%%{init: {'theme': 'base', 'themeVariables': {
'primaryColor': '#428cd5',
'primaryBorderColor': '#3d7ec0',
'secondaryColor': 'white',
'tertiaryColor': 'white',
'lineColor': '#707070',
'primaryTextColor': '#707070',
'tertiaryTextColor': 'black',
'textColor': '#707070',
'background': 'white',
'fontSize': '8px',
'fontFamily': 'ui-monospace,SFMono-Regular,SF Mono,Menlo,Consolas,Liberation Mono,monospace'
}}
}%%
flowchart LR
player(("<h2> Player </h2>[Person]")):::person
intro("<h2>  Intro  </h2>[Mode]"):::external
gameplay("<h2>Gameplay</h2>[Mode]"):::component
menu("<h2>  Menu  </h2>[Mode]"):::external
tree("<h2>Tree</h2>[Behaviour]"):::component
farmer("<h2>Farmer</h2>[Behaviour]"):::component
animal("<h2>Animal</h2>[Behaviour]"):::component
engine("<h2>Engine</h2>[mod]"):::component
audio("<h2>Audio</h2>[.ogg]"):::component
model("<h2>Prefab</h2>[JSON]"):::component
texture("<h2>Texture</h2>[.png]"):::component
fmod("<h2>FMOD</h2>[lib]"):::external
renderers[("<h2>Database</h2>[sqlite]")]:::component
bumaga("<h2>renderers</h2>[mod]"):::component
subgraph mode[Application]
intro
gameplay
menu
end
subgraph gp[Mode]
tree
farmer
animal
end
subgraph assets[Assets]
audio
model
texture
end
player --- gameplay --- tree & farmer & animal --- engine --- audio & model & texture
audio --- fmod
model --- renderers
texture --- bumaga
classDef person fill:#07427b,stroke:#073b6f,color:white
classDef component color:white
classDef external fill:#999999,stroke:#707070,color:white
This repository has been archived by the owner on Jan 22, 2024. It is now read-only.
client
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