This project is a Makefile for building Graphviz with Emscripten and a simple wrapper for using it in the browser.
Install with Bower:
bower install viz.js
Or with npm:
npm install viz.js
Or download the viz.js
"binary" from the releases page.
A smaller version of Viz.js can be downloaded from the releases page and is available in the Bower package. viz-lite.js
omits Expat and the NEATO layout plugin.
Viz(src, options={ format="svg", engine="dot", scale, images=[{ path, width, height }], totalMemory=16777216 })
src
is a string representing the graph to render in the DOT language.options
format
sets the output format, and may be one of"svg"
,"xdot"
,"plain"
,"ps"
,"json"
, or"png-image-element"
.engine
sets the Graphviz engine to use, and may be one of"circo"
,"dot"
,"neato"
,"osage"
, or"twopi"
.scale
sets the scale factor for the"png-image-element"
format. If this is not specified,window.devicePixelRatio
will be used if available, and1
if not.images
specifies image dimensions to use when rendering nodes withimage
attributes. This is an array of objects,{ href, width, height }
.href
may be a filename ("example.png"
), a relative or absolute path ("/images/example.png"
), or a URL ("http://example.com/image.png"
). Dimensions may be specified with units: in, px, pc, pt, cm, or mm. If no units are given or dimensions are given as numbers, points (pt) are used. Graphviz does not actually load image data when this option is used — images are referenced with the dimensions given, eg, in SVG by an<image>
element withwidth
andheight
attributes.files
specifies files to make available to Graphviz using Emscripten's in-memory filesystem. This is an array of objects,{ path, data }
.path
is a string and may be given as an absolute or relative path, anddata
is a string. Files are created relative to the root, which is the working directory.totalMemory
sets the total memory available for the Emscripten module instance. This should be a power of 2. The default of 16MB should be sufficient for most cases — only consider using a larger number if you run into the error "Cannot enlarge memory arrays".
Parses src
and renders a graph according to the options
given. Output is a string, except when using the "png-image-element" format, when it is an instance of HTMLImageElement.
For example:
result = Viz("digraph { a -> b; }");
result = Viz("digraph { a -> b; }", { format: "png-image-element", scale: 2 });
result = Viz("graph { n0 -- n1 -- n2 -- n3 -- n0; }", { engine: "neato" });
result = Viz("digraph { x -> y -> z; }", { format: "plain" });
result = Viz("digraph { a[image=\"test.png\"]; }", { images: [ { path: "test.png", width: "400px", height: "300px" } ] });
If Graphviz encounters an error, Viz will throw an Error
object with the error message.
svgXml
is an SVG XML string, as may be obtained from theViz
function using the"svg"
format option.scale
sets the scale factor for the output. If this is not specified,window.devicePixelRatio
will be used if available, and1
if not.callback
is an optional Node-style callback. If specified, it is given two arguments,(err, image)
. If not specified,Viz.svgXmlToPngImageElement
returns an instance of HTMLImageElement.
Converts svgXml
to a PNG HTMLImageElement. If callback
is specfied, image
is loaded by the time the callback is invoked.
svgXml
is an SVG XML string, as may be obtained from theViz
function using the"svg"
format option.scale
sets the scale factor for the output. If this is given asundefined
,window.devicePixelRatio
will be used if available, and1
if not.callback
is a Node-style callback. It is given two arguments,(err, data)
.
Converts svgXml
to a PNG represented as a Base64 string. This function requires a callback, unlike svgXmlToPngImageElement
.
These engines are supported:
- circo
- dot
- fdp
- neato
- osage
- twopi
These formats are supported:
- svg
- xdot
- plain
- ps
- json
Viz.js provides the "png-image-element"
format in addition to the regular Graphviz formats. This returns an HTMLImageElement
which can be inserted into the document.
image = Viz("digraph g { a -> b; }", { format: "png-image-element" });
document.body.appendChild(image);
However, this won't work in a Web Worker context. In that case, ask for the "svg"
format in the worker and convert using the accessory function Viz.svgXmlToPngImageElement
in the window context. See tests/png.js for an example.
Internet Explorer 10 and 11 require Fabric.js as an optional dependency for PNG output. Viz.js will look for a fabric
object as a member of the global object with a loadSVGFromString()
function and use that if present.
To build from source, you will need to install the Emscripten SDK.
To download the sources and build everything:
make