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So one of the biggest things I've been running into is that redis isn't the best caching for user data, for example, UUID <-> name and (UUID|name)->Skin data
And lots of other stuff. Mostly this would be accessed by Bukkit, so MySQL? To add http into the mix is just going to add in another jump and still going to cause more issues than it will resolve.
My thoughts are mongo, maybe.. Just because it can be pretty loose and expandable unlike MySQL.
The text was updated successfully, but these errors were encountered:
#21 List of banned, trusted and muted players. #20 Remove "Loading world...." we only really get the UUID on bukkit's side, so in order to say "Loading {player name}'s world" we need to fetch the name.
So one of the biggest things I've been running into is that redis isn't the best caching for user data, for example, UUID <-> name and (UUID|name)->Skin data
And lots of other stuff. Mostly this would be accessed by Bukkit, so MySQL? To add http into the mix is just going to add in another jump and still going to cause more issues than it will resolve.
My thoughts are mongo, maybe.. Just because it can be pretty loose and expandable unlike MySQL.
The text was updated successfully, but these errors were encountered: