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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.11)
project(WIL)
include(GNUInstallDirs)
# Set by build server to speed up build/reduce file/object size
option(FAST_BUILD "Sets options to speed up build/reduce obj/executable size" OFF)
option(WIL_BUILD_PACKAGING "Sets option to build the packaging, default on" ON)
option(WIL_BUILD_TESTS "Sets option to build the unit tests, default on" ON)
if (NOT DEFINED WIL_BUILD_VERSION)
set(WIL_BUILD_VERSION "0.0.0")
endif()
if (NOT DEFINED CPPWINRT_VERSION)
set(CPPWINRT_VERSION "2.0.221104.6")
endif()
# Detect the Windows SDK version. If we're using the Visual Studio generator, this will be provided for us. Otherwise
# we'll need to assume that this value comes from the command line (e.g. through the VS command prompt)
if (DEFINED CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION)
set(WIL_WINDOWS_SDK_VERSION ${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION})
else()
# This has a trailing backslash for whatever reason...
string(REGEX REPLACE "\\\\$" "" WIL_WINDOWS_SDK_VERSION "$ENV{WindowsSDKVersion}")
endif()
if (${WIL_BUILD_PACKAGING})
add_subdirectory(packaging)
endif()
if (${WIL_BUILD_TESTS})
add_subdirectory(tests)
endif()
# Gather headers into an interface library.
file(GLOB_RECURSE HEADER_FILES "${PROJECT_SOURCE_DIR}/include/${PROJECT_NAME}/*.h")
add_library(${PROJECT_NAME} INTERFACE)
add_library(${PROJECT_NAME}::${PROJECT_NAME} ALIAS ${PROJECT_NAME})
# The interface's include directory.
target_include_directories(${PROJECT_NAME} INTERFACE
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
)
# Include the .natvis files
if (MSVC)
target_sources(${PROJECT_NAME} INTERFACE
"$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/natvis/wil.natvis>")
endif()
# Install Package Configuration
string(TOLOWER ${PROJECT_NAME} PROJECT_NAME_LOWER)
install(TARGETS ${PROJECT_NAME} EXPORT ${PROJECT_NAME_LOWER}_targets)
install(EXPORT ${PROJECT_NAME_LOWER}_targets
NAMESPACE ${PROJECT_NAME}::
FILE ${PROJECT_NAME_LOWER}Config.cmake
DESTINATION "${CMAKE_INSTALL_DATADIR}/cmake/${PROJECT_NAME}"
)
# Install the headers at a standard cmake location.
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/include/wil" DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}")