Releases: lextudio/sharpsnmplib
10.0.6
https://www.nuget.org/packages/Lextm.SharpSnmpLib/
Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.
Built by enhanced .NET Core 2.0 tooling.
Official supported platforms are,
- .NET Framework 4.5.2 and above on Windows.
- (via .NET Standard 1.3) .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
- Xamarin.iOS
- Xamarin.Android.
- Xamarin.Mac (similar to .NET Framework 4.5.2).
Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Unity might become a supported platform if it adds .NET Standard 2.0 support. Will provide an update later.
Changes from 10.0.5:
- Introduced AES 192/256 and TripleDES privacy support.
- Updated the samples accordingly.
10.0.5
https://www.nuget.org/packages/Lextm.SharpSnmpLib/
Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.
Built by enhanced .NET Core 2.0 tooling.
Official supported platforms are,
- .NET Framework 4.5.2 and above on Windows.
- (via .NET Standard 1.3) .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
- Xamarin.iOS
- Xamarin.Android.
- Xamarin.Mac (similar to .NET Framework 4.5.2).
Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Unity might become a supported platform if it adds .NET Standard 2.0 support. Will provide an update later.
Changes from 10.0.4:
- Fixed a few platform specific exceptions in sample objects.
- Merged #71 to add an option to use only positive request ID numbers.
10.0.4
https://www.nuget.org/packages/Lextm.SharpSnmpLib/
Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.
Built by enhanced .NET Core 2.0 tooling.
Official supported platforms are,
- .NET Framework 4.5.2 and above on Windows.
- (via .NET Standard 1.3) .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
- Xamarin.iOS
- Xamarin.Android.
- Xamarin.Mac (similar to .NET Framework 4.5.2).
Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Unity might become a supported platform if it adds .NET Standard 2.0 support. Will provide an update later.
Changes from 10.0.3:
10.0.3
https://www.nuget.org/packages/Lextm.SharpSnmpLib/
Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.
Built by enhanced .NET Core 2.0 tooling.
Official supported platforms are,
- .NET Framework 4.5.2 and above on Windows.
- (via .NET Standard 1.3) .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
- Xamarin.iOS
- Xamarin.Android.
- Xamarin.Mac (similar to .NET Framework 4.5.2).
Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Unity might become a supported platform if it adds .NET Standard 2.0 support. Will provide an update later.
Changes from 10.0.2:
- Fixed #61 enabled DES for .NET Core 2.0 apps.
10.0.2
https://www.nuget.org/packages/Lextm.SharpSnmpLib/
Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.
Built by enhanced .NET Core 2.0 tooling.
Official supported platforms are,
- .NET Framework 4.5.2 and above on Windows.
- (via .NET Standard 1.3) .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
- Xamarin.iOS
- Xamarin.Android.
- Xamarin.Mac (similar to .NET Framework 4.5.2).
Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Unity might become a supported platform if it adds .NET Standard 2.0 support. Will provide an update later.
Changes from 10.0.1:
- Fixed #55 bulk walk async method bug
10.0.1
https://www.nuget.org/packages/Lextm.SharpSnmpLib/
Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.
Built by enhanced .NET Core 2.0 tooling.
Official supported platforms are,
- .NET Framework 4.5.2 and above on Windows.
- (via .NET Standard 1.3) .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
- Xamarin.iOS
- Xamarin.Android.
- Xamarin.Mac (similar to .NET Framework 4.5.2).
Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Unity might become a supported platform if it adds .NET Standard 2.0 support. Will provide an update later.
Changes from 10.0.0 are subtle, and mainly focus on tooling improvement and unit testing.
10.0.0
Built by .NET Core 2.0 tooling.
Official supported platforms are,
- .NET Framework 4.5.2 and above on Windows.
- .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
- Xamarin.iOS and Xamarin.Android.
- Xamarin.Mac (similar to .NET Framework 4.5.2).
Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Changes from 9.2.2 are subtle, and mainly focus on .NET Core compatibility and unit testing.