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遗憾提供不了重现操作!!!
The text was updated successfully, but these errors were encountered:
建议解析那里用uint 读取
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@ElPsyCongree 以下分别是新旧接口的声明: public static long GetTotalAllocatedMemoryLong(); public static uint GetTotalAllocatedMemory();
新版接口返回类型是long。 游戏开了Deep Profile内存增加极多,按我的项目会达到10G左右。
换成uint还是不够用 还是有什么其它原因?
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遗憾提供不了重现操作!!!
The text was updated successfully, but these errors were encountered: