Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

enemies get trapped / stuck and can't move #129

Open
lospec opened this issue Apr 17, 2021 · 0 comments
Open

enemies get trapped / stuck and can't move #129

lospec opened this issue Apr 17, 2021 · 0 comments
Labels
bug Something isn't working game breaking This bug prevents the player from continuing the game

Comments

@lospec
Copy link
Collaborator

lospec commented Apr 17, 2021

this has been a bug for a while, just documenting it. it unfortunately happens more often than not.

the enemy gets stuck on a tile and cannot move, usually with a flickering sprite as described in issue #127

2021-04-17_16-33-02

fix however you want, but perhaps the enemies could just check if they haven't moved in a while, and if so jump to the nearest open tile?

@lospec lospec added bug Something isn't working game breaking This bug prevents the player from continuing the game labels Apr 17, 2021
@lospec lospec changed the title enemies get tracked / stuck and can't move enemies get trapped / stuck and can't move Apr 17, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working game breaking This bug prevents the player from continuing the game
Projects
None yet
Development

No branches or pull requests

0 participants