diff --git a/RELEASE/scripts/autoscend/combat/auto_combat_default_stage1.ash b/RELEASE/scripts/autoscend/combat/auto_combat_default_stage1.ash index 8a91cac43..6dd4ae750 100644 --- a/RELEASE/scripts/autoscend/combat/auto_combat_default_stage1.ash +++ b/RELEASE/scripts/autoscend/combat/auto_combat_default_stage1.ash @@ -222,8 +222,8 @@ string auto_combatDefaultStage1(int round, monster enemy, string text) } monster backedUpMonster = get_property("lastCopyableMonster").to_monster(); - // reserve last adv for end of day free fights - boolean reserveAdvsForFreeFights = my_adventures() < 2 && !isFreeMonster(backedUpMonster); + // reserve last 2 advs for end of day free fights + boolean reserveAdvsForFreeFights = my_adventures() < 3 && !isFreeMonster(backedUpMonster); if(auto_backupTarget() && enemy != backedUpMonster && canUse($skill[Back-Up to your Last Enemy]) && !reserveAdvsForFreeFights) {