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[feature] MP restoration improvement vectors #1293
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Do you use a porquoise-handled sixgun? |
i used to have one but it appears it got stolen via pvp a few months back is this something garbo should buy? |
It's not pvpable, but it should absolutely be added to items.md at the very least. It's a renewable resource but gun parts used to make it come from LT&T. It generates ~25 MP/turn, which should cover almost all needs. |
i picked up the sixgun. it is helping but it looks like garbo is still using about half the original cost quoted in post #1? blue rockets are "technically" value-less and will make AoSOL implementation slightly harder, but i feel like it is a low-touch enough change it is reasonable. any concern from folks if i add that, and add sixgun to items.md? |
nice comment from a user in #garbage-collector here i think this is probably fine to PR if we add a handful of checks to it. proposed checks:
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sup y'all. i am here for one of my occasional "let's make garbo slightly better" issues. in a recent run of garbo, garbo used 400 psychokinetic energy blobs, at a cost of roughly 52,000 meat over 650 adventures; that's 80 meat per adventure. gonna be real: that's kind of a lot! realistically, we'd need a more full-spectrum bespoke improvement on universal recovery to fully fix this.
however, i do have a few very quick ideas that might add a little bit of extra value and cut down these costs:
let me know what y'all think.
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