnr 3383|monster 3382 killcom 3382 -3233 Bilqis, known in foreign lands -1 Bilqis, known in foreign lands as the Queen of Na'Ba, has established contacts with a foreign king. Praising him for his widsom and giving him extraordinary gifts from the Vault of Incense and Marvels she was in return showered in gold and gems. fornation 65|nomnr 3385|capital 1 gold 250|1d6vis -1 -3234 A hurricane has struck the lan 0 A hurricane has struck the land, devastating the countryside. pop0ok 1|9600 10|land 1|cave 0|7600 25 unrest 25|kill 3 -3235 The dwarves holding up the sky 13 The dwarves holding up the sky are not doing their job properly. The sky has fallen, the entire world is covered in permanent darkness and violent storms are raging. monster 3425|6100 3426|6100 3426|6100 3426 worlddarkness 1|9100 1 -3236 A new gold vein has been found -1 A new gold vein has been found in a Gold Mine! [Hidden Gold Mine] foundsite 1 gold 400 -3237 A new vein has been found in a -1 A new vein has been found in a Silver Mine! [Silver Mine] foundsite 1 gold 250 -3238 A new and rich gold vein has b -2 A new and rich gold vein has been found in a Gold Mine! [Gold Mine] foundsite 1|turn 5 gold 750 -3239 A new and rich vein has been f -2 A new and rich vein has been found in a Silver Mine! [Silver Mine] foundsite 1 gold 400 -3240 A new and rich gold vein has b -2 A new and rich gold vein has been found in the Gold Mine! [Hidden Gold Mine] foundsite 1|turn 5 gold 750 -3241 There was a cave in at the iro 1 There was a cave in at the iron mine! [Iron Mine] foundsite 1 gold -150|unrest 10 -3242 There was a cave in at the sil 1 There was a cave in at the silver mine! [Silver Mine] foundsite 1 gold -150|unrest 10 -3243 There was a cave in at the gol 1 There was a cave in at the gold mine! [Gold Mine] foundsite 1 gold -250|unrest 10 -3244 There was a cave in at the hid 1 There was a cave in at the hidden gold mine! [Hidden Gold Mine] foundsite 1 gold -250|unrest 10 -3245 You have dug too deep! The iro 2 You have dug too deep! The iron mine has collapsed! [Iron Mine] foundsite 1|prod 2 gold -150|unrest 10|7900 -1 -3246 You have dug too deep! The sil 2 You have dug too deep! The silver mine has collapsed! [Silver Mine] foundsite 1|prod 2 gold -150|unrest 10|7900 -1 -3247 You have dug too deep! The gol 2 You have dug too deep! The gold mine has collapsed! [Gold Mine] foundsite 1|prod 2 gold -250|unrest 10|7900 -1 -3248 You have dug too deep! The hid 2 You have dug too deep! The hidden gold mine has collapsed! [Hidden Gold Mine] foundsite 1|prod 2 gold -250|unrest 10|7900 -1 -3249 You have dug too deep! Somethi 2 You have dug too deep! Something was released in the depths of the mine! [Iron Mine] turn 10|foundsite 1|prod 2|magic 2 com 2523|A300 2525|com 2523|2d6units 2524 -3250 You have dug too deep! Somethi 2 You have dug too deep! Something was released in depths of the mine! [Silver Mine] turn 10|foundsite 1|prod 2|magic 2 com 2523|A300 2525|com 2523|2d6units 2524 -3251 You have dug too deep! Somethi 2 You have dug too deep! Something was released in the depths of the mine! [Gold Mine] turn 10|foundsite 1|prod 2|magic 2 com 2523|A300 2525|com 2523|2d6units 2524 -3252 You have dug too deep! Somethi 2 You have dug too deep! Something was released in the depths of the mine! [Hidden Gold Mine] turn 10|foundsite 1|prod 2|magic 2 com 2523|A300 2525|com 2523|2d6units 2524 -3253 Suddenly the land started sink 2 Suddenly the land started sinking into the sea. Some were quick enough to flee the province and survived. code 0|unluck 4|chaos 1|turn 10|capital 0|coast 1 id 20|emigration 50|kill 100|lab 0|C200 1|code 105|9300 72 -3254 The offspring of the Titan of -1 The offspring of the Titan of Heaven has come of age. land 1|7700 602|unique 1 nation -2|com 3832 -3255 The offspring of the Titan of -1 The offspring of the Titan of Heaven has come of age. land 1|7700 602|unique 1 nation -2|com 3833 -3256 The offspring of the Titan of -1 The offspring of the Titan of Heaven has come of age. land 1|7700 602 nation -2|com 3834 -3257 The offspring of the Titan of -1 The offspring of the Titan of Heaven has come of age. land 1|7700 602 nation -2|com 3835 -3258 Belief in the old Pantokrator 13 Belief in the old Pantokrator has seeped out from the depth of the oceans. People are praying for the Pantokrator to remove the death and disease again. 9600 20|unique 5|7F00 124 worldincdom -1 -3259 After days of increasing tensi 1 After days of increasing tension a Garuda, unable to supress his nature, struck down and killed one of your Nagas. monster 3664|monster 3664 killmon 1318 -3260 After days of increasing tensi 1 After days of increasing tension a Garuda, unable to supress his nature, struck down and killed one of your Naga Warriors. monster 3664|monster 3664 killmon 1319 -3261 A Garuda, unable to supress hi 1 A Garuda, unable to supress his nature, struck down and killed one of your Horned Serpents. monster 3664|monster 3664 killmon 403 -3262 The Throne of Sorcery has awak 13 The Throne of Sorcery has awakened. Magic is flowing into the world, just like in ancient times. [The Throne of Sorcery] claimedthrone 1|site 1|unique 1 worlddecscale Drain -3263 Someone is sitting on the Shat 13 Someone is sitting on the Shattered Throne again. Suddenly people have started to remember what the Pantokrator did the previous time that happened. [The Shattered Throne] claimedthrone 1|site 1|unique 1|9600 50 worldincdom -1 -3264 The Shattered Throne has been 13 The Shattered Throne has been claimed and its power has awakened. Maybe there was a good reason as to why the old Pantokrator destroyed it. [The Shattered Throne] claimedthrone 1|site 1|unique 1|9600 50 worlddecscale Drain|worldincscale Misfortune|worldmark 2 -3265 The Throne of Splendour has be 13 The Throne of Splendour has been claimed. A surge of hope and joy fills the world. [The Throne of Splendour] claimedthrone 1|site 1|unique 1 worldunrest -25 -3266 The Throne of the Sun has been 13 The Throne of the Sun has been claimed. Suddenly it feel like something missing has returned to the world. [The Throne of the Sun] claimedthrone 1|site 1|unique 1 worlddecscale Turmoil -3267 The Throne of Creation has bee 13 The Throne of Creation has been claimed. People are filled with creativity and willingness to work hard. [The Throne of Creation] claimedthrone 1|site 1|unique 1 worldunrest -10|worlddecscale Sloth -3268 The Throne of Destiny has been 13 The Throne of Destiny has been claimed. This must surely be an omen for great things to come. [The Throne of Destiny] claimedthrone 1|site 1|unique 1 worlddecscale Misfortune -3269 ##targname## was ambushed in a 0 ##targname## was ambushed in a house while performing ##targhis## duties of examining a young girl living there. 9600 8|9B00 10|land 1|targorder 8|targpath4 0|EF00 0 2700 5|0400 3822|e3 3823|assassin 3823 -3270 ##targname## was ambushed in a 0 ##targname## was ambushed in a house while performing ##targhis## duties of examining two young girls living there. 9600 4|9B00 10|land 1|targorder 8|targpath4 0|EF00 0 2700 5|0400 3821|0400 3821|assassin 3823 -3271 On top of a distored cube ther -1 On top of a distored cube there was a perfect circle of pearls. 9D00 1|magic 3 2d6vis S -3272 This is a strange place. Sudde -1 This is a strange place. Suddenly there were pearls on top of the small pyramids. 9D00 1|magic 3 2d6vis S -3273 What a strange shape. Looks li -2 What a strange shape. Looks like it is made up of perfect gems. 9D00 1|magic 3 1400 3 -3274 While wandering around, one of 1 While wandering around, one of your commanders was found by a horror! 9D00 1|commander 1 2700 2|assassin -6 -3275 One of your commanders went to 1 One of your commanders went to take a closer look a cube that appeared unexpectedly. Approaching the cube was a bad idea. 9D00 1|commander 1 2700 2|assassin -6 -3276 One of your commanders found t 1 One of your commanders found the most remarkable shapes when wandering around outside. It is strange that they were not seen before, desipite being not far away. 9D00 1|commander 1 7500 1 -3277 A group of fish-people has une 1 A group of fish-people has unexpectedly attacked the province in an attempt to take control. coast 1|unluck 2|turn 10 com 976|4d6units 974|com 976|A300 975 -3278 A group of fish-people has une 1 A group of fish-people has unexpectedly attacked the province in an attempt to take control. land 0|unluck 2|turn 10 com 976|4d6units 974|com 976|A300 975 -3279 An enormous group of fish-peop 1 An enormous group of fish-people has unexpectedly attacked the province in an attempt to take control. coast 1|unluck 4|turn 10 com 2804|4d6units 974|9A00 975|com 2804|4d6units 974|com 2804|6d6units 974|com 2804|6d6units 974 -3280 An enormous group of fish-peop 1 An enormous group of fish-people has unexpectedly attacked the province in an attempt to take control. land 0|unluck 4|turn 10 com 2804|4d6units 974|9A00 975|com 2804|4d6units 974|com 2804|6d6units 974|com 2804|6d6units 974 -3281 Swarms of grubs are eating cro 1 Swarms of grubs are eating crops as well as houses and are causing widespread panic. growth 0|cave 1 unrest 20|taxboost -50 -3282 A horde of cavemen has unexpec 1 A horde of cavemen has unexpectedly attacked and pillaged our province. land 1|cave 0|unluck 1|turn 8 nation 4|com 1616|A400 1615|com 1616|A400 1615|kill 10 -3283 A huge horde of cavemen has un 1 A huge horde of cavemen has unexpectedly attacked and pillaged the province. capital 0|land 1|cave 0|unluck 3|turn 10|land 1 nation 4|com 1616|10d6units 1615|com 1616|A400 1615|kill 20 -3284 Suddenly a giant rat attacked 1 Suddenly a giant rat attacked one of your commanders! land 1|farm 1|commander 1 assassin 410 -3285 Suddenly a pack of giant rats 2 Suddenly a pack of giant rats attacked one of your commanders! land 1|commander 1 0600 410|assassin 410 -3286 The rumors of plague seems to 0 The rumors of plague seems to have been false. People praise the mercy of their false god! 9600 50|code -17|maxdominion -1 code 0|taxboost 100|incdom 3|unrest -15 -3287 The Succubus has collected eno 0 The Succubus has collected enough semen to spawn a cambion progeny. Her offspring was born fully aware with magical abilities and reached adulthood within weeks. 9600 30|land 1|mnr 811|0601 3 D100 -10|nation -2|com 4054 -3288 The Succubus has collected eno 0 The Succubus has collected enough semen to spawn a cambion progeny. Her offspring was born fully aware with magical abilities and reached adulthood within weeks. 9600 30|land 1|mnr 811|0601 3 D100 -10|nation -2|com 4055 -3289 The Incubus has sired a cambio 0 The Incubus has sired a cambion progeny. His offspring was born fully aware with magical abilities and reached adulthood within weeks. 9600 25|land 1|mnr 4053|0601 1 D100 -10|nation -2|com 4054 -3290 The Incubus has sired a cambio 0 The Incubus has sired a cambion progeny. His offspring was born fully aware with magical abilities and reached adulthood within weeks. 9600 25|land 1|mnr 4053|0601 1 D100 -10|nation -2|com 4055 -3291 The Red Mistress has collected 0 The Red Mistress has collected enough semen to spawn a cambion progeny. Her offspring was born fully aware with magical abilities and reached adulthood within weeks. 9600 50|land 1|mnr 4059|0601 3 D100 -10|nation -2|com 4054 -3292 The Red Mistress has collected 0 The Red Mistress has collected enough semen to spawn a cambion progeny. Her offspring was born fully aware with magical abilities and reached adulthood within weeks. 9600 50|land 1|mnr 4059|0601 3 D100 -10|nation -2|com 4055 -3293 An arcane disjuntion has occur 12 An arcane disjuntion has occured. All existing global enchantments have been reduced in strength. B000 1 D500 20 -3294 Settlers have arrived full of 0 Settlers have arrived full of hope to start their new life in this newly created underwater province. code 105|9600 10|maxpop 1 code 0|incpop 100 -3295 Rumors have spread about the n 0 Rumors have spread about the new sea province that is blessed by the gods and rich in fertile soil. A large amount of settlers have arrived full of hope to start their new life here. code 105|growth 3|luck 2|9600 10|maxpop 1 code 0|incpop 200 -3296 Rumors have spread about the n 0 Rumors have spread about the new sea province that is cursed by the gods. No settlers are likely to come here willingly. code 105|death 3|9600 10|maxpop 1 code 0|incscale Misfortune -3297 Rumors have spread about the n 0 Rumors have spread about the new sea province that is cursed by the gods. No settlers are likely to come here willingly. code 105|unluck 2|9600 10|maxpop 1 code 0|incscale Misfortune -3298 Suddenly a ravaging giant lobs 2 Suddenly a ravaging giant lobster appeared and charged one of your commanders! land 0|commander 1 assassin 642 -3299 Suddenly a large and impressiv 1 Suddenly a large and impressive looking bear appeared and charged one of your commanders! land 1|forest 1|chaos -1|commander 1 assassin 694 -3300 A giant spider attacked one of 1 A giant spider attacked one of your commanders when he was not expecting it. land 1|cave 1|commander 1 assassin 2513 -3301 Suddenly a large cave cow appe 2 Suddenly a large cave cow appeared and charged one of your commanders! land 0|AD00 1|commander 1 assassin 2512 -3302 Suddenly a sneaking cave crab 2 Suddenly a sneaking cave crab appeared and charged one of your commanders! land 0|AF00 1|commander 1 assassin 2514 +3118 A dragon has been sighted flyi 1 A dragon has been sighted flying across the forest. This is interpreted as a bad omen. fornation 69|forest 1|code 0 code -7 +3119 A dragon was seen circling a m 1 A dragon was seen circling a mountain peak. This is interpreted as a bad omen. fornation 69|mountain 1|code 0 code -7 +3120 A Minister of Rituals has perf 0 A Minister of Rituals has performed adequate ceremonies to ameliorate the bad omens threatening this province. 9600 15|mnr 804|code -7 code 0 +3121 A Ceremonial Master has taken 0 A Ceremonial Master has taken measures to ameliorate the bad omens threatening this province. 9600 10|mnr 807|code -7 code 0 +3122 A dragon has been sighted flyi 0 A dragon has been sighted flying across the land. This is interpreted as a bad omen. fornation 69|9600 1|land 1|anycode 290|code 0 code -7 +3123 A dragon has been sighted flyi 0 A dragon has been sighted flying across the land. This is interpreted as a bad omen. fornation 69|9600 1|land 1|anycode 290|code 0 code -33 +3124 A Minister of Rituals has perf 0 A Minister of Rituals has performed adequate ceremonies to ameliorate the bad omens threatening this province. 9600 15|mnr 804|code -33 code 0 +3125 A Ceremonial Master has taken 0 A Ceremonial Master has taken measures to counter the bad omens threatening this province. 9600 10|mnr 807|code -33 code 0 +3126 Oh, no! The Queen of the Onyx 0 Oh, no! The Queen of the Onyx Amazon tribe has ambitions of conquest! HIDDEN 4700 1|land 1|8100 1|9600 15|4700 1|poptype 43|unique 1|code 0|story 2 code 301|notext 1 +3127 The Land of the Onyx Amazons h 0 The Land of the Onyx Amazons has been conquered! unique 1|code 301 code 0|resetcode 302|resetcode 302|resetcode 302 +3128 The Onyx Queen comes to power. 0 The Onyx Queen comes to power. HIDDEN 4700 1|unique 1|code 301 notext 1|com 356|10d6units 357|A600 369|2com 355|addequip 1 +3129 The Onyx Queen is crowned. HID 0 The Onyx Queen is crowned. HIDDEN 4700 1|mnr 356|unique 1|code 301 notext 1|deathboost 1|deathboost 1|1d3units 1|addequip 1|gainaff 0 +3130 The Onyx Queen is fitted with 0 The Onyx Queen is fitted with garments. HIDDEN [Skullface] 4700 1|4700 1|E500 0|mnr 356|unique 1|code 301 notext 1|addequip 9|earthboost 1|earthboost 1|addequip 9 +3131 The queen replenishes her gems 0 The queen replenishes her gems. 9600 15|turn 30|E500 0|mnr 356|4700 1 addequip 1 +3132 The Onyx Queen is fitted with 0 The Onyx Queen is fitted with garments. HIDDEN [Champion's Skull] 9600 20|E500 0|mnr 355|unique 1|code 301 notext 1|addequip 9 +3133 The clapper of hooves and clat 0 The clapper of hooves and clatter of bones have lately been heard at night close to some settlements. 4700 1|9600 10|nearbycode 301|capital 0|land 1|code 0 code 302|unrest 10 +3134 People speak in fear of the Qu 0 People speak in fear of the Queen of the Onyx amazon that has come to power in a neighboring land. She is rumored to be unsurpassed in both cunning and cruelty! 4700 1|9600 10|nearbycode 301|capital 0|land 1|code 0 code 302 +3135 Amazons have attacked! 0 Amazons have attacked! 9600 50|anycode 301|4700 1|unique 9|code 302 code 303|2com 355|addequip 1|6d6units 357|2d6units 355 +3136 The amazons consolidate. 0 The amazons consolidate. 9600 8|anycode 301|4700 1|unique 6|code 303 com 355|addequip 1|A600 357|2d6units 369|AB00 -15 +3137 A minotaur joins. [Implementor 0 A minotaur joins. [Implementor Axe] 9600 7|anycode 301|4700 1|unique 3|code 303 nation -2|com 234|addequip 9 +3138 The onyx amazons have been def 0 The onyx amazons have been defeated! With her last breath, their priestess promised vengeance from her Queen upon your followers! anycode 301|unique 2|code 303 code 304 +3139 Undead have risen to wreak hav 0 Undead have risen to wreak havoc in your lands! 9600 33|unique 2|nearbycode 304 resetcode 304|com 188|10d6units -15 +3140 The onyx amazons have been dri 0 The onyx amazons have been driven from the land! Some spoils of war have been transported to the treasury. unique 2|code 303 code 0|gold 100|magicitem 1|1d3vis D +3141 A minotaur joins. [Implementor 0 A minotaur joins. [Implementor Axe] 9600 5|anycode 301|4700 1|unique 1|code 301 nation -2|com 234|addequip 9 +3142 The amazons have built a mound 0 The amazons have built a mound. [Burial Mound] 9600 10|anycode 301|4700 1|unique 1|code 301 newsite -1 +3143 The amazons have built a mound 0 The amazons have built a mound. [Burial Mound] 9600 10|anycode 301|4700 1|unique 1|code 302 newsite -1 +3144 The minotaur has been equipped 0 The minotaur has been equipped [Copper Plate]. mnr 234|4700 1|unique 3|code 301 addequip 9 +3145 The Onyx Queen is fitted with 0 The Onyx Queen is fitted with garments. HIDDEN [Girdle of Might] 4700 1|4700 1|E500 0|mnr 356|unique 1|code 301 notext 1|addequip 9 +3146 The Onyx queen uses her magic 0 The Onyx queen uses her magic to raise undead! 9600 10|anycode 301|4700 1|unique 6|code 303 com 190|1d6units 369|6d6units -15|6d6units -15|2d6units 357 +3147 The Onyx queen uses her magic 0 The Onyx queen uses her magic to raise undead! turn 66|anycode 301|4700 1|unique 6|code 303 com 190|4d6units 369|12d6units -15|12d6units -15|AB00 357 +3148 The Onyx Queen gains more powe 0 The Onyx Queen gains more power. HIDDEN turn 66|4700 1|mnr 356|unique 1|code 301 notext 1|deathboost 1|earthboost 1|addequip 1 +3149 Lately, farmers and merchants 1 Lately, farmers and merchants have disappeared when traveling one of the local mountain paths. fornation 69|unique 1|mountain 1|story 1|code 0 code 306|unrest 5|6B00 1|order 1 +3150 Your servant has discovered th 0 Your servant has discovered that a demon is eating travelers! When approached, the fiend proposed a deal: 'Let me feed on the fat merchants that pass this way and their gold will be sent to the coffers of the Emperor!'. If the deal is not struck, a ceremonial master could be sent to banish the demon, or armed men to slay it. targorder 100|code 306 code 307|order 415 +3151 Your cunning servant has appro 0 Your cunning servant has approached the demon once again, inquiring about the suggested deal. When pressed, it seems the demon meant to send only the gold, keeping silver and other valuables from his victims! Since gold is scarce, the treasury would have been tricked of most of the proceeds. A new deal is now offered, where all gold, silver, copper and other valuables will be sent to the treasury. targorder 100|unique 1|code 306 code 308|order 415 +3152 Your agent has not been able t 0 Your agent has not been able to find out anything more. targorder 100|code 308 +3153 A deal has been struck! 0 A deal has been struck! targorder 102|code 307 code 309|incscale2 Turmoil|landgold 5 +3154 A deal has been struck! 0 A deal has been struck! targorder 102|code 308 code 309|incscale2 Turmoil|landgold 25 +3155 The Celestial Master has banis 0 The Celestial Master has banished the demon! targorder 108|mnr 803|9600 70|code 307|code 307 code 0|incdom 2|unrest -10|decscale Turmoil +3156 The Celestial Master has banis 0 The Celestial Master has banished the demon! targorder 108|mnr 803|9600 10|code 307|code 307 code 0|incdom 2|unrest -10|decscale Turmoil|1d3units 1 +3157 The Master of the Way has bani 0 The Master of the Way has banished the demon! targorder 108|mnr 808|9600 30|code 307|code 307 code 0|incdom 2|unrest -10|decscale Turmoil|1d3units 1 +3158 The Minister of Rituals has ba 0 The Minister of Rituals has banished the demon! targorder 108|mnr 804|9600 30|code 307|code 307 code 0|incdom 2|unrest -10|decscale Turmoil|1d3units 1 +3159 The demon was angered by the s 0 The demon was angered by the shrill chanting and attacked in rage! targorder 108|mnr 803|9600 30|code 307|code 307 2700 2|assassin 1264|code 310 +3160 The Master of the Way has bani 0 The Master of the Way has banished the demon! targorder 108|mnr 808|9600 50|code 307|code 307 2700 2|assassin 1264|code 310 +3161 The Minister of Rituals has ba 0 The Minister of Rituals has banished the demon! targorder 108|mnr 804|9600 70|code 307|code 307 2700 2|assassin 1264|code 310 +3162 The demon has been defeated! 0 The demon has been defeated! targorder 108|mnr 803|code 310 code 0 +3163 The demon has been defeated! 0 The demon has been defeated! targorder 108|mnr 808|code 310 code 0 +3164 The demon has been defeated! 0 The demon has been defeated! targorder 108|mnr 804|code 310 code 0 +3165 Your men attacked the demon wi 0 Your men attacked the demon with the aid of the local militia. It seems the creature heard the approaching soldiers and called on aid! [Boots of the Behemoth] targorder 108|code 307|code 307 code 0|com 1264|gainaff 0|addequip 9|A300 1264 +3166 Unable to bear the Throne of A -1 Unable to bear the Throne of Ascension not being claimed by its rightful owner, the population of ##landname## pulled together a larger ceremony than ever attempted before. Everyone in the province had to pray for the an entire month, but at last the Throne was claimed in the name of ##godname##. 6000 1|dominion 6 8100 1|taxboost -100 +3167 The population of ##landname## -1 The population of ##landname## has never doubted who the real God and decided to show their devotion by performing a great ceremony to claim the Throne of Ascension in the name of ##godname##. The ceremony was demanding and took weeks, but now everyone shall know that the Throne belongs to ##godname##. 6000 1|dominion 8 8100 1|taxboost -50 +3168 It's a miracle, the Throne of -1 It's a miracle, the Throne of Ascension here has been claimed in the name of ##godname##. 6000 1|dominion 10 8100 1 +3169 Sneaking around with all those 1 Sneaking around with all those valuable gems has attracted unwanted attention from a group of thugs. chaos -1|pop0ok 1|land 1|E700 1|E800 56 0600 482|2700 2|assassin 1912 +3170 Sneaking around with all those 1 Sneaking around with all those innocent girls has attracted the attention of a pair of heroes. pop0ok 1|land 1|E700 1|E800 8 e3 -13|2700 2|assassin -13 +3171 Carrying around all those astr 2 Carrying around all those astral pearls has attracted the attention of a horror. magic 1|pop0ok 1|9C00 1|E800 4 7500 1|2700 2|assassin -6 +3172 Sneaking around with all those 2 Sneaking around with all those magic gems has attracted the attention of a mad witch. growth -1|pop0ok 1|land 1|E700 1|E800 56 e3 284|2700 2|assassin 2361 +3173 Attracted to the delicious nat 2 Attracted to the delicious nature gems, a giant spider suddenly emerged from the wood and attacked the commander! forest 1|pop0ok 1|land 1|E800 6 2700 2|assassin 782 +3174 Attracted to the delicious wat 2 Attracted to the delicious water gems, a huge but sneaky sea serpent suddenly attacked the commander! pop0ok 1|land 0|E800 2 2700 2|assassin 565 +3175 Attracted to the death gems, a 2 Attracted to the death gems, a wandering spirit suddenly attacked the commander! death 1|pop0ok 1|9C00 1|land 1|E800 5 2700 2|assassin 566 +3176 The moon has turned red and ma 13 The moon has turned red and magic is permeating the world. Astrologers and other Wise Men are most worried about these bad omens. 6300 -4|unique 1 worlddecscale2 Drain|worldunrest 5|worldmark 2 +3177 The moon is still red and the 13 The moon is still red and the sky is starting to get a sick red tone as well. The barrier that separates the horrors of the void from this world is growing thinner. Mages are advising utmost caution to avoid drawing the attention of any horrors. Performing any larger rituals powered by gems or pearls at this time would be foolish. 6300 -3|unique 1 worlddecscale2 Drain|worldunrest 10|worldmark 3 +3178 The entire sky has turned red 13 The entire sky has turned red and the barrier that separates the horrors of the void from this world is growing thinner. Mages are advising utmost caution to avoid drawing the attention of any horrors. Performing rituals powered by gems or pearls at this time would be very foolish. 6300 -2|unique 1 worlddecscale2 Drain|worldunrest 20|worldmark 5 +3179 The barrier that separates the 13 The barrier that separates the horrors of the void from this world is now gone and horrors are appearing frequently. The sky is still red, but that is not the greatest problem now. Mages are advising utmost caution and to avoid any highly populated area that horrors might enjoy. Performing rituals powered by gems or pearls at this time would be suicidal. 6300 -1|permonth 1 worlddecscale Drain|worldunrest 10|worldmark 5 +3180 Powerful memories of the Almig 13 Powerful memories of the Almighty have escaped from the Throne of the Pantokrator. People are terrified and faith in the Pretender Gods has decreased. [The Throne of the Pantokrator] claimedthrone 1|9600 10|site 1|unique 1 worldincdom -1 +3181 A dormant decree of the Pantok 13 A dormant decree of the Pantokrator was activated when His Throne was disturbed. The decree has brought order to the world, but people are terrified and faith in the Pretender Gods has decreased. [The Throne of the Pantokrator] claimedthrone 1|9600 25|site 1|unique 1 worlddecscale2 Turmoil|worldincdom -1 +3182 A dormant decree of the Pantok 13 A dormant decree of the Pantokrator was activated when His Throne was disturbed. The decree has brought increased productivity to the world, but people are terrified and faith in the Pretender Gods has decreased. [The Throne of the Pantokrator] claimedthrone 1|9600 25|site 1|unique 1 worlddecscale Sloth|worldincdom -1 +3183 A dormant decree of the Pantok 13 A dormant decree of the Pantokrator was activated when His Throne was disturbed. The decree has brought chaos to the world, people are terrified and faith in the Pretender Gods has decreased. [The Throne of the Pantokrator] claimedthrone 1|9600 25|site 1|unique 1 worldincscale2 Turmoil|worldincdom -1 +3184 The Throne of Eternal Sufferin 13 The Throne of Eternal Suffering has reminded people of the importance of piety. Faith and order has increased worldwide. [The Throne of Eternal Suffering] claimedthrone 1|site 1|unique 1 worlddecscale Turmoil|worldincdom 1 +3185 One night the moon was red as 12 One night the moon was red as blood, the next night it was blue as water and on the third night it was gone. Then on the seventh night the moon appeared once again, this time it was white. worldunrest 10|worlddecscale Drain|worldincscale Misfortune +3187 People have died from a strang -2 People have died from a strange disease and soon after dark gems formed upon the corpses. death 1|magic 1 0700 25|3d6vis D +3188 A forgotten curse suddenly too 2 A forgotten curse suddenly took effect and turned an entire village into Vine Men. The mindless apparitions are now spreading over the rest of the province. magic 2|growth 1|turn 8|forest 1 com 362|4d6units 361|com 362|2d6units 361|kill 10 +3189 Autumn come, the Ephoroi of th 0 Autumn come, the Ephoroi of the city have declared war upon the helote population. fornation 6|6500 5|fort 1|monster 3115|code 0|siege 0 code 133|unrest 15 +3190 The krypteion is under way. Wi 0 The krypteion is under way. Willful and strong helotes have been killed to prevent them from organizing and hundreds of helotes have been massacred throughout the city. The strict order of tyranny is restored in the city. code 133|6600 3105|siege 0|6500 6 unrest -50|8400 3105|0700 30|6E00 1|code 0 +3191 The krypteion has ended in a r 0 The krypteion has ended in a remarkable bloodshed. An exceptional Kryptes responsible for the deaths of several helote soldiers was elected and rewarded for his deeds. siege 0|land 1 nation 6|com 3113|8300 60 +3192 The krypteion is under way. Hu 0 The krypteion is under way. Hundreds of helotes have been massacred throughout the city. The strict order of tyranny is restored in the city. code 133|siege 0|6500 6 unrest -40|0700 30|6E00 1|code 0 +3193 The krypteion has ended and th 0 The krypteion has ended and the bloodshed is over, for this year. An exceptional Kryptes was elected and rewarded for his deeds. siege 0|land 1 nation 6|com 3113|8300 25 +3194 There is no Ephor in the city 0 There is no Ephor in the city to start the krypteion. The helote population is becoming unruly. fornation 6|6500 5|fort 1|nomonster 3115|code 0|siege 0 unrest 15 +3195 Suddenly part of the populatio 0 Suddenly part of the population was turned into some kind of horrors and started killing everyone! code 168|9600 3 kill 20|com 2212|com 2212|2d6units 2212|code 0 +3196 Suddenly the Kraken eggs were 0 Suddenly the Kraken eggs were gone. 9600 1|code 298 code 0 +3197 The Throne of Death has grown 0 The Throne of Death has grown quiet once again. 9600 20|nomonster 310|code 249|code 249 code 0 +3198 The peasants in a remote villa -2 The peasants in a remote village have become lazy and stopped toiling in the fields. When sent to enforce the order your bailiff discovered that the villagers gathered every nightfall inside an old barn. Inside the barn there was a great cauldron filled with a strange green broth. The farmers no longer needed to work the fields in order to feed their families. Your bailiff promptly confiscated the cauldron and flogged a couple of farmers. Rumors of the flogging has spread and farmers everywhere toil in earnest. [Enormous Cauldron of Broth] land 1|turn 12|season 2|lazy 1|magic 2 magicitem 9|unrest 15|incscale2 Sloth|6E00 2 +3199 The remote village in which yo 1 The remote village in which your bailiff found the strange cauldron has rebelled. Led by a strange woman of the woods the peasants attacked your bailiff and hung him from an oak. Bolstered by their savage bravery the lowlifes rallied other villages to their cause and within weeks a peasant army declared independence and attacked your province. land 1 com 363|AB00 1565|com 363|kill 2 +3200 A death match competition is s 14 "A death match competition is scheduled in the arena. The event will take place on the astral plane and the participants must leave now to get there in time. In addition to all the fame, the winner of the game will receive a powerful magic artifact. Each Pretender God may send one champion to the competition and any previous arena champion must try to defend their title. May the strongest man win!" code 0|6800 -199 code -199|8500 1|6E00 1 +3201 The death match competition is 13 The death match competition is taking place. May the strongest man win! resetcode -199|8700 1 +3202 The people's death match is sc 14 "The people's death match is scheduled in the arena. Spellcasting is not allowed and all participants will get to borrow a slave collar to ensure they do not perform magic or run away. As this is the game for the common people, Pretender God and Disciples are not allowed to compete. Any Pretender breaking the rules will get to keep the slave collar. The event will take place on the astral plane and the participants must leave now to get there in time. In addition to all the fame, the winner of the game will receive a powerful magic artifact. Each Pretender God may send one champion and all old arena champions must try to defend their title, defying the rules if necessary. May the people's champion win!" code 0|6800 -199 code -199|8600 1|6E00 1 +3203 The people's death match is ta 13 The people's death match is taking place. May the people's champion win! resetcode -199|8800 1 +3205 Spring has come, and the winte 0 Spring has come, and the winter storms have passed. With the Hesperian Dragon bound by the mages of the empire, an expedition to the fabled gardens of the Hesperides is being organized. 6500 0|capital 1|fornation 125|fornation 125|6900 3167 7000 2|8900 30 +3206 The expedition to the fabled g 0 The expedition to the fabled gardens of the Hesperides was successful. The golden apples of immortality, the food of gods, were displayed for the cheering populace. One apple was given to the queen and transported to the laboratory.[Golden Apple] capital 1 magicitem 9|unrest -15 +3207 The expedition to the fabled g 0 The expedition to the fabled gardens of the Hesperides has returned. The golden apples of immortality, the food of gods, were displayed for the cheering populace. Soon, however, the fraud was exposed and the charlatans were forced to eat their own fake apples, much to the enjoyment of the populace. capital 1 unrest -10 +3208 Upholding the ancient bargain 0 Upholding the ancient bargain the Gigantes of Black Korkyra have mustered their forces. A Lochos and his retinue has arrived to the Orichalcum Palace to pledge allegiance to the Queen. fornation 77|capital 1|6500 1|turn 5|siege 0 nation -2|com 3149|9F00 3150 +3209 A new Hydrophoros of the East 0 A new Hydrophoros of the East has been appointed in the capital. Her family was handsomely rewarded and there was much rejoicing. fornation 95|capital 1|6500 0|turn 5|siege 0|nomnr 3201 nation -2|com 3201|gold -50|unrest -10 +3210 A new Hydrophoros of the West 0 A new Hydrophoros of the West has been appointed in the capital. Her family was handsomely rewarded and there was much rejoicing. fornation 95|capital 1|6500 6|turn 5|siege 0|nomnr 3202 nation -2|com 3202|gold -50|unrest -10 +3211 The Hydrophoria was celebrated 0 The Hydrophoria was celebrated in the capital. Sacred water was carried from the temple grounds and sprinkled around the city, the water of the west cleansing that which is dead, and the water of the east bringing new life. Fertility and long lasting prosperity is expected and there was much rejoicing. fornation 95|temple 1|capital 1|monster 3201|monster 3201|6500 3 decscale2 Death|gold 50 +3212 The Hydrophoros of the East wa 0 The Hydrophoros of the East was not present and the Hydrophoria could not be celebrated. People are concerned and there has been some unrest. fornation 95|temple 1|capital 1|nomonster 3201|monster 3202|6500 3 unrest 15 +3213 The Hydrophoros of the West wa 0 The Hydrophoros of the West was not present and the Hydrophoria could not be celebrated. People are concerned and there has been some unrest. fornation 95|temple 1|capital 1|monster 3201|nomonster 3202|6500 3 unrest 15 +3214 The Hydrophoroi were not prese 0 The Hydrophoroi were not present and the Hydrophoria could not be celebrated. People are concerned and there has been some unrest. fornation 95|temple 1|capital 1|nomonster 3201|nomonster 3201|6500 3 unrest 15 +3215 The Burning Mountain has erupt 0 The Burning Mountain has erupted sending shock waves throughout the kingdom. Thousands have perished in ash and flames. In the wake of the devastation the Laestrygonians have awoken and broken free. Enkelados the Laestrygonian monstrosity imprisoned underneath the volcano has returned to punish the gods for his imprisonment. [The Burning Mountain] site 1|fornation 96|turn 30|9900 -5|capital 1|unique 1 nation -2|7900 -1|unrest 40|kill 20|com 3229|newsite 202 +3216 The Burning Mountain has erupt 0 The Burning Mountain has erupted sending shock waves throughout the kingdom. Thousands have perished in ash and flames. In the wake of the devastation the Laestrygonians have awoken and broken free. Enkelados the Laestrygonian monstrosity imprisoned underneath the volcano has returned to punish the gods for his imprisonment. [The Burning Mountain] site 1|turn 30|9900 -5|capital 0|unique 1 7900 -1|unrest 40|kill 20|com 3229|newsite 202 +3217 The Volcano has erupted sendin 1 The Volcano has erupted sending shock waves throughout the lands. Thousands have perished in ash and flames. Polybotes, the Laestrygonian monstrosity imprisoned underneath the burning mountain has returned to punish the gods for his imprisonment. [Volcano] site 1|fornation 96|turn 20|unique 1 nation -2|7900 -1|unrest 40|kill 20|com 3230|newsite 202 +3218 The Burning Mountain is rumbli 0 The Burning Mountain is rumbling. Throughout the land fearful tales are told of the giant monstrosities that wage war upon Gods. [The Burning Mountain] site 1|fornation 96|turn 5|9800 10 unrest 30 +3219 The Burning Mountain is rumbli 0 The Burning Mountain is rumbling and lava has spilled forth. There has been widespread panic and people are fleeing the land while they still can. [The Burning Mountain] site 1|fornation 96|turn 15|9600 25|unique 1 unrest 40|2d6vis F|emigration 10 +3220 A strange event involving a ro 0 A strange event involving a rooster, a lizard and three score silver coins resulted in a debate between Morgaine the Fay and ##targname##, a senior Crone of Avalon. ##targname## was intent on killing the basilisk, but Morgaine intervened and the quarrel escalated until the two of them unleashed their dweomer upon one another. When the whirling energies settled ##targname## had been muted for her inpudence. Several onlookers were cursed for the rest of their lives and unrest spread in the province. 9600 5|unique 1|turn 15|monster 3239|land 1|mnr 153 nation -2|gainaff 4194304|unrest 15|curse 3|decscale Drain|incscale Misfortune|9B00 636 +3221 An imprudent Mother of Avalon 0 An imprudent Mother of Avalon inquired Morgaine the Fay on her relations with Myrddin. A quarrel ensued and the poor Mother was turned into a pig. Rumors of the event spread in the province causing unrest. 9600 5|turn 15|monster 3239|land 1|mnr 152 nation -2|transform 2136|unrest 10 +3222 Rumors of Myrddins presence le 0 Rumors of Myrddins presence led ##fulltargname## to the arcane laboratory of the province. She tried to capture the wizard, but the he unleashed vast powers, destroying the laboratory before escaping into the wild once more. 9600 5|unique 1|turn 15|monster 3236|land 1|mnr 153 nation -2|lab 0 +3223 A young Mother of Avalon found 0 A young Mother of Avalon found a secluded cave and unwittingly entered. There she encountered Myrddin, who sealed the cave trapping her inside. The wizard gave her food and drink and found himself enjoying her company, discussing the arcane and the lore of the wild. Eventually he decided to let her leave the cave, but she chose to stay with him and was taught the secrets of the earth. Now ##targname## has become as reclusive as her lover and suspicious Crones observe her activities and travels. 9600 7|turn 15|monster 3236|land 1|mnr 152 nation -2|transform 3243|earthboost 152 +3224 An inquisitive Mother of Avalo 0 An inquisitive Mother of Avalon found rumors of Myrddins whereabouts. She sought him out to confront him, but ended up in his company, seduced him and made him teach her his arcane secrets. Now ##targname## has become as reclusive as her lover and suspicious Crones observe her activities and travels. 9600 7|turn 15|monster 3236|land 1|mnr 152 nation -2|transform 3243|astralboost 152 +3225 An inquisitive Mother of Avalo 0 An inquisitive Mother of Avalon found the forest in wich Myrddins was hiding. She sought him out to confront him, but found him strangely attractive in a wild way and the two of them became lovers. For a while they lived in the forest and Myrddin showed her the mysteries of the wild. Now ##targname## has become as reclusive as her lover and suspicious Crones observe her every move. forest 1|9600 7|turn 15|monster 3236|land 1|mnr 152 nation -2|transform 3243|natureboost 152 +3226 When Yngvar returned and pledg 0 When Yngvar returned and pledged his loyalty to the Awakening God the last remaining brothers of his former warband heard of his return and decided to follow him for one final campaign, the War of Ascension. land 1|monster 3259|unique 1 nation -2|A300 2349 +3227 A flock of strange birds have 0 A flock of strange birds have attacked Piconye, as they do every summer. land 1|fort 1|fornation 67|6500 3|7300 3306 com 3327|10d6units 3327 +3228 ##profname## has sent out dele 0 ##profname## has sent out delegations to the false pretenders and rulers of the world to let them know of ##fullgodname##. fornation 67|capital 1|unique 1|code 0|7500 1|turn 12|9600 50 8D00 360|9000 360 +3229 A messenger has arrived from a 0 "A messenger has arrived from a distant land bringing a letter to your throne room: ##profname2##, by the power and virtue of ##godname2##, let us rejoice in salvation and cross over to the end enriched by grace. It was announced to our majesty that you admire our excellency and that mention of our highness was made to you. So we are sending something about us to you through our delegate, because we wish to know if you hold the right faith like us and if you believe in the ##godtit2## through all things. We know that your little people of ##natname## hold you to be a god, while we recognize that you are mortal and subject to corruption. If you have need of anything for your pleasure from the customary abundance of our generosity, assure us that you follow the goodwill of ##godname2b## and you will obtain them. Receive the bishop in our name and make use of him, so that we might strengthen and reinforce our virtue mutually. If you truly wish to know the magnitude of the excellence of our highness, understand that I, ##profname2##, am Lord of Lords and exceeds all kings of the entire world in virtue, power and all the riches under heaven. And if you wish to come to our domain, we will set you up as a great and worthy guest of our home, and you will enjoy abundance which you will never have seen in your land. Remember your end and for eternity you will please the ##godtit2##." nation 67|9600 50|anycode 360|capital 1|land 1 8C00 67|nation -3|com 3287|incdom -2|8F00 360 +3230 One of the Yllerions has died 0 One of the Yllerions has died and his partner was seen flying east with a great host of lamenting birds. When she reached the sea she plunged herself into the waves and drowned herself. Soon afterwards the flaming eggs in their nest cracked open and two new Yllerion birds were hatched. The abbot sages has declared that it is time to once more call the Birds of Splendour. 9600 50|nomnr 3382|monster 3383 killcom 3383 +3231 One of the Yllerions has died 0 One of the Yllerions has died and her partner was seen flying east with a great host of lamenting birds. When he reached the sea he plunged himself into the waves and drowned hirself. Soon afterwards the flaming eggs in their nest cracked open and two new Yllerion birds were hatched. The abbot sages has declared that it is time to once more call the Birds of Splendour. 9600 50|nomnr 3383|monster 3382 killcom 3382 +3232 Bilqis, known in foreign lands -1 Bilqis, known in foreign lands as the Queen of Na'Ba, has established contacts with a foreign king. Praising him for his widsom and giving him extraordinary gifts from the Vault of Incense and Marvels she was in return showered in gold and gems. fornation 65|nomnr 3385|capital 1 gold 250|1d6vis -1 +3233 A hurricane has struck the lan 0 A hurricane has struck the land, devastating the countryside. pop0ok 1|9600 10|land 1|cave 0|7600 25 unrest 25|kill 3 +3234 The dwarves holding up the sky 13 The dwarves holding up the sky are not doing their job properly. The sky has fallen, the entire world is covered in permanent darkness and violent storms are raging. monster 3425|6100 3426|6100 3426|6100 3426 worlddarkness 1|9100 1 +3235 A new gold vein has been found -1 A new gold vein has been found in a Gold Mine! [Hidden Gold Mine] foundsite 1 gold 400 +3236 A new vein has been found in a -1 A new vein has been found in a Silver Mine! [Silver Mine] foundsite 1 gold 250 +3237 A new and rich gold vein has b -2 A new and rich gold vein has been found in a Gold Mine! [Gold Mine] foundsite 1|turn 5 gold 750 +3238 A new and rich vein has been f -2 A new and rich vein has been found in a Silver Mine! [Silver Mine] foundsite 1 gold 400 +3239 A new and rich gold vein has b -2 A new and rich gold vein has been found in the Gold Mine! [Hidden Gold Mine] foundsite 1|turn 5 gold 750 +3240 There was a cave in at the iro 1 There was a cave in at the iron mine! [Iron Mine] foundsite 1 gold -150|unrest 10 +3241 There was a cave in at the sil 1 There was a cave in at the silver mine! [Silver Mine] foundsite 1 gold -150|unrest 10 +3242 There was a cave in at the gol 1 There was a cave in at the gold mine! [Gold Mine] foundsite 1 gold -250|unrest 10 +3243 There was a cave in at the hid 1 There was a cave in at the hidden gold mine! [Hidden Gold Mine] foundsite 1 gold -250|unrest 10 +3244 You have dug too deep! The iro 2 You have dug too deep! The iron mine has collapsed! [Iron Mine] foundsite 1|prod 2 gold -150|unrest 10|7900 -1 +3245 You have dug too deep! The sil 2 You have dug too deep! The silver mine has collapsed! [Silver Mine] foundsite 1|prod 2 gold -150|unrest 10|7900 -1 +3246 You have dug too deep! The gol 2 You have dug too deep! The gold mine has collapsed! [Gold Mine] foundsite 1|prod 2 gold -250|unrest 10|7900 -1 +3247 You have dug too deep! The hid 2 You have dug too deep! The hidden gold mine has collapsed! [Hidden Gold Mine] foundsite 1|prod 2 gold -250|unrest 10|7900 -1 +3248 You have dug too deep! Somethi 2 You have dug too deep! Something was released in the depths of the mine! [Iron Mine] turn 10|foundsite 1|prod 2|magic 2 com 2523|A300 2525|com 2523|2d6units 2524 +3249 You have dug too deep! Somethi 2 You have dug too deep! Something was released in depths of the mine! [Silver Mine] turn 10|foundsite 1|prod 2|magic 2 com 2523|A300 2525|com 2523|2d6units 2524 +3250 You have dug too deep! Somethi 2 You have dug too deep! Something was released in the depths of the mine! [Gold Mine] turn 10|foundsite 1|prod 2|magic 2 com 2523|A300 2525|com 2523|2d6units 2524 +3251 You have dug too deep! Somethi 2 You have dug too deep! Something was released in the depths of the mine! [Hidden Gold Mine] turn 10|foundsite 1|prod 2|magic 2 com 2523|A300 2525|com 2523|2d6units 2524 +3252 Suddenly the land started sink 2 Suddenly the land started sinking into the sea. Some were quick enough to flee the province and survived. code 0|unluck 4|chaos 1|turn 10|capital 0|coast 1 id 20|emigration 50|kill 100|lab 0|C200 1|code 105|9300 72 +3253 The offspring of the Titan of -1 The offspring of the Titan of Heaven has come of age. land 1|7700 602|unique 1 nation -2|com 3832 +3254 The offspring of the Titan of -1 The offspring of the Titan of Heaven has come of age. land 1|7700 602|unique 1 nation -2|com 3833 +3255 The offspring of the Titan of -1 The offspring of the Titan of Heaven has come of age. land 1|7700 602 nation -2|com 3834 +3256 The offspring of the Titan of -1 The offspring of the Titan of Heaven has come of age. land 1|7700 602 nation -2|com 3835 +3257 Belief in the old Pantokrator 13 Belief in the old Pantokrator has seeped out from the depth of the oceans. People are praying for the Pantokrator to remove the death and disease again. 9600 20|unique 5|7F00 124 worldincdom -1 +3258 After days of increasing tensi 1 After days of increasing tension a Garuda, unable to supress his nature, struck down and killed one of your Nagas. monster 3664|monster 3664 killmon 1318 +3259 After days of increasing tensi 1 After days of increasing tension a Garuda, unable to supress his nature, struck down and killed one of your Naga Warriors. monster 3664|monster 3664 killmon 1319 +3260 A Garuda, unable to supress hi 1 A Garuda, unable to supress his nature, struck down and killed one of your Horned Serpents. monster 3664|monster 3664 killmon 403 +3261 The Throne of Sorcery has awak 13 The Throne of Sorcery has awakened. Magic is flowing into the world, just like in ancient times. [The Throne of Sorcery] claimedthrone 1|site 1|unique 1 worlddecscale Drain +3262 Someone is sitting on the Shat 13 Someone is sitting on the Shattered Throne again. Suddenly people have started to remember what the Pantokrator did the previous time that happened. [The Shattered Throne] claimedthrone 1|site 1|unique 1|9600 50 worldincdom -1 +3263 The Shattered Throne has been 13 The Shattered Throne has been claimed and its power has awakened. Maybe there was a good reason as to why the old Pantokrator destroyed it. [The Shattered Throne] claimedthrone 1|site 1|unique 1|9600 50 worlddecscale Drain|worldincscale Misfortune|worldmark 2 +3264 The Throne of Splendour has be 13 The Throne of Splendour has been claimed. A surge of hope and joy fills the world. [The Throne of Splendour] claimedthrone 1|site 1|unique 1 worldunrest -25 +3265 The Throne of the Sun has been 13 The Throne of the Sun has been claimed. Suddenly it feel like something missing has returned to the world. [The Throne of the Sun] claimedthrone 1|site 1|unique 1 worlddecscale Turmoil +3266 The Throne of Creation has bee 13 The Throne of Creation has been claimed. People are filled with creativity and willingness to work hard. [The Throne of Creation] claimedthrone 1|site 1|unique 1 worldunrest -10|worlddecscale Sloth +3267 The Throne of Destiny has been 13 The Throne of Destiny has been claimed. This must surely be an omen for great things to come. [The Throne of Destiny] claimedthrone 1|site 1|unique 1 worlddecscale Misfortune +3268 ##targname## was ambushed in a 0 ##targname## was ambushed in a house while performing ##targhis## duties of examining a young girl living there. 9600 8|9B00 10|land 1|targorder 8|targpath4 0|EF00 0 2700 5|0400 3822|e3 3823|assassin 3823 +3269 ##targname## was ambushed in a 0 ##targname## was ambushed in a house while performing ##targhis## duties of examining two young girls living there. 9600 4|9B00 10|land 1|targorder 8|targpath4 0|EF00 0 2700 5|0400 3821|0400 3821|assassin 3823 +3270 On top of a distored cube ther -1 On top of a distored cube there was a perfect circle of pearls. 9D00 1|magic 3 2d6vis S +3271 This is a strange place. Sudde -1 This is a strange place. Suddenly there were pearls on top of the small pyramids. 9D00 1|magic 3 2d6vis S +3272 What a strange shape. Looks li -2 What a strange shape. Looks like it is made up of perfect gems. 9D00 1|magic 3 1400 3 +3273 While wandering around, one of 1 While wandering around, one of your commanders was found by a horror! 9D00 1|commander 1 2700 2|assassin -6 +3274 One of your commanders went to 1 One of your commanders went to take a closer look a cube that appeared unexpectedly. Approaching the cube was a bad idea. 9D00 1|commander 1 2700 2|assassin -6 +3275 One of your commanders found t 1 One of your commanders found the most remarkable shapes when wandering around outside. It is strange that they were not seen before, desipite being not far away. 9D00 1|commander 1 7500 1 +3276 A group of fish-people has une 1 A group of fish-people has unexpectedly attacked the province in an attempt to take control. coast 1|unluck 2|turn 10 com 976|4d6units 974|com 976|A300 975 +3277 A group of fish-people has une 1 A group of fish-people has unexpectedly attacked the province in an attempt to take control. land 0|unluck 2|turn 10 com 976|4d6units 974|com 976|A300 975 +3278 An enormous group of fish-peop 1 An enormous group of fish-people has unexpectedly attacked the province in an attempt to take control. coast 1|unluck 4|turn 10 com 2804|4d6units 974|9A00 975|com 2804|4d6units 974|com 2804|6d6units 974|com 2804|6d6units 974 +3279 An enormous group of fish-peop 1 An enormous group of fish-people has unexpectedly attacked the province in an attempt to take control. land 0|unluck 4|turn 10 com 2804|4d6units 974|9A00 975|com 2804|4d6units 974|com 2804|6d6units 974|com 2804|6d6units 974 +3280 Swarms of grubs are eating cro 1 Swarms of grubs are eating crops as well as houses and are causing widespread panic. growth 0|cave 1 unrest 20|taxboost -50 +3281 A horde of cavemen has unexpec 1 A horde of cavemen has unexpectedly attacked and pillaged our province. land 1|cave 0|unluck 1|turn 8 nation 4|com 1616|A400 1615|com 1616|A400 1615|kill 10 +3282 A huge horde of cavemen has un 1 A huge horde of cavemen has unexpectedly attacked and pillaged the province. capital 0|land 1|cave 0|unluck 3|turn 10|land 1 nation 4|com 1616|10d6units 1615|com 1616|A400 1615|kill 20 +3283 Suddenly a giant rat attacked 1 Suddenly a giant rat attacked one of your commanders! land 1|farm 1|commander 1 assassin 410 +3284 Suddenly a pack of giant rats 2 Suddenly a pack of giant rats attacked one of your commanders! land 1|commander 1 0600 410|assassin 410 +3285 The rumors of plague seems to 0 The rumors of plague seems to have been false. People praise the mercy of their false god! 9600 50|code -17|maxdominion -1 code 0|taxboost 100|incdom 3|unrest -15 +3286 The Succubus has collected eno 0 The Succubus has collected enough semen to spawn a cambion progeny. Her offspring was born fully aware with magical abilities and reached adulthood within weeks. 9600 30|land 1|mnr 811|0601 3 D100 -10|nation -2|com 4054 +3287 The Succubus has collected eno 0 The Succubus has collected enough semen to spawn a cambion progeny. Her offspring was born fully aware with magical abilities and reached adulthood within weeks. 9600 30|land 1|mnr 811|0601 3 D100 -10|nation -2|com 4055 +3288 The Incubus has sired a cambio 0 The Incubus has sired a cambion progeny. His offspring was born fully aware with magical abilities and reached adulthood within weeks. 9600 25|land 1|mnr 4053|0601 1 D100 -10|nation -2|com 4054 +3289 The Incubus has sired a cambio 0 The Incubus has sired a cambion progeny. His offspring was born fully aware with magical abilities and reached adulthood within weeks. 9600 25|land 1|mnr 4053|0601 1 D100 -10|nation -2|com 4055 +3290 The Red Mistress has collected 0 The Red Mistress has collected enough semen to spawn a cambion progeny. Her offspring was born fully aware with magical abilities and reached adulthood within weeks. 9600 50|land 1|mnr 4059|0601 3 D100 -10|nation -2|com 4054 +3291 The Red Mistress has collected 0 The Red Mistress has collected enough semen to spawn a cambion progeny. Her offspring was born fully aware with magical abilities and reached adulthood within weeks. 9600 50|land 1|mnr 4059|0601 3 D100 -10|nation -2|com 4055 +3292 An arcane disjuntion has occur 12 An arcane disjuntion has occured. All existing global enchantments have been reduced in strength. B000 1 D500 20 +3293 Settlers have arrived full of 0 Settlers have arrived full of hope to start their new life in this newly created underwater province. code 105|9600 10|maxpop 1 code 0|incpop 100 +3294 Rumors have spread about the n 0 Rumors have spread about the new sea province that is blessed by the gods and rich in fertile soil. A large amount of settlers have arrived full of hope to start their new life here. code 105|growth 3|luck 2|9600 10|maxpop 1 code 0|incpop 200 +3295 Rumors have spread about the n 0 Rumors have spread about the new sea province that is cursed by the gods. No settlers are likely to come here willingly. code 105|death 3|9600 10|maxpop 1 code 0|incscale Misfortune +3296 Rumors have spread about the n 0 Rumors have spread about the new sea province that is cursed by the gods. No settlers are likely to come here willingly. code 105|unluck 2|9600 10|maxpop 1 code 0|incscale Misfortune +3297 Suddenly a ravaging giant lobs 2 Suddenly a ravaging giant lobster appeared and charged one of your commanders! land 0|commander 1 assassin 642 +3298 Suddenly a large and impressiv 1 Suddenly a large and impressive looking bear appeared and charged one of your commanders! land 1|forest 1|chaos -1|commander 1 assassin 694 +3299 A giant spider attacked one of 1 A giant spider attacked one of your commanders when he was not expecting it. land 1|cave 1|commander 1 assassin 2513 +3300 Suddenly a large cave cow appe 2 Suddenly a large cave cow appeared and charged one of your commanders! land 0|AD00 1|commander 1 assassin 2512 +3301 Suddenly a sneaking cave crab 2 Suddenly a sneaking cave crab appeared and charged one of your commanders! land 0|AF00 1|commander 1 assassin 2514 \ No newline at end of file