- Moved player initialisation outside of build() method fixing issue where the underlying platform view keeps rebuilding whenever widget updates.
- Fixed an issue where audioServiceBinder was being used before initialisation
- Fixed an issue where onDuration wasn't being called after player re-init
- Fixed AVPlayer (iOS) reset issue on dispose
- Fixed an issue where Audio instance wasn't being cleared on dispose
- Implemented audio player as singleton
- Fixed an issue where dispose on iOS was failing because it was trying to remove observers twice
-
fixed a bug in example app causing audio player to stop sending events after onComplete
-
fixed an issue with iOS audio player implementation causing URLs to not play
-
fixed an issue causing audio player to crash on malformed URLs
-
added better exception handling for audio player
- Implemented
desiredState
flag in Video widget to play/pause video playback.
- fixed an issue where audio player was not playing new media on url change
- Added onDuration callback & updated example to reflect the change
- Implemented onComplete for Android audio player
- Fixed an issue with audio player where onPlay & onPause were not being fired
- Fixed an issue causing iOS plugin to not respond to dispose
- Updated iOS plugin to use Swift 5 compiler
- Implemented video playback for Android
- Fixed an issue with lock screen controls where subtitle wasn't being displayed correctly
- Implemented video playback for iOS
- Updated documentation to include example implementation for the plugin
- Play audio for both iOS & Android
- Play audio in background with lock screen controls for both iOS & Android