diff --git a/Docs/docs/simulations-tab.md b/Docs/docs/simulations-tab.md index 18b7dc546..faf7f662b 100644 --- a/Docs/docs/simulations-tab.md +++ b/Docs/docs/simulations-tab.md @@ -19,11 +19,11 @@ A `Simulation` can be in the following states. [![](images/web-simulation-general.png)](images/full_size_images/web-simulation-general.png) 2. `Map & Vehicles` + - `Interactive Mode`: Check this to enable Simulation controls - `Select Map`: From the dropdown, choose the map that will be used - `Select Vehicle`: From the dropdown, choose the vehicle that will be spawned - `Bridge Connection String`: If the chosen vehicle has a Bridge Type, an IP:port must be provided to the bridge host - `+`: Adds an additional vehicle. Vehicles will spawn in `Spawn Info` positions of the map in order - - `Interactive Mode`: Check this to enable Simulation controls [![](images/web-simulation-mapVehicle.png)](images/full_size_images/web-simulation-mapVehicle.png) diff --git a/WebUI/src/components/SimulationManager/FormGeneral.js b/WebUI/src/components/SimulationManager/FormGeneral.js index 5b4634e33..088eca149 100644 --- a/WebUI/src/components/SimulationManager/FormGeneral.js +++ b/WebUI/src/components/SimulationManager/FormGeneral.js @@ -102,7 +102,7 @@ function FormGeneral() {
+ Running simulation in interactive mode allows to control time flow, create snapshots interact with environment and control vehicles manually. +
+- Running simulation in interactive mode allows to control time flow, create snapshots interact with environment and control vehicles manually. -
-+ When enabled other vehicles start to roam around randomly across the map during the simulation. +