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README.md

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# Unity Custom Primitives
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<h3>Easily create new Primitives</h3>
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<div display="inline">
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<img src="https://github.com/LTMX/Unity-Prefab-Collider-Generator/blob/master/Unity%20Prefab%20Collider%20Generator%20v1.0/Tutorial/Unity%20Collider%20Generator%20Wiki%20-%20From%20Meshes.png" width="248" height="217">
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<img src="https://github.com/LTMX/Unity-Prefab-Collider-Generator/blob/master/Unity%20Prefab%20Collider%20Generator%20v1.0/Tutorial/Unity%20Collider%20Generator%20Wiki%20-%20From%20Colliders.png" width="248" height="217">
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<br>
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</div>
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<h3>Primitives</h3>
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<blockquote><p>
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Torus, Cone, Smooth Cube, Smooth Isocahedron, Smooth Cylinder
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</p></blockquote>
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<img src="https://github.com/LTMX/Unity-Custom-Primitives/blob/main/Documentation~/Images/Unity_Primitives_Banner.png" >
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<br>
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<h3>Instructions</h3>
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<blockquote><p>
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1 - In the Hierarchy window, right click in empty space or on a GameObject
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<br>2 - Select : 3D Object > Torus (or any other object)
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</p></blockquote>
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</p></blockquote>
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<img src="https://github.com/LTMX/Unity-Custom-Primitives/blob/main/Documentation~/Images/Unity_Primitives_Menu.png">
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<br>
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</div>
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<h3>Additional Features</h3>
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<blockquote><p>

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