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Unexpected behavior when both the window and an inspector panel are open #15

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lazerwalker opened this issue Mar 27, 2019 · 0 comments

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@lazerwalker
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lazerwalker commented Mar 27, 2019

If you have an inspector panel open, and then use the window to add a mapping on the GameObject whose inspector is open, the changes won't stick.

This is currently warned about in the README, but it'd be good to investigate whether it's something we can fix.

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