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fix: incorrect inline type
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docs/02 Drawing a triangle/00_Creating_a_window.md

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@@ -265,7 +265,7 @@ inline GLFWwindow* get_glfw_window() const {
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- `GLFW_RAW_MOUSE_MOTION`: Enables raw mouse motion, bypassing OS-level acceleration for precise control. This function is ideal for games or interactive simulations where precise control over the mouse is required.
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2. `should_close()`:
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- Returns whether the window should close, typically triggered by the user clicking the close button or pressing Alt+F4.
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:::info[Why Check for Closure?]
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:::tip[Why Check for Closure?]
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This is a standard condition for exiting the main application loop and ensures proper cleanup before termination.
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:::
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3. `update()`:

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