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package.json
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package.json
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{
"name": "litecanvas",
"version": "0.67.3",
"description": "Lightweight HTML5 canvas engine suitable for small games and animations.",
"license": "MIT",
"author": "Luiz Bills <[email protected]>",
"contributors": [],
"devDependencies": {
"@swc/core": "^1.7.26",
"ava": "^6.1.3",
"esbuild": "^0.24.0",
"prettier": "^3.3.3"
},
"homepage": "https://litecanvas.github.io/about.html",
"repository": {
"type": "git",
"url": "git+https://github.com/litecanvas/game-engine.git"
},
"bugs": {
"url": "https://github.com/litecanvas/game-engine/issues"
},
"type": "module",
"main": "src/index.js",
"types": "types/index.d.ts",
"scripts": {
"test": "ava",
"dev:test": "ava --watch",
"dev": "esbuild src/web.js --bundle --watch --outfile=dist/dist.js --servedir=.",
"build": "node script/build.js",
"gzip-size": "gzip -9 -c dist/dist.min.js | wc -c | xargs printf \" Gzip size: %s bytes\n\"",
"format": "prettier -w src/* samples/* types/* script/* types/*",
"prepare": "npm run build && npm run gzip-size",
"prepublishOnly": "npm test"
},
"keywords": [
"canvas",
"2d",
"html5",
"gamedev",
"game",
"engine",
"library",
"framework"
],
"files": [
"dist",
"src",
"types"
],
"ava": {
"files": [
"tests/**/*",
"!tests/_mocks"
]
}
}