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changelog.txt
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changelog.txt
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Build: 1.14.4-28.1.103 - Fri Dec 06 03:50:04 GMT 2019
cpw:
Tidy up some output and also add libraries from the modfile detection into the transforming classloader.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.102 - Tue Dec 03 00:11:28 GMT 2019
tterrag:
Fix swapped yaw/pitch in camera setup event
=========
Build: 1.14.4-28.1.101 - Mon Dec 02 22:59:25 GMT 2019
DaemonUmbra:
Fixed invocation of Vanilla spawn logic (#6334)
Forge's replacement of the Vanilla logic gets inverted, so the Vanilla logic inside that replacement must be inverted to correct for this.
(Fixes #6332)
liach:
Restore camera setup render event (#6335)
=========
Build: 1.14.4-28.1.99 - Mon Dec 02 22:52:53 GMT 2019
bl4ckscor33:
Add item tag 'beacon_payment' for items that can activate a beacon (#6328)
=========
Build: 1.14.4-28.1.98 - Mon Dec 02 22:36:38 GMT 2019
41268323+SmellyModder:
Added FENCES_WOODEN and FENCE_GATES_WOODEN tags as fuels in AbstractFurnaceTileEntity (#6327)
=========
Build: 1.14.4-28.1.97 - Mon Dec 02 22:08:25 GMT 2019
dev:
New SleepFinishedTimeEvent allowing control of world time when waking up. (#6043)
=========
Build: 1.14.4-28.1.96 - Mon Nov 25 06:49:59 GMT 2019
tterrag:
Fix EntityLootTables not calling addTables
=========
Build: 1.14.4-28.1.95 - Mon Nov 25 06:04:00 GMT 2019
tterrag:
Make EntityLootTables reusable for modders
=========
Build: 1.14.4-28.1.94 - Mon Nov 25 00:08:57 GMT 2019
6237881+nikita488:
Fix emissive items not working
=========
Build: 1.14.4-28.1.93 - Sat Nov 23 20:38:16 GMT 2019
cpw:
Fix the hang on startup problem when windows' broken device enumeration
causes a huge glfwInit slowdown. Log a message too when this is
detected.
See https://github.com/glfw/glfw/issues/1284,
https://stackoverflow.com/questions/10967795/directinput8-enumdevices-sometimes-painfully-slow,
https://discourse.libsdl.org/t/win-10-initing-joystick-causes-45s-hang-in-sdl-dinput-joystickdetect/23293
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.92 - Thu Nov 21 03:23:20 GMT 2019
richard:
Add hooks to make it easier to add custom TNT blocks (#6290)
=========
Build: 1.14.4-28.1.91 - Thu Nov 21 03:15:24 GMT 2019
DaemonUmbra:
Add tags supports_beacon and supports_conduit and modify Beacon and
Conduit to use these tags (#6266)
=========
Build: 1.14.4-28.1.90 - Tue Nov 12 23:18:44 GMT 2019
richard:
Fix DyeColor referencing incorrect Tag path. Fixes #6301 (#6303)
bl4ckscor33:
Fix RawMouseEvent not being cancelable (#6310)
=========
Build: 1.14.4-28.1.88 - Tue Nov 12 23:11:05 GMT 2019
DaemonUmbra:
Modify StonecutterContainer to allow shift-click insertion of any block
with a valid recipe rather than limiting to blocks in an Immutable List
(#6268)
=========
Build: 1.14.4-28.1.87 - Thu Nov 07 21:58:24 GMT 2019
tterrag:
Fix #6305 lighting optimization using the wrong method
=========
Build: 1.14.4-28.1.86 - Thu Nov 07 15:44:04 GMT 2019
tterrag:
Add support for modded warm ocean biomes in bonemeal code
=========
Build: 1.14.4-28.1.85 - Tue Nov 05 19:56:19 GMT 2019
tterrag:
Optimize SectionLightStorage#cancelSectionUpdates loop
DaemonUmbra:
Made the slash optional in fml confirm/cancel. (#6282)
DaemonUmbra:
Fixed an NPE caused by missing registries. (#6292)
Missing registries in this case being registries renamed without proper
remapping or created by mods that were removed.
12281102+Aeltumn:
Add LeftClickEvent trigger to onPlayerDamageBlock (#6046)
=========
Build: 1.14.4-28.1.81 - Tue Nov 05 19:10:15 GMT 2019
lex:
Fix registry snapshots not reading aliases correctly. Closes #6298
=========
Build: 1.14.4-28.1.80 - Sun Nov 03 17:33:43 GMT 2019
cpw:
A few tweaks to things. Make the mods command a bit better, make the
IndexedMessageCodec actually log which network channel it got back
packets on. Also, improve the custom directorymodlocator with actual
custom names, finally, allow up to 99 log rollovers, up from 7 default
(this means a repeatedly crashing server is less likely to roll out the
log of the first crash).
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.79 - Fri Nov 01 21:10:27 GMT 2019
tterrag:
Fix BlockStateProvider#horizontalBlock emitting rotations >=360
=========
Build: 1.14.4-28.1.78 - Fri Nov 01 18:30:45 GMT 2019
suarezsandicamilo:
Added some more biome types to BiomeDictionary (#6250)
=========
Build: 1.14.4-28.1.77 - Fri Nov 01 18:24:10 GMT 2019
DaemonUmbra:
Replaced getTypes invocation in ensureHasTypes with a direct reference
to types, preventing infinite recursion (#6284)
The direct reference is checked via ternary and reports if the set is
empty, this is likely to result in log spam if modders don't assign
types to their biomes
=========
Build: 1.14.4-28.1.76 - Wed Oct 30 19:25:37 GMT 2019
tterrag:
Fix lang generator escaping newlines, add lang generator test
=========
Build: 1.14.4-28.1.75 - Wed Oct 30 19:01:45 GMT 2019
tterrag:
Escape control chars and unicode when writing out lang datagen
=========
Build: 1.14.4-28.1.74 - Tue Oct 29 01:23:23 GMT 2019
tterrag:
Allow LanguageProvider helpers to accept suppliers of subtypes
=========
Build: 1.14.4-28.1.73 - Mon Oct 28 23:29:06 GMT 2019
tterrag:
Expose private helper methods in BlockLootTables to subclasses
=========
Build: 1.14.4-28.1.72 - Mon Oct 28 21:13:22 GMT 2019
wynprice999:
Fixed vanilla bug in entity navigation to stop entities spinning
(MC-94054) (#6091)
=========
Build: 1.14.4-28.1.71 - Mon Oct 28 20:24:26 GMT 2019
dev:
Reimplement usage of Item#doesSneakBypassUse() (#6114)
=========
Build: 1.14.4-28.1.70 - Sat Oct 26 20:55:58 GMT 2019
cpw:
Handle logging during shutdown better on the server, by not closing the
logfile before the server itself has shutdown.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.69 - Fri Oct 25 11:28:30 GMT 2019
cpw:
Fix NPE in modlauncher when there is no mods dir yet.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.68 - Fri Oct 25 06:09:04 GMT 2019
DaemonUmbra:
Fixed NPEs caused by uninitialized lists in ModDirTransformerDiscoverer
(#6277)
=========
Build: 1.14.4-28.1.67 - Fri Oct 25 05:09:35 GMT 2019
lex:
Make Loot Table data generators more reusable for modders.
=========
Build: 1.14.4-28.1.66 - Fri Oct 25 02:33:36 GMT 2019
tterrag:
Add Blockstate and Model data providers (#6241)
=========
Build: 1.14.4-28.1.65 - Thu Oct 24 01:49:17 GMT 2019
cpw:
Allow pack locators to load from the mods folder.
Regular mods are now automatically de-duped based on the version number
- the highest version file of a "root mod id" is now selected
automatically.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.64 - Tue Oct 22 22:31:43 GMT 2019
wynprice999:
Fixed forge rendering pipeline and shape based light occulsion. (#6178)
559819+AfterRebelion:
Exclude Cobblestone slabs and wall recipes (#6230)
=========
Build: 1.14.4-28.1.62 - Tue Oct 22 19:08:15 GMT 2019
wynprice999:
Fix shouldCauseReequipAnimation not affecting anything (#6256)
=========
Build: 1.14.4-28.1.61 - Fri Oct 18 13:33:03 GMT 2019
cpw:
Expose the registrationchange event to simple channel (not that anyone
should care, but who knows?)
Also, Context.getNetworkManager should have been public. Derp.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.60 - Fri Oct 18 04:03:38 GMT 2019
cpw:
Fix clientside chunk load event spam. Was an offset patch.. Also fire
unload on the client side too.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.59 - Fri Oct 18 00:28:54 GMT 2019
cpw:
Add in an event to expose the standard MC channel stuff to network event
channels that care about such things. Mods using simplechannel don't
need to care.
Also, put a sync wrapper around crashreportextender, so it doesn't die
sometimes randomly during startup.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.58 - Thu Oct 17 23:13:24 GMT 2019
David Quintana:
Fix vanilla models with parents not loading properly from forge
blockstates.
12281102+Aeltumn:
Fix #6244 RightClickBlock#getUseBlock and #getUseItem being ignored
(#6246)
=========
Build: 1.14.4-28.1.56 - Tue Oct 15 22:01:50 GMT 2019
bl4ckscor33:
Fix shear sound not playing (#6202)
ohai.iChun:
Fix error logging in FMLUserdevLaunchProvider.setup (#6206)
jojohostert:
Allow mods actually to have their own usable config gui (#6208)
tehgeek:
Fixed MC-162953 bounds checks in `NativeImage` (#6216)
ichttt:
Fixed loading error/warning screen not showing (#6218)
ichttt:
Include a profile icon for the launcher json (#6222)
=========
Build: 1.14.4-28.1.50 - Tue Oct 15 21:54:54 GMT 2019
ichttt:
Fix some config checks still using the old fields (#6193)
=========
Build: 1.14.4-28.1.49 - Tue Oct 15 21:38:20 GMT 2019
philipphuettig:
Add onCropsGrow event to KelpTopBlock (#6171)
=========
Build: 1.14.4-28.1.48 - Tue Oct 15 21:31:49 GMT 2019
JDLogic:
Fix mod info panel rendering incorrectly on some systems with HiDPI
displays (pesky macs) (#6170)
=========
Build: 1.14.4-28.1.47 - Mon Oct 14 17:40:45 GMT 2019
usfirepilot123:
Re-add PlayerGiveXpEvent & PlayerChangeLevelEvent (#6165)
=========
Build: 1.14.4-28.1.46 - Mon Oct 14 17:33:54 GMT 2019
dev:
Skip background for hidden effect instances (#6197)
=========
Build: 1.14.4-28.1.45 - Sun Oct 13 18:21:39 GMT 2019
cpw:
Bump modlauncher version to 4.1
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.44 - Fri Oct 11 03:11:02 GMT 2019
wynprice999:
Fixed IModelData not being cleared when tile entity is removed (#6115)
williewillus:
Allow modded IParticleRenderTypes to be rendered (#6221)
=========
Build: 1.14.4-28.1.42 - Thu Oct 10 20:03:36 GMT 2019
tterrag:
Better sanity checks in ModelDataManager
=========
Build: 1.14.4-28.1.41 - Thu Oct 10 18:23:36 GMT 2019
williewillus:
Make customClientFactory optional again (#6191)
=========
Build: 1.14.4-28.1.40 - Mon Oct 07 22:18:52 GMT 2019
David Quintana:
Fix forge blockstates and custom model loading (#6154)
* Reimplement forge blockstates variant through the use of a
pseudo-model that handles the model loading, retexturing, custom data,
etc. on behalf of the blockstates loader. This model gets injected into
the model registry with an autogenerated unique name, to not collide
with other model locations.
* Fix model loaders not being properly initialized by calling the reload
method from the loader register function. In 1.12, registering a reload
listener caused the listener to be called right away from the register
method. This is not true anymore.
=========
Build: 1.14.4-28.1.39 - Sat Oct 05 21:04:32 GMT 2019
cpw:
Add a super early GUI for showing pre-game launch messages from FML.
NOTE: this cannot show on MAC because MAC can't handle off-thread GUIs
in any way shape or form, and we need the main thread to do real work.
Fix forge fading in wrongly.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.38 - Sat Oct 05 17:55:33 GMT 2019
David Quintana:
New round of fluid system fixes: (#6175)
- Fix race condition lazy-initializing flowing fluid block data.
- Fix typo in ItemTextureQuadConverter that prevents certain animated
textures from being used in the fluid bucket.
- Fix calls to onContentsChanged in FluidTank.
- Fix FluidUtil.tryEmptyContainer logic when simulating.
- Fix EmptyFluidHandler.fill returning the wrong number.
=========
Build: 1.14.4-28.1.37 - Fri Oct 04 22:37:31 GMT 2019
tterrag:
Combine all hidden mod resource packs into a single sortable pack
Fix mod datapacks sorting under vanilla
=========
Build: 1.14.4-28.1.36 - Fri Oct 04 19:26:16 GMT 2019
cpw:
Split server and client side pack locators apart and move them to their
respective behavioural components. This should facilitate fixing the
server pack data pack ordering, as well as other new features of mod
resource packs.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.35 - Fri Oct 04 17:37:04 GMT 2019
lex:
Fix dimension types being incorrect when connecting to a non-Forge
server. Closes #6203
=========
Build: 1.14.4-28.1.34 - Fri Oct 04 11:27:27 GMT 2019
cpw:
Fix the stupid derp that broke singleplayer dims. Don't send the dim
packet to the local client - it is not needed because obviously not.
Seems to have fixed the problem. Probably infinity new bugs by this.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.33 - Fri Oct 04 06:28:27 GMT 2019
tterrag:
Move OnlyIn patches on DyeColor to SAS file
Also fix broken cobblestone stairs recipe
=========
Build: 1.14.4-28.1.32 - Fri Oct 04 05:41:48 GMT 2019
tterrag:
Expose DyeColor#colorValue, remove OnlyIn from all DyeColor methods
=========
Build: 1.14.4-28.1.31 - Thu Oct 03 01:54:25 GMT 2019
cpw:
Properly propagate the DimensionType information from server to client
at client connection time. This means the client now knows about the
dimensiontype properly and can access the ModDimension information on
the client.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.30 - Wed Oct 02 03:01:13 GMT 2019
mattmess1221:
Move opening initial screen to after startup and events are enabled
(#6139)
This allows events to be fired for the initial opening of the main menu
Also fixes MC-145102
rubensworks:
Fix FluidTank with empty contents throwing error if drained (#6196)
=========
Build: 1.14.4-28.1.28 - Wed Oct 02 02:54:31 GMT 2019
wynprice999:
Changed all calls of `BlockState#getSoundType` to use the sensitive
version. (#6120)
draco18s:
Patch Sweet Berry Bush to have Crop Growth Event Hook (#6094)
=========
Build: 1.14.4-28.1.26 - Sat Sep 28 22:21:22 GMT 2019
tterrag:
Allow structure processors to process entities
=========
Build: 1.14.4-28.1.25 - Sat Sep 28 20:06:14 GMT 2019
cpw:
Remove forced ANSI terminal - it breaks the Eclipse terminal output. As
a result, we can now support coloured log output again, by default.
Regen run configs to get the change (you should do this every update,
you know :D)
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.24 - Fri Sep 27 21:57:32 GMT 2019
tterrag:
Make patched-in StairsBlock constructor public
Also fix supplier generic being too narrow in DeferredRegister#register
=========
Build: 1.14.4-28.1.23 - Fri Sep 27 21:45:59 GMT 2019
cpw:
Integrate modlauncher changes for mixin.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.22 - Wed Sep 25 22:03:41 GMT 2019
tterrag:
Usability improvements to RegistryObject/DeferredRegister
tterrag:
Fix new flower pot ctor not being usable with deferred register
=========
Build: 1.14.4-28.1.20 - Wed Sep 25 01:06:00 GMT 2019
tterrag:
Add constructor to StairsBlock that accepts a state supplier
=========
Build: 1.14.4-28.1.19 - Tue Sep 24 01:43:11 GMT 2019
lex:
Fix server jar manifest path.
=========
Build: 1.14.4-28.1.18 - Mon Sep 23 17:19:28 GMT 2019
tterrag:
Fix sea level not being available on client, move hook to Dimension
=========
Build: 1.14.4-28.1.17 - Mon Sep 23 03:40:09 GMT 2019
tterrag:
Add template arg to StructureProcessor#process
=========
Build: 1.14.4-28.1.16 - Mon Sep 23 02:47:09 GMT 2019
lex:
Fix timezone issue with the installer.
=========
Build: 1.14.4-28.1.15 - Mon Sep 23 00:30:41 GMT 2019
lex:
Bump binpatcher and jarsplitter versions to address Java differences on
older JDKs.
=========
Build: 1.14.4-28.1.14 - Sun Sep 22 20:48:40 GMT 2019
tterrag:
Fix type bound on GameRegistry.findRegistry being too narrow
tterrag:
Fix jigsaw blocks not mirroring properly
tterrag:
Allow modded dimensions to customise World#getSeaLevel
=========
Build: 1.14.4-28.1.11 - Sat Sep 21 19:59:46 GMT 2019
tterrag:
Add IExtensibleEnum#init, extend FillerBlockType/PlacementBehaviour
=========
Build: 1.14.4-28.1.10 - Wed Sep 18 01:42:29 GMT 2019
cpw:
Fixed the problem where an error would cause the main thread to continue
even though there were still parallel threads running. Also, handle
exceptions in the AutomaticEventSubscriber rather than leaking them to
the Parallel processor.
Actually closes #6148 Signed-off-by: cpw <[email protected]>
cpw:
Tag the deprecation of DeferredWorkQueue. I think this is causing
confusion as to scope. Its functionality will be tied to the events in
future - so mods can request the deferred work through methods on the
Mod Lifecycle events directly. The API will be coming soon.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.8 - Tue Sep 17 23:59:35 GMT 2019
tterrag:
Make FlowerPotBlock extensible and reusable for mods
- Change static lookup map to an instance variable
- Add an instance variable for the "empty pot" for the current block
- Keep one instance of the lookup map between the empty pot and all its
full versions
- Convert everything to use delegates
=========
Build: 1.14.4-28.1.7 - Tue Sep 17 21:39:44 GMT 2019
Bward7864:
Post tag event directly from reloader thread (#6164)
=========
Build: 1.14.4-28.1.6 - Tue Sep 17 00:16:04 GMT 2019
cpw:
Some tweaks around the code base. A functional consumer for networking -
return a bool from your consumer function, rather than setPacketHandled.
Tweak the server modloading behaviour to try and be a bit clearer that a
mod errored.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.5 - Mon Sep 16 21:04:39 GMT 2019
Bward7864:
Update furnace fuels to not recreate it's list every query, and update
when tags are reloaded. Add Tag update events. (#6140)
=========
Build: 1.14.4-28.1.4 - Mon Sep 16 20:37:06 GMT 2019
17338378+Nightenom:
Maintain default behavior for Item#canPlayerBreakBlockWhileHolding()
(#6128)
=========
Build: 1.14.4-28.1.3 - Mon Sep 16 20:21:40 GMT 2019
Unnoen:
Update README badges to fix wrong version. (#6141)
=========
Build: 1.14.4-28.1.2 - Mon Sep 16 20:03:26 GMT 2019
mrcrayfish:
Reimplemented "MouseEvent" as RawMouseEvent for 1.14.X (#6144)
=========
Build: 1.14.4-28.1.1 - Thu Sep 12 18:10:59 GMT 2019
diesieben07:
Fix patch for vanilla spawning in WorldEntitySpawner (#6130)
=========
Build: 1.14.4-28.1.0 - Thu Sep 12 16:14:54 GMT 2019
lex:
Fix Entity.getPersistentData function name. Closes #6131 Bump spec
version for first 1.14.4 RB.
=========
Build: 1.14.4-28.0.107 - Thu Sep 12 16:01:53 GMT 2019
JDLogic:
Fix ParticleFactoryRegisterEvent not firing (#6126)
=========
Build: 1.14.4-28.0.106 - Thu Sep 12 15:43:48 GMT 2019
David Quintana:
Minor fixes to the fluids (#6150)
* Fixed vanilla rendering of fluids to take into account the alpha bits
of the color, and fix usages accordingly.
* Fixed missing texture derp.
=========
Build: 1.14.4-28.0.105 - Wed Sep 11 14:00:40 GMT 2019
David Quintana:
Some (sadly breaking) improvements to the Fluid API (#6110)
* Some (sadly breaking) improvements to the API, after feedback and
concerns provided by users:
- Moved calculation of the translation key to the FluidAttributes
constructor, so that builders can be shared between still & flowing
sub-fluids.
- Moved biome-based coloring to a dedicated FluidAttributes.Water
variant, which is not used by default.
- Added logic to automatically gather fluid textures into the list of
textures to bake.
- Patched BucketItem and FlowingFluidBlock to avoid eager access to the
fluid objects.
- Added a ForgeFlowingFluid class, as a more user-friendly way to
construct a new FlowingFluid.
=========
Build: 1.14.4-28.0.104 - Tue Sep 10 23:02:31 GMT 2019
lex:
Delay Block loot table name generation until needed, as calling early
will result in an empty name as the block is not registered yet.
lex:
Add new DeferredRegistry helper, and change RegistryObject to update
when overrides are registered.
=========
Build: 1.14.4-28.0.102 - Mon Sep 09 22:30:19 GMT 2019
lex:
Fix slimes splitting more times then they should. Closes #6138
=========
Build: 1.14.4-28.0.101 - Mon Sep 09 03:32:59 GMT 2019
tterrag:
Fix a couple places not calling forge getLightValue
=========
Build: 1.14.4-28.0.100 - Sun Sep 08 06:23:38 GMT 2019
cpw:
Fix problem with network connections timing out frequently. Turns out
there's a race condition - and the extra work forge does causes it to
happen much more frequently than vanilla (though I'm sure it's a vanilla
issue). Closes #6124, #5767 and probably lots more.
Signed-off-by: cpw <[email protected]>
tterrag:
Fix SCommandListPacket underflowing buffer when encountering a missing
argument type
tterrag:
Remove StructureArgument to work around vanilla issue, clean up custom
arguments
tterrag:
Fix vanilla typo causing errors when client is missing entity attributes
tterrag:
Properly fix missing attribute issue, add vanilla bug ID
=========
Build: 1.14.4-28.0.95 - Sat Sep 07 05:10:08 GMT 2019
tterrag:
Make /locate command support modded structures
=========
Build: 1.14.4-28.0.94 - Sat Sep 07 03:42:47 GMT 2019
tterrag:
Make STRUCTURE_FEATURE registry a slave map of the FEATURE registry
Also convert Feature.STRUCTURES to a slave map
=========
Build: 1.14.4-28.0.93 - Thu Sep 05 22:38:25 GMT 2019
lex:
Fix REGISTER packet encode/decode issues. Changed ForgeConfig values to
return the default value if the config is not loaded, and exposed the
value objects as a internal config.
=========
Build: 1.14.4-28.0.92 - Thu Sep 05 05:33:28 GMT 2019
lex:
Fix naming conflicts with official names.
=========
Build: 1.14.4-28.0.91 - Wed Sep 04 02:59:06 GMT 2019
lex:
Fix item used stat not triggering properly on last item in the stack.
=========
Build: 1.14.4-28.0.90 - Wed Sep 04 01:51:34 GMT 2019
lex:
Add a bunch of tags from the omnibus. Fix test imports. And update
patches for line numbers.
bl4ckscor33:
Add spawn reason to spawn events (#6096)
=========
Build: 1.14.4-28.0.88 - Tue Sep 03 21:50:35 GMT 2019
6596492+yrsegal:
Add collisionExtendsVertically hook to allow modded blocks that extend
collision into the block above similar to fences. (#6092)
=========
Build: 1.14.4-28.0.87 - Tue Sep 03 21:41:54 GMT 2019
danielgoossens:
Fixed PlayerInteractEvent.LeftClickBlock useItem/useBlock (#6045)
=========
Build: 1.14.4-28.0.86 - Tue Sep 03 21:31:04 GMT 2019
danielgoossens:
Readded IForgeItem#getHighlightTip hook. (#6036)
=========
Build: 1.14.4-28.0.85 - Tue Sep 03 20:20:52 GMT 2019
goto.minecraft:
Added gravity as attribute to Entities (#5630)
=========
Build: 1.14.4-28.0.84 - Tue Sep 03 19:59:53 GMT 2019
ichttt:
Fix CME on chunk unload in FarmlandTicketManager (#5998)
=========
Build: 1.14.4-28.0.83 - Sun Sep 01 18:42:33 GMT 2019
cpw:
Add a modfolderfactory. Fix up login payload exposure.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.0.82 - Sun Sep 01 15:33:27 GMT 2019
cpw:
Peel IModLocator into the SPI package and extract a small IModFile
interface as well. This allows building external IModLocator
implementations.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.0.81 - Sat Aug 31 17:57:15 GMT 2019
cpw:
Move indexFor and biConsumer into FMLHandshakeHandler and expose them
publicly, so mods can add additional login messages. Closes #6087
Signed-off-by: cpw <[email protected]>
faj10:
Added getters for FMLPlayMessages.SpawnEntity
tobias.hotz:
move default log level for debug file to debug instead of trace, and
remove millis from console and GUI. Also remove unused config xmls
cpw:
Add in MC REGISTER nonsense. Shut up #5730
Tweak network a bit to fix initialization order stupidity. (Constants
don't load classes!)
Signed-off-by: cpw <[email protected]>
cpw:
Add in some client only player connectivity events. Closes #5536
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.0.76 - Sat Aug 31 12:15:17 GMT 2019
David Quintana:
Hookup BlockEvent.FluidPlaceBlockEvent (#6103)
=========
Build: 1.14.4-28.0.75 - Fri Aug 30 03:42:51 GMT 2019
cpw:
Update libs to 1.0 versions, bump grgit, and fix tag search behaviour
that resulted.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.0.74 - Thu Aug 29 19:09:49 GMT 2019
David Quintana:
Fluid rework derp fixes. (#6098)
* Fix nulls returning from non-null methods, and null-check of
non-nullable values.
* Fix missed computation of the isEmpty flag in FluidStack
* Cleanup getAmount/isEmpty calls.
* Remove redundant suppliers. That info is readily available from the
vanilla Fluid / FluidState.
=========
Build: 1.14.4-28.0.73 - Thu Aug 29 04:34:22 GMT 2019
DaemonUmbra:
Change fml.modloading.brokenfile.optifine to not imply that Forge is
responsible for Forge-Optifine compatibility. (#6080)
ichttt:
Fix Digging particle sometimes using the wrong block pos to get
additional model data (#6077)
williewillus:
Minor model system cleanup/documentation (#6089)
=========
Build: 1.14.4-28.0.70 - Thu Aug 29 04:28:28 GMT 2019
ichttt:
Add a config comment that lists the available constants of enums (#6079)
=========
Build: 1.14.4-28.0.69 - Thu Aug 29 04:18:57 GMT 2019
bl4ckscor33:
Restore PotionShiftEvent (#6042)
=========
Build: 1.14.4-28.0.68 - Thu Aug 29 04:13:38 GMT 2019
danielgoossens:
Added new InputEvent.MouseScrollEvent, fixes #5811 (#6037)
=========
Build: 1.14.4-28.0.67 - Thu Aug 29 03:34:14 GMT 2019
luasmrks:
Strip side annotations from CropsBlock.getSeedsItem (#6013)
Bward7864:
Add Villager Trading Events (#6016)
=========
Build: 1.14.4-28.0.65 - Thu Aug 29 03:14:27 GMT 2019
wynprice999:
Updated constants to 1.14 (#6012)
46117728+valoeghese:
Added hook to allow biomes to specify custom river variants. (#5969)
=========
Build: 1.14.4-28.0.63 - Thu Aug 29 01:42:25 GMT 2019
williewillus:
Add particle factory registration event (#6018)
=========
Build: 1.14.4-28.0.62 - Thu Aug 29 01:30:04 GMT 2019
lex:
Recipe system cleanup. (#6014)
David Quintana:
Fluid API rework (#5983) - Moved forge fluids into FluidAttributes
companion object to the vanilla Fluid. By gigaherz - Redesigned the
Fluid API to be closer to the Items API. By King Lemming Co-authored-by:
King Lemming <[email protected]>
David Quintana:
Fix license headers so `gradlew build` is happy.
David Quintana:
Make FluidStacks non-nullable, and implement some TODOs.
=========
Build: 1.14.4-28.0.58 - Thu Aug 29 01:12:54 GMT 2019
bjfccb:
Fix regular arrows giving off particles after a world reload (MC-107941)
(#6061)
ichttt:
Fix coremod not redirecting to the correct method (#6078)
=========
Build: 1.14.4-28.0.56 - Wed Aug 28 19:59:19 GMT 2019
lex:
Fix blocks being placed in adventure mode. Closes #6085 Add early error
for setting invalid world directory. Closes #6084 Fix PlayerTickEvent
not firing when dead, even if player isn't removed from world yet.
Closes #6074 Fix PlayerDestroyItemEvent not firing for some cases.
Closes #6067
=========
Build: 1.14.4-28.0.55 - Tue Aug 20 22:40:50 GMT 2019
lex:
Fix Javac generics breakage.
lex:
Sort server.properties while writing.
lex:
Add Argument serializer for ModIdArgument. EnumArgument can't as vanilla
doesn't support extra data.
lex:
Prevent worlds from unloading while players are in out-of-world states
by tracking all worlds references by every player in the server's player
list.
=========
Build: 1.14.4-28.0.51 - Tue Aug 20 02:46:20 GMT 2019
lex:
Fix Configs not generating correctly on first load Closes #6069
lex:
Fix chunk load failure when entering End portal Closes #6068
=========
Build: 1.14.4-28.0.49 - Thu Aug 15 18:04:06 GMT 2019
williewillus:
Add hook to load custom mrls/rls not attached to a block or item.
(#6010)
=========
Build: 1.14.4-28.0.48 - Thu Aug 15 17:35:07 GMT 2019
bl4ckscor33:
Cover more cases for RightClickBlock event and restore onItemUseFirst
(#6009)
=========
Build: 1.14.4-28.0.47 - Thu Aug 15 17:17:36 GMT 2019
kirderf4:
Make DimensionManager.SavedEntry save sky light consistently (#6019)
=========
Build: 1.14.4-28.0.46 - Wed Aug 14 23:13:25 GMT 2019
lex:
Fix extract inheritance not using proper classpath and update
buildscript for FG asm changes.
=========
Build: 1.14.4-28.0.45 - Mon Aug 05 12:56:59 GMT 2019
cpw:
Grrr. Stupid error. Sorry lex: I fixed it.
Signed-off-by: cpw <[email protected]>
cpw:
Bump modlauncher to 3.2.x. Add a sender modid and document IMC. Closes
#5746
Signed-off-by: cpw <[email protected]>
cpw:
Move fml's PlayerEvent and TickEvent to forge. Update `import
net.minecraftforge.fml.common.gameevent.PlayerEvent;` to `import
net.minecraftforge.event.entity.player.PlayerEvent;` and `import
net.minecraftforge.fml.common.gameevent.TickEvent;` to `import
net.minecraftforge.event.TickEvent;`
Signed-off-by: cpw <[email protected]>
cpw:
Actually reload config when it changes on disk. Closes #5541 and #5959
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.0.41 - Mon Aug 05 01:19:19 GMT 2019
cpw:
Turned minecraft into a proper Mod, with a "dummy" language provider.
Also fixed the "translations" not being available early if an exception
occurs by force loading the forge and MC ones. Closes #5984
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.0.40 - Sat Aug 03 01:48:54 GMT 2019
DaemonUmbra:
Fix a crash I caused by misunderstanding formatToString (#6007)
=========
Build: 1.14.4-28.0.39 - Sat Aug 03 01:03:37 GMT 2019
lex:
Fix userdev setup by moving SAS concept to FG.
=========
Build: 1.14.4-28.0.38 - Fri Aug 02 21:13:51 GMT 2019
mods.itsmeow:
Add piston events (#5798)
=========
Build: 1.14.4-28.0.37 - Fri Aug 02 21:07:42 GMT 2019
des.herriott:
Make ParticleManager.IParticleMetaFactory public (#5926)
mods.itsmeow:
Fix AT for EntitySpawnPlacementRegistry.register
=========
Build: 1.14.4-28.0.35 - Fri Aug 02 21:01:02 GMT 2019
jojohostert:
Add button to open mods folder (#5986)
=========
Build: 1.14.4-28.0.34 - Fri Aug 02 20:50:19 GMT 2019
mh:
Fixed PlayerInteractEvents not working (#5976)
DaemonUmbra:
Change ModLoadingException to display ModID instead of ModInfo instance
identifier. (#5999)
=========
Build: 1.14.4-28.0.32 - Fri Aug 02 20:44:09 GMT 2019
Gamebuster19901:
Fix LazyOptional throwing NPE to consumers when owners null. (#5772)
Gamebuster19901:
Fixed Buttons in the error screen are incorrectly rendered if they are
extremely long Closes #5687 (#5924)