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model_geocode_components.go
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/*
Lob
The Lob API is organized around REST. Our API is designed to have predictable, resource-oriented URLs and uses HTTP response codes to indicate any API errors. <p> Looking for our [previous documentation](https://lob.github.io/legacy-docs/)?
API version: 1.3.0
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package lob
import (
"encoding/json"
)
// GeocodeComponents A nested object containing a breakdown of each component of a reverse geocoded response.
type GeocodeComponents struct {
// The 5-digit ZIP code
ZipCode string `json:"zip_code"`
ZipCodePlus4 string `json:"zip_code_plus_4"`
}
// NewGeocodeComponents instantiates a new GeocodeComponents object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewGeocodeComponents(zipCode string, zipCodePlus4 string) *GeocodeComponents {
this := GeocodeComponents{}
this.ZipCode = zipCode
this.ZipCodePlus4 = zipCodePlus4
return &this
}
// NewGeocodeComponentsWithDefaults instantiates a new GeocodeComponents object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewGeocodeComponentsWithDefaults() *GeocodeComponents {
this := GeocodeComponents{}
return &this
}
// GetZipCode returns the ZipCode field value
func (o *GeocodeComponents) GetZipCode() string {
if o == nil {
var ret string
return ret
}
return o.ZipCode
}
// GetZipCodeOk returns a tuple with the ZipCode field value
// and a boolean to check if the value has been set.
func (o *GeocodeComponents) GetZipCodeOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.ZipCode, true
}
// SetZipCode sets field value
func (o *GeocodeComponents) SetZipCode(v string) {
o.ZipCode = v
}
// GetZipCodePlus4 returns the ZipCodePlus4 field value
func (o *GeocodeComponents) GetZipCodePlus4() string {
if o == nil {
var ret string
return ret
}
return o.ZipCodePlus4
}
// GetZipCodePlus4Ok returns a tuple with the ZipCodePlus4 field value
// and a boolean to check if the value has been set.
func (o *GeocodeComponents) GetZipCodePlus4Ok() (*string, bool) {
if o == nil {
return nil, false
}
return &o.ZipCodePlus4, true
}
// SetZipCodePlus4 sets field value
func (o *GeocodeComponents) SetZipCodePlus4(v string) {
o.ZipCodePlus4 = v
}
func (o GeocodeComponents) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["zip_code"] = o.ZipCode
}
if true {
toSerialize["zip_code_plus_4"] = o.ZipCodePlus4
}
return json.Marshal(toSerialize)
}
type NullableGeocodeComponents struct {
value *GeocodeComponents
isSet bool
}
func (v NullableGeocodeComponents) Get() *GeocodeComponents {
return v.value
}
func (v *NullableGeocodeComponents) Set(val *GeocodeComponents) {
v.value = val
v.isSet = true
}
func (v NullableGeocodeComponents) IsSet() bool {
return v.isSet
}
func (v *NullableGeocodeComponents) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableGeocodeComponents(val *GeocodeComponents) *NullableGeocodeComponents {
return &NullableGeocodeComponents{value: val, isSet: true}
}
func (v NullableGeocodeComponents) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableGeocodeComponents) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}