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Only RetroArch bugs should be filed here. Not core bugs or game bugs
This is not a forum or a help section, this is strictly developer oriented
Description
When RetroArch Android is closed by swiping up in Android task switcher, or automatically by the background task killer all progress in RetroArch is lost
Expected behavior
There should be an option (or always on) that flush in memory states to disk on activity onStop()
First and foremost consider this:
Description
When RetroArch Android is closed by swiping up in Android task switcher, or automatically by the background task killer all progress in RetroArch is lost
Expected behavior
There should be an option (or always on) that flush in memory states to disk on activity onStop()
Looking at uwp/uwp_main.cpp App::OnSuspending it seems like similar behavior was implemented for UWP, but not Android
Actual behavior
Everything is lost when the app is killed in background
Steps to reproduce the bug
Bisect Results
This is a feature request
Version/Commit
You can find this information under Information/System Information
Environment information
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