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I would like to have a solution algorhythm that can "solve" the cube from a random state to any specific state, other than a fully solved state.
For example: cube state is U R F D B2, and I would like to reach state R L' B F' L R' F B' directly, without solving the cube first. Can I do this somehow with Cube.js, or it could be a new feature?
The text was updated successfully, but these errors were encountered:
This might not be helpful (might also be way too late), but I guess you could invert the target algorithm and then apply the initial cube state algorithm and solve that by trying the solver at different depths. Example:
// (R L' B F' L R' F B')^-1 (U R F D B2) = B F' R L' F B' L R' U R F D B2constcube=newCube();cube.move("B2 D' F' R' U D2 F' B R L' F2 B2")// cube.solve 20, 19, 18, ...cube.solve(12)// => B2 D' F' R' U D2 F' B R L' F2 B2
It takes the "destination" pattern and applies this series of operations to the source pattern. Then Kociemba can be called on the modified source. As a workaround, you can mimic the effect by calculating
I would like to have a solution algorhythm that can "solve" the cube from a random state to any specific state, other than a fully solved state.
For example: cube state is
U R F D B2
, and I would like to reach stateR L' B F' L R' F B'
directly, without solving the cube first. Can I do this somehow with Cube.js, or it could be a new feature?The text was updated successfully, but these errors were encountered: