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main.py
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main.py
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import sys,time,os,datetime,configparser,importlib,argparse
from functools import partial
from PyQt6.uic import loadUi
from PyQt6.QtWidgets import (
QApplication,
QLabel,
QPushButton,
QVBoxLayout,
QWidget,
QMessageBox,
QMainWindow,
QTabWidget,
QVBoxLayout,
QDialog,
)
from PyQt6.QtCore import QThread,pyqtSignal,QProcess,QMutex,Qt
import action
#global variables
mutex = QMutex()
####################################################
#多线程
class MyThread(QThread):
finished = pyqtSignal(int)
def __init__(self, target=None,textBrowser=None,current_index=None):
super().__init__()
self.target = target
self.textBrowser = textBrowser
self.current_index = current_index
self.t_start=time.time()
def run(self):
if self.target:
self.target(self.textBrowser,self.current_index)
self.finished.emit(self.current_index)
####################################################
#主窗口
class MainWindow(QMainWindow):
def __init__(self,nthread):
super().__init__()
loadUi('main.ui', self)
self.setWindowTitle(game_name+'脚本 - lisai9093')
self.nthread=nthread
self.tab=[None]*self.nthread
self.tabWidget = QTabWidget()
self.threads=[None]*self.nthread
self.workers=[game.Worker()]*self.nthread
self.t_start=[None]*self.nthread
self.isRunning=[False]*self.nthread
# Create tabs and load the same UI file into each
for i in range(self.nthread):
self.tab[i]=loadUi('main.ui')
self.tabWidget.addTab(self.tab[i], f'设备{i+1}:桌面版')
#self.tab[i].pushButton_start.clicked.connect(lambda thread_id=i: self.start_stop(thread_id))
self.tab[i].pushButton_start.clicked.connect(partial(self.start_stop, thread_id=i))
self.tab[i].pushButton_clear.clicked.connect(partial(self.click_clear, thread_id=i))
self.tab[i].pushButton_restart.clicked.connect(partial(self.click_restart, thread_id=i))
self.tab[i].listWidget.currentItemChanged.connect(partial(self.click_list, thread_id=i))
#self.tab[i].textBrowser.textChanged.connect(lambda thread_id=i: self.text_changed(thread_id))
self.tab[i].textBrowser.textChanged.connect(partial(self.text_changed, thread_id=i))
#加载脚本默认功能
for item in self.workers[i].func:
self.tab[i].listWidget.addItem(item['description'])
#self.tabWidget.currentChanged.connect(self.tab_changed)
# Set the tab widget as the central widget
self.setCentralWidget(self.tabWidget)
#自动检测ADB设备
action.init_thread_variable(nthread)
#清空日志按键
def click_clear(self,thread_id):
self.tab[thread_id].textBrowser.clear()
#更新日志按键
def update_text_browser(self,text,thread_id):
self.tab[thread_id].textBrowser.append(text)
#连接/断开按键
def click_restart(self,thread_id):
mutex.lock() # Acquire the lock
if action.devices_tab[thread_id]==None:
action.startup(self)
else:
action.reset_resolution(self)
mutex.unlock() # Release the lock
#选择脚本同时设置默认次数
def click_list(self,thread_id):
lineEdit=self.tab[thread_id].lineEdit
listWidget=self.tab[thread_id].listWidget
#current list index
index=listWidget.currentRow()
#设置默认次数
lineEdit.setText(str(self.workers[thread_id].func[index]['count_default']))
#自动显示最新日志
def text_changed(self,thread_id):
#current tab
textBrowser=self.tab[thread_id].textBrowser
#scroll to bottom
scrollbar=textBrowser.verticalScrollBar()
scrollbar.setValue(scrollbar.maximum())
def tab_changed(self, thread_id):
pass
#开始/停止按键
def start_stop(self,thread_id):
textBrowser=self.tab[thread_id].textBrowser
listWidget=self.tab[thread_id].listWidget
lineEdit=self.tab[thread_id].lineEdit
pushButton_start=self.tab[thread_id].pushButton_start
pushButton_restart=self.tab[thread_id].pushButton_restart
if self.threads[thread_id] and self.isRunning[thread_id]:
#stop running job
pushButton_start.setText('开始')
pushButton_start.setEnabled(False)
mutex.lock() # Acquire the lock
self.workers[thread_id].isRunning=False
self.isRunning[thread_id]=False
#if not self.threads[thread_id].wait(5000): # Wait for 10 seconds
#textBrowser.append('已强制停止!')
#self.threads[thread_id].terminate()
mutex.unlock() # Release the lock
#pushButton_start.setEnabled(True)
#pushButton_restart.setEnabled(True)
elif listWidget.selectedItems() and not self.isRunning[thread_id]:
#已选择脚本,开始运行
textBrowser.append(listWidget.currentItem().text())
index=listWidget.currentRow()
#设置次数
if not lineEdit.text() == 'inf':
try:
mutex.lock() # Acquire the lock
cishu_max=int(lineEdit.text())
mutex.unlock() # Release the lock
if cishu_max<1 or cishu_max>9999:
raise Exception('数字超出范围(1-9999)')
except ValueError:
textBrowser.append('请输入数字')
pushButton_start.setText('开始')
return
except:
textBrowser.append('数字超出范围(1-9999)')
pushButton_start.setText('开始')
return
else:
mutex.lock() # Acquire the lock
cishu_max=float('inf')
mutex.unlock() # Release the lock
if index==0:
#debug has to be on main thread
self.screen_show(thread_id)
else:
#p = Process(target=command)
#p.start()
mutex.lock() # Acquire the lock
#新建线程
self.t_start[thread_id]=time.time()
self.threads[thread_id] = QThread()
#加载脚本和指定功能
self.workers[thread_id]=game.Worker(thread_id)
self.workers[thread_id].index=index
self.workers[thread_id].cishu_max=cishu_max
#初始化线程任务
self.workers[thread_id].moveToThread(self.threads[thread_id])
self.threads[thread_id].started.connect(self.workers[thread_id].run)
self.workers[thread_id].finished.connect(self.threads[thread_id].quit)
self.workers[thread_id].finished.connect(self.workers[thread_id].deleteLater)
self.threads[thread_id].finished.connect(partial(self.thread_finished, thread_id))
self.workers[thread_id].progress.connect(self.update_text_browser)
#开始运行线程
self.workers[thread_id].isRunning=True
self.isRunning[thread_id]=True
self.threads[thread_id].start()
mutex.unlock() # Release the lock
pushButton_start.setText('停止')
pushButton_restart.setEnabled(False)
#time.sleep(1)
elif not listWidget.selectedItems():
#没有选择任何脚本
textBrowser.append('无效选项')
def worker_finished(self,thread_id):
self.tab[thread_id].textBrowser.append('Worker finished')
#self.workers[thread_id].quit() # Wait for thread to fully exit
return
def thread_finished(self,thread_id):
textBrowser=self.tab[thread_id].textBrowser
pushButton_start=self.tab[thread_id].pushButton_start
pushButton_restart=self.tab[thread_id].pushButton_restart
textBrowser.append('Thread finished')
self.threads[thread_id].wait() # Wait for thread to fully exit
self.threads[thread_id].deleteLater() # Schedule for deletion
self.threads[thread_id] = None
self.workers[thread_id].isRunning=False
self.isRunning[thread_id]=False
#计时
t_end = time.time()
hours, rem = divmod(t_end-self.t_start[thread_id], 3600)
minutes, seconds = divmod(rem, 60)
textBrowser.append('运行时间:{:0>2}:{:0>2}:{:0>2}'.format(int(hours),int(minutes),int(seconds)))
textBrowser.append(datetime.datetime.now().strftime('%Y-%m-%d %H:%M:%S'))
#更新日志/按键
pushButton_start.setText('开始')
pushButton_restart.setEnabled(True)
textBrowser.append('脚本已结束!')
action.alarm(1)
pushButton_start.setEnabled(True)
pushButton_restart.setEnabled(True)
#屏幕截图和保存
def screen_show(self,thread_id):
from PyQt6.QtGui import QPixmap, QImage
textBrowser=self.tab[thread_id].textBrowser
#截屏
screen=action.screenshot(thread_id)
textBrowser.append('截图分辨率: '+str(screen.shape[1])+'x'+str(screen.shape[0]))
screen = screen[0:screen.shape[0], 0:screen.shape[1]]
h, w, ch = screen.shape
bytesPerLine = ch * w
image = QImage(screen.data, w, h, bytesPerLine, QImage.Format.Format_RGB888)
#save image
if image.save('screenshot.png'):
textBrowser.append('已保存截图到 screenshot.png')
else:
textBrowser.append('保存截图失败')
# Create a popup window to display the screenshot
popup = QDialog()
popup.setWindowTitle('屏幕截图')
popup_label = QLabel()
popup_label.setPixmap(QPixmap.fromImage(image))
popup_layout = QVBoxLayout()
popup_layout.addWidget(popup_label)
popup.setLayout(popup_layout)
popup.adjustSize()
popup.exec()
####################################################
if __name__ == '__main__':
#初始化设置
config = configparser.ConfigParser(inline_comment_prefixes=';')
config.sections()
config.read('config.ini')
#inputs from terminal
parser = argparse.ArgumentParser(description='Input parameters')
parser.add_argument('-game', '--game', help='游戏名称')
parser.add_argument('-debug', '--debug', type=int, help='Debug模式')
args = parser.parse_args()
#debug模式
if config['general']['debug'].lower() in ['true', '1', 'yes'] or args.debug['general']['debug'].lower() in ['true', '1', 'yes']:
import faulthandler
faulthandler.enable()
#游戏名
game_name=config['general']['game']
if args.game:
game_name=args.game
print('加载游戏脚本文件: '+game_name)
sys.path.insert(0, game_name)
game = importlib.import_module(game_name)
#总设备数量
nthread=int(config['general']['Nthread'])
print('线程总数量:',nthread)
#初始化所有线程
#action.init_thread_variable(nthread)
#GUI
app = QApplication(sys.argv)
window = MainWindow(nthread)
window.show()
#检测系统
print('操作系统: '+sys.platform)
#pyautogui.PAUSE = 0.05
#pyautogui.FAILSAFE=False
sys.exit(app.exec())